1. Everyone is strangely abuzz today. Is there a visiting [cdb]minstrel or a mummer's troupe?
  2. Haven't you heard, mister? A funny knight's been [cdb]coming to town recently!
  3. A funny knight, eh?
  4. Yeah, he's super strong! He can carry all the [cdb]blacksmith's stuff by himself!
  5. And he got those guys who kept picking fights at [cdb]the tavern to finally shut up!
  6. But he's also kinda weird, too. Like when you talk [cdb]to him, sometimes he seems sheltered and obtuse, [cdb]but then sometimes not.
  7. Why does that sound like... No, it couldn't be.
  8. Yuri? What are you doing here?
  9. Ugh. I knew it.
  10. I'm glad I ran into you. We have a broken wagon that [cdb]needs fixing, and I could use a hand.
  11. I can't believe you. Come with me a second.
  12. Are you an idiot? What are you doing here?
  13. Hmm? I had some time on my hands and thought I'd see how things are going in town.
  14. Then stick to the more upscale streets. This alley is dangerous.
  15. It's not quite a full-blown slum, but money is still in [cdb]pretty short supply.
  16. What are we supposed to do if someone introduces [cdb]our king to a nice pointy knife while he's out [cdb]wandering the streets? By himself, might I add.
  17. How am I supposed to learn what it means to be [cdb]a commoner without using my own eyes?
  18. All I ever see from my throne are the upscale streets, [cdb]as you call them.
  19. And yes, I could send someone here in my stead, [cdb]but there is no substitute for first-hand experience.
  20. You know you don't have an heir, right? If you die, [cdb]the entire region gets thrown into a bloody civil war [cdb]over who gets to succeed you.
  21. Lots of nobles will die, but the commoners? The commoners will be absolutely slaughtered.
  22. Right now, people seem to like you, so it's in all of our [cdb]interests that you live a long and healthy life. Got it?
  23. And if you insist on coming here, at least bring that [cdb]giant oaf of yours along to watch your back.
  24. Hmm. Perhaps I was being a bit reckless.
  25. It's good to know that even a fool like you can see [cdb]reason on occasion.
  26. In that case, might I ask you to act as my bodyguard [cdb]today? I'm certain you're more than up to the task.
  27. What?
  28. If I could get a look at this town through your eyes, I think I could learn many valuable lessons.
  29. Besides, if I ask Dedue, he'll surely forbid me from [cdb]coming here at all. I would be grateful if you would [cdb]consent to doing this favor for me.
  30. Hahaha! Oh, this is rich! A king asking me for help!
  31. Fine. In that case, Your Majesty, I will do all in [cdb]my power to safeguard your royal person. Happy?
InitEvent (index: 0)
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LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 704 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
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5 2 0 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
SetPlaceRotationEvent (index: 3)
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0 250 0 0 0 0 0 0 0 0 0 0 0 0 0
SetPlaceRotationEvent (index: 4)
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5 315 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 5)
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0 100 704 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (64) (index: 6)
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704 4294967266 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 7)
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NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 8)
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3 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 9)
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100 0 2457 0 15874 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 10)
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UnkEvent (59) (index: 11)
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UnkEvent (27) (index: 12)
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UnkEvent (31) (index: 13)
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UnkEvent (31) (index: 14)
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LookAtPersonEvent (index: 15)
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TalkEvent (index: 16)
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TalkEvent (index: 17)
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UnkEvent (26) (index: 18)
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TalkEvent (index: 19)
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TalkEvent (index: 20)
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UnkEvent (54) (index: 21)
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UnkEvent (59) (index: 22)
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UnkEvent (59) (index: 23)
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TalkEvent (index: 24)
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TalkEvent (index: 25)
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UnkEvent (26) (index: 26)
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UnkEvent (27) (index: 27)
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UnkEvent (59) (index: 28)
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UnkEvent (59) (index: 29)
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EnterSceneEvent (index: 30)
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3 3 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 31)
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80 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 32)
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LookEvent (index: 33)
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TalkEvent (index: 34)
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UnkEvent (164) (index: 35)
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TalkEvent (index: 36)
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LookAtPersonEvent (index: 37)
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UnkEvent (26) (index: 38)
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UnkEvent (59) (index: 39)
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UnkEvent (59) (index: 40)
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TalkEvent (index: 41)
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UnkEvent (26) (index: 42)
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UnkEvent (59) (index: 43)
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UnkEvent (59) (index: 44)
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TalkEvent (index: 45)
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UnkEvent (6) (index: 46)
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LeaveSceneEvent (index: 47)
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DelayEvent (index: 48)
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FadeToBlackEvent (index: 49)
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89 0 0 0 0 0 0 0 0 0 0 0 0 0 0
MovePersonToPlaceEvent (index: 50)
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MovePersonToPlaceEvent (index: 51)
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EnterSceneEvent (index: 52)
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DelayEvent (index: 53)
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20 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 54)
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UnkEvent (7) (index: 55)
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TalkEvent (index: 56)
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TalkEvent (index: 57)
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TalkEvent (index: 58)
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UnkEvent (26) (index: 59)
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UnkEvent (59) (index: 60)
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UnkEvent (31) (index: 61)
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TalkEvent (index: 62)
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TalkEvent (index: 63)
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UnkEvent (26) (index: 64)
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UnkEvent (31) (index: 65)
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TalkEvent (index: 66)
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UnkEvent (26) (index: 67)
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UnkEvent (27) (index: 68)
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UnkEvent (59) (index: 69)
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TalkEvent (index: 71)
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TalkEvent (index: 72)
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UnkEvent (26) (index: 73)
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UnkEvent (59) (index: 74)
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UnkEvent (59) (index: 75)
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TalkEvent (index: 76)
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TalkEvent (index: 77)
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100 20 NULL 3 15894 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 78)
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UnkEvent (59) (index: 79)
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UnkEvent (27) (index: 80)
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UnkEvent (31) (index: 81)
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TalkEvent (index: 82)
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UnkEvent (26) (index: 83)
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UnkEvent (31) (index: 84)
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TalkEvent (index: 85)
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TalkEvent (index: 86)
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TalkEvent (index: 87)
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PanCameraEvent (index: 88)
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2 3 0 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 89)
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PanCameraEvent (index: 90)
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UnkEvent (59) (index: 91)
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UnkEvent (31) (index: 92)
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UnkEvent (27) (index: 93)
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TalkEvent (index: 94)
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100 26 NULL 4 15900 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 95)
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UnkEvent (59) (index: 96)
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UnkEvent (59) (index: 97)
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TalkEvent (index: 98)
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TalkEvent (index: 99)
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UnkEvent (26) (index: 100)
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UnkEvent (59) (index: 101)
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UnkEvent (31) (index: 102)
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UnkEvent (135) (index: 103)
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100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 104)
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3 2412 0 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 29 2409 1 15903 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 109)
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2 1000 100 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 3 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 2404 1 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 30 NULL 1 15904 1 0 0 0 0 0 0 0 0 0
0
InitEvent (88, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (3, 100, 704, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (5, 2, 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
5
EnterSceneEvent (0, 100, 704, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
6
UnkEvent 64(704, 4294967266, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 26(3, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
TalkEvent (100, 0, 2457, 0, 15874, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Everyone is strangely abuzz today. Is there a visiting [cdb]minstrel or a mummer's troupe?
10
UnkEvent 26(9, 704, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
UnkEvent 59(100, 40, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
UnkEvent 27(2, 100, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
UnkEvent 31(1, 800, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
16
TalkEvent (704, 1, 2409, 0, 15875, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Haven't you heard, mister? A funny knight's been [cdb]coming to town recently!
17
TalkEvent (100, 2, NULL, 0, 15876, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # A funny knight, eh?
18
UnkEvent 26(6, 704, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
TalkEvent (704, 3, 2400, 0, 15877, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yeah, he's super strong! He can carry all the [cdb]blacksmith's stuff by himself!
20
TalkEvent (704, 4, 2403, 0, 15878, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And he got those guys who kept picking fights at [cdb]the tavern to finally shut up!
21
UnkEvent 54(704, 100, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
UnkEvent 59(100, 4294967291, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
UnkEvent 59(800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
TalkEvent (704, 5, 2401, 0, 15879, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But he's also kinda weird, too. Like when you talk [cdb]to him, sometimes he seems sheltered and obtuse, [cdb]but then sometimes not.
25
TalkEvent (100, 6, 2401, 3, 15880, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Why does that sound like... No, it couldn't be.
26
UnkEvent 26(3, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
UnkEvent 27(1, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
UnkEvent 59(100, 30, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
UnkEvent 59(800, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
EnterSceneEvent (3, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
32
UnkEvent 135(50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
TalkEvent (3, 7, NULL, 4, 15881, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yuri? What are you doing here?
35
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
TalkEvent (100, 8, 2411, 3, 15882, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Ugh. I knew it.
38
UnkEvent 26(10, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
UnkEvent 59(100, 4294967292, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
UnkEvent 59(400, 4294967282, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
TalkEvent (3, 9, 2403, 1, 15883, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I'm glad I ran into you. We have a broken wagon that [cdb]needs fixing, and I could use a hand.
42
UnkEvent 26(9, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
UnkEvent 59(100, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
UnkEvent 59(400, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
TalkEvent (100, 10, 2401, 3, 15884, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I can't believe you. Come with me a second.
46
UnkEvent 6(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
LeaveSceneEvent (0, 704, 3, 100, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
50
MovePersonToPlaceEvent (3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
MovePersonToPlaceEvent (100, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
EnterSceneEvent (0, 3, 100, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
54
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
TalkEvent (100, 11, 2403, 2, 15885, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Are you an idiot? What are you doing here?
57
TalkEvent (3, 12, 2401, 0, 15886, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hmm? I had some time on my hands and thought I'd see how things are going in town.
58
TalkEvent (100, 13, NULL, 0, 15887, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Then stick to the more upscale streets. This alley is dangerous.
59
UnkEvent 26(15, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
UnkEvent 59(100, 0, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
UnkEvent 31(2, 800, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
TalkEvent (100, 14, 2401, 0, 15888, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # It's not quite a full-blown slum, but money is still in [cdb]pretty short supply.
63
TalkEvent (100, 15, NULL, 3, 15889, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # What are we supposed to do if someone introduces [cdb]our king to a nice pointy knife while he's out [cdb]wandering the streets? By himself, might I add.
64
UnkEvent 26(3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
UnkEvent 31(1, 1000, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
TalkEvent (3, 16, 2405, 0, 15890, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # How am I supposed to learn what it means to be [cdb]a commoner without using my own eyes?
67
UnkEvent 26(10, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
UnkEvent 27(1, 100, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
UnkEvent 59(100, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
UnkEvent 59(600, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
TalkEvent (3, 17, 2407, 0, 15891, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # All I ever see from my throne are the upscale streets, [cdb]as you call them.
72
TalkEvent (3, 18, 2400, 0, 15892, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And yes, I could send someone here in my stead, [cdb]but there is no substitute for first-hand experience.
73
UnkEvent 26(9, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
UnkEvent 59(100, 4294967266, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
UnkEvent 59(800, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
TalkEvent (100, 19, NULL, 0, 15893, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You know you don't have an heir, right? If you die, [cdb]the entire region gets thrown into a bloody civil war [cdb]over who gets to succeed you.
77
TalkEvent (100, 20, NULL, 3, 15894, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Lots of nobles will die, but the commoners? The commoners will be absolutely slaughtered.
78
UnkEvent 54(100, 3, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
UnkEvent 59(100, 0, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
UnkEvent 31(1, 1200, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
82
TalkEvent (100, 21, 2400, 0, 15895, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Right now, people seem to like you, so it's in all of our [cdb]interests that you live a long and healthy life. Got it?
83
UnkEvent 26(2, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
84
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
85
TalkEvent (100, 22, NULL, 0, 15896, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And if you insist on coming here, at least bring that [cdb]giant oaf of yours along to watch your back.
86
TalkEvent (3, 23, 2400, 1, 15897, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hmm. Perhaps I was being a bit reckless.
87
TalkEvent (100, 24, NULL, 0, 15898, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # It's good to know that even a fool like you can see [cdb]reason on occasion.
89
TalkEvent (3, 25, 2403, 1, 15899, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # In that case, might I ask you to act as my bodyguard [cdb]today? I'm certain you're more than up to the task.
91
UnkEvent 59(100, 0, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
92
UnkEvent 31(2, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
UnkEvent 27(1, 200, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
TalkEvent (100, 26, NULL, 4, 15900, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # What?
95
UnkEvent 54(100, 3, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
96
UnkEvent 59(100, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
97
UnkEvent 59(800, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
98
TalkEvent (3, 27, NULL, 1, 15901, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # If I could get a look at this town through your eyes, I think I could learn many valuable lessons.
99
TalkEvent (3, 28, 2411, 3, 15902, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Besides, if I ask Dedue, he'll surely forbid me from [cdb]coming here at all. I would be grateful if you would [cdb]consent to doing this favor for me.
100
UnkEvent 26(9, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
UnkEvent 59(100, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
102
UnkEvent 31(2, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
103
UnkEvent 135(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
105
TalkEvent (100, 29, 2409, 1, 15903, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hahaha! Oh, this is rich! A king asking me for help!
106
UnkEvent 54(3, 100, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
107
UnkEvent 59(100, 0, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
108
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
109
UnkEvent 27(2, 1000, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
111
UnkEvent 135(250, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
113
TalkEvent (100, 30, NULL, 1, 15904, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Fine. In that case, Your Majesty, I will do all in [cdb]my power to safeguard your royal person. Happy?
UnkEvent (64) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
704 4294967266 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 2457 0 15874 1 0 0 0 0 0 0 0 0 0
link Yuri volume_up
Everyone is strangely abuzz today. Is there a visiting minstrel or a mummer's troupe?
UnkEvent (26) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 704 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 40 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 10 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 704 3 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
704 1 2409 0 15875 1 0 0 0 0 0 0 0 0 0
link ??? volume_up
Haven't you heard, mister? A funny knight's been coming to town recently!
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 2 NULL 0 15876 1 0 0 0 0 0 0 0 0 0
link Yuri volume_up
A funny knight, eh?
UnkEvent (26) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 704 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
704 3 2400 0 15877 1 0 0 0 0 0 0 0 0 0
link ??? volume_up
Yeah, he's super strong! He can carry all the blacksmith's stuff by himself!
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
704 4 2403 0 15878 1 0 0 0 0 0 0 0 0 0
link ??? volume_up
And he got those guys who kept picking fights at the tavern to finally shut up!
UnkEvent (54) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
704 100 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967291 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
704 5 2401 0 15879 1 0 0 0 0 0 0 0 0 0
link ??? volume_up
But he's also kinda weird, too. Like when you talk to him, sometimes he seems sheltered and obtuse, but then sometimes not.
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 6 2401 3 15880 1 0 0 0 0 0 0 0 0 0
link Yuri volume_up
Why does that sound like... No, it couldn't be.
UnkEvent (26) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 30 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 30 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 5 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 7 NULL 4 15881 1 0 0 0 0 0 0 0 0 0
link Dimitri volume_up
Yuri? What are you doing here?
UnkEvent (164) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 8 2411 3 15882 1 0 0 0 0 0 0 0 0 0
link Yuri volume_up
Ugh. I knew it.
LookAtPersonEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 3 3 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967292 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967282 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 9 2403 1 15883 1 0 0 0 0 0 0 0 0 0
link Dimitri volume_up
I'm glad I ran into you. We have a broken wagon that needs fixing, and I could use a hand.
UnkEvent (26) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 100 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 6 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 16 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 10 2401 3 15884 1 0 0 0 0 0 0 0 0 0
link Yuri volume_up
I can't believe you. Come with me a second.
UnkEvent (6) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
FadeToBlackEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
89 0 0 0 0 0 0 0 0 0 0 0 0 0 0
MovePersonToPlaceEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 0 0 0 0 0 0 0 0 0 0 0 0 0
MovePersonToPlaceEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 7 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 11 2403 2 15885 1 0 0 0 0 0 0 0 0 0
link Yuri volume_up
Are you an idiot? What are you doing here?
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 12 2401 0 15886 1 0 0 0 0 0 0 0 0 0
link Dimitri volume_up
Hmm? I had some time on my hands and thought I'd see how things are going in town.
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 13 NULL 0 15887 1 0 0 0 0 0 0 0 0 0
link Yuri volume_up
Then stick to the more upscale streets. This alley is dangerous.
UnkEvent (26) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 100 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 14 2401 0 15888 1 0 0 0 0 0 0 0 0 0
link Yuri volume_up
It's not quite a full-blown slum, but money is still in pretty short supply.
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 15 NULL 3 15889 1 0 0 0 0 0 0 0 0 0
link Yuri volume_up
What are we supposed to do if someone introduces our king to a nice pointy knife while he's out wandering the streets? By himself, might I add.
UnkEvent (26) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1000 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 16 2405 0 15890 1 0 0 0 0 0 0 0 0 0
link Dimitri volume_up
How am I supposed to learn what it means to be a commoner without using my own eyes?
UnkEvent (26) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 17 2407 0 15891 1 0 0 0 0 0 0 0 0 0
link Dimitri volume_up
All I ever see from my throne are the upscale streets, as you call them.
TalkEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 18 2400 0 15892 1 0 0 0 0 0 0 0 0 0
link Dimitri volume_up
And yes, I could send someone here in my stead, but there is no substitute for first-hand experience.
UnkEvent (26) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 100 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967266 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 28 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 19 NULL 0 15893 1 0 0 0 0 0 0 0 0 0
link Yuri volume_up
You know you don't have an heir, right? If you die, the entire region gets thrown into a bloody civil war over who gets to succeed you.
TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 20 NULL 3 15894 1 0 0 0 0 0 0 0 0 0
link Yuri volume_up
Lots of nobles will die, but the commoners? The commoners will be absolutely slaughtered.
UnkEvent (54) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 3 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1200 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 21 2400 0 15895 1 0 0 0 0 0 0 0 0 0
link Yuri volume_up
Right now, people seem to like you, so it's in all of our interests that you live a long and healthy life. Got it?
UnkEvent (26) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 22 NULL 0 15896 1 0 0 0 0 0 0 0 0 0
link Yuri volume_up
And if you insist on coming here, at least bring that giant oaf of yours along to watch your back.
TalkEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 23 2400 1 15897 1 0 0 0 0 0 0 0 0 0
link Dimitri volume_up
Hmm. Perhaps I was being a bit reckless.
TalkEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 24 NULL 0 15898 1 0 0 0 0 0 0 0 0 0
link Yuri volume_up
It's good to know that even a fool like you can see reason on occasion.
PanCameraEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 3 0 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 25 2403 1 15899 1 0 0 0 0 0 0 0 0 0
link Dimitri volume_up
In that case, might I ask you to act as my bodyguard today? I'm certain you're more than up to the task.
PanCameraEvent (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 100 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 200 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 26 NULL 4 15900 1 0 0 0 0 0 0 0 0 0
link Yuri volume_up
What?
UnkEvent (54) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 3 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 15 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 27 NULL 1 15901 1 0 0 0 0 0 0 0 0 0
link Dimitri volume_up
If I could get a look at this town through your eyes, I think I could learn many valuable lessons.
TalkEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 28 2411 3 15902 1 0 0 0 0 0 0 0 0 0
link Dimitri volume_up
Besides, if I ask Dedue, he'll surely forbid me from coming here at all. I would be grateful if you would consent to doing this favor for me.
UnkEvent (26) (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 100 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 29 2409 1 15903 1 0 0 0 0 0 0 0 0 0
link Yuri volume_up
Hahaha! Oh, this is rich! A king asking me for help!
UnkEvent (54) (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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UnkEvent (135) (index: 111)
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TalkEvent (index: 113)
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link Yuri volume_up
Fine. In that case, Your Majesty, I will do all in my power to safeguard your royal person. Happy?