1. And heave... Ngh!
  2. Hello, Hilda. What are you doing?
  3. Organizing our gear. What does it look like?
  4. I know what it looks like—it just doesn't seem [cdb]believable. You working, I mean. You never do that.
  5. Well, the person who's supposed to be doing it is hurt, [cdb]so I agreed to pitch in and help out.
  6. But you always have others do your work for you.
  7. OK, slow down, pal. It's not like I run around [cdb]asking people to take on work for me.
  8. I just let them do it if they want to!
  9. No matter the particulars of the process, the outcome [cdb]is the same.
  10. Regardless, it's admirable of you to take the place of [cdb]an injured comrade without begrudging them.
  11. Oh, and to be clear, I'm not here to help. I'm taking a [cdb]well-earned break right now, plus you seem to have a [cdb]handle on things yourself.
  12. I haven't even asked you to help yet...
  13. Not out loud, no—but your eyes tell a different tale.
  14. Actually, I was thinking that if you had time for [cdb]chit-chat, you had time to lend me a hand or two.
  15. But even I'm not enough of a jerk to ask a guy for [cdb]help when he's on a break.
  16. I am delighted you grasp the importance of rest. There are many out there who say the most [cdb]unthinkable things on the subject!
  17. "Oh, Linhardt, you're on break? Perfect! Then you [cdb]can help me with this awful whatever that I'm doing!"
  18. Do they even understand the concept of down time, [cdb]or is every waking moment merely a chance to [cdb]increase their own productivity?
  19. Break time...is for breaks.
  20. Haha! You're speaking my language on that one!
  21. Although to be fair, your life seems to be one [cdb]permanent break, so I see why somebody might say [cdb]that to you.
  22. Indeed. Sometimes they even claim I sleep too much, [cdb]which is completely different from taking a break.
  23. Wait, how is sleeping not a break?
  24. Alas, how unfortunate! It appears you and I will not [cdb]be able to reach common ground on this matter.
  25. Laying it on a bit thick, aren't you?
  26. That reminds me of something...
  27. Did I not see the injured comrade responsible for this [cdb]storehouse hauling things at the goods depot this [cdb]very morning?
  28. Sure did! He said he wanted to help me out, so I [cdb]asked him to take over.
  29. At which point he promptly threw out his back and [cdb]left this particular task to you.
  30. Yes, well, I now understand your reason for working. And with that, good night.
  31. Ugh, that guy really bugs me sometimes... It's like he thinks he's better than me or something!
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
76 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 24 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 7 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
SetPlaceRotationEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 90 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 24 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (15) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 24 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967256 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 0 2435 0 16216 1 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 7 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 4 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 1 2403 0 16217 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 2 2436 0 16218 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 7 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967246 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1200 60 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
120 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 2436 0 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 3 2401 0 16219 1 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 0 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 4 2463 0 16220 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 5 2405 0 16221 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 2407 0 1 10 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 7 3 20 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 3 30 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 6 2401 3 16222 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 7 2403 0 16223 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 7 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 8 NULL 0 16224 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 9 2400 0 16225 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 7 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 5 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 10 2403 0 16226 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 11 2401 3 16227 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 12 NULL 0 16228 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 13 2405 0 16229 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 14 2407 0 16230 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 15 2400 1 16231 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 7 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 16 2403 3 16232 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 7 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 20 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 17 2401 3 16233 1 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 20 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 18 NULL 3 16234 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 24 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 19 2400 0 16235 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 24 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967292 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 20 NULL 0 16236 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 2 50 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 21 NULL 3 16237 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 22 2403 4 16238 1 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 0 40 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
45 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 7 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 23 2411 3 16239 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 24 2409 1 16240 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 25 2405 0 16241 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 26 NULL 0 16242 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 27 2400 0 16243 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 7 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 28 2407 0 16244 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 2400 0 1 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 2431 0 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 29 NULL 0 16245 1 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 7 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
55 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 24 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967286 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 30 2405 3 16246 1 0 0 0 0 0 0 0 0 0
0
InitEvent (76, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (7, 24, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (2, 7, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
EnterSceneEvent (0, 24, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
5
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
UnkEvent 26(9, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 27(2, 100, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 59(100, 4294967256, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 31(2, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 31(2, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
TalkEvent (24, 0, 2435, 0, 16216, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And heave... Ngh!
12
EnterSceneEvent (3, 7, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
15
TalkEvent (7, 1, 2403, 0, 16217, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hello, Hilda. What are you doing?
16
TalkEvent (24, 2, 2436, 0, 16218, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Organizing our gear. What does it look like?
17
UnkEvent 26(9, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
18
UnkEvent 59(100, 4294967246, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
UnkEvent 59(1200, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
UnkEvent 135(120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
TalkEvent (7, 3, 2401, 0, 16219, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I know what it looks like—it just doesn't seem [cdb]believable. You working, I mean. You never do that.
23
UnkEvent 135(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
TalkEvent (24, 4, 2463, 0, 16220, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Well, the person who's supposed to be doing it is hurt, [cdb]so I agreed to pitch in and help out.
26
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
TalkEvent (7, 5, 2405, 0, 16221, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But you always have others do your work for you.
32
TalkEvent (24, 6, 2401, 3, 16222, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # OK, slow down, pal. It's not like I run around [cdb]asking people to take on work for me.
33
TalkEvent (24, 7, 2403, 0, 16223, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I just let them do it if they want to!
34
UnkEvent 26(9, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
TalkEvent (7, 8, NULL, 0, 16224, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # No matter the particulars of the process, the outcome [cdb]is the same.
36
TalkEvent (7, 9, 2400, 0, 16225, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Regardless, it's admirable of you to take the place of [cdb]an injured comrade without begrudging them.
37
UnkEvent 26(6, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
UnkEvent 59(100, 5, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
TalkEvent (7, 10, 2403, 0, 16226, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh, and to be clear, I'm not here to help. I'm taking a [cdb]well-earned break right now, plus you seem to have a [cdb]handle on things yourself.
41
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
TalkEvent (24, 11, 2401, 3, 16227, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I haven't even asked you to help yet...
43
TalkEvent (7, 12, NULL, 0, 16228, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Not out loud, no—but your eyes tell a different tale.
44
TalkEvent (24, 13, 2405, 0, 16229, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Actually, I was thinking that if you had time for [cdb]chit-chat, you had time to lend me a hand or two.
45
TalkEvent (24, 14, 2407, 0, 16230, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But even I'm not enough of a jerk to ask a guy for [cdb]help when he's on a break.
46
TalkEvent (7, 15, 2400, 1, 16231, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I am delighted you grasp the importance of rest. There are many out there who say the most [cdb]unthinkable things on the subject!
48
UnkEvent 59(100, 0, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
UnkEvent 27(1, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
TalkEvent (7, 16, 2403, 3, 16232, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # "Oh, Linhardt, you're on break? Perfect! Then you [cdb]can help me with this awful whatever that I'm doing!"
51
UnkEvent 26(5, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
UnkEvent 59(100, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
UnkEvent 27(2, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
UnkEvent 27(1, 20, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
TalkEvent (7, 17, 2401, 3, 16233, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Do they even understand the concept of down time, [cdb]or is every waking moment merely a chance to [cdb]increase their own productivity?
56
UnkEvent 27(1, 20, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
TalkEvent (7, 18, NULL, 3, 16234, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Break time...is for breaks.
58
UnkEvent 26(10, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
TalkEvent (24, 19, 2400, 0, 16235, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Haha! You're speaking my language on that one!
60
UnkEvent 26(7, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
UnkEvent 59(100, 4294967292, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
TalkEvent (24, 20, NULL, 0, 16236, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Although to be fair, your life seems to be one [cdb]permanent break, so I see why somebody might say [cdb]that to you.
64
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
TalkEvent (7, 21, NULL, 3, 16237, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Indeed. Sometimes they even claim I sleep too much, [cdb]which is completely different from taking a break.
68
TalkEvent (24, 22, 2403, 4, 16238, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Wait, how is sleeping not a break?
71
UnkEvent 54(24, 7, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
UnkEvent 59(100, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
UnkEvent 27(1, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
TalkEvent (7, 23, 2411, 3, 16239, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Alas, how unfortunate! It appears you and I will not [cdb]be able to reach common ground on this matter.
75
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
TalkEvent (24, 24, 2409, 1, 16240, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Laying it on a bit thick, aren't you?
77
TalkEvent (7, 25, 2405, 0, 16241, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # That reminds me of something...
78
TalkEvent (7, 26, NULL, 0, 16242, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Did I not see the injured comrade responsible for this [cdb]storehouse hauling things at the goods depot this [cdb]very morning?
79
TalkEvent (24, 27, 2400, 0, 16243, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Sure did! He said he wanted to help me out, so I [cdb]asked him to take over.
80
UnkEvent 26(2, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
UnkEvent 59(100, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
82
UnkEvent 31(1, 800, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
TalkEvent (7, 28, 2407, 0, 16244, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # At which point he promptly threw out his back and [cdb]left this particular task to you.
85
UnkEvent 135(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
TalkEvent (7, 29, NULL, 0, 16245, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yes, well, I now understand your reason for working. And with that, good night.
88
LeaveSceneEvent (3, 7, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
90
UnkEvent 26(10, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
UnkEvent 27(1, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
92
UnkEvent 59(100, 4294967286, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
UnkEvent 59(600, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
TalkEvent (24, 30, 2405, 3, 16246, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Ugh, that guy really bugs me sometimes... It's like he thinks he's better than me or something!
UnkEvent (15) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 24 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967256 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 0 2435 0 16216 1 0 0 0 0 0 0 0 0 0
link Hilda volume_up
And heave... Ngh!
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 1 2403 0 16217 1 0 0 0 0 0 0 0 0 0
link Linhardt volume_up
Hello, Hilda. What are you doing?
TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 2 2436 0 16218 1 0 0 0 0 0 0 0 0 0
link Hilda volume_up
Organizing our gear. What does it look like?
UnkEvent (26) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 7 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967246 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1200 60 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
120 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 3 2401 0 16219 1 0 0 0 0 0 0 0 0 0
link Linhardt volume_up
I know what it looks like—it just doesn't seem believable. You working, I mean. You never do that.
UnkEvent (135) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 4 2463 0 16220 1 0 0 0 0 0 0 0 0 0
link Hilda volume_up
Well, the person who's supposed to be doing it is hurt, so I agreed to pitch in and help out.
UnkEvent (30) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 5 2405 0 16221 1 0 0 0 0 0 0 0 0 0
link Linhardt volume_up
But you always have others do your work for you.
LookAtPersonEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 7 3 20 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 6 2401 3 16222 1 0 0 0 0 0 0 0 0 0
link Hilda volume_up
OK, slow down, pal. It's not like I run around asking people to take on work for me.
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 7 2403 0 16223 1 0 0 0 0 0 0 0 0 0
link Hilda volume_up
I just let them do it if they want to!
UnkEvent (26) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 7 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 8 NULL 0 16224 1 0 0 0 0 0 0 0 0 0
link Linhardt volume_up
No matter the particulars of the process, the outcome is the same.
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 9 2400 0 16225 1 0 0 0 0 0 0 0 0 0
link Linhardt volume_up
Regardless, it's admirable of you to take the place of an injured comrade without begrudging them.
UnkEvent (26) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 7 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 5 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 10 2403 0 16226 1 0 0 0 0 0 0 0 0 0
link Linhardt volume_up
Oh, and to be clear, I'm not here to help. I'm taking a well-earned break right now, plus you seem to have a handle on things yourself.
UnkEvent (30) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 11 2401 3 16227 1 0 0 0 0 0 0 0 0 0
link Hilda volume_up
I haven't even asked you to help yet...
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 12 NULL 0 16228 1 0 0 0 0 0 0 0 0 0
link Linhardt volume_up
Not out loud, no—but your eyes tell a different tale.
TalkEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 13 2405 0 16229 1 0 0 0 0 0 0 0 0 0
link Hilda volume_up
Actually, I was thinking that if you had time for chit-chat, you had time to lend me a hand or two.
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 14 2407 0 16230 1 0 0 0 0 0 0 0 0 0
link Hilda volume_up
But even I'm not enough of a jerk to ask a guy for help when he's on a break.
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 15 2400 1 16231 1 0 0 0 0 0 0 0 0 0
link Linhardt volume_up
I am delighted you grasp the importance of rest. There are many out there who say the most unthinkable things on the subject!
PanCameraEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 7 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 16 2403 3 16232 1 0 0 0 0 0 0 0 0 0
link Linhardt volume_up
"Oh, Linhardt, you're on break? Perfect! Then you can help me with this awful whatever that I'm doing!"
UnkEvent (26) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 7 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 20 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 17 2401 3 16233 1 0 0 0 0 0 0 0 0 0
link Linhardt volume_up
Do they even understand the concept of down time, or is every waking moment merely a chance to increase their own productivity?
UnkEvent (27) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 20 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 18 NULL 3 16234 1 0 0 0 0 0 0 0 0 0
link Linhardt volume_up
Break time...is for breaks.
UnkEvent (26) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 24 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 19 2400 0 16235 1 0 0 0 0 0 0 0 0 0
link Hilda volume_up
Haha! You're speaking my language on that one!
UnkEvent (26) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 24 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967292 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 20 NULL 0 16236 1 0 0 0 0 0 0 0 0 0
link Hilda volume_up
Although to be fair, your life seems to be one permanent break, so I see why somebody might say that to you.
UnkEvent (30) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 21 NULL 3 16237 1 0 0 0 0 0 0 0 0 0
link Linhardt volume_up
Indeed. Sometimes they even claim I sleep too much, which is completely different from taking a break.
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 22 2403 4 16238 1 0 0 0 0 0 0 0 0 0
link Hilda volume_up
Wait, how is sleeping not a break?
UnkEvent (54) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 7 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 23 2411 3 16239 1 0 0 0 0 0 0 0 0 0
link Linhardt volume_up
Alas, how unfortunate! It appears you and I will not be able to reach common ground on this matter.
UnkEvent (30) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 24 2409 1 16240 1 0 0 0 0 0 0 0 0 0
link Hilda volume_up
Laying it on a bit thick, aren't you?
TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 25 2405 0 16241 1 0 0 0 0 0 0 0 0 0
link Linhardt volume_up
That reminds me of something...
TalkEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 26 NULL 0 16242 1 0 0 0 0 0 0 0 0 0
link Linhardt volume_up
Did I not see the injured comrade responsible for this storehouse hauling things at the goods depot this very morning?
TalkEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 27 2400 0 16243 1 0 0 0 0 0 0 0 0 0
link Hilda volume_up
Sure did! He said he wanted to help me out, so I asked him to take over.
UnkEvent (26) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 7 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 28 2407 0 16244 1 0 0 0 0 0 0 0 0 0
link Linhardt volume_up
At which point he promptly threw out his back and left this particular task to you.
UnkEvent (135) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 29 NULL 0 16245 1 0 0 0 0 0 0 0 0 0
link Linhardt volume_up
Yes, well, I now understand your reason for working. And with that, good night.
UnkEvent (26) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 24 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967286 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 30 2405 3 16246 1 0 0 0 0 0 0 0 0 0
link Hilda volume_up
Ugh, that guy really bugs me sometimes... It's like he thinks he's better than me or something!