1. Hah!
  2. You know, I don't think I've ever seen you miss.
  3. Balthus. You've been training a lot lately.
  4. I can't have people thinking that all I'm good [cdb]for is getting drunk and begging for gold, yeah?
  5. The problem will go away if you stop doing those [cdb]things.
  6. Ha! You sure don't hold back, pal! Your words pierce [cdb]my heart as sure as if you'd shot them from your bow.
  7. Could have fooled me.
  8. Hey, I was being serious! My heart's got more holes [cdb]than an old pair of boots.
  9. But it only adds to the allure if I don't let that show, [cdb]yeah?
  10. Well, I can't argue with that. Assuming it's true.
  11. Right? Looks like you're finally starting to see my [cdb]good side.
  12. I gotta say, the compliments have been pretty [cdb]one-sided up till now.
  13. You're tough, skilled, determined, a stellar gambler [cdb]and drinker, straightforward, and humble, too.
  14. You're so perfect, I don't know what to do with [cdb]myself.
  15. That's your business. Anyhow, there's not much for [cdb]me to praise in return.
  16. You can't gamble or drink to save your life. You're [cdb]more pigheaded than determined. And it's impossible [cdb]to tell fact from fiction where you're concerned.
  17. But at least I can count on you on the battlefield. You're a skilled fighter.
  18. Whoa, that's it? Skilled? Ha! That's harsh.
  19. Would you rather I lie?
  20. Nah. I wouldn't expect that from you anyway.
  21. I guess it's true what they say. A person's strengths [cdb]only matter in the eye of the beholder.
  22. Look at that. I'll have to add "occasionally says [cdb]semi-intelligent things" to my evaluation.
  23. Can't you just cut me a break and say I'm smart?
  24. If only it were true.
  25. Oh, come on! Guess it's back to the drawing board. Just you wait, I'm gonna earn your respect!
  26. I'm sure you can do anything you put your mind to.
  27. I won't hold my breath though.
  28. Hahaha! You never ease up, do you? Always gotta get [cdb]in that parting shot.
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
81 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 101 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 7 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
SetPlaceRotationEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 315 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 33 101 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
PanCameraEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 33 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 200 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967196 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 0 0 0 18068 1 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1132 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 101 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 1 0 0 18069 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 101 3 30 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 2022 0 0 20 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 80 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 101 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 2 0 0 18070 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 3 2409 1 18071 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 4 2401 3 18072 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 101 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 5 2412 4 18073 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 6 2403 3 18074 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 7 NULL 1 18075 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 8 2402 1 18076 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 9 2400 0 18077 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 101 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967278 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 15 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 10 2403 0 18078 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 11 NULL 0 18079 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 12 2405 0 18080 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 2407 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 101 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967289 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 13 2411 1 18081 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 14 0 0 18082 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 33 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 15 NULL 0 18083 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 16 2400 0 18084 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 101 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967286 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 2409 1 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 17 2412 4 18085 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 18 2400 0 18086 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 19 2411 3 18087 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 20 NULL 0 18088 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 33 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 21 2400 0 18089 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 101 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1600 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 22 2403 0 18090 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 23 0 0 18091 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 24 2410 3 18092 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 33 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 100 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 25 2400 0 18093 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 26 NULL 1 18094 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 101 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1000 200 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 27 2412 4 18095 1 0 0 0 0 0 0 0 0 0
0
InitEvent (81, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (33, 101, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (2, 7, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
EnterSceneEvent (0, 33, 101, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
6
UnkEvent 59(100, 0, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 59(500, 0, 4294967196, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
TalkEvent (33, 0, 0, 0, 18068, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hah!
11
PlaySoundEffectEvent (1132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
UnkEvent 26(3, 101, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
TalkEvent (101, 1, 0, 0, 18069, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You know, I don't think I've ever seen you miss.
18
UnkEvent 30(1, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
TalkEvent (33, 2, 0, 0, 18070, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Balthus. You've been training a lot lately.
21
TalkEvent (101, 3, 2409, 1, 18071, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I can't have people thinking that all I'm good [cdb]for is getting drunk and begging for gold, yeah?
22
TalkEvent (33, 4, 2401, 3, 18072, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # The problem will go away if you stop doing those [cdb]things.
23
UnkEvent 54(33, 101, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
UnkEvent 31(4, 100, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
UnkEvent 59(100, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
UnkEvent 27(2, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
UnkEvent 27(1, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
TalkEvent (101, 5, 2412, 4, 18073, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Ha! You sure don't hold back, pal! Your words pierce [cdb]my heart as sure as if you'd shot them from your bow.
29
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
TalkEvent (33, 6, 2403, 3, 18074, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Could have fooled me.
31
TalkEvent (101, 7, NULL, 1, 18075, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hey, I was being serious! My heart's got more holes [cdb]than an old pair of boots.
32
TalkEvent (101, 8, 2402, 1, 18076, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But it only adds to the allure if I don't let that show, [cdb]yeah?
33
TalkEvent (33, 9, 2400, 0, 18077, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Well, I can't argue with that. Assuming it's true.
34
UnkEvent 54(33, 101, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
UnkEvent 59(100, 0, 4294967278, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
UnkEvent 59(800, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
TalkEvent (101, 10, 2403, 0, 18078, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Right? Looks like you're finally starting to see my [cdb]good side.
38
TalkEvent (101, 11, NULL, 0, 18079, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I gotta say, the compliments have been pretty [cdb]one-sided up till now.
39
TalkEvent (101, 12, 2405, 0, 18080, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You're tough, skilled, determined, a stellar gambler [cdb]and drinker, straightforward, and humble, too.
43
UnkEvent 59(100, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
TalkEvent (101, 13, 2411, 1, 18081, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You're so perfect, I don't know what to do with [cdb]myself.
46
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
TalkEvent (33, 14, 0, 0, 18082, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # That's your business. Anyhow, there's not much for [cdb]me to praise in return.
48
UnkEvent 54(101, 33, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
UnkEvent 59(800, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
TalkEvent (33, 15, NULL, 0, 18083, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You can't gamble or drink to save your life. You're [cdb]more pigheaded than determined. And it's impossible [cdb]to tell fact from fiction where you're concerned.
52
TalkEvent (33, 16, 2400, 0, 18084, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But at least I can count on you on the battlefield. You're a skilled fighter.
54
UnkEvent 59(100, 4294967286, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
UnkEvent 27(2, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
TalkEvent (101, 17, 2412, 4, 18085, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Whoa, that's it? Skilled? Ha! That's harsh.
59
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
TalkEvent (33, 18, 2400, 0, 18086, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Would you rather I lie?
61
TalkEvent (101, 19, 2411, 3, 18087, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Nah. I wouldn't expect that from you anyway.
62
TalkEvent (101, 20, NULL, 0, 18088, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I guess it's true what they say. A person's strengths [cdb]only matter in the eye of the beholder.
63
UnkEvent 26(9, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
TalkEvent (33, 21, 2400, 0, 18089, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Look at that. I'll have to add "occasionally says [cdb]semi-intelligent things" to my evaluation.
65
UnkEvent 26(4, 101, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
UnkEvent 59(100, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
UnkEvent 31(2, 1600, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
TalkEvent (101, 22, 2403, 0, 18090, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Can't you just cut me a break and say I'm smart?
70
TalkEvent (33, 23, 0, 0, 18091, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # If only it were true.
71
TalkEvent (101, 24, 2410, 3, 18092, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh, come on! Guess it's back to the drawing board. Just you wait, I'm gonna earn your respect!
72
UnkEvent 26(9, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
UnkEvent 27(1, 300, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
TalkEvent (33, 25, 2400, 0, 18093, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I'm sure you can do anything you put your mind to.
76
TalkEvent (33, 26, NULL, 1, 18094, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I won't hold my breath though.
77
UnkEvent 54(33, 101, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
UnkEvent 59(100, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
UnkEvent 27(2, 1000, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
TalkEvent (101, 27, 2412, 4, 18095, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hahaha! You never ease up, do you? Always gotta get [cdb]in that parting shot.
PanCameraEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 33 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 200 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967196 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 0 0 0 18068 1 0 0 0 0 0 0 0 0 0
link Shamir volume_up
Hah!
PlaySoundEffectEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1132 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 101 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 14)
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You know, I don't think I've ever seen you miss.
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Balthus. You've been training a lot lately.
TalkEvent (index: 21)
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I can't have people thinking that all I'm good for is getting drunk and begging for gold, yeah?
TalkEvent (index: 22)
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The problem will go away if you stop doing those things.
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Ha! You sure don't hold back, pal! Your words pierce my heart as sure as if you'd shot them from your bow.
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Could have fooled me.
TalkEvent (index: 31)
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Hey, I was being serious! My heart's got more holes than an old pair of boots.
TalkEvent (index: 32)
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But it only adds to the allure if I don't let that show, yeah?
TalkEvent (index: 33)
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Well, I can't argue with that. Assuming it's true.
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Right? Looks like you're finally starting to see my good side.
TalkEvent (index: 38)
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I gotta say, the compliments have been pretty one-sided up till now.
TalkEvent (index: 39)
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You're tough, skilled, determined, a stellar gambler and drinker, straightforward, and humble, too.
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You're so perfect, I don't know what to do with myself.
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That's your business. Anyhow, there's not much for me to praise in return.
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You can't gamble or drink to save your life. You're more pigheaded than determined. And it's impossible to tell fact from fiction where you're concerned.
TalkEvent (index: 52)
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But at least I can count on you on the battlefield. You're a skilled fighter.
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Whoa, that's it? Skilled? Ha! That's harsh.
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Would you rather I lie?
TalkEvent (index: 61)
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Nah. I wouldn't expect that from you anyway.
TalkEvent (index: 62)
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I guess it's true what they say. A person's strengths only matter in the eye of the beholder.
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Look at that. I'll have to add "occasionally says semi-intelligent things" to my evaluation.
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Can't you just cut me a break and say I'm smart?
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If only it were true.
TalkEvent (index: 71)
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Oh, come on! Guess it's back to the drawing board. Just you wait, I'm gonna earn your respect!
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I'm sure you can do anything you put your mind to.
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I won't hold my breath though.
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Hahaha! You never ease up, do you? Always gotta get in that parting shot.