1. Hey there, Shamir. What's a gal like you doing in a [cdb]place like this?
  2. Oh. It's you. What do you want?
  3. Nothing in particular. Just had some time to kill. Thought it'd be nice to chat.
  4. Shouldn't you and Holst be punching each other's abs [cdb]or something?
  5. Shouldn't you be off sparring with Catherine?
  6. Shouldn't you and Caspar be off punching things?
  7. Shouldn't you be off dripping sweat all over the [cdb]training grounds?
  8. That sounds nice and all, but...I've had my eye on you [cdb]for a while.
  9. Try anything funny, and you'll regret it.
  10. Whoa, take it easy, pal. I didn't mean it like that.
  11. I was just thinking the two of us have got a lot in [cdb]common, yeah?
  12. Nothing comes to mind.
  13. Hey now, let's not be too hasty.
  14. Take gambling, for instance. I happen to know [cdb]you like a little game of chance, and I fancy a [cdb]wager myself every now and again.
  15. Hmph. You can't call it gambling if all you do is lose.
  16. Sure, I've probably lost more than I've made. But hey, that's part of the fun, right?
  17. Keep telling yourself that.
  18. What about booze? From what I understand, [cdb]you're quite the drinker.
  19. But unlike you, I can actually hold my liquor.
  20. Hey, that was one time! Nobody drinks Balthus [cdb]under the table... Not unless I've lost a bet.
  21. You must lose often. I've seen you stumbling around [cdb]here quite a bit.
  22. All right, so gambling and booze are out. What about [cdb]fighting? The battlefield is where we both come alive, [cdb]yeah?
  23. My fighting style is nothing like yours.
  24. I can't argue with that. I like to get in real close [cdb]and crack some skulls, while you prefer to pick [cdb]off enemies from a safe distance.
  25. But even if our methods are different, the end result is [cdb]the same. It's kill or be killed out there.
  26. Huh. So you do see how we're different.
  27. Give me some credit, will ya? I might not be the best [cdb]drinker or gambler, but I am the Desirable King of Grappling.
  28. I can tell you're not looking for your fights to be [cdb]a bloodbath, unlike yours truly.
  29. Because I don't like dying. I prefer to be the one [cdb]doing the killing.
  30. That's why I use a bow. The only one who bleeds is [cdb]the enemy.
  31. Aren't you forgetting something? After gambling and [cdb]booze, you're supposed to ask me about women.
  32. Though I doubt our tastes are similar.
  33. Wait, what's that supposed to mean? Hey, Shamir! Where're you going?
  34. Huh, wonder what that was about.
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
76 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 101 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 2 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
SetPlaceRotationEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 45 0 0 0 0 0 0 0 0 0 0 0 0 0
CheckRecruitmentEvent (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 2 32 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
CheckRecruitmentEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 2 8 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
EnterSceneEvent (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 33 101 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (15) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 3 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 4 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 0 2431 0 18034 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 101 3 30 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 2022 0 0 30 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 1 0 0 18035 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 101 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1600 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 2 2401 0 18036 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 101 1 40 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 3 2403 0 18037 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 4 2403 0 18038 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 6 2403 0 18040 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 5 2403 0 18039 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 6 2403 0 18040 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 7 2402 0 18041 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 8 0 0 18042 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 9 2403 0 18043 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 101 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967271 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 10 2400 0 18044 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 33 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967289 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 11 0 0 18045 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 12 0 0 18046 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 13 NULL 0 18047 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 14 0 0 18048 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 15 2412 3 18049 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 16 2400 0 18050 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 17 2403 0 18051 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 33 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 18 2401 0 18052 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 101 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 200 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 19 2402 0 18053 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 33 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 20 0 0 18054 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 101 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 30 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 21 2400 0 18055 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 22 2401 0 18056 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 23 2400 0 18057 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 101 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 4 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 7 4294967271 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 13 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 24 NULL 0 18058 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 33 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 25 2400 0 18059 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 101 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 7 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1200 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 26 2403 0 18060 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 27 NULL 0 18061 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 33 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967287 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 28 2400 0 18062 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 29 NULL 0 18063 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 33 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 30 2403 0 18064 1 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 0 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 31 NULL 0 18065 1 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 33 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (135) (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
120 0 0 0 0 0 0 0 0 0 0 0 0 0 0
RotateEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 0 40 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 2412 4 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 32 NULL 0 18066 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 101 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 NULL 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967291 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 33 2411 3 18067 1 0 0 0 0 0 0 0 0 0
0
InitEvent (76, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (33, 101, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (7, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
CheckRecruitmentEvent (0, 2, 32, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
5
CheckRecruitmentEvent (1, 2, 8, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
6
EnterSceneEvent (0, 33, 101, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
7
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 66(33, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
TalkEvent (101, 0, 2431, 0, 18034, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hey there, Shamir. What's a gal like you doing in a [cdb]place like this?
13
UnkEvent 66(33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
TalkEvent (33, 1, 0, 0, 18035, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh. It's you. What do you want?
16
UnkEvent 26(2, 101, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
UnkEvent 31(2, 1600, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
18
TalkEvent (101, 2, 2401, 0, 18036, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Nothing in particular. Just had some time to kill. Thought it'd be nice to chat.
20
IfEvent (4, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # VerdantWildfire
21
TalkEvent (33, 3, 2403, 0, 18037, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shouldn't you and Holst be punching each other's abs [cdb]or something?
22
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
IfEvent (4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # AzureGleam
24
IfEvent (3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# IfEvent
25
TalkEvent (33, 4, 2403, 0, 18038, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shouldn't you be off sparring with Catherine?
26
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
TalkEvent (33, 6, 2403, 0, 18040, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shouldn't you be off dripping sweat all over the [cdb]training grounds?
28
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
IfEvent (4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ScarletBlaze
31
IfEvent (3, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# IfEvent
32
TalkEvent (33, 5, 2403, 0, 18039, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shouldn't you and Caspar be off punching things?
33
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
TalkEvent (33, 6, 2403, 0, 18040, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shouldn't you be off dripping sweat all over the [cdb]training grounds?
35
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
TalkEvent (101, 7, 2402, 0, 18041, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # That sounds nice and all, but...I've had my eye on you [cdb]for a while.
38
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
TalkEvent (33, 8, 0, 0, 18042, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Try anything funny, and you'll regret it.
40
TalkEvent (101, 9, 2403, 0, 18043, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Whoa, take it easy, pal. I didn't mean it like that.
41
UnkEvent 54(33, 101, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
UnkEvent 31(4, 100, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
UnkEvent 59(100, 0, 4294967271, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
UnkEvent 27(2, 500, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
TalkEvent (101, 10, 2400, 0, 18044, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I was just thinking the two of us have got a lot in [cdb]common, yeah?
47
UnkEvent 59(100, 4294967289, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
TalkEvent (33, 11, 0, 0, 18045, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Nothing comes to mind.
50
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
TalkEvent (101, 12, 0, 0, 18046, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hey now, let's not be too hasty.
52
TalkEvent (101, 13, NULL, 0, 18047, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Take gambling, for instance. I happen to know [cdb]you like a little game of chance, and I fancy a [cdb]wager myself every now and again.
53
TalkEvent (33, 14, 0, 0, 18048, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hmph. You can't call it gambling if all you do is lose.
54
TalkEvent (101, 15, 2412, 3, 18049, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Sure, I've probably lost more than I've made. But hey, that's part of the fun, right?
55
TalkEvent (33, 16, 2400, 0, 18050, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Keep telling yourself that.
56
TalkEvent (101, 17, 2403, 0, 18051, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # What about booze? From what I understand, [cdb]you're quite the drinker.
57
UnkEvent 26(4, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
UnkEvent 27(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
TalkEvent (33, 18, 2401, 0, 18052, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But unlike you, I can actually hold my liquor.
61
UnkEvent 54(33, 101, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
UnkEvent 59(100, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
UnkEvent 31(4, 100, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
UnkEvent 27(2, 100, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
UnkEvent 27(1, 200, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
TalkEvent (101, 19, 2402, 0, 18053, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hey, that was one time! Nobody drinks Balthus [cdb]under the table... Not unless I've lost a bet.
67
UnkEvent 26(10, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
UnkEvent 59(600, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
TalkEvent (33, 20, 0, 0, 18054, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You must lose often. I've seen you stumbling around [cdb]here quite a bit.
70
UnkEvent 26(6, 101, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
UnkEvent 59(100, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
UnkEvent 59(600, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
TalkEvent (101, 21, 2400, 0, 18055, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # All right, so gambling and booze are out. What about [cdb]fighting? The battlefield is where we both come alive, [cdb]yeah?
74
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
TalkEvent (33, 22, 2401, 0, 18056, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # My fighting style is nothing like yours.
76
TalkEvent (101, 23, 2400, 0, 18057, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I can't argue with that. I like to get in real close [cdb]and crack some skulls, while you prefer to pick [cdb]off enemies from a safe distance.
77
UnkEvent 54(33, 101, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
UnkEvent 31(3, 100, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
UnkEvent 59(100, 7, 4294967271, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
UnkEvent 31(1, 800, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
82
TalkEvent (101, 24, NULL, 0, 18058, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But even if our methods are different, the end result is [cdb]the same. It's kill or be killed out there.
83
UnkEvent 26(4, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
84
TalkEvent (33, 25, 2400, 0, 18059, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Huh. So you do see how we're different.
85
UnkEvent 54(33, 101, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
86
UnkEvent 31(4, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
UnkEvent 59(100, 7, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
UnkEvent 27(2, 100, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
UnkEvent 31(2, 1200, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
TalkEvent (101, 26, 2403, 0, 18060, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Give me some credit, will ya? I might not be the best [cdb]drinker or gambler, but I am the Desirable King of Grappling.
91
TalkEvent (101, 27, NULL, 0, 18061, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I can tell you're not looking for your fights to be [cdb]a bloodbath, unlike yours truly.
93
UnkEvent 59(100, 4294967287, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
UnkEvent 27(1, 600, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
TalkEvent (33, 28, 2400, 0, 18062, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Because I don't like dying. I prefer to be the one [cdb]doing the killing.
96
TalkEvent (33, 29, NULL, 0, 18063, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # That's why I use a bow. The only one who bleeds is [cdb]the enemy.
97
UnkEvent 26(4, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
98
TalkEvent (33, 30, 2403, 0, 18064, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Aren't you forgetting something? After gambling and [cdb]booze, you're supposed to ask me about women.
100
TalkEvent (33, 31, NULL, 0, 18065, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Though I doubt our tastes are similar.
101
LeaveSceneEvent (1, 33, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
102
UnkEvent 135(120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
105
TalkEvent (101, 32, NULL, 0, 18066, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Wait, what's that supposed to mean? Hey, Shamir! Where're you going?
107
UnkEvent 59(100, 0, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
108
UnkEvent 59(400, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
109
TalkEvent (101, 33, 2411, 3, 18067, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Huh, wonder what that was about.
CheckRecruitmentEvent (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 2 32 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
CheckRecruitmentEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 2 8 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (15) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 3 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 4 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 0 2431 0 18034 1 0 0 0 0 0 0 0 0 0
link Balthus volume_up
Hey there, Shamir. What's a gal like you doing in a place like this?
LookAtPersonEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 101 3 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 1 0 0 18035 1 0 0 0 0 0 0 0 0 0
link Shamir volume_up
Oh. It's you. What do you want?
UnkEvent (26) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 101 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1600 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 2 2401 0 18036 1 0 0 0 0 0 0 0 0 0
link Balthus volume_up
Nothing in particular. Just had some time to kill. Thought it'd be nice to chat.
LookAtPersonEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 101 1 40 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 3 2403 0 18037 1 0 0 0 0 0 0 0 0 0
link Shamir volume_up
Shouldn't you and Holst be punching each other's abs or something?
EndIfEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 4 2403 0 18038 1 0 0 0 0 0 0 0 0 0
link Shamir volume_up
Shouldn't you be off sparring with Catherine?
ElseEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 6 2403 0 18040 1 0 0 0 0 0 0 0 0 0
link Shamir volume_up
Shouldn't you be off dripping sweat all over the training grounds?
EndIfEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 5 2403 0 18039 1 0 0 0 0 0 0 0 0 0
link Shamir volume_up
Shouldn't you and Caspar be off punching things?
ElseEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 6 2403 0 18040 1 0 0 0 0 0 0 0 0 0
link Shamir volume_up
Shouldn't you be off dripping sweat all over the training grounds?
EndIfEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 7 2402 0 18041 1 0 0 0 0 0 0 0 0 0
link Balthus volume_up
That sounds nice and all, but...I've had my eye on you for a while.
UnkEvent (30) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 8 0 0 18042 1 0 0 0 0 0 0 0 0 0
link Shamir volume_up
Try anything funny, and you'll regret it.
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 9 2403 0 18043 1 0 0 0 0 0 0 0 0 0
link Balthus volume_up
Whoa, take it easy, pal. I didn't mean it like that.
UnkEvent (54) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 101 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967271 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 10 2400 0 18044 1 0 0 0 0 0 0 0 0 0
link Balthus volume_up
I was just thinking the two of us have got a lot in common, yeah?
PanCameraEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 33 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967289 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 11 0 0 18045 1 0 0 0 0 0 0 0 0 0
link Shamir volume_up
Nothing comes to mind.
UnkEvent (30) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 12 0 0 18046 1 0 0 0 0 0 0 0 0 0
link Balthus volume_up
Hey now, let's not be too hasty.
TalkEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 13 NULL 0 18047 1 0 0 0 0 0 0 0 0 0
link Balthus volume_up
Take gambling, for instance. I happen to know you like a little game of chance, and I fancy a wager myself every now and again.
TalkEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 14 0 0 18048 1 0 0 0 0 0 0 0 0 0
link Shamir volume_up
Hmph. You can't call it gambling if all you do is lose.
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 15 2412 3 18049 1 0 0 0 0 0 0 0 0 0
link Balthus volume_up
Sure, I've probably lost more than I've made. But hey, that's part of the fun, right?
TalkEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 16 2400 0 18050 1 0 0 0 0 0 0 0 0 0
link Shamir volume_up
Keep telling yourself that.
TalkEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 17 2403 0 18051 1 0 0 0 0 0 0 0 0 0
link Balthus volume_up
What about booze? From what I understand, you're quite the drinker.
UnkEvent (26) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 33 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 18 2401 0 18052 1 0 0 0 0 0 0 0 0 0
link Shamir volume_up
But unlike you, I can actually hold my liquor.
UnkEvent (54) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 101 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 200 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 19 2402 0 18053 1 0 0 0 0 0 0 0 0 0
link Balthus volume_up
Hey, that was one time! Nobody drinks Balthus under the table... Not unless I've lost a bet.
UnkEvent (26) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 33 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 20 0 0 18054 1 0 0 0 0 0 0 0 0 0
link Shamir volume_up
You must lose often. I've seen you stumbling around here quite a bit.
UnkEvent (26) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 101 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 30 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 21 2400 0 18055 1 0 0 0 0 0 0 0 0 0
link Balthus volume_up
All right, so gambling and booze are out. What about fighting? The battlefield is where we both come alive, yeah?
UnkEvent (30) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 22 2401 0 18056 1 0 0 0 0 0 0 0 0 0
link Shamir volume_up
My fighting style is nothing like yours.
TalkEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 23 2400 0 18057 1 0 0 0 0 0 0 0 0 0
link Balthus volume_up
I can't argue with that. I like to get in real close and crack some skulls, while you prefer to pick off enemies from a safe distance.
UnkEvent (54) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 101 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 4 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 7 4294967271 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 13 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 24 NULL 0 18058 1 0 0 0 0 0 0 0 0 0
link Balthus volume_up
But even if our methods are different, the end result is the same. It's kill or be killed out there.
UnkEvent (26) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 33 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 25 2400 0 18059 1 0 0 0 0 0 0 0 0 0
link Shamir volume_up
Huh. So you do see how we're different.
UnkEvent (54) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 101 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 7 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1200 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 26 2403 0 18060 1 0 0 0 0 0 0 0 0 0
link Balthus volume_up
Give me some credit, will ya? I might not be the best drinker or gambler, but I am the Desirable King of Grappling.
TalkEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 27 NULL 0 18061 1 0 0 0 0 0 0 0 0 0
link Balthus volume_up
I can tell you're not looking for your fights to be a bloodbath, unlike yours truly.
PanCameraEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 33 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967287 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 28 2400 0 18062 1 0 0 0 0 0 0 0 0 0
link Shamir volume_up
Because I don't like dying. I prefer to be the one doing the killing.
TalkEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 29 NULL 0 18063 1 0 0 0 0 0 0 0 0 0
link Shamir volume_up
That's why I use a bow. The only one who bleeds is the enemy.
UnkEvent (26) (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 33 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 30 2403 0 18064 1 0 0 0 0 0 0 0 0 0
link Shamir volume_up
Aren't you forgetting something? After gambling and booze, you're supposed to ask me about women.
TalkEvent (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
33 31 NULL 0 18065 1 0 0 0 0 0 0 0 0 0
link Shamir volume_up
Though I doubt our tastes are similar.
UnkEvent (135) (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
120 0 0 0 0 0 0 0 0 0 0 0 0 0 0
RotateEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 0 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 32 NULL 0 18066 1 0 0 0 0 0 0 0 0 0
link Balthus volume_up
Wait, what's that supposed to mean? Hey, Shamir! Where're you going?
PanCameraEvent (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 101 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 NULL 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967291 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 33 2411 3 18067 1 0 0 0 0 0 0 0 0 0
link Balthus volume_up
Huh, wonder what that was about.