1. ...
  2. Bah! Why are you always doing that?!
  3. A question, if I may. Have you had any further [cdb]contact with our slithering friends since that day?
  4. Not in the slightest. Why, do you know something?
  5. Yes, actually, what with the riots in Hrym territory [cdb]and the former Duke Aegir's attempted rebellion.
  6. Thanks to that we now have a lead on the insurgents [cdb]within the Empire as well as those who slither in [cdb]the dark.
  7. Speaking to the latter, I also tried to determine if [cdb]they had been attempting to reach you, or otherwise [cdb]thought you an ally.
  8. But at present it seems neither is the case. Regrettably.
  9. Complain about his suspicion of you.
  10. Sympathize with his doubt.
  11. "At present"? You still don't trust me, do you?
  12. And our conversations? The future of the Empire? Promoting commoners?
  13. I would've hoped you'd ease up at least a little after [cdb]all that.
  14. You and I have been talking a lot lately, Hubert. About the future of the Empire. Promoting [cdb]commoners.
  15. I would've hoped I'd earned your trust by now, [cdb]but I guess that's not how this thing goes.
  16. Not to say I don't get where you're coming from. The emperor's right-hand man can't afford to let [cdb]his guard down.
  17. Believe me, it brings me no joy, and in fact some [cdb]guilt, to doubt you so. But I must be prepared for any [cdb]eventuality.
  18. When needs must, I have made even my greatest [cdb]enemy feel as though they are a trusted friend.
  19. Yet at times I have also shown extreme suspicion [cdb]towards those who were in all manners undeserving [cdb]of it.
  20. Yeah, I get it. Keep your cards close to the chest. Never let them know what you're actually thinking.
  21. You really are something, you know that? I'm just [cdb]glad we're on the same side.
  22. I must admit, I only tell you all this because I do, [cdb]in fact, consider you deserving of my trust.
  23. Even if you were once connected to those who slither [cdb]in the dark, that is clearly behind you now.
  24. So believe me when I say I have the utmost [cdb]confidence in you.
  25. Seems unlikely.
  26. That's nice of him to say.
  27. After what you just told me, I think I'm actually more [cdb]worried now. I bet that's not how you really feel.
  28. Heh. I get the feeling that any attempt I make at [cdb]explanation will only dig myself further into this hole.
  29. Not sure how much you really mean that, but I'm [cdb]glad to hear you say it, at least. Thanks, Hubert.
  30. How very diplomatic. Just the response I would have [cdb]expected from you.
  31. Enough on that, though. Our problem now is what [cdb]lurks beneath your mind's veneer.
  32. What do you mean?
  33. I can sense another you, bubbling away behind the [cdb]one you present to the world. Call it...intuition.
  34. What really worries me is that you may one day shed [cdb]this husk you bear now and become that someone else [cdb]entirely.
  35. ...
  36. Another me, huh?
  37. Well I appreciate the concern, but even if that [cdb]someone does exist, I won't let them overtake me. I mean, c'mon.
  38. I'd shove that other me right back where they came [cdb]from and earn your trust once and for all.
  39. Though just so we're clear, I don't think you have [cdb]anything to worry about.
  40. Very well. I suppose I will have to take your word... for now.
  41. In any case, I hope that as we inscribe Fódlan's [cdb]new future, we do so with you by our side.
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
74 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 111 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 6 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (15) (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetPlaceRotationEvent (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 90 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 5 111 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
PanCameraEvent (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 111 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 20 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 4 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 0 0 0 383 1 0 0 0 0 0 0 0 0 0
LookEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 2 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 4 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 2412 4 0 20 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
RotateEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 1 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 5 3 30 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 111 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 1 2412 4 10574 1 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 0 40 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 5 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 5 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 2 2403 0 8344 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 3 2401 0 10575 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 4 2400 0 8346 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 5 NULL 0 8347 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 5 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 6 NULL 0 8348 1 0 0 0 0 0 0 0 0 0
DelayEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 2405 1 0 40 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 0 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 7 NULL 1 8349 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 2407 1 0 40 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 8 9 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 2410 3 1 30 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 10 0 3 10576 1 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 4 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 11 NULL 3 10577 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 5 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 12 NULL 3 10578 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 13 NULL 0 10579 1 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 4 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 2401 3 1 40 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 3 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 14 NULL 0 10580 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 5 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 15 NULL 0 10581 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 5 5 2 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 5 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 16 0 0 8356 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 5 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 17 NULL 0 8357 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 5 1 40 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 5 5 2 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 18 NULL 0 8358 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 19 0 3 10582 1 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 2409 0 1 20 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 20 NULL 4 10583 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 5 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 10 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 21 0 0 8361 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 22 NULL 0 8362 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 5 5 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 23 2400 1 8363 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 24 25 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 26 2412 3 10584 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 2405 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 27 NULL 1 8365 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 2407 1 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 28 2401 4 10585 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 29 2400 1 8367 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 2 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 30 2403 0 8368 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 111 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 31 NULL 0 10586 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 5 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 32 0 0 8370 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 5 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 8 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 33 NULL 3 8371 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 111 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 125)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 3 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 126)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 34 0 4 10587 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 127)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 111 5 2 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 128)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 50 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 129)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 4 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 130)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 35 NULL 0 10588 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 131)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 36 NULL 0 10589 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 132)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 111 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 133)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 0 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 134)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 37 2402 0 10590 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 135)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 111 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 136)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 5 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 137)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 38 2403 1 10591 1 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 138)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 139)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 140)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 141)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 40 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 142)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 39 2400 0 8377 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 143)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 40 NULL 1 8378 1 0 0 0 0 0 0 0 0 0
0
InitEvent (74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (5, 111, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (3, 6, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
5
EnterSceneEvent (0, 5, 111, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
7
UnkEvent 27(2, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 31(2, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
TalkEvent (5, 0, 0, 0, 383, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ...
12
UnkEvent 66(111, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
UnkEvent 66(111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
UnkEvent 54(5, 111, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
UnkEvent 27(1, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
TalkEvent (111, 1, 2412, 4, 10574, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Bah! Why are you always doing that?!
28
TalkEvent (5, 2, 2403, 0, 8344, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # A question, if I may. Have you had any further [cdb]contact with our slithering friends since that day?
29
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
TalkEvent (111, 3, 2401, 0, 10575, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Not in the slightest. Why, do you know something?
31
TalkEvent (5, 4, 2400, 0, 8346, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yes, actually, what with the riots in Hrym territory [cdb]and the former Duke Aegir's attempted rebellion.
32
TalkEvent (5, 5, NULL, 0, 8347, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Thanks to that we now have a lead on the insurgents [cdb]within the Empire as well as those who slither in [cdb]the dark.
33
UnkEvent 26(6, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
UnkEvent 59(100, 5, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
TalkEvent (5, 6, NULL, 0, 8348, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Speaking to the latter, I also tried to determine if [cdb]they had been attempting to reach you, or otherwise [cdb]thought you an ally.
40
TalkEvent (5, 7, NULL, 1, 8349, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But at present it seems neither is the case. Regrettably.
42
DialogChoiceEvent (0, 8, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
IfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
44
UnkEvent 135(30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
TalkEvent (111, 10, 0, 3, 10576, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# "At present"? You still don't trust me, do you?
48
TalkEvent (111, 11, NULL, 3, 10577, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# And our conversations? The future of the Empire? Promoting commoners?
49
UnkEvent 54(111, 5, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
UnkEvent 59(100, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
UnkEvent 59(600, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
TalkEvent (111, 12, NULL, 3, 10578, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I would've hoped you'd ease up at least a little after [cdb]all that.
53
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
TalkEvent (111, 13, NULL, 0, 10579, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# You and I have been talking a lot lately, Hubert. About the future of the Empire. Promoting [cdb]commoners.
56
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
UnkEvent 102(111, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
TalkEvent (111, 14, NULL, 0, 10580, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I would've hoped I'd earned your trust by now, [cdb]but I guess that's not how this thing goes.
60
UnkEvent 54(111, 5, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
UnkEvent 59(100, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
UnkEvent 59(600, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
TalkEvent (111, 15, NULL, 0, 10581, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Not to say I don't get where you're coming from. The emperor's right-hand man can't afford to let [cdb]his guard down.
64
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
TalkEvent (5, 16, 0, 0, 8356, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Believe me, it brings me no joy, and in fact some [cdb]guilt, to doubt you so. But I must be prepared for any [cdb]eventuality.
68
UnkEvent 54(111, 5, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
UnkEvent 59(100, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
UnkEvent 27(2, 600, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
TalkEvent (5, 17, NULL, 0, 8357, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # When needs must, I have made even my greatest [cdb]enemy feel as though they are a trusted friend.
74
TalkEvent (5, 18, NULL, 0, 8358, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yet at times I have also shown extreme suspicion [cdb]towards those who were in all manners undeserving [cdb]of it.
75
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
TalkEvent (111, 19, 0, 3, 10582, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yeah, I get it. Keep your cards close to the chest. Never let them know what you're actually thinking.
77
UnkEvent 135(30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
UnkEvent 102(111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
TalkEvent (111, 20, NULL, 4, 10583, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You really are something, you know that? I'm just [cdb]glad we're on the same side.
81
UnkEvent 54(111, 5, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
82
UnkEvent 59(100, 10, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
UnkEvent 59(800, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
84
TalkEvent (5, 21, 0, 0, 8361, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I must admit, I only tell you all this because I do, [cdb]in fact, consider you deserving of my trust.
85
TalkEvent (5, 22, NULL, 0, 8362, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Even if you were once connected to those who slither [cdb]in the dark, that is clearly behind you now.
87
TalkEvent (5, 23, 2400, 1, 8363, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # So believe me when I say I have the utmost [cdb]confidence in you.
88
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
DialogChoiceEvent (1, 24, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
IfEvent (0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
91
TalkEvent (111, 26, 2412, 3, 10584, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# After what you just told me, I think I'm actually more [cdb]worried now. I bet that's not how you really feel.
92
UnkEvent 26(1, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
UnkEvent 31(4, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
UnkEvent 59(100, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
97
TalkEvent (5, 27, NULL, 1, 8365, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Heh. I get the feeling that any attempt I make at [cdb]explanation will only dig myself further into this hole.
99
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
100
TalkEvent (111, 28, 2401, 4, 10585, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Not sure how much you really mean that, but I'm [cdb]glad to hear you say it, at least. Thanks, Hubert.
101
UnkEvent 26(1, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
102
UnkEvent 31(4, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
103
UnkEvent 59(100, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
104
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
105
TalkEvent (5, 29, 2400, 1, 8367, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# How very diplomatic. Just the response I would have [cdb]expected from you.
106
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
107
UnkEvent 26(9, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
108
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
109
UnkEvent 102(5, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
110
TalkEvent (5, 30, 2403, 0, 8368, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Enough on that, though. Our problem now is what [cdb]lurks beneath your mind's veneer.
111
UnkEvent 26(3, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
112
TalkEvent (111, 31, NULL, 0, 10586, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # What do you mean?
113
UnkEvent 26(9, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
114
UnkEvent 59(200, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
115
TalkEvent (5, 32, 0, 0, 8370, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I can sense another you, bubbling away behind the [cdb]one you present to the world. Call it...intuition.
116
UnkEvent 26(6, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
117
UnkEvent 59(100, 5, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
118
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
119
UnkEvent 135(50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
120
UnkEvent 66(5, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
121
TalkEvent (5, 33, NULL, 3, 8371, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # What really worries me is that you may one day shed [cdb]this husk you bear now and become that someone else [cdb]entirely.
123
UnkEvent 59(100, 0, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
124
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
126
TalkEvent (111, 34, 0, 4, 10587, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ...
128
UnkEvent 27(1, 500, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
130
TalkEvent (111, 35, NULL, 0, 10588, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Another me, huh?
131
TalkEvent (111, 36, NULL, 0, 10589, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Well I appreciate the concern, but even if that [cdb]someone does exist, I won't let them overtake me. I mean, c'mon.
134
TalkEvent (111, 37, 2402, 0, 10590, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I'd shove that other me right back where they came [cdb]from and earn your trust once and for all.
135
UnkEvent 26(10, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
137
TalkEvent (111, 38, 2403, 1, 10591, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Though just so we're clear, I don't think you have [cdb]anything to worry about.
138
UnkEvent 66(5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
139
UnkEvent 26(9, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
140
UnkEvent 59(100, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
141
UnkEvent 59(800, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
142
TalkEvent (5, 39, 2400, 0, 8377, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Very well. I suppose I will have to take your word... for now.
143
TalkEvent (5, 40, NULL, 1, 8378, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # In any case, I hope that as we inscribe Fódlan's [cdb]new future, we do so with you by our side.
UnkEvent (15) (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 111 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 0 0 0 383 1 0 0 0 0 0 0 0 0 0
link Hubert volume_up
...
LookEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 2 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 4 0 0 0 0 0 0 0 0 0 0 0 0 0
RotateEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 1 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 5 3 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 111 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 1 2412 4 10574 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Bah! Why are you always doing that?!
PanCameraEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 5 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 5 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 2 2403 0 8344 1 0 0 0 0 0 0 0 0 0
link Hubert volume_up
A question, if I may. Have you had any further contact with our slithering friends since that day?
UnkEvent (30) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 3 2401 0 10575 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Not in the slightest. Why, do you know something?
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 4 2400 0 8346 1 0 0 0 0 0 0 0 0 0
link Hubert volume_up
Yes, actually, what with the riots in Hrym territory and the former Duke Aegir's attempted rebellion.
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 5 NULL 0 8347 1 0 0 0 0 0 0 0 0 0
link Hubert volume_up
Thanks to that we now have a lead on the insurgents within the Empire as well as those who slither in the dark.
UnkEvent (26) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 5 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 6 NULL 0 8348 1 0 0 0 0 0 0 0 0 0
link Hubert volume_up
Speaking to the latter, I also tried to determine if they had been attempting to reach you, or otherwise thought you an ally.
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 7 NULL 1 8349 1 0 0 0 0 0 0 0 0 0
link Hubert volume_up
But at present it seems neither is the case. Regrettably.
DialogChoiceEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 8 9 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 10 0 3 10576 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
"At present"? You still don't trust me, do you?
TalkEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 11 NULL 3 10577 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
And our conversations? The future of the Empire? Promoting commoners?
UnkEvent (54) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 5 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 12 NULL 3 10578 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
I would've hoped you'd ease up at least a little after all that.
ElseEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 13 NULL 0 10579 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
You and I have been talking a lot lately, Hubert. About the future of the Empire. Promoting commoners.
UnkEvent (135) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 3 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 14 NULL 0 10580 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
I would've hoped I'd earned your trust by now, but I guess that's not how this thing goes.
UnkEvent (54) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 5 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 15 NULL 0 10581 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Not to say I don't get where you're coming from. The emperor's right-hand man can't afford to let his guard down.
EndIfEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 5 5 2 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 5 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 16 0 0 8356 1 0 0 0 0 0 0 0 0 0
link Hubert volume_up
Believe me, it brings me no joy, and in fact some guilt, to doubt you so. But I must be prepared for any eventuality.
UnkEvent (54) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 5 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 17 NULL 0 8357 1 0 0 0 0 0 0 0 0 0
link Hubert volume_up
When needs must, I have made even my greatest enemy feel as though they are a trusted friend.
LookAtPersonEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 5 1 40 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 5 5 2 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 18 NULL 0 8358 1 0 0 0 0 0 0 0 0 0
link Hubert volume_up
Yet at times I have also shown extreme suspicion towards those who were in all manners undeserving of it.
UnkEvent (30) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 19 0 3 10582 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Yeah, I get it. Keep your cards close to the chest. Never let them know what you're actually thinking.
UnkEvent (135) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 20 NULL 4 10583 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
You really are something, you know that? I'm just glad we're on the same side.
UnkEvent (54) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 5 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 10 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 21 0 0 8361 1 0 0 0 0 0 0 0 0 0
link Hubert volume_up
I must admit, I only tell you all this because I do, in fact, consider you deserving of my trust.
TalkEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 22 NULL 0 8362 1 0 0 0 0 0 0 0 0 0
link Hubert volume_up
Even if you were once connected to those who slither in the dark, that is clearly behind you now.
PanCameraEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 5 5 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 23 2400 1 8363 1 0 0 0 0 0 0 0 0 0
link Hubert volume_up
So believe me when I say I have the utmost confidence in you.
UnkEvent (30) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 24 25 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 26 2412 3 10584 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
After what you just told me, I think I'm actually more worried now. I bet that's not how you really feel.
UnkEvent (26) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 27 NULL 1 8365 1 0 0 0 0 0 0 0 0 0
link Hubert volume_up
Heh. I get the feeling that any attempt I make at explanation will only dig myself further into this hole.
ElseEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 28 2401 4 10585 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Not sure how much you really mean that, but I'm glad to hear you say it, at least. Thanks, Hubert.
UnkEvent (26) (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 29 2400 1 8367 1 0 0 0 0 0 0 0 0 0
link Hubert volume_up
How very diplomatic. Just the response I would have expected from you.
EndIfEvent (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 2 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 30 2403 0 8368 1 0 0 0 0 0 0 0 0 0
link Hubert volume_up
Enough on that, though. Our problem now is what lurks beneath your mind's veneer.
UnkEvent (26) (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 111 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 31 NULL 0 10586 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
What do you mean?
UnkEvent (26) (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 5 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 32 0 0 8370 1 0 0 0 0 0 0 0 0 0
link Hubert volume_up
I can sense another you, bubbling away behind the one you present to the world. Call it...intuition.
UnkEvent (26) (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 5 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 8 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 33 NULL 3 8371 1 0 0 0 0 0 0 0 0 0
link Hubert volume_up
What really worries me is that you may one day shed this husk you bear now and become that someone else entirely.
PanCameraEvent (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 111 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 126)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 34 0 4 10587 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
...
PanCameraEvent (index: 127)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 111 5 2 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 128)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 130)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 35 NULL 0 10588 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Another me, huh?
TalkEvent (index: 131)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 36 NULL 0 10589 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Well I appreciate the concern, but even if that someone does exist, I won't let them overtake me. I mean, c'mon.
PanCameraEvent (index: 132)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 111 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 134)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 37 2402 0 10590 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
I'd shove that other me right back where they came from and earn your trust once and for all.
UnkEvent (26) (index: 135)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 111 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 136)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 5 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 137)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 38 2403 1 10591 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Though just so we're clear, I don't think you have anything to worry about.
UnkEvent (66) (index: 138)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 139)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 140)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 141)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 40 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 142)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 39 2400 0 8377 1 0 0 0 0 0 0 0 0 0
link Hubert volume_up
Very well. I suppose I will have to take your word... for now.
TalkEvent (index: 143)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 40 NULL 1 8378 1 0 0 0 0 0 0 0 0 0
link Hubert volume_up
In any case, I hope that as we inscribe Fódlan's new future, we do so with you by our side.