1. Wow, that was amazing! No wonder Edelgard trusts [cdb]you so much!
  2. Oh, hey Caspar. You weren't so bad out there [cdb]yourself.
  3. Praise him.
  4. Brag a bit.
  5. Not that I'm surprised. You must make House Bergliez proud.
  6. Don't I wish. I'm still pretty steamed about how the [cdb]last battle went.
  7. Still, I'm pretty sure we both know who's bringing [cdb]home the wins at the end of the day.
  8. Hey, when you're right, you're right.
  9. I can't even outshine you right now, let alone my [cdb]father. Ugh, it really burns me up!
  10. You think? I dunno much about your dad, [cdb]but I'd say you're on par with me at least. Maybe even better.
  11. Sheesh, sore winner much? Just you wait though, I'm only getting started!
  12. Ol' Caspar here's gonna upstage you once and for all, [cdb]and I'm gonna do it for me!
  13. OK, but think about it. I'm a mercenary and you're a [cdb]noble.
  14. I'll have way more chances than you to excel in battle. Which also means way more chances to die.
  15. Meanwhile, your dad's the Minister of Military Affairs. You falling in combat definitely wouldn't be [cdb]a good look.
  16. You've got that all wrong. Since I'm his second son, I'm completely expendable as far as he's concerned.
  17. Ever since I was born, me and my brother were [cdb]treated completely different. I don't have a shot at [cdb]being the heir.
  18. Which means the only way I'm getting ahead in life is [cdb]by proving myself in battle!
  19. I mean, I guess I could always go into politics or [cdb]education or something.
  20. The point is, whatever I wanna do, I've gotta climb [cdb]up from the bottom to do it.
  21. And the climb I picked means building a name for [cdb]myself on the battlefield, no matter the risks.
  22. Be impressed with his drive.
  23. Sympathize with his situation.
  24. Huh, it's almost like you're a mercenary. I never [cdb]thought a noble could have that kind of motivation.
  25. You're a lot more inspiring than you give yourself [cdb]credit for, Caspar.
  26. Eh, it's nothing. I mean, I've still got the Bergliez [cdb]name to lean on and all, so I'm better off than just [cdb]any old merc.
  27. Wow, that's even harder than I imagined.
  28. Not to mention you chose the one path that's most [cdb]likely to end up killing you.
  29. Well, yeah, I've gotta live up to the reputation of House Bergliez as a military family. Probably owe [cdb]that thought to my father.
  30. Right. I guess I'm starting to get why you're so [cdb]competitive with me now.
  31. But you should know, I'm not the kinda guy to back [cdb]down from a challenge.
  32. I've been honing my craft as a mercenary for as long [cdb]as I can remember. Even since I was a kid.
  33. So you can train till your muscles give out if you [cdb]want. Some noble brat's not gonna beat me.
  34. Oh yeah? Fine! I know I'm not gonna catch up to [cdb]you overnight...
  35. But it'll happen someday! Just you wait!
InitEvent (index: 0)
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72 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 110 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 7 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
EnterSceneEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 8 110 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (15) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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UnkEvent (30) (index: 5)
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TalkEvent (index: 6)
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TalkEvent (index: 7)
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DialogChoiceEvent (index: 8)
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IfEvent (index: 9)
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TalkEvent (index: 10)
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UnkEvent (26) (index: 11)
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UnkEvent (27) (index: 12)
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UnkEvent (59) (index: 13)
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UnkEvent (31) (index: 14)
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TalkEvent (index: 15)
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ElseEvent (index: 16)
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TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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UnkEvent (26) (index: 18)
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UnkEvent (27) (index: 19)
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UnkEvent (59) (index: 20)
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UnkEvent (31) (index: 21)
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TalkEvent (index: 22)
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EndIfEvent (index: 23)
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SetFaceOrientationEvent (index: 24)
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TalkEvent (index: 25)
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UnkEvent (30) (index: 26)
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TalkEvent (index: 27)
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SetFaceOrientationEvent (index: 28)
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TalkEvent (index: 29)
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TalkEvent (index: 30)
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TalkEvent (index: 31)
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UnkEvent (54) (index: 32)
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TalkEvent (index: 33)
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TalkEvent (index: 34)
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110 14 2403 0 8587 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 35)
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16 8 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 36)
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1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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TalkEvent (index: 38)
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PanCameraEvent (index: 39)
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UnkEvent (59) (index: 40)
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100 0 NULL 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 41)
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UnkEvent (27) (index: 42)
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TalkEvent (index: 43)
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UnkEvent (26) (index: 44)
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9 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967256 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 18 2401 3 8591 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 110 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 19 NULL 0 8592 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 20 2402 1 8593 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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DialogChoiceEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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IfEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 23 2408 3 8594 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 24 2400 0 8595 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 62)
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800 40 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
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ElseEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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TalkEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 27 NULL 3 8598 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 40 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 28 2403 0 8599 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 29 2400 0 8600 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 110 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 30 2402 1 8601 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1000 25 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 31 2403 0 8602 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 32 2401 0 8603 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 8 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 33 2410 1 8604 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 34 2347 0 8605 1 0 0 0 0 0 0 0 0 0
0
InitEvent (72, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (8, 110, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (2, 7, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
EnterSceneEvent (0, 8, 110, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
5
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
TalkEvent (8, 0, 2402, 1, 8575, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Wow, that was amazing! No wonder Edelgard trusts [cdb]you so much!
7
TalkEvent (110, 1, 2403, 0, 8576, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh, hey Caspar. You weren't so bad out there [cdb]yourself.
8
DialogChoiceEvent (0, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
IfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
10
TalkEvent (110, 4, 2400, 1, 8577, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Not that I'm surprised. You must make House Bergliez proud.
11
UnkEvent 26(1, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
UnkEvent 27(1, 100, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
UnkEvent 59(100, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
TalkEvent (8, 5, 2401, 3, 8578, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Don't I wish. I'm still pretty steamed about how the [cdb]last battle went.
16
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
TalkEvent (110, 6, 2409, 1, 8579, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Still, I'm pretty sure we both know who's bringing [cdb]home the wins at the end of the day.
18
UnkEvent 26(1, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
UnkEvent 27(1, 100, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
UnkEvent 59(100, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
TalkEvent (8, 7, 2400, 1, 8580, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Hey, when you're right, you're right.
23
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
TalkEvent (8, 8, NULL, 3, 8581, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I can't even outshine you right now, let alone my [cdb]father. Ugh, it really burns me up!
26
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
TalkEvent (110, 9, 2408, 0, 8582, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You think? I dunno much about your dad, [cdb]but I'd say you're on par with me at least. Maybe even better.
29
TalkEvent (8, 10, 2410, 4, 8583, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Sheesh, sore winner much? Just you wait though, I'm only getting started!
30
TalkEvent (8, 11, 2402, 0, 8584, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Ol' Caspar here's gonna upstage you once and for all, [cdb]and I'm gonna do it for me!
31
TalkEvent (110, 12, NULL, 0, 8585, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # OK, but think about it. I'm a mercenary and you're a [cdb]noble.
32
UnkEvent 54(8, 110, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
TalkEvent (110, 13, 0, 3, 8586, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I'll have way more chances than you to excel in battle. Which also means way more chances to die.
34
TalkEvent (110, 14, 2403, 0, 8587, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Meanwhile, your dad's the Minister of Military Affairs. You falling in combat definitely wouldn't be [cdb]a good look.
36
UnkEvent 27(1, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
TalkEvent (8, 15, 2401, 0, 8588, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You've got that all wrong. Since I'm his second son, I'm completely expendable as far as he's concerned.
38
TalkEvent (8, 16, 0, 0, 8589, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Ever since I was born, me and my brother were [cdb]treated completely different. I don't have a shot at [cdb]being the heir.
40
UnkEvent 59(100, 0, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
UnkEvent 27(1, 10, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
TalkEvent (8, 17, 2402, 0, 8590, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Which means the only way I'm getting ahead in life is [cdb]by proving myself in battle!
44
UnkEvent 26(9, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
UnkEvent 59(100, 4294967256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
UnkEvent 59(600, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
TalkEvent (8, 18, 2401, 3, 8591, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I mean, I guess I could always go into politics or [cdb]education or something.
48
UnkEvent 54(8, 110, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
UnkEvent 31(1, 600, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
TalkEvent (8, 19, NULL, 0, 8592, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # The point is, whatever I wanna do, I've gotta climb [cdb]up from the bottom to do it.
51
UnkEvent 26(9, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
UnkEvent 59(100, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
UnkEvent 59(600, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
TalkEvent (8, 20, 2402, 1, 8593, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And the climb I picked means building a name for [cdb]myself on the battlefield, no matter the risks.
55
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
DialogChoiceEvent (0, 21, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
IfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
58
TalkEvent (110, 23, 2408, 3, 8594, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Huh, it's almost like you're a mercenary. I never [cdb]thought a noble could have that kind of motivation.
59
TalkEvent (110, 24, 2400, 0, 8595, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# You're a lot more inspiring than you give yourself [cdb]credit for, Caspar.
60
UnkEvent 26(9, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
UnkEvent 59(100, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
UnkEvent 59(800, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
TalkEvent (8, 25, 2403, 0, 8596, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Eh, it's nothing. I mean, I've still got the Bergliez [cdb]name to lean on and all, so I'm better off than just [cdb]any old merc.
64
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
TalkEvent (110, 26, 2408, 3, 8597, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Wow, that's even harder than I imagined.
66
TalkEvent (110, 27, NULL, 3, 8598, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Not to mention you chose the one path that's most [cdb]likely to end up killing you.
67
UnkEvent 26(9, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
UnkEvent 59(100, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
UnkEvent 59(800, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
TalkEvent (8, 28, 2403, 0, 8599, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Well, yeah, I've gotta live up to the reputation of House Bergliez as a military family. Probably owe [cdb]that thought to my father.
71
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
TalkEvent (110, 29, 2400, 0, 8600, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Right. I guess I'm starting to get why you're so [cdb]competitive with me now.
73
UnkEvent 26(5, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
TalkEvent (110, 30, 2402, 1, 8601, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But you should know, I'm not the kinda guy to back [cdb]down from a challenge.
75
UnkEvent 26(3, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
UnkEvent 31(1, 1000, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
TalkEvent (110, 31, 2403, 0, 8602, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I've been honing my craft as a mercenary for as long [cdb]as I can remember. Even since I was a kid.
78
TalkEvent (110, 32, 2401, 0, 8603, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # So you can train till your muscles give out if you [cdb]want. Some noble brat's not gonna beat me.
79
UnkEvent 54(110, 8, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
TalkEvent (8, 33, 2410, 1, 8604, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh yeah? Fine! I know I'm not gonna catch up to [cdb]you overnight...
81
UnkEvent 26(5, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
82
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
UnkEvent 27(1, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
84
TalkEvent (8, 34, 2347, 0, 8605, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But it'll happen someday! Just you wait!
UnkEvent (15) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 0 2402 1 8575 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
Wow, that was amazing! No wonder Edelgard trusts you so much!
TalkEvent (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 2403 0 8576 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Oh, hey Caspar. You weren't so bad out there yourself.
DialogChoiceEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 2 3 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 4 2400 1 8577 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Not that I'm surprised. You must make House Bergliez proud.
UnkEvent (26) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 5 2401 3 8578 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
Don't I wish. I'm still pretty steamed about how the last battle went.
ElseEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 6 2409 1 8579 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Still, I'm pretty sure we both know who's bringing home the wins at the end of the day.
UnkEvent (26) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 7 2400 1 8580 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
Hey, when you're right, you're right.
EndIfEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 8 NULL 3 8581 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
I can't even outshine you right now, let alone my father. Ugh, it really burns me up!
UnkEvent (30) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 9 2408 0 8582 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
You think? I dunno much about your dad, but I'd say you're on par with me at least. Maybe even better.
TalkEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 10 2410 4 8583 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
Sheesh, sore winner much? Just you wait though, I'm only getting started!
TalkEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 11 2402 0 8584 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
Ol' Caspar here's gonna upstage you once and for all, and I'm gonna do it for me!
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 12 NULL 0 8585 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
OK, but think about it. I'm a mercenary and you're a noble.
UnkEvent (54) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 110 2 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 13 0 3 8586 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
I'll have way more chances than you to excel in battle. Which also means way more chances to die.
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 14 2403 0 8587 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Meanwhile, your dad's the Minister of Military Affairs. You falling in combat definitely wouldn't be a good look.
PanCameraEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 8 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 15 2401 0 8588 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
You've got that all wrong. Since I'm his second son, I'm completely expendable as far as he's concerned.
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 16 0 0 8589 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
Ever since I was born, me and my brother were treated completely different. I don't have a shot at being the heir.
PanCameraEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 8 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 NULL 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 10 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 17 2402 0 8590 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
Which means the only way I'm getting ahead in life is by proving myself in battle!
UnkEvent (26) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967256 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 18 2401 3 8591 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
I mean, I guess I could always go into politics or education or something.
UnkEvent (54) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 110 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 19 NULL 0 8592 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
The point is, whatever I wanna do, I've gotta climb up from the bottom to do it.
UnkEvent (26) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 20 2402 1 8593 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
And the climb I picked means building a name for myself on the battlefield, no matter the risks.
UnkEvent (30) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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IfEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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link Shez volume_up
Huh, it's almost like you're a mercenary. I never thought a noble could have that kind of motivation.
TalkEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 24 2400 0 8595 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
You're a lot more inspiring than you give yourself credit for, Caspar.
UnkEvent (26) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 61)
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UnkEvent (59) (index: 62)
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TalkEvent (index: 63)
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link Caspar volume_up
Eh, it's nothing. I mean, I've still got the Bergliez name to lean on and all, so I'm better off than just any old merc.
ElseEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 26 2408 3 8597 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Wow, that's even harder than I imagined.
TalkEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 27 NULL 3 8598 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Not to mention you chose the one path that's most likely to end up killing you.
UnkEvent (26) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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UnkEvent (59) (index: 69)
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TalkEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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link Caspar volume_up
Well, yeah, I've gotta live up to the reputation of House Bergliez as a military family. Probably owe that thought to my father.
EndIfEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 29 2400 0 8600 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Right. I guess I'm starting to get why you're so competitive with me now.
UnkEvent (26) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 110 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 30 2402 1 8601 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
But you should know, I'm not the kinda guy to back down from a challenge.
UnkEvent (26) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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link Shez volume_up
I've been honing my craft as a mercenary for as long as I can remember. Even since I was a kid.
TalkEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 32 2401 0 8603 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
So you can train till your muscles give out if you want. Some noble brat's not gonna beat me.
UnkEvent (54) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 8 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 33 2410 1 8604 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
Oh yeah? Fine! I know I'm not gonna catch up to you overnight...
UnkEvent (26) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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UnkEvent (27) (index: 83)
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TalkEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 34 2347 0 8605 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
But it'll happen someday! Just you wait!