1. Perfect timing, Caspar. I was just looking for you.
  2. You were? Oh, I get it. You wanna go a few rounds, [cdb]huh?! Fine, I'll take you down without even breaking [cdb]a sweat!
  3. Well, no, I mean— OK, yes at some point, but that's [cdb]not what I'm here for. Your dad's around, right?
  4. I was sorta hoping I could get a session in with him. You know, a little lesson from the Minister of Military Affairs himself.
  5. Yeah, you miiight not wanna do that.
  6. Why not? You're training with him, aren't you?
  7. Well sure, but I've been doing that since I could [cdb]barely even talk.
  8. And it still knocks my backside into next month. A regular person like you wouldn't stand a chance.
  9. What about this looks regular to you? C'mon, I'm [cdb]serious.
  10. Don't say I didn't warn you. You want my advice, [cdb]don't eat anything beforehand if you don't wanna [cdb]be cleaning it off your armor later.
  11. Oh, and cancel all your plans for after, 'cause I can guarantee you are not gonna make them. Just, keep that in mind, OK?
  12. Doesn't faze me.
  13. Fazes me. Definitely fazes me.
  14. C'mon, it is really that bad? I appreciate the advice, [cdb]but I think I'll be fine.
  15. Hey, better to be ready than get blindsided by the [cdb]pain. Trust me, I've lived it.
  16. It...can't be that bad, can it? You're kinda scaring [cdb]me here.
  17. Oh trust me, it can. I'm just making sure you don't [cdb]get blindsided by the pain.
  18. Training with my father... It's a marathon of blood, [cdb]sweat, and tears that'll leave you feeling like you're [cdb]face-to-face with the goddess herself.
  19. Ugh...
  20. Hey, you still alive?
  21. I can't feel my legs.
  22. Don't worry, you'll be fine. You're just out of energy [cdb]is all. You know, my father praised you.
  23. Nobody's ever kept up with him as long as you did.
  24. Apparently he's gonna come up with even tougher [cdb]training now. Though I really wish he wouldn't.
  25. I think...I underestimated you, Caspar. I don't know [cdb]how you can handle training like that every day.
  26. Getting used to it was kinda my only choice [cdb]growing up.
  27. I mean, I'm not as clever as you, so I had to make up [cdb]for it by being tough as nails.
  28. That's why I'm always so gung-ho about getting [cdb]stronger. Though I don't know if that's really the [cdb]most efficient way to go about it.
  29. No, that training... Efficiency has nothing to do [cdb]with it.
  30. I think I get where that unwavering focus of yours [cdb]comes from now.
  31. Yeah? Well, in any case, I'm glad you're still alive and [cdb]kicking!
  32. Our enemies aren't gonna know what hit 'em next [cdb]time we get out on the battlefield!
  33. Can't...talk...anymore...
  34. Force some encouraging words out.
  35. Hngh... I... Hrgh...
  36. Yeah... All this suffering would've been for nothing if [cdb]we don't get the results to back it up.
  37. Hahaha! You know, it's a nice change of pace seeing [cdb]you like this.
  38. Please don't laugh at my pain...
InitEvent (index: 0)
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74 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 8 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
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2 7 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
EnterSceneEvent (index: 3)
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0 110 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (15) (index: 4)
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UnkEvent (26) (index: 5)
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UnkEvent (59) (index: 6)
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UnkEvent (27) (index: 7)
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UnkEvent (31) (index: 8)
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UnkEvent (27) (index: 9)
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EnterSceneEvent (index: 10)
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DelayEvent (index: 11)
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TalkEvent (index: 12)
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UnkEvent (26) (index: 13)
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TalkEvent (index: 14)
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UnkEvent (26) (index: 15)
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UnkEvent (26) (index: 17)
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UnkEvent (59) (index: 18)
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UnkEvent (59) (index: 19)
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TalkEvent (index: 20)
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UnkEvent (135) (index: 22)
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TalkEvent (index: 24)
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TalkEvent (index: 25)
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TalkEvent (index: 26)
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TalkEvent (index: 27)
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UnkEvent (135) (index: 28)
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SetAnimationEvent (index: 29)
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TalkEvent (index: 30)
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TalkEvent (index: 31)
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TalkEvent (index: 32)
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DialogChoiceEvent (index: 33)
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IfEvent (index: 34)
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TalkEvent (index: 35)
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TalkEvent (index: 36)
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IfEvent (index: 38)
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TalkEvent (index: 39)
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TalkEvent (index: 40)
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EndIfEvent (index: 41)
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UnkEvent (26) (index: 42)
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UnkEvent (31) (index: 43)
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UnkEvent (27) (index: 45)
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TalkEvent (index: 46)
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UnkEvent (6) (index: 47)
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DelayEvent (index: 48)
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SetAnimationEvent (index: 49)
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SetFaceOrientationEvent (index: 50)
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UnkEvent (26) (index: 51)
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UnkEvent (27) (index: 52)
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UnkEvent (59) (index: 53)
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100 10 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 54)
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UnkEvent (7) (index: 55)
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TalkEvent (index: 56)
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TalkEvent (index: 57)
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UnkEvent (26) (index: 58)
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UnkEvent (59) (index: 59)
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UnkEvent (27) (index: 60)
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TalkEvent (index: 61)
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UnkEvent (30) (index: 62)
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TalkEvent (index: 63)
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TalkEvent (index: 64)
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UnkEvent (135) (index: 65)
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50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 66)
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TalkEvent (index: 67)
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UnkEvent (54) (index: 68)
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UnkEvent (31) (index: 69)
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UnkEvent (59) (index: 70)
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100 0 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 71)
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TalkEvent (index: 72)
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110 24 NULL 0 8661 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 73)
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UnkEvent (31) (index: 74)
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UnkEvent (59) (index: 75)
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100 0 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 76)
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2 800 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 77)
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8 25 2401 0 8662 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 78)
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8 26 2403 0 8663 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 79)
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2 8 5 2 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 27 2402 1 8664 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 82)
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100 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 10 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 84)
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110 28 NULL 3 8665 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 85)
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8 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 86)
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100 10 4294967266 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 87)
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UnkEvent (27) (index: 88)
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1 100 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 89)
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2 800 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 29 NULL 3 8666 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 93)
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1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 94)
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8 30 2409 1 8667 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 31 2402 1 8668 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 96)
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1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 97)
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1 32 33 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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EndIfEvent (index: 100)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 101)
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0 1 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 35 NULL 3 8670 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 104)
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3 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 105)
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1 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 107)
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4 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 36 2409 1 8671 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 37 NULL 3 8672 1 0 0 0 0 0 0 0 0 0
0
InitEvent (74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (110, 8, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (2, 7, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
EnterSceneEvent (0, 110, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
5
UnkEvent 26(1, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
UnkEvent 59(100, 50, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 27(2, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 27(1, 400, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
EnterSceneEvent (3, 8, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
12
TalkEvent (110, 0, 2431, 0, 8639, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Perfect timing, Caspar. I was just looking for you.
13
UnkEvent 26(10, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
TalkEvent (8, 1, 2402, 1, 8640, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You were? Oh, I get it. You wanna go a few rounds, [cdb]huh?! Fine, I'll take you down without even breaking [cdb]a sweat!
15
UnkEvent 26(9, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
16
TalkEvent (110, 2, 0, 0, 8641, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Well, no, I mean— OK, yes at some point, but that's [cdb]not what I'm here for. Your dad's around, right?
17
UnkEvent 26(6, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
18
UnkEvent 59(100, 5, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
TalkEvent (110, 3, 2403, 0, 8642, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I was sorta hoping I could get a session in with him. You know, a little lesson from the Minister of Military Affairs himself.
21
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
UnkEvent 135(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
TalkEvent (8, 4, NULL, 3, 8643, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yeah, you miiight not wanna do that.
25
TalkEvent (110, 5, NULL, 0, 8644, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Why not? You're training with him, aren't you?
26
TalkEvent (8, 6, 2400, 3, 8645, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Well sure, but I've been doing that since I could [cdb]barely even talk.
27
TalkEvent (8, 7, NULL, 3, 8646, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And it still knocks my backside into next month. A regular person like you wouldn't stand a chance.
28
UnkEvent 135(150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
TalkEvent (110, 8, NULL, 0, 8647, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # What about this looks regular to you? C'mon, I'm [cdb]serious.
31
TalkEvent (8, 9, 2400, 3, 8648, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Don't say I didn't warn you. You want my advice, [cdb]don't eat anything beforehand if you don't wanna [cdb]be cleaning it off your armor later.
32
TalkEvent (8, 10, 2403, 3, 8649, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh, and cancel all your plans for after, 'cause I can guarantee you are not gonna make them. Just, keep that in mind, OK?
33
DialogChoiceEvent (0, 11, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
IfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
35
TalkEvent (110, 13, 2403, 0, 8650, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# C'mon, it is really that bad? I appreciate the advice, [cdb]but I think I'll be fine.
36
TalkEvent (8, 14, 2401, 3, 8651, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Hey, better to be ready than get blindsided by the [cdb]pain. Trust me, I've lived it.
37
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
IfEvent (0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
39
TalkEvent (110, 15, NULL, 4, 8652, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# It...can't be that bad, can it? You're kinda scaring [cdb]me here.
40
TalkEvent (8, 16, 2400, 3, 8653, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Oh trust me, it can. I'm just making sure you don't [cdb]get blindsided by the pain.
41
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
UnkEvent 26(5, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
UnkEvent 31(3, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
UnkEvent 59(100, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
UnkEvent 27(2, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
TalkEvent (8, 17, 2411, 3, 8654, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Training with my father... It's a marathon of blood, [cdb]sweat, and tears that'll leave you feeling like you're [cdb]face-to-face with the goddess herself.
47
UnkEvent 6(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
UnkEvent 26(4, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
UnkEvent 27(2, 100, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
UnkEvent 59(100, 10, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
UnkEvent 59(800, 4294967276, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
TalkEvent (110, 18, NULL, 3, 8655, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Ugh...
57
TalkEvent (8, 19, 0, 3, 8656, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hey, you still alive?
58
UnkEvent 26(9, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
UnkEvent 59(100, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
UnkEvent 27(1, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
TalkEvent (110, 20, NULL, 3, 8657, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I can't feel my legs.
62
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
TalkEvent (8, 21, 2403, 1, 8658, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Don't worry, you'll be fine. You're just out of energy [cdb]is all. You know, my father praised you.
64
TalkEvent (8, 22, NULL, 0, 8659, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Nobody's ever kept up with him as long as you did.
65
UnkEvent 135(50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
TalkEvent (8, 23, NULL, 3, 8660, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Apparently he's gonna come up with even tougher [cdb]training now. Though I really wish he wouldn't.
68
UnkEvent 54(8, 110, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
UnkEvent 31(3, 100, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
UnkEvent 59(100, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
UnkEvent 27(2, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
TalkEvent (110, 24, NULL, 0, 8661, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I think...I underestimated you, Caspar. I don't know [cdb]how you can handle training like that every day.
73
UnkEvent 26(4, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
UnkEvent 31(4, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
UnkEvent 59(100, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
UnkEvent 31(2, 800, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
TalkEvent (8, 25, 2401, 0, 8662, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Getting used to it was kinda my only choice [cdb]growing up.
78
TalkEvent (8, 26, 2403, 0, 8663, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I mean, I'm not as clever as you, so I had to make up [cdb]for it by being tough as nails.
80
TalkEvent (8, 27, 2402, 1, 8664, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # That's why I'm always so gung-ho about getting [cdb]stronger. Though I don't know if that's really the [cdb]most efficient way to go about it.
81
UnkEvent 26(2, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
82
UnkEvent 59(100, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
UnkEvent 59(400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
84
TalkEvent (110, 28, NULL, 3, 8665, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # No, that training... Efficiency has nothing to do [cdb]with it.
85
UnkEvent 26(8, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
86
UnkEvent 59(100, 10, 4294967266, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
UnkEvent 31(2, 100, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
UnkEvent 27(1, 100, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
UnkEvent 31(2, 800, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
TalkEvent (110, 29, NULL, 3, 8666, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I think I get where that unwavering focus of yours [cdb]comes from now.
91
UnkEvent 26(10, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
92
UnkEvent 59(100, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
TalkEvent (8, 30, 2409, 1, 8667, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yeah? Well, in any case, I'm glad you're still alive and [cdb]kicking!
95
TalkEvent (8, 31, 2402, 1, 8668, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Our enemies aren't gonna know what hit 'em next [cdb]time we get out on the battlefield!
96
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
97
DialogChoiceEvent (1, 32, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
98
IfEvent (0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
99
TalkEvent (110, 34, NULL, 3, 8669, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Hngh... I... Hrgh...
100
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
IfEvent (0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
102
TalkEvent (110, 35, NULL, 3, 8670, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Yeah... All this suffering would've been for nothing if [cdb]we don't get the results to back it up.
103
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
104
UnkEvent 26(3, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
105
UnkEvent 27(1, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
106
UnkEvent 59(100, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
107
UnkEvent 31(4, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
108
UnkEvent 59(400, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
109
TalkEvent (8, 36, 2409, 1, 8671, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hahaha! You know, it's a nice change of pace seeing [cdb]you like this.
110
UnkEvent 26(6, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
111
UnkEvent 59(100, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
112
UnkEvent 27(2, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
113
TalkEvent (110, 37, NULL, 3, 8672, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Please don't laugh at my pain...
UnkEvent (15) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 50 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 100 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 2431 0 8639 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Perfect timing, Caspar. I was just looking for you.
UnkEvent (26) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 8 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 1 2402 1 8640 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
You were? Oh, I get it. You wanna go a few rounds, huh?! Fine, I'll take you down without even breaking a sweat!
UnkEvent (26) (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 0 0 8641 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Well, no, I mean— OK, yes at some point, but that's not what I'm here for. Your dad's around, right?
UnkEvent (26) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 5 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 2403 0 8642 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
I was sorta hoping I could get a session in with him. You know, a little lesson from the Minister of Military Affairs himself.
UnkEvent (30) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 4 NULL 3 8643 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
Yeah, you miiight not wanna do that.
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 5 NULL 0 8644 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Why not? You're training with him, aren't you?
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 6 2400 3 8645 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
Well sure, but I've been doing that since I could barely even talk.
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 7 NULL 3 8646 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
And it still knocks my backside into next month. A regular person like you wouldn't stand a chance.
UnkEvent (135) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 8 NULL 0 8647 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
What about this looks regular to you? C'mon, I'm serious.
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 9 2400 3 8648 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
Don't say I didn't warn you. You want my advice, don't eat anything beforehand if you don't wanna be cleaning it off your armor later.
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 10 2403 3 8649 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
Oh, and cancel all your plans for after, 'cause I can guarantee you are not gonna make them. Just, keep that in mind, OK?
DialogChoiceEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 11 12 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 13 2403 0 8650 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
C'mon, it is really that bad? I appreciate the advice, but I think I'll be fine.
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 14 2401 3 8651 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
Hey, better to be ready than get blindsided by the pain. Trust me, I've lived it.
EndIfEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 15 NULL 4 8652 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
It...can't be that bad, can it? You're kinda scaring me here.
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 16 2400 3 8653 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
Oh trust me, it can. I'm just making sure you don't get blindsided by the pain.
EndIfEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 17 2411 3 8654 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
Training with my father... It's a marathon of blood, sweat, and tears that'll leave you feeling like you're face-to-face with the goddess herself.
UnkEvent (6) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 10 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 4294967276 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 18 NULL 3 8655 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Ugh...
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 19 0 3 8656 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
Hey, you still alive?
UnkEvent (26) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 20 NULL 3 8657 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
I can't feel my legs.
UnkEvent (30) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 21 2403 1 8658 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
Don't worry, you'll be fine. You're just out of energy is all. You know, my father praised you.
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 22 NULL 0 8659 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
Nobody's ever kept up with him as long as you did.
UnkEvent (135) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 23 NULL 3 8660 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
Apparently he's gonna come up with even tougher training now. Though I really wish he wouldn't.
UnkEvent (54) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 110 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 35 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 24 NULL 0 8661 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
I think...I underestimated you, Caspar. I don't know how you can handle training like that every day.
UnkEvent (26) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 25 2401 0 8662 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
Getting used to it was kinda my only choice growing up.
TalkEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 26 2403 0 8663 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
I mean, I'm not as clever as you, so I had to make up for it by being tough as nails.
PanCameraEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 8 5 2 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 27 2402 1 8664 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
That's why I'm always so gung-ho about getting stronger. Though I don't know if that's really the most efficient way to go about it.
UnkEvent (26) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 10 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 28 NULL 3 8665 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
No, that training... Efficiency has nothing to do with it.
UnkEvent (26) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 10 4294967266 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 29 NULL 3 8666 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
I think I get where that unwavering focus of yours comes from now.
UnkEvent (26) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 30 2409 1 8667 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
Yeah? Well, in any case, I'm glad you're still alive and kicking!
TalkEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 31 2402 1 8668 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
Our enemies aren't gonna know what hit 'em next time we get out on the battlefield!
UnkEvent (30) (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 32 33 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 34 NULL 3 8669 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Hngh... I... Hrgh...
EndIfEvent (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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link Shez volume_up
Yeah... All this suffering would've been for nothing if we don't get the results to back it up.
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link Caspar volume_up
Hahaha! You know, it's a nice change of pace seeing you like this.
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link Shez volume_up
Please don't laugh at my pain...