1. 啊,卡斯帕尔, 你来得正好。
  2. 怎么啦? 要找我一起训练吗,随时奉陪!
  3. 不,虽然那也是目的之一…… 我是想问,你父亲最近要过来吧?
  4. 难得有机会见到大名鼎鼎的军务卿, 我在想有没有那个荣幸跟他一起训练?
  5. 你想试试老爹的训练? 我劝你别这么干……
  6. 为什么? 你不也会跟他一起训练吗?
  7. 我是会跟他一起训练, 可那是因为我从小就不得不这么做……
  8. 所以我才能勉强撑住, 换作普通人肯定承受不住啊。
  9. 那我也不准备放弃, 拜托你帮帮我吧。
  10. 好吧……不过你要记得当天别吃饭, 当心吐出来……
  11. 还有就是,别在训练时间后安排任何事, 因为你会累到啥都干不了,做好心理准备吧。
  12. 乐观回答。
  13. 退缩不前。
  14. 有这么严重? 你的忠告我听进去了,但应该没事的吧。
  15. 你还是做好心理准备吧。 我已经体验过无数次了。
  16. 有这么严重? 我开始担心了……
  17. 就是这么严重,你做好心理准备吧。 我已经体验过无数次了。
  18. 我家老爹的特训……那可是炼狱级别的!
  19. ……
  20. 喂,你还活着吗?
  21. 嗯……
  22. 看来还没死,不过也只剩半口气了啊。 老爹刚才有夸你哦。
  23. 他说,居然有人第一次跟他交手 就能跟上他的攻势……
  24. 他还说会想些更严苛的训练, 真希望他能高抬贵手啊……
  25. 你真了不起…… 每天都要经受这种可怕的训练……
  26. 没那么了不起啦。 只是成长环境逼我习惯了而已。
  27. 我没你聪明, 只能靠体能来弥补差距。
  28. 所以我必须拼命训练才行。 不过进步的效率可能没那么好!
  29. 不,你接受的那种训练…… 已经远超“效率”这个概念了吧……
  30. 我差不多懂了…… 你那毫不动摇的正直性格是这样形成的啊……
  31. 是吗? 不管了,总之你活下来就好!
  32. 下一个战场就是发挥我们 特训成果的大好舞台!
  33. 连说话的力气也没了。
  34. 努力回应他。
  35. 嗯……
  36. 交给我吧…… 这要是还没成果也太亏了……
  37. 哈哈!难得看你这样子, 总觉得新鲜又有趣啊!
  38. 有什么好笑的……
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
74 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 8 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 7 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
EnterSceneEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (15) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 50 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 100 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 8 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 2431 0 8639 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 8 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 1 2402 1 8640 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 0 0 8641 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 5 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 2403 0 8642 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 2411 3 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 4 NULL 3 8643 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 5 NULL 0 8644 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 6 2400 3 8645 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 7 NULL 3 8646 1 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2402 0 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 8 NULL 0 8647 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 9 2400 3 8648 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 10 2403 3 8649 1 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 11 12 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 13 2403 0 8650 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 14 2401 3 8651 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 15 NULL 4 8652 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 16 2400 3 8653 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 17 2411 3 8654 1 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2366 3 1 60 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 4 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 10 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 4294967276 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 18 NULL 3 8655 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 19 0 3 8656 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 20 NULL 3 8657 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 21 2403 1 8658 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 22 NULL 0 8659 1 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 2411 3 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 23 NULL 3 8660 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 110 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 35 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 24 NULL 0 8661 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 25 2401 0 8662 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 26 2403 0 8663 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 8 5 2 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 27 2402 1 8664 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 10 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 28 NULL 3 8665 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 10 4294967266 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 29 NULL 3 8666 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 30 2409 1 8667 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 31 2402 1 8668 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 32 33 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 34 NULL 3 8669 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 1 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 35 NULL 3 8670 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 36 2409 1 8671 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 37 NULL 3 8672 1 0 0 0 0 0 0 0 0 0
0
InitEvent (74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (110, 8, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (2, 7, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
EnterSceneEvent (0, 110, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
5
UnkEvent 26(1, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
UnkEvent 59(100, 50, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 27(2, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 27(1, 400, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
EnterSceneEvent (3, 8, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
12
TalkEvent (110, 0, 2431, 0, 8639, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 啊,卡斯帕尔, 你来得正好。
13
UnkEvent 26(10, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
TalkEvent (8, 1, 2402, 1, 8640, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 怎么啦? 要找我一起训练吗,随时奉陪!
15
UnkEvent 26(9, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
16
TalkEvent (110, 2, 0, 0, 8641, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 不,虽然那也是目的之一…… 我是想问,你父亲最近要过来吧?
17
UnkEvent 26(6, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
18
UnkEvent 59(100, 5, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
TalkEvent (110, 3, 2403, 0, 8642, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 难得有机会见到大名鼎鼎的军务卿, 我在想有没有那个荣幸跟他一起训练?
21
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
UnkEvent 135(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
TalkEvent (8, 4, NULL, 3, 8643, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 你想试试老爹的训练? 我劝你别这么干……
25
TalkEvent (110, 5, NULL, 0, 8644, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 为什么? 你不也会跟他一起训练吗?
26
TalkEvent (8, 6, 2400, 3, 8645, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我是会跟他一起训练, 可那是因为我从小就不得不这么做……
27
TalkEvent (8, 7, NULL, 3, 8646, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 所以我才能勉强撑住, 换作普通人肯定承受不住啊。
28
UnkEvent 135(150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
TalkEvent (110, 8, NULL, 0, 8647, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 那我也不准备放弃, 拜托你帮帮我吧。
31
TalkEvent (8, 9, 2400, 3, 8648, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 好吧……不过你要记得当天别吃饭, 当心吐出来……
32
TalkEvent (8, 10, 2403, 3, 8649, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 还有就是,别在训练时间后安排任何事, 因为你会累到啥都干不了,做好心理准备吧。
33
DialogChoiceEvent (0, 11, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
IfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
35
TalkEvent (110, 13, 2403, 0, 8650, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 有这么严重? 你的忠告我听进去了,但应该没事的吧。
36
TalkEvent (8, 14, 2401, 3, 8651, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 你还是做好心理准备吧。 我已经体验过无数次了。
37
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
IfEvent (0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
39
TalkEvent (110, 15, NULL, 4, 8652, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 有这么严重? 我开始担心了……
40
TalkEvent (8, 16, 2400, 3, 8653, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 就是这么严重,你做好心理准备吧。 我已经体验过无数次了。
41
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
UnkEvent 26(5, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
UnkEvent 31(3, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
UnkEvent 59(100, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
UnkEvent 27(2, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
TalkEvent (8, 17, 2411, 3, 8654, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我家老爹的特训……那可是炼狱级别的!
47
UnkEvent 6(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
UnkEvent 26(4, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
UnkEvent 27(2, 100, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
UnkEvent 59(100, 10, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
UnkEvent 59(800, 4294967276, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
TalkEvent (110, 18, NULL, 3, 8655, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……
57
TalkEvent (8, 19, 0, 3, 8656, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 喂,你还活着吗?
58
UnkEvent 26(9, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
UnkEvent 59(100, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
UnkEvent 27(1, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
TalkEvent (110, 20, NULL, 3, 8657, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 嗯……
62
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
TalkEvent (8, 21, 2403, 1, 8658, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 看来还没死,不过也只剩半口气了啊。 老爹刚才有夸你哦。
64
TalkEvent (8, 22, NULL, 0, 8659, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 他说,居然有人第一次跟他交手 就能跟上他的攻势……
65
UnkEvent 135(50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
TalkEvent (8, 23, NULL, 3, 8660, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 他还说会想些更严苛的训练, 真希望他能高抬贵手啊……
68
UnkEvent 54(8, 110, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
UnkEvent 31(3, 100, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
UnkEvent 59(100, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
UnkEvent 27(2, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
TalkEvent (110, 24, NULL, 0, 8661, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 你真了不起…… 每天都要经受这种可怕的训练……
73
UnkEvent 26(4, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
UnkEvent 31(4, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
UnkEvent 59(100, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
UnkEvent 31(2, 800, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
TalkEvent (8, 25, 2401, 0, 8662, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 没那么了不起啦。 只是成长环境逼我习惯了而已。
78
TalkEvent (8, 26, 2403, 0, 8663, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我没你聪明, 只能靠体能来弥补差距。
80
TalkEvent (8, 27, 2402, 1, 8664, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 所以我必须拼命训练才行。 不过进步的效率可能没那么好!
81
UnkEvent 26(2, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
82
UnkEvent 59(100, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
UnkEvent 59(400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
84
TalkEvent (110, 28, NULL, 3, 8665, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 不,你接受的那种训练…… 已经远超“效率”这个概念了吧……
85
UnkEvent 26(8, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
86
UnkEvent 59(100, 10, 4294967266, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
UnkEvent 31(2, 100, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
UnkEvent 27(1, 100, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
UnkEvent 31(2, 800, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
TalkEvent (110, 29, NULL, 3, 8666, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我差不多懂了…… 你那毫不动摇的正直性格是这样形成的啊……
91
UnkEvent 26(10, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
92
UnkEvent 59(100, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
TalkEvent (8, 30, 2409, 1, 8667, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 是吗? 不管了,总之你活下来就好!
95
TalkEvent (8, 31, 2402, 1, 8668, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 下一个战场就是发挥我们 特训成果的大好舞台!
96
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
97
DialogChoiceEvent (1, 32, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
98
IfEvent (0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
99
TalkEvent (110, 34, NULL, 3, 8669, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 嗯……
100
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
IfEvent (0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
102
TalkEvent (110, 35, NULL, 3, 8670, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 交给我吧…… 这要是还没成果也太亏了……
103
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
104
UnkEvent 26(3, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
105
UnkEvent 27(1, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
106
UnkEvent 59(100, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
107
UnkEvent 31(4, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
108
UnkEvent 59(400, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
109
TalkEvent (8, 36, 2409, 1, 8671, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 哈哈!难得看你这样子, 总觉得新鲜又有趣啊!
110
UnkEvent 26(6, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
111
UnkEvent 59(100, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
112
UnkEvent 27(2, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
113
TalkEvent (110, 37, NULL, 3, 8672, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 有什么好笑的……
UnkEvent (15) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 50 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 100 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 2431 0 8639 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
啊,卡斯帕尔, 你来得正好。
UnkEvent (26) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 8 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 1 2402 1 8640 1 0 0 0 0 0 0 0 0 0
link 卡斯帕尔 volume_up
怎么啦? 要找我一起训练吗,随时奉陪!
UnkEvent (26) (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 0 0 8641 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
不,虽然那也是目的之一…… 我是想问,你父亲最近要过来吧?
UnkEvent (26) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 5 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 2403 0 8642 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
难得有机会见到大名鼎鼎的军务卿, 我在想有没有那个荣幸跟他一起训练?
UnkEvent (30) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 4 NULL 3 8643 1 0 0 0 0 0 0 0 0 0
link 卡斯帕尔 volume_up
你想试试老爹的训练? 我劝你别这么干……
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 5 NULL 0 8644 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
为什么? 你不也会跟他一起训练吗?
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 6 2400 3 8645 1 0 0 0 0 0 0 0 0 0
link 卡斯帕尔 volume_up
我是会跟他一起训练, 可那是因为我从小就不得不这么做……
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 7 NULL 3 8646 1 0 0 0 0 0 0 0 0 0
link 卡斯帕尔 volume_up
所以我才能勉强撑住, 换作普通人肯定承受不住啊。
UnkEvent (135) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 8 NULL 0 8647 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
那我也不准备放弃, 拜托你帮帮我吧。
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 9 2400 3 8648 1 0 0 0 0 0 0 0 0 0
link 卡斯帕尔 volume_up
好吧……不过你要记得当天别吃饭, 当心吐出来……
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 10 2403 3 8649 1 0 0 0 0 0 0 0 0 0
link 卡斯帕尔 volume_up
还有就是,别在训练时间后安排任何事, 因为你会累到啥都干不了,做好心理准备吧。
DialogChoiceEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 11 12 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 13 2403 0 8650 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
有这么严重? 你的忠告我听进去了,但应该没事的吧。
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 14 2401 3 8651 1 0 0 0 0 0 0 0 0 0
link 卡斯帕尔 volume_up
你还是做好心理准备吧。 我已经体验过无数次了。
EndIfEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 15 NULL 4 8652 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
有这么严重? 我开始担心了……
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 16 2400 3 8653 1 0 0 0 0 0 0 0 0 0
link 卡斯帕尔 volume_up
就是这么严重,你做好心理准备吧。 我已经体验过无数次了。
EndIfEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 17 2411 3 8654 1 0 0 0 0 0 0 0 0 0
link 卡斯帕尔 volume_up
我家老爹的特训……那可是炼狱级别的!
UnkEvent (6) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 10 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 4294967276 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 18 NULL 3 8655 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
……
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 19 0 3 8656 1 0 0 0 0 0 0 0 0 0
link 卡斯帕尔 volume_up
喂,你还活着吗?
UnkEvent (26) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 20 NULL 3 8657 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
嗯……
UnkEvent (30) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 21 2403 1 8658 1 0 0 0 0 0 0 0 0 0
link 卡斯帕尔 volume_up
看来还没死,不过也只剩半口气了啊。 老爹刚才有夸你哦。
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 22 NULL 0 8659 1 0 0 0 0 0 0 0 0 0
link 卡斯帕尔 volume_up
他说,居然有人第一次跟他交手 就能跟上他的攻势……
UnkEvent (135) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 23 NULL 3 8660 1 0 0 0 0 0 0 0 0 0
link 卡斯帕尔 volume_up
他还说会想些更严苛的训练, 真希望他能高抬贵手啊……
UnkEvent (54) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 110 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 35 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 24 NULL 0 8661 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
你真了不起…… 每天都要经受这种可怕的训练……
UnkEvent (26) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 25 2401 0 8662 1 0 0 0 0 0 0 0 0 0
link 卡斯帕尔 volume_up
没那么了不起啦。 只是成长环境逼我习惯了而已。
TalkEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 26 2403 0 8663 1 0 0 0 0 0 0 0 0 0
link 卡斯帕尔 volume_up
我没你聪明, 只能靠体能来弥补差距。
PanCameraEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 8 5 2 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 27 2402 1 8664 1 0 0 0 0 0 0 0 0 0
link 卡斯帕尔 volume_up
所以我必须拼命训练才行。 不过进步的效率可能没那么好!
UnkEvent (26) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 10 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 28 NULL 3 8665 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
不,你接受的那种训练…… 已经远超“效率”这个概念了吧……
UnkEvent (26) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 10 4294967266 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 29 NULL 3 8666 1 0 0 0 0 0 0 0 0 0
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我差不多懂了…… 你那毫不动摇的正直性格是这样形成的啊……
UnkEvent (26) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 30 2409 1 8667 1 0 0 0 0 0 0 0 0 0
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是吗? 不管了,总之你活下来就好!
TalkEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 31 2402 1 8668 1 0 0 0 0 0 0 0 0 0
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下一个战场就是发挥我们 特训成果的大好舞台!
UnkEvent (30) (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 32 33 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 34 NULL 3 8669 1 0 0 0 0 0 0 0 0 0
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嗯……
EndIfEvent (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 1 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 35 NULL 3 8670 1 0 0 0 0 0 0 0 0 0
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交给我吧…… 这要是还没成果也太亏了……
EndIfEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 36 2409 1 8671 1 0 0 0 0 0 0 0 0 0
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哈哈!难得看你这样子, 总觉得新鲜又有趣啊!
UnkEvent (26) (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 37 NULL 3 8672 1 0 0 0 0 0 0 0 0 0
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有什么好笑的……