1. 오, 카스파르. 마침 잘 만났다.
  2. 무슨 일인데? 훈련하러 가자는 거면 대환영이라고!
  3. 아니, 그것도 있긴 한데…… 이번에 네 아버지가 오신다며?
  4. 유명하신 군무경의 훈련에 나도 끼워 줄 수 없을까 해서.
  5. 아버지의 훈련? ……그만두는 게 좋을 것 같은데?
  6. 왜? 너도 같이 하는 거 아냐?
  7. 맞아, 하지만 그건 어렸을 때부터 계속 시킨 탓에……
  8. 간신히 버티고 있는 거지, 일반적으로는 절대로 못 견뎌.
  9. 그런 말을 듣고 물러날 줄 알고? 부탁 좀 할게.
  10. 어쩔 수 없지…… 그럼 토하지 않게 밥은 굶고 오도록 해.
  11. 그리고 훈련 후에 다른 일정을 잡으면 무조건 못 지킬 거야. 그렇게 알아 둬.
  12. 낙관적으로 대답한다
  13. 위축된다
  14. 그렇게까지 말할 정도야? 조언은 따르겠지만 괜찮을 거 같은데?
  15. 각오해 두는 게 좋을걸. 나는 벌써 몇 번이나 겪어 봤어.
  16. 그렇게까지 말할 정도야……? 불안해지는데……
  17. 그래, 각오해 두라고~ 나는 벌써 몇 번이나 겪었어.
  18. 아버지의 연옥보다 지옥 같은 특훈을……!
  19. ………………
  20. 어이, 살아 있어?
  21. 그래……
  22. 살아는 있지만 기력이 완전히 바닥났네. 아버지가 널 칭찬하던데?
  23. 처음 참가해서 여기까지 따라오는 사람이 있을 줄은 몰랐다……라고 말이야.
  24. 더 힘든 훈련을 생각해 보겠대. 좀 봐줬으면 좋겠는데.
  25. 넌 대단한 녀석이구나…… 저런 훈련을 일상적으로……
  26. 그렇지는 않아. 익숙해질 수밖에 없는 환경이었을 뿐이야.
  27. 나는 너처럼 머리가 잘 돌아가지 않으니까. 그만큼 몸으로 메꿔야 하잖아.
  28. 그래서 계속 단련하는 거야. 어쩌면 효율은 낮을지도 모르지만!
  29. 아니, 그건 이미…… 효율이 어쩌고 할 수준을 넘었는데……
  30. 너의 그 절대로 꺾이지 않을 것 같은…… 올곧음이 어디서 온 건지 알 것 같아……
  31. 그래? 뭐, 네가 살아남아서 다행이야!
  32. 다음 전장에서는 특훈의 성과를 제대로 발휘해 보자고!
  33. 말할 기력도 없다
  34. 힘을 짜내서 대답한다
  35. 그래……
  36. 맡겨만 줘…… 성과가 없으면 수지가 안 맞지……
  37. 으하하하! 녹초가 된 너를 보는 것도 왠지 신선하고 재밌네!
  38. 웃을 일이 아니거든……
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
74 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 8 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 7 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
EnterSceneEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (15) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 50 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 100 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 8 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 2431 0 8639 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 8 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 1 2402 1 8640 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 0 0 8641 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 5 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 2403 0 8642 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 2411 3 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 4 NULL 3 8643 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 5 NULL 0 8644 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 6 2400 3 8645 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 7 NULL 3 8646 1 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2402 0 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 8 NULL 0 8647 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 9 2400 3 8648 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 10 2403 3 8649 1 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 11 12 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 13 2403 0 8650 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 14 2401 3 8651 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 15 NULL 4 8652 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 16 2400 3 8653 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 17 2411 3 8654 1 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2366 3 1 60 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 4 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 10 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 4294967276 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 18 NULL 3 8655 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 19 0 3 8656 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 20 NULL 3 8657 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 21 2403 1 8658 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 22 NULL 0 8659 1 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 2411 3 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 23 NULL 3 8660 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 110 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 35 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 24 NULL 0 8661 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 25 2401 0 8662 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 26 2403 0 8663 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 8 5 2 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 27 2402 1 8664 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 10 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 28 NULL 3 8665 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 10 4294967266 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 29 NULL 3 8666 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 30 2409 1 8667 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 31 2402 1 8668 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 32 33 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 34 NULL 3 8669 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 1 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 35 NULL 3 8670 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 36 2409 1 8671 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 37 NULL 3 8672 1 0 0 0 0 0 0 0 0 0
0
InitEvent (74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (110, 8, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (2, 7, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
EnterSceneEvent (0, 110, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
5
UnkEvent 26(1, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
UnkEvent 59(100, 50, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 27(2, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 27(1, 400, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
EnterSceneEvent (3, 8, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
12
TalkEvent (110, 0, 2431, 0, 8639, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 오, 카스파르. 마침 잘 만났다.
13
UnkEvent 26(10, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
TalkEvent (8, 1, 2402, 1, 8640, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 무슨 일인데? 훈련하러 가자는 거면 대환영이라고!
15
UnkEvent 26(9, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
16
TalkEvent (110, 2, 0, 0, 8641, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 아니, 그것도 있긴 한데…… 이번에 네 아버지가 오신다며?
17
UnkEvent 26(6, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
18
UnkEvent 59(100, 5, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
TalkEvent (110, 3, 2403, 0, 8642, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 유명하신 군무경의 훈련에 나도 끼워 줄 수 없을까 해서.
21
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
UnkEvent 135(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
TalkEvent (8, 4, NULL, 3, 8643, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 아버지의 훈련? ……그만두는 게 좋을 것 같은데?
25
TalkEvent (110, 5, NULL, 0, 8644, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 왜? 너도 같이 하는 거 아냐?
26
TalkEvent (8, 6, 2400, 3, 8645, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 맞아, 하지만 그건 어렸을 때부터 계속 시킨 탓에……
27
TalkEvent (8, 7, NULL, 3, 8646, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 간신히 버티고 있는 거지, 일반적으로는 절대로 못 견뎌.
28
UnkEvent 135(150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
TalkEvent (110, 8, NULL, 0, 8647, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그런 말을 듣고 물러날 줄 알고? 부탁 좀 할게.
31
TalkEvent (8, 9, 2400, 3, 8648, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 어쩔 수 없지…… 그럼 토하지 않게 밥은 굶고 오도록 해.
32
TalkEvent (8, 10, 2403, 3, 8649, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그리고 훈련 후에 다른 일정을 잡으면 무조건 못 지킬 거야. 그렇게 알아 둬.
33
DialogChoiceEvent (0, 11, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
IfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
35
TalkEvent (110, 13, 2403, 0, 8650, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 그렇게까지 말할 정도야? 조언은 따르겠지만 괜찮을 거 같은데?
36
TalkEvent (8, 14, 2401, 3, 8651, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 각오해 두는 게 좋을걸. 나는 벌써 몇 번이나 겪어 봤어.
37
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
IfEvent (0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
39
TalkEvent (110, 15, NULL, 4, 8652, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 그렇게까지 말할 정도야……? 불안해지는데……
40
TalkEvent (8, 16, 2400, 3, 8653, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 그래, 각오해 두라고~ 나는 벌써 몇 번이나 겪었어.
41
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
UnkEvent 26(5, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
UnkEvent 31(3, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
UnkEvent 59(100, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
UnkEvent 27(2, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
TalkEvent (8, 17, 2411, 3, 8654, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 아버지의 연옥보다 지옥 같은 특훈을……!
47
UnkEvent 6(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
UnkEvent 26(4, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
UnkEvent 27(2, 100, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
UnkEvent 59(100, 10, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
UnkEvent 59(800, 4294967276, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
TalkEvent (110, 18, NULL, 3, 8655, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ………………
57
TalkEvent (8, 19, 0, 3, 8656, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 어이, 살아 있어?
58
UnkEvent 26(9, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
UnkEvent 59(100, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
UnkEvent 27(1, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
TalkEvent (110, 20, NULL, 3, 8657, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그래……
62
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
TalkEvent (8, 21, 2403, 1, 8658, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 살아는 있지만 기력이 완전히 바닥났네. 아버지가 널 칭찬하던데?
64
TalkEvent (8, 22, NULL, 0, 8659, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 처음 참가해서 여기까지 따라오는 사람이 있을 줄은 몰랐다……라고 말이야.
65
UnkEvent 135(50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
TalkEvent (8, 23, NULL, 3, 8660, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 더 힘든 훈련을 생각해 보겠대. 좀 봐줬으면 좋겠는데.
68
UnkEvent 54(8, 110, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
UnkEvent 31(3, 100, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
UnkEvent 59(100, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
UnkEvent 27(2, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
TalkEvent (110, 24, NULL, 0, 8661, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 넌 대단한 녀석이구나…… 저런 훈련을 일상적으로……
73
UnkEvent 26(4, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
UnkEvent 31(4, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
UnkEvent 59(100, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
UnkEvent 31(2, 800, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
TalkEvent (8, 25, 2401, 0, 8662, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그렇지는 않아. 익숙해질 수밖에 없는 환경이었을 뿐이야.
78
TalkEvent (8, 26, 2403, 0, 8663, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 나는 너처럼 머리가 잘 돌아가지 않으니까. 그만큼 몸으로 메꿔야 하잖아.
80
TalkEvent (8, 27, 2402, 1, 8664, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그래서 계속 단련하는 거야. 어쩌면 효율은 낮을지도 모르지만!
81
UnkEvent 26(2, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
82
UnkEvent 59(100, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
UnkEvent 59(400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
84
TalkEvent (110, 28, NULL, 3, 8665, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 아니, 그건 이미…… 효율이 어쩌고 할 수준을 넘었는데……
85
UnkEvent 26(8, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
86
UnkEvent 59(100, 10, 4294967266, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
UnkEvent 31(2, 100, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
UnkEvent 27(1, 100, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
UnkEvent 31(2, 800, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
TalkEvent (110, 29, NULL, 3, 8666, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 너의 그 절대로 꺾이지 않을 것 같은…… 올곧음이 어디서 온 건지 알 것 같아……
91
UnkEvent 26(10, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
92
UnkEvent 59(100, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
TalkEvent (8, 30, 2409, 1, 8667, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그래? 뭐, 네가 살아남아서 다행이야!
95
TalkEvent (8, 31, 2402, 1, 8668, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 다음 전장에서는 특훈의 성과를 제대로 발휘해 보자고!
96
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
97
DialogChoiceEvent (1, 32, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
98
IfEvent (0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
99
TalkEvent (110, 34, NULL, 3, 8669, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 그래……
100
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
IfEvent (0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
102
TalkEvent (110, 35, NULL, 3, 8670, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 맡겨만 줘…… 성과가 없으면 수지가 안 맞지……
103
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
104
UnkEvent 26(3, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
105
UnkEvent 27(1, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
106
UnkEvent 59(100, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
107
UnkEvent 31(4, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
108
UnkEvent 59(400, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
109
TalkEvent (8, 36, 2409, 1, 8671, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 으하하하! 녹초가 된 너를 보는 것도 왠지 신선하고 재밌네!
110
UnkEvent 26(6, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
111
UnkEvent 59(100, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
112
UnkEvent 27(2, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
113
TalkEvent (110, 37, NULL, 3, 8672, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 웃을 일이 아니거든……
UnkEvent (15) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 50 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 100 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 2431 0 8639 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
오, 카스파르. 마침 잘 만났다.
UnkEvent (26) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 8 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 1 2402 1 8640 1 0 0 0 0 0 0 0 0 0
link 카스파르 volume_up
무슨 일인데? 훈련하러 가자는 거면 대환영이라고!
UnkEvent (26) (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 0 0 8641 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
아니, 그것도 있긴 한데…… 이번에 네 아버지가 오신다며?
UnkEvent (26) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 5 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 2403 0 8642 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
유명하신 군무경의 훈련에 나도 끼워 줄 수 없을까 해서.
UnkEvent (30) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 4 NULL 3 8643 1 0 0 0 0 0 0 0 0 0
link 카스파르 volume_up
아버지의 훈련? ……그만두는 게 좋을 것 같은데?
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 5 NULL 0 8644 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
왜? 너도 같이 하는 거 아냐?
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 6 2400 3 8645 1 0 0 0 0 0 0 0 0 0
link 카스파르 volume_up
맞아, 하지만 그건 어렸을 때부터 계속 시킨 탓에……
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 7 NULL 3 8646 1 0 0 0 0 0 0 0 0 0
link 카스파르 volume_up
간신히 버티고 있는 거지, 일반적으로는 절대로 못 견뎌.
UnkEvent (135) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 8 NULL 0 8647 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
그런 말을 듣고 물러날 줄 알고? 부탁 좀 할게.
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 9 2400 3 8648 1 0 0 0 0 0 0 0 0 0
link 카스파르 volume_up
어쩔 수 없지…… 그럼 토하지 않게 밥은 굶고 오도록 해.
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 10 2403 3 8649 1 0 0 0 0 0 0 0 0 0
link 카스파르 volume_up
그리고 훈련 후에 다른 일정을 잡으면 무조건 못 지킬 거야. 그렇게 알아 둬.
DialogChoiceEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 11 12 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 13 2403 0 8650 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
그렇게까지 말할 정도야? 조언은 따르겠지만 괜찮을 거 같은데?
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 14 2401 3 8651 1 0 0 0 0 0 0 0 0 0
link 카스파르 volume_up
각오해 두는 게 좋을걸. 나는 벌써 몇 번이나 겪어 봤어.
EndIfEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 15 NULL 4 8652 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
그렇게까지 말할 정도야……? 불안해지는데……
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 16 2400 3 8653 1 0 0 0 0 0 0 0 0 0
link 카스파르 volume_up
그래, 각오해 두라고~ 나는 벌써 몇 번이나 겪었어.
EndIfEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 17 2411 3 8654 1 0 0 0 0 0 0 0 0 0
link 카스파르 volume_up
아버지의 연옥보다 지옥 같은 특훈을……!
UnkEvent (6) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 10 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 4294967276 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 18 NULL 3 8655 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
………………
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 19 0 3 8656 1 0 0 0 0 0 0 0 0 0
link 카스파르 volume_up
어이, 살아 있어?
UnkEvent (26) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 20 NULL 3 8657 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
그래……
UnkEvent (30) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 21 2403 1 8658 1 0 0 0 0 0 0 0 0 0
link 카스파르 volume_up
살아는 있지만 기력이 완전히 바닥났네. 아버지가 널 칭찬하던데?
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 22 NULL 0 8659 1 0 0 0 0 0 0 0 0 0
link 카스파르 volume_up
처음 참가해서 여기까지 따라오는 사람이 있을 줄은 몰랐다……라고 말이야.
UnkEvent (135) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 23 NULL 3 8660 1 0 0 0 0 0 0 0 0 0
link 카스파르 volume_up
더 힘든 훈련을 생각해 보겠대. 좀 봐줬으면 좋겠는데.
UnkEvent (54) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 110 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 35 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 24 NULL 0 8661 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
넌 대단한 녀석이구나…… 저런 훈련을 일상적으로……
UnkEvent (26) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 25 2401 0 8662 1 0 0 0 0 0 0 0 0 0
link 카스파르 volume_up
그렇지는 않아. 익숙해질 수밖에 없는 환경이었을 뿐이야.
TalkEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 26 2403 0 8663 1 0 0 0 0 0 0 0 0 0
link 카스파르 volume_up
나는 너처럼 머리가 잘 돌아가지 않으니까. 그만큼 몸으로 메꿔야 하잖아.
PanCameraEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 8 5 2 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 27 2402 1 8664 1 0 0 0 0 0 0 0 0 0
link 카스파르 volume_up
그래서 계속 단련하는 거야. 어쩌면 효율은 낮을지도 모르지만!
UnkEvent (26) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 10 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 28 NULL 3 8665 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
아니, 그건 이미…… 효율이 어쩌고 할 수준을 넘었는데……
UnkEvent (26) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 10 4294967266 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 29 NULL 3 8666 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
너의 그 절대로 꺾이지 않을 것 같은…… 올곧음이 어디서 온 건지 알 것 같아……
UnkEvent (26) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 30 2409 1 8667 1 0 0 0 0 0 0 0 0 0
link 카스파르 volume_up
그래? 뭐, 네가 살아남아서 다행이야!
TalkEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 31 2402 1 8668 1 0 0 0 0 0 0 0 0 0
link 카스파르 volume_up
다음 전장에서는 특훈의 성과를 제대로 발휘해 보자고!
UnkEvent (30) (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 32 33 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 34 NULL 3 8669 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
그래……
EndIfEvent (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 1 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 35 NULL 3 8670 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
맡겨만 줘…… 성과가 없으면 수지가 안 맞지……
EndIfEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 36 2409 1 8671 1 0 0 0 0 0 0 0 0 0
link 카스파르 volume_up
으하하하! 녹초가 된 너를 보는 것도 왠지 신선하고 재밌네!
UnkEvent (26) (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 37 NULL 3 8672 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
웃을 일이 아니거든……