1. Constance, is that you? I don't think I've ever seen [cdb]you train during the day.
  2. Good day to you, though I fear my presence is as a [cdb]storm cloud in an otherwise clear sky. My sincerest [cdb]apologies for subjecting you to this wretched sight.
  3. I shall vacate the premises at once to spare you any [cdb]further distress.
  4. No, wait, don't go. Since you're here, why don't we [cdb]train together?
  5. You're here because you're trying to achieve your [cdb]dream, right?
  6. Though it pains me to deny such kind words, [cdb]of which I am truly unworthy...
  7. I am afraid my dream will likely never come to pass.
  8. This pathetic excuse for athleticism you see before [cdb]you is nothing but a futile attempt to strengthen my [cdb]frail body and stave off death.
  9. How could I possibly ask an exemplary warrior such [cdb]as yourself to squander your time with one such as I?
  10. Training so you don't die is as good a reason as any. I'd say that's why I'm doing it too.
  11. See? Our goals are the same, so there's no reason not [cdb]to work together.
  12. Well, since you have given it much more [cdb]consideration than I deserve...
  13. Phew. What a workout. I'm beat.
  14. To think my other side would be able to keep up with [cdb]such rigorous training...
  15. You OK, Constance?
  16. Never better!
  17. In fact, I am just getting started! Are you leaving [cdb]so soon?
  18. She wants to go again?!
  19. Let's do this!
  20. You're still raring to go? You're weirdly energetic all [cdb]of a sudden...
  21. All right, let's go again. But it's strange how you're [cdb]suddenly so bright-eyed and bushy-tailed.
  22. I surprise even myself sometimes. Making my dreams [cdb]a reality takes effort, you know.
  23. I cannot allow something so trifling as exhaustion to [cdb]stand in my way. Who knows how long things would [cdb]take if I did?
  24. Therefore, I shall spare no opportunity to train today! And tomorrow, all of Fódlan will behold my military [cdb]prowess!
  25. Er, that's all well and good, but then why didn't you [cdb]wanna train before?
  26. I told you there were extenuating circumstances!
  27. Had I known you would respond in such a manner, I would have asked for your assistance much earlier!
  28. Oh! I just had a brilliant idea!
  29. I've got a bad feeling about this...
  30. We can train together and conduct magical [cdb]experiments at the same time!
  31. You see, I've invented this particular spell that imbues [cdb]the palms with a suction power that makes dropping [cdb]one's weapon a hindrance of the past!
  32. Refuse.
  33. Casually agree.
  34. I'm gonna go ahead and respectfully decline, [cdb]on behalf of everyone.
  35. You refuse? Why, that is rather disappointing. Very well then, let us proceed with the training.
  36. Sure, why not? I'll try anything once. Go for it.
  37. Splendid! Let us begin, shall we?
  38. One side has an overabundance of confidence...
  39. While the other clearly has some deep-seated issues.
  40. Maybe the two balance each other out?
  41. What are you blathering on about? Let us be on [cdb]with it!
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
81 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 102 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 7 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
EnterSceneEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 102 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (157) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 6)
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1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 2431 0 10038 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 8)
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102 1 2404 3 10039 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 9)
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TalkEvent (index: 10)
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110 3 2401 0 10041 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 11)
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SetFaceOrientationEvent (index: 12)
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102 4 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 13)
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TalkEvent (index: 14)
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102 6 2401 3 10044 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
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TalkEvent (index: 16)
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102 8 NULL 3 10046 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
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110 9 2402 0 10047 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 18)
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110 10 2403 0 10048 1 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 19)
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102 0 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
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UnkEvent (6) (index: 21)
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UnkEvent (159) (index: 22)
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81 38 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 102 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 7 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
EnterSceneEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 102 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (7) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 90 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 12 2457 1 10050 1 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 28)
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102 5 40 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 29)
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40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 13 NULL 3 10051 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 14 NULL 0 10052 1 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 32)
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102 0 40 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 15 2401 0 10053 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 16 2403 1 10054 1 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 17 18 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 37)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 19 2458 3 10055 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2460 3 1 10 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 20 2400 0 10056 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 42)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 21 NULL 0 10057 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 22 2411 3 10058 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 23 2402 1 10059 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 24 2403 0 10060 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 25 2410 2 10061 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 26 NULL 0 10062 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 102 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967256 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 27 2402 1 10063 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 28 2401 3 10064 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 102 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 30 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 200 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 29 2456 1 10065 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 102 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967271 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 30 NULL 0 10066 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 31 32 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 33 2401 0 10067 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 34 2412 4 10068 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 35 2402 1 10069 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 36 2400 1 10070 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 37 2411 3 10071 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 38 2405 3 10072 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 39 2407 0 10073 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 102 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1000 400 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 40 2410 1 10074 1 0 0 0 0 0 0 0 0 0
0
InitEvent (81, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (110, 102, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (2, 7, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
EnterSceneEvent (0, 110, 102, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 157(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
5
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
TalkEvent (110, 0, 2431, 0, 10038, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Constance, is that you? I don't think I've ever seen [cdb]you train during the day.
8
TalkEvent (102, 1, 2404, 3, 10039, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Good day to you, though I fear my presence is as a [cdb]storm cloud in an otherwise clear sky. My sincerest [cdb]apologies for subjecting you to this wretched sight.
9
TalkEvent (102, 2, 2401, 3, 10040, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I shall vacate the premises at once to spare you any [cdb]further distress.
10
TalkEvent (110, 3, 2401, 0, 10041, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # No, wait, don't go. Since you're here, why don't we [cdb]train together?
11
TalkEvent (110, 4, 2403, 0, 10042, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You're here because you're trying to achieve your [cdb]dream, right?
13
TalkEvent (102, 5, NULL, 3, 10043, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Though it pains me to deny such kind words, [cdb]of which I am truly unworthy...
14
TalkEvent (102, 6, 2401, 3, 10044, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I am afraid my dream will likely never come to pass.
15
TalkEvent (102, 7, NULL, 3, 10045, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # This pathetic excuse for athleticism you see before [cdb]you is nothing but a futile attempt to strengthen my [cdb]frail body and stave off death.
16
TalkEvent (102, 8, NULL, 3, 10046, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # How could I possibly ask an exemplary warrior such [cdb]as yourself to squander your time with one such as I?
17
TalkEvent (110, 9, 2402, 0, 10047, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Training so you don't die is as good a reason as any. I'd say that's why I'm doing it too.
18
TalkEvent (110, 10, 2403, 0, 10048, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # See? Our goals are the same, so there's no reason not [cdb]to work together.
20
TalkEvent (102, 11, 2400, 1, 10049, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Well, since you have given it much more [cdb]consideration than I deserve...
21
UnkEvent 6(0, 0, 90, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
UnkEvent 159(81, 38, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
LoadCharactersEvent (110, 102, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
24
InitPlacesEvent (2, 7, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
25
EnterSceneEvent (0, 110, 102, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
26
UnkEvent 7(0, 0, 90, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
TalkEvent (110, 12, 2457, 1, 10050, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Phew. What a workout. I'm beat.
30
TalkEvent (102, 13, NULL, 3, 10051, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # To think my other side would be able to keep up with [cdb]such rigorous training...
31
TalkEvent (110, 14, NULL, 0, 10052, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You OK, Constance?
34
TalkEvent (102, 15, 2401, 0, 10053, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Never better!
35
TalkEvent (102, 16, 2403, 1, 10054, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # In fact, I am just getting started! Are you leaving [cdb]so soon?
36
DialogChoiceEvent (0, 17, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
IfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
38
TalkEvent (110, 19, 2458, 3, 10055, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# You're still raring to go? You're weirdly energetic all [cdb]of a sudden...
40
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
TalkEvent (110, 20, 2400, 0, 10056, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# All right, let's go again. But it's strange how you're [cdb]suddenly so bright-eyed and bushy-tailed.
42
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
TalkEvent (102, 21, NULL, 0, 10057, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I surprise even myself sometimes. Making my dreams [cdb]a reality takes effort, you know.
45
TalkEvent (102, 22, 2411, 3, 10058, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I cannot allow something so trifling as exhaustion to [cdb]stand in my way. Who knows how long things would [cdb]take if I did?
46
TalkEvent (102, 23, 2402, 1, 10059, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Therefore, I shall spare no opportunity to train today! And tomorrow, all of Fódlan will behold my military [cdb]prowess!
47
TalkEvent (110, 24, 2403, 0, 10060, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Er, that's all well and good, but then why didn't you [cdb]wanna train before?
48
TalkEvent (102, 25, 2410, 2, 10061, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I told you there were extenuating circumstances!
49
TalkEvent (102, 26, NULL, 0, 10062, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Had I known you would respond in such a manner, I would have asked for your assistance much earlier!
51
UnkEvent 59(100, 4294967256, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
UnkEvent 59(40, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
TalkEvent (102, 27, 2402, 1, 10063, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh! I just had a brilliant idea!
55
UnkEvent 59(800, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
TalkEvent (110, 28, 2401, 3, 10064, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I've got a bad feeling about this...
57
UnkEvent 26(3, 102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
UnkEvent 59(100, 30, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
UnkEvent 27(1, 800, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
TalkEvent (102, 29, 2456, 1, 10065, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # We can train together and conduct magical [cdb]experiments at the same time!
62
UnkEvent 31(4, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
UnkEvent 59(100, 0, 4294967271, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
UnkEvent 59(500, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
TalkEvent (102, 30, NULL, 0, 10066, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You see, I've invented this particular spell that imbues [cdb]the palms with a suction power that makes dropping [cdb]one's weapon a hindrance of the past!
66
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
DialogChoiceEvent (1, 31, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
IfEvent (0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
69
TalkEvent (110, 33, 2401, 0, 10067, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I'm gonna go ahead and respectfully decline, [cdb]on behalf of everyone.
70
TalkEvent (102, 34, 2412, 4, 10068, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# You refuse? Why, that is rather disappointing. Very well then, let us proceed with the training.
71
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
TalkEvent (110, 35, 2402, 1, 10069, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Sure, why not? I'll try anything once. Go for it.
73
TalkEvent (102, 36, 2400, 1, 10070, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Splendid! Let us begin, shall we?
74
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
TalkEvent (110, 37, 2411, 3, 10071, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # One side has an overabundance of confidence...
76
TalkEvent (110, 38, 2405, 3, 10072, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # While the other clearly has some deep-seated issues.
77
TalkEvent (110, 39, 2407, 0, 10073, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Maybe the two balance each other out?
78
UnkEvent 26(10, 102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
UnkEvent 27(2, 1000, 400, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
TalkEvent (102, 40, 2410, 1, 10074, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # What are you blathering on about? Let us be on [cdb]with it!
UnkEvent (157) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 2431 0 10038 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Constance, is that you? I don't think I've ever seen you train during the day.
TalkEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 1 2404 3 10039 1 0 0 0 0 0 0 0 0 0
link Constance volume_up
Good day to you, though I fear my presence is as a storm cloud in an otherwise clear sky. My sincerest apologies for subjecting you to this wretched sight.
TalkEvent (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 2 2401 3 10040 1 0 0 0 0 0 0 0 0 0
link Constance volume_up
I shall vacate the premises at once to spare you any further distress.
TalkEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 2401 0 10041 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
No, wait, don't go. Since you're here, why don't we train together?
TalkEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 4 2403 0 10042 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
You're here because you're trying to achieve your dream, right?
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 5 NULL 3 10043 1 0 0 0 0 0 0 0 0 0
link Constance volume_up
Though it pains me to deny such kind words, of which I am truly unworthy...
TalkEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 6 2401 3 10044 1 0 0 0 0 0 0 0 0 0
link Constance volume_up
I am afraid my dream will likely never come to pass.
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 7 NULL 3 10045 1 0 0 0 0 0 0 0 0 0
link Constance volume_up
This pathetic excuse for athleticism you see before you is nothing but a futile attempt to strengthen my frail body and stave off death.
TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 8 NULL 3 10046 1 0 0 0 0 0 0 0 0 0
link Constance volume_up
How could I possibly ask an exemplary warrior such as yourself to squander your time with one such as I?
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 9 2402 0 10047 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Training so you don't die is as good a reason as any. I'd say that's why I'm doing it too.
TalkEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 10 2403 0 10048 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
See? Our goals are the same, so there's no reason not to work together.
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 11 2400 1 10049 1 0 0 0 0 0 0 0 0 0
link Constance volume_up
Well, since you have given it much more consideration than I deserve...
UnkEvent (6) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 90 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (159) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
81 38 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 90 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 12 2457 1 10050 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Phew. What a workout. I'm beat.
TalkEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 13 NULL 3 10051 1 0 0 0 0 0 0 0 0 0
link Constance volume_up
To think my other side would be able to keep up with such rigorous training...
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 14 NULL 0 10052 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
You OK, Constance?
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 15 2401 0 10053 1 0 0 0 0 0 0 0 0 0
link Constance volume_up
Never better!
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 16 2403 1 10054 1 0 0 0 0 0 0 0 0 0
link Constance volume_up
In fact, I am just getting started! Are you leaving so soon?
DialogChoiceEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 17 18 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 19 2458 3 10055 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
You're still raring to go? You're weirdly energetic all of a sudden...
ElseEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 20 2400 0 10056 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
All right, let's go again. But it's strange how you're suddenly so bright-eyed and bushy-tailed.
EndIfEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 21 NULL 0 10057 1 0 0 0 0 0 0 0 0 0
link Constance volume_up
I surprise even myself sometimes. Making my dreams a reality takes effort, you know.
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 22 2411 3 10058 1 0 0 0 0 0 0 0 0 0
link Constance volume_up
I cannot allow something so trifling as exhaustion to stand in my way. Who knows how long things would take if I did?
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 23 2402 1 10059 1 0 0 0 0 0 0 0 0 0
link Constance volume_up
Therefore, I shall spare no opportunity to train today! And tomorrow, all of Fódlan will behold my military prowess!
TalkEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 24 2403 0 10060 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Er, that's all well and good, but then why didn't you wanna train before?
TalkEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 25 2410 2 10061 1 0 0 0 0 0 0 0 0 0
link Constance volume_up
I told you there were extenuating circumstances!
TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 26 NULL 0 10062 1 0 0 0 0 0 0 0 0 0
link Constance volume_up
Had I known you would respond in such a manner, I would have asked for your assistance much earlier!
PanCameraEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 102 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967256 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 40 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 27 2402 1 10063 1 0 0 0 0 0 0 0 0 0
link Constance volume_up
Oh! I just had a brilliant idea!
PanCameraEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 28 2401 3 10064 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
I've got a bad feeling about this...
UnkEvent (26) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 102 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 30 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 200 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 29 2456 1 10065 1 0 0 0 0 0 0 0 0 0
link Constance volume_up
We can train together and conduct magical experiments at the same time!
PanCameraEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 102 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967271 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 30 NULL 0 10066 1 0 0 0 0 0 0 0 0 0
link Constance volume_up
You see, I've invented this particular spell that imbues the palms with a suction power that makes dropping one's weapon a hindrance of the past!
UnkEvent (30) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 31 32 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 33 2401 0 10067 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
I'm gonna go ahead and respectfully decline, on behalf of everyone.
TalkEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 34 2412 4 10068 1 0 0 0 0 0 0 0 0 0
link Constance volume_up
You refuse? Why, that is rather disappointing. Very well then, let us proceed with the training.
ElseEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 35 2402 1 10069 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Sure, why not? I'll try anything once. Go for it.
TalkEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 36 2400 1 10070 1 0 0 0 0 0 0 0 0 0
link Constance volume_up
Splendid! Let us begin, shall we?
EndIfEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 37 2411 3 10071 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
One side has an overabundance of confidence...
TalkEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 38 2405 3 10072 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
While the other clearly has some deep-seated issues.
TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 39 2407 0 10073 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Maybe the two balance each other out?
UnkEvent (26) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 102 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1000 400 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 40 2410 1 10074 1 0 0 0 0 0 0 0 0 0
link Constance volume_up
What are you blathering on about? Let us be on with it!