1. Well, this is great.
  2. Having some trouble there, Jeralt?
  3. I wanted to replace the clasp on my gauntlet, [cdb]but I can't quite get the blasted thing to stay.
  4. Here, let me try.
  5. Well look at that. You got a real knack for these [cdb]things. Thanks, kid.
  6. I'm surprised you've survived this long with those [cdb]ham hands.
  7. Being a good mercenary isn't all about dexterity, [cdb]you know.
  8. Besides, when you've lived as long as I have, [cdb]your body just doesn't work as well as it used to. Trust me.
  9. You don't look that old to me.
  10. You can't judge a book by its cover. I might not look [cdb]it, but I'm practically an ancient tome.
  11. Not to mention I've lived pretty hard. Might just be a [cdb]gut feeling, but...
  12. I've started feeling like the goddess might call me to [cdb]her side before long.
  13. Come on, it's not like you're at death's door. Besides, [cdb]you really think the goddess would be calling you of [cdb]all people?
  14. You don't hold anything back, do you? If the goddess [cdb]won't have me, then I'll just have to make do in hell.
  15. Do you think you'd have any regrets if you died [cdb]right now?
  16. Not one. Except maybe living too long.
  17. What about leaving your kid behind?
  18. Can't say I wouldn't be worried. Especially because [cdb]that kid isn't exactly normal.
  19. Yeah, that's a good way to put it...
  20. [BYLETH_MF] is unusually powerful.
  21. [BYLETH_MF] isn't very emotional.
  22. [BYLETH_MF] thinks out loud a lot.
  23. I've never seen a power like that before. Not even [cdb]generals with Crests measure up.
  24. True. It's not like my training was all that rigorous [cdb]either. But before I knew it, my kid had become [cdb]the Ashen Demon.
  25. I gotta say, your kid's always real calm and aloof. Not one for emotion, huh?
  26. You're telling me. Born without so much as a peep, [cdb]that one.
  27. Your kid sure likes to think out loud. Though, I guess I don't have room to talk...
  28. It's a weird habit. Almost like there's someone [cdb]else there...
  29. Just a personal quirk, I guess. Makes it tough to find [cdb]friends though.
  30. In that sense, I'm glad we're here. There's tons of [cdb]young folks around.
  31. And maybe the kid'll take a shine to you, since you're [cdb]both mercenaries.
  32. Who knows? I've been hoping we could talk more, [cdb]at least.
  33. Is that so? I'm glad to hear you say that. Takes a [cdb]load off my mind.
  34. Now you really sound like a dad.
  35. I was never much of a parent, but I do worry all the [cdb]same.
  36. You know, I think we were meant to end up on the [cdb]same side. Would you do me a favor and look after [cdb]my kid?
  37. When you put it that way, it really does sound like [cdb]you're about to die.
  38. Hey, it's possible. Tomorrow's never guaranteed in [cdb]this line of work.
  39. I meant what I said. Can I count on you?
  40. Yeah, sure. I'm not gonna refuse a dying man's wish, [cdb]after all.
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
75 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 35 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 7 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
EnterSceneEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 35 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (15) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 5)
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7 35 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 6)
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35 4 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 7)
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35 0 NULL 3 10187 1 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 8)
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2 110 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 9)
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10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 10)
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UnkEvent (27) (index: 11)
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UnkEvent (59) (index: 12)
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UnkEvent (31) (index: 13)
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UnkEvent (59) (index: 14)
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400 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
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SetFaceOrientationEvent (index: 16)
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35 0 60 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 17)
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55 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 18)
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TalkEvent (index: 19)
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35 2 NULL 0 10189 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 20)
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35 110 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 21)
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3 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 4294967281 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 2403 0 10190 1 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 24)
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0 0 80 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 26)
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UnkEvent (59) (index: 27)
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100 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967266 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 29)
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TalkEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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UnkEvent (26) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 5 2401 3 10192 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 6 2401 0 10193 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 35 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967294 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 7 NULL 0 10194 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 70 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 8 2405 0 10195 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 9 2403 0 10196 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2407 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 10 NULL 0 10197 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 11 2411 3 10198 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 12 2401 1 10199 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 13 2409 1 10200 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 53)
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800 30 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
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110 14 0 0 10201 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 55)
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35 15 2400 0 10202 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 56)
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110 35 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 57)
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4 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 58)
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100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 59)
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1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 60)
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110 16 2403 0 10203 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 35 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 62)
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600 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 63)
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35 4 50 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 64)
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70 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 65)
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35 17 2411 0 10204 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 18 2405 0 10205 1 0 0 0 0 0 0 0 0 0
TripleDialogChoiceEvent (index: 68)
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IfEvent (index: 69)
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SetFaceOrientationEvent (index: 70)
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35 0 50 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 71)
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50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 72)
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TalkEvent (index: 73)
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35 23 2400 0 10207 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 74)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 75)
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0 1 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 0 50 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 24 2407 0 10208 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 79)
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35 25 2400 0 10209 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 80)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 81)
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0 2 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 0 50 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 26 2407 0 10210 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 27 2400 0 10211 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 35 0 2 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 28 NULL 0 10212 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 29 NULL 1 10213 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 30 2403 1 10214 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 2 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 31 NULL 0 10215 1 0 0 0 0 0 0 0 0 0
UnkEvent (171) (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 80 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 32 2400 1 10216 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 33 2400 1 10217 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 34 NULL 0 10218 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 35 2403 0 10219 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 36 2411 3 10220 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 35 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967291 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 37 2401 0 10221 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 38 2400 1 10222 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 5 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 39 2400 1 10223 1 0 0 0 0 0 0 0 0 0
0
InitEvent (75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (110, 35, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (2, 7, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
EnterSceneEvent (0, 35, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
5
UnkEvent 26(7, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
TalkEvent (35, 0, NULL, 3, 10187, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Well, this is great.
8
EnterSceneEvent (2, 110, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
10
UnkEvent 26(9, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
UnkEvent 27(1, 100, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
UnkEvent 59(100, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
UnkEvent 31(3, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
UnkEvent 59(400, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
TalkEvent (110, 1, NULL, 0, 10188, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Having some trouble there, Jeralt?
18
UnkEvent 26(10, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
TalkEvent (35, 2, NULL, 0, 10189, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I wanted to replace the clasp on my gauntlet, [cdb]but I can't quite get the blasted thing to stay.
20
UnkEvent 54(35, 110, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
UnkEvent 31(3, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
UnkEvent 59(800, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
TalkEvent (110, 3, 2403, 0, 10190, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Here, let me try.
24
UnkEvent 6(0, 0, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
UnkEvent 26(10, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
UnkEvent 59(100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
UnkEvent 59(600, 4294967266, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
UnkEvent 7(0, 0, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
TalkEvent (35, 4, 2400, 1, 10191, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Well look at that. You got a real knack for these [cdb]things. Thanks, kid.
31
UnkEvent 26(9, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
TalkEvent (110, 5, 2401, 3, 10192, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I'm surprised you've survived this long with those [cdb]ham hands.
34
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
TalkEvent (35, 6, 2401, 0, 10193, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Being a good mercenary isn't all about dexterity, [cdb]you know.
36
UnkEvent 26(7, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
UnkEvent 59(100, 4294967294, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
TalkEvent (35, 7, NULL, 0, 10194, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Besides, when you've lived as long as I have, [cdb]your body just doesn't work as well as it used to. Trust me.
40
UnkEvent 26(2, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
UnkEvent 27(1, 100, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
TalkEvent (110, 8, 2405, 0, 10195, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You don't look that old to me.
44
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
TalkEvent (35, 9, 2403, 0, 10196, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You can't judge a book by its cover. I might not look [cdb]it, but I'm practically an ancient tome.
47
TalkEvent (35, 10, NULL, 0, 10197, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Not to mention I've lived pretty hard. Might just be a [cdb]gut feeling, but...
48
TalkEvent (35, 11, 2411, 3, 10198, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I've started feeling like the goddess might call me to [cdb]her side before long.
49
TalkEvent (110, 12, 2401, 1, 10199, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Come on, it's not like you're at death's door. Besides, [cdb]you really think the goddess would be calling you of [cdb]all people?
50
TalkEvent (35, 13, 2409, 1, 10200, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You don't hold anything back, do you? If the goddess [cdb]won't have me, then I'll just have to make do in hell.
51
UnkEvent 26(9, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
UnkEvent 59(100, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
UnkEvent 59(800, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
TalkEvent (110, 14, 0, 0, 10201, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Do you think you'd have any regrets if you died [cdb]right now?
55
TalkEvent (35, 15, 2400, 0, 10202, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Not one. Except maybe living too long.
56
UnkEvent 54(110, 35, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
UnkEvent 31(4, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
UnkEvent 59(100, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
UnkEvent 27(1, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
TalkEvent (110, 16, 2403, 0, 10203, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # What about leaving your kid behind?
62
UnkEvent 59(600, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
TalkEvent (35, 17, 2411, 0, 10204, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Can't say I wouldn't be worried. Especially because [cdb]that kid isn't exactly normal.
66
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
TalkEvent (110, 18, 2405, 0, 10205, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yeah, that's a good way to put it...
68
TripleDialogChoiceEvent (0, 19, 20, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
IfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
72
TalkEvent (110, 22, 2407, 0, 10206, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I've never seen a power like that before. Not even [cdb]generals with Crests measure up.
73
TalkEvent (35, 23, 2400, 0, 10207, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# True. It's not like my training was all that rigorous [cdb]either. But before I knew it, my kid had become [cdb]the Ashen Demon.
74
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
IfEvent (0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
78
TalkEvent (110, 24, 2407, 0, 10208, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I gotta say, your kid's always real calm and aloof. Not one for emotion, huh?
79
TalkEvent (35, 25, 2400, 0, 10209, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# You're telling me. Born without so much as a peep, [cdb]that one.
80
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
IfEvent (0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
84
TalkEvent (110, 26, 2407, 0, 10210, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Your kid sure likes to think out loud. Though, I guess I don't have room to talk...
85
TalkEvent (35, 27, 2400, 0, 10211, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# It's a weird habit. Almost like there's someone [cdb]else there...
86
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
TalkEvent (35, 28, NULL, 0, 10212, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Just a personal quirk, I guess. Makes it tough to find [cdb]friends though.
89
TalkEvent (35, 29, NULL, 1, 10213, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # In that sense, I'm glad we're here. There's tons of [cdb]young folks around.
91
UnkEvent 59(100, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
92
UnkEvent 59(400, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
TalkEvent (35, 30, 2403, 1, 10214, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And maybe the kid'll take a shine to you, since you're [cdb]both mercenaries.
94
UnkEvent 26(6, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
UnkEvent 59(100, 2, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
96
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
97
TalkEvent (110, 31, NULL, 0, 10215, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Who knows? I've been hoping we could talk more, [cdb]at least.
98
UnkEvent 171(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
99
UnkEvent 30(1, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
100
TalkEvent (35, 32, 2400, 1, 10216, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Is that so? I'm glad to hear you say that. Takes a [cdb]load off my mind.
101
TalkEvent (110, 33, 2400, 1, 10217, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Now you really sound like a dad.
102
TalkEvent (35, 34, NULL, 0, 10218, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I was never much of a parent, but I do worry all the [cdb]same.
103
TalkEvent (35, 35, 2403, 0, 10219, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You know, I think we were meant to end up on the [cdb]same side. Would you do me a favor and look after [cdb]my kid?
104
TalkEvent (110, 36, 2411, 3, 10220, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # When you put it that way, it really does sound like [cdb]you're about to die.
105
UnkEvent 26(7, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
106
UnkEvent 59(100, 4294967291, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
107
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
108
TalkEvent (35, 37, 2401, 0, 10221, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hey, it's possible. Tomorrow's never guaranteed in [cdb]this line of work.
109
TalkEvent (35, 38, 2400, 1, 10222, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I meant what I said. Can I count on you?
110
UnkEvent 26(6, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
111
UnkEvent 59(100, 5, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
112
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
113
TalkEvent (110, 39, 2400, 1, 10223, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yeah, sure. I'm not gonna refuse a dying man's wish, [cdb]after all.
UnkEvent (15) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 35 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 0 NULL 3 10187 1 0 0 0 0 0 0 0 0 0
link Jeralt volume_up
Well, this is great.
UnkEvent (26) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 70 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 NULL 0 10188 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Having some trouble there, Jeralt?
UnkEvent (26) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 35 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 2 NULL 0 10189 1 0 0 0 0 0 0 0 0 0
link Jeralt volume_up
I wanted to replace the clasp on my gauntlet, but I can't quite get the blasted thing to stay.
UnkEvent (54) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 110 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 4294967281 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 2403 0 10190 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Here, let me try.
UnkEvent (6) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 80 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 35 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967266 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 80 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 4 2400 1 10191 1 0 0 0 0 0 0 0 0 0
link Jeralt volume_up
Well look at that. You got a real knack for these things. Thanks, kid.
UnkEvent (26) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 5 2401 3 10192 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
I'm surprised you've survived this long with those ham hands.
UnkEvent (30) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 6 2401 0 10193 1 0 0 0 0 0 0 0 0 0
link Jeralt volume_up
Being a good mercenary isn't all about dexterity, you know.
UnkEvent (26) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 35 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967294 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 7 NULL 0 10194 1 0 0 0 0 0 0 0 0 0
link Jeralt volume_up
Besides, when you've lived as long as I have, your body just doesn't work as well as it used to. Trust me.
UnkEvent (26) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 70 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 8 2405 0 10195 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
You don't look that old to me.
UnkEvent (30) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 9 2403 0 10196 1 0 0 0 0 0 0 0 0 0
link Jeralt volume_up
You can't judge a book by its cover. I might not look it, but I'm practically an ancient tome.
TalkEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 10 NULL 0 10197 1 0 0 0 0 0 0 0 0 0
link Jeralt volume_up
Not to mention I've lived pretty hard. Might just be a gut feeling, but...
TalkEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 11 2411 3 10198 1 0 0 0 0 0 0 0 0 0
link Jeralt volume_up
I've started feeling like the goddess might call me to her side before long.
TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 12 2401 1 10199 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Come on, it's not like you're at death's door. Besides, you really think the goddess would be calling you of all people?
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 13 2409 1 10200 1 0 0 0 0 0 0 0 0 0
link Jeralt volume_up
You don't hold anything back, do you? If the goddess won't have me, then I'll just have to make do in hell.
UnkEvent (26) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 30 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 14 0 0 10201 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Do you think you'd have any regrets if you died right now?
TalkEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 15 2400 0 10202 1 0 0 0 0 0 0 0 0 0
link Jeralt volume_up
Not one. Except maybe living too long.
UnkEvent (54) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 35 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 16 2403 0 10203 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
What about leaving your kid behind?
PanCameraEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 35 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 17 2411 0 10204 1 0 0 0 0 0 0 0 0 0
link Jeralt volume_up
Can't say I wouldn't be worried. Especially because that kid isn't exactly normal.
UnkEvent (30) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 18 2405 0 10205 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Yeah, that's a good way to put it...
TripleDialogChoiceEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 19 20 21 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 22 2407 0 10206 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
I've never seen a power like that before. Not even generals with Crests measure up.
TalkEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 23 2400 0 10207 1 0 0 0 0 0 0 0 0 0
link Jeralt volume_up
True. It's not like my training was all that rigorous either. But before I knew it, my kid had become the Ashen Demon.
EndIfEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 24 2407 0 10208 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
I gotta say, your kid's always real calm and aloof. Not one for emotion, huh?
TalkEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 25 2400 0 10209 1 0 0 0 0 0 0 0 0 0
link Jeralt volume_up
You're telling me. Born without so much as a peep, that one.
EndIfEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 2 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 26 2407 0 10210 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Your kid sure likes to think out loud. Though, I guess I don't have room to talk...
TalkEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 27 2400 0 10211 1 0 0 0 0 0 0 0 0 0
link Jeralt volume_up
It's a weird habit. Almost like there's someone else there...
EndIfEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 35 0 2 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 28 NULL 0 10212 1 0 0 0 0 0 0 0 0 0
link Jeralt volume_up
Just a personal quirk, I guess. Makes it tough to find friends though.
TalkEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 29 NULL 1 10213 1 0 0 0 0 0 0 0 0 0
link Jeralt volume_up
In that sense, I'm glad we're here. There's tons of young folks around.
PanCameraEvent (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 30 2403 1 10214 1 0 0 0 0 0 0 0 0 0
link Jeralt volume_up
And maybe the kid'll take a shine to you, since you're both mercenaries.
UnkEvent (26) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 2 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 31 NULL 0 10215 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Who knows? I've been hoping we could talk more, at least.
UnkEvent (171) (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 80 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 32 2400 1 10216 1 0 0 0 0 0 0 0 0 0
link Jeralt volume_up
Is that so? I'm glad to hear you say that. Takes a load off my mind.
TalkEvent (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 33 2400 1 10217 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Now you really sound like a dad.
TalkEvent (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 34 NULL 0 10218 1 0 0 0 0 0 0 0 0 0
link Jeralt volume_up
I was never much of a parent, but I do worry all the same.
TalkEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 35 2403 0 10219 1 0 0 0 0 0 0 0 0 0
link Jeralt volume_up
You know, I think we were meant to end up on the same side. Would you do me a favor and look after my kid?
TalkEvent (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 36 2411 3 10220 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
When you put it that way, it really does sound like you're about to die.
UnkEvent (26) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 35 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967291 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 37 2401 0 10221 1 0 0 0 0 0 0 0 0 0
link Jeralt volume_up
Hey, it's possible. Tomorrow's never guaranteed in this line of work.
TalkEvent (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 38 2400 1 10222 1 0 0 0 0 0 0 0 0 0
link Jeralt volume_up
I meant what I said. Can I count on you?
UnkEvent (26) (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 5 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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link Shez volume_up
Yeah, sure. I'm not gonna refuse a dying man's wish, after all.