1. <<<EMPTY>>>
  2. I'm sure Dimitri's equally astounded by this [cdb]interruption.
  3. If it had only happened a few days later, we could've [cdb]been well on our way to ending the war by now.
  4. It's entirely possible that whoever's doing this doesn't [cdb]want that to happen.
  5. Agree it can't be a coincidence.
  6. Give it some thought.
  7. It's too big a coincidence. All of this happened right [cdb]when we were about to gain control of the capital.
  8. It's too big a coincidence. All of this happened right [cdb]when we were about to gain control of the capital.
  9. Exactly. These people were likely keeping a close eye [cdb]on everything, waiting for the most opportune [cdb]moment to strike.
  10. I can't fathom why anyone would want this war to [cdb]continue.
  11. I can't fathom why anyone would want this war to [cdb]continue.
  12. I know it's just personal conjecture right now.
  13. But if those who slither in the dark are behind this, [cdb]then their goal is to plunge all of Fódlan into chaos.
  14. Either that or they plan to conquer it while we're all [cdb]exhausted from the war.
  15. Then we can't afford to be fighting a war right now. Stopping them needs to be our top priority.
  16. Then we can't afford to be fighting a war right now. Stopping them needs to be our top priority.
  17. The issue is we have no proof. A few educated guesses [cdb]won't convince the others to stop fighting.
  18. We need definitive evidence. I only hope we'll find [cdb]some here.
  19. [HERO_MF], I must apologize for [cdb]interrogating you the way I did.
  20. In my defense, you do possess the same power as [cdb]those who slither in the dark. It is hard to believe [cdb]you would have no relation to them.
  21. Are you not curious to find out if you do?
  22. Admit you're curious.
  23. Claim you're not curious.
  24. I'd be lying if I said it didn't bug me. We're talking [cdb]about my identity, after all.
  25. I'd be lying if I said it didn't bug me. We're talking [cdb]about my identity, after all.
  26. Not really. It's not like I'm gonna die if I don't know.
  27. Not really. It's not like I'm gonna die if I don't know.
  28. I would be desperate to discover my true identity if I [cdb]were in your position.
  29. But no matter. Nothing will change the fact that you [cdb]are our ally.
  30. Claude says that Tomas's group is involved in these [cdb]riots, but...
  31. Most of the people causing trouble are just regular [cdb]old bandits, right?
  32. I'm more worried about the fact that there were so [cdb]many bandits lurking around Leicester in the [cdb]first place.
  33. Agree it's a problem.
  34. Tell her it's always been this way.
  35. I'm sure a lot of people haven't been able to find [cdb]decent work recently.
  36. I'm sure a lot of people haven't been able to find [cdb]decent work recently.
  37. Yeah. Maybe more people have turned to stealing [cdb]because they lost their homes and fields in the war.
  38. There are always bandits prowling around wherever [cdb]you go. You just don't notice them.
  39. There are always bandits prowling around wherever [cdb]you go. You just don't notice them.
  40. If that's the case, then we have a major problem on [cdb]our hands. It makes me shudder to even think of it.
  41. I think we'll see a lot fewer of these incidents once we [cdb]make it easier for people to find work.
  42. House Ordelia was finally starting to make a [cdb]comeback after our alliance with the Empire, [cdb]and now this.
  43. If those who slither in the dark are behind this, I swear I will make them suffer!
  44. Try to calm her down.
  45. Apologize.
  46. Let's just take a deep breath, Lysithea. We need to [cdb]remain calm in times like these.
  47. Let's just take a deep breath, Lysithea. We need to [cdb]remain calm in times like these.
  48. What? How can you of all people remain calm? You could be related to them, you know.
  49. I'm sorry. I might be connected to them somehow.
  50. I'm sorry. I might be connected to them somehow.
  51. Why are you apologizing? Even if that's the case, [cdb]it's not like you're helping them.
  52. In any event, we need to find out who's pulling the [cdb]strings. Once we capture their leader, we'll make [cdb]them confess.
  53. The bandits have spread as far as Hrym [cdb]territory, right?
  54. There's never been rioting on both sides of Airmid River simultaneously.
  55. Oh, but if I recall, House Ordelia and House Hrym [cdb]have suffered through a disturbance like this once [cdb]before.
  56. At the time, Viscount Hrym staged an uprising, [cdb]and Count Ordelia joined her.
  57. I can't imagine that bears any relation to our current [cdb]crisis, but it does give me pause.
  58. After getting off the ship and walking all this way, [cdb]my legs are as strong as tree trunks! Like, really big ones!
  59. I gotta start workin' my upper body to keep [cdb]everything balanced.
  60. Be skeptical.
  61. Scold him.
  62. There's no point if you don't have anyone to show off [cdb]to. We're just fighting a bunch of bandits.
  63. There's no point if you don't have anyone to show off [cdb]to. We're just fighting a bunch of bandits.
  64. You shouldn't waste time working out. There are [cdb]people who need our help.
  65. You shouldn't waste time working out. There are [cdb]people who need our help.
  66. Don't be silly. I can't fight at my full strength if my [cdb]muscles aren't even!
  67. My chest and arms are gonna be crying in pain if I [cdb]leave them out.
  68. My adoptive father was waiting for me when we [cdb]arrived at the port in Edmund territory.
  69. He even told me to return safely. What has gotten [cdb]into him?
  70. Who knows?
  71. He was showing that he cares.
  72. Beats me. I'll never understand how parents think.
  73. Beats me. I'll never understand how parents think.
  74. Parents... Does that mean he truly thinks of me as [cdb]his daughter?
  75. Isn't it pretty natural for a parent to worry about [cdb]their child? Especially if she's constantly rushing off [cdb]to battle.
  76. Isn't it pretty natural for a parent to worry about [cdb]their child? Especially if she's constantly rushing off [cdb]to battle.
  77. A parent... Does that mean he truly thinks of me as [cdb]his daughter?
  78. He must, or else he wouldn't be worried. And I'm [cdb]sure he knows how hard you've been fighting.
  79. He must, or else he wouldn't be worried. And I'm [cdb]sure he knows how hard you've been fighting.
  80. I hope we can speak more next time. Though I'm not [cdb]sure what we'd even talk about.
  81. If someone's starting these riots as part of some bigger [cdb]scheme, I swear I'll kill them myself.
  82. Only the most sadistic villain would drag innocent [cdb]villagers into this.
  83. I'm gonna make them suffer, I don't care about their [cdb]sorry excuses... Oh, wait, you probably want a chance [cdb]to question them, don't you?
  84. Tell her you want to capture them.
  85. Say you don't care.
  86. Yeah, if they're who we think they are, then I've got a [cdb]few questions I wanna ask them.
  87. Yeah, if they're who we think they are, then I've got a [cdb]few questions I wanna ask them.
  88. Got it. I promise I'll track 'em down.
  89. Don't worry about me. You can do whatever you [cdb]want when you find them.
  90. Don't worry about me. You can do whatever you [cdb]want when you find them.
  91. You sure? Then I'm gonna do just that!
  92. Watch out, villains! I'm gonna take you down!
  93. We almost had the Kingdom cornered, only to have [cdb]to retreat at the last second.
  94. A mediocre king would never have the courage to [cdb]make such a quick decision.
  95. His Majesty is truly a paragon of leadership. I am [cdb]honored to serve him.
  96. What a mess. At least I know this isn't the [cdb]church's doing.
  97. The Knights of Seiros would usually be the ones [cdb]fighting with everything they've got in this kind of [cdb]situation.
  98. The Federation, on the other hand, accepts full [cdb]responsibility for protecting each and every one of [cdb]their citizens.
  99. Now that I've cut ties with the Central Church, I can [cdb]really appreciate them taking on such a burden. I'm [cdb]grateful for it.
  100. I am so utterly exhausted.
  101. Not only did we have to travel from the Kingdom, [cdb]but we fought numerous battles along the way.
  102. And now the war is going to drag on because of this. All one can do is sigh, really.
  103. Suggest he ask for a new post.
  104. Suggest he take a break.
  105. You could ask Claude to give you a different position.
  106. You could ask Claude to give you a different position.
  107. He'd never move a former enemy like me to a cushy [cdb]position out of the way. It'd be pointless to ask.
  108. You could ask Claude for a break.
  109. You could ask Claude for a break.
  110. I wouldn't want to risk that. I'm from the Empire. He might decide it's time for me to rest permanently.
  111. Ordelia territory's taking a beating. We gotta get out [cdb]there and help them.
  112. Ask him why.
  113. Offer to help him out.
  114. You're more worked up than usual. Do you have some [cdb]connection to Ordelia territory?
  115. You're more worked up than usual. Do you have some [cdb]connection to Ordelia territory?
  116. Yeah. Count Ordelia stuck his neck out for me once.
  117. It's not an easy debt to repay. I only hope I'll make it [cdb]up to him one day.
  118. You're right. We need to get a move on.
  119. You're right. We need to get a move on.
  120. You're all fired up too, huh? Good. We can tear it up [cdb]together then.
  121. Doesn't all this moving around make you lose track [cdb]of where we are, [HERO_MF]?
  122. Doesn't all this moving around make you lose track [cdb]of where we are, [HERO_MF]?
  123. I have no clue where I am. The Alliance? No, wait, [cdb]it's the Federation now...right?
  124. I have no clue where I am. The Alliance? No, wait, [cdb]it's the Federation now...right?
  125. Sympathize with her.
  126. Tell her where you are.
  127. Yeah, I get turned around too. Sometimes I even go in [cdb]the complete opposite direction.
  128. Yeah, I get turned around too. Sometimes I even go in [cdb]the complete opposite direction.
  129. Oh, I'm so glad I'm not the only one!
  130. Oh, I'm so glad I'm not the only one!
  131. Alliance or Federation, doesn't matter. They're both Leicester. Anyway, we're on the northern side of the Airmid River now.
  132. Alliance or Federation, doesn't matter. They're both Leicester. Anyway, we're on the northern side of the Airmid River now.
  133. The Empire's just on the other side. But I understand [cdb]we've traveled a great deal.
  134. The Empire's just on the other side. But I understand [cdb]we've traveled a great deal.
  135. What? We're that close to the Empire? We're not [cdb]going to run into my father, are we?!
  136. What? We're that close to the Empire? We're not [cdb]going to run into my father, are we?!
  137. I am estimating there will be more fighting in the city. Not enemy soldiers, but bandits and rioters.
  138. I am having a better time fighting in this situation. What about you?
  139. Definitely better.
  140. Definitely worse.
  141. I'm better in those kinds of battles too. It's definitely [cdb]easier than fighting in a wide open field.
  142. I'm better in those kinds of battles too. It's definitely [cdb]easier than fighting in a wide open field.
  143. So we are the same? Then we will be finishing the [cdb]fight promptly.
  144. To be honest, those kind of battles are not my strong [cdb]suit. It's much easier fighting in a wide open field.
  145. To be honest, those kind of battles are not my strong [cdb]suit. It's much easier fighting in a wide open field.
  146. I am not in agreement. It surprises me we are not [cdb]seeing eye to eye.
  147. When the city of Nuvelle fell, it was overrun by [cdb]bandits and looters.
  148. At the time, the Imperial army had been so focused [cdb]on fighting forces from Dagda that the city's guards [cdb]were practically non-existent.
  149. But now... We've mobilized our forces and prioritized [cdb]aiding the people, rather than the war itself. I feel [cdb]misty-eyed with gratitude.
  150. Express relief.
  151. Express shock about her past.
  152. That just goes to show we're nothing like the Empire. I think it's a good thing.
  153. That just goes to show we're nothing like the Empire. I think it's a good thing.
  154. Yes, that is exactly right. This is what the new Federation stands for.
  155. I had no idea Nuvelle had gone through something so [cdb]awful. We can't let it happen again.
  156. I had no idea Nuvelle had gone through something so [cdb]awful. We can't let it happen again.
  157. You are exactly right. But I doubt we will have to [cdb]worry about that, given our actions here.
  158. I've kinda got a bad feeling about this. How do I [cdb]describe it...
  159. It's like I sense...darkness? Or something like that. It's hard to put into words.
  160. Ask about the darkness.
  161. Say you sense it too.
  162. Darkness? You mean like...from me, for example?
  163. Darkness? You mean like...from me, for example?
  164. Maybe. I might.
  165. Which probably means my bad feeling isn't all that [cdb]reliable.
  166. To be honest, I can sense it too. Whatever it is.
  167. To be honest, I can sense it too. Whatever it is.
  168. Seriously?
  169. Huh. But you know, I'm probably just imagining [cdb]things.
  170. I imagine that after our trick with the ships, Faerghus will increase their defenses on their [cdb]eastern coast.
  171. That same approach won't work again. We'll have to [cdb]come up with some other method of attack.
  172. Though quelling the riots in Ordelia territory is our [cdb]first priority.
  173. Who would've expected we'd be interrupted when [cdb]we were so close to finishing the fight?
  174. I'm worried about everyone in Ordelia. We need to [cdb]get out there and help them as soon as we can.
  175. I know I don't deserve the title anymore...
  176. But a knight of Faerghus would never be so quick to [cdb]abandon the townsfolk.
  177. So we're fighting bandits and scoundrels next?
  178. It doesn't matter who we're up against. I'll cut them [cdb]down all the same.
  179. Waver in the face of his determination.
  180. Respond undaunted.
  181. Oh, um... Yeah! The Ashen Demon is as determined [cdb]as ever, I see.
  182. Oh, um... Yeah! The Ashen Demon is as determined [cdb]as ever, I see.
  183. The name has nothing to do with it. We just have [cdb]to join together and fight with all we have.
  184. You got that right. I'm not gonna let you outdo me [cdb]either. Just watch, I'll do a better job than you.
  185. You got that right. I'm not gonna let you outdo me [cdb]either. Just watch, I'll do a better job than you.
  186. Let's do this together, instead. Things will work out [cdb]better for the both of us that way.
  187. So we're fighting bandits and scoundrels next?
  188. It doesn't matter who we're up against. I'll cut them [cdb]down all the same.
  189. Waver in the face of her determination.
  190. Respond undaunted.
  191. Oh, um... Yeah! The Ashen Demon is as determined [cdb]as ever, I see.
  192. Oh, um... Yeah! The Ashen Demon is as determined [cdb]as ever, I see.
  193. The name has nothing to do with it. We just have [cdb]to join together and fight with all we have.
  194. You got that right. I'm not gonna let you outdo me [cdb]either. Just watch, I'll do a better job than you.
  195. You got that right. I'm not gonna let you outdo me [cdb]either. Just watch, I'll do a better job than you.
  196. Let's do this together, instead. Things will work out [cdb]better for the both of us that way.
  197. I've slain more bandits than I care to count, but this is [cdb]a whole 'nother level.
  198. They don't usually work in groups. Most do much [cdb]better working on their own.
  199. So if they're cooperating with each other, it must [cdb]mean someone else is pulling the strings.
  200. We don't know what we'll uncover, so keep your [cdb]guard up.
  201. I thought Nader was gonna come with us, but he [cdb]stayed on the ship and went back to Almyra.
  202. Apparently he convinced the Almyran soldiers not to [cdb]pillage anything while we were in the Kingdom.
  203. He may seem unreasonable at first, but he's actually a [cdb]good guy. He's really changed my opinion of him.
  204. I hope we cross paths again. I never got the chance to [cdb]thank him.
  205. Hmm... I didn't expect this would happen. I hope the [cdb]people in Ordelia are all right.
  206. I quelled many a disturbance just like this back when I was with the knights.
  207. And though the place and my title may be different, I still fight for the people!
  208. This situation's serious. All the rioting makes it [cdb]impossible for us merchants to go about our [cdb]business.
  209. Well, make sure to stock up and do your part to stem [cdb]the chaos!
  210. Wait, you think I'm trying to turn this into a [cdb]business opportunity? Why, I would never! Anyway, want to buy something?
  211. Despite his failing health, Count Ordelia has been [cdb]trying to restore peace in his territory ever since we [cdb]allied with the Empire.
  212. But all of that's ruined now. I cannot imagine how [cdb]devastating this must be for him.
  213. Why must we suffer all these disasters?
  214. The former Phlegethon territory has been jointly [cdb]ruled by other nobles since Acheron's untimely [cdb]demise.
  215. But none of them can spare any troops, so it's mostly [cdb]managed by House Gloucester.
  216. The former Count Gloucester is also currently taking [cdb]steps to ensure the bandits do not invade and claim Phlegethon land for their own.
  217. My mother's family hails from Ordelia territory, [cdb]but I haven't been able to contact them.
  218. I'm terribly worried about my grandparents. I have [cdb]no way to make sure they're safe.
  219. I truly hope they're all right.
  220. There's a bridge in Ordelia territory that crosses over [cdb]the Airmid River. Though it's not nearly as big as the Great Bridge of Myrddin.
  221. Normally there's a checkpoint on either side to [cdb]prevent bandits from passing through.
  222. But they must've taken control of it, since we've [cdb]had reports that bandits are on both sides of the river.
  223. I was lucky to snag a new employer right after Acheron died.
  224. Otherwise I could've easily been one of the bandits [cdb]attacking Ordelia territory right now.
  225. I'm a member of the local guard in a village near here. Most of my compatriots have been killed.
  226. I didn't think there was any way the Federation army [cdb]would help us because they were off fighting the war.
  227. But here you are, in full force. The king didn't [cdb]abandon us after all.
  228. I prayed with all the refugees who fled to the church.
  229. And the goddess answered our prayers by sending the Federation army to our aid.
  230. My partner died in the last battle. We'd been together [cdb]for ages...
  231. Nothin' to do about it now. Captain Jeralt decided [cdb]we should work with the Federation.
  232. Nothin' to do about it now. My partner decided [cdb]that we should work with the Federation.
  233. I was convinced it was the right choice at the time...
  234. I was sent over to help you all, but I'm amazed at how [cdb]quickly King Claude is handling the situation.
  235. Forming the Federation was worth it, if only to [cdb]provide faster aid without waiting for the roundtable.
  236. A region is nothing without its people, you know. The Empire could learn a thing or two from you.
  237. Greetings, Captain! Something to report!
  238. Well, the things to report aren't actually happening [cdb]around this gate.
  239. Both shores of the Airmid River to the east are [cdb]apparently crawling with bandits!
  240. Fighting to protect the people... What a great [cdb]responsibility. I hope I can help somehow.
  241. Have you heard about the dance master that lives in [cdb]southwestern Hrym territory?
  242. Apparently they won the White Heron Cup! Boy, [cdb]does that take me back.
  243. Oh, you don't know what it is? Huh. I thought you [cdb]definitely would've heard of it.
  244. Something slithers among the shadows.
  245. And you—or should I say we?—are suspected of [cdb]being involved.
  246. This is an opportune moment to ferret out the truth [cdb]of the matter. Don't you agree?
  247. [HERO_MF]... I must apologize for [cdb]interrogating you the way I did.
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  2. Ugh.
  3. If I were in your position...
  4. I'm more worried about the bandits.
  5. I'll make them suffer!
  6. It gives me pause.
  7. They're as strong as tree trunks!
  8. What's gotten into him?
  9. Those villains!
  10. He is a paragon of leadership.
  11. What a mess.
  12. I am utterly exhausted.
  13. We gotta help them.
  14. Where are we?
  15. There will be more fighting in the city.
  16. I'm misty-eyed with gratitude.
  17. I've got a bad feeling about this.
  18. It won't work again.
  19. We have to save them.
  20. Our next foes...
  21. Our next foes...
  22. Keep your guard up.
  23. He's gone up in my estimation.
  24. I didn't expect this.
  25. This is serious.
  26. Why does this always happen to Ordelia?
  27. Phlegethon territory...
  28. I truly hope they're all right.
  29. There were checkpoints...
  30. I've been lucky.
  31. He didn't abandon us.
  32. This is the work of the goddess.
  33. We'd been together for ages.
  34. I'm honestly amazed.
  35. What a great responsibility.
  36. Have you heard about the dance master?
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Actions table
X GroupID Notes Action ID 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
0 2 0 36 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 2 0 38 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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Group 1

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Group 2

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Group 4

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Group 5

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Group 6

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Group 7

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Group 8

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Group 9

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UnknownAction

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Group 10

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Group 11

Conditions
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Group 12

Conditions
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Gustave: Ugh.

SetHeadText

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Constance: If I were in your position...

SetHeadText

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Viscount Albany: I'm more worried about the bandits.

SetHeadText

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Pittacus: I'll make them suffer!

SetHeadText

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: It gives me pause.

SetHeadText

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Shez: They're as strong as tree trunks!

SetHeadText

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Chilon: What's gotten into him?

SetHeadText

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Adrienne: Those villains!

SetHeadText

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<<EMPTY NAME>>: He is a paragon of leadership.

SetHeadText

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Viscount Fenja: What a mess.

SetHeadText

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Miklan: I am utterly exhausted.

SetHeadText

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Charon General: We gotta help them.

SetHeadText

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Tomas: Where are we?

SetHeadText

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<<EMPTY NAME>>: There will be more fighting in the city.

SetHeadText

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<<EMPTY NAME>>: I'm misty-eyed with gratitude.

SetHeadText

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<<EMPTY NAME>>: I've got a bad feeling about this.

SetHeadText

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Dominic General: It won't work again.

SetHeadText

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Metodey: We have to save them.

SetHeadText

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Dorothea: Our next foes...

SetHeadText

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Sylvain: Our next foes...

SetHeadText

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Viscount Hymir: Keep your guard up.

SetHeadText

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<<EMPTY NAME>>: He's gone up in my estimation.

SetHeadText

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<<EMPTY NAME>>: I didn't expect this.

SetHeadText

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???: This is serious.

SetHeadText

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<<EMPTY NAME>>: What a great responsibility.

SetHeadText

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???: Why does this always happen to Ordelia?

SetHeadText

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Merchant: Phlegethon territory...

SetHeadText

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???: I truly hope they're all right.

SetHeadText

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???: There were checkpoints...

SetHeadText

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???: I've been lucky.

SetHeadText

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???: He didn't abandon us.

SetHeadText

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???: This is the work of the goddess.

SetHeadText

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???: We'd been together for ages.

SetHeadText

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???: I'm honestly amazed.

SetHeadText

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???: Have you heard about the dance master?

Group 13

Conditions
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Group 14

Conditions
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Group 15

Conditions
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Group 16

Conditions
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UnknownAction

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Group 17

Conditions
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UnknownAction

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Group 18

Conditions
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Group 19

Conditions
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UnknownAction

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Group 20

Conditions
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Group 21

Conditions
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Group 22

Conditions
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Group 23

Conditions
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TalkAction

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link Claude
I'm sure Dimitri's equally astounded by this interruption.

TalkAction

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link Claude
If it had only happened a few days later, we could've been well on our way to ending the war by now.

TalkAction

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link Claude
It's entirely possible that whoever's doing this doesn't want that to happen.

ChoiceAction

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Group 24

Conditions
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UnknownAction

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TalkAction

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link Shez
It's too big a coincidence. All of this happened right when we were about to gain control of the capital.
link Shez
It's too big a coincidence. All of this happened right when we were about to gain control of the capital.

TalkAction

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TalkAction

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link Claude
Exactly. These people were likely keeping a close eye on everything, waiting for the most opportune moment to strike.

TalkAction

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link Claude
But if those who slither in the dark are behind this, then their goal is to plunge all of Fódlan into chaos.

TalkAction

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link Claude
Either that or they plan to conquer it while we're all exhausted from the war.

TalkAction

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link Shez
Then we can't afford to be fighting a war right now. Stopping them needs to be our top priority.
link Shez
Then we can't afford to be fighting a war right now. Stopping them needs to be our top priority.

TalkAction

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TalkAction

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link Claude
The issue is we have no proof. A few educated guesses won't convince the others to stop fighting.

TalkAction

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link Claude
We need definitive evidence. I only hope we'll find some here.

Group 25

Conditions
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TalkAction

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link Shez
I can't fathom why anyone would want this war to continue.
link Shez
I can't fathom why anyone would want this war to continue.

TalkAction

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TalkAction

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link Claude
I know it's just personal conjecture right now.

TalkAction

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link Claude
But if those who slither in the dark are behind this, then their goal is to plunge all of Fódlan into chaos.

TalkAction

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link Claude
Either that or they plan to conquer it while we're all exhausted from the war.

TalkAction

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link Shez
Then we can't afford to be fighting a war right now. Stopping them needs to be our top priority.
link Shez
Then we can't afford to be fighting a war right now. Stopping them needs to be our top priority.

TalkAction

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TalkAction

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link Claude
The issue is we have no proof. A few educated guesses won't convince the others to stop fighting.

TalkAction

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link Claude
We need definitive evidence. I only hope we'll find some here.

Group 26

Conditions
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Group 27

Conditions
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TalkAction

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link Lorenz
[HERO_MF], I must apologize for interrogating you the way I did.

TalkAction

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link Lorenz
[HERO_MF]... I must apologize for interrogating you the way I did.

TalkAction

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link Lorenz
In my defense, you do possess the same power as those who slither in the dark. It is hard to believe you would have no relation to them.

TalkAction

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link Lorenz
Are you not curious to find out if you do?

ChoiceAction

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TalkAction

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link Lorenz
I would be desperate to discover my true identity if I were in your position.

TalkAction

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link Lorenz
But no matter. Nothing will change the fact that you are our ally.

Group 28

Conditions
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TalkAction

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link Shez
I'd be lying if I said it didn't bug me. We're talking about my identity, after all.
link Shez
I'd be lying if I said it didn't bug me. We're talking about my identity, after all.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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TalkAction

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link Lorenz
I would be desperate to discover my true identity if I were in your position.

TalkAction

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link Lorenz
But no matter. Nothing will change the fact that you are our ally.

Group 29

Conditions
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TalkAction

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link Shez
Not really. It's not like I'm gonna die if I don't know.
link Shez
Not really. It's not like I'm gonna die if I don't know.

TalkAction

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TalkAction

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link Lorenz
I would be desperate to discover my true identity if I were in your position.

TalkAction

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link Lorenz
But no matter. Nothing will change the fact that you are our ally.

Group 30

Conditions
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Group 31

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
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TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Hilda
Claude says that Tomas's group is involved in these riots, but...

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Hilda
Most of the people causing trouble are just regular old bandits, right?

TalkAction

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link Hilda
I'm more worried about the fact that there were so many bandits lurking around Leicester in the first place.

ChoiceAction

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Group 32

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
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UnknownAction

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TalkAction

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link Shez
I'm sure a lot of people haven't been able to find decent work recently.
link Shez
I'm sure a lot of people haven't been able to find decent work recently.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Hilda
Yeah. Maybe more people have turned to stealing because they lost their homes and fields in the war.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Hilda
I think we'll see a lot fewer of these incidents once we make it easier for people to find work.

Group 33

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
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UnknownAction

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TalkAction

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link Shez
There are always bandits prowling around wherever you go. You just don't notice them.
link Shez
There are always bandits prowling around wherever you go. You just don't notice them.

TalkAction

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TalkAction

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link Hilda
If that's the case, then we have a major problem on our hands. It makes me shudder to even think of it.

TalkAction

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link Hilda
I think we'll see a lot fewer of these incidents once we make it easier for people to find work.

Group 34

Conditions
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Group 35

Conditions
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TalkAction

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link Lysithea
House Ordelia was finally starting to make a comeback after our alliance with the Empire, and now this.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Lysithea
If those who slither in the dark are behind this, I swear I will make them suffer!

ChoiceAction

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Group 36

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
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TalkAction

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link Shez
Let's just take a deep breath, Lysithea. We need to remain calm in times like these.
link Shez
Let's just take a deep breath, Lysithea. We need to remain calm in times like these.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 0 46 1 21 4 0 0 2 0 0 0 0 0 0 0

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Lysithea
What? How can you of all people remain calm? You could be related to them, you know.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Lysithea
In any event, we need to find out who's pulling the strings. Once we capture their leader, we'll make them confess.

Group 37

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
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TalkAction

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link Shez
I'm sorry. I might be connected to them somehow.
link Shez
I'm sorry. I might be connected to them somehow.

TalkAction

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0 22 0 49 1 43 97 3 3 2 0 0 0 0 0 0 0

UnknownAction

X Action ID 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
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TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Lysithea
Why are you apologizing? Even if that's the case, it's not like you're helping them.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 4 51 1 70 3 2 2 0 0 0 0 0 0 0 0
link Lysithea
In any event, we need to find out who's pulling the strings. Once we capture their leader, we'll make them confess.

Group 38

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
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Group 39

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
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TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Ignatz
The bandits have spread as far as Hrym territory, right?

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Ignatz
There's never been rioting on both sides of Airmid River simultaneously.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Ignatz
Oh, but if I recall, House Ordelia and House Hrym have suffered through a disturbance like this once before.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Ignatz
At the time, Viscount Hrym staged an uprising, and Count Ordelia joined her.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Ignatz
I can't imagine that bears any relation to our current crisis, but it does give me pause.

Group 40

Conditions
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Group 41

Conditions
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TalkAction

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link Raphael
After getting off the ship and walking all this way, my legs are as strong as tree trunks! Like, really big ones!

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Raphael
I gotta start workin' my upper body to keep everything balanced.

ChoiceAction

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Group 42

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
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TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Shez
There's no point if you don't have anyone to show off to. We're just fighting a bunch of bandits.
link Shez
There's no point if you don't have anyone to show off to. We're just fighting a bunch of bandits.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 0 62 1 42 14 3 3 2 0 0 0 0 0 0 0

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Raphael
Don't be silly. I can't fight at my full strength if my muscles aren't even!

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Raphael
My chest and arms are gonna be crying in pain if I leave them out.

Group 43

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
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TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Shez
You shouldn't waste time working out. There are people who need our help.
link Shez
You shouldn't waste time working out. There are people who need our help.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Raphael
Don't be silly. I can't fight at my full strength if my muscles aren't even!

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Raphael
My chest and arms are gonna be crying in pain if I leave them out.

Group 44

Conditions
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Group 45

Conditions
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TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Marianne
My adoptive father was waiting for me when we arrived at the port in Edmund territory.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Marianne
He even told me to return safely. What has gotten into him?

ChoiceAction

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Group 46

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
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TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Shez
Beats me. I'll never understand how parents think.
link Shez
Beats me. I'll never understand how parents think.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 0 72 1 43 2 3 3 2 0 0 0 0 0 0 0

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Marianne
Parents... Does that mean he truly thinks of me as his daughter?

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Shez
He must, or else he wouldn't be worried. And I'm sure he knows how hard you've been fighting.
link Shez
He must, or else he wouldn't be worried. And I'm sure he knows how hard you've been fighting.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 0 78 1 70 1 1 1 2 0 0 0 0 0 0 0

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 7 79 1 39 1 1 1 0 0 0 0 0 0 0 0
link Marianne
I hope we can speak more next time. Though I'm not sure what we'd even talk about.

Group 47

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
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TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Shez
Isn't it pretty natural for a parent to worry about their child? Especially if she's constantly rushing off to battle.
link Shez
Isn't it pretty natural for a parent to worry about their child? Especially if she's constantly rushing off to battle.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Marianne
A parent... Does that mean he truly thinks of me as his daughter?

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 0 77 1 70 1 1 1 1 0 0 0 0 0 0 0
link Shez
He must, or else he wouldn't be worried. And I'm sure he knows how hard you've been fighting.
link Shez
He must, or else he wouldn't be worried. And I'm sure he knows how hard you've been fighting.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 0 78 1 70 1 1 1 2 0 0 0 0 0 0 0

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Marianne
I hope we can speak more next time. Though I'm not sure what we'd even talk about.

Group 48

Conditions
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Group 49

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
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TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Leonie
If someone's starting these riots as part of some bigger scheme, I swear I'll kill them myself.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 8 81 0 70 7 2 2 0 0 0 0 0 0 0 0
link Leonie
Only the most sadistic villain would drag innocent villagers into this.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 8 82 1 52 10 0 0 0 0 0 0 0 0 0 0
link Leonie
I'm gonna make them suffer, I don't care about their sorry excuses... Oh, wait, you probably want a chance to question them, don't you?

ChoiceAction

X 0 1 2 Branch 1 Text ID Branch 1 Next Block Branch 1 Support Change with Who Branch 1 Support Change Amount? Branch 2 Text ID Branch 2 Next Block Branch 2 Support Change with Who Branch 2 Support Change Amount? 11 12 13 14 15
0 24 0 7 83 50 25 0 84 51 25 0 0 0 0 0 0

Group 50

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
0 48 0 0 0 0 0 0 0 8 0 0 0 6 0 46 0 0 0 1 4 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 0 85 1 60 1 0 0 1 0 0 0 0 0 0 0
link Shez
Yeah, if they're who we think they are, then I've got a few questions I wanna ask them.
link Shez
Yeah, if they're who we think they are, then I've got a few questions I wanna ask them.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 0 86 1 60 1 0 0 2 0 0 0 0 0 0 0

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Leonie
Got it. I promise I'll track 'em down.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 8 91 1 70 3 2 2 0 0 0 0 0 0 0 0
link Leonie
Watch out, villains! I'm gonna take you down!

Group 51

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
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TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 0 88 1 49 2 0 0 1 0 0 0 0 0 0 0
link Shez
Don't worry about me. You can do whatever you want when you find them.
link Shez
Don't worry about me. You can do whatever you want when you find them.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 0 89 1 49 2 0 0 2 0 0 0 0 0 0 0

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 8 90 1 65 0 0 0 0 0 0 0 0 0 0 0
link Leonie
You sure? Then I'm gonna do just that!

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 8 91 1 70 3 2 2 0 0 0 0 0 0 0 0
link Leonie
Watch out, villains! I'm gonna take you down!

Group 52

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
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Group 53

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
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TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Holst
We almost had the Kingdom cornered, only to have to retreat at the last second.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 9 93 0 70 2 0 0 0 0 0 0 0 0 0 0
link Holst
A mediocre king would never have the courage to make such a quick decision.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 9 94 0 33 12 1 1 0 0 0 0 0 0 0 0
link Holst
His Majesty is truly a paragon of leadership. I am honored to serve him.

Group 54

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
0 21 0 0 0 1 0 0 0 0 0 0 0 255 0 50 0 0 0 1 0 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Group 55

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
0 54 0 0 0 0 0 0 0 10 0 0 0 3 0 51 0 0 0 1 4 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 10 95 0 31 2 0 0 0 0 0 0 0 0 0 0
link Shamir
What a mess. At least I know this isn't the church's doing.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 10 96 0 70 0 0 0 0 0 0 0 0 0 0 0
link Shamir
The Knights of Seiros would usually be the ones fighting with everything they've got in this kind of situation.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 10 97 0 70 0 0 0 0 0 0 0 0 0 0 0
link Shamir
The Federation, on the other hand, accepts full responsibility for protecting each and every one of their citizens.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 10 98 0 30 4 0 0 0 0 0 0 0 0 0 0
link Shamir
Now that I've cut ties with the Central Church, I can really appreciate them taking on such a burden. I'm grateful for it.

Group 56

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
0 21 0 0 0 4 0 0 0 0 0 0 0 255 0 52 0 0 0 1 0 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Group 57

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
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BailIfNotExecuted

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BailIfNotExecuted

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TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Linhardt
I am so utterly exhausted.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Linhardt
Not only did we have to travel from the Kingdom, but we fought numerous battles along the way.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Linhardt
And now the war is going to drag on because of this. All one can do is sigh, really.

ChoiceAction

X 0 1 2 Branch 1 Text ID Branch 1 Next Block Branch 1 Support Change with Who Branch 1 Support Change Amount? Branch 2 Text ID Branch 2 Next Block Branch 2 Support Change with Who Branch 2 Support Change Amount? 11 12 13 14 15
0 24 0 10 102 58 7 0 103 59 7 0 0 0 0 0 0

Group 58

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
0 56 0 0 0 0 0 0 0 11 0 0 0 6 0 54 0 0 0 1 3 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 0 104 1 57 4 0 0 1 0 0 0 0 0 0 0
link Shez
You could ask Claude to give you a different position.
link Shez
You could ask Claude to give you a different position.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 0 105 1 57 4 0 0 2 0 0 0 0 0 0 0

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Linhardt
He'd never move a former enemy like me to a cushy position out of the way. It'd be pointless to ask.

Group 59

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
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TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 0 107 1 57 4 0 0 1 0 0 0 0 0 0 0
link Shez
You could ask Claude for a break.
link Shez
You could ask Claude for a break.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 0 108 1 57 4 0 0 2 0 0 0 0 0 0 0

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 11 109 1 48 66 3 3 0 0 0 0 0 0 0 0
link Linhardt
I wouldn't want to risk that. I'm from the Empire. He might decide it's time for me to rest permanently.

Group 60

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
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UnknownAction

X Action ID 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
0 254 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0

BailIfNotExecuted

X 0 GroupID ValueAlwaysOneMaybe 3 4 5 6 7 8 9 10 11 12 13 14 15
0 3 58 1 0 0 0 0 0 0 0 0 0 0 0 0 0

BailIfNotExecuted

X 0 GroupID ValueAlwaysOneMaybe 3 4 5 6 7 8 9 10 11 12 13 14 15
0 3 59 1 0 0 0 0 0 0 0 0 0 0 0 0 0

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 11 99 0 40 66 3 3 0 0 0 0 0 0 0 0
link Linhardt
I am so utterly exhausted.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 11 100 0 70 68 3 3 0 0 0 0 0 0 0 0
link Linhardt
Not only did we have to travel from the Kingdom, but we fought numerous battles along the way.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 11 101 0 28 68 3 3 0 0 0 0 0 0 0 0
link Linhardt
And now the war is going to drag on because of this. All one can do is sigh, really.

Group 61

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
0 21 0 0 0 3 0 0 0 0 0 0 0 255 0 56 0 0 0 1 0 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Group 62

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
0 61 0 0 0 0 0 0 0 12 0 0 0 3 0 57 0 0 0 1 2 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 12 110 0 31 7 0 0 0 0 0 0 0 0 0 0
link Balthus
Ordelia territory's taking a beating. We gotta get out there and help them.

ChoiceAction

X 0 1 2 Branch 1 Text ID Branch 1 Next Block Branch 1 Support Change with Who Branch 1 Support Change Amount? Branch 2 Text ID Branch 2 Next Block Branch 2 Support Change with Who Branch 2 Support Change Amount? 11 12 13 14 15
0 24 0 11 111 63 38 0 112 64 38 3 0 0 0 0 0

Group 63

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
0 61 0 0 0 0 0 0 0 12 0 0 0 6 0 58 0 0 0 1 5 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

UnknownAction

X Action ID 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
0 4 12 10 0 0 0 0 0 0 0 0 0 0 0 0 0

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 0 113 1 21 0 4 4 1 0 0 0 0 0 0 0
link Shez
You're more worked up than usual. Do you have some connection to Ordelia territory?
link Shez
You're more worked up than usual. Do you have some connection to Ordelia territory?

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 0 114 1 21 0 4 4 2 0 0 0 0 0 0 0

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 12 115 1 45 1 0 0 0 0 0 0 0 0 0 0
link Balthus
Yeah. Count Ordelia stuck his neck out for me once.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 12 116 1 70 0 0 0 0 0 0 0 0 0 0 0
link Balthus
It's not an easy debt to repay. I only hope I'll make it up to him one day.

Group 64

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
0 61 0 0 0 0 0 0 0 12 0 0 0 6 0 59 0 0 0 1 4 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

UnknownAction

X Action ID 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
0 4 12 10 0 0 0 0 0 0 0 0 0 0 0 0 0

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 0 117 1 63 1 0 0 1 0 0 0 0 0 0 0
link Shez
You're right. We need to get a move on.
link Shez
You're right. We need to get a move on.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 0 118 1 63 1 0 0 2 0 0 0 0 0 0 0

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 12 119 1 36 12 1 1 0 0 0 0 0 0 0 0
link Balthus
You're all fired up too, huh? Good. We can tear it up together then.

Group 65

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
0 21 0 0 0 3 0 0 0 0 0 0 0 255 0 60 0 0 0 1 0 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Group 66

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
0 65 0 0 0 0 0 0 0 13 0 0 0 3 0 61 0 0 0 1 5 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 13 120 0 70 0 0 0 1 0 0 0 0 0 0 0
link Bernadetta
Doesn't all this moving around make you lose track of where we are, [HERO_MF]?

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 13 121 0 70 0 0 0 2 0 0 0 0 0 0 0
link Bernadetta
Doesn't all this moving around make you lose track of where we are, [HERO_MF]?

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 13 122 0 64 0 0 0 1 0 0 0 0 0 0 0
link Bernadetta
I have no clue where I am. The Alliance? No, wait, it's the Federation now...right?

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 13 123 0 64 0 0 0 2 0 0 0 0 0 0 0
link Bernadetta
I have no clue where I am. The Alliance? No, wait, it's the Federation now...right?

ChoiceAction

X 0 1 2 Branch 1 Text ID Branch 1 Next Block Branch 1 Support Change with Who Branch 1 Support Change Amount? Branch 2 Text ID Branch 2 Next Block Branch 2 Support Change with Who Branch 2 Support Change Amount? 11 12 13 14 15
0 24 0 12 124 67 9 3 125 68 9 0 0 0 0 0 0

Group 67

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
0 65 0 0 0 0 0 0 0 13 0 0 0 6 0 62 0 0 0 1 4 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 0 126 1 60 1 3 3 1 0 0 0 0 0 0 0
link Shez
Yeah, I get turned around too. Sometimes I even go in the complete opposite direction.
link Shez
Yeah, I get turned around too. Sometimes I even go in the complete opposite direction.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 0 127 1 60 1 3 3 2 0 0 0 0 0 0 0

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 13 128 1 30 0 1 1 1 0 0 0 0 0 0 0
link Bernadetta
Oh, I'm so glad I'm not the only one!

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 13 129 1 30 0 1 1 2 0 0 0 0 0 0 0
link Bernadetta
Oh, I'm so glad I'm not the only one!

Group 68

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
0 65 0 0 0 0 0 0 0 13 0 0 0 6 0 63 0 0 0 1 6 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 0 130 1 43 0 0 0 1 0 0 0 0 0 0 0
link Shez
Alliance or Federation, doesn't matter. They're both Leicester. Anyway, we're on the northern side of the Airmid River now.
link Shez
Alliance or Federation, doesn't matter. They're both Leicester. Anyway, we're on the northern side of the Airmid River now.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 0 131 1 43 0 0 0 2 0 0 0 0 0 0 0

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 0 132 1 70 4 0 0 1 0 0 0 0 0 0 0
link Shez
The Empire's just on the other side. But I understand we've traveled a great deal.
link Shez
The Empire's just on the other side. But I understand we've traveled a great deal.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 0 133 1 70 4 0 0 2 0 0 0 0 0 0 0

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 13 134 1 64 0 4 4 1 0 0 0 0 0 0 0
link Bernadetta
What? We're that close to the Empire? We're not going to run into my father, are we?!

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 13 135 1 64 0 4 4 2 0 0 0 0 0 0 0
link Bernadetta
What? We're that close to the Empire? We're not going to run into my father, are we?!

Group 69

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
0 21 0 0 0 3 0 0 0 0 0 0 0 255 0 64 0 0 0 1 0 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Group 70

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
0 69 0 0 0 0 0 0 0 14 0 0 0 3 0 65 0 0 0 1 3 255 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 14 136 0 70 0 0 0 0 0 0 0 0 0 0 0
link Petra
I am estimating there will be more fighting in the city. Not enemy soldiers, but bandits and rioters.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 14 137 0 57 4 0 0 0 0 0 0 0 0 0 0
link Petra
I am having a better time fighting in this situation. What about you?

ChoiceAction

X 0 1 2 Branch 1 Text ID Branch 1 Next Block Branch 1 Support Change with Who Branch 1 Support Change Amount? Branch 2 Text ID Branch 2 Next Block Branch 2 Support Change with Who Branch 2 Support Change Amount? 11 12 13 14 15
0 24 0 13 138 71 11 3 139 72 11 0 0 0 0 0 0

Group 71

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
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TalkAction

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link Shez
I'm better in those kinds of battles too. It's definitely easier than fighting in a wide open field.
link Shez
I'm better in those kinds of battles too. It's definitely easier than fighting in a wide open field.

TalkAction

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TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Petra
So we are the same? Then we will be finishing the fight promptly.

Group 72

Conditions
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TalkAction

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link Shez
To be honest, those kind of battles are not my strong suit. It's much easier fighting in a wide open field.
link Shez
To be honest, those kind of battles are not my strong suit. It's much easier fighting in a wide open field.

TalkAction

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TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Petra
I am not in agreement. It surprises me we are not seeing eye to eye.

UnknownAction

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Group 73

Conditions
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Group 74

Conditions
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TalkAction

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link Constance
When the city of Nuvelle fell, it was overrun by bandits and looters.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Constance
At the time, the Imperial army had been so focused on fighting forces from Dagda that the city's guards were practically non-existent.

TalkAction

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link Constance
But now... We've mobilized our forces and prioritized aiding the people, rather than the war itself. I feel misty-eyed with gratitude.

ChoiceAction

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Group 75

Conditions
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TalkAction

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link Shez
That just goes to show we're nothing like the Empire. I think it's a good thing.
link Shez
That just goes to show we're nothing like the Empire. I think it's a good thing.

TalkAction

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TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Constance
Yes, that is exactly right. This is what the new Federation stands for.

Group 76

Conditions
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TalkAction

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link Shez
I had no idea Nuvelle had gone through something so awful. We can't let it happen again.
link Shez
I had no idea Nuvelle had gone through something so awful. We can't let it happen again.

TalkAction

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TalkAction

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link Constance
You are exactly right. But I doubt we will have to worry about that, given our actions here.

Group 77

Conditions
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Group 78

Conditions
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TalkAction

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link Hapi
I've kinda got a bad feeling about this. How do I describe it...

TalkAction

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link Hapi
It's like I sense...darkness? Or something like that. It's hard to put into words.

ChoiceAction

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Group 79

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
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TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Shez
Darkness? You mean like...from me, for example?
link Shez
Darkness? You mean like...from me, for example?

TalkAction

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TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Hapi
Maybe. I might.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Hapi
Which probably means my bad feeling isn't all that reliable.

Group 80

Conditions
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TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Shez
To be honest, I can sense it too. Whatever it is.
link Shez
To be honest, I can sense it too. Whatever it is.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 0 166 1 55 0 1 1 2 0 0 0 0 0 0 0

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Hapi
Seriously?

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Hapi
Huh. But you know, I'm probably just imagining things.

Group 81

Conditions
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Group 82

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
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TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Yuri
I imagine that after our trick with the ships, Faerghus will increase their defenses on their eastern coast.

TalkAction

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link Yuri
That same approach won't work again. We'll have to come up with some other method of attack.

TalkAction

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link Yuri
Though quelling the riots in Ordelia territory is our first priority.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Yuri
Who would've expected we'd be interrupted when we were so close to finishing the fight?

Group 83

Conditions
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Group 84

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
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TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Ashe
I'm worried about everyone in Ordelia. We need to get out there and help them as soon as we can.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Ashe
I know I don't deserve the title anymore...

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Ashe
But a knight of Faerghus would never be so quick to abandon the townsfolk.

Group 85

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
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Group 86

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
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TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Byleth
So we're fighting bandits and scoundrels next?

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Byleth
It doesn't matter who we're up against. I'll cut them down all the same.

ChoiceAction

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0 24 0 18 178 87 0 0 179 88 0 0 0 0 0 0 0

Group 87

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
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TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Shez
Oh, um... Yeah! The Ashen Demon is as determined as ever, I see.
link Shez
Oh, um... Yeah! The Ashen Demon is as determined as ever, I see.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 0 181 1 43 0 4 4 2 0 0 0 0 0 0 0

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Byleth
The name has nothing to do with it. We just have to join together and fight with all we have.

Group 88

Conditions
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TalkAction

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link Shez
You got that right. I'm not gonna let you outdo me either. Just watch, I'll do a better job than you.
link Shez
You got that right. I'm not gonna let you outdo me either. Just watch, I'll do a better job than you.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 0 184 1 45 3 1 1 2 0 0 0 0 0 0 0

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Byleth
Let's do this together, instead. Things will work out better for the both of us that way.

Group 89

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
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Group 90

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
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TalkAction

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link Byleth
So we're fighting bandits and scoundrels next?

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Byleth
It doesn't matter who we're up against. I'll cut them down all the same.

ChoiceAction

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0 24 0 19 188 91 1 0 189 92 1 0 0 0 0 0 0

Group 91

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
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TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Shez
Oh, um... Yeah! The Ashen Demon is as determined as ever, I see.
link Shez
Oh, um... Yeah! The Ashen Demon is as determined as ever, I see.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 0 191 1 43 0 4 4 2 0 0 0 0 0 0 0

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Byleth
The name has nothing to do with it. We just have to join together and fight with all we have.

Group 92

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
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TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Shez
You got that right. I'm not gonna let you outdo me either. Just watch, I'll do a better job than you.
link Shez
You got that right. I'm not gonna let you outdo me either. Just watch, I'll do a better job than you.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 0 194 1 45 3 1 1 2 0 0 0 0 0 0 0

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Byleth
Let's do this together, instead. Things will work out better for the both of us that way.

Group 93

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
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Group 94

Conditions
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TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Jeralt
I've slain more bandits than I care to count, but this is a whole 'nother level.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 21 197 0 52 7 0 0 0 0 0 0 0 0 0 0
link Jeralt
They don't usually work in groups. Most do much better working on their own.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Jeralt
So if they're cooperating with each other, it must mean someone else is pulling the strings.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Jeralt
We don't know what we'll uncover, so keep your guard up.

Group 95

Conditions
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Group 96

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
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TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Judith
I thought Nader was gonna come with us, but he stayed on the ship and went back to Almyra.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 22 201 0 70 0 0 0 0 0 0 0 0 0 0 0
link Judith
Apparently he convinced the Almyran soldiers not to pillage anything while we were in the Kingdom.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 22 202 0 30 12 1 1 0 0 0 0 0 0 0 0
link Judith
He may seem unreasonable at first, but he's actually a good guy. He's really changed my opinion of him.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 22 203 0 70 0 0 0 0 0 0 0 0 0 0 0
link Judith
I hope we cross paths again. I never got the chance to thank him.

Group 97

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
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Group 98

Conditions
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TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Alois
Hmm... I didn't expect this would happen. I hope the people in Ordelia are all right.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 23 205 0 70 10 0 0 0 0 0 0 0 0 0 0
link Alois
I quelled many a disturbance just like this back when I was with the knights.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 23 206 0 39 3 1 1 0 0 0 0 0 0 0 0
link Alois
And though the place and my title may be different, I still fight for the people!

Group 99

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
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Group 100

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
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TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 51 207 0 31 0 0 0 0 0 0 0 0 0 0 0
link ???
This situation's serious. All the rioting makes it impossible for us merchants to go about our business.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 51 208 0 70 3 0 0 0 0 0 0 0 0 0 0
link ???
Well, make sure to stock up and do your part to stem the chaos!

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 51 209 0 42 14 4 4 0 0 0 0 0 0 0 0
link ???
Wait, you think I'm trying to turn this into a business opportunity? Why, I would never! Anyway, want to buy something?

Group 101

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
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Group 102

Conditions
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TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Gatekeeper
Greetings, Captain! Something to report!

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Gatekeeper
Well, the things to report aren't actually happening around this gate.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Gatekeeper
Both shores of the Airmid River to the east are apparently crawling with bandits!

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Gatekeeper
Fighting to protect the people... What a great responsibility. I hope I can help somehow.

UnknownAction

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0 4 24 10 0 0 0 0 0 0 0 0 0 0 0 0 0

Group 103

Conditions
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Group 104

Conditions
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TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Arval
Something slithers among the shadows.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Arval
And you—or should I say we?—are suspected of being involved.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link Arval
This is an opportune moment to ferret out the truth of the matter. Don't you agree?

Group 105

Conditions
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Group 106

Conditions
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Group 107

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
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UnknownAction

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Group 108

Conditions
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Group 109

Conditions
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TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link <<EMPTY NAME>>
Despite his failing health, Count Ordelia has been trying to restore peace in his territory ever since we allied with the Empire.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link <<EMPTY NAME>>
But all of that's ruined now. I cannot imagine how devastating this must be for him.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link <<EMPTY NAME>>
Why must we suffer all these disasters?

Group 110

Conditions
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TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link <<EMPTY NAME>>
The former Phlegethon territory has been jointly ruled by other nobles since Acheron's untimely demise.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link <<EMPTY NAME>>
But none of them can spare any troops, so it's mostly managed by House Gloucester.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link <<EMPTY NAME>>
The former Count Gloucester is also currently taking steps to ensure the bandits do not invade and claim Phlegethon land for their own.

Group 111

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
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TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link <<EMPTY NAME>>
My mother's family hails from Ordelia territory, but I haven't been able to contact them.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link <<EMPTY NAME>>
I'm terribly worried about my grandparents. I have no way to make sure they're safe.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link <<EMPTY NAME>>
I truly hope they're all right.

Group 112

Conditions
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TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link <<EMPTY NAME>>
There's a bridge in Ordelia territory that crosses over the Airmid River. Though it's not nearly as big as the Great Bridge of Myrddin.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link <<EMPTY NAME>>
Normally there's a checkpoint on either side to prevent bandits from passing through.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link <<EMPTY NAME>>
But they must've taken control of it, since we've had reports that bandits are on both sides of the river.

UnknownAction

X Action ID 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
0 4 28 10 0 0 0 0 0 0 0 0 0 0 0 0 0

Group 113

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
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TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link <<EMPTY NAME>>
I was lucky to snag a new employer right after Acheron died.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 29 223 0 70 2 0 0 0 0 0 0 0 0 0 0
link <<EMPTY NAME>>
Otherwise I could've easily been one of the bandits attacking Ordelia territory right now.

Group 114

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
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TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link <<EMPTY NAME>>
I'm a member of the local guard in a village near here. Most of my compatriots have been killed.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link <<EMPTY NAME>>
I didn't think there was any way the Federation army would help us because they were off fighting the war.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link <<EMPTY NAME>>
But here you are, in full force. The king didn't abandon us after all.

Group 115

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
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TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link <<EMPTY NAME>>
I prayed with all the refugees who fled to the church.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link <<EMPTY NAME>>
And the goddess answered our prayers by sending the Federation army to our aid.

UnknownAction

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Group 116

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
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UnknownAction

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TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link <<EMPTY NAME>>
My partner died in the last battle. We'd been together for ages...

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link <<EMPTY NAME>>
Nothin' to do about it now. Captain Jeralt decided we should work with the Federation.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link <<EMPTY NAME>>
I was convinced it was the right choice at the time...

Group 117

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
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UnknownAction

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TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link <<EMPTY NAME>>
My partner died in the last battle. We'd been together for ages...

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link <<EMPTY NAME>>
Nothin' to do about it now. My partner decided that we should work with the Federation.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 32 232 0 70 14 0 0 0 0 0 0 0 0 0 0
link <<EMPTY NAME>>
I was convinced it was the right choice at the time...

Group 118

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
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TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link <<EMPTY NAME>>
I was sent over to help you all, but I'm amazed at how quickly King Claude is handling the situation.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link <<EMPTY NAME>>
Forming the Federation was worth it, if only to provide faster aid without waiting for the roundtable.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
0 22 33 235 0 70 3 0 0 0 0 0 0 0 0 0 0
link <<EMPTY NAME>>
A region is nothing without its people, you know. The Empire could learn a thing or two from you.

Group 119

Conditions
X 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
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TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link <<EMPTY NAME>>
Have you heard about the dance master that lives in southwestern Hrym territory?

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link <<EMPTY NAME>>
Apparently they won the White Heron Cup! Boy, does that take me back.

TalkAction

X ID Speaker TextID 3 4 5 6 7 8 9 10 11 12 13 14 15
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link <<EMPTY NAME>>
Oh, you don't know what it is? Huh. I thought you definitely would've heard of it.

Group 120

Conditions
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Group 121

Conditions
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Group 122

Conditions
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Group 123

Conditions
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Group 124

Conditions
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Group 125

Conditions
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Group 126

Conditions
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Group 127

Conditions
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Group 128

Conditions
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Group 129

Conditions
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Group 130

Conditions
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Group 131

Conditions
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Group 132

Conditions
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Group 133

Conditions
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Group 134

Conditions
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Group 135

Conditions
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