1. Oh, it feels wonderful to be out on the town again.
  2. Wouldn't you agree, Petra?
  3. I would. It has been one battle after another battle. It is feeling good to rest.
  4. I know, right? I'm glad we stopped here. Just look at [cdb]the market! So many stalls! So much life!
  5. This town must have been sending many soldiers to [cdb]the war. I was thinking it would be filled with gloom.
  6. But the townsfolk are keeping high spirits. This is a good thing.
  7. Commoners are a lot more resilient than you think.
  8. It doesn't matter if there are arrows whizzing by [cdb]their shops, or if there's a new lord to serve. They [cdb]know how to adapt and carry on.
  9. Of course, it's different if they've lost family...
  10. Ah, yes. In Brigid, everyone is family. We fight as [cdb]sisters and brothers and are mourning each loss.
  11. One big family, huh? Can't say that for Fódlan.
  12. It's a beautiful idea, but it must be awful in wartime. I can't imagine feeling like I've lost a sibling every [cdb]time a person dies.
  13. Yes, times of war bring much sadness. But I am also [cdb]thinking that war is less common.
  14. We are not squabbling over land or property because [cdb]it is already belonging to all.
  15. That sounds wonderful, Petra.
  16. We are only squabbling over who is sitting on the [cdb]throne. Oh, and lovers.
  17. Oh, so that's where things get messy? Juicy!
  18. Oy, ladies! Ain't safe for a couple'a prim skirts to be [cdb]out here alone. Why doncha come with us?
  19. Keep walking, boys. Not interest— Ah!
  20. Shut up and move, girlie!
  21. Haaah!
  22. Whoa! What the—
  23. Watch out, Dorothea! This one has skill!
  24. Graaagh!
  25. Well, that was incredibly uncivil of them.
  26. Are you all right? You aren't hurt, are you?
  27. I am well. And you?
  28. Not a scratch. I'm so relieved those brutes didn't [cdb]mess up that silky face of yours.
  29. But I am not wearing silk upon my face, Dorothea.
  30. No, I'm talking about your skin. It's lustrous and [cdb]smooth, you know?
  31. This is a strange comparison. Silk is easily damaged. My skin has strength. Here. Feel.
  32. That's all right. I can tell just by looking.
  33. Then you are knowing that my skin is like steel. Not like silk.
  34. I am thinking we should be taking more care from [cdb]now on. You are precious to me. I do not want to be [cdb]losing you to thugs.
  35. One of them was a capable fighter. Please take my [cdb]apologies for placing you in such danger.
  36. If anyone is trying such a thing again, I will be [cdb]keeping you safe.
  37. Hey, you're special to me too, you know—and no [cdb]one's gonna lay a finger on your head while I'm [cdb]around!
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UnkEvent 54(11, 10, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 31(3, 100, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 59(100, 0, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
UnkEvent 27(1, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
TalkEvent (10, 0, 0, 1, 12947, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh, it feels wonderful to be out on the town again.
13
TalkEvent (10, 1, 2403, 0, 12948, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Wouldn't you agree, Petra?
14
UnkEvent 26(10, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
TalkEvent (11, 2, 2400, 1, 12949, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I would. It has been one battle after another battle. It is feeling good to rest.
16
UnkEvent 26(9, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
TalkEvent (10, 3, 2400, 0, 12950, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I know, right? I'm glad we stopped here. Just look at [cdb]the market! So many stalls! So much life!
18
UnkEvent 26(3, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
TalkEvent (11, 4, 0, 0, 12951, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # This town must have been sending many soldiers to [cdb]the war. I was thinking it would be filled with gloom.
20
UnkEvent 135(280, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
TalkEvent (11, 5, NULL, 1, 12952, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But the townsfolk are keeping high spirits. This is a good thing.
23
UnkEvent 54(11, 10, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
UnkEvent 59(100, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
UnkEvent 59(600, 4294967284, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
TalkEvent (10, 6, 2409, 1, 12953, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Commoners are a lot more resilient than you think.
27
TalkEvent (10, 7, 2403, 0, 12954, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # It doesn't matter if there are arrows whizzing by [cdb]their shops, or if there's a new lord to serve. They [cdb]know how to adapt and carry on.
28
TalkEvent (10, 8, 2411, 3, 12955, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Of course, it's different if they've lost family...
29
UnkEvent 26(4, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
UnkEvent 31(1, 600, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
TalkEvent (11, 9, 2405, 0, 12956, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Ah, yes. In Brigid, everyone is family. We fight as [cdb]sisters and brothers and are mourning each loss.
32
TalkEvent (10, 10, 2412, 4, 12957, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # One big family, huh? Can't say that for Fódlan.
33
UnkEvent 26(9, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
UnkEvent 31(1, 800, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
TalkEvent (10, 11, 2411, 3, 12958, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # It's a beautiful idea, but it must be awful in wartime. I can't imagine feeling like I've lost a sibling every [cdb]time a person dies.
37
UnkEvent 26(10, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
UnkEvent 31(2, 800, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
TalkEvent (11, 12, 2400, 0, 12959, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yes, times of war bring much sadness. But I am also [cdb]thinking that war is less common.
40
TalkEvent (11, 13, 2401, 0, 12960, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # We are not squabbling over land or property because [cdb]it is already belonging to all.
41
UnkEvent 26(2, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
TalkEvent (10, 14, 2409, 1, 12961, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # That sounds wonderful, Petra.
44
UnkEvent 59(100, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
UnkEvent 59(400, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
TalkEvent (11, 15, 2402, 0, 12962, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # We are only squabbling over who is sitting on the [cdb]throne. Oh, and lovers.
47
UnkEvent 26(9, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
TalkEvent (10, 16, 2412, 4, 12963, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh, so that's where things get messy? Juicy!
50
UnkEvent 27(2, 100, 600, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
UnkEvent 59(100, 4294967256, 4294967261, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
UnkEvent 27(1, 200, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
EnterSceneEvent (3, 693, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
55
UnkEvent 64(693, 4294967266, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
EnterSceneEvent (3, 694, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
58
UnkEvent 64(694, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
UnkEvent 135(60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
UnkEvent 102(11, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
TalkEvent (693, 17, 2409, 1, 12964, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oy, ladies! Ain't safe for a couple'a prim skirts to be [cdb]out here alone. Why doncha come with us?
68
UnkEvent 27(1, 200, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
LeaveSceneEvent (0, 694, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
70
MovePersonToPlaceEvent (694, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
EnterSceneEvent (0, 694, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
72
UnkEvent 64(694, 0, 0, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
UnkEvent 158(1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
UnkEvent 135(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
TalkEvent (10, 18, 2401, 3, 12965, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Keep walking, boys. Not interest— Ah!
81
UnkEvent 158(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
82
UnkEvent 59(600, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
UnkEvent 59(600, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
84
UnkEvent 135(50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
86
TalkEvent (694, 19, 2410, 2, 12966, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shut up and move, girlie!
87
UnkEvent 6(0, 2, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
UnkEvent 7(0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
UnkEvent 134(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
DrawOverlayImageEvent (64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
96
PlaySoundEffectEvent (1115, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
97
DrawOverlayImageEvent (20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
98
TalkEvent (11, 20, 0, 0, 12967, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Haaah!
99
DrawOverlayImageEvent (22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
100
PlaySoundEffectEvent (1137, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
TalkEvent (693, 21, 0, 0, 12968, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Whoa! What the—
102
TalkEvent (11, 22, 0, 2, 12969, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Watch out, Dorothea! This one has skill!
104
PlaySoundEffectEvent (1139, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
106
PlaySoundEffectEvent (1146, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
107
TalkEvent (694, 23, 0, 0, 12970, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Graaagh!
108
UnkEvent 102(11, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
109
LeaveSceneEvent (0, 693, 694, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
110
UnkEvent 26(9, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
111
UnkEvent 59(100, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
112
UnkEvent 59(200, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
113
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
114
TalkEvent (10, 24, 2401, 2, 12971, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Well, that was incredibly uncivil of them.
116
TalkEvent (10, 25, 2403, 0, 12972, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Are you all right? You aren't hurt, are you?
118
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
120
TalkEvent (11, 26, 2400, 4, 12973, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I am well. And you?
121
UnkEvent 26(9, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
122
UnkEvent 135(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
124
TalkEvent (10, 27, 2400, 0, 12974, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Not a scratch. I'm so relieved those brutes didn't [cdb]mess up that silky face of yours.
125
UnkEvent 26(10, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
126
TalkEvent (11, 28, 2401, 0, 12975, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But I am not wearing silk upon my face, Dorothea.
128
UnkEvent 59(100, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
129
UnkEvent 59(400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
130
TalkEvent (10, 29, 2409, 0, 12976, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # No, I'm talking about your skin. It's lustrous and [cdb]smooth, you know?
132
UnkEvent 59(100, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
133
UnkEvent 59(400, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
134
TalkEvent (11, 30, 0, 0, 12977, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # This is a strange comparison. Silk is easily damaged. My skin has strength. Here. Feel.
135
UnkEvent 26(2, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
136
UnkEvent 59(500, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
137
UnkEvent 27(1, 300, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
138
TalkEvent (10, 31, 2411, 3, 12978, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # That's all right. I can tell just by looking.
139
TalkEvent (11, 32, 2400, 3, 12979, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Then you are knowing that my skin is like steel. Not like silk.
140
UnkEvent 26(10, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
141
UnkEvent 31(2, 1000, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
142
TalkEvent (11, 33, 2411, 3, 12980, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I am thinking we should be taking more care from [cdb]now on. You are precious to me. I do not want to be [cdb]losing you to thugs.
143
TalkEvent (11, 34, NULL, 3, 12981, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # One of them was a capable fighter. Please take my [cdb]apologies for placing you in such danger.
144
UnkEvent 26(5, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
145
UnkEvent 59(100, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
146
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
147
TalkEvent (11, 35, 2355, 2, 12982, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # If anyone is trying such a thing again, I will be [cdb]keeping you safe.
148
UnkEvent 26(1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
149
UnkEvent 31(1, 1000, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
150
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
152
TalkEvent (10, 36, NULL, 1, 12983, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hey, you're special to me too, you know—and no [cdb]one's gonna lay a finger on your head while I'm [cdb]around!
UnkEvent (15) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 10 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 0 0 1 12947 1 0 0 0 0 0 0 0 0 0
link Dorothea volume_up
Oh, it feels wonderful to be out on the town again.
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 2403 0 12948 1 0 0 0 0 0 0 0 0 0
link Dorothea volume_up
Wouldn't you agree, Petra?
UnkEvent (26) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 11 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 2 2400 1 12949 1 0 0 0 0 0 0 0 0 0
link Petra volume_up
I would. It has been one battle after another battle. It is feeling good to rest.
UnkEvent (26) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 10 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 3 2400 0 12950 1 0 0 0 0 0 0 0 0 0
link Dorothea volume_up
I know, right? I'm glad we stopped here. Just look at the market! So many stalls! So much life!
UnkEvent (26) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 11 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 4 0 0 12951 1 0 0 0 0 0 0 0 0 0
link Petra volume_up
This town must have been sending many soldiers to the war. I was thinking it would be filled with gloom.
UnkEvent (135) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
280 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 5 NULL 1 12952 1 0 0 0 0 0 0 0 0 0
link Petra volume_up
But the townsfolk are keeping high spirits. This is a good thing.
UnkEvent (54) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 10 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967284 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 6 2409 1 12953 1 0 0 0 0 0 0 0 0 0
link Dorothea volume_up
Commoners are a lot more resilient than you think.
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 7 2403 0 12954 1 0 0 0 0 0 0 0 0 0
link Dorothea volume_up
It doesn't matter if there are arrows whizzing by their shops, or if there's a new lord to serve. They know how to adapt and carry on.
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 8 2411 3 12955 1 0 0 0 0 0 0 0 0 0
link Dorothea volume_up
Of course, it's different if they've lost family...
UnkEvent (26) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 11 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 9 2405 0 12956 1 0 0 0 0 0 0 0 0 0
link Petra volume_up
Ah, yes. In Brigid, everyone is family. We fight as sisters and brothers and are mourning each loss.
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 10 2412 4 12957 1 0 0 0 0 0 0 0 0 0
link Dorothea volume_up
One big family, huh? Can't say that for Fódlan.
UnkEvent (26) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 11 2411 3 12958 1 0 0 0 0 0 0 0 0 0
link Dorothea volume_up
It's a beautiful idea, but it must be awful in wartime. I can't imagine feeling like I've lost a sibling every time a person dies.
UnkEvent (26) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 11 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 12 2400 0 12959 1 0 0 0 0 0 0 0 0 0
link Petra volume_up
Yes, times of war bring much sadness. But I am also thinking that war is less common.
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 13 2401 0 12960 1 0 0 0 0 0 0 0 0 0
link Petra volume_up
We are not squabbling over land or property because it is already belonging to all.
UnkEvent (26) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 10 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 14 2409 1 12961 1 0 0 0 0 0 0 0 0 0
link Dorothea volume_up
That sounds wonderful, Petra.
PanCameraEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 11 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967291 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 15 2402 0 12962 1 0 0 0 0 0 0 0 0 0
link Petra volume_up
We are only squabbling over who is sitting on the throne. Oh, and lovers.
UnkEvent (26) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 10 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 16 2412 4 12963 1 0 0 0 0 0 0 0 0 0
link Dorothea volume_up
Oh, so that's where things get messy? Juicy!
PanCameraEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 11 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 600 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967256 4294967261 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 200 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
693 4294967266 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
694 40 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
694 10 2 30 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
693 11 2 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 62)
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LookAtPersonEvent (index: 63)
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LookAtPersonEvent (index: 64)
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UnkEvent (102) (index: 65)
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TalkEvent (index: 66)
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link ??? volume_up
Oy, ladies! Ain't safe for a couple'a prim skirts to be out here alone. Why doncha come with us?
PanCameraEvent (index: 67)
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UnkEvent (27) (index: 68)
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MovePersonToPlaceEvent (index: 70)
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UnkEvent (64) (index: 72)
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LookAtPersonEvent (index: 73)
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LookAtPersonEvent (index: 74)
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UnkEvent (158) (index: 75)
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UnkEvent (135) (index: 76)
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LookAtPersonEvent (index: 77)
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TalkEvent (index: 79)
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link Dorothea volume_up
Keep walking, boys. Not interest— Ah!
UnkEvent (158) (index: 81)
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UnkEvent (59) (index: 82)
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UnkEvent (59) (index: 83)
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UnkEvent (135) (index: 84)
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TalkEvent (index: 86)
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link ??? volume_up
Shut up and move, girlie!
UnkEvent (6) (index: 87)
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UnkEvent (7) (index: 88)
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UnkEvent (134) (index: 89)
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DrawOverlayImageEvent (index: 90)
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RotateEvent (index: 93)
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RotateEvent (index: 94)
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PlaySoundEffectEvent (index: 96)
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DrawOverlayImageEvent (index: 97)
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TalkEvent (index: 98)
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link Petra volume_up
Haaah!
DrawOverlayImageEvent (index: 99)
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PlaySoundEffectEvent (index: 100)
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TalkEvent (index: 101)
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link ??? volume_up
Whoa! What the—
TalkEvent (index: 102)
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link Petra volume_up
Watch out, Dorothea! This one has skill!
LookEvent (index: 103)
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PlaySoundEffectEvent (index: 104)
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PlaySoundEffectEvent (index: 106)
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TalkEvent (index: 107)
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link ??? volume_up
Graaagh!
UnkEvent (102) (index: 108)
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UnkEvent (26) (index: 110)
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UnkEvent (59) (index: 111)
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UnkEvent (59) (index: 112)
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UnkEvent (7) (index: 113)
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TalkEvent (index: 114)
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link Dorothea volume_up
Well, that was incredibly uncivil of them.
LookAtPersonEvent (index: 115)
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TalkEvent (index: 116)
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link Dorothea volume_up
Are you all right? You aren't hurt, are you?
LookAtPersonEvent (index: 117)
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UnkEvent (135) (index: 118)
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LookAtPersonEvent (index: 119)
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TalkEvent (index: 120)
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link Petra volume_up
I am well. And you?
UnkEvent (26) (index: 121)
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UnkEvent (135) (index: 122)
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TalkEvent (index: 124)
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link Dorothea volume_up
Not a scratch. I'm so relieved those brutes didn't mess up that silky face of yours.
UnkEvent (26) (index: 125)
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TalkEvent (index: 126)
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link Petra volume_up
But I am not wearing silk upon my face, Dorothea.
PanCameraEvent (index: 127)
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UnkEvent (59) (index: 128)
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UnkEvent (59) (index: 129)
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TalkEvent (index: 130)
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link Dorothea volume_up
No, I'm talking about your skin. It's lustrous and smooth, you know?
PanCameraEvent (index: 131)
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UnkEvent (59) (index: 132)
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UnkEvent (59) (index: 133)
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TalkEvent (index: 134)
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link Petra volume_up
This is a strange comparison. Silk is easily damaged. My skin has strength. Here. Feel.
UnkEvent (26) (index: 135)
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UnkEvent (59) (index: 136)
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UnkEvent (27) (index: 137)
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TalkEvent (index: 138)
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link Dorothea volume_up
That's all right. I can tell just by looking.
TalkEvent (index: 139)
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link Petra volume_up
Then you are knowing that my skin is like steel. Not like silk.
UnkEvent (26) (index: 140)
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UnkEvent (31) (index: 141)
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TalkEvent (index: 142)
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link Petra volume_up
I am thinking we should be taking more care from now on. You are precious to me. I do not want to be losing you to thugs.
TalkEvent (index: 143)
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link Petra volume_up
One of them was a capable fighter. Please take my apologies for placing you in such danger.
UnkEvent (26) (index: 144)
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UnkEvent (59) (index: 145)
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TalkEvent (index: 147)
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link Petra volume_up
If anyone is trying such a thing again, I will be keeping you safe.
UnkEvent (26) (index: 148)
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UnkEvent (31) (index: 149)
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UnkEvent (135) (index: 150)
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TalkEvent (index: 152)
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link Dorothea volume_up
Hey, you're special to me too, you know—and no one's gonna lay a finger on your head while I'm around!