1. Well, Bernie, you were nothing but trouble for [cdb]everybody yet again.
  2. There you are! I was worried when you failed to [cdb]appear at mealtime.
  3. Aaah! I-I'm fine! All quiet here!
  4. Please do not tell me your hunger was so great that [cdb]you resorted to eating those plants there?
  5. You should be careful. I have heard there are some [cdb]rather poisonous flora in this area.
  6. Hey, I'm not going to eat poison! What kind of [cdb]dummy do you think I am?
  7. I know exactly which plants are safe and which [cdb]ones aren't.
  8. It is strange to see you this confident on a topic.
  9. But if you are so certain, I think I should give your [cdb]eye a test. Just to be safe, you understand.
  10. We're doing what now?
  11. Ah, I know! What say we have a little game to see [cdb]who can collect the most edible plants?
  12. What?!
  13. And as an army can never have too much food, this [cdb]will serve to benefit the others. What a splendid idea!
  14. Urgh. Why me...
  15. OK, so this one would cause stomachaches, and that [cdb]one would be really bitter... Um, I think?
  16. Oh, I don't know. I've only ever seen it in books.
  17. But hey, I'm sure it's fine! I'll also take this one, [cdb]and this one, and this one...
  18. Oh, and that one over— Wait, is that Ferdinand?
  19. Such luster! Such size! Such a gorgeous crimson! Yes, this looks like a scrumptious leaf indeed!
  20. Ah, and there are bulbs under this tree! Rich, white [cdb]bulbs with the luster of a precious pearl!
  21. Aaaaaah!
  22. Bernadetta?!
  23. Ah, I see. You were frightened by a mouse scampering [cdb]by and took a bit of a tumble when you fled, yes?
  24. Yeah. And I dropped all my beautiful plants that your [cdb]dumb game made me dumb collect.
  25. Never mind that now. Show me your wound, please? Ah yes, just a scrape. Still, we should return to base [cdb]and treat it before it festers.
  26. Yeah, I suppose. Thanks for looking at it.
  27. Wait, that leaf! The one you're carrying!
  28. This one? What of it? If you are hungry, we could [cdb]snack on it while we walk back.
  29. No! No, no, no! That plant has medicinal properties! It's a styptic!
  30. Well, what luck! We can use it to treat your wound!
  31. I must say, your talent for identifying plants is no [cdb]idle boast.
  32. Yeah, I eyeballed them pretty well, huh?
  33. Now let's take a look at yours and— What?!
  34. Ha! Are you at a loss for words with the quality of the [cdb]plants I gathered?
  35. Every one of these is POISONOUS!
  36. What? But, the gorgeous leaf! The robust vine!
  37. DEATH IN PLANT FORM! THROW THEM AWAY BEFORE WE DIEEEEEE!
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UnkEvent (7) (index: 159)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 160)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 30 2409 1 12332 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 161)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 9 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 162)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 31 2409 1 12333 1 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 163)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 164)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 2412 6 0 40 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 165)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 32 NULL 1 12334 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 166)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 33 0 1 12335 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 167)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 9 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 168)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 3 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 169)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 170)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
90 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 171)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 2410 4 1 40 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 172)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 34 0 4 12336 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 173)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 6 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 174)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967293 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 175)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 176)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 177)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 35 2410 4 12337 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 178)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 9 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 179)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 180)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 181)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 150 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 182)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 183)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 2412 3 0 60 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 184)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 36 2372 4 12338 1 0 0 0 0 0 0 0 0 0
0
InitEvent (80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (9, 6, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (2, 7, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
EnterSceneEvent (0, 9, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
5
UnkEvent 26(1, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
UnkEvent 59(100, 20, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 31(2, 600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
TalkEvent (9, 0, 2411, 3, 12302, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Well, Bernie, you were nothing but trouble for [cdb]everybody yet again.
9
EnterSceneEvent (7, 6, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
10
UnkEvent 26(10, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
TalkEvent (6, 1, 0, 4, 12303, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # There you are! I was worried when you failed to [cdb]appear at mealtime.
13
TalkEvent (9, 2, 2412, 4, 12304, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Aaah! I-I'm fine! All quiet here!
14
TalkEvent (6, 3, 2403, 4, 12305, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Please do not tell me your hunger was so great that [cdb]you resorted to eating those plants there?
15
UnkEvent 26(7, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
16
UnkEvent 59(100, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
18
TalkEvent (6, 4, NULL, 3, 12306, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You should be careful. I have heard there are some [cdb]rather poisonous flora in this area.
19
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
TalkEvent (9, 5, 2410, 2, 12307, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hey, I'm not going to eat poison! What kind of [cdb]dummy do you think I am?
21
TalkEvent (9, 6, 2402, 2, 12308, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I know exactly which plants are safe and which [cdb]ones aren't.
22
UnkEvent 26(10, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
TalkEvent (6, 7, 2405, 0, 12309, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # It is strange to see you this confident on a topic.
24
UnkEvent 26(7, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
UnkEvent 59(100, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
UnkEvent 59(400, 4294967288, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
TalkEvent (6, 8, 2407, 0, 12310, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But if you are so certain, I think I should give your [cdb]eye a test. Just to be safe, you understand.
29
UnkEvent 59(100, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
UnkEvent 27(2, 100, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
TalkEvent (9, 9, 0, 4, 12311, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # We're doing what now?
34
UnkEvent 54(9, 6, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
UnkEvent 59(100, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
UnkEvent 59(600, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
TalkEvent (6, 10, 2403, 0, 12312, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Ah, I know! What say we have a little game to see [cdb]who can collect the most edible plants?
39
UnkEvent 59(100, 0, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
TalkEvent (9, 11, 2412, 4, 12313, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # What?!
43
UnkEvent 59(100, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
UnkEvent 27(2, 400, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
TalkEvent (6, 12, 2400, 1, 12314, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And as an army can never have too much food, this [cdb]will serve to benefit the others. What a splendid idea!
47
UnkEvent 26(2, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
UnkEvent 27(2, 400, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
TalkEvent (9, 13, 2411, 3, 12315, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Urgh. Why me...
51
UnkEvent 6(0, 0, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
LeaveSceneEvent (0, 6, 9, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
54
EnterSceneEvent (0, 9, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
55
UnkEvent 158(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
UnkEvent 31(4, 100, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
UnkEvent 59(100, 0, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
UnkEvent 27(2, 100, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
UnkEvent 27(1, 100, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
UnkEvent 7(0, 0, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
UnkEvent 164(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
TalkEvent (9, 14, NULL, 0, 12316, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # OK, so this one would cause stomachaches, and that [cdb]one would be really bitter... Um, I think?
66
UnkEvent 164(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
TalkEvent (9, 15, NULL, 3, 12317, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh, I don't know. I've only ever seen it in books.
68
UnkEvent 164(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
TalkEvent (9, 16, NULL, 1, 12318, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But hey, I'm sure it's fine! I'll also take this one, [cdb]and this one, and this one...
70
UnkEvent 164(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
PlaySoundEffectEvent (1114, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
TalkEvent (9, 17, NULL, 0, 12319, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh, and that one over— Wait, is that Ferdinand?
76
UnkEvent 6(0, 0, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
LeaveSceneEvent (0, 9, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
78
UnkEvent 167(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
EnterSceneEvent (0, 6, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
80
MovePersonToPlaceEvent (6, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
UnkEvent 139(0, 9, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
83
UnkEvent 64(6, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
85
UnkEvent 167(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
UnkEvent 31(4, 100, 45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
UnkEvent 59(100, 0, 4294967216, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
UnkEvent 27(1, 400, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
UnkEvent 66(6, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
92
UnkEvent 7(0, 0, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
TalkEvent (6, 18, NULL, 1, 12320, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Such luster! Such size! Such a gorgeous crimson! Yes, this looks like a scrumptious leaf indeed!
95
UnkEvent 66(6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
96
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
97
TalkEvent (6, 19, NULL, 1, 12321, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Ah, and there are bulbs under this tree! Rich, white [cdb]bulbs with the luster of a precious pearl!
98
UnkEvent 164(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
99
TalkEvent (9, 20, NULL, 4, 12322, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Aaaaaah!
101
UnkEvent 59(600, 0, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
102
UnkEvent 27(2, 600, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
105
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
106
TalkEvent (6, 21, NULL, 4, 12323, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Bernadetta?!
107
UnkEvent 6(0, 0, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
108
LeaveSceneEvent (0, 6, 9, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
109
MovePersonToPlaceEvent (6, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
110
EnterSceneEvent (0, 6, 9, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
112
UnkEvent 167(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
113
UnkEvent 167(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
114
UnkEvent 166(6, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
115
UnkEvent 166(9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
116
UnkEvent 65(10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
118
UnkEvent 31(2, 600, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
122
UnkEvent 7(0, 0, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
123
TalkEvent (6, 22, NULL, 0, 12324, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Ah, I see. You were frightened by a mouse scampering [cdb]by and took a bit of a tumble when you fled, yes?
126
UnkEvent 66(9, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
127
TalkEvent (9, 23, NULL, 3, 12325, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yeah. And I dropped all my beautiful plants that your [cdb]dumb game made me dumb collect.
128
UnkEvent 26(7, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
129
TalkEvent (6, 24, 2401, 3, 12326, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Never mind that now. Show me your wound, please? Ah yes, just a scrape. Still, we should return to base [cdb]and treat it before it festers.
132
UnkEvent 54(6, 9, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
133
UnkEvent 59(600, 0, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
134
UnkEvent 27(1, 600, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
136
TalkEvent (9, 25, NULL, 3, 12327, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yeah, I suppose. Thanks for looking at it.
138
UnkEvent 66(9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
139
TalkEvent (9, 26, 2412, 4, 12328, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Wait, that leaf! The one you're carrying!
140
UnkEvent 26(3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
141
UnkEvent 135(60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
142
UnkEvent 102(6, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
143
TalkEvent (6, 27, 2403, 0, 12329, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # This one? What of it? If you are hungry, we could [cdb]snack on it while we walk back.
144
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
146
TalkEvent (9, 28, 2410, 4, 12330, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # No! No, no, no! That plant has medicinal properties! It's a styptic!
147
UnkEvent 26(10, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
148
UnkEvent 135(30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
150
TalkEvent (6, 29, 0, 0, 12331, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Well, what luck! We can use it to treat your wound!
151
UnkEvent 6(0, 0, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
152
LeaveSceneEvent (0, 6, 9, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
154
EnterSceneEvent (0, 6, 9, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
156
UnkEvent 59(100, 4294967291, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
157
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
159
UnkEvent 7(0, 0, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
160
TalkEvent (6, 30, 2409, 1, 12332, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I must say, your talent for identifying plants is no [cdb]idle boast.
161
UnkEvent 26(2, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
162
TalkEvent (9, 31, 2409, 1, 12333, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yeah, I eyeballed them pretty well, huh?
163
UnkEvent 135(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
165
TalkEvent (9, 32, NULL, 1, 12334, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Now let's take a look at yours and— What?!
166
TalkEvent (6, 33, 0, 1, 12335, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Ha! Are you at a loss for words with the quality of the [cdb]plants I gathered?
167
UnkEvent 26(6, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
168
UnkEvent 59(100, 3, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
169
UnkEvent 27(1, 400, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
170
UnkEvent 135(90, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
172
TalkEvent (9, 34, 0, 4, 12336, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Every one of these is POISONOUS!
173
UnkEvent 26(7, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
174
UnkEvent 59(100, 4294967293, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
175
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
176
UnkEvent 66(9, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
177
TalkEvent (6, 35, 2410, 4, 12337, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # What? But, the gorgeous leaf! The robust vine!
178
UnkEvent 26(2, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
179
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
180
UnkEvent 59(100, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
181
UnkEvent 27(2, 400, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
182
UnkEvent 135(150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
184
TalkEvent (9, 36, 2372, 4, 12338, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # DEATH IN PLANT FORM! THROW THEM AWAY BEFORE WE DIEEEEEE!
UnkEvent (15) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 9 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 20 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 0 2411 3 12302 1 0 0 0 0 0 0 0 0 0
link Bernadetta volume_up
Well, Bernie, you were nothing but trouble for everybody yet again.
UnkEvent (26) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 6 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 1 0 4 12303 1 0 0 0 0 0 0 0 0 0
link Ferdinand volume_up
There you are! I was worried when you failed to appear at mealtime.
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link Bernadetta volume_up
Aaah! I-I'm fine! All quiet here!
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link Ferdinand volume_up
Please do not tell me your hunger was so great that you resorted to eating those plants there?
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link Ferdinand volume_up
You should be careful. I have heard there are some rather poisonous flora in this area.
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link Bernadetta volume_up
Hey, I'm not going to eat poison! What kind of dummy do you think I am?
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link Bernadetta volume_up
I know exactly which plants are safe and which ones aren't.
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link Ferdinand volume_up
It is strange to see you this confident on a topic.
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link Ferdinand volume_up
But if you are so certain, I think I should give your eye a test. Just to be safe, you understand.
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link Bernadetta volume_up
We're doing what now?
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link Ferdinand volume_up
Ah, I know! What say we have a little game to see who can collect the most edible plants?
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link Bernadetta volume_up
What?!
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link Ferdinand volume_up
And as an army can never have too much food, this will serve to benefit the others. What a splendid idea!
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link Bernadetta volume_up
Urgh. Why me...
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link Bernadetta volume_up
OK, so this one would cause stomachaches, and that one would be really bitter... Um, I think?
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link Bernadetta volume_up
Oh, I don't know. I've only ever seen it in books.
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link Bernadetta volume_up
But hey, I'm sure it's fine! I'll also take this one, and this one, and this one...
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link Bernadetta volume_up
Oh, and that one over— Wait, is that Ferdinand?
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link Ferdinand volume_up
Such luster! Such size! Such a gorgeous crimson! Yes, this looks like a scrumptious leaf indeed!
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link Ferdinand volume_up
Ah, and there are bulbs under this tree! Rich, white bulbs with the luster of a precious pearl!
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link Bernadetta volume_up
Aaaaaah!
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link Ferdinand volume_up
Bernadetta?!
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link Ferdinand volume_up
Ah, I see. You were frightened by a mouse scampering by and took a bit of a tumble when you fled, yes?
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link Bernadetta volume_up
Yeah. And I dropped all my beautiful plants that your dumb game made me dumb collect.
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link Ferdinand volume_up
Never mind that now. Show me your wound, please? Ah yes, just a scrape. Still, we should return to base and treat it before it festers.
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link Bernadetta volume_up
Yeah, I suppose. Thanks for looking at it.
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link Bernadetta volume_up
Wait, that leaf! The one you're carrying!
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link Ferdinand volume_up
This one? What of it? If you are hungry, we could snack on it while we walk back.
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link Bernadetta volume_up
No! No, no, no! That plant has medicinal properties! It's a styptic!
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link Ferdinand volume_up
Well, what luck! We can use it to treat your wound!
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link Ferdinand volume_up
I must say, your talent for identifying plants is no idle boast.
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link Bernadetta volume_up
Yeah, I eyeballed them pretty well, huh?
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link Bernadetta volume_up
Now let's take a look at yours and— What?!
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link Ferdinand volume_up
Ha! Are you at a loss for words with the quality of the plants I gathered?
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link Bernadetta volume_up
Every one of these is POISONOUS!
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link Ferdinand volume_up
What? But, the gorgeous leaf! The robust vine!
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link Bernadetta volume_up
DEATH IN PLANT FORM! THROW THEM AWAY BEFORE WE DIEEEEEE!