1. Hmm, perhaps I will ask Edelgard to handle [cdb]this matter.
  2. As for this one, it seems as though I have no choice [cdb]but to do it myself. If only I could spare the time...
  3. Hey, Ferdinand. You should probably think about [cdb]getting some sleep.
  4. That's an order actually, from Hubert. But I agree [cdb]with him.
  5. My apologies. My list of responsibilities has grown [cdb]rather unwieldy of late.
  6. Exhausted as I may be, I will be done here shortly. You need not fret.
  7. Ferdinand, come on. I thought you were supposed to [cdb]be giving everything "your all."
  8. If you're really that tired, how are you gonna be in [cdb]any shape for what's coming tomorrow? Go on and [cdb]give your all to a good night's sleep.
  9. Ah! Yes, you are right.
  10. How could I of all people not realize the error in my [cdb]ways? I shall take that to heart.
  11. Wish him good night.
  12. Stick around and make sure he actually sleeps.
  13. Glad to hear you're coming around. Anyway, good night.
  14. Tomorrow's another big day.
  15. Glad to hear you're coming around. Oh, and finish [cdb]fast, OK? Here, I'll even help.
  16. I don't wanna go to bed just to find out you stayed up [cdb]all night working. Lemme just...
  17. Wait.
  18. Hm? What's up?
  19. Uh... Never mind. Thank you for the concern.
  20. I will be sure to convey my gratitude to Hubert later [cdb]as well.
  21. Don't forget. He's really worried about you, [cdb]you know.
  22. Is he now? Usually he finds any occasion to [cdb]criticize me.
  23. Same here.
  24. Ha! Is that so? And here I thought he had taken a [cdb]shine to you.
  25. If he has, he sure doesn't show it.
  26. Ah, before I forget! What would you think about [cdb]coordinating our schedules tomorrow?
  27. I have been so absorbed in my work of late, we have [cdb]scarcely had the chance to spend time together.
  28. I have been pouring all my effort into rising early, [cdb]training, eating...and in the process I have neglected [cdb]our friendship.
  29. As fellow advocates of giving one's all to all of life's [cdb]pursuits, I say we work together to draw out each [cdb]other's dormant potential!
  30. Somehow that actually sounds pretty good.
  31. I dunno about this...
  32. Works for me. My schedule's pretty light these days.
  33. It'll be good to spend some time together, but just so [cdb]we're clear, we are not on the same page with this [cdb]whole "giving our all" thing.
  34. OK, once again, we are not really on the same page [cdb]with this whole "giving our all" thing.
  35. Perhaps not, but surely you would not turn up your [cdb]nose at the opportunity to perform a few great deeds [cdb]by my side. Would you?
  36. Yeah, I guess it doesn't sound too bad when you put [cdb]it that way.
  37. Splendid! This should serve as all the motivation I [cdb]need to continue pressing onward undaunted!
  38. And with that settled, I believe it is time for us to [cdb]devote ourselves fully to a tranquil slumber. Come, [cdb]our lump-riddled camp beds await our zealous efforts!
  39. OK, this time you are joking, right? It's seriously [cdb]impossible to tell with you sometimes...
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
66 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 6 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 6 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
SetPlaceRotationEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 90 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 6 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (15) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 2406 NULL 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 6 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 0 NULL 0 8442 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 6 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 7 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 1 NULL 0 8443 1 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 111 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
85 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 111 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 NULL 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 2 2410 2 10625 1 0 0 0 0 0 0 0 0 0
LookEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 4 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 3 NULL 0 10626 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 6 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 0 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 4 NULL 0 8446 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 5 NULL 3 8447 1 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 4 10 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 111 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 NULL 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 2407 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 6 2401 0 10627 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 7 NULL 0 10628 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 6 1 30 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 111 3 45 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 6 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 0 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 2400 0 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 8 0 4 8450 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 9 2411 3 8451 1 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 10 11 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 12 2400 0 10629 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 111 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967291 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 13 2402 0 10630 1 0 0 0 0 0 0 0 0 0
DelayEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
RotateEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 0 50 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 14 2400 0 10631 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 111 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967291 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 15 NULL 0 10632 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 6 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 16 2410 4 8456 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 6 3 40 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 17 2403 0 10633 1 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 2 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 6 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967291 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 2401 0 1 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 18 NULL 0 8458 1 0 0 0 0 0 0 0 0 0
UnkEvent (162) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 111 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 2000 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 19 NULL 0 8459 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 20 2400 0 10634 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 21 2408 4 8461 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 22 2409 1 10635 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 23 2409 1 8463 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 111 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 24 2401 3 10636 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 6 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 25 2403 0 8465 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 26 NULL 0 8466 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 6 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967288 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 27 2411 3 8467 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 28 2402 1 8468 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 29 30 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 31 0 0 10637 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 32 NULL 0 10638 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 33 2411 3 10639 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 34 2403 0 8472 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 35 0 0 10640 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 6 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 36 2402 0 8474 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 6 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 37 2400 0 8475 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 111 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 100 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 38 2401 4 10641 1 0 0 0 0 0 0 0 0 0
0
InitEvent (66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (111, 6, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (3, 6, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
EnterSceneEvent (0, 6, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
5
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 30(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 66(6, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 26(6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 59(100, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
TalkEvent (6, 0, NULL, 0, 8442, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hmm, perhaps I will ask Edelgard to handle [cdb]this matter.
13
UnkEvent 26(9, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
UnkEvent 27(2, 100, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
UnkEvent 31(2, 300, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
16
UnkEvent 66(6, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
TalkEvent (6, 1, NULL, 0, 8443, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # As for this one, it seems as though I have no choice [cdb]but to do it myself. If only I could spare the time...
18
EnterSceneEvent (2, 111, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
21
UnkEvent 59(100, 0, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
UnkEvent 66(6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
TalkEvent (111, 2, 2410, 2, 10625, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hey, Ferdinand. You should probably think about [cdb]getting some sleep.
26
TalkEvent (111, 3, NULL, 0, 10626, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # That's an order actually, from Hubert. But I agree [cdb]with him.
27
UnkEvent 26(9, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
UnkEvent 27(1, 400, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
UnkEvent 135(10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
TalkEvent (6, 4, NULL, 0, 8446, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # My apologies. My list of responsibilities has grown [cdb]rather unwieldy of late.
32
TalkEvent (6, 5, NULL, 3, 8447, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Exhausted as I may be, I will be done here shortly. You need not fret.
35
UnkEvent 59(100, 0, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
TalkEvent (111, 6, 2401, 0, 10627, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Ferdinand, come on. I thought you were supposed to [cdb]be giving everything "your all."
39
TalkEvent (111, 7, NULL, 0, 10628, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # If you're really that tired, how are you gonna be in [cdb]any shape for what's coming tomorrow? Go on and [cdb]give your all to a good night's sleep.
44
UnkEvent 135(50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
TalkEvent (6, 8, 0, 4, 8450, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Ah! Yes, you are right.
47
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
TalkEvent (6, 9, 2411, 3, 8451, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # How could I of all people not realize the error in my [cdb]ways? I shall take that to heart.
49
DialogChoiceEvent (0, 10, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
IfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
51
TalkEvent (111, 12, 2400, 0, 10629, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Glad to hear you're coming around. Anyway, good night.
52
UnkEvent 26(9, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
UnkEvent 59(100, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
UnkEvent 59(600, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
TalkEvent (111, 13, 2402, 0, 10630, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Tomorrow's another big day.
58
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
TalkEvent (111, 14, 2400, 0, 10631, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Glad to hear you're coming around. Oh, and finish [cdb]fast, OK? Here, I'll even help.
60
UnkEvent 26(9, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
UnkEvent 59(100, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
UnkEvent 59(600, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
TalkEvent (111, 15, NULL, 0, 10632, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I don't wanna go to bed just to find out you stayed up [cdb]all night working. Lemme just...
64
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
UnkEvent 26(10, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
UnkEvent 59(100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
UnkEvent 59(200, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
TalkEvent (6, 16, 2410, 4, 8456, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Wait.
71
TalkEvent (111, 17, 2403, 0, 10633, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hm? What's up?
72
UnkEvent 66(6, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
UnkEvent 59(100, 0, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
UnkEvent 59(400, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
UnkEvent 135(30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
UnkEvent 66(6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
TalkEvent (6, 18, NULL, 0, 8458, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Uh... Never mind. Thank you for the concern.
80
UnkEvent 162(3, 111, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
UnkEvent 59(200, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
82
UnkEvent 27(1, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
UnkEvent 31(2, 100, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
84
UnkEvent 31(1, 2000, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
85
TalkEvent (6, 19, NULL, 0, 8459, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I will be sure to convey my gratitude to Hubert later [cdb]as well.
86
TalkEvent (111, 20, 2400, 0, 10634, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Don't forget. He's really worried about you, [cdb]you know.
87
TalkEvent (6, 21, 2408, 4, 8461, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Is he now? Usually he finds any occasion to [cdb]criticize me.
88
TalkEvent (111, 22, 2409, 1, 10635, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Same here.
89
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
TalkEvent (6, 23, 2409, 1, 8463, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Ha! Is that so? And here I thought he had taken a [cdb]shine to you.
91
UnkEvent 26(9, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
92
TalkEvent (111, 24, 2401, 3, 10636, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # If he has, he sure doesn't show it.
93
UnkEvent 30(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
UnkEvent 54(111, 6, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
UnkEvent 59(100, 0, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
96
UnkEvent 59(600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
97
TalkEvent (6, 25, 2403, 0, 8465, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Ah, before I forget! What would you think about [cdb]coordinating our schedules tomorrow?
98
TalkEvent (6, 26, NULL, 0, 8466, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I have been so absorbed in my work of late, we have [cdb]scarcely had the chance to spend time together.
100
UnkEvent 59(100, 0, 4294967288, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
UnkEvent 59(200, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
102
TalkEvent (6, 27, 2411, 3, 8467, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I have been pouring all my effort into rising early, [cdb]training, eating...and in the process I have neglected [cdb]our friendship.
103
TalkEvent (6, 28, 2402, 1, 8468, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # As fellow advocates of giving one's all to all of life's [cdb]pursuits, I say we work together to draw out each [cdb]other's dormant potential!
104
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
105
DialogChoiceEvent (1, 29, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
106
IfEvent (0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
107
TalkEvent (111, 31, 0, 0, 10637, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Works for me. My schedule's pretty light these days.
108
TalkEvent (111, 32, NULL, 0, 10638, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# It'll be good to spend some time together, but just so [cdb]we're clear, we are not on the same page with this [cdb]whole "giving our all" thing.
109
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
110
TalkEvent (111, 33, 2411, 3, 10639, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# OK, once again, we are not really on the same page [cdb]with this whole "giving our all" thing.
111
TalkEvent (6, 34, 2403, 0, 8472, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Perhaps not, but surely you would not turn up your [cdb]nose at the opportunity to perform a few great deeds [cdb]by my side. Would you?
112
TalkEvent (111, 35, 0, 0, 10640, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Yeah, I guess it doesn't sound too bad when you put [cdb]it that way.
113
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
114
UnkEvent 26(10, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
115
TalkEvent (6, 36, 2402, 0, 8474, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Splendid! This should serve as all the motivation I [cdb]need to continue pressing onward undaunted!
116
UnkEvent 26(7, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
117
UnkEvent 59(100, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
118
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
119
TalkEvent (6, 37, 2400, 0, 8475, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And with that settled, I believe it is time for us to [cdb]devote ourselves fully to a tranquil slumber. Come, [cdb]our lump-riddled camp beds await our zealous efforts!
120
UnkEvent 54(6, 111, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
121
UnkEvent 31(3, 100, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
122
UnkEvent 59(100, 0, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
123
UnkEvent 27(2, 800, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
124
TalkEvent (111, 38, 2401, 4, 10641, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # OK, this time you are joking, right? It's seriously [cdb]impossible to tell with you sometimes...
UnkEvent (15) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 6 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 0 NULL 0 8442 1 0 0 0 0 0 0 0 0 0
link Ferdinand volume_up
Hmm, perhaps I will ask Edelgard to handle this matter.
UnkEvent (26) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 6 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 7 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 1 NULL 0 8443 1 0 0 0 0 0 0 0 0 0
link Ferdinand volume_up
As for this one, it seems as though I have no choice but to do it myself. If only I could spare the time...
PanCameraEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 111 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 NULL 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 2 2410 2 10625 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Hey, Ferdinand. You should probably think about getting some sleep.
LookEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 4 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 3 NULL 0 10626 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
That's an order actually, from Hubert. But I agree with him.
UnkEvent (26) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 6 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 0 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 4 NULL 0 8446 1 0 0 0 0 0 0 0 0 0
link Ferdinand volume_up
My apologies. My list of responsibilities has grown rather unwieldy of late.
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 5 NULL 3 8447 1 0 0 0 0 0 0 0 0 0
link Ferdinand volume_up
Exhausted as I may be, I will be done here shortly. You need not fret.
PanCameraEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 111 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 NULL 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 6 2401 0 10627 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Ferdinand, come on. I thought you were supposed to be giving everything "your all."
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 7 NULL 0 10628 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
If you're really that tired, how are you gonna be in any shape for what's coming tomorrow? Go on and give your all to a good night's sleep.
LookAtPersonEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 6 1 30 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 111 3 45 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 6 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 8 0 4 8450 1 0 0 0 0 0 0 0 0 0
link Ferdinand volume_up
Ah! Yes, you are right.
UnkEvent (30) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 9 2411 3 8451 1 0 0 0 0 0 0 0 0 0
link Ferdinand volume_up
How could I of all people not realize the error in my ways? I shall take that to heart.
DialogChoiceEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 10 11 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 12 2400 0 10629 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Glad to hear you're coming around. Anyway, good night.
UnkEvent (26) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 111 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967291 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 13 2402 0 10630 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Tomorrow's another big day.
RotateEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 0 50 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 14 2400 0 10631 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Glad to hear you're coming around. Oh, and finish fast, OK? Here, I'll even help.
UnkEvent (26) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 111 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967291 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 15 NULL 0 10632 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
I don't wanna go to bed just to find out you stayed up all night working. Lemme just...
EndIfEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 6 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 16 2410 4 8456 1 0 0 0 0 0 0 0 0 0
link Ferdinand volume_up
Wait.
LookAtPersonEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 6 3 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 17 2403 0 10633 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Hm? What's up?
UnkEvent (66) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 2 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 6 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967291 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 18 NULL 0 8458 1 0 0 0 0 0 0 0 0 0
link Ferdinand volume_up
Uh... Never mind. Thank you for the concern.
UnkEvent (162) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 111 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 2000 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 19 NULL 0 8459 1 0 0 0 0 0 0 0 0 0
link Ferdinand volume_up
I will be sure to convey my gratitude to Hubert later as well.
TalkEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 20 2400 0 10634 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Don't forget. He's really worried about you, you know.
TalkEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 21 2408 4 8461 1 0 0 0 0 0 0 0 0 0
link Ferdinand volume_up
Is he now? Usually he finds any occasion to criticize me.
TalkEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 22 2409 1 10635 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Same here.
UnkEvent (30) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 23 2409 1 8463 1 0 0 0 0 0 0 0 0 0
link Ferdinand volume_up
Ha! Is that so? And here I thought he had taken a shine to you.
UnkEvent (26) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 111 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 24 2401 3 10636 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
If he has, he sure doesn't show it.
UnkEvent (30) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 6 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 25 2403 0 8465 1 0 0 0 0 0 0 0 0 0
link Ferdinand volume_up
Ah, before I forget! What would you think about coordinating our schedules tomorrow?
TalkEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 26 NULL 0 8466 1 0 0 0 0 0 0 0 0 0
link Ferdinand volume_up
I have been so absorbed in my work of late, we have scarcely had the chance to spend time together.
PanCameraEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 6 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967288 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 27 2411 3 8467 1 0 0 0 0 0 0 0 0 0
link Ferdinand volume_up
I have been pouring all my effort into rising early, training, eating...and in the process I have neglected our friendship.
TalkEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 28 2402 1 8468 1 0 0 0 0 0 0 0 0 0
link Ferdinand volume_up
As fellow advocates of giving one's all to all of life's pursuits, I say we work together to draw out each other's dormant potential!
UnkEvent (30) (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 29 30 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 31 0 0 10637 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Works for me. My schedule's pretty light these days.
TalkEvent (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 32 NULL 0 10638 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
It'll be good to spend some time together, but just so we're clear, we are not on the same page with this whole "giving our all" thing.
ElseEvent (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 33 2411 3 10639 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
OK, once again, we are not really on the same page with this whole "giving our all" thing.
TalkEvent (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 34 2403 0 8472 1 0 0 0 0 0 0 0 0 0
link Ferdinand volume_up
Perhaps not, but surely you would not turn up your nose at the opportunity to perform a few great deeds by my side. Would you?
TalkEvent (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 35 0 0 10640 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Yeah, I guess it doesn't sound too bad when you put it that way.
EndIfEvent (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 6 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 36 2402 0 8474 1 0 0 0 0 0 0 0 0 0
link Ferdinand volume_up
Splendid! This should serve as all the motivation I need to continue pressing onward undaunted!
UnkEvent (26) (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 6 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 37 2400 0 8475 1 0 0 0 0 0 0 0 0 0
link Ferdinand volume_up
And with that settled, I believe it is time for us to devote ourselves fully to a tranquil slumber. Come, our lump-riddled camp beds await our zealous efforts!
UnkEvent (54) (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 111 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 100 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 38 2401 4 10641 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
OK, this time you are joking, right? It's seriously impossible to tell with you sometimes...