Las Serpientes de las Tinieblas cuentan con bases operativas ocultas por todo Fódlan. Tres víctimas de este grupo infame han descubierto información en una de esas instalaciones.
Deployment table
Index | Notes | 0 | 1 | 2 | 3 | Name | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | [es]1_1_10_15_____Shez | 73 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 40 | 38 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
1 | [es]1_1_10_15_____Edelgard | 255 | 0 | 0 | 1 | 20 | 1 | 0 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 22 | 20 | 65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
2 | [es]1_1_10_15_____Lysithea | 255 | 0 | 0 | 2 | 120 | 2 | 0 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 22 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
3 | [es]1_1_10_15_____Hapi | 255 | 0 | 0 | 3 | 205 | 3 | 0 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 22 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
4 | 255 | 0 | 0 | 4 | 1999 | 4 | 0 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 41 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
5 | 255 | 0 | 0 | 5 | 1999 | 4 | 0 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 41 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
6 | 255 | 0 | 0 | 6 | 1999 | 4 | 0 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 41 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
7 | 255 | 0 | 0 | 7 | 1999 | 4 | 0 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 41 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
8 | [es]1_1_10_15_____Odesse | 255 | 0 | 4 | 0 | 908 | 5 | 12 | 3 | 101 | 5 | 1 | 100 | 300 | 255 | 0 | 1999 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
9 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 0 | 630 | 5 | 2 | 3 | 101 | 3 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
10 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 1 | 615 | 5 | 2 | 3 | 101 | 3 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
11 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 2 | 645 | 5 | 2 | 3 | 101 | 3 | 1 | 21 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
12 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 3 | 620 | 5 | 2 | 3 | 101 | 3 | 1 | 22 | 167 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
13 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 4 | 670 | 5 | 2 | 3 | 101 | 0 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
14 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 5 | 605 | 5 | 2 | 3 | 101 | 0 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
15 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 6 | 660 | 5 | 2 | 3 | 101 | 0 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
16 | [cs][es]3_3_12_17_____gral. de Federación[cm][es]5_9_14_19_23_27_31__generales de la Federación[ce] | 255 | 0 | 2 | 7 | 680 | 5 | 2 | 3 | 101 | 3 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
17 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 8 | 615 | 5 | 2 | 3 | 101 | 3 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
18 | [cs][es]3_3_12_17_____gral. de Federación[cm][es]5_9_14_19_23_27_31__generales de la Federación[ce] | 255 | 0 | 2 | 9 | 700 | 5 | 2 | 3 | 101 | 3 | 1 | 21 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
19 | [cs][es]3_3_12_17_____gral. de Federación[cm][es]5_9_14_19_23_27_31__generales de la Federación[ce] | 255 | 0 | 2 | 10 | 675 | 5 | 2 | 3 | 101 | 0 | 1 | 22 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
20 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 11 | 620 | 5 | 2 | 3 | 101 | 0 | 1 | 22 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
21 | [cs][es]3_3_12_17_____gral. de Federación[cm][es]5_9_14_19_23_27_31__generales de la Federación[ce] | 255 | 0 | 2 | 12 | 695 | 5 | 2 | 3 | 101 | 0 | 1 | 22 | 167 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
22 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 13 | 615 | 5 | 2 | 3 | 101 | 3 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
23 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 14 | 630 | 5 | 2 | 3 | 101 | 3 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
24 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 15 | 615 | 5 | 2 | 3 | 101 | 3 | 1 | 21 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
25 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 16 | 620 | 5 | 2 | 3 | 101 | 3 | 1 | 21 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
26 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 17 | 630 | 5 | 2 | 3 | 101 | 0 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
27 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 18 | 615 | 5 | 2 | 3 | 101 | 0 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
28 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 19 | 645 | 5 | 2 | 3 | 101 | 0 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
29 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 20 | 620 | 5 | 2 | 3 | 101 | 0 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
30 | [cs][es]3_3_12_17_____gral. de Federación[cm][es]5_9_14_19_23_27_31__generales de la Federación[ce] | 255 | 0 | 2 | 21 | 690 | 5 | 2 | 3 | 101 | 3 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
31 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 22 | 615 | 5 | 2 | 3 | 101 | 3 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
32 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 23 | 645 | 5 | 2 | 3 | 101 | 3 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
33 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 24 | 640 | 5 | 2 | 3 | 101 | 3 | 1 | 15 | 130 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
34 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 25 | 630 | 5 | 2 | 3 | 101 | 3 | 1 | 15 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
35 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 0 | 1015 | 5 | 13 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
36 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 1 | 1015 | 5 | 13 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
37 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 2 | 1015 | 5 | 13 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
38 | [cs][es]3_3_12_17_____gral. de Federación[cm][es]5_9_14_19_23_27_31__generales de la Federación[ce] | 255 | 0 | 3 | 3 | 695 | 5 | 13 | 5 | 101 | 3 | 0 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
39 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 4 | 1015 | 5 | 13 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
40 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 5 | 1010 | 5 | 13 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
41 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 6 | 1010 | 5 | 13 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
42 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 7 | 1015 | 5 | 13 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
43 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 8 | 1015 | 5 | 13 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
44 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 9 | 1010 | 5 | 13 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
45 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 10 | 1005 | 5 | 13 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
46 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 11 | 1005 | 5 | 13 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
47 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 12 | 1005 | 5 | 13 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
48 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 13 | 1015 | 5 | 13 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
49 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 14 | 1015 | 5 | 13 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
50 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 3 | 15 | 640 | 5 | 13 | 5 | 101 | 3 | 0 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
51 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 16 | 1015 | 5 | 13 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
52 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 17 | 1005 | 5 | 13 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
53 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 18 | 1015 | 5 | 13 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
54 | [cs][es]3_3_12_17_____gral. de Federación[cm][es]5_9_14_19_23_27_31__generales de la Federación[ce] | 255 | 0 | 3 | 19 | 675 | 5 | 13 | 5 | 101 | 3 | 0 | 21 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
55 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 3 | 20 | 655 | 5 | 13 | 5 | 101 | 3 | 0 | 21 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
56 | [cs][es]3_3_12_17_____gral. de Federación[cm][es]5_9_14_19_23_27_31__generales de la Federación[ce] | 255 | 0 | 3 | 21 | 695 | 5 | 13 | 5 | 101 | 3 | 0 | 21 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
57 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 3 | 22 | 620 | 5 | 13 | 5 | 101 | 3 | 0 | 22 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
58 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 23 | 1005 | 5 | 13 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
59 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 3 | 24 | 630 | 5 | 13 | 5 | 101 | 3 | 0 | 22 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
60 | [cs][es]3_3_12_17_____gral. de Federación[cm][es]5_9_14_19_23_27_31__generales de la Federación[ce] | 255 | 0 | 3 | 25 | 685 | 5 | 13 | 5 | 101 | 3 | 0 | 22 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
61 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 3 | 26 | 660 | 5 | 13 | 5 | 101 | 3 | 0 | 22 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
62 | [cs][es]3_3_12_17_____gral. de Federación[cm][es]5_9_14_19_23_27_31__generales de la Federación[ce] | 255 | 0 | 3 | 27 | 695 | 5 | 13 | 5 | 101 | 3 | 0 | 22 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
63 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 28 | 1005 | 5 | 13 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
64 | [cs][es]3_3_12_17_____gral. de Federación[cm][es]5_9_14_19_23_27_31__generales de la Federación[ce] | 255 | 0 | 3 | 29 | 700 | 5 | 13 | 5 | 101 | 3 | 0 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
65 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 3 | 30 | 630 | 5 | 13 | 5 | 101 | 3 | 0 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
66 | [cs][es]3_3_12_17_____gral. de Federación[cm][es]5_9_14_19_23_27_31__generales de la Federación[ce] | 255 | 0 | 3 | 31 | 680 | 5 | 13 | 5 | 101 | 3 | 0 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
67 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 32 | 1005 | 5 | 13 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
68 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 22 | 615 | 5 | 2 | 3 | 101 | 3 | 1 | 22 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
69 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 22 | 615 | 5 | 2 | 3 | 101 | 3 | 1 | 22 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
70 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 5 | 0 | 660 | 5 | 2 | 3 | 101 | 3 | 0 | 26 | 300 | 255 | 3 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
71 | [cs][es]3_3_12_17_____gral. de Federación[cm][es]5_9_14_19_23_27_31__generales de la Federación[ce] | 255 | 0 | 5 | 1 | 675 | 5 | 2 | 3 | 101 | 3 | 0 | 22 | 300 | 255 | 4 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
72 | [cs][es]3_3_12_17_____gral. de Federación[cm][es]5_9_14_19_23_27_31__generales de la Federación[ce] | 255 | 0 | 5 | 2 | 690 | 5 | 2 | 3 | 101 | 3 | 0 | 26 | 300 | 255 | 1 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
Table 1
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 38 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 0 | 4 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 0 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 0 | 6 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 0 | 7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 0 | 8 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 0 | 9 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 0 | 10 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 0 | 11 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
12 | 0 | 0 | 0 | 12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
13 | 0 | 0 | 0 | 13 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
14 | 0 | 0 | 0 | 14 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
15 | 0 | 0 | 0 | 15 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
16 | 0 | 0 | 0 | 16 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
17 | 0 | 0 | 0 | 17 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
18 | 0 | 0 | 0 | 18 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
19 | 0 | 0 | 0 | 19 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
20 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
21 | 0 | 0 | 0 | 21 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
22 | 0 | 0 | 0 | 22 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
23 | 0 | 0 | 0 | 23 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
24 | 0 | 0 | 0 | 24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
25 | 0 | 0 | 0 | 25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
26 | 0 | 0 | 0 | 26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
27 | 0 | 0 | 0 | 27 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
28 | 0 | 0 | 0 | 28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
29 | 0 | 0 | 0 | 29 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
30 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
31 | 0 | 0 | 0 | 31 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
32 | 0 | 0 | 0 | 32 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
33 | 0 | 0 | 0 | 33 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
34 | 0 | 0 | 0 | 34 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
35 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
36 | 0 | 0 | 0 | 36 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
37 | 0 | 0 | 0 | 37 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Table 2
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|
Table 3
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 12 | 0 | 0 | 0 | 0 | 65535 | 3 | 1000 | 1526 | 28 | 1526 | 15 | 600 | 28 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 1 | 0 | 1 | 65535 | 1 | 1000 | 1523 | 28 | 1523 | 26 | 600 | 7 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 2 | 0 | 2 | 65535 | 1 | 1000 | 1523 | 28 | 1523 | 21 | 600 | 7 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 3 | 0 | 3 | 65535 | 1 | 1000 | 1526 | 28 | 1526 | 26 | 600 | 7 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 4 | 0 | 4 | 65535 | 1 | 1000 | 1526 | 28 | 1526 | 22 | 600 | 7 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 5 | 0 | 5 | 65535 | 1 | 1000 | 1523 | 28 | 1523 | 21 | 600 | 7 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 6 | 0 | 6 | 65535 | 1 | 1000 | 1523 | 28 | 1523 | 26 | 600 | 7 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 7 | 0 | 7 | 65535 | 1 | 1000 | 1526 | 28 | 1526 | 26 | 600 | 7 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 8 | 0 | 8 | 65535 | 0 | 1000 | 1526 | 28 | 1526 | 15 | 600 | 7 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 9 | 0 | 9 | 65535 | 3 | 1000 | 1523 | 28 | 1526 | 22 | 600 | 7 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 10 | 0 | 10 | 65535 | 3 | 1000 | 1523 | 28 | 1526 | 26 | 600 | 7 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 11 | 0 | 11 | 65535 | 3 | 1000 | 1526 | 28 | 1526 | 21 | 600 | 7 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Table 4
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 45 | 0 | 0 | 0 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 0 | 1 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 0 | 2 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 0 | 3 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 0 | 4 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 0 | 5 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 0 | 6 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 0 | 7 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 0 | 8 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 0 | 9 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 0 | 10 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 0 | 11 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
12 | 0 | 0 | 0 | 12 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
13 | 0 | 0 | 0 | 13 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
14 | 0 | 0 | 0 | 14 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
15 | 0 | 0 | 0 | 15 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
16 | 0 | 0 | 0 | 16 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
17 | 0 | 0 | 0 | 17 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
18 | 0 | 0 | 0 | 18 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
19 | 0 | 0 | 0 | 19 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
20 | 0 | 0 | 0 | 20 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
21 | 0 | 0 | 0 | 21 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
22 | 0 | 0 | 0 | 22 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
23 | 0 | 0 | 0 | 23 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
24 | 0 | 0 | 0 | 24 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
25 | 0 | 0 | 0 | 25 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
26 | 0 | 0 | 0 | 26 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
27 | 0 | 0 | 0 | 27 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
28 | 0 | 0 | 0 | 28 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
29 | 0 | 0 | 0 | 29 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
30 | 0 | 0 | 0 | 30 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
31 | 0 | 0 | 0 | 31 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
32 | 0 | 0 | 0 | 32 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
33 | 0 | 0 | 0 | 33 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
34 | 0 | 0 | 0 | 34 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
35 | 0 | 0 | 0 | 35 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
36 | 0 | 0 | 0 | 36 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
37 | 0 | 0 | 0 | 37 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
38 | 0 | 0 | 0 | 38 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
39 | 0 | 0 | 0 | 39 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
40 | 0 | 0 | 0 | 40 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
41 | 0 | 0 | 0 | 41 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
42 | 0 | 0 | 0 | 42 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
43 | 0 | 0 | 0 | 43 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
44 | 0 | 0 | 0 | 44 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
# Group 0 (92, 2, 4, 1, 0)
SubGroup(0)
# Group 1 (0, 2, 1, 1, 47)
SubGroup(0)
Unknown10(0,54,8,73,73,8,14,0,0,0,0,0,0,0,0)
Unknown10(1,29,8,73,73,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(40)
SetName(9,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 9 to [cs][es]2_6_11_16_____soldado misterioso[cm][es]4_8_13_18_22_26_30__soldados misteriosos[ce]
SetName(10,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 10 to [cs][es]2_6_11_16_____soldado misterioso[cm][es]4_8_13_18_22_26_30__soldados misteriosos[ce]
SetName(11,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 11 to [cs][es]2_6_11_16_____soldado misterioso[cm][es]4_8_13_18_22_26_30__soldados misteriosos[ce]
SetName(12,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 12 to [cs][es]2_6_11_16_____soldado misterioso[cm][es]4_8_13_18_22_26_30__soldados misteriosos[ce]
SetName(13,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 13 to [cs][es]2_6_11_16_____soldado misterioso[cm][es]4_8_13_18_22_26_30__soldados misteriosos[ce]
SetName(14,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 14 to [cs][es]2_6_11_16_____soldado misterioso[cm][es]4_8_13_18_22_26_30__soldados misteriosos[ce]
SetName(15,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 15 to [cs][es]2_6_11_16_____soldado misterioso[cm][es]4_8_13_18_22_26_30__soldados misteriosos[ce]
SetName(16,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 16 to [cs][es]2_6_11_16_____soldado misterioso[cm][es]4_8_13_18_22_26_30__soldados misteriosos[ce]
SetName(17,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 17 to [cs][es]2_6_11_16_____soldado misterioso[cm][es]4_8_13_18_22_26_30__soldados misteriosos[ce]
SetName(18,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 18 to [cs][es]2_6_11_16_____soldado misterioso[cm][es]4_8_13_18_22_26_30__soldados misteriosos[ce]
SetName(19,572,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 19 to [cs][es]3_7_12_17_____soldado misteriosa[cm][es]5_9_14_19_23_27_31__soldados misteriosas[ce]
SetName(20,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 20 to [cs][es]2_6_11_16_____soldado misterioso[cm][es]4_8_13_18_22_26_30__soldados misteriosos[ce]
SetName(21,572,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 21 to [cs][es]3_7_12_17_____soldado misteriosa[cm][es]5_9_14_19_23_27_31__soldados misteriosas[ce]
SetName(22,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 22 to [cs][es]2_6_11_16_____soldado misterioso[cm][es]4_8_13_18_22_26_30__soldados misteriosos[ce]
SetName(23,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 23 to [cs][es]2_6_11_16_____soldado misterioso[cm][es]4_8_13_18_22_26_30__soldados misteriosos[ce]
SetName(24,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 24 to [cs][es]2_6_11_16_____soldado misterioso[cm][es]4_8_13_18_22_26_30__soldados misteriosos[ce]
SetName(25,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 25 to [cs][es]2_6_11_16_____soldado misterioso[cm][es]4_8_13_18_22_26_30__soldados misteriosos[ce]
SetName(26,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 26 to [cs][es]2_6_11_16_____soldado misterioso[cm][es]4_8_13_18_22_26_30__soldados misteriosos[ce]
SetName(27,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 27 to [cs][es]2_6_11_16_____soldado misterioso[cm][es]4_8_13_18_22_26_30__soldados misteriosos[ce]
SetName(28,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 28 to [cs][es]2_6_11_16_____soldado misterioso[cm][es]4_8_13_18_22_26_30__soldados misteriosos[ce]
SetName(29,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 29 to [cs][es]2_6_11_16_____soldado misterioso[cm][es]4_8_13_18_22_26_30__soldados misteriosos[ce]
SetName(30,572,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 30 to [cs][es]3_7_12_17_____soldado misteriosa[cm][es]5_9_14_19_23_27_31__soldados misteriosas[ce]
SetName(31,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 31 to [cs][es]2_6_11_16_____soldado misterioso[cm][es]4_8_13_18_22_26_30__soldados misteriosos[ce]
SetName(32,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 32 to [cs][es]2_6_11_16_____soldado misterioso[cm][es]4_8_13_18_22_26_30__soldados misteriosos[ce]
SetName(38,572,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 38 to [cs][es]3_7_12_17_____soldado misteriosa[cm][es]5_9_14_19_23_27_31__soldados misteriosas[ce]
SetName(50,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 50 to [cs][es]2_6_11_16_____soldado misterioso[cm][es]4_8_13_18_22_26_30__soldados misteriosos[ce]
SetName(54,572,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 54 to [cs][es]3_7_12_17_____soldado misteriosa[cm][es]5_9_14_19_23_27_31__soldados misteriosas[ce]
SetName(55,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 55 to [cs][es]2_6_11_16_____soldado misterioso[cm][es]4_8_13_18_22_26_30__soldados misteriosos[ce]
SetName(56,572,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 56 to [cs][es]3_7_12_17_____soldado misteriosa[cm][es]5_9_14_19_23_27_31__soldados misteriosas[ce]
SetName(57,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 57 to [cs][es]2_6_11_16_____soldado misterioso[cm][es]4_8_13_18_22_26_30__soldados misteriosos[ce]
SetName(59,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 59 to [cs][es]2_6_11_16_____soldado misterioso[cm][es]4_8_13_18_22_26_30__soldados misteriosos[ce]
SetName(60,572,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 60 to [cs][es]3_7_12_17_____soldado misteriosa[cm][es]5_9_14_19_23_27_31__soldados misteriosas[ce]
SetName(61,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 61 to [cs][es]2_6_11_16_____soldado misterioso[cm][es]4_8_13_18_22_26_30__soldados misteriosos[ce]
SetName(62,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 62 to [cs][es]2_6_11_16_____soldado misterioso[cm][es]4_8_13_18_22_26_30__soldados misteriosos[ce]
SetName(64,572,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 64 to [cs][es]3_7_12_17_____soldado misteriosa[cm][es]5_9_14_19_23_27_31__soldados misteriosas[ce]
SetName(65,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 65 to [cs][es]2_6_11_16_____soldado misterioso[cm][es]4_8_13_18_22_26_30__soldados misteriosos[ce]
SetName(66,572,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 66 to [cs][es]3_7_12_17_____soldado misteriosa[cm][es]5_9_14_19_23_27_31__soldados misteriosas[ce]
SetName(70,250,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 70 to [cs][es]2_2_11_16_____capitán de fortaleza[cm][es]4_8_13_18_22_26_30__capitanes de fortaleza[ce]
SetName(71,650,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 71 to [cs][es]3_3_12_17_____capitana fortaleza[cm][es]5_9_14_19_23_27_31__capitanas de fortaleza[ce]
SetName(72,650,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 72 to [cs][es]3_3_12_17_____capitana fortaleza[cm][es]5_9_14_19_23_27_31__capitanas de fortaleza[ce]
# Group 2 (0, 2, 2, 1, 3)
SubGroup(0)
GroupCheck4(0,0,3,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 0: False 3
GroupCheck4(1,0,3,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 1: False 3
Unknown61(8,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 3 (6, 2, 4, 1, 0)
SubGroup(0)
# Group 4 (0, 5, 0, 1, 6)
SubGroup(0)
TalkCharacter(4877,2,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Este es el sitio que dedujimos
[cdb]por lo que dijo Hapi. Ojalá encontremos algo.
SubGroup(4)
Unknown44(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(4,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10300,4,0,1,8,8,73,0,0,0,0,0,0,0,0)
#
# Group 5 (0, 5, 0, 4, 23)
SubGroup(3)
PauseMaybe(3,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(4,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(5,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4901,22,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Aún quedan habitaciones en las que buscar.
Vamos a investigarlas.
SubGroup(3)
Unknown44(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(4,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown53(1,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(2,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(4,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(10306,0,73,73,73,0,0,0,0,0,0,0,0,0,0)
#
SubGroup(2)
Unknown96(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown96(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown96(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown53(1,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(2,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(575,0,73,73,73,26,0,0,0,0,0,0,0,0,0)
# ¡[r][eb][eg1][cp][0:PARTY][/] han abierto para interceptar a su objetivo!
# Group 6 (0, 5, 0, 4, 27)
SubGroup(3)
PauseMaybe(5,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(6,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(7,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4907,22,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Hemos revisado a fondo esta zona.
¿Falta alguna más?
SubGroup(3)
Unknown96(17,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(15,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown83(4624,368,5531,4591,364,5461,0,0,0,0,0,0,0,0,0)
# Focus on coords?
Unknown88(500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
SubGroup(2)
Unknown66(384,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
SubGroup(2)
Unknown83(4598,365,5476,4565,361,5407,120,0,0,0,0,0,0,0,0)
# Focus on coords?
Unknown88(500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
SubGroup(3)
Unknown94(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(45000,0,52750,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10307,1,73,73,73,3,0,0,0,0,0,0,0,0,0)
#
SubGroup(2)
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
Unknown88(200,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
TalkCharacter(4908,103,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Eh, ¿soy la única que ha oído eso?
Venía de allí.
SubGroup(2)
Unknown56(41100,0,41700,0,0,1,0,0,0,0,0,0,0,0,0)
Alert(10308,0,73,73,73,26,0,0,0,0,0,0,0,0,0)
#
SubGroup(1)
Unknown44(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 7 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 8 (0, 5, 0, 7, 19)
SubGroup(2)
GroupCheck3(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 6: 1 0 0
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(0,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(1,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(2,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(3,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown56(41100,0,41700,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4909,103,1,0,1,0,0,0,0,0,0,0,0,0,0)
# ¿Es una mazmorra? Nunca he estado aquí.
TalkCharacter(4910,2,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Con este airecillo diría que estamos por debajo
[cdb]del palacio. ¿Cuántos habrán perecido aquí?
TalkCharacter(4911,22,1,2,1,0,0,0,0,0,0,0,0,0,0)
# La maldad dejó su huella por todas partes,
[cdb]ya fuera por la Alianza, el Imperio o el Reino.
GenderedMcTalk(0,4912,4913,1,3,1,0,0,0,0,0,0,0,0,0)
# (...)
Unknown80(44,0,0,0,0,0,73,0,0,0,0,0,0,0,0)
TalkDeploySlot(4914,8,0,4,1,0,0,0,0,0,0,0,0,0,0)
# ¿Mmm? ¿Qué ha activado el mecanismo
[cdb]de la puerta? ¿Habrán caído mis hermanos?
SubGroup(3)
Unknown35(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(33,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(34,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(200,2,8,10,73,8,0,0,0,0,0,0,0,0,0)
# ¡[eb][eg2][0:CHARA_G] ha aparecido!
Unknown10(0,1,8,73,73,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown43(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(2,4,0,1,8,73,73,0,0,0,0,0,0,0,0)
# Group 9 (0, 2, 0, 3, 2)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(8,50,1,1,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(4915,8,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Noto la oscuridad en ti... ¡estamos conectados!
¡¿Por qué me atacas?!
TalkCharacter(4916,22,1,2,1,0,0,0,0,0,0,0,0,0,0)
# ¡¿Cómo que conectados?! ¡Lo único
[cdb]que me hicisteis vosotros fue daño!
# Group 10 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 11 (0, 5, 0, 1, 20)
SubGroup(0)
TalkCharacter(4878,22,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Creo que nuestras sospechas eras ciertas...
todo apunta a que han estado aquí.
TalkDeploySlot(4879,33,1,0,1,0,0,0,0,0,0,0,0,0,0)
# ¡¿Intrusos?! ¡Largo!
SubGroup(4)
Unknown14(9,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(10,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(11,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(12,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(220,2,11,9,73,26,0,0,0,0,0,0,1,1,0)
# ¡[r][eb][eg1][cp][0:PARTY][/] han desplegado refuerzos!
SubGroup(5)
Unknown43(9,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(11,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(12,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10311,4,2,1,11,9,73,0,0,0,0,300,0,0,0)
#
TalkCharacter(4880,103,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Sí, ya he estado aquí antes. Sin duda.
# Group 12 (0, 5, 0, 6, 27)
SubGroup(5)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(9,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(10,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(442,1,2,2,11,73,73,0,0,0,0,300,0,0,0)
# ¡Has derrotado [eg3][0:CHARA_G] y a sus aliados!
SubGroup(5)
Unknown96(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(32,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(33,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
SubGroup(1)
Unknown100(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown100(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(32,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(33,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(589,0,11,73,73,0,0,0,0,0,0,0,0,0,0)
# ¡[eb][eg1][0:CHARA_G] y sus aliados han caído! ¡Se han abierto los accesos!
GenderedMcTalk(0,4881,4882,1,0,1,0,0,0,0,0,0,0,0,0)
# Mejor mantenerse en guardia... no se sabe
[cdb]si alguien nos atacará por sorpresa.
TalkCharacter(4883,103,1,3,1,0,0,0,0,0,0,0,0,0,0)
# ¿Dónde estaba... todo? No me acuerdo.
SubGroup(3)
Unknown53(3,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(5,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(10302,0,73,73,73,0,0,0,0,0,0,0,0,0,0)
#
# Group 13 (6, 2, 4, 5, 0)
SubGroup(2)
GroupCheck3(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 11: 1 0 0
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(9,50,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(10,50,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 14 (0, 5, 0, 1, 25)
SubGroup(0)
SubGroup(4)
Unknown83(7465,511,6923,7432,522,6855,0,0,0,0,0,0,0,0,0)
# Focus on coords?
Unknown88(300,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(7466,503,6927,7433,496,6857,120,0,0,0,0,0,0,0,0)
# Focus on coords?
Unknown88(2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
SubGroup(4)
Unknown66(318,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown66(322,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(36,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown51(52000,0,1464,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(9964,1,1464,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(516,2,8,73,73,26,3,5,0,0,0,0,0,0,0)
# ¡[r][eb][eg1][cp][0:PARTY][/] han activado [g]las balistas[/]!
SubGroup(1)
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
SubGroup(2)
Unknown70(68,3,127,122,73,3,0,60,0,1,0,0,0,0,0)
Unknown70(69,3,127,122,73,3,0,60,0,1,0,0,0,0,0)
SubGroup(3)
Unknown44(6,1,16,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(7,1,16,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(89,4,16,1,12,73,73,0,0,0,0,0,0,0,0)
# ¡Toma [r]las fortalezas[/] para detener [g]las balistas[/]!
# Group 15 (0, 2, 0, 5, 2)
SubGroup(4)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(19,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 19: 0 1 0
GroupCheck3(17,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 17: 0 1 0
Unknown26(6,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Alert(753,1,8,73,73,0,0,0,0,0,1,0,0,0,0)
# ¡[g]Balistas[/] detenidas al tomar [r]la fortaleza[/]: [g][0:NUMBER][/]!
# Group 16 (0, 2, 2, 3, 2)
SubGroup(2)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(6,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown66(316,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown71(68,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 17 (0, 2, 0, 5, 2)
SubGroup(4)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(19,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 19: 0 1 0
GroupCheck3(15,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 15: 0 1 0
Unknown26(7,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Alert(753,1,8,73,73,0,0,0,0,0,1,0,0,0,0)
# ¡[g]Balistas[/] detenidas al tomar [r]la fortaleza[/]: [g][0:NUMBER][/]!
# Group 18 (0, 2, 2, 3, 2)
SubGroup(2)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(7,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown66(320,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown71(69,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 19 (0, 5, 0, 5, 4)
SubGroup(4)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(6,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(7,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(0)
SubGroup(3)
Unknown53(6,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(7,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(473,1,16,2,12,73,73,0,0,0,0,0,0,0,0)
# ¡Todas [g]las balistas[/] han sido desactivadas!
# Group 20 (9, 2, 4, 2, 0)
SubGroup(1)
PauseMaybe(2,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 21 (4, 2, 4, 5, 0)
SubGroup(4)
GroupCheck3(22,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 22: 0 1 0
GroupCheck3(23,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 23: 0 1 0
GroupCheck3(24,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 24: 0 1 0
GroupCheck3(25,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 25: 0 1 0
# Group 22 (0, 2, 2, 2, 5)
SubGroup(1)
Unknown10(0,4664,1,43700,0,8764,1,48900,0,0,1,1,0,0,0)
SubGroup(4)
Unknown96(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 23 (0, 2, 2, 2, 5)
SubGroup(1)
Unknown10(1,4664,1,43700,0,8764,1,48900,0,0,1,1,0,0,0)
SubGroup(4)
Unknown96(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 24 (0, 2, 2, 2, 5)
SubGroup(1)
Unknown10(2,4664,1,43700,0,8764,1,48900,0,0,1,1,0,0,0)
SubGroup(4)
Unknown96(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 25 (0, 2, 2, 2, 5)
SubGroup(1)
Unknown10(3,4664,1,43700,0,8764,1,48900,0,0,1,1,0,0,0)
SubGroup(4)
Unknown96(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 26 (0, 5, 0, 6, 26)
SubGroup(1)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(22,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 22: 1 0 0
GroupCheck3(23,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 23: 1 0 0
GroupCheck3(24,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 24: 1 0 0
GroupCheck3(25,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 25: 1 0 0
SubGroup(5)
Unknown100(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(551,2,73,73,73,0,0,0,3,0,0,0,0,0,0)
# ¡Se ha cerrado el acceso [eg3][0:AREA]!
If254(1,22,1,0,0,0,0,0,0,0,0,0,0,0,0)
GenderedMcTalk(0,4884,4885,1,4,1,0,0,0,0,0,0,0,0,0)
# ¡No! ¡Estamos encerrados!
If254(1,23,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4886,2,1,4,1,0,0,0,0,0,0,0,0,0,0)
# ¡Nos han atrapado! Me temo que tendréis
[cdb]que encontrar la forma de abrir las puertas.
If254(1,24,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4887,22,1,2,1,0,0,0,0,0,0,0,0,0,0)
# ¿Te das cuenta de que ahora estás atrapada
[cdb]aquí con [MFH:nosotros_nosotras]?
If254(1,25,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4888,103,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Un solo suspiro echaría abajo el sitio entero.
Mejor no correr riesgos.
SubGroup(2)
Unknown44(3,0,3,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10303,4,3,1,9,10,73,0,0,3,0,0,0,0,0)
#
SubGroup(3)
Unknown14(13,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(14,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(15,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(234,2,13,10,73,8,0,0,3,0,0,0,0,0,0)
# ¡[eb][eg2][0:CHARA_G] y sus aliados han aparecido en [eg1][0:AREA]!
# Group 27 (0, 5, 0, 3, 20)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(3,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown54(3,0,0,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(3,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown96(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown53(3,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(458,1,3,2,13,10,73,0,0,3,0,300,0,0,0)
# ¡Has tomado [eg1][0:AREA]!
SubGroup(5)
Unknown100(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(550,0,73,73,73,0,0,0,3,0,0,0,0,0,0)
# ¡Se ha abierto el acceso [eg3][0:AREA]!
TalkCharacter(4889,103,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Eh, ¡me acuerdo de esta habitación!
¿Me pregunto si habrá algo por aquí?
TalkCharacter(4890,103,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Aquí me hicieron un montón de daño.
Intentaron ampliar mi emblema, modificarlo...
ese tipo de cosas.
GenderedMcTalk(0,4891,4892,1,3,1,0,0,0,0,0,0,0,0,0)
# Te noto sorprendentemente tranquila.
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 28 (0, 2, 2, 6, 5)
SubGroup(5)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(0,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(1,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(2,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(3,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown96(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 29 (0, 2, 2, 3, 1)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(70,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown21(70,7664,1,46700,0,0,0,0,0,0,0,0,1,0,0)
# Group 30 (17, 2, 4, 2, 0)
SubGroup(1)
PauseMaybe(2,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 31 (4, 2, 4, 5, 0)
SubGroup(4)
GroupCheck3(32,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 32: 0 1 0
GroupCheck3(33,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 33: 0 1 0
GroupCheck3(34,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 34: 0 1 0
GroupCheck3(35,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 35: 0 1 0
# Group 32 (0, 2, 2, 2, 4)
SubGroup(1)
Unknown10(0,18164,1,59100,0,21564,1,63100,0,0,1,1,0,0,0)
SubGroup(3)
Unknown96(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 33 (0, 2, 2, 2, 4)
SubGroup(1)
Unknown10(1,18164,1,59100,0,21564,1,63100,0,0,1,1,0,0,0)
SubGroup(3)
Unknown96(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 34 (0, 2, 2, 2, 4)
SubGroup(1)
Unknown10(2,18164,1,59100,0,21564,1,63100,0,0,1,1,0,0,0)
SubGroup(3)
Unknown96(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 35 (0, 2, 2, 2, 4)
SubGroup(1)
Unknown10(3,18164,1,59100,0,21564,1,63100,0,0,1,1,0,0,0)
SubGroup(3)
Unknown96(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 36 (4, 2, 4, 6, 0)
SubGroup(1)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(32,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 32: 1 1 0
GroupCheck3(33,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 33: 1 1 0
GroupCheck3(34,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 34: 1 1 0
GroupCheck3(35,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 35: 1 1 0
# Group 37 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown13(0,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 38 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown13(1,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 39 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown13(2,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 40 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown13(3,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 41 (0, 5, 0, 7, 20)
SubGroup(3)
GroupCheck3(37,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 37: 0 1 0
PauseMaybe(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(33,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 33: 1 0 0
GroupCheck3(34,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 34: 1 0 0
GroupCheck3(35,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 35: 1 0 0
SubGroup(4)
Unknown100(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(551,2,73,73,73,0,0,0,5,0,0,0,0,0,0)
# ¡Se ha cerrado el acceso [eg3][0:AREA]!
SubGroup(3)
Unknown14(16,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(17,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(18,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10304,2,16,10,73,8,0,0,5,0,0,0,0,0,0)
#
GenderedMcTalk(0,4893,4894,1,4,1,0,0,0,0,0,0,0,0,0)
# Qué incordio.
Nos os mováis, os sacaré de aquí.
SubGroup(3)
Unknown43(16,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(17,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(18,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10305,4,4,1,9,10,73,0,0,5,0,0,0,0,0)
#
# Group 42 (0, 5, 0, 7, 20)
SubGroup(3)
GroupCheck3(38,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 38: 0 1 0
PauseMaybe(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(32,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 32: 1 0 0
GroupCheck3(34,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 34: 1 0 0
GroupCheck3(35,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 35: 1 0 0
SubGroup(4)
Unknown100(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(551,2,73,73,73,0,0,0,5,0,0,0,0,0,0)
# ¡Se ha cerrado el acceso [eg3][0:AREA]!
SubGroup(3)
Unknown14(16,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(17,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(18,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10304,2,16,10,73,8,0,0,5,0,0,0,0,0,0)
#
TalkCharacter(4895,2,1,4,1,0,0,0,0,0,0,0,0,0,0)
# ¡Están atrapados! ¡Hay que ayudarlos, rápido!
SubGroup(3)
Unknown43(16,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(17,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(18,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10305,4,4,1,9,10,73,0,0,5,0,0,0,0,0)
#
# Group 43 (0, 5, 0, 7, 20)
SubGroup(3)
GroupCheck3(39,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 39: 0 1 0
PauseMaybe(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(32,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 32: 1 0 0
GroupCheck3(33,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 33: 1 0 0
GroupCheck3(35,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 35: 1 0 0
SubGroup(4)
Unknown100(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(551,2,73,73,73,0,0,0,5,0,0,0,0,0,0)
# ¡Se ha cerrado el acceso [eg3][0:AREA]!
SubGroup(3)
Unknown14(16,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(17,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(18,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10304,2,16,10,73,8,0,0,5,0,0,0,0,0,0)
#
TalkCharacter(4896,22,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Es peligroso separarnos así.
Hay que reagruparse lo antes posible.
SubGroup(3)
Unknown43(16,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(17,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(18,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10305,4,4,1,9,10,73,0,0,5,0,0,0,0,0)
#
# Group 44 (0, 5, 0, 7, 20)
SubGroup(3)
GroupCheck3(40,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 40: 0 1 0
PauseMaybe(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(32,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 32: 1 0 0
GroupCheck3(33,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 33: 1 0 0
GroupCheck3(34,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 34: 1 0 0
SubGroup(4)
Unknown100(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(551,2,73,73,73,0,0,0,5,0,0,0,0,0,0)
# ¡Se ha cerrado el acceso [eg3][0:AREA]!
SubGroup(3)
Unknown14(16,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(17,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(18,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10304,2,16,10,73,8,0,0,5,0,0,0,0,0,0)
#
TalkCharacter(4897,103,1,4,1,0,0,0,0,0,0,0,0,0,0)
# Si hay alguien atrapado, será mejor
[cdb]echarle una mano.
SubGroup(3)
Unknown43(16,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(17,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(18,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10305,4,4,1,9,10,73,0,0,5,0,0,0,0,0)
#
# Group 45 (0, 5, 0, 7, 19)
SubGroup(2)
PauseMaybe(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(32,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 32: 1 0 0
GroupCheck3(33,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 33: 1 0 0
GroupCheck3(34,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 34: 1 0 0
GroupCheck3(35,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 35: 1 0 0
SubGroup(4)
Unknown100(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(551,2,73,73,73,0,0,0,5,0,0,0,0,0,0)
# ¡Se ha cerrado el acceso [eg3][0:AREA]!
SubGroup(3)
Unknown14(16,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(17,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(18,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10304,2,16,10,73,8,0,0,5,0,0,0,0,0,0)
#
SubGroup(3)
Unknown43(16,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(17,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(18,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10305,4,4,1,9,10,73,0,0,5,0,0,0,0,0)
#
# Group 46 (0, 5, 0, 5, 18)
SubGroup(4)
PauseMaybe(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(16,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(17,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(18,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown54(5,0,0,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(5,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown96(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown100(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(550,0,73,73,73,0,0,0,5,0,0,0,0,0,0)
# ¡Se ha abierto el acceso [eg3][0:AREA]!
SubGroup(2)
Unknown53(5,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10312,1,4,2,16,73,73,0,0,5,0,300,0,0,0)
#
TalkCharacter(4898,22,1,0,1,0,0,0,0,0,0,0,0,0,0)
# La investigación de Cornelia parece diferente
[cdb]a los experimentos a los que me sometieron.
TalkCharacter(4899,2,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Y eso significa que también serán distintos
[cdb]a mi propia experiencia.
TalkCharacter(4900,2,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Por tu bien, Lysithea, espero encontrar
[cdb]la conexión... pero me temo
[cdb]que no hay muchas esperanzas.
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 47 (0, 2, 2, 6, 4)
SubGroup(5)
PauseMaybe(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(0,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(1,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(2,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(3,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown96(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 48 (9, 2, 4, 1, 0)
SubGroup(0)
# Group 49 (4, 2, 4, 5, 0)
SubGroup(4)
GroupCheck3(50,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 50: 0 1 0
GroupCheck3(51,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 51: 0 1 0
GroupCheck3(52,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 52: 0 1 0
GroupCheck3(53,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 53: 0 1 0
# Group 50 (0, 2, 2, 2, 3)
SubGroup(1)
Unknown10(0,42200,0,53200,0,46000,0,57000,0,0,1,1,0,0,0)
SubGroup(2)
Unknown96(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 51 (0, 2, 2, 2, 3)
SubGroup(1)
Unknown10(1,42200,0,53200,0,46000,0,57000,0,0,1,1,0,0,0)
SubGroup(2)
Unknown96(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 52 (0, 2, 2, 2, 3)
SubGroup(1)
Unknown10(2,42200,0,53200,0,46000,0,57000,0,0,1,1,0,0,0)
SubGroup(2)
Unknown96(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 53 (0, 2, 2, 2, 3)
SubGroup(1)
Unknown10(3,42200,0,53200,0,46000,0,57000,0,0,1,1,0,0,0)
SubGroup(2)
Unknown96(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 54 (0, 5, 0, 6, 24)
SubGroup(1)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(50,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 50: 1 0 0
GroupCheck3(51,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 51: 1 0 0
GroupCheck3(52,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 52: 1 0 0
GroupCheck3(53,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 53: 1 0 0
SubGroup(3)
Unknown100(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(551,2,73,73,73,0,0,0,4,0,0,0,0,0,0)
# ¡Se ha cerrado el acceso [eg3][0:AREA]!
If254(1,50,1,0,0,0,0,0,0,0,0,0,0,0,0)
GenderedMcTalk(0,4884,4885,1,4,1,0,0,0,0,0,0,0,0,0)
# ¡No! ¡Estamos encerrados!
If254(1,51,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4886,2,1,4,1,0,0,0,0,0,0,0,0,0,0)
# ¡Nos han atrapado! Me temo que tendréis
[cdb]que encontrar la forma de abrir las puertas.
If254(1,52,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4887,22,1,2,1,0,0,0,0,0,0,0,0,0,0)
# ¿Te das cuenta de que ahora estás atrapada
[cdb]aquí con [MFH:nosotros_nosotras]?
If254(1,53,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4888,103,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Un solo suspiro echaría abajo el sitio entero.
Mejor no correr riesgos.
SubGroup(1)
Unknown44(4,0,5,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10303,4,5,1,9,10,73,0,0,4,0,0,0,0,0)
#
SubGroup(3)
Unknown14(19,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(20,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(21,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(234,2,19,19,73,8,0,0,4,0,0,0,0,0,0)
# ¡[eb][eg2][0:CHARA_G] y sus aliados han aparecido en [eg1][0:AREA]!
# Group 55 (0, 5, 0, 3, 14)
SubGroup(2)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(4,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown54(4,0,0,0,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown96(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown53(4,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(458,1,5,2,13,10,73,0,0,4,0,300,0,0,0)
# ¡Has tomado [eg1][0:AREA]!
SubGroup(3)
Unknown100(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(550,0,73,73,73,0,0,0,4,0,0,0,0,0,0)
# ¡Se ha abierto el acceso [eg3][0:AREA]!
TalkCharacter(4902,22,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Nada destacable por aquí.
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 56 (0, 2, 2, 6, 3)
SubGroup(5)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(0,4,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(1,4,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(2,4,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(3,4,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown96(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 57 (0, 2, 2, 3, 1)
SubGroup(2)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(71,4,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown21(71,45200,0,55200,0,0,0,0,0,0,0,0,1,0,0)
# Group 58 (17, 2, 4, 2, 0)
SubGroup(1)
GroupCheck3(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 5: 1 0 0
# Group 59 (4, 2, 4, 5, 0)
SubGroup(4)
GroupCheck3(60,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 60: 0 1 0
GroupCheck3(61,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 61: 0 1 0
GroupCheck3(62,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 62: 0 1 0
GroupCheck3(63,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 63: 0 1 0
# Group 60 (0, 2, 2, 2, 3)
SubGroup(1)
Unknown10(0,18764,1,41100,0,21264,1,48800,0,0,1,1,0,0,0)
SubGroup(2)
Unknown96(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 61 (0, 2, 2, 2, 3)
SubGroup(1)
Unknown10(1,18764,1,41100,0,21264,1,48800,0,0,1,1,0,0,0)
SubGroup(2)
Unknown96(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 62 (0, 2, 2, 2, 3)
SubGroup(1)
Unknown10(2,18764,1,41100,0,21264,1,48800,0,0,1,1,0,0,0)
SubGroup(2)
Unknown96(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 63 (0, 2, 2, 2, 3)
SubGroup(1)
Unknown10(3,18764,1,41100,0,21264,1,48800,0,0,1,1,0,0,0)
SubGroup(2)
Unknown96(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 64 (4, 2, 4, 6, 0)
SubGroup(1)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(65,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 65: 1 1 0
GroupCheck3(66,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 66: 1 1 0
GroupCheck3(67,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 67: 1 1 0
GroupCheck3(68,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 68: 1 1 0
# Group 65 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown13(0,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 66 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown13(1,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 67 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown13(2,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 68 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown13(3,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 69 (0, 5, 0, 7, 22)
SubGroup(3)
GroupCheck3(65,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 65: 0 1 0
PauseMaybe(6,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(61,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 61: 1 0 0
GroupCheck3(62,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 62: 1 0 0
GroupCheck3(63,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 63: 1 0 0
SubGroup(3)
Unknown100(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(551,2,73,73,73,0,0,0,2,0,0,0,0,0,0)
# ¡Se ha cerrado el acceso [eg3][0:AREA]!
SubGroup(4)
Unknown14(22,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(23,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(24,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(25,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10304,2,22,10,73,8,0,0,2,0,0,0,0,0,0)
#
GenderedMcTalk(0,4893,4894,1,4,1,0,0,0,0,0,0,0,0,0)
# Qué incordio.
Nos os mováis, os sacaré de aquí.
SubGroup(4)
Unknown43(22,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(23,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(24,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(25,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10305,4,6,1,22,10,73,0,0,2,0,0,0,0,0)
#
# Group 70 (0, 5, 0, 7, 22)
SubGroup(3)
GroupCheck3(66,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 66: 0 1 0
PauseMaybe(6,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(60,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 60: 1 0 0
GroupCheck3(61,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 61: 1 0 0
GroupCheck3(62,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 62: 1 0 0
SubGroup(3)
Unknown100(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(551,2,73,73,73,0,0,0,2,0,0,0,0,0,0)
# ¡Se ha cerrado el acceso [eg3][0:AREA]!
SubGroup(4)
Unknown14(22,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(23,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(24,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(25,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10304,2,22,10,73,8,0,0,2,0,0,0,0,0,0)
#
TalkCharacter(4895,2,1,4,1,0,0,0,0,0,0,0,0,0,0)
# ¡Están atrapados! ¡Hay que ayudarlos, rápido!
SubGroup(4)
Unknown43(22,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(23,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(24,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(25,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10305,4,6,1,22,10,73,0,0,2,0,0,0,0,0)
#
# Group 71 (0, 5, 0, 7, 22)
SubGroup(3)
GroupCheck3(67,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 67: 0 1 0
PauseMaybe(6,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(60,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 60: 1 0 0
GroupCheck3(61,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 61: 1 0 0
GroupCheck3(62,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 62: 1 0 0
SubGroup(3)
Unknown100(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(551,2,73,73,73,0,0,0,2,0,0,0,0,0,0)
# ¡Se ha cerrado el acceso [eg3][0:AREA]!
SubGroup(4)
Unknown14(22,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(23,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(24,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(25,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10304,2,22,10,73,8,0,0,2,0,0,0,0,0,0)
#
TalkCharacter(4896,22,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Es peligroso separarnos así.
Hay que reagruparse lo antes posible.
SubGroup(4)
Unknown43(22,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(23,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(24,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(25,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10305,4,6,1,22,10,73,0,0,2,0,0,0,0,0)
#
# Group 72 (0, 5, 0, 7, 22)
SubGroup(3)
GroupCheck3(68,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 68: 0 1 0
PauseMaybe(6,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(60,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 60: 1 0 0
GroupCheck3(61,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 61: 1 0 0
GroupCheck3(62,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 62: 1 0 0
SubGroup(3)
Unknown100(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(551,2,73,73,73,0,0,0,2,0,0,0,0,0,0)
# ¡Se ha cerrado el acceso [eg3][0:AREA]!
SubGroup(4)
Unknown14(22,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(23,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(24,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(25,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10304,2,22,10,73,8,0,0,2,0,0,0,0,0,0)
#
TalkCharacter(4897,103,1,4,1,0,0,0,0,0,0,0,0,0,0)
# Si hay alguien atrapado, será mejor
[cdb]echarle una mano.
SubGroup(4)
Unknown43(22,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(23,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(24,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(25,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10305,4,6,1,22,10,73,0,0,2,0,0,0,0,0)
#
# Group 73 (0, 5, 0, 7, 21)
SubGroup(2)
PauseMaybe(6,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(60,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 60: 1 0 0
GroupCheck3(61,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 61: 1 0 0
GroupCheck3(62,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 62: 1 0 0
GroupCheck3(63,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 63: 1 0 0
SubGroup(3)
Unknown100(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(551,2,73,73,73,0,0,0,2,0,0,0,0,0,0)
# ¡Se ha cerrado el acceso [eg3][0:AREA]!
SubGroup(4)
Unknown14(22,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(23,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(24,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(25,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10304,2,22,10,73,8,0,0,2,0,0,0,0,0,0)
#
SubGroup(4)
Unknown43(22,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(23,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(24,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(25,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10305,4,6,1,22,10,73,0,0,2,0,0,0,0,0)
#
# Group 74 (0, 5, 0, 6, 14)
SubGroup(5)
PauseMaybe(6,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(22,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(23,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(24,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(25,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown54(2,0,0,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(2,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown96(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown100(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(550,0,73,73,73,0,0,0,2,0,0,0,0,0,0)
# ¡Se ha abierto el acceso [eg3][0:AREA]!
SubGroup(2)
Unknown53(2,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10312,1,6,2,22,73,73,0,0,2,0,300,0,0,0)
#
TalkCharacter(4903,103,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Aquí no hay nada. Sigamos.
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 75 (0, 2, 2, 6, 3)
SubGroup(5)
PauseMaybe(6,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(0,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(1,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(2,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(3,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown96(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 76 (9, 2, 4, 2, 0)
SubGroup(1)
GroupCheck3(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 5: 1 0 0
# Group 77 (4, 2, 4, 5, 0)
SubGroup(4)
GroupCheck3(78,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 78: 0 1 0
GroupCheck3(79,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 79: 0 1 0
GroupCheck3(80,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 80: 0 1 0
GroupCheck3(81,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 81: 0 1 0
# Group 78 (0, 2, 2, 2, 3)
SubGroup(1)
Unknown10(0,53000,0,41000,0,56000,0,44000,0,0,1,1,0,0,0)
SubGroup(2)
Unknown96(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 79 (0, 2, 2, 2, 3)
SubGroup(1)
Unknown10(1,53000,0,41000,0,56000,0,44000,0,0,1,1,0,0,0)
SubGroup(2)
Unknown96(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 80 (0, 2, 2, 2, 3)
SubGroup(1)
Unknown10(2,53000,0,41000,0,56000,0,44000,0,0,1,1,0,0,0)
SubGroup(2)
Unknown96(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 81 (0, 2, 2, 2, 3)
SubGroup(1)
Unknown10(3,53000,0,41000,0,56000,0,44000,0,0,1,1,0,0,0)
SubGroup(2)
Unknown96(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 82 (0, 5, 0, 6, 26)
SubGroup(1)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(78,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 78: 1 0 0
GroupCheck3(79,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 79: 1 0 0
GroupCheck3(80,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 80: 1 0 0
GroupCheck3(81,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 81: 1 0 0
SubGroup(3)
Unknown100(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(551,2,73,73,73,0,0,0,1,0,0,0,0,0,0)
# ¡Se ha cerrado el acceso [eg3][0:AREA]!
If254(1,78,1,0,0,0,0,0,0,0,0,0,0,0,0)
GenderedMcTalk(0,4884,4885,1,4,1,0,0,0,0,0,0,0,0,0)
# ¡No! ¡Estamos encerrados!
If254(1,79,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4886,2,1,4,1,0,0,0,0,0,0,0,0,0,0)
# ¡Nos han atrapado! Me temo que tendréis
[cdb]que encontrar la forma de abrir las puertas.
If254(1,80,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4887,22,1,2,1,0,0,0,0,0,0,0,0,0,0)
# ¿Te das cuenta de que ahora estás atrapada
[cdb]aquí con [MFH:nosotros_nosotras]?
If254(1,81,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4888,103,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Un solo suspiro echaría abajo el sitio entero.
Mejor no correr riesgos.
SubGroup(1)
Unknown44(1,0,7,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10303,4,7,1,9,10,73,0,0,1,0,0,0,0,0)
#
SubGroup(4)
Unknown14(26,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(27,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(28,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(29,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(27,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(28,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(29,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(234,2,26,19,73,8,0,0,1,0,0,0,0,0,0)
# ¡[eb][eg2][0:CHARA_G] y sus aliados han aparecido en [eg1][0:AREA]!
# Group 83 (0, 5, 0, 3, 15)
SubGroup(2)
PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(1,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown54(1,0,0,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(1,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown96(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown53(1,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(458,1,7,2,13,10,73,0,0,1,0,300,0,0,0)
# ¡Has tomado [eg1][0:AREA]!
SubGroup(3)
Unknown100(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(550,0,73,73,73,0,0,0,1,0,0,0,0,0,0)
# ¡Se ha abierto el acceso [eg3][0:AREA]!
TalkCharacter(4904,2,1,0,1,0,0,0,0,0,0,0,0,0,0)
# ¿Esto es un arma? Tiene pinta
[cdb]de haberse fabricado con su tecnología.
GenderedMcTalk(0,4905,4906,1,0,1,0,0,0,0,0,0,0,0,0)
# Más allá de esa forma tan rara,
[cdb]no se parece nada a mi espada.
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 84 (0, 2, 2, 6, 3)
SubGroup(5)
PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(0,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(1,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(2,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(3,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown96(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 85 (0, 2, 2, 3, 1)
SubGroup(2)
PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(72,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown21(72,54500,0,42600,0,0,0,0,0,0,0,0,1,0,0)
# Group 86 (5, 2, 4, 2, 0)
SubGroup(1)
Unknown29(2,4,3,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 87 (0, 5, 0, 1, 24)
SubGroup(0)
SubGroup(3)
Unknown14(30,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(31,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(32,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(30,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(32,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(203,2,30,73,73,26,0,0,0,0,0,0,0,0,0)
# ¡Han aparecido [eg2][0:CHARA_G] y sus aliados!
Unknown125(30,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown70(30,3,64,137,1,2,14,90,5,1,0,0,0,0,0)
Unknown70(31,3,64,137,1,2,14,90,5,1,0,0,0,0,0)
Unknown70(32,3,64,137,1,2,14,90,5,1,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(30,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(32,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(955,2,30,73,73,10,0,0,0,0,0,0,0,0,0)
# ¡[r]Los arqueros[/] a las órdenes [eg4][cp][0:CHARA_G] han disparado [r]una salva[/]!
SubGroup(4)
Unknown43(30,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(31,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(32,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(957,4,17,1,30,73,73,0,0,0,0,300,0,0,0)
# ¡Derrota [eg3][cp][0:CHARA_G] y detén [r]la salva[/]!
# Group 88 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown19(30,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown71(30,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 89 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown19(31,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown71(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 90 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown19(32,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown71(32,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 91 (0, 5, 0, 5, 10)
SubGroup(4)
PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(30,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(31,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(32,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(30,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(31,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(32,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(442,1,17,2,30,73,73,0,0,0,0,300,0,0,0)
# ¡Has derrotado [eg3][0:CHARA_G] y a sus aliados!
SubGroup(4)
PingOnMinimap(30,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(31,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(32,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(956,1,30,73,73,10,0,0,0,0,0,0,0,0,0)
# ¡Has derrotado [eg3][cp][0:CHARA_G]! ¡[r]La salva[/] se ha detenido!
# Group 92 (0, 7, 0, 2, 6)
SubGroup(1)
Unknown19(8,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(438,4,1,2,8,73,73,0,0,0,0,0,0,0,0)
# ¡Has derrotado [eg3][0:CHARA_G]!
TalkDeploySlot(4917,8,0,2,1,0,0,0,0,0,0,0,0,0,0)
# No sé por qué habéis venido,
[cdb]pero tardaré en olvidarme de esto...
TalkCharacter(4918,2,1,4,1,0,0,0,0,0,0,0,0,0,0)
# ¿Cómo no iba a saberlo?
TalkCharacter(4919,2,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Recojamos lo que hemos encontrado
[cdb]y vayámonos. Hubert sabrá más al respecto.
TalkCharacter(4877,2,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Edelgard
volume_up
Este es el sitio que dedujimos por lo que dijo Hapi. Ojalá encontremos algo.
Este es el sitio que dedujimos por lo que dijo Hapi. Ojalá encontremos algo.
MainMissionStart(10300,4,0,1,8,8,73,0,0,0,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL:
TalkCharacter(4901,22,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Lysithea
volume_up
Aún quedan habitaciones en las que buscar. Vamos a investigarlas.
Aún quedan habitaciones en las que buscar. Vamos a investigarlas.
Alert(10306,0,73,73,73,0,0,0,0,0,0,0,0,0,0)
Alert(575,0,73,73,73,26,0,0,0,0,0,0,0,0,0)
¡[r][eb][eg1][cp][0:PARTY][/] han abierto para interceptar a su objetivo!
TalkCharacter(4907,22,1,3,1,0,0,0,0,0,0,0,0,0,0)
Alert(10307,1,73,73,73,3,0,0,0,0,0,0,0,0,0)
TalkCharacter(4908,103,1,0,1,0,0,0,0,0,0,0,0,0,0)
Alert(10308,0,73,73,73,26,0,0,0,0,0,0,0,0,0)
TalkCharacter(4909,103,1,0,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4910,2,1,2,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Edelgard
volume_up
Con este airecillo diría que estamos por debajo del palacio. ¿Cuántos habrán perecido aquí?
Con este airecillo diría que estamos por debajo del palacio. ¿Cuántos habrán perecido aquí?
TalkCharacter(4911,22,1,2,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Lysithea
volume_up
La maldad dejó su huella por todas partes, ya fuera por la Alianza, el Imperio o el Reino.
La maldad dejó su huella por todas partes, ya fuera por la Alianza, el Imperio o el Reino.
GenderedMcTalk(0,4912,4913,1,3,1,0,0,0,0,0,0,0,0,0)
[es]1_1_10_15_____Shez
volume_up
(...)
(...)
[es]1_1_10_15_____Shez
volume_up
(...)
(...)
TalkDeploySlot(4914,8,0,4,1,0,0,0,0,0,0,0,0,0,0)
???
volume_up
¿Mmm? ¿Qué ha activado el mecanismo de la puerta? ¿Habrán caído mis hermanos?
¿Mmm? ¿Qué ha activado el mecanismo de la puerta? ¿Habrán caído mis hermanos?
Alert(200,2,8,10,73,8,0,0,0,0,0,0,0,0,0)
¡[eb][eg2][0:CHARA_G] ha aparecido!
TalkDeploySlot(4915,8,1,0,1,0,0,0,0,0,0,0,0,0,0)
???
volume_up
Noto la oscuridad en ti... ¡estamos conectados! ¡¿Por qué me atacas?!
Noto la oscuridad en ti... ¡estamos conectados! ¡¿Por qué me atacas?!
TalkCharacter(4916,22,1,2,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Lysithea
volume_up
¡¿Cómo que conectados?! ¡Lo único que me hicisteis vosotros fue daño!
¡¿Cómo que conectados?! ¡Lo único que me hicisteis vosotros fue daño!
TalkCharacter(4878,22,1,2,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Lysithea
volume_up
Creo que nuestras sospechas eras ciertas... todo apunta a que han estado aquí.
Creo que nuestras sospechas eras ciertas... todo apunta a que han estado aquí.
Alert(220,2,11,9,73,26,0,0,0,0,0,0,1,1,0)
¡[r][eb][eg1][cp][0:PARTY][/] han desplegado refuerzos!
MainMissionStart(10311,4,2,1,11,9,73,0,0,0,0,300,0,0,0)
INICIO DE MISIÓN PRINCIPAL:
TalkCharacter(4880,103,1,0,1,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(442,1,2,2,11,73,73,0,0,0,0,300,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡Has derrotado [eg3][0:CHARA_G] y a sus aliados!
Alert(589,0,11,73,73,0,0,0,0,0,0,0,0,0,0)
¡[eb][eg1][0:CHARA_G] y sus aliados han caído! ¡Se han abierto los accesos!
GenderedMcTalk(0,4881,4882,1,0,1,0,0,0,0,0,0,0,0,0)
[es]1_1_10_15_____Shez
volume_up
Mejor mantenerse en guardia... no se sabe si alguien nos atacará por sorpresa.
Mejor mantenerse en guardia... no se sabe si alguien nos atacará por sorpresa.
[es]1_1_10_15_____Shez
volume_up
Mejor mantenerse en guardia... no se sabe si alguien nos atacará por sorpresa.
Mejor mantenerse en guardia... no se sabe si alguien nos atacará por sorpresa.
TalkCharacter(4883,103,1,3,1,0,0,0,0,0,0,0,0,0,0)
Alert(10302,0,73,73,73,0,0,0,0,0,0,0,0,0,0)
Alert(516,2,8,73,73,26,3,5,0,0,0,0,0,0,0)
¡[r][eb][eg1][cp][0:PARTY][/] han activado las balistas!
MainMissionStart(89,4,16,1,12,73,73,0,0,0,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡Toma [r]las fortalezas[/] para detener las balistas!
Alert(753,1,8,73,73,0,0,0,0,0,1,0,0,0,0)
¡Balistas detenidas al tomar [r]la fortaleza[/]: [0:NUMBER]!
Alert(753,1,8,73,73,0,0,0,0,0,1,0,0,0,0)
¡Balistas detenidas al tomar [r]la fortaleza[/]: [0:NUMBER]!
MainMissionStart(473,1,16,2,12,73,73,0,0,0,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡Todas las balistas han sido desactivadas!
Alert(551,2,73,73,73,0,0,0,3,0,0,0,0,0,0)
¡Se ha cerrado el acceso [eg3][0:AREA]!
GenderedMcTalk(0,4884,4885,1,4,1,0,0,0,0,0,0,0,0,0)
[es]1_1_10_15_____Shez
volume_up
¡No! ¡Estamos encerrados!
¡No! ¡Estamos encerrados!
[es]1_1_10_15_____Shez
volume_up
¡No! ¡Estamos encerrados!
¡No! ¡Estamos encerrados!
TalkCharacter(4886,2,1,4,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Edelgard
volume_up
¡Nos han atrapado! Me temo que tendréis que encontrar la forma de abrir las puertas.
¡Nos han atrapado! Me temo que tendréis que encontrar la forma de abrir las puertas.
TalkCharacter(4887,22,1,2,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Lysithea
volume_up
¿Te das cuenta de que ahora estás atrapada aquí con [MFH:nosotros_nosotras]?
¿Te das cuenta de que ahora estás atrapada aquí con [MFH:nosotros_nosotras]?
TalkCharacter(4888,103,1,3,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Hapi
volume_up
Un solo suspiro echaría abajo el sitio entero. Mejor no correr riesgos.
Un solo suspiro echaría abajo el sitio entero. Mejor no correr riesgos.
MainMissionStart(10303,4,3,1,9,10,73,0,0,3,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL:
Alert(234,2,13,10,73,8,0,0,3,0,0,0,0,0,0)
¡[eb][eg2][0:CHARA_G] y sus aliados han aparecido en [eg1][0:AREA]!
MainMissionStart(458,1,3,2,13,10,73,0,0,3,0,300,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡Has tomado [eg1][0:AREA]!
Alert(550,0,73,73,73,0,0,0,3,0,0,0,0,0,0)
¡Se ha abierto el acceso [eg3][0:AREA]!
TalkCharacter(4889,103,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Hapi
volume_up
Eh, ¡me acuerdo de esta habitación! ¿Me pregunto si habrá algo por aquí?
Eh, ¡me acuerdo de esta habitación! ¿Me pregunto si habrá algo por aquí?
TalkCharacter(4890,103,1,2,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Hapi
volume_up
Aquí me hicieron un montón de daño. Intentaron ampliar mi emblema, modificarlo... ese tipo de cosas.
Aquí me hicieron un montón de daño. Intentaron ampliar mi emblema, modificarlo... ese tipo de cosas.
GenderedMcTalk(0,4891,4892,1,3,1,0,0,0,0,0,0,0,0,0)
[es]1_1_10_15_____Shez
volume_up
Te noto sorprendentemente tranquila.
Te noto sorprendentemente tranquila.
[es]1_1_10_15_____Shez
volume_up
Te noto sorprendentemente tranquila.
Te noto sorprendentemente tranquila.
Alert(551,2,73,73,73,0,0,0,5,0,0,0,0,0,0)
¡Se ha cerrado el acceso [eg3][0:AREA]!
Alert(10304,2,16,10,73,8,0,0,5,0,0,0,0,0,0)
GenderedMcTalk(0,4893,4894,1,4,1,0,0,0,0,0,0,0,0,0)
[es]1_1_10_15_____Shez
volume_up
Qué incordio. Nos os mováis, os sacaré de aquí.
Qué incordio. Nos os mováis, os sacaré de aquí.
[es]1_1_10_15_____Shez
volume_up
Qué incordio. Nos os mováis, os sacaré de aquí.
Qué incordio. Nos os mováis, os sacaré de aquí.
MainMissionStart(10305,4,4,1,9,10,73,0,0,5,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL:
Alert(551,2,73,73,73,0,0,0,5,0,0,0,0,0,0)
¡Se ha cerrado el acceso [eg3][0:AREA]!
Alert(10304,2,16,10,73,8,0,0,5,0,0,0,0,0,0)
TalkCharacter(4895,2,1,4,1,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10305,4,4,1,9,10,73,0,0,5,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL:
Alert(551,2,73,73,73,0,0,0,5,0,0,0,0,0,0)
¡Se ha cerrado el acceso [eg3][0:AREA]!
Alert(10304,2,16,10,73,8,0,0,5,0,0,0,0,0,0)
TalkCharacter(4896,22,1,2,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Lysithea
volume_up
Es peligroso separarnos así. Hay que reagruparse lo antes posible.
Es peligroso separarnos así. Hay que reagruparse lo antes posible.
MainMissionStart(10305,4,4,1,9,10,73,0,0,5,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL:
Alert(551,2,73,73,73,0,0,0,5,0,0,0,0,0,0)
¡Se ha cerrado el acceso [eg3][0:AREA]!
Alert(10304,2,16,10,73,8,0,0,5,0,0,0,0,0,0)
TalkCharacter(4897,103,1,4,1,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10305,4,4,1,9,10,73,0,0,5,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL:
Alert(551,2,73,73,73,0,0,0,5,0,0,0,0,0,0)
¡Se ha cerrado el acceso [eg3][0:AREA]!
Alert(10304,2,16,10,73,8,0,0,5,0,0,0,0,0,0)
MainMissionStart(10305,4,4,1,9,10,73,0,0,5,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL:
Alert(550,0,73,73,73,0,0,0,5,0,0,0,0,0,0)
¡Se ha abierto el acceso [eg3][0:AREA]!
MainMissionStart(10312,1,4,2,16,73,73,0,0,5,0,300,0,0,0)
INICIO DE MISIÓN PRINCIPAL:
TalkCharacter(4898,22,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Lysithea
volume_up
La investigación de Cornelia parece diferente a los experimentos a los que me sometieron.
La investigación de Cornelia parece diferente a los experimentos a los que me sometieron.
TalkCharacter(4899,2,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Edelgard
volume_up
Y eso significa que también serán distintos a mi propia experiencia.
Y eso significa que también serán distintos a mi propia experiencia.
TalkCharacter(4900,2,1,3,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Edelgard
volume_up
Por tu bien, Lysithea, espero encontrar la conexión... pero me temo que no hay muchas esperanzas.
Por tu bien, Lysithea, espero encontrar la conexión... pero me temo que no hay muchas esperanzas.
Alert(551,2,73,73,73,0,0,0,4,0,0,0,0,0,0)
¡Se ha cerrado el acceso [eg3][0:AREA]!
GenderedMcTalk(0,4884,4885,1,4,1,0,0,0,0,0,0,0,0,0)
[es]1_1_10_15_____Shez
volume_up
¡No! ¡Estamos encerrados!
¡No! ¡Estamos encerrados!
[es]1_1_10_15_____Shez
volume_up
¡No! ¡Estamos encerrados!
¡No! ¡Estamos encerrados!
TalkCharacter(4886,2,1,4,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Edelgard
volume_up
¡Nos han atrapado! Me temo que tendréis que encontrar la forma de abrir las puertas.
¡Nos han atrapado! Me temo que tendréis que encontrar la forma de abrir las puertas.
TalkCharacter(4887,22,1,2,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Lysithea
volume_up
¿Te das cuenta de que ahora estás atrapada aquí con [MFH:nosotros_nosotras]?
¿Te das cuenta de que ahora estás atrapada aquí con [MFH:nosotros_nosotras]?
TalkCharacter(4888,103,1,3,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Hapi
volume_up
Un solo suspiro echaría abajo el sitio entero. Mejor no correr riesgos.
Un solo suspiro echaría abajo el sitio entero. Mejor no correr riesgos.
MainMissionStart(10303,4,5,1,9,10,73,0,0,4,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL:
Alert(234,2,19,19,73,8,0,0,4,0,0,0,0,0,0)
¡[eb][eg2][0:CHARA_G] y sus aliados han aparecido en [eg1][0:AREA]!
MainMissionStart(458,1,5,2,13,10,73,0,0,4,0,300,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡Has tomado [eg1][0:AREA]!
Alert(550,0,73,73,73,0,0,0,4,0,0,0,0,0,0)
¡Se ha abierto el acceso [eg3][0:AREA]!
TalkCharacter(4902,22,1,2,1,0,0,0,0,0,0,0,0,0,0)
Alert(551,2,73,73,73,0,0,0,2,0,0,0,0,0,0)
¡Se ha cerrado el acceso [eg3][0:AREA]!
Alert(10304,2,22,10,73,8,0,0,2,0,0,0,0,0,0)
GenderedMcTalk(0,4893,4894,1,4,1,0,0,0,0,0,0,0,0,0)
[es]1_1_10_15_____Shez
volume_up
Qué incordio. Nos os mováis, os sacaré de aquí.
Qué incordio. Nos os mováis, os sacaré de aquí.
[es]1_1_10_15_____Shez
volume_up
Qué incordio. Nos os mováis, os sacaré de aquí.
Qué incordio. Nos os mováis, os sacaré de aquí.
MainMissionStart(10305,4,6,1,22,10,73,0,0,2,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL:
Alert(551,2,73,73,73,0,0,0,2,0,0,0,0,0,0)
¡Se ha cerrado el acceso [eg3][0:AREA]!
Alert(10304,2,22,10,73,8,0,0,2,0,0,0,0,0,0)
TalkCharacter(4895,2,1,4,1,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10305,4,6,1,22,10,73,0,0,2,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL:
Alert(551,2,73,73,73,0,0,0,2,0,0,0,0,0,0)
¡Se ha cerrado el acceso [eg3][0:AREA]!
Alert(10304,2,22,10,73,8,0,0,2,0,0,0,0,0,0)
TalkCharacter(4896,22,1,2,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Lysithea
volume_up
Es peligroso separarnos así. Hay que reagruparse lo antes posible.
Es peligroso separarnos así. Hay que reagruparse lo antes posible.
MainMissionStart(10305,4,6,1,22,10,73,0,0,2,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL:
Alert(551,2,73,73,73,0,0,0,2,0,0,0,0,0,0)
¡Se ha cerrado el acceso [eg3][0:AREA]!
Alert(10304,2,22,10,73,8,0,0,2,0,0,0,0,0,0)
TalkCharacter(4897,103,1,4,1,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10305,4,6,1,22,10,73,0,0,2,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL:
Alert(551,2,73,73,73,0,0,0,2,0,0,0,0,0,0)
¡Se ha cerrado el acceso [eg3][0:AREA]!
Alert(10304,2,22,10,73,8,0,0,2,0,0,0,0,0,0)
MainMissionStart(10305,4,6,1,22,10,73,0,0,2,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL:
Alert(550,0,73,73,73,0,0,0,2,0,0,0,0,0,0)
¡Se ha abierto el acceso [eg3][0:AREA]!
MainMissionStart(10312,1,6,2,22,73,73,0,0,2,0,300,0,0,0)
INICIO DE MISIÓN PRINCIPAL:
TalkCharacter(4903,103,1,0,1,0,0,0,0,0,0,0,0,0,0)
Alert(551,2,73,73,73,0,0,0,1,0,0,0,0,0,0)
¡Se ha cerrado el acceso [eg3][0:AREA]!
GenderedMcTalk(0,4884,4885,1,4,1,0,0,0,0,0,0,0,0,0)
[es]1_1_10_15_____Shez
volume_up
¡No! ¡Estamos encerrados!
¡No! ¡Estamos encerrados!
[es]1_1_10_15_____Shez
volume_up
¡No! ¡Estamos encerrados!
¡No! ¡Estamos encerrados!
TalkCharacter(4886,2,1,4,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Edelgard
volume_up
¡Nos han atrapado! Me temo que tendréis que encontrar la forma de abrir las puertas.
¡Nos han atrapado! Me temo que tendréis que encontrar la forma de abrir las puertas.
TalkCharacter(4887,22,1,2,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Lysithea
volume_up
¿Te das cuenta de que ahora estás atrapada aquí con [MFH:nosotros_nosotras]?
¿Te das cuenta de que ahora estás atrapada aquí con [MFH:nosotros_nosotras]?
TalkCharacter(4888,103,1,3,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Hapi
volume_up
Un solo suspiro echaría abajo el sitio entero. Mejor no correr riesgos.
Un solo suspiro echaría abajo el sitio entero. Mejor no correr riesgos.
MainMissionStart(10303,4,7,1,9,10,73,0,0,1,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL:
Alert(234,2,26,19,73,8,0,0,1,0,0,0,0,0,0)
¡[eb][eg2][0:CHARA_G] y sus aliados han aparecido en [eg1][0:AREA]!
MainMissionStart(458,1,7,2,13,10,73,0,0,1,0,300,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡Has tomado [eg1][0:AREA]!
Alert(550,0,73,73,73,0,0,0,1,0,0,0,0,0,0)
¡Se ha abierto el acceso [eg3][0:AREA]!
TalkCharacter(4904,2,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Edelgard
volume_up
¿Esto es un arma? Tiene pinta de haberse fabricado con su tecnología.
¿Esto es un arma? Tiene pinta de haberse fabricado con su tecnología.
GenderedMcTalk(0,4905,4906,1,0,1,0,0,0,0,0,0,0,0,0)
[es]1_1_10_15_____Shez
volume_up
Más allá de esa forma tan rara, no se parece nada a mi espada.
Más allá de esa forma tan rara, no se parece nada a mi espada.
[es]1_1_10_15_____Shez
volume_up
Más allá de esa forma tan rara, no se parece nada a mi espada.
Más allá de esa forma tan rara, no se parece nada a mi espada.
Alert(203,2,30,73,73,26,0,0,0,0,0,0,0,0,0)
¡Han aparecido [eg2][0:CHARA_G] y sus aliados!
Alert(955,2,30,73,73,10,0,0,0,0,0,0,0,0,0)
¡[r]Los arqueros[/] a las órdenes [eg4][cp][0:CHARA_G] han disparado [r]una salva[/]!
MainMissionStart(957,4,17,1,30,73,73,0,0,0,0,300,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡Derrota [eg3][cp][0:CHARA_G] y detén [r]la salva[/]!
MainMissionStart(442,1,17,2,30,73,73,0,0,0,0,300,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡Has derrotado [eg3][0:CHARA_G] y a sus aliados!
Alert(956,1,30,73,73,10,0,0,0,0,0,0,0,0,0)
¡Has derrotado [eg3][cp][0:CHARA_G]! ¡[r]La salva[/] se ha detenido!
MainMissionStart(438,4,1,2,8,73,73,0,0,0,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡Has derrotado [eg3][0:CHARA_G]!
TalkDeploySlot(4917,8,0,2,1,0,0,0,0,0,0,0,0,0,0)
???
volume_up
No sé por qué habéis venido, pero tardaré en olvidarme de esto...
No sé por qué habéis venido, pero tardaré en olvidarme de esto...
TalkCharacter(4918,2,1,4,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4919,2,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Edelgard
volume_up
Recojamos lo que hemos encontrado y vayámonos. Hubert sabrá más al respecto.
Recojamos lo que hemos encontrado y vayámonos. Hubert sabrá más al respecto.