各地に拠点を築いているという“闇に蠢く者”。 その新しい情報がある者からもたらされ……。
Deployment table
Index | Notes | 0 | 1 | 2 | 3 | Name | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | シェズ | 73 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 40 | 38 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
1 | エーデルガルト | 255 | 0 | 0 | 1 | 20 | 1 | 0 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 22 | 20 | 65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
2 | リシテア | 255 | 0 | 0 | 2 | 120 | 2 | 0 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 22 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
3 | ハピ | 255 | 0 | 0 | 3 | 205 | 3 | 0 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 22 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
4 | 255 | 0 | 0 | 4 | 1999 | 4 | 0 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 41 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
5 | 255 | 0 | 0 | 5 | 1999 | 4 | 0 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 41 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
6 | 255 | 0 | 0 | 6 | 1999 | 4 | 0 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 41 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
7 | 255 | 0 | 0 | 7 | 1999 | 4 | 0 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 41 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
8 | オデッセ | 255 | 0 | 4 | 0 | 908 | 5 | 12 | 3 | 101 | 5 | 1 | 100 | 300 | 255 | 0 | 1999 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
9 | 連邦国将 | 255 | 0 | 2 | 0 | 630 | 5 | 2 | 3 | 101 | 3 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
10 | 連邦国将 | 255 | 0 | 2 | 1 | 615 | 5 | 2 | 3 | 101 | 3 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
11 | 連邦国将 | 255 | 0 | 2 | 2 | 645 | 5 | 2 | 3 | 101 | 3 | 1 | 21 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
12 | 連邦国将 | 255 | 0 | 2 | 3 | 620 | 5 | 2 | 3 | 101 | 3 | 1 | 22 | 167 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
13 | 連邦国将 | 255 | 0 | 2 | 4 | 670 | 5 | 2 | 3 | 101 | 0 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
14 | 連邦国将 | 255 | 0 | 2 | 5 | 605 | 5 | 2 | 3 | 101 | 0 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
15 | 連邦国将 | 255 | 0 | 2 | 6 | 660 | 5 | 2 | 3 | 101 | 0 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
16 | 連邦国将 | 255 | 0 | 2 | 7 | 680 | 5 | 2 | 3 | 101 | 3 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
17 | 連邦国将 | 255 | 0 | 2 | 8 | 615 | 5 | 2 | 3 | 101 | 3 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
18 | 連邦国将 | 255 | 0 | 2 | 9 | 700 | 5 | 2 | 3 | 101 | 3 | 1 | 21 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
19 | 連邦国将 | 255 | 0 | 2 | 10 | 675 | 5 | 2 | 3 | 101 | 0 | 1 | 22 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
20 | 連邦国将 | 255 | 0 | 2 | 11 | 620 | 5 | 2 | 3 | 101 | 0 | 1 | 22 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
21 | 連邦国将 | 255 | 0 | 2 | 12 | 695 | 5 | 2 | 3 | 101 | 0 | 1 | 22 | 167 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
22 | 連邦国将 | 255 | 0 | 2 | 13 | 615 | 5 | 2 | 3 | 101 | 3 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
23 | 連邦国将 | 255 | 0 | 2 | 14 | 630 | 5 | 2 | 3 | 101 | 3 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
24 | 連邦国将 | 255 | 0 | 2 | 15 | 615 | 5 | 2 | 3 | 101 | 3 | 1 | 21 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
25 | 連邦国将 | 255 | 0 | 2 | 16 | 620 | 5 | 2 | 3 | 101 | 3 | 1 | 21 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
26 | 連邦国将 | 255 | 0 | 2 | 17 | 630 | 5 | 2 | 3 | 101 | 0 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
27 | 連邦国将 | 255 | 0 | 2 | 18 | 615 | 5 | 2 | 3 | 101 | 0 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
28 | 連邦国将 | 255 | 0 | 2 | 19 | 645 | 5 | 2 | 3 | 101 | 0 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
29 | 連邦国将 | 255 | 0 | 2 | 20 | 620 | 5 | 2 | 3 | 101 | 0 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
30 | 連邦国将 | 255 | 0 | 2 | 21 | 690 | 5 | 2 | 3 | 101 | 3 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
31 | 連邦国将 | 255 | 0 | 2 | 22 | 615 | 5 | 2 | 3 | 101 | 3 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
32 | 連邦国将 | 255 | 0 | 2 | 23 | 645 | 5 | 2 | 3 | 101 | 3 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
33 | 連邦国将 | 255 | 0 | 2 | 24 | 640 | 5 | 2 | 3 | 101 | 3 | 1 | 15 | 130 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
34 | 連邦国将 | 255 | 0 | 2 | 25 | 630 | 5 | 2 | 3 | 101 | 3 | 1 | 15 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
35 | 一般兵 | 255 | 0 | 3 | 0 | 1015 | 5 | 13 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
36 | 一般兵 | 255 | 0 | 3 | 1 | 1015 | 5 | 13 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
37 | 一般兵 | 255 | 0 | 3 | 2 | 1015 | 5 | 13 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
38 | 連邦国将 | 255 | 0 | 3 | 3 | 695 | 5 | 13 | 5 | 101 | 3 | 0 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
39 | 一般兵 | 255 | 0 | 3 | 4 | 1015 | 5 | 13 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
40 | 一般兵 | 255 | 0 | 3 | 5 | 1010 | 5 | 13 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
41 | 一般兵 | 255 | 0 | 3 | 6 | 1010 | 5 | 13 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
42 | 一般兵 | 255 | 0 | 3 | 7 | 1015 | 5 | 13 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
43 | 一般兵 | 255 | 0 | 3 | 8 | 1015 | 5 | 13 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
44 | 一般兵 | 255 | 0 | 3 | 9 | 1010 | 5 | 13 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
45 | 一般兵 | 255 | 0 | 3 | 10 | 1005 | 5 | 13 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
46 | 一般兵 | 255 | 0 | 3 | 11 | 1005 | 5 | 13 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
47 | 一般兵 | 255 | 0 | 3 | 12 | 1005 | 5 | 13 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
48 | 一般兵 | 255 | 0 | 3 | 13 | 1015 | 5 | 13 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
49 | 一般兵 | 255 | 0 | 3 | 14 | 1015 | 5 | 13 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
50 | 連邦国将 | 255 | 0 | 3 | 15 | 640 | 5 | 13 | 5 | 101 | 3 | 0 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
51 | 一般兵 | 255 | 0 | 3 | 16 | 1015 | 5 | 13 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
52 | 一般兵 | 255 | 0 | 3 | 17 | 1005 | 5 | 13 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
53 | 一般兵 | 255 | 0 | 3 | 18 | 1015 | 5 | 13 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
54 | 連邦国将 | 255 | 0 | 3 | 19 | 675 | 5 | 13 | 5 | 101 | 3 | 0 | 21 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
55 | 連邦国将 | 255 | 0 | 3 | 20 | 655 | 5 | 13 | 5 | 101 | 3 | 0 | 21 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
56 | 連邦国将 | 255 | 0 | 3 | 21 | 695 | 5 | 13 | 5 | 101 | 3 | 0 | 21 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
57 | 連邦国将 | 255 | 0 | 3 | 22 | 620 | 5 | 13 | 5 | 101 | 3 | 0 | 22 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
58 | 一般兵 | 255 | 0 | 3 | 23 | 1005 | 5 | 13 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
59 | 連邦国将 | 255 | 0 | 3 | 24 | 630 | 5 | 13 | 5 | 101 | 3 | 0 | 22 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
60 | 連邦国将 | 255 | 0 | 3 | 25 | 685 | 5 | 13 | 5 | 101 | 3 | 0 | 22 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
61 | 連邦国将 | 255 | 0 | 3 | 26 | 660 | 5 | 13 | 5 | 101 | 3 | 0 | 22 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
62 | 連邦国将 | 255 | 0 | 3 | 27 | 695 | 5 | 13 | 5 | 101 | 3 | 0 | 22 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
63 | 一般兵 | 255 | 0 | 3 | 28 | 1005 | 5 | 13 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
64 | 連邦国将 | 255 | 0 | 3 | 29 | 700 | 5 | 13 | 5 | 101 | 3 | 0 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
65 | 連邦国将 | 255 | 0 | 3 | 30 | 630 | 5 | 13 | 5 | 101 | 3 | 0 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
66 | 連邦国将 | 255 | 0 | 3 | 31 | 680 | 5 | 13 | 5 | 101 | 3 | 0 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
67 | 一般兵 | 255 | 0 | 3 | 32 | 1005 | 5 | 13 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
68 | 連邦国将 | 255 | 0 | 2 | 22 | 615 | 5 | 2 | 3 | 101 | 3 | 1 | 22 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
69 | 連邦国将 | 255 | 0 | 2 | 22 | 615 | 5 | 2 | 3 | 101 | 3 | 1 | 22 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
70 | 連邦国将 | 255 | 0 | 5 | 0 | 660 | 5 | 2 | 3 | 101 | 3 | 0 | 26 | 300 | 255 | 3 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
71 | 連邦国将 | 255 | 0 | 5 | 1 | 675 | 5 | 2 | 3 | 101 | 3 | 0 | 22 | 300 | 255 | 4 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
72 | 連邦国将 | 255 | 0 | 5 | 2 | 690 | 5 | 2 | 3 | 101 | 3 | 0 | 26 | 300 | 255 | 1 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
Table 1
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 38 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 0 | 4 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 0 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 0 | 6 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 0 | 7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 0 | 8 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 0 | 9 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 0 | 10 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 0 | 11 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
12 | 0 | 0 | 0 | 12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
13 | 0 | 0 | 0 | 13 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
14 | 0 | 0 | 0 | 14 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
15 | 0 | 0 | 0 | 15 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
16 | 0 | 0 | 0 | 16 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
17 | 0 | 0 | 0 | 17 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
18 | 0 | 0 | 0 | 18 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
19 | 0 | 0 | 0 | 19 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
20 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
21 | 0 | 0 | 0 | 21 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
22 | 0 | 0 | 0 | 22 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
23 | 0 | 0 | 0 | 23 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
24 | 0 | 0 | 0 | 24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
25 | 0 | 0 | 0 | 25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
26 | 0 | 0 | 0 | 26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
27 | 0 | 0 | 0 | 27 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
28 | 0 | 0 | 0 | 28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
29 | 0 | 0 | 0 | 29 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
30 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
31 | 0 | 0 | 0 | 31 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
32 | 0 | 0 | 0 | 32 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
33 | 0 | 0 | 0 | 33 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
34 | 0 | 0 | 0 | 34 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
35 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
36 | 0 | 0 | 0 | 36 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
37 | 0 | 0 | 0 | 37 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Table 2
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|
Table 3
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 12 | 0 | 0 | 0 | 0 | 65535 | 3 | 1000 | 1526 | 28 | 1526 | 15 | 600 | 28 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 1 | 0 | 1 | 65535 | 1 | 1000 | 1523 | 28 | 1523 | 26 | 600 | 7 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 2 | 0 | 2 | 65535 | 1 | 1000 | 1523 | 28 | 1523 | 21 | 600 | 7 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 3 | 0 | 3 | 65535 | 1 | 1000 | 1526 | 28 | 1526 | 26 | 600 | 7 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 4 | 0 | 4 | 65535 | 1 | 1000 | 1526 | 28 | 1526 | 22 | 600 | 7 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 5 | 0 | 5 | 65535 | 1 | 1000 | 1523 | 28 | 1523 | 21 | 600 | 7 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 6 | 0 | 6 | 65535 | 1 | 1000 | 1523 | 28 | 1523 | 26 | 600 | 7 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 7 | 0 | 7 | 65535 | 1 | 1000 | 1526 | 28 | 1526 | 26 | 600 | 7 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 8 | 0 | 8 | 65535 | 0 | 1000 | 1526 | 28 | 1526 | 15 | 600 | 7 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 9 | 0 | 9 | 65535 | 3 | 1000 | 1523 | 28 | 1526 | 22 | 600 | 7 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 10 | 0 | 10 | 65535 | 3 | 1000 | 1523 | 28 | 1526 | 26 | 600 | 7 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 11 | 0 | 11 | 65535 | 3 | 1000 | 1526 | 28 | 1526 | 21 | 600 | 7 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Table 4
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 45 | 0 | 0 | 0 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 0 | 1 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 0 | 2 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 0 | 3 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 0 | 4 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 0 | 5 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 0 | 6 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 0 | 7 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 0 | 8 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 0 | 9 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 0 | 10 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 0 | 11 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
12 | 0 | 0 | 0 | 12 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
13 | 0 | 0 | 0 | 13 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
14 | 0 | 0 | 0 | 14 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
15 | 0 | 0 | 0 | 15 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
16 | 0 | 0 | 0 | 16 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
17 | 0 | 0 | 0 | 17 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
18 | 0 | 0 | 0 | 18 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
19 | 0 | 0 | 0 | 19 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
20 | 0 | 0 | 0 | 20 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
21 | 0 | 0 | 0 | 21 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
22 | 0 | 0 | 0 | 22 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
23 | 0 | 0 | 0 | 23 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
24 | 0 | 0 | 0 | 24 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
25 | 0 | 0 | 0 | 25 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
26 | 0 | 0 | 0 | 26 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
27 | 0 | 0 | 0 | 27 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
28 | 0 | 0 | 0 | 28 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
29 | 0 | 0 | 0 | 29 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
30 | 0 | 0 | 0 | 30 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
31 | 0 | 0 | 0 | 31 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
32 | 0 | 0 | 0 | 32 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
33 | 0 | 0 | 0 | 33 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
34 | 0 | 0 | 0 | 34 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
35 | 0 | 0 | 0 | 35 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
36 | 0 | 0 | 0 | 36 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
37 | 0 | 0 | 0 | 37 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
38 | 0 | 0 | 0 | 38 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
39 | 0 | 0 | 0 | 39 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
40 | 0 | 0 | 0 | 40 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
41 | 0 | 0 | 0 | 41 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
42 | 0 | 0 | 0 | 42 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
43 | 0 | 0 | 0 | 43 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
44 | 0 | 0 | 0 | 44 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
# Group 0 (92, 2, 4, 1, 0)
SubGroup(0)
# Group 1 (0, 2, 1, 1, 47)
SubGroup(0)
Unknown10(0,54,8,73,73,8,14,0,0,0,0,0,0,0,0)
Unknown10(1,29,8,73,73,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(40)
SetName(9,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 9 to 謎の兵
SetName(10,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 10 to 謎の兵
SetName(11,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 11 to 謎の兵
SetName(12,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 12 to 謎の兵
SetName(13,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 13 to 謎の兵
SetName(14,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 14 to 謎の兵
SetName(15,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 15 to 謎の兵
SetName(16,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 16 to 謎の兵
SetName(17,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 17 to 謎の兵
SetName(18,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 18 to 謎の兵
SetName(19,572,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 19 to 謎の兵
SetName(20,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 20 to 謎の兵
SetName(21,572,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 21 to 謎の兵
SetName(22,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 22 to 謎の兵
SetName(23,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 23 to 謎の兵
SetName(24,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 24 to 謎の兵
SetName(25,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 25 to 謎の兵
SetName(26,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 26 to 謎の兵
SetName(27,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 27 to 謎の兵
SetName(28,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 28 to 謎の兵
SetName(29,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 29 to 謎の兵
SetName(30,572,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 30 to 謎の兵
SetName(31,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 31 to 謎の兵
SetName(32,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 32 to 謎の兵
SetName(38,572,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 38 to 謎の兵
SetName(50,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 50 to 謎の兵
SetName(54,572,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 54 to 謎の兵
SetName(55,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 55 to 謎の兵
SetName(56,572,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 56 to 謎の兵
SetName(57,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 57 to 謎の兵
SetName(59,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 59 to 謎の兵
SetName(60,572,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 60 to 謎の兵
SetName(61,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 61 to 謎の兵
SetName(62,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 62 to 謎の兵
SetName(64,572,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 64 to 謎の兵
SetName(65,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 65 to 謎の兵
SetName(66,572,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 66 to 謎の兵
SetName(70,250,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 70 to 砦兵長
SetName(71,650,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 71 to 砦兵長
SetName(72,650,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 72 to 砦兵長
# Group 2 (0, 2, 2, 1, 3)
SubGroup(0)
GroupCheck4(0,0,3,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 0: False 3
GroupCheck4(1,0,3,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 1: False 3
Unknown61(8,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 3 (6, 2, 4, 1, 0)
SubGroup(0)
# Group 4 (0, 5, 0, 1, 6)
SubGroup(0)
TalkCharacter(4877,2,1,0,1,0,0,0,0,0,0,0,0,0,0)
# ここがハピの証言から割り出した場所よ。
何かがあるといいのだけれど……。
SubGroup(4)
Unknown44(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(4,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10300,4,0,1,8,8,73,0,0,0,0,0,0,0,0)
#
# Group 5 (0, 5, 0, 4, 23)
SubGroup(3)
PauseMaybe(3,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(4,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(5,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4901,22,1,0,1,0,0,0,0,0,0,0,0,0,0)
# まだ捜索していない部屋がありますね。
行ってみましょう。
SubGroup(3)
Unknown44(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(4,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown53(1,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(2,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(4,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(10306,0,73,73,73,0,0,0,0,0,0,0,0,0,0)
#
SubGroup(2)
Unknown96(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown96(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown96(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown53(1,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(2,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(575,0,73,73,73,26,0,0,0,0,0,0,0,0,0)
# [r][0:PARTY][/]、迎撃のため開門!
# Group 6 (0, 5, 0, 4, 27)
SubGroup(3)
PauseMaybe(5,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(6,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(7,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4907,22,1,3,1,0,0,0,0,0,0,0,0,0,0)
# ほとんど見て回りましたね。
他には、何かないでしょうか?
SubGroup(3)
Unknown96(17,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(15,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown83(4624,368,5531,4591,364,5461,0,0,0,0,0,0,0,0,0)
# Focus on coords?
Unknown88(500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
SubGroup(2)
Unknown66(384,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
SubGroup(2)
Unknown83(4598,365,5476,4565,361,5407,120,0,0,0,0,0,0,0,0)
# Focus on coords?
Unknown88(500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
SubGroup(3)
Unknown94(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(45000,0,52750,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10307,1,73,73,73,3,0,0,0,0,0,0,0,0,0)
#
SubGroup(2)
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
Unknown88(200,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
TalkCharacter(4908,103,1,0,1,0,0,0,0,0,0,0,0,0,0)
# ん? 今、何か聞こえなかった?
あっちのほー。
SubGroup(2)
Unknown56(41100,0,41700,0,0,1,0,0,0,0,0,0,0,0,0)
Alert(10308,0,73,73,73,26,0,0,0,0,0,0,0,0,0)
#
SubGroup(1)
Unknown44(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 7 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 8 (0, 5, 0, 7, 19)
SubGroup(2)
GroupCheck3(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 6: 1 0 0
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(0,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(1,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(2,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(3,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown56(41100,0,41700,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4909,103,1,0,1,0,0,0,0,0,0,0,0,0,0)
# ここ……地下牢?
ハピの入ったことない場所じゃん。
TalkCharacter(4910,2,1,2,1,0,0,0,0,0,0,0,0,0,0)
# この空気……宮城の地下に似ているわね。
どれだけの人が、犠牲に……。
TalkCharacter(4911,22,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 同盟でも帝国でも、ここ王国でも……
彼らの悪行は留まることを知らない……。
GenderedMcTalk(0,4912,4913,1,3,1,0,0,0,0,0,0,0,0,0)
# ………………。
Unknown80(44,0,0,0,0,0,73,0,0,0,0,0,0,0,0)
TalkDeploySlot(4914,8,0,4,1,0,0,0,0,0,0,0,0,0,0)
# なぜ仕掛けが動いた……?
まさか、我らの同胞が……!
SubGroup(3)
Unknown35(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(33,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(34,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(200,2,8,10,73,8,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]、出現!
Unknown10(0,1,8,73,73,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown43(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(2,4,0,1,8,73,73,0,0,0,0,0,0,0,0)
# Group 9 (0, 2, 0, 3, 2)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(8,50,1,1,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(4915,8,1,0,1,0,0,0,0,0,0,0,0,0,0)
# おぬしら……闇の気配を感じるのう。
我らに縁ある者か。なぜ歯向かう!
TalkCharacter(4916,22,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 何が縁ですか!
望まぬ苦しみを与えておいて……!
# Group 10 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 11 (0, 5, 0, 1, 20)
SubGroup(0)
TalkCharacter(4878,22,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 怪しいですね。
明らかに彼らの痕跡があります。
TalkDeploySlot(4879,33,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 侵入者だと!? チッ……消せ!
SubGroup(4)
Unknown14(9,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(10,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(11,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(12,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(220,2,11,9,73,26,0,0,0,0,0,0,1,1,0)
# [r][0:PARTY][/]の増援、出現!
SubGroup(5)
Unknown43(9,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(11,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(12,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10311,4,2,1,11,9,73,0,0,0,0,300,0,0,0)
#
TalkCharacter(4880,103,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 間違いないね。
ハピ、昔ここにいたことあるし。
# Group 12 (0, 5, 0, 6, 27)
SubGroup(5)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(9,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(10,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(442,1,2,2,11,73,73,0,0,0,0,300,0,0,0)
# [0:CHARA_G]らの撃破に成功!
SubGroup(5)
Unknown96(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(32,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(33,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
SubGroup(1)
Unknown100(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown100(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(32,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(33,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(589,0,11,73,73,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]らの撃破により開門!
GenderedMcTalk(0,4881,4882,1,0,1,0,0,0,0,0,0,0,0,0)
# また敵が突然襲ってくるかもしれない。
警戒して進むぞ。
TalkCharacter(4883,103,1,3,1,0,0,0,0,0,0,0,0,0,0)
# うーん……どこに何があったかな。
……全っ然覚えてない。
SubGroup(3)
Unknown53(3,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(5,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(10302,0,73,73,73,0,0,0,0,0,0,0,0,0,0)
#
# Group 13 (6, 2, 4, 5, 0)
SubGroup(2)
GroupCheck3(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 11: 1 0 0
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(9,50,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(10,50,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 14 (0, 5, 0, 1, 25)
SubGroup(0)
SubGroup(4)
Unknown83(7465,511,6923,7432,522,6855,0,0,0,0,0,0,0,0,0)
# Focus on coords?
Unknown88(300,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(7466,503,6927,7433,496,6857,120,0,0,0,0,0,0,0,0)
# Focus on coords?
Unknown88(2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
SubGroup(4)
Unknown66(318,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown66(322,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(36,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown51(52000,0,1464,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(9964,1,1464,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(516,2,8,73,73,26,3,5,0,0,0,0,0,0,0)
# [r][0:PARTY][/]、[g]弓砲台[/]を起動!
SubGroup(1)
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
SubGroup(2)
Unknown70(68,3,127,122,73,3,0,60,0,1,0,0,0,0,0)
Unknown70(69,3,127,122,73,3,0,60,0,1,0,0,0,0,0)
SubGroup(3)
Unknown44(6,1,16,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(7,1,16,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(89,4,16,1,12,73,73,0,0,0,0,0,0,0,0)
# [r]砦[/]を制圧し、[g]弓砲台[/]からの射撃を停止させよ!
# Group 15 (0, 2, 0, 5, 2)
SubGroup(4)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(19,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 19: 0 1 0
GroupCheck3(17,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 17: 0 1 0
Unknown26(6,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Alert(753,1,8,73,73,0,0,0,0,0,1,0,0,0,0)
# [g]弓砲台[/]、[r]砦[/]の制圧により[g][0:NUMBER][/]基停止!
# Group 16 (0, 2, 2, 3, 2)
SubGroup(2)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(6,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown66(316,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown71(68,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 17 (0, 2, 0, 5, 2)
SubGroup(4)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(19,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 19: 0 1 0
GroupCheck3(15,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 15: 0 1 0
Unknown26(7,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Alert(753,1,8,73,73,0,0,0,0,0,1,0,0,0,0)
# [g]弓砲台[/]、[r]砦[/]の制圧により[g][0:NUMBER][/]基停止!
# Group 18 (0, 2, 2, 3, 2)
SubGroup(2)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(7,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown66(320,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown71(69,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 19 (0, 5, 0, 5, 4)
SubGroup(4)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(6,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(7,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(0)
SubGroup(3)
Unknown53(6,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(7,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(473,1,16,2,12,73,73,0,0,0,0,0,0,0,0)
# すべての[g]弓砲台[/]の停止に成功!
# Group 20 (9, 2, 4, 2, 0)
SubGroup(1)
PauseMaybe(2,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 21 (4, 2, 4, 5, 0)
SubGroup(4)
GroupCheck3(22,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 22: 0 1 0
GroupCheck3(23,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 23: 0 1 0
GroupCheck3(24,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 24: 0 1 0
GroupCheck3(25,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 25: 0 1 0
# Group 22 (0, 2, 2, 2, 5)
SubGroup(1)
Unknown10(0,4664,1,43700,0,8764,1,48900,0,0,1,1,0,0,0)
SubGroup(4)
Unknown96(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 23 (0, 2, 2, 2, 5)
SubGroup(1)
Unknown10(1,4664,1,43700,0,8764,1,48900,0,0,1,1,0,0,0)
SubGroup(4)
Unknown96(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 24 (0, 2, 2, 2, 5)
SubGroup(1)
Unknown10(2,4664,1,43700,0,8764,1,48900,0,0,1,1,0,0,0)
SubGroup(4)
Unknown96(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 25 (0, 2, 2, 2, 5)
SubGroup(1)
Unknown10(3,4664,1,43700,0,8764,1,48900,0,0,1,1,0,0,0)
SubGroup(4)
Unknown96(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 26 (0, 5, 0, 6, 26)
SubGroup(1)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(22,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 22: 1 0 0
GroupCheck3(23,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 23: 1 0 0
GroupCheck3(24,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 24: 1 0 0
GroupCheck3(25,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 25: 1 0 0
SubGroup(5)
Unknown100(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(551,2,73,73,73,0,0,0,3,0,0,0,0,0,0)
# [0:AREA]、閉門!
If254(1,22,1,0,0,0,0,0,0,0,0,0,0,0,0)
GenderedMcTalk(0,4884,4885,1,4,1,0,0,0,0,0,0,0,0,0)
# 閉じ込められた!?
仕方ない、やってやるさ。
If254(1,23,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4886,2,1,4,1,0,0,0,0,0,0,0,0,0,0)
# 分断された……!
悪いけれど、開けさせてもらうわ。
If254(1,24,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4887,22,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 逃げ場がないのはあんたたちも同じです。
返り討ちにしてあげますから!
If254(1,25,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4888,103,1,3,1,0,0,0,0,0,0,0,0,0,0)
# ため息ついていいかな……。
壊れちゃいそうだし、ダメだよねー。
SubGroup(2)
Unknown44(3,0,3,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10303,4,3,1,9,10,73,0,0,3,0,0,0,0,0)
#
SubGroup(3)
Unknown14(13,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(14,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(15,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(234,2,13,10,73,8,0,0,3,0,0,0,0,0,0)
# [0:CHARA_G]ら、[0:AREA]に出現!
# Group 27 (0, 5, 0, 3, 20)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(3,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown54(3,0,0,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(3,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown96(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown53(3,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(458,1,3,2,13,10,73,0,0,3,0,300,0,0,0)
# [0:AREA]の制圧に成功!
SubGroup(5)
Unknown100(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(550,0,73,73,73,0,0,0,3,0,0,0,0,0,0)
# [0:AREA]、開門!
TalkCharacter(4889,103,1,0,1,0,0,0,0,0,0,0,0,0,0)
# あっ、この部屋、懐かしーじゃん。
記録とか残ってないかな。
TalkCharacter(4890,103,1,2,1,0,0,0,0,0,0,0,0,0,0)
# ハピの紋章の力を増幅する? 変容させる?
なんかいろいろ痛い目に遭ったんだよね。
GenderedMcTalk(0,4891,4892,1,3,1,0,0,0,0,0,0,0,0,0)
# 痛い目って……平気そうに言うな。
気分は大丈夫か?
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 28 (0, 2, 2, 6, 5)
SubGroup(5)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(0,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(1,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(2,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(3,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown96(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 29 (0, 2, 2, 3, 1)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(70,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown21(70,7664,1,46700,0,0,0,0,0,0,0,0,1,0,0)
# Group 30 (17, 2, 4, 2, 0)
SubGroup(1)
PauseMaybe(2,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 31 (4, 2, 4, 5, 0)
SubGroup(4)
GroupCheck3(32,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 32: 0 1 0
GroupCheck3(33,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 33: 0 1 0
GroupCheck3(34,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 34: 0 1 0
GroupCheck3(35,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 35: 0 1 0
# Group 32 (0, 2, 2, 2, 4)
SubGroup(1)
Unknown10(0,18164,1,59100,0,21564,1,63100,0,0,1,1,0,0,0)
SubGroup(3)
Unknown96(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 33 (0, 2, 2, 2, 4)
SubGroup(1)
Unknown10(1,18164,1,59100,0,21564,1,63100,0,0,1,1,0,0,0)
SubGroup(3)
Unknown96(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 34 (0, 2, 2, 2, 4)
SubGroup(1)
Unknown10(2,18164,1,59100,0,21564,1,63100,0,0,1,1,0,0,0)
SubGroup(3)
Unknown96(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 35 (0, 2, 2, 2, 4)
SubGroup(1)
Unknown10(3,18164,1,59100,0,21564,1,63100,0,0,1,1,0,0,0)
SubGroup(3)
Unknown96(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 36 (4, 2, 4, 6, 0)
SubGroup(1)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(32,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 32: 1 1 0
GroupCheck3(33,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 33: 1 1 0
GroupCheck3(34,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 34: 1 1 0
GroupCheck3(35,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 35: 1 1 0
# Group 37 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown13(0,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 38 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown13(1,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 39 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown13(2,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 40 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown13(3,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 41 (0, 5, 0, 7, 20)
SubGroup(3)
GroupCheck3(37,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 37: 0 1 0
PauseMaybe(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(33,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 33: 1 0 0
GroupCheck3(34,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 34: 1 0 0
GroupCheck3(35,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 35: 1 0 0
SubGroup(4)
Unknown100(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(551,2,73,73,73,0,0,0,5,0,0,0,0,0,0)
# [0:AREA]、閉門!
SubGroup(3)
Unknown14(16,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(17,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(18,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10304,2,16,10,73,8,0,0,5,0,0,0,0,0,0)
#
GenderedMcTalk(0,4893,4894,1,4,1,0,0,0,0,0,0,0,0,0)
# おっと! まずいな、早く助け出すぞ。
SubGroup(3)
Unknown43(16,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(17,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(18,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10305,4,4,1,9,10,73,0,0,5,0,0,0,0,0)
#
# Group 42 (0, 5, 0, 7, 20)
SubGroup(3)
GroupCheck3(38,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 38: 0 1 0
PauseMaybe(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(32,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 32: 1 0 0
GroupCheck3(34,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 34: 1 0 0
GroupCheck3(35,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 35: 1 0 0
SubGroup(4)
Unknown100(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(551,2,73,73,73,0,0,0,5,0,0,0,0,0,0)
# [0:AREA]、閉門!
SubGroup(3)
Unknown14(16,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(17,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(18,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10304,2,16,10,73,8,0,0,5,0,0,0,0,0,0)
#
TalkCharacter(4895,2,1,4,1,0,0,0,0,0,0,0,0,0,0)
# 閉じ込められたわね。
救出を急ぎましょう。
SubGroup(3)
Unknown43(16,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(17,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(18,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10305,4,4,1,9,10,73,0,0,5,0,0,0,0,0)
#
# Group 43 (0, 5, 0, 7, 20)
SubGroup(3)
GroupCheck3(39,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 39: 0 1 0
PauseMaybe(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(32,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 32: 1 0 0
GroupCheck3(33,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 33: 1 0 0
GroupCheck3(35,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 35: 1 0 0
SubGroup(4)
Unknown100(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(551,2,73,73,73,0,0,0,5,0,0,0,0,0,0)
# [0:AREA]、閉門!
SubGroup(3)
Unknown14(16,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(17,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(18,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10304,2,16,10,73,8,0,0,5,0,0,0,0,0,0)
#
TalkCharacter(4896,22,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 孤立しては危険です。
早く合流を目指しましょう!
SubGroup(3)
Unknown43(16,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(17,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(18,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10305,4,4,1,9,10,73,0,0,5,0,0,0,0,0)
#
# Group 44 (0, 5, 0, 7, 20)
SubGroup(3)
GroupCheck3(40,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 40: 0 1 0
PauseMaybe(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(32,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 32: 1 0 0
GroupCheck3(33,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 33: 1 0 0
GroupCheck3(34,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 34: 1 0 0
SubGroup(4)
Unknown100(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(551,2,73,73,73,0,0,0,5,0,0,0,0,0,0)
# [0:AREA]、閉門!
SubGroup(3)
Unknown14(16,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(17,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(18,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10304,2,16,10,73,8,0,0,5,0,0,0,0,0,0)
#
TalkCharacter(4897,103,1,4,1,0,0,0,0,0,0,0,0,0,0)
# 誰か閉じ込められたの?
助けなくちゃ。
SubGroup(3)
Unknown43(16,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(17,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(18,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10305,4,4,1,9,10,73,0,0,5,0,0,0,0,0)
#
# Group 45 (0, 5, 0, 7, 19)
SubGroup(2)
PauseMaybe(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(32,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 32: 1 0 0
GroupCheck3(33,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 33: 1 0 0
GroupCheck3(34,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 34: 1 0 0
GroupCheck3(35,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 35: 1 0 0
SubGroup(4)
Unknown100(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(551,2,73,73,73,0,0,0,5,0,0,0,0,0,0)
# [0:AREA]、閉門!
SubGroup(3)
Unknown14(16,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(17,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(18,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10304,2,16,10,73,8,0,0,5,0,0,0,0,0,0)
#
SubGroup(3)
Unknown43(16,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(17,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(18,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10305,4,4,1,9,10,73,0,0,5,0,0,0,0,0)
#
# Group 46 (0, 5, 0, 5, 18)
SubGroup(4)
PauseMaybe(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(16,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(17,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(18,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown54(5,0,0,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(5,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown96(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown100(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(550,0,73,73,73,0,0,0,5,0,0,0,0,0,0)
# [0:AREA]、開門!
SubGroup(2)
Unknown53(5,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10312,1,4,2,16,73,73,0,0,5,0,300,0,0,0)
#
TalkCharacter(4898,22,1,0,1,0,0,0,0,0,0,0,0,0,0)
# コルネリアの研究は、わたしが受けた
実験とは、方向性が違うみたいですね。
TalkCharacter(4899,2,1,0,1,0,0,0,0,0,0,0,0,0,0)
# ええ。つまり私のものとも違う……。
TalkCharacter(4900,2,1,3,1,0,0,0,0,0,0,0,0,0,0)
# リシテアの未来のためにも、何か繋がりを
見つけられたらいいんだけれど……。
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 47 (0, 2, 2, 6, 4)
SubGroup(5)
PauseMaybe(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(0,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(1,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(2,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(3,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown96(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 48 (9, 2, 4, 1, 0)
SubGroup(0)
# Group 49 (4, 2, 4, 5, 0)
SubGroup(4)
GroupCheck3(50,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 50: 0 1 0
GroupCheck3(51,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 51: 0 1 0
GroupCheck3(52,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 52: 0 1 0
GroupCheck3(53,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 53: 0 1 0
# Group 50 (0, 2, 2, 2, 3)
SubGroup(1)
Unknown10(0,42200,0,53200,0,46000,0,57000,0,0,1,1,0,0,0)
SubGroup(2)
Unknown96(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 51 (0, 2, 2, 2, 3)
SubGroup(1)
Unknown10(1,42200,0,53200,0,46000,0,57000,0,0,1,1,0,0,0)
SubGroup(2)
Unknown96(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 52 (0, 2, 2, 2, 3)
SubGroup(1)
Unknown10(2,42200,0,53200,0,46000,0,57000,0,0,1,1,0,0,0)
SubGroup(2)
Unknown96(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 53 (0, 2, 2, 2, 3)
SubGroup(1)
Unknown10(3,42200,0,53200,0,46000,0,57000,0,0,1,1,0,0,0)
SubGroup(2)
Unknown96(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 54 (0, 5, 0, 6, 24)
SubGroup(1)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(50,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 50: 1 0 0
GroupCheck3(51,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 51: 1 0 0
GroupCheck3(52,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 52: 1 0 0
GroupCheck3(53,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 53: 1 0 0
SubGroup(3)
Unknown100(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(551,2,73,73,73,0,0,0,4,0,0,0,0,0,0)
# [0:AREA]、閉門!
If254(1,50,1,0,0,0,0,0,0,0,0,0,0,0,0)
GenderedMcTalk(0,4884,4885,1,4,1,0,0,0,0,0,0,0,0,0)
# 閉じ込められた!?
仕方ない、やってやるさ。
If254(1,51,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4886,2,1,4,1,0,0,0,0,0,0,0,0,0,0)
# 分断された……!
悪いけれど、開けさせてもらうわ。
If254(1,52,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4887,22,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 逃げ場がないのはあんたたちも同じです。
返り討ちにしてあげますから!
If254(1,53,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4888,103,1,3,1,0,0,0,0,0,0,0,0,0,0)
# ため息ついていいかな……。
壊れちゃいそうだし、ダメだよねー。
SubGroup(1)
Unknown44(4,0,5,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10303,4,5,1,9,10,73,0,0,4,0,0,0,0,0)
#
SubGroup(3)
Unknown14(19,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(20,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(21,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(234,2,19,19,73,8,0,0,4,0,0,0,0,0,0)
# [0:CHARA_G]ら、[0:AREA]に出現!
# Group 55 (0, 5, 0, 3, 14)
SubGroup(2)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(4,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown54(4,0,0,0,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown96(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown53(4,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(458,1,5,2,13,10,73,0,0,4,0,300,0,0,0)
# [0:AREA]の制圧に成功!
SubGroup(3)
Unknown100(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(550,0,73,73,73,0,0,0,4,0,0,0,0,0,0)
# [0:AREA]、開門!
TalkCharacter(4902,22,1,2,1,0,0,0,0,0,0,0,0,0,0)
# うーん、特に気になるところはないですね。
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 56 (0, 2, 2, 6, 3)
SubGroup(5)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(0,4,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(1,4,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(2,4,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(3,4,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown96(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 57 (0, 2, 2, 3, 1)
SubGroup(2)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(71,4,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown21(71,45200,0,55200,0,0,0,0,0,0,0,0,1,0,0)
# Group 58 (17, 2, 4, 2, 0)
SubGroup(1)
GroupCheck3(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 5: 1 0 0
# Group 59 (4, 2, 4, 5, 0)
SubGroup(4)
GroupCheck3(60,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 60: 0 1 0
GroupCheck3(61,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 61: 0 1 0
GroupCheck3(62,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 62: 0 1 0
GroupCheck3(63,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 63: 0 1 0
# Group 60 (0, 2, 2, 2, 3)
SubGroup(1)
Unknown10(0,18764,1,41100,0,21264,1,48800,0,0,1,1,0,0,0)
SubGroup(2)
Unknown96(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 61 (0, 2, 2, 2, 3)
SubGroup(1)
Unknown10(1,18764,1,41100,0,21264,1,48800,0,0,1,1,0,0,0)
SubGroup(2)
Unknown96(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 62 (0, 2, 2, 2, 3)
SubGroup(1)
Unknown10(2,18764,1,41100,0,21264,1,48800,0,0,1,1,0,0,0)
SubGroup(2)
Unknown96(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 63 (0, 2, 2, 2, 3)
SubGroup(1)
Unknown10(3,18764,1,41100,0,21264,1,48800,0,0,1,1,0,0,0)
SubGroup(2)
Unknown96(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 64 (4, 2, 4, 6, 0)
SubGroup(1)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(65,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 65: 1 1 0
GroupCheck3(66,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 66: 1 1 0
GroupCheck3(67,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 67: 1 1 0
GroupCheck3(68,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 68: 1 1 0
# Group 65 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown13(0,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 66 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown13(1,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 67 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown13(2,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 68 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown13(3,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 69 (0, 5, 0, 7, 22)
SubGroup(3)
GroupCheck3(65,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 65: 0 1 0
PauseMaybe(6,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(61,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 61: 1 0 0
GroupCheck3(62,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 62: 1 0 0
GroupCheck3(63,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 63: 1 0 0
SubGroup(3)
Unknown100(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(551,2,73,73,73,0,0,0,2,0,0,0,0,0,0)
# [0:AREA]、閉門!
SubGroup(4)
Unknown14(22,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(23,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(24,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(25,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10304,2,22,10,73,8,0,0,2,0,0,0,0,0,0)
#
GenderedMcTalk(0,4893,4894,1,4,1,0,0,0,0,0,0,0,0,0)
# おっと! まずいな、早く助け出すぞ。
SubGroup(4)
Unknown43(22,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(23,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(24,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(25,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10305,4,6,1,22,10,73,0,0,2,0,0,0,0,0)
#
# Group 70 (0, 5, 0, 7, 22)
SubGroup(3)
GroupCheck3(66,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 66: 0 1 0
PauseMaybe(6,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(60,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 60: 1 0 0
GroupCheck3(61,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 61: 1 0 0
GroupCheck3(62,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 62: 1 0 0
SubGroup(3)
Unknown100(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(551,2,73,73,73,0,0,0,2,0,0,0,0,0,0)
# [0:AREA]、閉門!
SubGroup(4)
Unknown14(22,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(23,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(24,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(25,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10304,2,22,10,73,8,0,0,2,0,0,0,0,0,0)
#
TalkCharacter(4895,2,1,4,1,0,0,0,0,0,0,0,0,0,0)
# 閉じ込められたわね。
救出を急ぎましょう。
SubGroup(4)
Unknown43(22,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(23,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(24,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(25,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10305,4,6,1,22,10,73,0,0,2,0,0,0,0,0)
#
# Group 71 (0, 5, 0, 7, 22)
SubGroup(3)
GroupCheck3(67,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 67: 0 1 0
PauseMaybe(6,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(60,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 60: 1 0 0
GroupCheck3(61,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 61: 1 0 0
GroupCheck3(62,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 62: 1 0 0
SubGroup(3)
Unknown100(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(551,2,73,73,73,0,0,0,2,0,0,0,0,0,0)
# [0:AREA]、閉門!
SubGroup(4)
Unknown14(22,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(23,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(24,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(25,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10304,2,22,10,73,8,0,0,2,0,0,0,0,0,0)
#
TalkCharacter(4896,22,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 孤立しては危険です。
早く合流を目指しましょう!
SubGroup(4)
Unknown43(22,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(23,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(24,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(25,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10305,4,6,1,22,10,73,0,0,2,0,0,0,0,0)
#
# Group 72 (0, 5, 0, 7, 22)
SubGroup(3)
GroupCheck3(68,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 68: 0 1 0
PauseMaybe(6,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(60,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 60: 1 0 0
GroupCheck3(61,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 61: 1 0 0
GroupCheck3(62,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 62: 1 0 0
SubGroup(3)
Unknown100(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(551,2,73,73,73,0,0,0,2,0,0,0,0,0,0)
# [0:AREA]、閉門!
SubGroup(4)
Unknown14(22,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(23,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(24,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(25,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10304,2,22,10,73,8,0,0,2,0,0,0,0,0,0)
#
TalkCharacter(4897,103,1,4,1,0,0,0,0,0,0,0,0,0,0)
# 誰か閉じ込められたの?
助けなくちゃ。
SubGroup(4)
Unknown43(22,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(23,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(24,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(25,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10305,4,6,1,22,10,73,0,0,2,0,0,0,0,0)
#
# Group 73 (0, 5, 0, 7, 21)
SubGroup(2)
PauseMaybe(6,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(60,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 60: 1 0 0
GroupCheck3(61,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 61: 1 0 0
GroupCheck3(62,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 62: 1 0 0
GroupCheck3(63,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 63: 1 0 0
SubGroup(3)
Unknown100(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(551,2,73,73,73,0,0,0,2,0,0,0,0,0,0)
# [0:AREA]、閉門!
SubGroup(4)
Unknown14(22,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(23,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(24,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(25,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10304,2,22,10,73,8,0,0,2,0,0,0,0,0,0)
#
SubGroup(4)
Unknown43(22,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(23,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(24,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(25,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10305,4,6,1,22,10,73,0,0,2,0,0,0,0,0)
#
# Group 74 (0, 5, 0, 6, 14)
SubGroup(5)
PauseMaybe(6,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(22,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(23,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(24,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(25,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown54(2,0,0,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(2,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown96(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown100(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(550,0,73,73,73,0,0,0,2,0,0,0,0,0,0)
# [0:AREA]、開門!
SubGroup(2)
Unknown53(2,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10312,1,6,2,22,73,73,0,0,2,0,300,0,0,0)
#
TalkCharacter(4903,103,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 何もない感じ? 次、行こっか。
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 75 (0, 2, 2, 6, 3)
SubGroup(5)
PauseMaybe(6,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(0,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(1,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(2,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(3,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown96(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 76 (9, 2, 4, 2, 0)
SubGroup(1)
GroupCheck3(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 5: 1 0 0
# Group 77 (4, 2, 4, 5, 0)
SubGroup(4)
GroupCheck3(78,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 78: 0 1 0
GroupCheck3(79,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 79: 0 1 0
GroupCheck3(80,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 80: 0 1 0
GroupCheck3(81,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 81: 0 1 0
# Group 78 (0, 2, 2, 2, 3)
SubGroup(1)
Unknown10(0,53000,0,41000,0,56000,0,44000,0,0,1,1,0,0,0)
SubGroup(2)
Unknown96(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 79 (0, 2, 2, 2, 3)
SubGroup(1)
Unknown10(1,53000,0,41000,0,56000,0,44000,0,0,1,1,0,0,0)
SubGroup(2)
Unknown96(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 80 (0, 2, 2, 2, 3)
SubGroup(1)
Unknown10(2,53000,0,41000,0,56000,0,44000,0,0,1,1,0,0,0)
SubGroup(2)
Unknown96(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 81 (0, 2, 2, 2, 3)
SubGroup(1)
Unknown10(3,53000,0,41000,0,56000,0,44000,0,0,1,1,0,0,0)
SubGroup(2)
Unknown96(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 82 (0, 5, 0, 6, 26)
SubGroup(1)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(78,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 78: 1 0 0
GroupCheck3(79,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 79: 1 0 0
GroupCheck3(80,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 80: 1 0 0
GroupCheck3(81,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 81: 1 0 0
SubGroup(3)
Unknown100(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(551,2,73,73,73,0,0,0,1,0,0,0,0,0,0)
# [0:AREA]、閉門!
If254(1,78,1,0,0,0,0,0,0,0,0,0,0,0,0)
GenderedMcTalk(0,4884,4885,1,4,1,0,0,0,0,0,0,0,0,0)
# 閉じ込められた!?
仕方ない、やってやるさ。
If254(1,79,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4886,2,1,4,1,0,0,0,0,0,0,0,0,0,0)
# 分断された……!
悪いけれど、開けさせてもらうわ。
If254(1,80,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4887,22,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 逃げ場がないのはあんたたちも同じです。
返り討ちにしてあげますから!
If254(1,81,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4888,103,1,3,1,0,0,0,0,0,0,0,0,0,0)
# ため息ついていいかな……。
壊れちゃいそうだし、ダメだよねー。
SubGroup(1)
Unknown44(1,0,7,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10303,4,7,1,9,10,73,0,0,1,0,0,0,0,0)
#
SubGroup(4)
Unknown14(26,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(27,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(28,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(29,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(27,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(28,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(29,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(234,2,26,19,73,8,0,0,1,0,0,0,0,0,0)
# [0:CHARA_G]ら、[0:AREA]に出現!
# Group 83 (0, 5, 0, 3, 15)
SubGroup(2)
PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(1,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown54(1,0,0,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown44(1,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown96(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown53(1,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(458,1,7,2,13,10,73,0,0,1,0,300,0,0,0)
# [0:AREA]の制圧に成功!
SubGroup(3)
Unknown100(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(550,0,73,73,73,0,0,0,1,0,0,0,0,0,0)
# [0:AREA]、開門!
TalkCharacter(4904,2,1,0,1,0,0,0,0,0,0,0,0,0,0)
# これは……武器かしら?
彼らの技術で作られているようね。
GenderedMcTalk(0,4905,4906,1,0,1,0,0,0,0,0,0,0,0,0)
# 俺の武器との共通点は……ないか。
だが、見たこともない形なのは同じだよな。
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 84 (0, 2, 2, 6, 3)
SubGroup(5)
PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(0,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(1,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(2,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(3,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown96(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 85 (0, 2, 2, 3, 1)
SubGroup(2)
PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(72,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown21(72,54500,0,42600,0,0,0,0,0,0,0,0,1,0,0)
# Group 86 (5, 2, 4, 2, 0)
SubGroup(1)
Unknown29(2,4,3,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 87 (0, 5, 0, 1, 24)
SubGroup(0)
SubGroup(3)
Unknown14(30,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(31,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(32,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(30,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(32,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(203,2,30,73,73,26,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]ら、出現!
Unknown125(30,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown70(30,3,64,137,1,2,14,90,5,1,0,0,0,0,0)
Unknown70(31,3,64,137,1,2,14,90,5,1,0,0,0,0,0)
Unknown70(32,3,64,137,1,2,14,90,5,1,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(30,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(32,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(955,2,30,73,73,10,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]らの率いる[r]弓箭隊[/]、[r]一斉射撃[/]を開始!
SubGroup(4)
Unknown43(30,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(31,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(32,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(957,4,17,1,30,73,73,0,0,0,0,300,0,0,0)
# [0:CHARA_G]らを撃破し、[r]一斉射撃[/]を阻止せよ!
# Group 88 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown19(30,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown71(30,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 89 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown19(31,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown71(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 90 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown19(32,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown71(32,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 91 (0, 5, 0, 5, 10)
SubGroup(4)
PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(30,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(31,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(32,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(30,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(31,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(32,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(442,1,17,2,30,73,73,0,0,0,0,300,0,0,0)
# [0:CHARA_G]らの撃破に成功!
SubGroup(4)
PingOnMinimap(30,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(31,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(32,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(956,1,30,73,73,10,0,0,0,0,0,0,0,0,0)
# [r]一斉射撃[/]、[0:CHARA_G]らの撃破により停止!
# Group 92 (0, 7, 0, 2, 6)
SubGroup(1)
Unknown19(8,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(438,4,1,2,8,73,73,0,0,0,0,0,0,0,0)
# [0:CHARA_G]の撃破に成功!
TalkDeploySlot(4917,8,0,2,1,0,0,0,0,0,0,0,0,0,0)
# おぬし……何が目的かわからぬが、
覚えておけ……!
TalkCharacter(4918,2,1,4,1,0,0,0,0,0,0,0,0,0,0)
# ……目的?
いえ、それなら口にするはずもないわ。
TalkCharacter(4919,2,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 見つけたものを回収して、外に出ましょう。
詳しい調査は、ヒューベルトに引き継ぐわ。
TalkCharacter(4877,2,1,0,1,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10300,4,0,1,8,8,73,0,0,0,0,0,0,0,0)
MAIN MISSION START:
Alert(10306,0,73,73,73,0,0,0,0,0,0,0,0,0,0)
Alert(575,0,73,73,73,26,0,0,0,0,0,0,0,0,0)
[r][0:PARTY][/]、迎撃のため開門!
Alert(10307,1,73,73,73,3,0,0,0,0,0,0,0,0,0)
Alert(10308,0,73,73,73,26,0,0,0,0,0,0,0,0,0)
TalkCharacter(4910,2,1,2,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4911,22,1,2,1,0,0,0,0,0,0,0,0,0,0)
Alert(200,2,8,10,73,8,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]、出現!
Alert(220,2,11,9,73,26,0,0,0,0,0,0,1,1,0)
[r][0:PARTY][/]の増援、出現!
MainMissionStart(10311,4,2,1,11,9,73,0,0,0,0,300,0,0,0)
MAIN MISSION START:
MainMissionStart(442,1,2,2,11,73,73,0,0,0,0,300,0,0,0)
MAIN MISSION START: [0:CHARA_G]らの撃破に成功!
Alert(589,0,11,73,73,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]らの撃破により開門!
GenderedMcTalk(0,4881,4882,1,0,1,0,0,0,0,0,0,0,0,0)
Alert(10302,0,73,73,73,0,0,0,0,0,0,0,0,0,0)
Alert(516,2,8,73,73,26,3,5,0,0,0,0,0,0,0)
[r][0:PARTY][/]、弓砲台を起動!
MainMissionStart(89,4,16,1,12,73,73,0,0,0,0,0,0,0,0)
MAIN MISSION START: [r]砦[/]を制圧し、弓砲台からの射撃を停止させよ!
Alert(753,1,8,73,73,0,0,0,0,0,1,0,0,0,0)
弓砲台、[r]砦[/]の制圧により[0:NUMBER]基停止!
Alert(753,1,8,73,73,0,0,0,0,0,1,0,0,0,0)
弓砲台、[r]砦[/]の制圧により[0:NUMBER]基停止!
MainMissionStart(473,1,16,2,12,73,73,0,0,0,0,0,0,0,0)
MAIN MISSION START: すべての弓砲台の停止に成功!
Alert(551,2,73,73,73,0,0,0,3,0,0,0,0,0,0)
[0:AREA]、閉門!
GenderedMcTalk(0,4884,4885,1,4,1,0,0,0,0,0,0,0,0,0)
TalkCharacter(4887,22,1,2,1,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10303,4,3,1,9,10,73,0,0,3,0,0,0,0,0)
MAIN MISSION START:
Alert(234,2,13,10,73,8,0,0,3,0,0,0,0,0,0)
[0:CHARA_G]ら、[0:AREA]に出現!
MainMissionStart(458,1,3,2,13,10,73,0,0,3,0,300,0,0,0)
MAIN MISSION START: [0:AREA]の制圧に成功!
Alert(550,0,73,73,73,0,0,0,3,0,0,0,0,0,0)
[0:AREA]、開門!
TalkCharacter(4890,103,1,2,1,0,0,0,0,0,0,0,0,0,0)
Alert(551,2,73,73,73,0,0,0,5,0,0,0,0,0,0)
[0:AREA]、閉門!
Alert(10304,2,16,10,73,8,0,0,5,0,0,0,0,0,0)
GenderedMcTalk(0,4893,4894,1,4,1,0,0,0,0,0,0,0,0,0)
MainMissionStart(10305,4,4,1,9,10,73,0,0,5,0,0,0,0,0)
MAIN MISSION START:
Alert(551,2,73,73,73,0,0,0,5,0,0,0,0,0,0)
[0:AREA]、閉門!
Alert(10304,2,16,10,73,8,0,0,5,0,0,0,0,0,0)
MainMissionStart(10305,4,4,1,9,10,73,0,0,5,0,0,0,0,0)
MAIN MISSION START:
Alert(551,2,73,73,73,0,0,0,5,0,0,0,0,0,0)
[0:AREA]、閉門!
Alert(10304,2,16,10,73,8,0,0,5,0,0,0,0,0,0)
MainMissionStart(10305,4,4,1,9,10,73,0,0,5,0,0,0,0,0)
MAIN MISSION START:
Alert(551,2,73,73,73,0,0,0,5,0,0,0,0,0,0)
[0:AREA]、閉門!
Alert(10304,2,16,10,73,8,0,0,5,0,0,0,0,0,0)
MainMissionStart(10305,4,4,1,9,10,73,0,0,5,0,0,0,0,0)
MAIN MISSION START:
Alert(551,2,73,73,73,0,0,0,5,0,0,0,0,0,0)
[0:AREA]、閉門!
Alert(10304,2,16,10,73,8,0,0,5,0,0,0,0,0,0)
MainMissionStart(10305,4,4,1,9,10,73,0,0,5,0,0,0,0,0)
MAIN MISSION START:
Alert(550,0,73,73,73,0,0,0,5,0,0,0,0,0,0)
[0:AREA]、開門!
MainMissionStart(10312,1,4,2,16,73,73,0,0,5,0,300,0,0,0)
MAIN MISSION START:
TalkCharacter(4898,22,1,0,1,0,0,0,0,0,0,0,0,0,0)
Alert(551,2,73,73,73,0,0,0,4,0,0,0,0,0,0)
[0:AREA]、閉門!
GenderedMcTalk(0,4884,4885,1,4,1,0,0,0,0,0,0,0,0,0)
TalkCharacter(4887,22,1,2,1,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10303,4,5,1,9,10,73,0,0,4,0,0,0,0,0)
MAIN MISSION START:
Alert(234,2,19,19,73,8,0,0,4,0,0,0,0,0,0)
[0:CHARA_G]ら、[0:AREA]に出現!
MainMissionStart(458,1,5,2,13,10,73,0,0,4,0,300,0,0,0)
MAIN MISSION START: [0:AREA]の制圧に成功!
Alert(550,0,73,73,73,0,0,0,4,0,0,0,0,0,0)
[0:AREA]、開門!
Alert(551,2,73,73,73,0,0,0,2,0,0,0,0,0,0)
[0:AREA]、閉門!
Alert(10304,2,22,10,73,8,0,0,2,0,0,0,0,0,0)
GenderedMcTalk(0,4893,4894,1,4,1,0,0,0,0,0,0,0,0,0)
MainMissionStart(10305,4,6,1,22,10,73,0,0,2,0,0,0,0,0)
MAIN MISSION START:
Alert(551,2,73,73,73,0,0,0,2,0,0,0,0,0,0)
[0:AREA]、閉門!
Alert(10304,2,22,10,73,8,0,0,2,0,0,0,0,0,0)
MainMissionStart(10305,4,6,1,22,10,73,0,0,2,0,0,0,0,0)
MAIN MISSION START:
Alert(551,2,73,73,73,0,0,0,2,0,0,0,0,0,0)
[0:AREA]、閉門!
Alert(10304,2,22,10,73,8,0,0,2,0,0,0,0,0,0)
MainMissionStart(10305,4,6,1,22,10,73,0,0,2,0,0,0,0,0)
MAIN MISSION START:
Alert(551,2,73,73,73,0,0,0,2,0,0,0,0,0,0)
[0:AREA]、閉門!
Alert(10304,2,22,10,73,8,0,0,2,0,0,0,0,0,0)
MainMissionStart(10305,4,6,1,22,10,73,0,0,2,0,0,0,0,0)
MAIN MISSION START:
Alert(551,2,73,73,73,0,0,0,2,0,0,0,0,0,0)
[0:AREA]、閉門!
Alert(10304,2,22,10,73,8,0,0,2,0,0,0,0,0,0)
MainMissionStart(10305,4,6,1,22,10,73,0,0,2,0,0,0,0,0)
MAIN MISSION START:
Alert(550,0,73,73,73,0,0,0,2,0,0,0,0,0,0)
[0:AREA]、開門!
MainMissionStart(10312,1,6,2,22,73,73,0,0,2,0,300,0,0,0)
MAIN MISSION START:
Alert(551,2,73,73,73,0,0,0,1,0,0,0,0,0,0)
[0:AREA]、閉門!
GenderedMcTalk(0,4884,4885,1,4,1,0,0,0,0,0,0,0,0,0)
TalkCharacter(4887,22,1,2,1,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10303,4,7,1,9,10,73,0,0,1,0,0,0,0,0)
MAIN MISSION START:
Alert(234,2,26,19,73,8,0,0,1,0,0,0,0,0,0)
[0:CHARA_G]ら、[0:AREA]に出現!
MainMissionStart(458,1,7,2,13,10,73,0,0,1,0,300,0,0,0)
MAIN MISSION START: [0:AREA]の制圧に成功!
Alert(550,0,73,73,73,0,0,0,1,0,0,0,0,0,0)
[0:AREA]、開門!
Alert(203,2,30,73,73,26,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]ら、出現!
Alert(955,2,30,73,73,10,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]らの率いる[r]弓箭隊[/]、[r]一斉射撃[/]を開始!
MainMissionStart(957,4,17,1,30,73,73,0,0,0,0,300,0,0,0)
MAIN MISSION START: [0:CHARA_G]らを撃破し、[r]一斉射撃[/]を阻止せよ!
MainMissionStart(442,1,17,2,30,73,73,0,0,0,0,300,0,0,0)
MAIN MISSION START: [0:CHARA_G]らの撃破に成功!
Alert(956,1,30,73,73,10,0,0,0,0,0,0,0,0,0)
[r]一斉射撃[/]、[0:CHARA_G]らの撃破により停止!
MainMissionStart(438,4,1,2,8,73,73,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G]の撃破に成功!