Hilda y Marianne deben salir en misión de reconocimiento, pero parece que Marianne no consigue organizar su equipo...
Deployment table
Index | Notes | 0 | 1 | 2 | 3 | Name | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | [es]1_1_10_15_____Shez | 64 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 40 | 38 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
1 | [es]1_1_10_15_____Hilda | 255 | 0 | 0 | 1 | 130 | 7 | 0 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 22 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
2 | [es]1_1_10_15_____Marianne | 255 | 0 | 0 | 2 | 125 | 2 | 0 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 22 | 20 | 65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
3 | 255 | 0 | 0 | 3 | 1999 | 3 | 0 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 41 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
4 | 255 | 0 | 0 | 4 | 1999 | 4 | 0 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 41 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
5 | 255 | 0 | 0 | 5 | 1999 | 4 | 0 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 41 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
6 | 255 | 0 | 0 | 6 | 1999 | 4 | 0 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 41 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
7 | 255 | 0 | 0 | 7 | 1999 | 4 | 0 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 41 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
8 | [es]1_1_10_15_____Ingrid | 255 | 0 | 0 | 8 | 100 | 5 | 12 | 3 | 101 | 3 | 1 | 100 | 66 | 255 | 65535 | 1999 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
9 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 0 | 665 | 5 | 2 | 3 | 101 | 5 | 1 | 21 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
10 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 1 | 660 | 5 | 2 | 3 | 101 | 3 | 1 | 25 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
11 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 2 | 650 | 5 | 2 | 3 | 101 | 3 | 1 | 25 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
12 | [cs][es]3_3_12_17_____gral. de Federación[cm][es]5_9_14_19_23_27_31__generales de la Federación[ce] | 255 | 0 | 2 | 3 | 695 | 5 | 2 | 3 | 101 | 3 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
13 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 4 | 665 | 5 | 2 | 3 | 101 | 3 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
14 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 5 | 650 | 5 | 2 | 3 | 101 | 3 | 1 | 25 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
15 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 6 | 670 | 5 | 2 | 3 | 101 | 3 | 0 | 25 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
16 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 7 | 615 | 5 | 2 | 3 | 101 | 3 | 0 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
17 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 8 | 665 | 5 | 2 | 3 | 101 | 3 | 0 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
18 | [cs][es]3_3_12_17_____gral. de Federación[cm][es]5_9_14_19_23_27_31__generales de la Federación[ce] | 255 | 0 | 2 | 9 | 690 | 5 | 2 | 3 | 101 | 3 | 0 | 25 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
19 | [cs][es]3_3_12_17_____gral. de Federación[cm][es]5_9_14_19_23_27_31__generales de la Federación[ce] | 255 | 0 | 2 | 10 | 685 | 5 | 2 | 3 | 101 | 3 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
20 | [cs][es]3_3_12_17_____gral. de Federación[cm][es]5_9_14_19_23_27_31__generales de la Federación[ce] | 255 | 0 | 2 | 11 | 700 | 5 | 2 | 3 | 101 | 3 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
21 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 12 | 645 | 5 | 2 | 3 | 101 | 3 | 1 | 21 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
22 | [cs][es]3_3_12_17_____gral. de Federación[cm][es]5_9_14_19_23_27_31__generales de la Federación[ce] | 255 | 0 | 2 | 13 | 695 | 5 | 2 | 3 | 101 | 3 | 1 | 22 | 168 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
23 | [cs][es]3_3_12_17_____gral. de Federación[cm][es]5_9_14_19_23_27_31__generales de la Federación[ce] | 255 | 0 | 2 | 14 | 700 | 5 | 2 | 3 | 101 | 3 | 1 | 22 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
24 | [cs][es]3_3_12_17_____gral. de Federación[cm][es]5_9_14_19_23_27_31__generales de la Federación[ce] | 255 | 0 | 2 | 15 | 680 | 5 | 2 | 3 | 101 | 3 | 1 | 22 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
25 | [cs][es]3_3_12_17_____gral. de Federación[cm][es]5_9_14_19_23_27_31__generales de la Federación[ce] | 255 | 0 | 2 | 16 | 675 | 5 | 2 | 3 | 101 | 3 | 1 | 25 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
26 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 17 | 645 | 5 | 2 | 3 | 101 | 3 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
27 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 18 | 650 | 5 | 2 | 3 | 101 | 3 | 0 | 25 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
28 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 19 | 660 | 5 | 2 | 3 | 101 | 3 | 0 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
29 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 20 | 615 | 5 | 2 | 3 | 101 | 3 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
30 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 21 | 615 | 5 | 2 | 3 | 101 | 3 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
31 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 22 | 640 | 5 | 2 | 3 | 101 | 3 | 0 | 22 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
32 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 23 | 615 | 5 | 2 | 3 | 101 | 3 | 1 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
33 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 24 | 640 | 5 | 2 | 3 | 101 | 3 | 0 | 22 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
34 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 25 | 615 | 5 | 2 | 3 | 101 | 3 | 1 | 22 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
35 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 2 | 26 | 640 | 5 | 2 | 3 | 101 | 3 | 0 | 25 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
36 | [cs][es]3_3_12_17_____gral. de Federación[cm][es]5_9_14_19_23_27_31__generales de la Federación[ce] | 255 | 0 | 2 | 27 | 700 | 5 | 2 | 3 | 101 | 3 | 0 | 25 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
37 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 0 | 1010 | 5 | 4 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
38 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 1 | 1010 | 5 | 4 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
39 | [cs][es]3_3_12_17_____gral. de Federación[cm][es]5_9_14_19_23_27_31__generales de la Federación[ce] | 255 | 0 | 3 | 2 | 680 | 5 | 2 | 5 | 101 | 3 | 0 | 25 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
40 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 3 | 1015 | 5 | 4 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
41 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 4 | 1015 | 5 | 4 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
42 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 3 | 5 | 615 | 5 | 2 | 5 | 101 | 3 | 0 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
43 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 6 | 1015 | 5 | 4 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
44 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 7 | 1010 | 5 | 4 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
45 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 8 | 1010 | 5 | 4 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
46 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 9 | 1010 | 5 | 4 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
47 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 10 | 1005 | 5 | 4 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
48 | [cs][es]3_3_12_17_____gral. de Federación[cm][es]5_9_14_19_23_27_31__generales de la Federación[ce] | 255 | 0 | 3 | 11 | 675 | 5 | 2 | 5 | 101 | 3 | 0 | 22 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
49 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 12 | 1010 | 5 | 4 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
50 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 13 | 1010 | 5 | 4 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
51 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 14 | 1015 | 5 | 4 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
52 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 15 | 1015 | 5 | 4 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
53 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 16 | 1010 | 5 | 4 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
54 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 17 | 1010 | 5 | 4 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
55 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 18 | 1015 | 5 | 4 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
56 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 19 | 1010 | 5 | 4 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
57 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 20 | 1005 | 5 | 4 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
58 | [cs][es]2_6_11_16_____caballero de Seiros[cm][es]4_8_13_18_22_26_30__caballeros de Seiros[ce] | 255 | 0 | 3 | 21 | 644 | 5 | 2 | 3 | 101 | 5 | 0 | 26 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
59 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 22 | 1005 | 5 | 4 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
60 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 3 | 23 | 660 | 5 | 2 | 3 | 101 | 3 | 1 | 22 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
61 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 24 | 1005 | 5 | 4 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
62 | [cs][es]2_6_11_16_____soldado[cm][es]4_8_13_18_22_26_30__soldados[ce] | 255 | 0 | 3 | 25 | 1010 | 5 | 4 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
63 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 5 | 0 | 660 | 5 | 2 | 3 | 101 | 3 | 0 | 21 | 300 | 255 | 9 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
Table 1
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 0 | 4 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 0 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 0 | 6 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 0 | 7 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 0 | 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 0 | 9 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 0 | 10 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 0 | 11 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
12 | 0 | 0 | 0 | 12 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
13 | 0 | 0 | 0 | 13 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
14 | 0 | 0 | 0 | 14 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
15 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
16 | 0 | 0 | 0 | 16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
17 | 0 | 0 | 0 | 17 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
18 | 0 | 0 | 0 | 18 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
19 | 0 | 0 | 0 | 19 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
20 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
21 | 0 | 0 | 0 | 21 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
22 | 0 | 0 | 0 | 22 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
23 | 0 | 0 | 0 | 23 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
24 | 0 | 0 | 0 | 24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
25 | 0 | 0 | 0 | 25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
26 | 0 | 0 | 0 | 26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
27 | 0 | 0 | 0 | 27 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
28 | 0 | 0 | 0 | 28 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
29 | 0 | 0 | 0 | 29 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
30 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
31 | 0 | 0 | 0 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
32 | 0 | 0 | 0 | 32 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Table 2
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|
Table 3
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 13 | 0 | 0 | 0 | 0 | 65535 | 1 | 1000 | 1526 | 26 | 1526 | 21 | 1526 | 21 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 1 | 0 | 1 | 65535 | 1 | 1000 | 1523 | 26 | 1523 | 26 | 1526 | 26 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 2 | 0 | 2 | 65535 | 1 | 1000 | 1526 | 26 | 1526 | 21 | 1526 | 21 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 3 | 0 | 3 | 65535 | 1 | 1000 | 1526 | 26 | 1526 | 21 | 1526 | 21 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 4 | 0 | 4 | 65535 | 1 | 1000 | 1523 | 26 | 1523 | 26 | 1523 | 26 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 5 | 0 | 5 | 65535 | 1 | 1000 | 1526 | 26 | 1526 | 22 | 1526 | 22 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 6 | 0 | 6 | 65535 | 1 | 1000 | 1526 | 26 | 1527 | 21 | 1526 | 21 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 7 | 0 | 7 | 65535 | 1 | 1000 | 1526 | 26 | 1526 | 26 | 1526 | 26 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 8 | 0 | 8 | 65535 | 1 | 1000 | 1526 | 26 | 1526 | 21 | 1526 | 21 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 9 | 0 | 9 | 65535 | 1 | 1000 | 1526 | 26 | 1526 | 21 | 1526 | 21 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 10 | 0 | 10 | 65535 | 1 | 1000 | 1523 | 26 | 1523 | 21 | 1523 | 21 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 11 | 0 | 11 | 65535 | 3 | 1000 | 1526 | 26 | 1526 | 22 | 1526 | 20 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
12 | 0 | 0 | 12 | 0 | 12 | 65535 | 3 | 1000 | 1526 | 26 | 1526 | 21 | 1526 | 21 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Table 4
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 48 | 0 | 0 | 0 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 0 | 1 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 0 | 2 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 0 | 3 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 0 | 4 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 0 | 5 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 0 | 6 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 0 | 7 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 0 | 8 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 0 | 9 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 0 | 10 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 0 | 11 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
12 | 0 | 0 | 0 | 12 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
13 | 0 | 0 | 0 | 13 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
14 | 0 | 0 | 0 | 14 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
15 | 0 | 0 | 0 | 15 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
16 | 0 | 0 | 0 | 16 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
17 | 0 | 0 | 0 | 17 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
18 | 0 | 0 | 0 | 18 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
19 | 0 | 0 | 0 | 19 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
20 | 0 | 0 | 0 | 20 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
21 | 0 | 0 | 0 | 21 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
22 | 0 | 0 | 0 | 22 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
23 | 0 | 0 | 0 | 23 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
24 | 0 | 0 | 0 | 24 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
25 | 0 | 0 | 0 | 25 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
26 | 0 | 0 | 0 | 26 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
27 | 0 | 0 | 0 | 27 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
28 | 0 | 0 | 0 | 28 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
29 | 0 | 0 | 0 | 29 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
30 | 0 | 0 | 0 | 30 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
31 | 0 | 0 | 0 | 31 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
32 | 0 | 0 | 0 | 32 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
33 | 0 | 0 | 0 | 33 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
34 | 0 | 0 | 0 | 34 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
35 | 0 | 0 | 0 | 35 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
36 | 0 | 0 | 0 | 36 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
37 | 0 | 0 | 0 | 37 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
38 | 0 | 0 | 0 | 38 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
39 | 0 | 0 | 0 | 39 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
40 | 0 | 0 | 0 | 40 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
41 | 0 | 0 | 0 | 41 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
42 | 0 | 0 | 0 | 42 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
43 | 0 | 0 | 0 | 43 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
44 | 0 | 0 | 0 | 44 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
45 | 0 | 0 | 0 | 45 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
46 | 0 | 0 | 0 | 46 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
47 | 0 | 0 | 0 | 47 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
# Group 0 (66, 2, 4, 1, 0)
SubGroup(0)
# Group 1 (0, 2, 1, 1, 13)
SubGroup(0)
Unknown10(0,16,1,64,64,27,14,0,0,0,0,0,0,0,0)
Unknown11(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown10(1,29,64,64,64,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
SetName(9,250,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 9 to [cs][es]2_2_11_16_____capitán de fortaleza[cm][es]4_8_13_18_22_26_30__capitanes de fortaleza[ce]
SetName(14,250,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 14 to [cs][es]2_2_11_16_____capitán de fortaleza[cm][es]4_8_13_18_22_26_30__capitanes de fortaleza[ce]
SetName(63,250,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 63 to [cs][es]2_2_11_16_____capitán de fortaleza[cm][es]4_8_13_18_22_26_30__capitanes de fortaleza[ce]
SubGroup(2)
SetDeathText(24,27,5239,3,0,0,0,0,0,0,0,0,0,0,0)
# ¡Así no voy a poder salir nunca de aquí!
SetDeathText(24,28,5240,3,0,0,0,0,0,0,0,0,0,0,0)
# Ojalá le hubiera dedicado un rato
[cdb]a escribir mi testamento...
# Group 2 (0, 2, 2, 1, 18)
SubGroup(0)
SubGroup(15)
Unknown6(1,12,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown78(1,1,40,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown61(1,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown61(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown61(1,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown61(1,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown61(1,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown61(1,8,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown61(1,9,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown61(1,10,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown61(1,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown61(1,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown61(1,13,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown61(1,14,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown61(1,15,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
SetDeathText(11,88,5241,3,0,0,0,0,0,0,0,0,0,0,0)
# No tengo alegría de retirarme.
# Group 3 (16, 2, 4, 1, 0)
SubGroup(0)
# Group 4 (0, 5, 0, 1, 15)
SubGroup(0)
TalkCharacter(5190,23,1,4,1,0,0,0,0,0,0,0,0,0,0)
# Justo lo que me temía. Han rodeado a Hilda.
¡Tenemos que ayudarla!
SubGroup(5)
Unknown144(0,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown144(0,9,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown144(0,32,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown144(0,21,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown131(3,64,0,0,0,0,1,0,0,0,0,1,0,0,0)
SubGroup(2)
Unknown43(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(22,4,0,1,1,64,64,0,0,0,0,0,0,0,0)
# ¡Llega hasta [eg1][0:CHARA_G]!
SubGroup(2)
PingOnMinimap(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(322,4,1,64,64,0,0,0,0,0,0,0,0,0,0)
# ¡No permitas que pongan en fuga [eg3][0:CHARA_G]!
TalkCharacter(5191,23,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Todo esto es culpa mía. Si me hubiera alejado
[cdb]de Hilda, nunca habría...
GenderedMcTalk(0,5192,5193,1,2,1,0,0,0,0,0,0,0,0,0)
# ¡Deja de balbucear y atravesemos ese fuerte
[cdb]de ahí! ¡Venga, adelante!
# Group 5 (0, 2, 0, 5, 1)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(0,10,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(2,10,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5194,24,1,2,1,3,0,0,0,0,0,0,0,0,0)
# El enemigo ya me ha visto...
¡Vaya exploradora que estoy hecha!
# Group 6 (0, 2, 0, 5, 1)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(0,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(2,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5201,23,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Mi emblema maldito trae la desgracia
[cdb]a todos los que me rodean.
# Group 7 (0, 2, 0, 5, 1)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(0,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(2,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5202,24,1,2,1,3,0,0,0,0,0,0,0,0,0)
# ¡Escúchame! ¡Has elegido a la mujer
[cdb]equivocada a la que cabrear!
# Group 8 (8, 2, 4, 2, 0)
SubGroup(1)
PauseMaybe(3,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 9 (0, 5, 0, 1, 11)
SubGroup(0)
Unknown131(3,64,0,0,0,0,1,0,0,0,0,0,0,0,0)
TalkCharacter(5216,23,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Lo siento mucho, Hilda. Ha sido culpa mía.
TalkCharacter(5217,24,1,1,1,3,0,0,0,0,0,0,0,0,0)
# ¡Marianne, has venido! ¡Pensaba que no salía
[cdb]viva de aquí, pero esto me da esperanza!
TalkCharacter(5218,24,1,2,1,3,0,0,0,0,0,0,0,0,0)
# ¡Hora de contratacar!
SubGroup(6)
Unknown43(1,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(15,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(16,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(17,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(18,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(33,0,0,4,1,15,64,0,0,0,0,0,0,0,0)
# Group 10 (4, 2, 4, 2, 0)
SubGroup(1)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 11 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(15,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 12 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(16,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 13 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(17,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 14 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(18,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 15 (0, 2, 0, 2, 4)
SubGroup(1)
Unknown29(0,1,3,1,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5219,23,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Lo siento mucho, Hilda. Mi emblema
[cdb]solo te ha traído desgracias.
TalkDeploySlot(5220,1,1,4,1,1,0,0,0,0,0,0,0,0,0)
# ¿Eh? ¿De qué hablas? Me acerqué demasiado
[cdb]al campamento enemigo. Ya está.
TalkDeploySlot(5221,1,1,3,1,1,0,0,0,0,0,0,0,0,0)
# Supongo que no debí aventurarme sola.
La próxima vez iremos juntas, ¿vale?
TalkCharacter(5222,23,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Oh, Hilda...
# Group 16 (0, 2, 0, 2, 2)
SubGroup(1)
Unknown29(0,3,3,1,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(5223,1,1,1,1,1,0,0,0,0,0,0,0,0,0)
# ¡Siento que puedo hacer cualquier cosa
[cdb]cuando estás a mi lado, Marianne!
TalkCharacter(5224,23,1,5,1,0,0,0,0,0,0,0,0,0,0)
# Yo también. ¡Intentar salvarte a ti
[cdb]me dio el valor que necesitaba!
# Group 17 (0, 5, 0, 3, 29)
SubGroup(2)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,4,3,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(444,1,4,2,1,64,64,0,0,0,0,0,0,0,0)
# ¡Has auxiliado [eg3][0:CHARA_G]!
TalkCharacter(5225,24,1,1,1,3,0,0,0,0,0,0,0,0,0)
# ¡Conseguido! ¡Gracias, Marianne!
Ah, y gracias a ti también.
TalkCharacter(5226,23,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Solo espero haber sido de ayuda.
SubGroup(3)
Unknown22(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(1,19,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(1,67,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(940,1,1,64,64,5,0,0,6,0,0,0,0,0,0)
# ¡Ya puedes jugar con [eg1][0:CHARA_G]!
SubGroup(13)
Unknown61(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown61(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown61(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown61(1,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown61(1,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown61(1,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown61(1,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown61(1,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown61(1,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown61(1,12,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown61(1,13,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown61(1,14,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown61(1,15,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 18 (0, 2, 2, 5, 1)
SubGroup(1)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(0,390,3,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(7,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 7: 1 1 0
GroupCheck3(17,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 17: 1 1 0
Unknown78(0,1,40,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 19 (0, 2, 2, 4, 3)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(6,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,1,3,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(18,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 20 (5, 2, 4, 1, 0)
SubGroup(0)
# Group 21 (0, 2, 2, 4, 5)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(0,9,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(2,9,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown96(22,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(23,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown144(0,23,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 22 (0, 2, 2, 4, 3)
SubGroup(3)
GroupCheck3(21,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 21: 1 1 0
Unknown13(0,9,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(2,9,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown96(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 23 (0, 2, 2, 3, 1)
SubGroup(2)
PauseMaybe(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(63,9,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown21(63,10164,1,7164,1,0,0,0,0,0,0,0,1,0,0)
# Group 24 (0, 5, 0, 2, 8)
SubGroup(1)
GroupCheck3(21,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 21: 1 1 0
SubGroup(2)
Unknown53(9,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(551,2,64,64,64,0,0,0,9,0,0,0,0,0,0)
# ¡Se ha cerrado el acceso [eg3][0:AREA]!
TalkCharacter(5195,23,1,4,1,0,0,0,0,0,0,0,0,0,0)
# ¡Han cerrado las puertas! ¡¿Es una trampa?!
GenderedMcTalk(0,5196,5197,1,3,1,0,0,0,0,0,0,0,0,0)
# Nos han cortado el camino.
Pero si logramos salir de aquí,
[cdb]aún estaremos a tiempo de alcanzar a Hilda.
SubGroup(2)
Unknown44(9,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10651,4,1,1,64,64,64,0,0,9,0,0,0,0,0)
#
# Group 25 (0, 5, 0, 3, 14)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(9,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown96(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown53(9,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(598,4,1,2,64,64,64,0,0,9,0,0,0,0,0)
# ¡Has conseguido atravesar [eg1][0:AREA]!
SubGroup(5)
Unknown100(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(614,0,64,64,64,0,0,0,9,0,0,0,0,0,0)
# ¡Se han abierto algunos de los accesos [eg3][0:AREA]!
Unknown144(0,21,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown144(0,23,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5198,23,1,3,1,0,0,0,0,0,0,0,0,0,0)
# ¡La puerta que lleva al centro no se abre!
¡No lo entiendo!
GenderedMcTalk(0,5199,5200,1,3,1,0,0,0,0,0,0,0,0,0)
# Se habrán imaginado lo que planeábamos...
¡Tendremos que buscar otro camino!
# Group 26 (9, 2, 4, 2, 0)
SubGroup(1)
PauseMaybe(1,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 27 (0, 2, 0, 2, 4)
SubGroup(1)
Unknown19(58,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(32,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown100(32,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(553,1,58,64,64,0,0,0,0,0,0,0,0,0,0)
# ¡[eb][eg1][0:CHARA_G] ha caído! ¡Se han abierto los accesos a la fortaleza!
# Group 28 (0, 5, 0, 2, 19)
SubGroup(1)
GroupCheck3(27,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 27: 1 1 0
TalkDeploySlot(5203,10,1,2,1,0,0,0,0,0,0,0,0,0,0)
# ¡Ahora! ¡Al ataque!
SubGroup(4)
Unknown14(10,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(11,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(12,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(13,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(203,2,10,64,64,0,0,0,9,0,0,0,0,0,0)
# ¡Han aparecido [eg2][0:CHARA_G] y sus aliados!
GenderedMcTalk(0,5204,5205,1,2,1,0,0,0,0,0,0,0,0,0)
# Genial. Una emboscada. ¡Vamos, Marianne!
¡Debemos pasar como sea!
SubGroup(5)
Unknown43(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(11,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(12,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(13,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(4,4,2,1,10,64,64,0,0,9,0,0,0,0,0)
# ¡Derrota [eg3][0:CHARA_G] y a sus aliados!
# Group 29 (0, 2, 0, 7, 3)
SubGroup(2)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(10,50,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(11,50,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(12,50,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(13,50,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5206,23,1,3,1,0,0,0,0,0,0,0,0,0,0)
# ¿No te parece que son un montón
[cdb]de enemigos... para solo dos personas?
GenderedMcTalk(0,5207,5208,1,2,1,0,0,0,0,0,0,0,0,0)
# A ver, sí. Pero imagínate cómo estará Hilda.
TalkCharacter(5209,23,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Tienes razón. No debo asustarme.
¡Puedo con esto!
# Group 30 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(10,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 31 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(11,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 32 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(12,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 33 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(13,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 34 (0, 2, 0, 3, 1)
SubGroup(2)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,2,3,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5210,24,1,3,1,3,0,0,0,0,0,0,0,0,0)
# No sé cuánto tiempo podré aguantar.
Espero que alguien venga a ayudarme...
# Group 35 (0, 5, 0, 6, 13)
SubGroup(5)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(10,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(13,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown96(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(442,4,2,2,10,64,64,0,0,9,0,0,0,0,0)
# ¡Has derrotado [eg3][0:CHARA_G] y a sus aliados!
TalkCharacter(5211,23,1,1,1,0,0,0,0,0,0,0,0,0,0)
# ¡Oh! ¡Conseguido!
GenderedMcTalk(0,5212,5213,1,0,1,0,0,0,0,0,0,0,0,0)
# Hilda no aguantará mucho más. ¡Vamos!
SubGroup(2)
Unknown100(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(550,0,64,64,64,0,0,0,2,0,0,0,0,0,0)
# ¡Se ha abierto el acceso [eg3][0:AREA]!
# Group 36 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 37 (0, 5, 0, 4, 4)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(0,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(2,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5214,23,1,2,1,0,0,0,0,0,0,0,0,0,0)
# ¡Nunca llegaremos a tiempo donde está Hilda
[cdb]si no atravesamos esta fortaleza!
SubGroup(2)
Unknown44(3,1,3,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10651,4,3,1,64,64,64,0,0,3,0,0,0,0,0)
#
# Group 38 (0, 2, 0, 3, 1)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(14,50,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5210,24,1,3,1,3,0,0,0,0,0,0,0,0,0)
# No sé cuánto tiempo podré aguantar.
Espero que alguien venga a ayudarme...
# Group 39 (0, 5, 0, 3, 9)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(3,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown96(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown53(3,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(598,4,3,2,64,64,64,0,0,3,0,0,0,0,0)
# ¡Has conseguido atravesar [eg1][0:AREA]!
SubGroup(2)
Unknown100(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(614,0,64,64,64,0,0,0,3,0,0,0,0,0,0)
# ¡Se han abierto algunos de los accesos [eg3][0:AREA]!
TalkCharacter(5215,23,1,1,1,0,0,0,0,0,0,0,0,0,0)
# ¡La puerta está abierta! ¡Aguanta, Hilda!
# Group 40 (8, 2, 4, 7, 0)
SubGroup(2)
GroupCheck3(9,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 9: 1 1 0
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(15,50,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(16,50,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(17,50,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(18,50,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 41 (0, 5, 0, 1, 24)
SubGroup(0)
SubGroup(2)
Unknown96(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown83(7129,202,6041,7164,202,6007,0,0,0,0,0,0,0,0,0)
# Focus on coords?
Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(7201,201,6079,7213,201,6031,150,0,0,0,0,0,0,0,0)
# Focus on coords?
SubGroup(2)
Unknown66(714,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown66(718,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown88(2500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown51(52000,0,7764,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(7464,1,55000,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(520,2,64,64,64,3,0,0,0,0,0,0,1,1,0)
# ¡[r][eb][eg1][cp][0:PARTY][/] han activado [g]las catapultas[/]!
SubGroup(2)
Unknown72(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown70(8,2,0,0,64,3,2,10,0,1,0,0,0,0,0)
SubGroup(1)
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
SubGroup(3)
Unknown44(4,1,16,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(8,1,16,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(91,4,16,1,64,64,64,0,0,0,0,0,0,0,0)
# ¡Toma [r]las fortalezas[/] para detener [g]las catapultas[/]!
# Group 42 (0, 2, 2, 3, 2)
SubGroup(2)
Unknown26(4,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown66(716,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 43 (0, 2, 2, 3, 2)
SubGroup(2)
Unknown26(8,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown66(712,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 44 (0, 5, 0, 2, 2)
SubGroup(1)
Unknown26(4,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(4,0,0,64,64,4,0,1,1,0,0,0,0,0,0)
# Group 45 (0, 2, 0, 4, 3)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(4,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(47,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 47: 0 1 0
SubGroup(2)
Unknown51(7464,1,55000,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(755,0,64,64,64,0,0,0,0,0,1,0,0,0,0)
# ¡[g]Catapultas[/] detenidas al tomar [r]la fortaleza[/]: [g][0:NUMBER][/]!
# Group 46 (0, 5, 0, 2, 2)
SubGroup(1)
Unknown26(8,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(4,0,0,64,64,8,0,1,1,0,0,0,0,0,0)
# Group 47 (0, 2, 0, 4, 3)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(8,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(45,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 45: 0 1 0
SubGroup(2)
Unknown51(52000,0,7764,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(755,0,64,64,64,0,0,0,0,0,1,0,0,0,0)
# ¡[g]Catapultas[/] detenidas al tomar [r]la fortaleza[/]: [g][0:NUMBER][/]!
# Group 48 (0, 5, 0, 4, 10)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(8,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown71(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown75(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown53(4,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(8,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(52000,0,7764,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(7464,1,55000,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(475,4,16,2,64,64,64,0,0,0,0,0,0,0,0)
# ¡Todas [g]las catapultas[/] han sido desactivadas!
TalkFromOwnStrings(23,143,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 49 (8, 2, 4, 2, 0)
SubGroup(1)
PauseMaybe(4,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 50 (0, 5, 0, 1, 21)
SubGroup(0)
TalkCharacter(5227,23,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Hemos derrotado al general, pero seguimos
[cdb]en medio de un campamento enemigo.
¡Deberíamos irnos! ¡Y rápido!
SubGroup(3)
Unknown56(43500,0,19464,1,0,1,0,0,0,0,0,0,0,0,0)
Unknown43(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(190,4,1,1,1,64,64,0,0,0,0,300,0,0,0)
# ¡Llega [g]al punto de evacuación[/] con [eg1][0:CHARA_G]!
TalkCharacter(5228,24,1,0,1,0,0,0,0,0,0,0,0,0,0)
# ¡Qué impetuosidad!
SubGroup(2)
Unknown96(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown100(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(575,0,64,64,64,3,0,0,6,0,0,0,1,1,0)
# ¡[r][eb][eg1][cp][0:PARTY][/] han abierto para interceptar a su objetivo!
SubGroup(5)
Unknown14(59,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(60,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(61,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(60,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(220,2,64,64,64,3,0,0,6,0,0,0,1,1,0)
# ¡[r][eb][eg1][cp][0:PARTY][/] han desplegado refuerzos!
SubGroup(1)
Unknown10(0,21,1,64,64,3,0,0,0,0,0,0,0,0,0)
# Group 51 (0, 2, 0, 5, 2)
SubGroup(1)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(0,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(1,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(2,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
GenderedMcTalk(0,5229,5230,1,1,1,0,0,0,0,0,0,0,0,0)
# ¿No crees que Marianne está diferente
[cdb]ahora que nos hemos reencontrado?
TalkCharacter(5231,24,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Sí, ¡me gusta pensar que esta es
[cdb]la verdadera Marianne!
# Group 52 (0, 2, 0, 2, 4)
SubGroup(1)
Unknown26(5,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown53(5,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(552,1,57,64,64,0,0,0,5,0,0,0,0,0,0)
# ¡[eb][eg1][0:AREA] ha caído! ¡Se han abierto los accesos a la fortaleza!
# Group 53 (3, 2, 4, 2, 0)
SubGroup(1)
PauseMaybe(3,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 54 (0, 5, 0, 2, 23)
SubGroup(1)
Unknown13(1,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown56(43500,0,19464,1,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5232,24,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Creo que ya estamos a salvo.
TalkCharacter(5233,23,1,4,1,0,0,0,0,0,0,0,0,0,0)
# Espera. ¿Es...?
Unknown80(48,0,0,0,0,0,64,0,0,0,0,0,0,0,0)
TalkFromOwnStrings2(8,93,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown14(8,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(25,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(26,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(15,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(16,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(203,2,8,64,64,0,0,0,0,0,0,0,0,0,0)
# ¡Han aparecido [eg2][0:CHARA_G] y sus aliados!
TalkCharacter(5235,24,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Pues supongo que no estábamos a salvo...
¡Aun así, creo que podemos con ella!
SubGroup(2)
Unknown43(8,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(2,4,5,6,8,64,64,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown10(0,1,8,64,64,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 55 (0, 2, 8, 4, 2)
SubGroup(3)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(8,70,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(8,31,3,1,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(5236,8,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Si yo te gano ahora, nuestras peleas
[cdb]en futuro serían más fáciles.
TalkCharacter(5237,23,1,2,1,0,0,0,0,0,0,0,0,0,0)
# ¡No pienso perder! ¡No voy a decepcionar
[cdb]a mi gente!
# Group 56 (0, 2, 0, 3, 2)
SubGroup(2)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(8,50,1,1,0,0,0,0,0,0,0,0,0,0,0)
TalkFromOwnStrings2(8,132,1,1,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5237,23,1,2,1,0,0,0,0,0,0,0,0,0,0)
# ¡No pienso perder! ¡No voy a decepcionar
[cdb]a mi gente!
# Group 57 (0, 7, 0, 3, 9)
SubGroup(2)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
TalkFromOwnStrings2(8,89,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,0,8,64,64,0,0,0,0,0,0,0,0,0,0)
# ¡[eb][eg1][0:CHARA_G] se ha retirado!
SubGroup(2)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(438,1,6,2,8,64,64,0,0,0,0,300,0,0,0)
# ¡Has derrotado [eg3][0:CHARA_G]!
TalkCharacter(5242,24,1,1,1,0,0,0,0,0,0,0,0,0,0)
# ¡Hemos ganado! ¡Por fin podemos ir a casa!
¡Gracias, Marianne!
TalkCharacter(5243,23,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Ha sido un trabajo en equipo.
¡Vámonos antes de que aparezca alguien!
# Group 58 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 59 (0, 2, 2, 3, 1)
SubGroup(2)
PauseMaybe(4,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(64,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(4,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 60 (0, 5, 0, 2, 27)
SubGroup(1)
GroupCheck3(59,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 59: 1 1 0
SubGroup(3)
Unknown14(22,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(23,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(24,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(9)
Unknown23(22,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(23,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(24,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(22,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(23,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(24,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(23,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(24,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(220,2,64,64,64,3,0,0,0,0,0,0,1,1,0)
# ¡[r][eb][eg1][cp][0:PARTY][/] han desplegado refuerzos!
SubGroup(2)
Unknown100(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10652,2,64,64,64,3,0,0,0,0,0,0,1,1,0)
#
SubGroup(4)
Unknown43(22,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(23,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(24,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(197,4,17,1,22,64,64,0,0,0,0,0,0,0,0)
# ¡Derrota [eg3][0:CHARA_G] y a sus aliados! ¡Detén la persecución [r]del enemigo[/]!
# Group 61 (0, 5, 0, 5, 9)
SubGroup(4)
PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(22,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(23,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(24,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(22,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(23,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(24,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(599,4,17,2,22,64,64,0,0,0,0,0,0,0,0)
# ¡[r]El enemigo[/] ha cesado la persecución!
TalkFromOwnStrings(24,143,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(589,0,22,64,64,0,0,0,0,0,0,0,0,0,0)
# ¡[eb][eg1][0:CHARA_G] y sus aliados han caído! ¡Se han abierto los accesos!
# Group 62 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 63 (0, 4, 0, 4, 6)
SubGroup(3)
Unknown18(1,60,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(1,30,4,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(17,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 17: 0 1 0
PingOnMinimap(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(331,2,1,64,64,0,0,0,0,0,0,0,0,0,0)
# ¡[eb][eg1][0:CHARA_G] está en apuros! ¡Ve en su auxilio!
If254(1,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5239,24,1,3,1,3,0,0,0,0,0,0,0,0,0)
# ¡Así no voy a poder salir nunca de aquí!
If254(1,17,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5239,24,1,3,1,0,0,0,0,0,0,0,0,0,0)
# ¡Así no voy a poder salir nunca de aquí!
# Group 64 (0, 6, 0, 3, 6)
SubGroup(2)
Unknown18(1,30,0,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(17,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 17: 0 1 0
PingOnMinimap(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(333,2,1,64,64,0,0,0,0,0,0,0,0,0,0)
# ¡Están a punto de poner en fuga [eg3][0:CHARA_G]! ¡Acude en su auxilio!
If254(1,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5240,24,1,3,1,3,0,0,0,0,0,0,0,0,0)
# Ojalá le hubiera dedicado un rato
[cdb]a escribir mi testamento...
If254(1,17,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5240,24,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Ojalá le hubiera dedicado un rato
[cdb]a escribir mi testamento...
# Group 65 (1, 2, 4, 1, 0)
SubGroup(0)
# Group 66 (0, 8, 8, 3, 3)
SubGroup(2)
GroupCheck4(17,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 17: False 1
Unknown19(1,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown112(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(319,3,1,64,64,0,0,0,0,0,0,0,0,0,0)
# ¡[eb][eg1][0:CHARA_G] ha muerto!
Alert(338,3,1,64,64,0,0,0,0,0,0,0,0,0,0)
# ¡Has perdido la batalla!
SetDeathText(24,27,5239,3,0,0,0,0,0,0,0,0,0,0,0)
[es]1_1_10_15_____Hilda
volume_up
¡Así no voy a poder salir nunca de aquí!
¡Así no voy a poder salir nunca de aquí!
SetDeathText(24,28,5240,3,0,0,0,0,0,0,0,0,0,0,0)
[es]1_1_10_15_____Hilda
volume_up
Ojalá le hubiera dedicado un rato a escribir mi testamento...
Ojalá le hubiera dedicado un rato a escribir mi testamento...
SetDeathText(11,88,5241,3,0,0,0,0,0,0,0,0,0,0,0)
[es]1_1_10_15_____Petra
volume_up
No tengo alegría de retirarme.
No tengo alegría de retirarme.
TalkCharacter(5190,23,1,4,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Marianne
volume_up
Justo lo que me temía. Han rodeado a Hilda. ¡Tenemos que ayudarla!
Justo lo que me temía. Han rodeado a Hilda. ¡Tenemos que ayudarla!
MainMissionStart(22,4,0,1,1,64,64,0,0,0,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡Llega hasta [eg1][0:CHARA_G]!
Alert(322,4,1,64,64,0,0,0,0,0,0,0,0,0,0)
¡No permitas que pongan en fuga [eg3][0:CHARA_G]!
TalkCharacter(5191,23,1,3,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Marianne
volume_up
Todo esto es culpa mía. Si me hubiera alejado de Hilda, nunca habría...
Todo esto es culpa mía. Si me hubiera alejado de Hilda, nunca habría...
GenderedMcTalk(0,5192,5193,1,2,1,0,0,0,0,0,0,0,0,0)
[es]1_1_10_15_____Shez
volume_up
¡Deja de balbucear y atravesemos ese fuerte de ahí! ¡Venga, adelante!
¡Deja de balbucear y atravesemos ese fuerte de ahí! ¡Venga, adelante!
[es]1_1_10_15_____Shez
volume_up
¡Deja de balbucear y atravesemos ese fuerte de ahí! ¡Venga, adelante!
¡Deja de balbucear y atravesemos ese fuerte de ahí! ¡Venga, adelante!
TalkCharacter(5194,24,1,2,1,3,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Hilda
volume_up
El enemigo ya me ha visto... ¡Vaya exploradora que estoy hecha!
El enemigo ya me ha visto... ¡Vaya exploradora que estoy hecha!
TalkCharacter(5201,23,1,3,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Marianne
volume_up
Mi emblema maldito trae la desgracia a todos los que me rodean.
Mi emblema maldito trae la desgracia a todos los que me rodean.
TalkCharacter(5202,24,1,2,1,3,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Hilda
volume_up
¡Escúchame! ¡Has elegido a la mujer equivocada a la que cabrear!
¡Escúchame! ¡Has elegido a la mujer equivocada a la que cabrear!
TalkCharacter(5216,23,1,3,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5217,24,1,1,1,3,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Hilda
volume_up
¡Marianne, has venido! ¡Pensaba que no salía viva de aquí, pero esto me da esperanza!
¡Marianne, has venido! ¡Pensaba que no salía viva de aquí, pero esto me da esperanza!
TalkCharacter(5218,24,1,2,1,3,0,0,0,0,0,0,0,0,0)
TalkCharacter(5219,23,1,3,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Marianne
volume_up
Lo siento mucho, Hilda. Mi emblema solo te ha traído desgracias.
Lo siento mucho, Hilda. Mi emblema solo te ha traído desgracias.
TalkDeploySlot(5220,1,1,4,1,1,0,0,0,0,0,0,0,0,0)
[es]2_2_11_16_____vizconde de Albany
volume_up
¿Eh? ¿De qué hablas? Me acerqué demasiado al campamento enemigo. Ya está.
¿Eh? ¿De qué hablas? Me acerqué demasiado al campamento enemigo. Ya está.
TalkDeploySlot(5221,1,1,3,1,1,0,0,0,0,0,0,0,0,0)
[es]2_2_11_16_____vizconde de Albany
volume_up
Supongo que no debí aventurarme sola. La próxima vez iremos juntas, ¿vale?
Supongo que no debí aventurarme sola. La próxima vez iremos juntas, ¿vale?
TalkCharacter(5222,23,1,0,1,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(5223,1,1,1,1,1,0,0,0,0,0,0,0,0,0)
[es]2_2_11_16_____vizconde de Albany
volume_up
¡Siento que puedo hacer cualquier cosa cuando estás a mi lado, Marianne!
¡Siento que puedo hacer cualquier cosa cuando estás a mi lado, Marianne!
TalkCharacter(5224,23,1,5,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Marianne
volume_up
Yo también. ¡Intentar salvarte a ti me dio el valor que necesitaba!
Yo también. ¡Intentar salvarte a ti me dio el valor que necesitaba!
MainMissionStart(444,1,4,2,1,64,64,0,0,0,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡Has auxiliado [eg3][0:CHARA_G]!
TalkCharacter(5225,24,1,1,1,3,0,0,0,0,0,0,0,0,0)
TalkCharacter(5226,23,1,1,1,0,0,0,0,0,0,0,0,0,0)
Alert(940,1,1,64,64,5,0,0,6,0,0,0,0,0,0)
¡Ya puedes jugar con [eg1][0:CHARA_G]!
Alert(551,2,64,64,64,0,0,0,9,0,0,0,0,0,0)
¡Se ha cerrado el acceso [eg3][0:AREA]!
TalkCharacter(5195,23,1,4,1,0,0,0,0,0,0,0,0,0,0)
GenderedMcTalk(0,5196,5197,1,3,1,0,0,0,0,0,0,0,0,0)
[es]1_1_10_15_____Shez
volume_up
Nos han cortado el camino. Pero si logramos salir de aquí, aún estaremos a tiempo de alcanzar a Hilda.
Nos han cortado el camino. Pero si logramos salir de aquí, aún estaremos a tiempo de alcanzar a Hilda.
[es]1_1_10_15_____Shez
volume_up
Nos han cortado el camino. Pero si logramos salir de aquí, aún estaremos a tiempo de alcanzar a Hilda.
Nos han cortado el camino. Pero si logramos salir de aquí, aún estaremos a tiempo de alcanzar a Hilda.
MainMissionStart(10651,4,1,1,64,64,64,0,0,9,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL:
MainMissionStart(598,4,1,2,64,64,64,0,0,9,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡Has conseguido atravesar [eg1][0:AREA]!
Alert(614,0,64,64,64,0,0,0,9,0,0,0,0,0,0)
¡Se han abierto algunos de los accesos [eg3][0:AREA]!
TalkCharacter(5198,23,1,3,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Marianne
volume_up
¡La puerta que lleva al centro no se abre! ¡No lo entiendo!
¡La puerta que lleva al centro no se abre! ¡No lo entiendo!
GenderedMcTalk(0,5199,5200,1,3,1,0,0,0,0,0,0,0,0,0)
[es]1_1_10_15_____Shez
volume_up
Se habrán imaginado lo que planeábamos... ¡Tendremos que buscar otro camino!
Se habrán imaginado lo que planeábamos... ¡Tendremos que buscar otro camino!
[es]1_1_10_15_____Shez
volume_up
Se habrán imaginado lo que planeábamos... ¡Tendremos que buscar otro camino!
Se habrán imaginado lo que planeábamos... ¡Tendremos que buscar otro camino!
Alert(553,1,58,64,64,0,0,0,0,0,0,0,0,0,0)
¡[eb][eg1][0:CHARA_G] ha caído! ¡Se han abierto los accesos a la fortaleza!
Alert(203,2,10,64,64,0,0,0,9,0,0,0,0,0,0)
¡Han aparecido [eg2][0:CHARA_G] y sus aliados!
GenderedMcTalk(0,5204,5205,1,2,1,0,0,0,0,0,0,0,0,0)
[es]1_1_10_15_____Shez
volume_up
Genial. Una emboscada. ¡Vamos, Marianne! ¡Debemos pasar como sea!
Genial. Una emboscada. ¡Vamos, Marianne! ¡Debemos pasar como sea!
[es]1_1_10_15_____Shez
volume_up
Genial. Una emboscada. ¡Vamos, Marianne! ¡Debemos pasar como sea!
Genial. Una emboscada. ¡Vamos, Marianne! ¡Debemos pasar como sea!
MainMissionStart(4,4,2,1,10,64,64,0,0,9,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡Derrota [eg3][0:CHARA_G] y a sus aliados!
TalkCharacter(5206,23,1,3,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Marianne
volume_up
¿No te parece que son un montón de enemigos... para solo dos personas?
¿No te parece que son un montón de enemigos... para solo dos personas?
GenderedMcTalk(0,5207,5208,1,2,1,0,0,0,0,0,0,0,0,0)
[es]1_1_10_15_____Shez
volume_up
A ver, sí. Pero imagínate cómo estará Hilda.
A ver, sí. Pero imagínate cómo estará Hilda.
[es]1_1_10_15_____Shez
volume_up
A ver, sí. Pero imagínate cómo estará Hilda.
A ver, sí. Pero imagínate cómo estará Hilda.
TalkCharacter(5209,23,1,2,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5210,24,1,3,1,3,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Hilda
volume_up
No sé cuánto tiempo podré aguantar. Espero que alguien venga a ayudarme...
No sé cuánto tiempo podré aguantar. Espero que alguien venga a ayudarme...
MainMissionStart(442,4,2,2,10,64,64,0,0,9,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡Has derrotado [eg3][0:CHARA_G] y a sus aliados!
TalkCharacter(5211,23,1,1,1,0,0,0,0,0,0,0,0,0,0)
GenderedMcTalk(0,5212,5213,1,0,1,0,0,0,0,0,0,0,0,0)
[es]1_1_10_15_____Shez
volume_up
Hilda no aguantará mucho más. ¡Vamos!
Hilda no aguantará mucho más. ¡Vamos!
[es]1_1_10_15_____Shez
volume_up
Hilda no aguantará mucho más. ¡Vamos!
Hilda no aguantará mucho más. ¡Vamos!
Alert(550,0,64,64,64,0,0,0,2,0,0,0,0,0,0)
¡Se ha abierto el acceso [eg3][0:AREA]!
TalkCharacter(5214,23,1,2,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Marianne
volume_up
¡Nunca llegaremos a tiempo donde está Hilda si no atravesamos esta fortaleza!
¡Nunca llegaremos a tiempo donde está Hilda si no atravesamos esta fortaleza!
MainMissionStart(10651,4,3,1,64,64,64,0,0,3,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL:
TalkCharacter(5210,24,1,3,1,3,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Hilda
volume_up
No sé cuánto tiempo podré aguantar. Espero que alguien venga a ayudarme...
No sé cuánto tiempo podré aguantar. Espero que alguien venga a ayudarme...
MainMissionStart(598,4,3,2,64,64,64,0,0,3,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡Has conseguido atravesar [eg1][0:AREA]!
Alert(614,0,64,64,64,0,0,0,3,0,0,0,0,0,0)
¡Se han abierto algunos de los accesos [eg3][0:AREA]!
TalkCharacter(5215,23,1,1,1,0,0,0,0,0,0,0,0,0,0)
Alert(520,2,64,64,64,3,0,0,0,0,0,0,1,1,0)
¡[r][eb][eg1][cp][0:PARTY][/] han activado las catapultas!
MainMissionStart(91,4,16,1,64,64,64,0,0,0,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡Toma [r]las fortalezas[/] para detener las catapultas!
Alert(755,0,64,64,64,0,0,0,0,0,1,0,0,0,0)
¡Catapultas detenidas al tomar [r]la fortaleza[/]: [0:NUMBER]!
Alert(755,0,64,64,64,0,0,0,0,0,1,0,0,0,0)
¡Catapultas detenidas al tomar [r]la fortaleza[/]: [0:NUMBER]!
MainMissionStart(475,4,16,2,64,64,64,0,0,0,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡Todas las catapultas han sido desactivadas!
TalkFromOwnStrings(23,143,1,1,0,0,0,0,0,0,0,0,0,0,0)
warning
¡Esto ya está listo!
TalkCharacter(5227,23,1,2,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Marianne
volume_up
Hemos derrotado al general, pero seguimos en medio de un campamento enemigo. ¡Deberíamos irnos! ¡Y rápido!
Hemos derrotado al general, pero seguimos en medio de un campamento enemigo. ¡Deberíamos irnos! ¡Y rápido!
MainMissionStart(190,4,1,1,1,64,64,0,0,0,0,300,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡Llega al punto de evacuación con [eg1][0:CHARA_G]!
TalkCharacter(5228,24,1,0,1,0,0,0,0,0,0,0,0,0,0)
Alert(575,0,64,64,64,3,0,0,6,0,0,0,1,1,0)
¡[r][eb][eg1][cp][0:PARTY][/] han abierto para interceptar a su objetivo!
Alert(220,2,64,64,64,3,0,0,6,0,0,0,1,1,0)
¡[r][eb][eg1][cp][0:PARTY][/] han desplegado refuerzos!
GenderedMcTalk(0,5229,5230,1,1,1,0,0,0,0,0,0,0,0,0)
[es]1_1_10_15_____Shez
volume_up
¿No crees que Marianne está diferente ahora que nos hemos reencontrado?
¿No crees que Marianne está diferente ahora que nos hemos reencontrado?
[es]1_1_10_15_____Shez
volume_up
¿No crees que Marianne está diferente ahora que nos hemos reencontrado?
¿No crees que Marianne está diferente ahora que nos hemos reencontrado?
TalkCharacter(5231,24,1,1,1,0,0,0,0,0,0,0,0,0,0)
Alert(552,1,57,64,64,0,0,0,5,0,0,0,0,0,0)
¡[eb][eg1][0:AREA] ha caído! ¡Se han abierto los accesos a la fortaleza!
TalkCharacter(5232,24,1,0,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5233,23,1,4,1,0,0,0,0,0,0,0,0,0,0)
Alert(203,2,8,64,64,0,0,0,0,0,0,0,0,0,0)
¡Han aparecido [eg2][0:CHARA_G] y sus aliados!
TalkCharacter(5235,24,1,2,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Hilda
volume_up
Pues supongo que no estábamos a salvo... ¡Aun así, creo que podemos con ella!
Pues supongo que no estábamos a salvo... ¡Aun así, creo que podemos con ella!
TalkDeploySlot(5236,8,1,0,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_10_15_____Yuri
volume_up
Si yo te gano ahora, nuestras peleas en futuro serían más fáciles.
Si yo te gano ahora, nuestras peleas en futuro serían más fáciles.
TalkCharacter(5237,23,1,2,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5237,23,1,2,1,0,0,0,0,0,0,0,0,0,0)
Alert(237,0,8,64,64,0,0,0,0,0,0,0,0,0,0)
¡[eb][eg1][0:CHARA_G] se ha retirado!
MainMissionStart(438,1,6,2,8,64,64,0,0,0,0,300,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡Has derrotado [eg3][0:CHARA_G]!
TalkCharacter(5242,24,1,1,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Hilda
volume_up
¡Hemos ganado! ¡Por fin podemos ir a casa! ¡Gracias, Marianne!
¡Hemos ganado! ¡Por fin podemos ir a casa! ¡Gracias, Marianne!
TalkCharacter(5243,23,1,1,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Marianne
volume_up
Ha sido un trabajo en equipo. ¡Vámonos antes de que aparezca alguien!
Ha sido un trabajo en equipo. ¡Vámonos antes de que aparezca alguien!
Alert(220,2,64,64,64,3,0,0,0,0,0,0,1,1,0)
¡[r][eb][eg1][cp][0:PARTY][/] han desplegado refuerzos!
Alert(10652,2,64,64,64,3,0,0,0,0,0,0,1,1,0)
MainMissionStart(197,4,17,1,22,64,64,0,0,0,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡Derrota [eg3][0:CHARA_G] y a sus aliados! ¡Detén la persecución [r]del enemigo[/]!
MainMissionStart(599,4,17,2,22,64,64,0,0,0,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡[r]El enemigo[/] ha cesado la persecución!
TalkFromOwnStrings(24,143,1,1,0,0,0,0,0,0,0,0,0,0,0)
warning
¡Al final ha salido bien!
Alert(589,0,22,64,64,0,0,0,0,0,0,0,0,0,0)
¡[eb][eg1][0:CHARA_G] y sus aliados han caído! ¡Se han abierto los accesos!
Alert(331,2,1,64,64,0,0,0,0,0,0,0,0,0,0)
¡[eb][eg1][0:CHARA_G] está en apuros! ¡Ve en su auxilio!
TalkCharacter(5239,24,1,3,1,3,0,0,0,0,0,0,0,0,0)
TalkCharacter(5239,24,1,3,1,0,0,0,0,0,0,0,0,0,0)
Alert(333,2,1,64,64,0,0,0,0,0,0,0,0,0,0)
¡Están a punto de poner en fuga [eg3][0:CHARA_G]! ¡Acude en su auxilio!
TalkCharacter(5240,24,1,3,1,3,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Hilda
volume_up
Ojalá le hubiera dedicado un rato a escribir mi testamento...
Ojalá le hubiera dedicado un rato a escribir mi testamento...
TalkCharacter(5240,24,1,3,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Hilda
volume_up
Ojalá le hubiera dedicado un rato a escribir mi testamento...
Ojalá le hubiera dedicado un rato a escribir mi testamento...
Alert(319,3,1,64,64,0,0,0,0,0,0,0,0,0,0)
¡[eb][eg1][0:CHARA_G] ha muerto!
Alert(338,3,1,64,64,0,0,0,0,0,0,0,0,0,0)
¡Has perdido la batalla!