1. Pfff, ni rastro de la Emperatriz. No debe de estar [cdb]con el duque de Aegir.
  2. En cualquier caso, desde luego aquí no está.
  3. A estas alturas, los Caballeros de Seiros deberían estar [cdb]aproximándose a Garreg Mach.
  4. Quizá deberíamos unirnos a ellos y centrarnos [cdb]en reconquistar el monasterio antes de nada.
  5. No, sigamos buscando.
  6. No, sigamos buscando.
  7. A veces, la persona que buscas se oculta [cdb]justo delante de tus narices.
  8. A veces, la persona que buscas se oculta [cdb]justo delante de tus narices.
  9. Tus palabras contienen algo de verdad. De acuerdo, nos dividiremos en grupos [cdb]y la buscaremos todos a la vez.
  10. Yo comprobaré el camino al monasterio. ¿Quieres acompañarme?
  11. Yo comprobaré el camino al monasterio. ¿Quieres acompañarme?
  12. Por supuesto.
  13. Por supuesto.
  14. Entonces dividiremos nuestras fuerzas y buscaremos [cdb]al este y al oeste. Buena suerte.
  15. No hay señales de que estén por aquí.
  16. No hay señales de que estén por aquí.
  17. (...)
  18. (...)
  19. ¿Qué ocurre?
  20. ¿Qué ocurre?
  21. Ah, nada.
  22. ¡¿Eh?!
  23. ¡¿Eh?!
  24. Solo pensaba en que ya ha llegado la hora.
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1 20 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 170)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 171)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (134) (index: 172)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DrawOverlayImageEvent (index: 173)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
64 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DrawOverlayImageEvent (index: 174)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 175)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1109 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 176)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
0
InitEvent (85, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (110, 3, 13, 12, 148, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (1, 3, 4, 2, 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
RoomRotationEvent (4294967206, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 78(148, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0, 0, 0, 0, 0, 0, 0)
9
EnterSceneEvent (3, 3, 13, 12, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
10
UnkEvent 64(12, 4294967261, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
UnkEvent 64(110, 35, 0, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
UnkEvent 31(2, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
UnkEvent 59(600, 4294967211, 4294967288, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
16
UnkEvent 59(600, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
UnkEvent 27(2, 400, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
EnterSceneEvent (3, 148, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
21
EnterSceneEvent (3, 110, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
22
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
UnkEvent 135(120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
TalkEvent (13, 0, NULL, 2, 5715, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Pfff, ni rastro de la Emperatriz. No debe de estar [cdb]con el duque de Aegir.
26
UnkEvent 161(3, 1, 30, 13, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
28
TalkEvent (12, 1, 0, 0, 5716, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # En cualquier caso, desde luego aquí no está.
30
UnkEvent 31(1, 600, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
UnkEvent 31(1, 600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
TalkEvent (3, 2, 2405, 0, 5717, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # A estas alturas, los Caballeros de Seiros deberían estar [cdb]aproximándose a Garreg Mach.
34
TalkEvent (3, 3, NULL, 0, 5718, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Quizá deberíamos unirnos a ellos y centrarnos [cdb]en reconquistar el monasterio antes de nada.
35
IfEvent (10, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Byleth (Male)
36
UnkEvent 54(3, 148, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
UnkEvent 31(3, 400, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
UnkEvent 59(400, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
UnkEvent 59(400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
UnkEvent 54(3, 149, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
UnkEvent 31(3, 400, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
UnkEvent 31(2, 400, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
UnkEvent 59(400, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
UnkEvent 59(400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
UnkEvent 66(3, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
IfEvent (10, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Byleth (Male)
51
TalkEvent (148, 4, 2403, 0, 5719, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# No, sigamos buscando.
52
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
TalkEvent (149, 5, 2403, 0, 5720, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# No, sigamos buscando.
54
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
IfEvent (10, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Byleth (Male)
63
TalkEvent (148, 6, 0, 0, 5721, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# A veces, la persona que buscas se oculta [cdb]justo delante de tus narices.
64
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
TalkEvent (149, 7, 0, 0, 5722, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# A veces, la persona que buscas se oculta [cdb]justo delante de tus narices.
66
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
UnkEvent 64(110, 10, 0, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
IfEvent (10, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Byleth (Male)
69
UnkEvent 54(148, 3, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
UnkEvent 59(350, 0, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
UnkEvent 54(149, 3, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
UnkEvent 31(4, 400, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
UnkEvent 59(350, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
TalkEvent (3, 8, NULL, 0, 5723, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Tus palabras contienen algo de verdad. De acuerdo, nos dividiremos en grupos [cdb]y la buscaremos todos a la vez.
77
UnkEvent 166(110, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
UnkEvent 26(9, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
UnkEvent 59(600, 4294967261, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
UnkEvent 59(600, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
84
UnkEvent 135(180, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
86
TalkEvent (110, 9, 0, 0, 5724, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Yo comprobaré el camino al monasterio. ¿Quieres acompañarme?
87
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
UnkEvent 135(180, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
TalkEvent (111, 10, 0, 0, 5725, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Yo comprobaré el camino al monasterio. ¿Quieres acompañarme?
91
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
92
IfEvent (10, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Byleth (Male)
93
TalkEvent (148, 11, 2400, 0, 5726, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Por supuesto.
94
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
TalkEvent (149, 12, 2400, 0, 5727, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Por supuesto.
96
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
97
UnkEvent 26(16, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
98
UnkEvent 161(3, 1, 30, 110, 148, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
99
UnkEvent 167(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
100
TalkEvent (3, 13, 0, 0, 5728, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Entonces dividiremos nuestras fuerzas y buscaremos [cdb]al este y al oeste. Buena suerte.
101
UnkEvent 26(2, 148, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
102
UnkEvent 31(2, 400, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
105
LeaveSceneEvent (3, 148, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
107
LeaveSceneEvent (3, 110, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
109
UnkEvent 6(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
110
LeaveSceneEvent (0, 13, 12, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
111
UnkEvent 16(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
112
UnkEvent 159(86, 44, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
113
LoadCharactersEvent (110, 148, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
114
InitPlacesEvent (2, 7, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
115
MovePersonToPlaceEvent (148, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
116
MovePersonToPlaceEvent (110, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
119
UnkEvent 15(121, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
120
EnterSceneEvent (0, 110, 148, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
124
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
125
UnkEvent 27(2, 100, 300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
126
UnkEvent 59(100, 4294967236, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
127
UnkEvent 27(1, 500, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
129
IfEvent (10, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Byleth (Male)
130
TalkEvent (148, 14, 0, 0, 3755, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# No hay señales de que estén por aquí.
131
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
132
TalkEvent (149, 15, 0, 0, 3756, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# No hay señales de que estén por aquí.
133
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
134
IfEvent (1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
135
TalkEvent (110, 16, 0, 0, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# (...)
136
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
137
TalkEvent (111, 17, 0, 0, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# (...)
138
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
140
UnkEvent 31(3, 100, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
141
UnkEvent 59(800, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
143
UnkEvent 66(148, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
144
IfEvent (10, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Byleth (Male)
145
TalkEvent (148, 18, 0, 0, 3757, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# ¿Qué ocurre?
146
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
147
TalkEvent (149, 19, 0, 0, 3758, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# ¿Qué ocurre?
148
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
150
UnkEvent 27(1, 400, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
151
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
152
TalkEvent (740, 20, 0, 1, 3759, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Ah, nada.
153
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
154
TalkEvent (741, 20, 0, 1, 3759, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Ah, nada.
155
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
157
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
158
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
160
UnkEvent 102(110, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
161
TalkEvent (740, 23, 0, 1, 3762, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Solo pensaba en que ya ha llegado la hora.
162
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
163
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
165
UnkEvent 102(110, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
166
TalkEvent (741, 23, 0, 1, 3762, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Solo pensaba en que ya ha llegado la hora.
167
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
169
UnkEvent 27(1, 20, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
170
UnkEvent 6(0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
171
UnkEvent 7(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
172
UnkEvent 134(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
173
DrawOverlayImageEvent (64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
174
DrawOverlayImageEvent (22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
175
PlaySoundEffectEvent (1109, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
RoomRotationEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4294967206 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (78) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 NULL NULL NULL NULL NULL NULL NULL 0 0 0 0 0 0 0
UnkEvent (64) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 4294967261 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 35 0 30 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 1 30 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 13 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967211 4294967288 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 200 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
120 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 5 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 0 NULL 2 5715 1 0 0 0 0 0 0 0 0 0
link [es]1_1_10_15_____Felix volume_up
Pfff, ni rastro de la Emperatriz. No debe de estar con el duque de Aegir.
UnkEvent (161) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 30 13 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
LookEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 2 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 1 0 0 5716 1 0 0 0 0 0 0 0 0 0
link [es]1_1_10_15_____Dedue volume_up
En cualquier caso, desde luego aquí no está.
PanCameraEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 3 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 10 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 3 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 2405 0 5717 1 0 0 0 0 0 0 0 0 0
link [es]1_1_10_15_____Dimitri volume_up
A estas alturas, los Caballeros de Seiros deberían estar aproximándose a Garreg Mach.
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 3 NULL 0 5718 1 0 0 0 0 0 0 0 0 0
link [es]1_1_10_15_____Dimitri volume_up
Quizá deberíamos unirnos a ellos y centrarnos en reconquistar el monasterio antes de nada.
IfEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 148 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 10 0 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 149 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 12 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 4 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 10 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 4 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 30 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 4 2403 0 5719 1 0 0 0 0 0 0 0 0 0
link [es]1_1_10_15_____Byleth volume_up
No, sigamos buscando.
ElseEvent (index: 52)
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TalkEvent (index: 53)
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149 5 2403 0 5720 1 0 0 0 0 0 0 0 0 0
link [es]1_1_10_15_____Byleth volume_up
No, sigamos buscando.
EndIfEvent (index: 54)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 56)
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LookAtPersonEvent (index: 59)
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LookAtPersonEvent (index: 61)
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IfEvent (index: 62)
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TalkEvent (index: 63)
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148 6 0 0 5721 1 0 0 0 0 0 0 0 0 0
link [es]1_1_10_15_____Byleth volume_up
A veces, la persona que buscas se oculta justo delante de tus narices.
ElseEvent (index: 64)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 65)
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link [es]1_1_10_15_____Byleth volume_up
A veces, la persona que buscas se oculta justo delante de tus narices.
EndIfEvent (index: 66)
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UnkEvent (64) (index: 67)
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IfEvent (index: 68)
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UnkEvent (54) (index: 69)
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148 3 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 70)
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ElseEvent (index: 71)
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UnkEvent (54) (index: 72)
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149 3 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 73)
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UnkEvent (59) (index: 74)
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EndIfEvent (index: 75)
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TalkEvent (index: 76)
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3 8 NULL 0 5723 1 0 0 0 0 0 0 0 0 0
link [es]1_1_10_15_____Dimitri volume_up
Tus palabras contienen algo de verdad. De acuerdo, nos dividiremos en grupos y la buscaremos todos a la vez.
UnkEvent (166) (index: 77)
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110 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 78)
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9 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 79)
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600 4294967261 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 80)
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600 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 81)
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110 3 1 30 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 82)
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148 110 1 30 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 83)
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1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 84)
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180 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 85)
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110 148 1 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 86)
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110 9 0 0 5724 1 0 0 0 0 0 0 0 0 0
link [es]1_1_10_15_____Shez volume_up
Yo comprobaré el camino al monasterio. ¿Quieres acompañarme?
ElseEvent (index: 87)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 88)
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180 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 89)
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110 148 1 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 10 0 0 5725 1 0 0 0 0 0 0 0 0 0
link [es]1_1_10_15_____Shez volume_up
Yo comprobaré el camino al monasterio. ¿Quieres acompañarme?
EndIfEvent (index: 91)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 92)
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TalkEvent (index: 93)
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148 11 2400 0 5726 1 0 0 0 0 0 0 0 0 0
link [es]1_1_10_15_____Byleth volume_up
Por supuesto.
ElseEvent (index: 94)
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TalkEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
149 12 2400 0 5727 1 0 0 0 0 0 0 0 0 0
link [es]1_1_10_15_____Byleth volume_up
Por supuesto.
EndIfEvent (index: 96)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 97)
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UnkEvent (161) (index: 98)
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3 1 30 110 148 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (167) (index: 99)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 100)
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3 13 0 0 5728 1 0 0 0 0 0 0 0 0 0
link [es]1_1_10_15_____Dimitri volume_up
Entonces dividiremos nuestras fuerzas y buscaremos al este y al oeste. Buena suerte.
UnkEvent (26) (index: 101)
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2 148 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 102)
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LookEvent (index: 103)
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LookEvent (index: 104)
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UnkEvent (6) (index: 109)
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UnkEvent (16) (index: 111)
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UnkEvent (159) (index: 112)
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MovePersonToPlaceEvent (index: 115)
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148 2 0 0 0 0 0 0 0 0 0 0 0 0 0
MovePersonToPlaceEvent (index: 116)
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UnkEvent (15) (index: 119)
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PanCameraEvent (index: 123)
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12 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 124)
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3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 125)
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UnkEvent (59) (index: 126)
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UnkEvent (27) (index: 127)
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IfEvent (index: 129)
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TalkEvent (index: 130)
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148 14 0 0 3755 1 0 0 0 0 0 0 0 0 0
link [es]1_1_10_15_____Byleth volume_up
No hay señales de que estén por aquí.
ElseEvent (index: 131)
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TalkEvent (index: 132)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
149 15 0 0 3756 1 0 0 0 0 0 0 0 0 0
link [es]1_1_10_15_____Byleth volume_up
No hay señales de que estén por aquí.
EndIfEvent (index: 133)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 134)
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1 1 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 135)
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110 16 0 0 NULL 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 136)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 137)
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EndIfEvent (index: 138)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 139)
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12 148 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 140)
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3 100 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 141)
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800 0 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 142)
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148 6 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 143)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 3 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 144)
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10 1 2 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 145)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 18 0 0 3757 1 0 0 0 0 0 0 0 0 0
link [es]1_1_10_15_____Byleth volume_up
¿Qué ocurre?
ElseEvent (index: 146)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 147)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
149 19 0 0 3758 1 0 0 0 0 0 0 0 0 0
link [es]1_1_10_15_____Byleth volume_up
¿Qué ocurre?
EndIfEvent (index: 148)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 149)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 150)
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1 400 100 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 151)
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1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 152)
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link ??? volume_up
Ah, nada.
ElseEvent (index: 153)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 154)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
741 20 0 1 3759 1 0 0 0 0 0 0 0 0 0
link ??? volume_up
Ah, nada.
EndIfEvent (index: 155)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 157)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 158)
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200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 160)
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110 2 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 161)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
740 23 0 1 3762 1 0 0 0 0 0 0 0 0 0
link ??? volume_up
Solo pensaba en que ya ha llegado la hora.
ElseEvent (index: 162)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 163)
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200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 165)
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TalkEvent (index: 166)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
741 23 0 1 3762 1 0 0 0 0 0 0 0 0 0
link ??? volume_up
Solo pensaba en que ya ha llegado la hora.
EndIfEvent (index: 167)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 168)
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0 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 169)
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1 20 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 170)
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UnkEvent (7) (index: 171)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (134) (index: 172)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DrawOverlayImageEvent (index: 173)
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64 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DrawOverlayImageEvent (index: 174)
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22 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 175)
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1109 0 0 0 0 0 0 0 0 0 0 0 0 0 0