1. 啧,连皇帝的影子都没见着。 是跟艾吉尔公爵分头跑了吗?
  2. 至少这附近是别想找到她了。
  3. 教团现在应该已经穿越那条秘道…… 抵达加尔古·玛库了吧。
  4. 我们是不是应该赶紧跟教团会合, 优先攻陷加尔古·玛库?
  5. 不,还是再找找看吧。
  6. 不,还是再找找看吧。
  7. 俗话说,越危险的地方越安全。 说不定他们就潜伏在这附近。
  8. 俗话说,越危险的地方越安全。 说不定他们就潜伏在这附近。
  9. 你说得有道理。 好,我们就分头再找一次。
  10. 那我去修道院那边找吧。 [BYLETH_MF],你可以帮我吗?
  11. 那我就负责修道院那边吧。 [BYLETH_MF],你可以来帮忙吗?
  12. 嗯,当然可以。
  13. 嗯,当然可以。
  14. 我们也分成东西两队继续搜索…… 麻烦你们了。
  15. 好像不在这附近啊。
  16. 好像不在这附近呢。
  17. ……
  18. ……
  19. [HERO_MF],怎么了?
  20. [HERO_MF],怎么了?
  21. 没什么……
  22. 唔!
  23. 唔!
  24. 我只是在想……这一刻终于来了。
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EndIfEvent (index: 167)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 168)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 169)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 20 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 170)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 171)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (134) (index: 172)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DrawOverlayImageEvent (index: 173)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
64 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DrawOverlayImageEvent (index: 174)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 175)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1109 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 176)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
0
InitEvent (85, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (110, 3, 13, 12, 148, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (1, 3, 4, 2, 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
RoomRotationEvent (4294967206, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 78(148, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0, 0, 0, 0, 0, 0, 0)
9
EnterSceneEvent (3, 3, 13, 12, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
10
UnkEvent 64(12, 4294967261, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
UnkEvent 64(110, 35, 0, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
UnkEvent 31(2, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
UnkEvent 59(600, 4294967211, 4294967288, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
16
UnkEvent 59(600, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
UnkEvent 27(2, 400, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
EnterSceneEvent (3, 148, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
21
EnterSceneEvent (3, 110, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
22
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
UnkEvent 135(120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
TalkEvent (13, 0, NULL, 2, 5715, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 啧,连皇帝的影子都没见着。 是跟艾吉尔公爵分头跑了吗?
26
UnkEvent 161(3, 1, 30, 13, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
28
TalkEvent (12, 1, 0, 0, 5716, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 至少这附近是别想找到她了。
30
UnkEvent 31(1, 600, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
UnkEvent 31(1, 600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
TalkEvent (3, 2, 2405, 0, 5717, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 教团现在应该已经穿越那条秘道…… 抵达加尔古·玛库了吧。
34
TalkEvent (3, 3, NULL, 0, 5718, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我们是不是应该赶紧跟教团会合, 优先攻陷加尔古·玛库?
35
IfEvent (10, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Byleth (Male)
36
UnkEvent 54(3, 148, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
UnkEvent 31(3, 400, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
UnkEvent 59(400, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
UnkEvent 59(400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
UnkEvent 54(3, 149, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
UnkEvent 31(3, 400, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
UnkEvent 31(2, 400, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
UnkEvent 59(400, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
UnkEvent 59(400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
UnkEvent 66(3, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
IfEvent (10, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Byleth (Male)
51
TalkEvent (148, 4, 2403, 0, 5719, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 不,还是再找找看吧。
52
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
TalkEvent (149, 5, 2403, 0, 5720, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 不,还是再找找看吧。
54
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
IfEvent (10, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Byleth (Male)
63
TalkEvent (148, 6, 0, 0, 5721, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 俗话说,越危险的地方越安全。 说不定他们就潜伏在这附近。
64
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
TalkEvent (149, 7, 0, 0, 5722, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 俗话说,越危险的地方越安全。 说不定他们就潜伏在这附近。
66
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
UnkEvent 64(110, 10, 0, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
IfEvent (10, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Byleth (Male)
69
UnkEvent 54(148, 3, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
UnkEvent 59(350, 0, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
UnkEvent 54(149, 3, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
UnkEvent 31(4, 400, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
UnkEvent 59(350, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
TalkEvent (3, 8, NULL, 0, 5723, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 你说得有道理。 好,我们就分头再找一次。
77
UnkEvent 166(110, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
UnkEvent 26(9, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
UnkEvent 59(600, 4294967261, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
UnkEvent 59(600, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
84
UnkEvent 135(180, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
86
TalkEvent (110, 9, 0, 0, 5724, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 那我去修道院那边找吧。 [BYLETH_MF],你可以帮我吗?
87
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
UnkEvent 135(180, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
TalkEvent (111, 10, 0, 0, 5725, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 那我就负责修道院那边吧。 [BYLETH_MF],你可以来帮忙吗?
91
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
92
IfEvent (10, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Byleth (Male)
93
TalkEvent (148, 11, 2400, 0, 5726, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 嗯,当然可以。
94
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
TalkEvent (149, 12, 2400, 0, 5727, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 嗯,当然可以。
96
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
97
UnkEvent 26(16, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
98
UnkEvent 161(3, 1, 30, 110, 148, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
99
UnkEvent 167(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
100
TalkEvent (3, 13, 0, 0, 5728, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我们也分成东西两队继续搜索…… 麻烦你们了。
101
UnkEvent 26(2, 148, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
102
UnkEvent 31(2, 400, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
105
LeaveSceneEvent (3, 148, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
107
LeaveSceneEvent (3, 110, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
109
UnkEvent 6(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
110
LeaveSceneEvent (0, 13, 12, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
111
UnkEvent 16(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
112
UnkEvent 159(86, 44, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
113
LoadCharactersEvent (110, 148, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
114
InitPlacesEvent (2, 7, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
115
MovePersonToPlaceEvent (148, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
116
MovePersonToPlaceEvent (110, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
119
UnkEvent 15(121, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
120
EnterSceneEvent (0, 110, 148, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
124
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
125
UnkEvent 27(2, 100, 300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
126
UnkEvent 59(100, 4294967236, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
127
UnkEvent 27(1, 500, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
129
IfEvent (10, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Byleth (Male)
130
TalkEvent (148, 14, 0, 0, 3755, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 好像不在这附近啊。
131
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
132
TalkEvent (149, 15, 0, 0, 3756, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 好像不在这附近呢。
133
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
134
IfEvent (1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
135
TalkEvent (110, 16, 0, 0, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# ……
136
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
137
TalkEvent (111, 17, 0, 0, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# ……
138
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
140
UnkEvent 31(3, 100, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
141
UnkEvent 59(800, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
143
UnkEvent 66(148, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
144
IfEvent (10, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Byleth (Male)
145
TalkEvent (148, 18, 0, 0, 3757, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# [HERO_MF],怎么了?
146
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
147
TalkEvent (149, 19, 0, 0, 3758, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# [HERO_MF],怎么了?
148
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
150
UnkEvent 27(1, 400, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
151
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
152
TalkEvent (740, 20, 0, 1, 3759, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 没什么……
153
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
154
TalkEvent (741, 20, 0, 1, 3759, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 没什么……
155
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
157
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
158
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
160
UnkEvent 102(110, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
161
TalkEvent (740, 23, 0, 1, 3762, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 我只是在想……这一刻终于来了。
162
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
163
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
165
UnkEvent 102(110, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
166
TalkEvent (741, 23, 0, 1, 3762, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 我只是在想……这一刻终于来了。
167
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
169
UnkEvent 27(1, 20, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
170
UnkEvent 6(0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
171
UnkEvent 7(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
172
UnkEvent 134(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
173
DrawOverlayImageEvent (64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
174
DrawOverlayImageEvent (22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
175
PlaySoundEffectEvent (1109, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
RoomRotationEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4294967206 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (78) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 NULL NULL NULL NULL NULL NULL NULL 0 0 0 0 0 0 0
UnkEvent (64) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 4294967261 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 35 0 30 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 1 30 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 13 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967211 4294967288 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 200 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
120 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 5 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 0 NULL 2 5715 1 0 0 0 0 0 0 0 0 0
link 菲力克斯 volume_up
啧,连皇帝的影子都没见着。 是跟艾吉尔公爵分头跑了吗?
UnkEvent (161) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 30 13 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
LookEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 2 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 1 0 0 5716 1 0 0 0 0 0 0 0 0 0
link 杜笃 volume_up
至少这附近是别想找到她了。
PanCameraEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 3 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 10 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 3 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 2405 0 5717 1 0 0 0 0 0 0 0 0 0
link 帝弥托利 volume_up
教团现在应该已经穿越那条秘道…… 抵达加尔古·玛库了吧。
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 3 NULL 0 5718 1 0 0 0 0 0 0 0 0 0
link 帝弥托利 volume_up
我们是不是应该赶紧跟教团会合, 优先攻陷加尔古·玛库?
IfEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 148 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 10 0 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 149 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 12 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 4 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 10 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 4 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 30 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 4 2403 0 5719 1 0 0 0 0 0 0 0 0 0
link 贝雷特 volume_up
不,还是再找找看吧。
ElseEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
149 5 2403 0 5720 1 0 0 0 0 0 0 0 0 0
link 贝雷丝 volume_up
不,还是再找找看吧。
EndIfEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 148 3 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 148 3 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 148 3 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 6 0 0 5721 1 0 0 0 0 0 0 0 0 0
link 贝雷特 volume_up
俗话说,越危险的地方越安全。 说不定他们就潜伏在这附近。
ElseEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
149 7 0 0 5722 1 0 0 0 0 0 0 0 0 0
link 贝雷丝 volume_up
俗话说,越危险的地方越安全。 说不定他们就潜伏在这附近。
EndIfEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 10 0 30 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 3 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
350 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 71)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
149 3 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 400 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
350 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 8 NULL 0 5723 1 0 0 0 0 0 0 0 0 0
link 帝弥托利 volume_up
你说得有道理。 好,我们就分头再找一次。
UnkEvent (166) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967261 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 1 30 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 110 1 30 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
180 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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TalkEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 9 0 0 5724 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
那我去修道院那边找吧。 贝雷特,你可以帮我吗?
ElseEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
180 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 148 1 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 10 0 0 5725 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
那我就负责修道院那边吧。 贝雷特,你可以来帮忙吗?
EndIfEvent (index: 91)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 92)
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10 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
148 11 2400 0 5726 1 0 0 0 0 0 0 0 0 0
link 贝雷特 volume_up
嗯,当然可以。
ElseEvent (index: 94)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
149 12 2400 0 5727 1 0 0 0 0 0 0 0 0 0
link 贝雷丝 volume_up
嗯,当然可以。
EndIfEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (161) (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 30 110 148 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (167) (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 100)
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3 13 0 0 5728 1 0 0 0 0 0 0 0 0 0
link 帝弥托利 volume_up
我们也分成东西两队继续搜索…… 麻烦你们了。
UnkEvent (26) (index: 101)
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UnkEvent (31) (index: 102)
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LookEvent (index: 103)
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LookEvent (index: 104)
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UnkEvent (6) (index: 109)
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UnkEvent (16) (index: 111)
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UnkEvent (159) (index: 112)
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MovePersonToPlaceEvent (index: 115)
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MovePersonToPlaceEvent (index: 116)
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UnkEvent (15) (index: 119)
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PanCameraEvent (index: 123)
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UnkEvent (31) (index: 124)
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3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 125)
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UnkEvent (59) (index: 126)
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UnkEvent (27) (index: 127)
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IfEvent (index: 129)
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TalkEvent (index: 130)
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148 14 0 0 3755 1 0 0 0 0 0 0 0 0 0
link 贝雷特 volume_up
好像不在这附近啊。
ElseEvent (index: 131)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 132)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
149 15 0 0 3756 1 0 0 0 0 0 0 0 0 0
link 贝雷丝 volume_up
好像不在这附近呢。
EndIfEvent (index: 133)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 134)
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1 1 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 135)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 16 0 0 NULL 0 0 0 0 0 0 0 0 0 0
link 谢兹
……
ElseEvent (index: 136)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 137)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 17 0 0 NULL 0 0 0 0 0 0 0 0 0 0
link 谢兹
……
EndIfEvent (index: 138)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 139)
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UnkEvent (31) (index: 140)
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3 100 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 141)
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LookEvent (index: 142)
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UnkEvent (66) (index: 143)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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IfEvent (index: 144)
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TalkEvent (index: 145)
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link 贝雷特 volume_up
[HERO_MF],怎么了?
ElseEvent (index: 146)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 147)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
149 19 0 0 3758 1 0 0 0 0 0 0 0 0 0
link 贝雷丝 volume_up
[HERO_MF],怎么了?
EndIfEvent (index: 148)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 149)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 150)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 100 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 151)
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1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 152)
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link ??? volume_up
没什么……
ElseEvent (index: 153)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 154)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
741 20 0 1 3759 1 0 0 0 0 0 0 0 0 0
link ??? volume_up
没什么……
EndIfEvent (index: 155)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 157)
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1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 158)
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UnkEvent (102) (index: 160)
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TalkEvent (index: 161)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
740 23 0 1 3762 1 0 0 0 0 0 0 0 0 0
link ??? volume_up
我只是在想……这一刻终于来了。
ElseEvent (index: 162)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 163)
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UnkEvent (102) (index: 165)
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TalkEvent (index: 166)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
741 23 0 1 3762 1 0 0 0 0 0 0 0 0 0
link ??? volume_up
我只是在想……这一刻终于来了。
EndIfEvent (index: 167)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 168)
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UnkEvent (27) (index: 169)
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UnkEvent (6) (index: 170)
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UnkEvent (7) (index: 171)
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UnkEvent (134) (index: 172)
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DrawOverlayImageEvent (index: 173)
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64 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DrawOverlayImageEvent (index: 174)
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PlaySoundEffectEvent (index: 175)
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