Comme à son habitude, Constance se prépare à essayer un nouveau sort révolutionnaire au milieu de la nuit. Mais une surprise attend cette fois l'intrépide jeune mage...
Deployment table
Index | Notes | 0 | 1 | 2 | 3 | Name | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | [es]1_1_13_18_1_31_18_38_Shez | 63 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 40 | 38 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
1 | [es]1_1_13_18_1_32_18_38_Mercedes | 255 | 0 | 0 | 1 | 90 | 1 | 0 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 22 | 20 | 65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
2 | [es]1_1_13_19_1_32_18_39_Annette | 255 | 0 | 0 | 2 | 95 | 2 | 0 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 22 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
3 | [es]1_1_13_18_1_32_18_38_Constance | 255 | 0 | 0 | 3 | 200 | 3 | 0 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 22 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
4 | 255 | 0 | 0 | 4 | 1999 | 4 | 0 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 41 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
5 | 255 | 0 | 0 | 5 | 1999 | 4 | 0 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 41 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
6 | 255 | 0 | 0 | 6 | 1999 | 4 | 0 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 41 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
7 | 255 | 0 | 0 | 7 | 1999 | 4 | 0 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 41 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
8 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 2 | 0 | 615 | 5 | 2 | 3 | 101 | 3 | 0 | 35 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
9 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 2 | 1 | 630 | 5 | 2 | 3 | 101 | 3 | 0 | 35 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
10 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 255 | 0 | 2 | 2 | 690 | 5 | 2 | 3 | 101 | 3 | 0 | 36 | 167 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
11 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 255 | 0 | 2 | 3 | 690 | 5 | 2 | 3 | 101 | 3 | 0 | 32 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
12 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 2 | 4 | 660 | 5 | 2 | 3 | 101 | 3 | 1 | 32 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
13 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 255 | 0 | 2 | 5 | 680 | 5 | 2 | 3 | 101 | 3 | 1 | 36 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
14 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 2 | 6 | 615 | 5 | 2 | 3 | 101 | 3 | 1 | 35 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
15 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 255 | 0 | 2 | 7 | 700 | 5 | 2 | 3 | 101 | 3 | 1 | 35 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
16 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 2 | 8 | 615 | 5 | 2 | 3 | 101 | 3 | 1 | 32 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
17 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 255 | 0 | 2 | 9 | 680 | 5 | 2 | 3 | 101 | 3 | 1 | 36 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
18 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 255 | 0 | 2 | 10 | 675 | 5 | 2 | 3 | 101 | 3 | 1 | 35 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
19 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 2 | 11 | 620 | 5 | 2 | 3 | 101 | 3 | 1 | 35 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
20 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 255 | 0 | 2 | 12 | 680 | 5 | 2 | 3 | 101 | 3 | 1 | 50 | 46 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
21 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 255 | 0 | 2 | 13 | 695 | 5 | 2 | 3 | 101 | 3 | 1 | 50 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
22 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 2 | 14 | 630 | 5 | 2 | 3 | 101 | 3 | 1 | 50 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
23 | [cs][es]2_5_9_14_20_31_14_34_roturier[cm][es]4_8_12_17_28_33_17_37_roturiers[ce] | 255 | 0 | 2 | 15 | 1400 | 7 | 12 | 0 | 101 | 5 | 1 | 1 | 199 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 9 | 65535 | 65535 | 65535 |
24 | [cs][es]3_6_10_15_21_32_15_35_roturière[cm][es]4_8_12_17_28_33_17_37_roturières[ce] | 255 | 0 | 2 | 16 | 1401 | 7 | 12 | 0 | 101 | 5 | 1 | 1 | 199 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 9 | 65535 | 65535 | 65535 |
25 | [cs][es]2_5_9_14_20_31_14_34_roturier[cm][es]4_8_12_17_28_33_17_37_roturiers[ce] | 255 | 0 | 2 | 17 | 1400 | 7 | 12 | 0 | 101 | 5 | 1 | 1 | 199 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 9 | 65535 | 65535 | 65535 |
26 | [cs][es]3_6_10_15_21_32_15_35_roturière[cm][es]4_8_12_17_28_33_17_37_roturières[ce] | 255 | 0 | 2 | 18 | 1401 | 7 | 12 | 0 | 101 | 5 | 1 | 1 | 199 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 9 | 65535 | 65535 | 65535 |
27 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 3 | 0 | 1015 | 5 | 4 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
28 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 3 | 1 | 1010 | 5 | 4 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
29 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 3 | 2 | 1005 | 5 | 4 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
30 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 3 | 3 | 1010 | 5 | 4 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
31 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 3 | 4 | 1005 | 5 | 4 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
32 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 3 | 5 | 1015 | 5 | 4 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
33 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 3 | 6 | 1015 | 5 | 4 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
34 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 3 | 7 | 1015 | 5 | 4 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
35 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 3 | 8 | 1005 | 5 | 4 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
36 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 3 | 9 | 1005 | 5 | 4 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
37 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 3 | 10 | 1015 | 5 | 4 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
38 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 3 | 11 | 1010 | 5 | 4 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
39 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 3 | 12 | 1010 | 5 | 4 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
40 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 3 | 13 | 1015 | 5 | 4 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
41 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 3 | 14 | 1015 | 5 | 4 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
42 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 3 | 15 | 1005 | 5 | 4 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
43 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 3 | 16 | 1015 | 5 | 4 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
44 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 3 | 17 | 1015 | 5 | 4 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
45 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 3 | 18 | 1005 | 5 | 4 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
46 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 3 | 19 | 1010 | 5 | 4 | 5 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
47 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 255 | 0 | 2 | 20 | 700 | 5 | 2 | 0 | 101 | 3 | 1 | 35 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
48 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 255 | 0 | 2 | 20 | 700 | 5 | 2 | 0 | 101 | 3 | 1 | 35 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
49 | [es]1_1_13_18_1_32_18_38_Constance | 255 | 0 | 2 | 21 | 200 | 6 | 13 | 0 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
50 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 4 | 0 | 600 | 5 | 2 | 5 | 101 | 3 | 0 | 32 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
51 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 255 | 0 | 4 | 1 | 675 | 5 | 2 | 5 | 101 | 3 | 0 | 32 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
52 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 4 | 2 | 635 | 5 | 2 | 5 | 101 | 3 | 0 | 32 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
53 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 255 | 0 | 4 | 3 | 695 | 5 | 2 | 5 | 101 | 3 | 0 | 32 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
54 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 4 | 4 | 655 | 5 | 2 | 5 | 101 | 3 | 0 | 32 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
55 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 255 | 0 | 4 | 5 | 685 | 5 | 2 | 5 | 101 | 3 | 0 | 32 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
56 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 4 | 6 | 615 | 5 | 2 | 5 | 101 | 3 | 0 | 35 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
57 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 255 | 0 | 4 | 7 | 700 | 5 | 2 | 5 | 101 | 3 | 0 | 35 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
58 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 4 | 8 | 645 | 5 | 2 | 5 | 101 | 3 | 0 | 35 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
59 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 4 | 9 | 665 | 5 | 2 | 5 | 101 | 3 | 0 | 36 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
60 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 255 | 0 | 4 | 10 | 690 | 5 | 2 | 5 | 101 | 3 | 0 | 36 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
61 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 4 | 11 | 625 | 5 | 2 | 5 | 101 | 3 | 0 | 36 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
62 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 255 | 0 | 4 | 12 | 680 | 5 | 2 | 5 | 101 | 3 | 0 | 36 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
Table 1
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 38 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 0 | 4 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 0 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 0 | 6 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 0 | 7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 0 | 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 0 | 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 0 | 10 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 0 | 11 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
12 | 0 | 0 | 0 | 12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
13 | 0 | 0 | 0 | 13 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
14 | 0 | 0 | 0 | 14 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
15 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
16 | 0 | 0 | 0 | 16 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
17 | 0 | 0 | 0 | 17 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
18 | 0 | 0 | 0 | 18 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
19 | 0 | 0 | 0 | 19 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
20 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
21 | 0 | 0 | 0 | 21 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
22 | 0 | 0 | 0 | 22 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
23 | 0 | 0 | 0 | 23 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
24 | 0 | 0 | 0 | 24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
25 | 0 | 0 | 0 | 25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
26 | 0 | 0 | 0 | 26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
27 | 0 | 0 | 0 | 27 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
28 | 0 | 0 | 0 | 28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
29 | 0 | 0 | 0 | 29 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
30 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
31 | 0 | 0 | 0 | 31 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
32 | 0 | 0 | 0 | 32 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
33 | 0 | 0 | 0 | 33 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
34 | 0 | 0 | 0 | 34 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
35 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
36 | 0 | 0 | 0 | 36 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
37 | 0 | 0 | 0 | 37 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Table 2
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|
Table 3
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 12 | 0 | 0 | 0 | 0 | 65535 | 3 | 1000 | 1523 | 37 | 1523 | 32 | 1523 | 32 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 1 | 0 | 1 | 65535 | 1 | 1000 | 1526 | 37 | 1526 | 32 | 1526 | 32 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 2 | 0 | 2 | 65535 | 3 | 1000 | 1523 | 37 | 1523 | 36 | 1523 | 36 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 3 | 0 | 3 | 65535 | 3 | 1000 | 1526 | 37 | 1526 | 35 | 1526 | 35 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 4 | 0 | 4 | 65535 | 1 | 1000 | 1523 | 37 | 1523 | 32 | 1523 | 32 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 5 | 0 | 5 | 65535 | 1 | 1000 | 1526 | 37 | 1526 | 36 | 1526 | 36 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 6 | 0 | 6 | 65535 | 3 | 1000 | 1523 | 37 | 1523 | 35 | 1523 | 35 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 7 | 0 | 7 | 65535 | 3 | 1000 | 1526 | 37 | 1526 | 35 | 1526 | 35 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 8 | 0 | 8 | 65535 | 1 | 1000 | 1523 | 37 | 1523 | 35 | 1523 | 35 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 9 | 0 | 9 | 65535 | 3 | 1000 | 1526 | 37 | 1526 | 32 | 1526 | 32 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 10 | 0 | 10 | 65535 | 3 | 1000 | 1523 | 37 | 1523 | 35 | 1523 | 35 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 11 | 0 | 11 | 65535 | 3 | 1000 | 1526 | 37 | 1526 | 36 | 1526 | 36 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Table 4
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 46 | 0 | 0 | 0 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 0 | 1 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 0 | 2 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 0 | 3 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 0 | 4 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 0 | 5 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 0 | 6 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 0 | 7 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 0 | 8 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 0 | 9 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 0 | 10 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 0 | 11 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
12 | 0 | 0 | 0 | 12 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
13 | 0 | 0 | 0 | 13 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
14 | 0 | 0 | 0 | 14 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
15 | 0 | 0 | 0 | 15 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
16 | 0 | 0 | 0 | 16 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
17 | 0 | 0 | 0 | 17 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
18 | 0 | 0 | 0 | 18 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
19 | 0 | 0 | 0 | 19 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
20 | 0 | 0 | 0 | 20 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
21 | 0 | 0 | 0 | 21 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
22 | 0 | 0 | 0 | 22 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
23 | 0 | 0 | 0 | 23 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
24 | 0 | 0 | 0 | 24 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
25 | 0 | 0 | 0 | 25 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
26 | 0 | 0 | 0 | 26 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
27 | 0 | 0 | 0 | 27 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
28 | 0 | 0 | 0 | 28 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
29 | 0 | 0 | 0 | 29 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
30 | 0 | 0 | 0 | 30 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
31 | 0 | 0 | 0 | 31 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
32 | 0 | 0 | 0 | 32 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
33 | 0 | 0 | 0 | 33 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
34 | 0 | 0 | 0 | 34 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
35 | 0 | 0 | 0 | 35 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
36 | 0 | 0 | 0 | 36 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
37 | 0 | 0 | 0 | 37 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
38 | 0 | 0 | 0 | 38 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
39 | 0 | 0 | 0 | 39 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
40 | 0 | 0 | 0 | 40 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
41 | 0 | 0 | 0 | 41 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
42 | 0 | 0 | 0 | 42 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
43 | 0 | 0 | 0 | 43 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
44 | 0 | 0 | 0 | 44 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
45 | 0 | 0 | 0 | 45 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
# Group 0 (96, 2, 4, 1, 0)
SubGroup(0)
# Group 1 (0, 2, 1, 1, 12)
SubGroup(0)
Unknown10(0,16,23,63,63,27,14,0,0,0,0,0,0,0,0)
Unknown10(1,29,63,63,63,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
SetName(23,509,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 23 to [cs][es]2_5_9_14_20_31_14_34_villageois[cm][es]4_8_12_17_28_33_17_37_villageois[ce]
SetName(24,909,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 24 to [cs][es]3_6_10_15_21_32_15_35_villageoise[cm][es]4_8_12_17_28_33_17_37_villageoises[ce]
SetName(25,509,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 25 to [cs][es]2_5_9_14_20_31_14_34_villageois[cm][es]4_8_12_17_28_33_17_37_villageois[ce]
SetName(26,909,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 26 to [cs][es]3_6_10_15_21_32_15_35_villageoise[cm][es]4_8_12_17_28_33_17_37_villageoises[ce]
SubGroup(0)
# Group 2 (0, 2, 2, 1, 5)
SubGroup(0)
SubGroup(4)
Unknown6(23,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(24,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(25,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(26,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 3 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 4 (0, 5, 0, 1, 16)
SubGroup(0)
PingOnMinimap(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(20750,0,23,63,63,0,0,0,0,0,0,0,1,0,0)
# <�read out of bounds>
TalkCharacter(5086,102,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Que ma magie pulvérise ce repaire
[cdb]d'infâmes ravisseurs !
SubGroup(5)
Unknown43(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10561,4,0,1,8,63,63,0,0,0,0,0,0,0,0)
#
TalkCharacter(5087,17,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Des gens sont retenus prisonniers là-dedans.
Nous devons leur porter secours !
TalkCharacter(5088,16,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Tu as raison. Nous ne pouvons pas juste
[cdb]les abandonner, même si ça fait peur.
TalkCharacter(5089,102,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Ha ha ha ha ! Le moment est venu d'utiliser
[cdb]mon nouveau sort !
TalkCharacter(5090,17,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Euh, et on est sûres que les gens qu'on essaie
[cdb]de sauver ne seront pas blessés, pas vrai ?
# Group 5 (0, 5, 0, 6, 23)
SubGroup(5)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(9,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(10,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(442,1,0,2,8,63,63,0,0,0,0,0,0,0,0)
# Vous avez vaincu [eg2][0:CHARA_G] et ses alliés !
TalkCharacter(5091,17,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Continuons sur notre lancée !
SubGroup(3)
SubGroup(1)
Unknown96(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown96(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown96(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(32,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(33,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown100(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(32,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(33,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(575,0,63,63,63,21,0,0,0,0,0,0,0,0,0)
# [eb][eg2][r][cp][0:PARTY][/] ont ouvert les portes pour lancer une interception !
# Group 6 (27, 2, 4, 2, 0)
SubGroup(1)
PauseMaybe(0,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 7 (0, 5, 0, 1, 7)
SubGroup(0)
TalkCharacter(5092,102,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Et maintenant ? Hmm ? Je peux utiliser mon
[cdb]nouveau sort maintenant ? Oh, mais pourquoi
[cdb]vous ne me laissez pas utiliser mon sort ?!
SubGroup(4)
Unknown44(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10550,4,1,1,3,63,63,0,0,0,0,300,0,0,0)
# SUB_00_195
GenderedMcTalk(0,5093,5094,1,0,1,0,0,0,0,0,0,0,0,0)
# Eh bien, je ne vois aucun villageois aux
[cdb]alentours, donc... Oui, faites-vous plaisir.
# Group 8 (0, 5, 0, 8, 27)
SubGroup(3)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(5,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown134(2,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(2,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
TalkCharacter(5095,102,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Ha ha ha ha ! Admirez l'extraordinaire
[cdb]puissance de mon tout nouveau sort.
SubGroup(3)
Unknown83(8342,377,6355,8373,380,6298,0,0,1,0,0,0,0,1,0)
# Focus on coords?
Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(8325,377,6342,8373,380,6298,240,0,1,0,0,0,0,1,0)
# Focus on coords?
SubGroup(3)
Unknown88(3500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown53(1,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(10551,0,3,63,63,0,0,0,0,0,0,0,0,0,0)
#
SubGroup(1)
Unknown2(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
SubGroup(2)
Unknown72(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown70(3,2,64,137,1,2,6,80,5,1,0,0,0,0,0)
TalkCharacter(5096,102,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Vous avez vu ? Quelle puissance !
Quelle grâce ! Tout a été réduit
[cdb]en ruines d'un seul coup !
TalkDeploySlot(5097,12,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Aah ! Notre base ! Qu'est-il arrivé
[cdb]à notre magnifique base ?!
TalkCharacter(5098,17,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Constance ? C'était incroyable. Avec ça,
[cdb]je suis sûre que nous gagnerons
[cdb]en un rien de temps.
# Group 9 (0, 5, 8, 8, 27)
SubGroup(3)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(0,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(1,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(2,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(3,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(5,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(2,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown134(2,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(2,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
TalkCharacter(5095,102,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Ha ha ha ha ! Admirez l'extraordinaire
[cdb]puissance de mon tout nouveau sort.
SubGroup(3)
Unknown83(7005,323,4830,7040,323,4770,0,0,1,0,0,0,0,0,0)
# Focus on coords?
Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(6985,323,4813,7040,323,4770,240,0,1,0,0,0,0,0,0)
# Focus on coords?
SubGroup(3)
Unknown88(3500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown53(3,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(10551,0,3,63,63,0,0,0,0,0,0,0,0,0,0)
#
SubGroup(1)
Unknown2(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
SubGroup(2)
Unknown72(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown70(3,2,64,137,1,2,6,80,5,1,0,0,0,0,0)
TalkCharacter(5096,102,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Vous avez vu ? Quelle puissance !
Quelle grâce ! Tout a été réduit
[cdb]en ruines d'un seul coup !
TalkDeploySlot(5097,12,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Aah ! Notre base ! Qu'est-il arrivé
[cdb]à notre magnifique base ?!
TalkCharacter(5098,17,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Constance ? C'était incroyable. Avec ça,
[cdb]je suis sûre que nous gagnerons
[cdb]en un rien de temps.
# Group 10 (0, 5, 0, 8, 27)
SubGroup(3)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(0,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(1,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(2,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(3,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(5,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(3,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown134(2,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(2,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
TalkCharacter(5095,102,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Ha ha ha ha ! Admirez l'extraordinaire
[cdb]puissance de mon tout nouveau sort.
SubGroup(3)
Unknown83(4246,330,5745,4280,329,5690,0,0,1,0,0,0,0,1,0)
# Focus on coords?
Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(4232,330,5733,4280,329,5690,240,0,1,0,0,0,0,1,0)
# Focus on coords?
SubGroup(3)
Unknown88(3500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown53(4,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(10551,0,3,63,63,0,0,0,0,0,0,0,0,0,0)
#
SubGroup(1)
Unknown2(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
SubGroup(2)
Unknown72(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown70(3,2,64,137,1,2,6,80,5,1,0,0,0,0,0)
TalkCharacter(5096,102,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Vous avez vu ? Quelle puissance !
Quelle grâce ! Tout a été réduit
[cdb]en ruines d'un seul coup !
TalkDeploySlot(5097,12,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Aah ! Notre base ! Qu'est-il arrivé
[cdb]à notre magnifique base ?!
TalkCharacter(5098,17,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Constance ? C'était incroyable. Avec ça,
[cdb]je suis sûre que nous gagnerons
[cdb]en un rien de temps.
# Group 11 (0, 5, 0, 8, 27)
SubGroup(3)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(0,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(1,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(2,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(3,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(5,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(4,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(4,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown134(2,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(2,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
TalkCharacter(5095,102,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Ha ha ha ha ! Admirez l'extraordinaire
[cdb]puissance de mon tout nouveau sort.
SubGroup(3)
Unknown83(8342,377,6355,8373,380,6298,0,0,1,0,0,0,0,1,0)
# Focus on coords?
Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(8325,377,6342,8373,380,6298,240,0,1,0,0,0,0,1,0)
# Focus on coords?
SubGroup(3)
Unknown88(3500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown53(5,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(10551,0,3,63,63,0,0,0,0,0,0,0,0,0,0)
#
SubGroup(1)
Unknown2(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
SubGroup(2)
Unknown72(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown70(3,2,64,137,1,2,6,80,5,1,0,0,0,0,0)
TalkCharacter(5096,102,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Vous avez vu ? Quelle puissance !
Quelle grâce ! Tout a été réduit
[cdb]en ruines d'un seul coup !
TalkDeploySlot(5097,12,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Aah ! Notre base ! Qu'est-il arrivé
[cdb]à notre magnifique base ?!
TalkCharacter(5098,17,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Constance ? C'était incroyable. Avec ça,
[cdb]je suis sûre que nous gagnerons
[cdb]en un rien de temps.
# Group 12 (0, 2, 2, 3, 7)
SubGroup(2)
GroupCheck3(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 8: 1 0 0
Unknown28(2,6,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown70(49,0,171,118,0,1,27,15,3,1,0,1,0,0,0)
Unknown70(49,0,173,120,63,3,26,23,4,1,0,1,0,0,0)
Unknown70(49,0,172,124,32,1,25,13,4,1,0,1,0,0,0)
Unknown70(49,0,169,123,32,2,18,18,3,1,0,1,0,0,0)
Unknown70(49,0,168,120,32,2,25,21,2,1,0,1,0,0,0)
Unknown70(49,0,174,124,32,2,18,24,1,1,0,1,0,0,0)
# Group 13 (0, 2, 10, 3, 7)
SubGroup(2)
GroupCheck3(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 9: 1 0 0
Unknown28(2,8,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown70(49,0,144,88,0,1,27,15,3,1,0,1,0,0,0)
Unknown70(49,0,146,90,63,3,26,23,4,1,0,1,0,0,0)
Unknown70(49,0,145,94,32,1,25,13,4,1,0,1,0,0,0)
Unknown70(49,0,142,93,32,2,18,18,3,1,0,1,0,0,0)
Unknown70(49,0,141,90,32,2,25,21,2,1,0,1,0,0,0)
Unknown70(49,0,147,94,32,2,18,24,1,1,0,1,0,0,0)
# Group 14 (0, 2, 2, 3, 7)
SubGroup(2)
GroupCheck3(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 10: 1 0 0
Unknown28(2,6,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown70(49,0,89,106,0,1,27,15,3,1,0,1,0,0,0)
Unknown70(49,0,91,108,63,3,26,23,4,1,0,1,0,0,0)
Unknown70(49,0,90,112,32,1,25,13,4,1,0,1,0,0,0)
Unknown70(49,0,87,111,32,2,18,18,3,1,0,1,0,0,0)
Unknown70(49,0,86,108,32,2,25,21,2,1,0,1,0,0,0)
Unknown70(49,0,92,112,32,2,18,24,1,1,0,1,0,0,0)
# Group 15 (0, 2, 2, 3, 7)
SubGroup(2)
GroupCheck3(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 11: 1 0 0
Unknown28(2,6,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown70(49,0,171,118,0,1,27,15,3,1,0,1,0,0,0)
Unknown70(49,0,173,120,63,3,26,23,4,1,0,1,0,0,0)
Unknown70(49,0,172,124,32,1,25,13,4,1,0,1,0,0,0)
Unknown70(49,0,169,123,32,2,18,18,3,1,0,1,0,0,0)
Unknown70(49,0,168,120,32,2,25,21,2,1,0,1,0,0,0)
Unknown70(49,0,174,124,32,2,18,24,1,1,0,1,0,0,0)
# Group 16 (0, 2, 2, 7, 6)
SubGroup(2)
Unknown29(6,1,2,0,0,0,0,0,0,0,0,0,0,0,0)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 12: True 0
GroupCheck4(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 13: True 0
GroupCheck4(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 14: True 0
GroupCheck4(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 15: True 0
SubGroup(1)
Unknown71(49,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown70(3,2,64,137,1,2,8,80,5,1,0,0,0,0,0)
Unknown70(3,2,64,137,1,2,4,80,5,1,0,0,0,0,0)
Unknown70(3,2,64,137,1,2,10,80,5,1,0,0,0,0,0)
# Group 17 (0, 5, 0, 8, 9)
SubGroup(3)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(5,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown72(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown53(1,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(10551,0,3,63,63,0,0,0,0,0,0,0,0,0,0)
#
TalkDeploySlot(5099,13,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Ouah ! Je ne sais pas quelle magie c'était,
[cdb]mais on ferait bien de filer !
# Group 18 (0, 5, 8, 8, 9)
SubGroup(3)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(0,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(1,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(2,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(3,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(5,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(2,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown72(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown53(3,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(10551,0,3,63,63,0,0,0,0,0,0,0,0,0,0)
#
TalkDeploySlot(5099,13,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Ouah ! Je ne sais pas quelle magie c'était,
[cdb]mais on ferait bien de filer !
# Group 19 (0, 5, 0, 8, 9)
SubGroup(3)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(0,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(1,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(2,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(3,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(5,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(3,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown72(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown53(4,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(10551,0,3,63,63,0,0,0,0,0,0,0,0,0,0)
#
TalkDeploySlot(5099,13,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Ouah ! Je ne sais pas quelle magie c'était,
[cdb]mais on ferait bien de filer !
# Group 20 (0, 5, 0, 8, 9)
SubGroup(3)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(0,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(1,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(2,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(3,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(5,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(4,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(4,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown72(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown53(5,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(10551,0,3,63,63,0,0,0,0,0,0,0,0,0,0)
#
TalkDeploySlot(5099,13,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Ouah ! Je ne sais pas quelle magie c'était,
[cdb]mais on ferait bien de filer !
# Group 21 (0, 5, 0, 8, 8)
SubGroup(3)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(5,2,3,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown72(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown53(1,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(10551,0,3,63,63,0,0,0,0,0,0,0,0,0,0)
#
# Group 22 (0, 5, 8, 8, 8)
SubGroup(3)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(0,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(1,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(2,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(3,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(5,2,3,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(2,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown72(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown53(3,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(10551,0,3,63,63,0,0,0,0,0,0,0,0,0,0)
#
# Group 23 (0, 5, 0, 8, 8)
SubGroup(3)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(0,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(1,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(2,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(3,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(5,2,3,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(3,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown72(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown53(4,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(10551,0,3,63,63,0,0,0,0,0,0,0,0,0,0)
#
# Group 24 (0, 5, 0, 8, 8)
SubGroup(3)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(0,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(1,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(2,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(3,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(5,2,3,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(4,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(4,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown72(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown53(5,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(10551,0,3,63,63,0,0,0,0,0,0,0,0,0,0)
#
# Group 25 (4, 2, 4, 2, 0)
SubGroup(1)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 26 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown26(1,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(7,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 27 (0, 2, 10, 2, 2)
SubGroup(1)
Unknown26(3,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(7,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 28 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown26(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(7,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 29 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown26(5,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(7,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 30 (0, 2, 0, 2, 3)
SubGroup(1)
Unknown29(0,1,3,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5100,102,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Ha ha ha ha ! J'ai créé la magie ultime !
Elle est parfaite à tous points de vue !
TalkCharacter(5101,17,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Je me demande sur quels principes repose sa
[cdb]magie. Une ou deux modifications pourraient
[cdb]sans doute la rendre encore plus puissante.
TalkCharacter(5102,16,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Constance ? Annie ? Pour l'instant,
[cdb]concentrons-nous sur le combat
[cdb]qui nous attend.
# Group 31 (0, 2, 0, 2, 4)
SubGroup(1)
Unknown29(0,2,3,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5103,17,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Ça me rappelle quand on était à l'Institut de
[cdb]magie. On se débrouillait toujours pour faire
[cdb]nos travaux en équipe, tu te souviens Mercie ?
TalkCharacter(5104,102,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Apprendre en équipe avec cette chère
Mercedes... Ces simples paroles me
[cdb]font rêver !
TalkCharacter(5105,16,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Nous pourrons faire autant de travaux que
[cdb]vous le voulez plus tard. Pour l'instant,
[cdb]nous avons un combat à terminer !
Unknown0(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 32 (0, 2, 0, 3, 1)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(3,15,3,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5106,102,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Tremblez devant moi ! Fuyez comme les sales
[cdb]chiens que vous êtes. Rien ne peut arrêter
[cdb]ma magie !
# Group 33 (0, 5, 0, 3, 9)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,3,3,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown71(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown53(1,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(4,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(5,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(468,1,1,2,63,63,63,0,0,0,0,300,0,0,0)
# Vous avez capturé les [r]bastions[/] !
TalkCharacter(5107,17,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Je suis très contente qu'elle soit
[cdb]de notre côté maintenant.
TalkCharacter(5108,16,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Nous avons pénétré bien à l'intérieur de leur
[cdb]base. Les villageois ne devraient pas être loin.
# Group 34 (4, 2, 4, 3, 0)
SubGroup(2)
GroupCheck4(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 5: True 0
Unknown29(7,2,3,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 35 (0, 5, 0, 1, 38)
SubGroup(0)
TalkDeploySlot(168,22,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Voilà notre chance de les semer !
SubGroup(6)
Unknown14(20,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(21,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(22,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(20,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(21,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(22,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10560,0,63,63,63,21,0,0,0,0,0,0,0,0,0)
#
SubGroup(6)
Unknown32(20,1,63,10,64000,0,21464,1,0,1,0,0,0,0,0)
Unknown32(21,1,63,9,64000,0,21464,1,0,1,0,0,0,0,0)
Unknown32(22,1,63,11,64000,0,21464,1,0,1,0,0,0,0,0)
Unknown56(46200,0,21464,1,0,1,0,0,0,0,0,0,0,0,0)
Unknown56(64000,0,21464,1,0,1,0,0,0,0,0,0,0,0,0)
Unknown56(20464,1,21464,1,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(12)
Unknown23(20,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(21,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(22,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown106(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown106(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown106(22,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(20,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(21,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(22,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(20,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(21,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(22,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown43(20,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(21,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(22,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10562,4,17,1,20,63,63,0,0,0,0,0,0,0,0)
#
# Group 36 (0, 5, 0, 5, 9)
SubGroup(4)
PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(20,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(21,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(22,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown56(46200,0,21464,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown56(64000,0,21464,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown56(20464,1,21464,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(442,4,17,2,20,63,63,0,0,0,0,0,0,0,0)
# Vous avez vaincu [eg2][0:CHARA_G] et ses alliés !
TalkFromOwnStrings(16,143,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 37 (0, 5, 2, 6, 7)
SubGroup(2)
PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(20,10,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(21,9,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(22,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown56(46200,0,21464,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown56(64000,0,21464,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown56(20464,1,21464,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown18(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 38 (0, 5, 0, 6, 11)
SubGroup(2)
PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(20,10,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(21,9,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(22,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkFromOwnStrings2(20,143,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(180,2,20,63,63,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] est au [g]point d'évacuation[/] !
SubGroup(4)
PingOnMinimap(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(443,4,17,3,20,63,63,0,0,0,0,0,0,0,0)
# Vous n'avez pas réussi à vaincre [eg2][0:CHARA_G] et son équipe !
# Group 39 (3, 2, 4, 2, 0)
SubGroup(1)
PauseMaybe(1,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 40 (0, 5, 0, 1, 41)
SubGroup(0)
TalkDeploySlot(4707,13,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Une attaque ? Comment nous ont-ils trouvés ?
SubGroup(3)
Unknown35(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(8)
Unknown14(23,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(24,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(25,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(26,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown76(23,65526,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(24,65526,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(25,65526,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(26,65526,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(8)
Unknown53(0,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(2,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(3,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(23,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(24,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(26,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10552,0,63,63,63,27,0,0,0,0,0,0,0,0,0)
#
SubGroup(0)
TalkCharacter(5109,102,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Ha ha ha ha ! Nous avons réussi !
Nous avons trouvé où les villageois
[cdb]étaient retenus prisonniers !
TalkCharacter(5110,17,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Ce n'est pas le moment de parler. Il faut
[cdb]d'abord se débarrasser de ces gardes.
SubGroup(8)
Unknown43(23,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(24,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(25,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(26,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(0,1,2,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(2,1,2,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(3,1,2,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(176,4,2,1,23,63,63,0,0,0,0,0,0,0,0)
# Capturez les [r]bastions[/] et secourez [eg2][0:CHARA_G] et son équipe !
SubGroup(5)
Unknown10(1,101,23,63,63,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,23,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,24,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,25,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,26,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 41 (0, 5, 0, 5, 8)
SubGroup(4)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(0,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(2,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(3,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(478,4,2,2,23,63,63,0,0,0,0,0,0,0,0)
# Vous avez secouru [eg2][0:CHARA_G] et ses alliés !
TalkCharacter(5113,16,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Tout le monde est là ? Louée soit la Déesse,
[cdb]nous avons réussi à tous les sauver.
TalkCharacter(5114,102,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Nous devons les faire sortir d'ici. Je ne peux
[cdb]pas me servir de ma magie avec eux autour !
# Group 42 (0, 5, 0, 6, 2)
SubGroup(2)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(0,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(2,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(3,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5111,17,1,0,1,0,0,0,0,0,0,0,0,0,0)
# C'est terminé ! Quelqu'un est blessé ?
TalkDeploySlot(5112,24,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Nous allons bien, mais aidez les autres,
[cdb]s'il vous plaît !
# Group 43 (6, 2, 4, 6, 0)
SubGroup(2)
GroupCheck3(40,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 40: 1 1 0
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(0,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(2,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(3,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 44 (0, 5, 0, 1, 27)
SubGroup(0)
Unknown35(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown83(7465,511,6923,7432,522,6855,0,0,0,0,0,0,0,1,0)
# Focus on coords?
Unknown88(300,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(7466,503,6927,7433,496,6857,120,0,0,0,0,0,0,1,0)
# Focus on coords?
Unknown88(2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
SubGroup(4)
Unknown66(318,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown66(322,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(36,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown51(52000,0,1464,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(9964,1,1464,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(516,2,8,63,63,21,3,5,9,9,0,0,0,0,0)
# [eb][eg2][r][cp][0:PARTY][/] ont activé les [g]balistes[/] !
SubGroup(1)
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
SubGroup(2)
Unknown70(47,3,127,122,63,3,0,100,0,1,0,0,0,0,0)
Unknown70(48,3,127,122,63,3,0,100,0,1,0,0,0,0,0)
SubGroup(3)
Unknown44(6,1,16,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(7,1,16,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(89,4,16,1,0,63,63,0,0,9,9,0,0,0,0)
# Capturez les [r]bastions[/] pour stopper les [g]balistes[/] !
# Group 45 (0, 2, 0, 5, 2)
SubGroup(4)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(49,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 49: 0 1 0
GroupCheck3(47,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 47: 0 1 0
Unknown26(6,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Alert(753,1,8,63,63,0,0,0,0,0,1,0,0,0,0)
# [g]Balistes[/] stoppées en capturant des [r]bastions[/] : [g][0:NUMBER][/] !
# Group 46 (0, 2, 2, 3, 2)
SubGroup(2)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(6,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown66(316,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown71(47,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 47 (0, 2, 0, 5, 2)
SubGroup(4)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(49,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 49: 0 1 0
GroupCheck3(45,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 45: 0 1 0
Unknown26(7,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Alert(753,1,8,63,63,0,0,0,0,0,1,0,0,0,0)
# [g]Balistes[/] stoppées en capturant des [r]bastions[/] : [g][0:NUMBER][/] !
# Group 48 (0, 2, 2, 3, 2)
SubGroup(2)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(7,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown66(320,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown71(48,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 49 (0, 5, 0, 5, 4)
SubGroup(4)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(6,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(7,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(0)
SubGroup(3)
Unknown53(7,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(7,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(473,1,16,2,0,63,63,0,0,9,9,0,0,0,0)
# Vous avez neutralisé toutes les [g]balistes[/] !
# Group 50 (21, 2, 4, 2, 0)
SubGroup(1)
PauseMaybe(2,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 51 (0, 5, 0, 1, 41)
SubGroup(0)
TalkCharacter(5115,17,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Suivez-nous ! On sort d'ici !
SubGroup(8)
Unknown23(23,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(24,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(25,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(26,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(23,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(24,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(25,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(26,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
Unknown56(42500,0,20464,1,0,1,0,0,0,0,0,0,0,0,0)
Unknown56(64500,0,19464,1,0,1,0,0,0,0,0,0,0,0,0)
Unknown56(19964,1,19964,1,0,1,0,0,0,0,0,0,0,0,0)
Unknown32(23,1,63,9,42500,0,20464,1,0,1,0,0,0,0,0)
Unknown32(24,1,63,10,42500,0,20464,1,0,1,0,0,0,0,0)
Unknown32(25,1,63,10,19964,1,19964,1,0,1,0,0,0,0,0)
Unknown32(26,1,63,11,19964,1,19964,1,0,1,0,0,0,0,0)
SubGroup(7)
PingOnMinimap(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(42400,0,20664,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(19764,1,20164,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(10554,0,23,63,63,0,0,0,0,0,0,0,0,0,0)
#
SubGroup(13)
Unknown43(23,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(24,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(25,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(26,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(12,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(13,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(14,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(15,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(16,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(17,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(18,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(19,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10553,4,3,1,23,63,63,0,0,0,0,0,0,0,0)
#
TalkCharacter(5116,16,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Nous devons nous assurer que la magie
[cdb]de Constance ne les touche pas !
# Group 52 (6, 2, 4, 1, 0)
SubGroup(0)
# Group 53 (0, 2, 2, 3, 3)
SubGroup(2)
GroupCheck3(73,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 73: 1 1 0
Unknown19(12,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(23,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(23,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 54 (0, 2, 0, 3, 3)
SubGroup(2)
GroupCheck3(73,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 73: 1 1 0
Unknown19(12,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(139,1,23,63,63,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] reprend son avancée !
# Group 55 (0, 2, 2, 3, 3)
SubGroup(2)
GroupCheck3(73,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 73: 1 1 0
Unknown19(13,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(26,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(26,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 56 (0, 2, 0, 3, 3)
SubGroup(2)
GroupCheck3(73,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 73: 1 1 0
Unknown19(13,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(139,1,26,63,63,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] reprend son avancée !
# Group 57 (0, 2, 2, 4, 5)
SubGroup(3)
GroupCheck3(73,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 73: 1 1 0
Unknown19(14,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(15,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown23(24,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(25,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(24,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(25,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 58 (0, 2, 0, 4, 4)
SubGroup(3)
GroupCheck3(73,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 73: 1 1 0
Unknown19(14,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(15,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(140,1,24,63,63,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] et ses alliés reprennent leur avancée !
# Group 59 (12, 2, 4, 1, 0)
SubGroup(0)
# Group 60 (0, 2, 2, 4, 6)
SubGroup(2)
GroupCheck3(54,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 54: 1 1 0
SubGroup(1)
Unknown10(23,39000,0,7464,1,21964,1,23064,1,0,1,0,0,0,0)
SubGroup(3)
Unknown15(16,23,0,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown23(16,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(16,23,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown23(23,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 61 (0, 2, 0, 2, 5)
SubGroup(1)
GroupCheck3(60,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 60: 1 1 0
SubGroup(4)
PingOnMinimap(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(287,0,16,23,63,0,0,0,0,0,0,0,0,0,0)
# [eb][eg1][0:CHARA_G] vient d'apparaître et d'attaquer [eg2][1:CHARA_G] !
PingOnMinimap(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(136,0,23,63,63,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] n'avance plus !
# Group 62 (0, 2, 2, 3, 3)
SubGroup(2)
GroupCheck3(60,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 60: 1 1 0
Unknown19(16,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(23,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(23,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 63 (0, 2, 0, 4, 3)
SubGroup(3)
GroupCheck3(60,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 60: 1 1 0
GroupCheck3(61,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 61: 1 1 0
Unknown19(16,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(139,1,23,63,63,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] reprend son avancée !
# Group 64 (0, 2, 2, 4, 6)
SubGroup(3)
GroupCheck3(56,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 56: 1 1 0
SubGroup(0)
Unknown10(26,39000,0,7464,1,21964,1,23064,1,0,1,0,0,0,0)
SubGroup(3)
Unknown15(17,26,0,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown23(17,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(17,26,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown23(26,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 65 (0, 2, 0, 2, 5)
SubGroup(1)
GroupCheck3(64,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 64: 1 1 0
SubGroup(4)
PingOnMinimap(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(287,0,17,26,63,0,0,0,0,0,0,0,0,0,0)
# [eb][eg1][0:CHARA_G] vient d'apparaître et d'attaquer [eg2][1:CHARA_G] !
PingOnMinimap(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(136,0,26,63,63,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] n'avance plus !
# Group 66 (0, 2, 2, 3, 3)
SubGroup(2)
GroupCheck3(64,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 64: 1 1 0
Unknown19(17,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(26,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(26,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 67 (0, 2, 0, 4, 3)
SubGroup(3)
GroupCheck3(64,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 64: 1 1 0
GroupCheck3(65,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 65: 1 1 0
Unknown19(17,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(139,1,26,63,63,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] reprend son avancée !
# Group 68 (0, 2, 2, 6, 10)
SubGroup(3)
GroupCheck3(58,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 58: 1 1 0
SubGroup(0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown10(24,39000,0,7464,1,21964,1,23064,1,0,1,0,0,0,0)
Unknown10(25,39000,0,7464,1,21964,1,23064,1,0,1,0,0,0,0)
SubGroup(6)
Unknown15(18,24,0,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown15(19,25,0,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown23(18,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(19,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(18,24,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(19,25,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(24,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(25,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 69 (0, 2, 0, 2, 7)
SubGroup(1)
GroupCheck3(68,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 68: 1 1 0
SubGroup(6)
PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(293,0,18,24,63,0,0,0,0,0,0,0,0,0,0)
# [eb][eg1][0:CHARA_G] et ses alliés viennent d'apparaître et ont attaqué [eg2][cp][1:CHARA_G] !
PingOnMinimap(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(137,0,24,63,63,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][cp][0:CHARA_G] n'avancent plus !
# Group 70 (0, 2, 2, 4, 5)
SubGroup(3)
GroupCheck3(68,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 68: 1 1 0
Unknown19(18,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(19,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown23(24,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(25,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(24,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(25,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 71 (0, 2, 0, 5, 4)
SubGroup(4)
GroupCheck3(68,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 68: 1 1 0
GroupCheck3(69,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 69: 1 1 0
Unknown19(18,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(19,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(140,1,24,63,63,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] et ses alliés reprennent leur avancée !
# Group 72 (10, 2, 4, 1, 0)
SubGroup(0)
# Group 73 (0, 5, 0, 7, 58)
SubGroup(2)
GroupCheck3(51,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 51: 1 0 0
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(23,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(24,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(25,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(26,2,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown80(44,0,0,0,0,0,63,0,0,0,0,0,0,0,0)
TalkDeploySlot(5117,16,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Et où croyez-vous aller avec nos prisonniers,
[cdb]mesdames ?
SubGroup(3)
Unknown35(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown38(19,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(21,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(23,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(24,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(25,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown14(12,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(13,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(14,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(15,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(8)
Unknown23(12,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(13,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(14,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(15,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(12,23,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(13,26,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(14,24,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(15,25,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown23(23,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(24,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(25,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(26,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(12)
PingOnMinimap(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(9,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(10,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(11,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(10555,2,23,63,63,0,0,0,0,0,0,0,0,0,0)
#
SubGroup(5)
PingOnMinimap(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(137,0,23,63,63,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][cp][0:CHARA_G] n'avancent plus !
TalkCharacter(5118,17,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Oh, non ! On nous barre la route !
TalkCharacter(5119,102,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Je m'en occupe ! Mettez les villageois en
[cdb]sécurité pendant que je montre à ces brutes
[cdb]la puissance de mon nouveau sort !
TalkCharacter(5120,16,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Prenez garde à ne blesser aucun civil,
[cdb]d'accord ?
SubGroup(4)
Unknown44(9,1,4,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(10,1,4,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(11,1,4,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10556,4,4,1,63,63,63,0,0,0,0,300,0,0,0)
#
# Group 74 (0, 5, 0, 15, 11)
SubGroup(3)
GroupCheck3(73,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 73: 1 0 0
If254(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(0,9,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(1,9,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(2,9,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(3,9,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(63,16,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(63,17,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(63,18,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(63,19,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
GroupCheck3(74,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 74: 0 1 0
GroupCheck3(75,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 75: 0 1 0
GroupCheck3(76,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 76: 0 1 0
TalkCharacter(5121,102,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Admirez toute l'étendue et la puissance
[cdb]de ma magie multidimensionnelle !
SubGroup(5)
Unknown72(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown70(3,2,64,137,1,2,6,80,5,1,0,0,0,0,0)
Unknown70(3,2,64,137,1,2,8,80,5,1,0,0,0,0,0)
Unknown70(3,2,64,137,1,2,4,80,5,1,0,0,0,0,0)
Unknown70(3,2,64,137,1,2,10,80,5,1,0,0,0,0,0)
SubGroup(2)
Unknown53(9,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(10551,0,3,63,63,0,0,0,0,0,0,0,0,0,0)
#
TalkCharacter(5122,102,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Je me sens vidée... Je ne sais pas combien
[cdb]de temps je pourrai encore tenir...
# Group 75 (0, 5, 0, 15, 11)
SubGroup(3)
GroupCheck3(73,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 73: 1 0 0
If254(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(0,10,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(1,10,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(2,10,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(3,10,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(63,16,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(63,17,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(63,18,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(63,19,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
GroupCheck3(74,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 74: 0 1 0
GroupCheck3(75,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 75: 0 1 0
GroupCheck3(76,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 76: 0 1 0
TalkCharacter(5121,102,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Admirez toute l'étendue et la puissance
[cdb]de ma magie multidimensionnelle !
SubGroup(5)
Unknown72(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown70(3,2,64,137,1,2,6,80,5,1,0,0,0,0,0)
Unknown70(3,2,64,137,1,2,8,80,5,1,0,0,0,0,0)
Unknown70(3,2,64,137,1,2,4,80,5,1,0,0,0,0,0)
Unknown70(3,2,64,137,1,2,10,80,5,1,0,0,0,0,0)
SubGroup(2)
Unknown53(10,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(10551,0,3,63,63,0,0,0,0,0,0,0,0,0,0)
#
TalkCharacter(5122,102,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Je me sens vidée... Je ne sais pas combien
[cdb]de temps je pourrai encore tenir...
# Group 76 (0, 5, 0, 15, 11)
SubGroup(3)
GroupCheck3(73,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 73: 1 0 0
If254(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(0,9,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(1,9,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(2,9,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(3,9,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(63,13,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(63,15,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(63,17,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(63,19,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
GroupCheck3(74,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 74: 0 1 0
GroupCheck3(75,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 75: 0 1 0
GroupCheck3(76,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 76: 0 1 0
TalkCharacter(5121,102,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Admirez toute l'étendue et la puissance
[cdb]de ma magie multidimensionnelle !
SubGroup(5)
Unknown72(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown70(3,2,64,137,1,2,6,80,5,1,0,0,0,0,0)
Unknown70(3,2,64,137,1,2,8,80,5,1,0,0,0,0,0)
Unknown70(3,2,64,137,1,2,4,80,5,1,0,0,0,0,0)
Unknown70(3,2,64,137,1,2,10,80,5,1,0,0,0,0,0)
SubGroup(2)
Unknown53(11,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(10551,0,3,63,63,0,0,0,0,0,0,0,0,0,0)
#
TalkCharacter(5122,102,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Je me sens vidée... Je ne sais pas combien
[cdb]de temps je pourrai encore tenir...
# Group 77 (0, 5, 0, 13, 5)
SubGroup(3)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(75,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 75: 1 0 0
GroupCheck3(76,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 76: 1 0 0
If254(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(0,9,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(1,9,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(2,9,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(3,9,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(16,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
GroupCheck3(77,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 77: 0 1 0
GroupCheck3(79,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 79: 0 1 0
SubGroup(1)
Unknown72(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown53(9,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(10551,0,3,63,63,0,0,0,0,0,0,0,0,0,0)
#
# Group 78 (0, 5, 0, 16, 5)
SubGroup(3)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(74,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 74: 1 0 0
GroupCheck3(76,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 76: 1 0 0
If254(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(0,10,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(1,10,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(2,10,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(3,10,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(18,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(19,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
GroupCheck3(77,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 77: 0 1 0
GroupCheck3(78,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 78: 0 1 0
GroupCheck3(79,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 79: 0 1 0
SubGroup(1)
Unknown72(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown53(10,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(10551,0,3,63,63,0,0,0,0,0,0,0,0,0,0)
#
# Group 79 (0, 5, 0, 14, 5)
SubGroup(3)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(74,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 74: 1 0 0
GroupCheck3(75,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 75: 1 0 0
If254(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(0,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(1,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(2,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(3,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(17,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
GroupCheck3(77,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 77: 0 1 0
GroupCheck3(78,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 78: 0 1 0
GroupCheck3(79,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 79: 0 1 0
SubGroup(1)
Unknown72(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown53(11,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(10551,0,3,63,63,0,0,0,0,0,0,0,0,0,0)
#
# Group 80 (0, 5, 0, 6, 13)
SubGroup(2)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(77,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 77: 1 1 0
GroupCheck3(78,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 78: 1 1 0
GroupCheck3(79,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 79: 1 1 0
TalkCharacter(5123,102,1,4,1,0,0,0,0,0,0,0,0,0,0)
# Non... je ne contrôle plus le sort... Oh, c'est
[cdb]un désastre ! Attention, tout le monde !
TalkCharacter(5124,17,1,4,1,0,0,0,0,0,0,0,0,0,0)
# Constance, non !
SubGroup(1)
Unknown71(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown70(49,3,64,137,23,1,30,160,0,1,0,0,0,0,0)
Unknown70(49,3,64,137,24,1,31,160,0,1,0,0,0,0,0)
Unknown70(49,3,64,137,25,1,32,160,0,1,0,0,0,0,0)
Unknown70(49,3,64,137,26,1,33,160,0,1,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10557,2,3,63,63,0,0,0,0,0,0,0,0,0,0)
#
TalkDeploySlot(5125,23,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Qu'est-ce qui se... ? Je suis attiré !
# Group 81 (0, 5, 0, 6, 8)
SubGroup(2)
GroupCheck3(80,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 80: 1 0 0
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(9,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(10,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(11,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
GenderedMcTalk(0,5126,5127,1,4,1,0,0,0,0,0,0,0,0,0)
# Constance, arrêtez ! Vous allez tuer
[cdb]tout le monde !
SubGroup(2)
Unknown71(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown71(49,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5128,102,1,4,1,0,0,0,0,0,0,0,0,0,0)
# Gnn... Il s'en est fallu de peu... mais j'ai
[cdb]finalement réussi à l'arrêter...
SubGroup(2)
PingOnMinimap(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10558,0,3,63,63,0,0,0,0,0,0,0,0,0,0)
#
# Group 82 (0, 5, 0, 5, 7)
SubGroup(4)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(9,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(10,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(11,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown53(9,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(10,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(11,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10559,4,4,2,63,63,63,0,0,0,0,300,0,0,0)
#
TalkCharacter(5129,16,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Magnifique ! On peut s'échapper maintenant.
TalkCharacter(5130,17,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Alors, filons d'ici ! Hm, comment sort-on
[cdb]d'ici déjà ?
# Group 83 (9, 2, 4, 1, 0)
SubGroup(0)
# Group 84 (0, 2, 2, 4, 5)
SubGroup(3)
GroupCheck3(62,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 62: 1 1 0
Unknown13(23,9,1,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(4,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown32(23,1,63,9,42500,0,20464,1,0,0,0,0,0,0,0)
Unknown6(23,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(23,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown56(42500,0,20464,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 85 (0, 2, 0, 4, 8)
SubGroup(3)
GroupCheck3(62,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 62: 1 1 0
Unknown13(23,9,1,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(4,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown32(23,1,63,9,42500,0,20464,1,0,0,0,0,0,0,0)
Unknown6(23,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(23,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown56(42500,0,20464,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(150,1,23,63,63,0,0,0,9,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] vient d'arriver [eg5][0:AREA] !
# Group 86 (0, 2, 2, 4, 6)
SubGroup(3)
GroupCheck3(70,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 70: 1 1 0
Unknown13(24,10,1,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(4,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown32(24,1,63,10,42500,0,20464,1,0,0,0,0,0,0,0)
Unknown6(24,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown23(24,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,89,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown56(64500,0,19464,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 87 (0, 2, 0, 4, 9)
SubGroup(3)
GroupCheck3(70,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 70: 1 1 0
Unknown13(24,10,1,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(4,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown32(24,1,63,10,42500,0,20464,1,0,0,0,0,0,0,0)
Unknown6(24,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown23(24,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,89,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown56(64500,0,19464,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(150,1,24,63,63,0,0,0,10,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] vient d'arriver [eg5][0:AREA] !
# Group 88 (0, 2, 2, 4, 6)
SubGroup(3)
GroupCheck3(70,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 70: 1 1 0
Unknown13(25,10,1,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(4,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown32(25,1,63,10,19964,1,19964,1,0,0,0,0,0,0,0)
Unknown6(25,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown23(25,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,87,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown56(64500,0,19464,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 89 (0, 2, 0, 4, 9)
SubGroup(3)
GroupCheck3(70,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 70: 1 1 0
Unknown13(25,10,1,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(4,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown32(25,1,63,10,19964,1,19964,1,0,0,0,0,0,0,0)
Unknown6(25,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown23(25,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,87,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown56(64500,0,19464,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(150,1,25,63,63,0,0,0,10,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] vient d'arriver [eg5][0:AREA] !
# Group 90 (0, 2, 2, 4, 4)
SubGroup(3)
GroupCheck3(66,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 66: 1 1 0
Unknown13(26,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(4,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown32(26,1,63,11,19964,1,19964,1,0,0,0,0,0,0,0)
Unknown6(26,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown23(26,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 91 (0, 2, 0, 4, 7)
SubGroup(3)
GroupCheck3(66,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 66: 1 1 0
Unknown13(26,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(4,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown32(26,1,63,11,19964,1,19964,1,0,0,0,0,0,0,0)
Unknown6(26,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown23(26,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(150,1,26,63,63,0,0,0,11,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] vient d'arriver [eg5][0:AREA] !
# Group 92 (0, 7, 0, 7, 16)
SubGroup(6)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(82,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 82: True 1
GroupCheck4(84,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 84: True 1
GroupCheck4(86,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 86: True 1
GroupCheck4(88,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 88: True 1
GroupCheck4(90,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 90: True 1
Unknown66(316,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown66(320,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10563,1,63,63,63,0,0,0,0,0,0,0,0,0,0)
#
SubGroup(5)
PingOnMinimap(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(805,4,3,2,23,63,63,0,0,0,0,300,0,0,0)
# Vous avez protégé [eg2][0:CHARA_G] !
TalkCharacter(5131,102,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Ha ha ha ha ! Vous voyez ?
Ce n'était pas si mal.
TalkCharacter(5132,17,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Nous sommes partis depuis longtemps.
Le soleil ne devrait pas tarder à se lever.
# Group 93 (0, 2, 4, 1, 0)
SubGroup(0)
# Group 94 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 95 (0, 8, 0, 4, 4)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(23,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(25,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
TalkDeploySlot(5133,23,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Juste quand je pensais
[cdb]que nous étions sauvés...
Alert(319,3,23,63,63,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a péri !
Alert(338,3,0,63,63,3,0,0,0,0,0,0,0,0,0)
# Vous avez perdu la bataille !
# Group 96 (0, 8, 0, 4, 4)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(24,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(26,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
TalkDeploySlot(5134,24,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Non... Comment cela a-t-il pu arriver...
Alert(319,3,23,63,63,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a péri !
Alert(338,3,0,63,63,3,0,0,0,0,0,0,0,0,0)
# Vous avez perdu la bataille !
Alert(20750,0,23,63,63,0,0,0,0,0,0,0,1,0,0)
<read out of bounds>
TalkCharacter(5086,102,1,2,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_38_Constance
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Que ma magie pulvérise ce repaire d'infâmes ravisseurs !
Que ma magie pulvérise ce repaire d'infâmes ravisseurs !
MainMissionStart(10561,4,0,1,8,63,63,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE:
TalkCharacter(5087,17,1,2,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_19_1_32_18_39_Annette
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Des gens sont retenus prisonniers là-dedans. Nous devons leur porter secours !
Des gens sont retenus prisonniers là-dedans. Nous devons leur porter secours !
TalkCharacter(5088,16,1,3,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_38_Mercedes
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Tu as raison. Nous ne pouvons pas juste les abandonner, même si ça fait peur.
Tu as raison. Nous ne pouvons pas juste les abandonner, même si ça fait peur.
TalkCharacter(5089,102,1,1,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_38_Constance
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Ha ha ha ha ! Le moment est venu d'utiliser mon nouveau sort !
Ha ha ha ha ! Le moment est venu d'utiliser mon nouveau sort !
TalkCharacter(5090,17,1,3,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_19_1_32_18_39_Annette
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Euh, et on est sûres que les gens qu'on essaie de sauver ne seront pas blessés, pas vrai ?
Euh, et on est sûres que les gens qu'on essaie de sauver ne seront pas blessés, pas vrai ?
MainMissionStart(442,1,0,2,8,63,63,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez vaincu [eg2][0:CHARA_G] et ses alliés !
TalkCharacter(5091,17,1,0,1,0,0,0,0,0,0,0,0,0,0)

Alert(575,0,63,63,63,21,0,0,0,0,0,0,0,0,0)
[eb][eg2][r][cp][0:PARTY][/] ont ouvert les portes pour lancer une interception !
TalkCharacter(5092,102,1,3,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_38_Constance
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Et maintenant ? Hmm ? Je peux utiliser mon nouveau sort maintenant ? Oh, mais pourquoi vous ne me laissez pas utiliser mon sort ?!
Et maintenant ? Hmm ? Je peux utiliser mon nouveau sort maintenant ? Oh, mais pourquoi vous ne me laissez pas utiliser mon sort ?!
MainMissionStart(10550,4,1,1,3,63,63,0,0,0,0,300,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: SUB_00_195
GenderedMcTalk(0,5093,5094,1,0,1,0,0,0,0,0,0,0,0,0)

[es]1_1_13_18_1_31_18_38_Shez
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Eh bien, je ne vois aucun villageois aux alentours, donc... Oui, faites-vous plaisir.
Eh bien, je ne vois aucun villageois aux alentours, donc... Oui, faites-vous plaisir.

[es]1_1_13_18_1_31_18_38_Shez
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Eh bien, je ne vois aucun villageois aux alentours, donc... Oui, faites-vous plaisir.
Eh bien, je ne vois aucun villageois aux alentours, donc... Oui, faites-vous plaisir.
TalkCharacter(5095,102,1,1,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_38_Constance
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Ha ha ha ha ! Admirez l'extraordinaire puissance de mon tout nouveau sort.
Ha ha ha ha ! Admirez l'extraordinaire puissance de mon tout nouveau sort.
Alert(10551,0,3,63,63,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5096,102,1,1,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_38_Constance
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Vous avez vu ? Quelle puissance ! Quelle grâce ! Tout a été réduit en ruines d'un seul coup !
Vous avez vu ? Quelle puissance ! Quelle grâce ! Tout a été réduit en ruines d'un seul coup !
TalkDeploySlot(5097,12,1,0,1,0,0,0,0,0,0,0,0,0,0)

???
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Aah ! Notre base ! Qu'est-il arrivé à notre magnifique base ?!
Aah ! Notre base ! Qu'est-il arrivé à notre magnifique base ?!
TalkCharacter(5098,17,1,1,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_19_1_32_18_39_Annette
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Constance ? C'était incroyable. Avec ça, je suis sûre que nous gagnerons en un rien de temps.
Constance ? C'était incroyable. Avec ça, je suis sûre que nous gagnerons en un rien de temps.
TalkCharacter(5095,102,1,1,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_38_Constance
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Ha ha ha ha ! Admirez l'extraordinaire puissance de mon tout nouveau sort.
Ha ha ha ha ! Admirez l'extraordinaire puissance de mon tout nouveau sort.
Alert(10551,0,3,63,63,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5096,102,1,1,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_38_Constance
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Vous avez vu ? Quelle puissance ! Quelle grâce ! Tout a été réduit en ruines d'un seul coup !
Vous avez vu ? Quelle puissance ! Quelle grâce ! Tout a été réduit en ruines d'un seul coup !
TalkDeploySlot(5097,12,1,0,1,0,0,0,0,0,0,0,0,0,0)

???
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Aah ! Notre base ! Qu'est-il arrivé à notre magnifique base ?!
Aah ! Notre base ! Qu'est-il arrivé à notre magnifique base ?!
TalkCharacter(5098,17,1,1,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_19_1_32_18_39_Annette
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Constance ? C'était incroyable. Avec ça, je suis sûre que nous gagnerons en un rien de temps.
Constance ? C'était incroyable. Avec ça, je suis sûre que nous gagnerons en un rien de temps.
TalkCharacter(5095,102,1,1,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_38_Constance
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Ha ha ha ha ! Admirez l'extraordinaire puissance de mon tout nouveau sort.
Ha ha ha ha ! Admirez l'extraordinaire puissance de mon tout nouveau sort.
Alert(10551,0,3,63,63,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5096,102,1,1,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_38_Constance
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Vous avez vu ? Quelle puissance ! Quelle grâce ! Tout a été réduit en ruines d'un seul coup !
Vous avez vu ? Quelle puissance ! Quelle grâce ! Tout a été réduit en ruines d'un seul coup !
TalkDeploySlot(5097,12,1,0,1,0,0,0,0,0,0,0,0,0,0)

???
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Aah ! Notre base ! Qu'est-il arrivé à notre magnifique base ?!
Aah ! Notre base ! Qu'est-il arrivé à notre magnifique base ?!
TalkCharacter(5098,17,1,1,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_19_1_32_18_39_Annette
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Constance ? C'était incroyable. Avec ça, je suis sûre que nous gagnerons en un rien de temps.
Constance ? C'était incroyable. Avec ça, je suis sûre que nous gagnerons en un rien de temps.
TalkCharacter(5095,102,1,1,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_38_Constance
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Ha ha ha ha ! Admirez l'extraordinaire puissance de mon tout nouveau sort.
Ha ha ha ha ! Admirez l'extraordinaire puissance de mon tout nouveau sort.
Alert(10551,0,3,63,63,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5096,102,1,1,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_38_Constance
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Vous avez vu ? Quelle puissance ! Quelle grâce ! Tout a été réduit en ruines d'un seul coup !
Vous avez vu ? Quelle puissance ! Quelle grâce ! Tout a été réduit en ruines d'un seul coup !
TalkDeploySlot(5097,12,1,0,1,0,0,0,0,0,0,0,0,0,0)

???
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Aah ! Notre base ! Qu'est-il arrivé à notre magnifique base ?!
Aah ! Notre base ! Qu'est-il arrivé à notre magnifique base ?!
TalkCharacter(5098,17,1,1,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_19_1_32_18_39_Annette
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Constance ? C'était incroyable. Avec ça, je suis sûre que nous gagnerons en un rien de temps.
Constance ? C'était incroyable. Avec ça, je suis sûre que nous gagnerons en un rien de temps.
Alert(10551,0,3,63,63,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(5099,13,1,0,1,0,0,0,0,0,0,0,0,0,0)

???
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Ouah ! Je ne sais pas quelle magie c'était, mais on ferait bien de filer !
Ouah ! Je ne sais pas quelle magie c'était, mais on ferait bien de filer !
Alert(10551,0,3,63,63,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(5099,13,1,0,1,0,0,0,0,0,0,0,0,0,0)

???
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Ouah ! Je ne sais pas quelle magie c'était, mais on ferait bien de filer !
Ouah ! Je ne sais pas quelle magie c'était, mais on ferait bien de filer !
Alert(10551,0,3,63,63,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(5099,13,1,0,1,0,0,0,0,0,0,0,0,0,0)

???
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Ouah ! Je ne sais pas quelle magie c'était, mais on ferait bien de filer !
Ouah ! Je ne sais pas quelle magie c'était, mais on ferait bien de filer !
Alert(10551,0,3,63,63,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(5099,13,1,0,1,0,0,0,0,0,0,0,0,0,0)

???
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Ouah ! Je ne sais pas quelle magie c'était, mais on ferait bien de filer !
Ouah ! Je ne sais pas quelle magie c'était, mais on ferait bien de filer !
Alert(10551,0,3,63,63,0,0,0,0,0,0,0,0,0,0)
Alert(10551,0,3,63,63,0,0,0,0,0,0,0,0,0,0)
Alert(10551,0,3,63,63,0,0,0,0,0,0,0,0,0,0)
Alert(10551,0,3,63,63,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5100,102,1,1,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_38_Constance
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Ha ha ha ha ! J'ai créé la magie ultime ! Elle est parfaite à tous points de vue !
Ha ha ha ha ! J'ai créé la magie ultime ! Elle est parfaite à tous points de vue !
TalkCharacter(5101,17,1,0,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_19_1_32_18_39_Annette
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Je me demande sur quels principes repose sa magie. Une ou deux modifications pourraient sans doute la rendre encore plus puissante.
Je me demande sur quels principes repose sa magie. Une ou deux modifications pourraient sans doute la rendre encore plus puissante.
TalkCharacter(5102,16,1,0,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_38_Mercedes
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Constance ? Annie ? Pour l'instant, concentrons-nous sur le combat qui nous attend.
Constance ? Annie ? Pour l'instant, concentrons-nous sur le combat qui nous attend.
TalkCharacter(5103,17,1,1,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_19_1_32_18_39_Annette
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Ça me rappelle quand on était à l'Institut de magie. On se débrouillait toujours pour faire nos travaux en équipe, tu te souviens Mercie ?
Ça me rappelle quand on était à l'Institut de magie. On se débrouillait toujours pour faire nos travaux en équipe, tu te souviens Mercie ?
TalkCharacter(5104,102,1,3,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_38_Constance
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Apprendre en équipe avec cette chère Mercedes... Ces simples paroles me font rêver !
Apprendre en équipe avec cette chère Mercedes... Ces simples paroles me font rêver !
TalkCharacter(5105,16,1,0,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_38_Mercedes
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Nous pourrons faire autant de travaux que vous le voulez plus tard. Pour l'instant, nous avons un combat à terminer !
Nous pourrons faire autant de travaux que vous le voulez plus tard. Pour l'instant, nous avons un combat à terminer !
TalkCharacter(5106,102,1,1,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_38_Constance
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Tremblez devant moi ! Fuyez comme les sales chiens que vous êtes. Rien ne peut arrêter ma magie !
Tremblez devant moi ! Fuyez comme les sales chiens que vous êtes. Rien ne peut arrêter ma magie !
MainMissionStart(468,1,1,2,63,63,63,0,0,0,0,300,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez capturé les [r]bastions[/] !
TalkCharacter(5107,17,1,3,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_19_1_32_18_39_Annette
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Je suis très contente qu'elle soit de notre côté maintenant.
Je suis très contente qu'elle soit de notre côté maintenant.
TalkCharacter(5108,16,1,0,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_38_Mercedes
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Nous avons pénétré bien à l'intérieur de leur base. Les villageois ne devraient pas être loin.
Nous avons pénétré bien à l'intérieur de leur base. Les villageois ne devraient pas être loin.
TalkDeploySlot(168,22,1,0,1,0,0,0,0,0,0,0,0,0,0)

<<EMPTY NAME>>
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Voilà notre chance de les semer !
Voilà notre chance de les semer !
Alert(10560,0,63,63,63,21,0,0,0,0,0,0,0,0,0)
MainMissionStart(10562,4,17,1,20,63,63,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE:
MainMissionStart(442,4,17,2,20,63,63,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez vaincu [eg2][0:CHARA_G] et ses alliés !
TalkFromOwnStrings(16,143,1,1,0,0,0,0,0,0,0,0,0,0,0)
warning
Ce n'était pas si mal !
Alert(180,2,20,63,63,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] est au point d'évacuation !
MainMissionStart(443,4,17,3,20,63,63,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Vous n'avez pas réussi à vaincre [eg2][0:CHARA_G] et son équipe !
TalkDeploySlot(4707,13,1,0,1,0,0,0,0,0,0,0,0,0,0)

???
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Une attaque ? Comment nous ont-ils trouvés ?
Une attaque ? Comment nous ont-ils trouvés ?
Alert(10552,0,63,63,63,27,0,0,0,0,0,0,0,0,0)
TalkCharacter(5109,102,1,0,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_38_Constance
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Ha ha ha ha ! Nous avons réussi ! Nous avons trouvé où les villageois étaient retenus prisonniers !
Ha ha ha ha ! Nous avons réussi ! Nous avons trouvé où les villageois étaient retenus prisonniers !
TalkCharacter(5110,17,1,0,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_19_1_32_18_39_Annette
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Ce n'est pas le moment de parler. Il faut d'abord se débarrasser de ces gardes.
Ce n'est pas le moment de parler. Il faut d'abord se débarrasser de ces gardes.
MainMissionStart(176,4,2,1,23,63,63,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Capturez les [r]bastions[/] et secourez [eg2][0:CHARA_G] et son équipe !
MainMissionStart(478,4,2,2,23,63,63,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez secouru [eg2][0:CHARA_G] et ses alliés !
TalkCharacter(5113,16,1,1,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_38_Mercedes
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Tout le monde est là ? Louée soit la Déesse, nous avons réussi à tous les sauver.
Tout le monde est là ? Louée soit la Déesse, nous avons réussi à tous les sauver.
TalkCharacter(5114,102,1,0,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_38_Constance
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Nous devons les faire sortir d'ici. Je ne peux pas me servir de ma magie avec eux autour !
Nous devons les faire sortir d'ici. Je ne peux pas me servir de ma magie avec eux autour !
TalkCharacter(5111,17,1,0,1,0,0,0,0,0,0,0,0,0,0)

TalkDeploySlot(5112,24,1,0,1,0,0,0,0,0,0,0,0,0,0)

???
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Nous allons bien, mais aidez les autres, s'il vous plaît !
Nous allons bien, mais aidez les autres, s'il vous plaît !
Alert(516,2,8,63,63,21,3,5,9,9,0,0,0,0,0)
[eb][eg2][r][cp][0:PARTY][/] ont activé les balistes !
MainMissionStart(89,4,16,1,0,63,63,0,0,9,9,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Capturez les [r]bastions[/] pour stopper les balistes !
Alert(753,1,8,63,63,0,0,0,0,0,1,0,0,0,0)
Balistes stoppées en capturant des [r]bastions[/] : [0:NUMBER] !
Alert(753,1,8,63,63,0,0,0,0,0,1,0,0,0,0)
Balistes stoppées en capturant des [r]bastions[/] : [0:NUMBER] !
MainMissionStart(473,1,16,2,0,63,63,0,0,9,9,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez neutralisé toutes les balistes !
TalkCharacter(5115,17,1,0,1,0,0,0,0,0,0,0,0,0,0)

Alert(10554,0,23,63,63,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10553,4,3,1,23,63,63,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE:
TalkCharacter(5116,16,1,0,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_38_Mercedes
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Nous devons nous assurer que la magie de Constance ne les touche pas !
Nous devons nous assurer que la magie de Constance ne les touche pas !
Alert(139,1,23,63,63,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] reprend son avancée !
Alert(139,1,26,63,63,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] reprend son avancée !
Alert(140,1,24,63,63,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] et ses alliés reprennent leur avancée !
Alert(287,0,16,23,63,0,0,0,0,0,0,0,0,0,0)
[eb][eg1][0:CHARA_G] vient d'apparaître et d'attaquer [eg2][1:CHARA_G] !
Alert(136,0,23,63,63,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] n'avance plus !
Alert(139,1,23,63,63,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] reprend son avancée !
Alert(287,0,17,26,63,0,0,0,0,0,0,0,0,0,0)
[eb][eg1][0:CHARA_G] vient d'apparaître et d'attaquer [eg2][1:CHARA_G] !
Alert(136,0,26,63,63,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] n'avance plus !
Alert(139,1,26,63,63,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] reprend son avancée !
Alert(293,0,18,24,63,0,0,0,0,0,0,0,0,0,0)
[eb][eg1][0:CHARA_G] et ses alliés viennent d'apparaître et ont attaqué [eg2][cp][1:CHARA_G] !
Alert(137,0,24,63,63,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][cp][0:CHARA_G] n'avancent plus !
Alert(140,1,24,63,63,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] et ses alliés reprennent leur avancée !
TalkDeploySlot(5117,16,1,0,1,0,0,0,0,0,0,0,0,0,0)

[cs][es]3_6_10_15_21_32_15_35_mage[cm][es]4_8_12_17_28_33_17_37_mages[ce]
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Et où croyez-vous aller avec nos prisonniers, mesdames ?
Et où croyez-vous aller avec nos prisonniers, mesdames ?
Alert(10555,2,23,63,63,0,0,0,0,0,0,0,0,0,0)
Alert(137,0,23,63,63,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][cp][0:CHARA_G] n'avancent plus !
TalkCharacter(5118,17,1,0,1,0,0,0,0,0,0,0,0,0,0)

TalkCharacter(5119,102,1,1,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_38_Constance
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Je m'en occupe ! Mettez les villageois en sécurité pendant que je montre à ces brutes la puissance de mon nouveau sort !
Je m'en occupe ! Mettez les villageois en sécurité pendant que je montre à ces brutes la puissance de mon nouveau sort !
TalkCharacter(5120,16,1,0,1,0,0,0,0,0,0,0,0,0,0)

MainMissionStart(10556,4,4,1,63,63,63,0,0,0,0,300,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE:
TalkCharacter(5121,102,1,1,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_38_Constance
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Admirez toute l'étendue et la puissance de ma magie multidimensionnelle !
Admirez toute l'étendue et la puissance de ma magie multidimensionnelle !
Alert(10551,0,3,63,63,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5122,102,1,3,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_38_Constance
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Je me sens vidée... Je ne sais pas combien de temps je pourrai encore tenir...
Je me sens vidée... Je ne sais pas combien de temps je pourrai encore tenir...
TalkCharacter(5121,102,1,1,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_38_Constance
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Admirez toute l'étendue et la puissance de ma magie multidimensionnelle !
Admirez toute l'étendue et la puissance de ma magie multidimensionnelle !
Alert(10551,0,3,63,63,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5122,102,1,3,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_38_Constance
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Je me sens vidée... Je ne sais pas combien de temps je pourrai encore tenir...
Je me sens vidée... Je ne sais pas combien de temps je pourrai encore tenir...
TalkCharacter(5121,102,1,1,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_38_Constance
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Admirez toute l'étendue et la puissance de ma magie multidimensionnelle !
Admirez toute l'étendue et la puissance de ma magie multidimensionnelle !
Alert(10551,0,3,63,63,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5122,102,1,3,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_38_Constance
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Je me sens vidée... Je ne sais pas combien de temps je pourrai encore tenir...
Je me sens vidée... Je ne sais pas combien de temps je pourrai encore tenir...
Alert(10551,0,3,63,63,0,0,0,0,0,0,0,0,0,0)
Alert(10551,0,3,63,63,0,0,0,0,0,0,0,0,0,0)
Alert(10551,0,3,63,63,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5123,102,1,4,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_38_Constance
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Non... je ne contrôle plus le sort... Oh, c'est un désastre ! Attention, tout le monde !
Non... je ne contrôle plus le sort... Oh, c'est un désastre ! Attention, tout le monde !
TalkCharacter(5124,17,1,4,1,0,0,0,0,0,0,0,0,0,0)

Alert(10557,2,3,63,63,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(5125,23,1,0,1,0,0,0,0,0,0,0,0,0,0)

???
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Qu'est-ce qui se... ? Je suis attiré !
Qu'est-ce qui se... ? Je suis attiré !
GenderedMcTalk(0,5126,5127,1,4,1,0,0,0,0,0,0,0,0,0)

[es]1_1_13_18_1_31_18_38_Shez
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Constance, arrêtez ! Vous allez tuer tout le monde !
Constance, arrêtez ! Vous allez tuer tout le monde !

[es]1_1_13_18_1_31_18_38_Shez
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Constance, arrêtez ! Vous allez tuer tout le monde !
Constance, arrêtez ! Vous allez tuer tout le monde !
TalkCharacter(5128,102,1,4,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_18_1_32_18_38_Constance
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Gnn... Il s'en est fallu de peu... mais j'ai finalement réussi à l'arrêter...
Gnn... Il s'en est fallu de peu... mais j'ai finalement réussi à l'arrêter...
Alert(10558,0,3,63,63,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10559,4,4,2,63,63,63,0,0,0,0,300,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE:
TalkCharacter(5129,16,1,1,1,0,0,0,0,0,0,0,0,0,0)

TalkCharacter(5130,17,1,0,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_19_1_32_18_39_Annette
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Alors, filons d'ici ! Hm, comment sort-on d'ici déjà ?
Alors, filons d'ici ! Hm, comment sort-on d'ici déjà ?
Alert(150,1,23,63,63,0,0,0,9,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] vient d'arriver [eg5][0:AREA] !
Alert(150,1,24,63,63,0,0,0,10,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] vient d'arriver [eg5][0:AREA] !
Alert(150,1,25,63,63,0,0,0,10,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] vient d'arriver [eg5][0:AREA] !
Alert(150,1,26,63,63,0,0,0,11,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] vient d'arriver [eg5][0:AREA] !
Alert(10563,1,63,63,63,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(805,4,3,2,23,63,63,0,0,0,0,300,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez protégé [eg2][0:CHARA_G] !
TalkCharacter(5131,102,1,1,1,0,0,0,0,0,0,0,0,0,0)

TalkCharacter(5132,17,1,3,1,0,0,0,0,0,0,0,0,0,0)

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[es]1_1_13_19_1_32_18_39_Annette
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Nous sommes partis depuis longtemps. Le soleil ne devrait pas tarder à se lever.
Nous sommes partis depuis longtemps. Le soleil ne devrait pas tarder à se lever.
TalkDeploySlot(5133,23,1,3,1,0,0,0,0,0,0,0,0,0,0)

???
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Juste quand je pensais que nous étions sauvés...
Juste quand je pensais que nous étions sauvés...
Alert(319,3,23,63,63,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a péri !
Alert(338,3,0,63,63,3,0,0,0,0,0,0,0,0,0)
Vous avez perdu la bataille !
TalkDeploySlot(5134,24,1,3,1,0,0,0,0,0,0,0,0,0,0)

???
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Non... Comment cela a-t-il pu arriver...
Non... Comment cela a-t-il pu arriver...
Alert(319,3,23,63,63,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a péri !
Alert(338,3,0,63,63,3,0,0,0,0,0,0,0,0,0)
Vous avez perdu la bataille !