Les seigneurs de l'Alliance profitent du chaos au sein de l'armée impériale pour lancer une invasion. Défendez les bastions et mettez l'armée de l'Alliance en déroute.

Deployment table

Index Notes 0 1 2 3 Name 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
0 [es]1_1_13_18_1_31_18_38_Shez 49 0 0 0 0 0 0 0 100 0 0 100 300 255 65535 1999 38 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
1 [es]1_1_13_19_1_32_18_39_Edelgard 255 0 0 1 20 1 0 0 100 0 0 100 300 255 65535 1999 65 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
2 [es]1_1_13_18_1_31_18_38_Hubert 255 0 0 2 35 2 0 0 100 0 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
3 [es]1_1_13_18_1_31_18_38_Ferdinand 255 0 0 3 40 3 0 0 100 0 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
4 [es]1_1_13_18_1_31_18_38_Caspar 255 0 0 0 50 4 1 0 100 0 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
5 [es]1_1_13_18_1_32_18_38_Bernadetta 255 0 0 1 55 4 1 0 100 0 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
6 [es]1_1_13_18_1_32_18_38_Dorothea 255 0 0 2 60 4 1 0 100 0 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
7 [es]1_1_13_18_1_32_18_38_Petra 255 0 0 3 65 4 1 0 100 0 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
8 255 0 7 0 1545 5 12 3 101 5 1 100 300 255 65535 1999 4 58 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
9 255 0 0 10 1539 7 12 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
10 255 0 5 10 1546 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
11 255 0 5 11 1547 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
12 255 0 5 12 1548 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
13 255 0 1 10 1531 5 13 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
14 255 0 1 10 1530 5 13 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
15 255 0 1 10 1530 5 13 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
16 255 0 1 10 1533 5 13 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
17 255 0 1 10 1532 5 13 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
18 255 0 1 10 1532 5 13 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
19 255 0 1 10 1535 5 13 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
20 255 0 1 10 1534 5 13 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
21 255 0 1 10 1534 5 13 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
22 255 0 2 0 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
23 255 32 2 1 1530 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
24 255 0 2 2 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
25 255 32 2 3 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
26 255 35 2 4 1532 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
27 255 0 2 5 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
28 255 35 2 6 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
29 255 38 2 7 1534 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
30 255 0 2 8 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
31 255 38 3 0 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
32 255 32 3 1 1530 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
33 255 0 3 2 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
34 255 32 3 3 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
35 255 35 3 4 1532 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
36 255 0 3 5 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
37 255 35 3 6 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
38 255 38 3 7 1534 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
39 255 0 3 8 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
40 255 38 4 0 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
41 255 41 4 1 1531 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
42 255 0 4 2 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
43 255 41 4 3 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
44 255 44 4 4 1533 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
45 255 0 4 5 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
46 255 44 4 6 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
47 255 47 4 7 1535 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
48 255 0 4 8 1505 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535

Table 1

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31

Table 2

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31

Table 3

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
0 13 0 65535 0 0 65535 0 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
1 0 0 65535 2 0 65535 1 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
2 0 0 65535 2 1 65535 1 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
3 0 0 65535 2 2 65535 1 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
4 0 0 65535 3 0 65535 1 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
5 0 0 65535 3 1 65535 1 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
6 0 0 65535 3 2 65535 1 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
7 0 0 65535 3 3 65535 1 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
8 0 0 65535 4 0 65535 1 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
9 0 0 65535 4 1 65535 1 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
10 0 0 65535 4 2 65535 1 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
11 0 0 65535 1 0 65535 1 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
12 0 0 65535 5 0 65535 3 1000 1526 100 1526 100 1526 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0

Table 4

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
# Group 0 (46, 2, 4, 1, 0)
SubGroup(0)
# Group 1 (0, 2, 1, 1, 9)
SubGroup(0)
SubGroup(6)
Unknown10(0,3,10,11,12,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,12,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown10(1,23,9,11,49,0,0,0,11,0,0,0,0,0,0)
Unknown11(1,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(0)
SubGroup(0)
# Group 2 (24, 2, 4, 1, 0)
SubGroup(0)
# Group 3 (0, 5, 0, 1, 35)
SubGroup(0)
SubGroup(1)
GroupCheck4(0,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 0: False 1
SubGroup(6)
PingOnMinimap(10,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(12,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(11,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown32(10,1,49,11,0,0,0,0,0,1,0,0,0,0,0)
Unknown32(11,1,49,11,0,0,0,0,0,1,0,0,0,0,0)
Unknown32(12,1,49,11,0,0,0,0,0,1,0,0,0,0,0)
Alert(131,0,10,10,49,0,0,0,11,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] et ses alliés battent en retraite vers [eg2][0:AREA] !
SubGroup(6)
Unknown23(10,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(11,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(12,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(10,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(11,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(12,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown106(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown106(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown106(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(10,39,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(11,39,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(12,39,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown43(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(56,4,0,1,10,10,49,0,0,11,0,0,0,0,0) # Empêchez [eg2][0:CHARA_G] et ses alliés d'atteindre [eg2][0:AREA] !
SubGroup(2)
PingOnMinimap(9,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(322,4,9,11,49,0,0,0,11,0,0,0,0,0,0) # Empêchez [eg2][0:CHARA_G] d'être en déroute !
# Group 4 (12, 2, 4, 2, 0)
SubGroup(1)
GroupCheck3(30,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 30: 0 1 0
# Group 5 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown13(10,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown32(10,1,49,11,0,0,0,0,0,0,0,0,0,0,0)
# Group 6 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown13(11,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(11,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown32(11,1,49,11,0,0,0,0,0,0,0,0,0,0,0)
# Group 7 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown13(12,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(12,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown32(12,1,49,11,0,0,0,0,0,0,0,0,0,0,0)
# Group 8 (0, 5, 0, 4, 4)
SubGroup(3)
Unknown19(10,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(5,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 5: 0 1 0
Unknown16(10,11,1,1,20000,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(177,2,10,49,49,0,0,0,11,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] approche [eg4][0:AREA] !
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(335,0,10,49,49,0,0,0,11,0,0,0,0,0,0) # Venez rapidement à bout [eg4][0:CHARA_G] !
# Group 9 (0, 5, 0, 4, 4)
SubGroup(3)
Unknown19(11,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(6,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 6: 0 1 0
Unknown16(11,11,1,1,20000,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(177,2,11,49,49,0,0,0,11,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] approche [eg4][0:AREA] !
PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(335,0,11,49,49,0,0,0,11,0,0,0,0,0,0) # Venez rapidement à bout [eg4][0:CHARA_G] !
# Group 10 (0, 5, 0, 4, 4)
SubGroup(3)
Unknown19(12,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(7,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 7: 0 1 0
Unknown16(12,11,1,1,20000,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(177,2,12,49,49,0,0,0,11,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] approche [eg4][0:AREA] !
PingOnMinimap(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(335,0,12,49,49,0,0,0,11,0,0,0,0,0,0) # Venez rapidement à bout [eg4][0:CHARA_G] !
# Group 11 (0, 5, 0, 2, 5)
SubGroup(1)
GroupCheck3(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 5: 1 0 0
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(150,0,10,49,49,0,0,0,11,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] vient d'arriver [eg5][0:AREA] !
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(245,0,10,49,49,0,0,0,11,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] a temporairement battu en retraite !
Unknown0(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 12 (0, 5, 0, 2, 5)
SubGroup(1)
GroupCheck3(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 6: 1 0 0
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(150,0,11,49,49,0,0,0,11,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] vient d'arriver [eg5][0:AREA] !
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(245,0,11,49,49,0,0,0,11,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] a temporairement battu en retraite !
Unknown0(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 13 (0, 5, 0, 2, 5)
SubGroup(1)
GroupCheck3(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 7: 1 0 0
PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(150,0,12,49,49,0,0,0,11,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] vient d'arriver [eg5][0:AREA] !
PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(245,0,12,49,49,0,0,0,11,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] a temporairement battu en retraite !
Unknown0(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 14 (0, 5, 0, 2, 0)
SubGroup(1)
Unknown19(10,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 15 (0, 5, 0, 2, 0)
SubGroup(1)
Unknown19(11,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 16 (0, 5, 0, 2, 0)
SubGroup(1)
Unknown19(12,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 17 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 18 (0, 2, 2, 4, 1)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(22,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 22: 1 0 0
GroupCheck3(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 14: 1 0 0
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 19 (0, 2, 2, 4, 1)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 15: 1 0 0
GroupCheck3(23,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 23: 1 0 0
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 20 (0, 2, 2, 4, 1)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 16: 1 0 0
GroupCheck3(24,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 24: 1 0 0
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 21 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 22 (0, 5, 0, 2, 25)
SubGroup(1)
Unknown28(3,15,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown14(13,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(14,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(15,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(230,2,13,49,49,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] débarque avec des renforts !
SubGroup(9)
Unknown23(13,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(14,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(15,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(13,39,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(14,39,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(15,39,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(13,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(14,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(15,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,13,0,0,10,0,9,0,10,0,1,0,0,0,0)
Alert(103,2,13,9,49,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] et ses alliés avancent vers [eg2][1:CHARA_G] !
# Group 23 (0, 5, 0, 2, 25)
SubGroup(1)
Unknown28(4,15,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown14(16,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(17,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(18,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(230,2,16,49,49,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] débarque avec des renforts !
SubGroup(9)
Unknown23(16,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(17,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(18,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(16,39,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(17,39,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(18,39,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(16,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(17,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(18,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,16,0,0,10,0,9,0,10,0,1,0,0,0,0)
Alert(103,2,16,9,49,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] et ses alliés avancent vers [eg2][1:CHARA_G] !
# Group 24 (0, 5, 0, 2, 25)
SubGroup(1)
Unknown28(5,15,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown14(19,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(20,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(21,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(230,2,19,49,49,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] débarque avec des renforts !
SubGroup(9)
Unknown23(19,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(20,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(21,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(19,39,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(20,39,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(21,39,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(19,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(20,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(21,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,19,0,0,10,0,9,0,10,0,1,0,0,0,0)
Alert(103,2,19,9,49,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] et ses alliés avancent vers [eg2][1:CHARA_G] !
# Group 25 (0, 5, 0, 3, 2)
SubGroup(2)
Unknown29(5,1,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown46(1,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown46(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown46(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 26 (0, 5, 0, 4, 1)
SubGroup(3)
Unknown7(2,1,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(5,2,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown46(2,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown46(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 27 (1, 2, 4, 2, 0)
SubGroup(1)
Unknown29(0,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 28 (0, 5, 0, 3, 22)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(5,3,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown14(8,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(271,2,8,49,49,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G], à la tête des [r]troupes ennemies[/], vient d'apparaître !
Unknown80(0,0,0,1,0,1,8,0,0,0,0,0,0,0,0)
CloseUp(8,0,0,0,1,1,0,0,0,0,0,0,0,0,0)
TalkFromOwnStrings2(8,93,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown43(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(76,0,0,1,8,49,49,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown10(0,1,8,49,49,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(8,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(8,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,8,0,0,10,0,9,0,10,0,1,0,0,0,0)
Alert(100,2,8,9,49,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] avance vers [eg2][1:CHARA_G] !
# Group 29 (1, 2, 4, 2, 0)
SubGroup(1)
Unknown29(0,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 30 (0, 5, 0, 3, 48)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(5,2,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown14(8,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(271,2,8,49,49,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G], à la tête des [r]troupes ennemies[/], vient d'apparaître !
Unknown80(0,0,0,1,0,1,8,0,0,0,0,0,0,0,0)
CloseUp(8,0,0,0,1,1,0,0,0,0,0,0,0,0,0)
TalkFromOwnStrings2(8,93,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(9)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(10,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(11,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(12,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(8,39,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(8,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(10,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(11,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(12,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(20)
SubGroup(3)
Unknown32(10,1,49,11,0,0,0,0,0,0,0,0,0,0,0)
Unknown32(11,1,49,11,0,0,0,0,0,0,0,0,0,0,0)
Unknown32(12,1,49,11,0,0,0,0,0,0,0,0,0,0,0)
Alert(20240,2,8,9,49,0,0,0,11,0,0,0,1,1,0) # <read out of bounds>
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,8,0,0,10,0,9,0,10,10,1,0,0,0,0)
Unknown55(0,10,0,0,10,0,9,0,10,10,1,0,0,0,0)
Unknown55(0,11,0,0,10,0,9,0,10,10,1,0,0,0,0)
Unknown55(0,12,0,0,10,0,9,0,10,10,1,0,0,0,0)
Alert(103,2,8,9,49,0,0,0,11,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] et ses alliés avancent vers [eg2][1:CHARA_G] !
SubGroup(2)
Unknown43(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(76,0,0,1,8,49,49,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown10(0,1,8,49,49,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 31 (6, 2, 4, 1, 0)
SubGroup(0)
# Group 32 (1, 2, 4, 1, 0)
SubGroup(0)
# Group 33 (0, 7, 0, 3, 2)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
MainMissionStart(438,1,1,2,8,49,49,0,0,0,0,0,0,0,0) # Vous avez vaincu [eg2][0:CHARA_G] !
# Group 34 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 35 (0, 8, 8, 5, 4)
SubGroup(2)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(0,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(0,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(1,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Alert(317,3,0,49,49,3,0,0,0,0,0,0,0,0,0) # [eb][eg2][b][cp][0:PARTY][/] ont subi une défaite !
SubGroup(1)
Alert(338,3,0,49,49,3,0,0,0,0,0,0,0,0,0) # Vous avez perdu la bataille !
# Group 36 (0, 8, 8, 3, 4)
SubGroup(2)
GroupCheck4(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 3: True 0
Unknown28(2,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Alert(350,3,49,49,49,3,0,0,0,0,1,0,0,0,0) # Fin du [g]temps de mission imparti[/] !
SubGroup(1)
Alert(338,3,0,49,49,3,0,0,0,0,0,0,0,0,0) # Vous avez perdu la bataille !
# Group 37 (0, 8, 0, 3, 4)
SubGroup(2)
GroupCheck4(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 3: True 0
Unknown19(9,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Alert(339,3,9,49,49,3,0,0,1,0,1,0,0,0,0) # [eb][eg2][0:CHARA_G] s'est fait battre. Vous avez perdu la bataille !
SubGroup(1)
TalkFromOwnStrings2(49,114,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Group 38 (8, 2, 4, 1, 0)
SubGroup(0)
# Group 39 (0, 4, 8, 4, 3)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(0,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(0,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,0,49,49,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] s'est fait battre !
# Group 40 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(1,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,1,49,49,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] s'est fait battre !
# Group 41 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(2,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,2,49,49,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] s'est fait battre !
# Group 42 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(3,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,3,49,49,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] s'est fait battre !
# Group 43 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(4,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,4,49,49,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] s'est fait battre !
# Group 44 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(5,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,5,49,49,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] s'est fait battre !
# Group 45 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(6,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(6,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,6,49,49,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] s'est fait battre !
# Group 46 (0, 4, 8, 2, 3)
SubGroup(1)
Unknown19(7,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(7,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,7,49,49,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] s'est fait battre !
Alert(131,0,10,10,49,0,0,0,11,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] et ses alliés battent en retraite vers [eg2][0:AREA] !
MainMissionStart(56,4,0,1,10,10,49,0,0,11,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Empêchez [eg2][0:CHARA_G] et ses alliés d'atteindre [eg2][0:AREA] !
Alert(322,4,9,11,49,0,0,0,11,0,0,0,0,0,0) Empêchez [eg2][0:CHARA_G] d'être en déroute !
Alert(177,2,10,49,49,0,0,0,11,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] approche [eg4][0:AREA] !
Alert(335,0,10,49,49,0,0,0,11,0,0,0,0,0,0) Venez rapidement à bout [eg4][0:CHARA_G] !
Alert(177,2,11,49,49,0,0,0,11,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] approche [eg4][0:AREA] !
Alert(335,0,11,49,49,0,0,0,11,0,0,0,0,0,0) Venez rapidement à bout [eg4][0:CHARA_G] !
Alert(177,2,12,49,49,0,0,0,11,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] approche [eg4][0:AREA] !
Alert(335,0,12,49,49,0,0,0,11,0,0,0,0,0,0) Venez rapidement à bout [eg4][0:CHARA_G] !
Alert(150,0,10,49,49,0,0,0,11,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] vient d'arriver [eg5][0:AREA] !
Alert(245,0,10,49,49,0,0,0,11,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] a temporairement battu en retraite !
Alert(150,0,11,49,49,0,0,0,11,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] vient d'arriver [eg5][0:AREA] !
Alert(245,0,11,49,49,0,0,0,11,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] a temporairement battu en retraite !
Alert(150,0,12,49,49,0,0,0,11,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] vient d'arriver [eg5][0:AREA] !
Alert(245,0,12,49,49,0,0,0,11,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] a temporairement battu en retraite !
Alert(230,2,13,49,49,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] débarque avec des renforts !
Alert(103,2,13,9,49,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] et ses alliés avancent vers [eg2][1:CHARA_G] !
Alert(230,2,16,49,49,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] débarque avec des renforts !
Alert(103,2,16,9,49,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] et ses alliés avancent vers [eg2][1:CHARA_G] !
Alert(230,2,19,49,49,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] débarque avec des renforts !
Alert(103,2,19,9,49,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] et ses alliés avancent vers [eg2][1:CHARA_G] !
Alert(271,2,8,49,49,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G], à la tête des [r]troupes ennemies[/], vient d'apparaître !
Alert(100,2,8,9,49,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] avance vers [eg2][1:CHARA_G] !
Alert(271,2,8,49,49,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G], à la tête des [r]troupes ennemies[/], vient d'apparaître !
Alert(20240,2,8,9,49,0,0,0,11,0,0,0,1,1,0) <read out of bounds>
Alert(103,2,8,9,49,0,0,0,11,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] et ses alliés avancent vers [eg2][1:CHARA_G] !
MainMissionStart(438,1,1,2,8,49,49,0,0,0,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez vaincu [eg2][0:CHARA_G] !
Alert(317,3,0,49,49,3,0,0,0,0,0,0,0,0,0) [eb][eg2][b][cp][0:PARTY][/] ont subi une défaite !
Alert(338,3,0,49,49,3,0,0,0,0,0,0,0,0,0) Vous avez perdu la bataille !
Alert(350,3,49,49,49,3,0,0,0,0,1,0,0,0,0) Fin du temps de mission imparti !
Alert(338,3,0,49,49,3,0,0,0,0,0,0,0,0,0) Vous avez perdu la bataille !
Alert(339,3,9,49,49,3,0,0,1,0,1,0,0,0,0) [eb][eg2][0:CHARA_G] s'est fait battre. Vous avez perdu la bataille !
Alert(313,2,0,49,49,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] s'est fait battre !
Alert(313,2,1,49,49,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] s'est fait battre !
Alert(313,2,2,49,49,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] s'est fait battre !
Alert(313,2,3,49,49,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] s'est fait battre !
Alert(313,2,4,49,49,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] s'est fait battre !
Alert(313,2,5,49,49,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] s'est fait battre !
Alert(313,2,6,49,49,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] s'est fait battre !
Alert(313,2,7,49,49,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] s'est fait battre !