Une base de bandits se trouve sur la route d'un convoi se dirigeant vers le territoire de Siward. Partez devant et détruisez-la.
Deployment table
Index | Notes | 0 | 1 | 2 | 3 | Name | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | [es]1_1_13_18_1_31_18_38_Shez | 36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
1 | [es]1_1_13_18_1_31_18_38_Shez | 255 | 0 | 0 | 1 | 0 | 1 | 0 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
2 | [es]1_1_13_18_1_31_18_38_Shez | 255 | 0 | 0 | 2 | 0 | 2 | 0 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
3 | [es]1_1_13_18_1_31_18_38_Shez | 255 | 0 | 0 | 3 | 0 | 3 | 0 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
4 | [es]1_1_13_18_1_31_18_38_Shez | 255 | 0 | 0 | 0 | 0 | 4 | 1 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
5 | [es]1_1_13_18_1_31_18_38_Shez | 255 | 0 | 0 | 1 | 0 | 4 | 1 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
6 | [es]1_1_13_18_1_31_18_38_Shez | 255 | 0 | 0 | 2 | 0 | 4 | 1 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
7 | [es]1_1_13_18_1_31_18_38_Shez | 255 | 0 | 0 | 3 | 0 | 4 | 1 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
8 | 255 | 0 | 4 | 1 | 1536 | 5 | 13 | 3 | 101 | 5 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
9 | 255 | 0 | 4 | 4 | 1536 | 5 | 13 | 3 | 101 | 5 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
10 | 255 | 0 | 4 | 7 | 1536 | 5 | 13 | 3 | 101 | 5 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
11 | 255 | 0 | 4 | 0 | 1536 | 5 | 13 | 0 | 101 | 5 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
12 | 255 | 0 | 4 | 1 | 1505 | 5 | 13 | 3 | 101 | 5 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
13 | 255 | 8 | 4 | 4 | 1505 | 5 | 13 | 3 | 101 | 5 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
14 | 255 | 9 | 4 | 7 | 1505 | 5 | 13 | 3 | 101 | 5 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
15 | 255 | 10 | 4 | 1 | 1505 | 5 | 13 | 3 | 101 | 5 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
16 | 255 | 8 | 4 | 4 | 1505 | 5 | 13 | 3 | 101 | 5 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
17 | 255 | 9 | 4 | 7 | 1505 | 5 | 13 | 3 | 101 | 5 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
18 | 255 | 10 | 3 | 2 | 1505 | 5 | 13 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
19 | 255 | 19 | 3 | 2 | 1531 | 5 | 13 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
20 | 255 | 0 | 3 | 2 | 1505 | 5 | 13 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
21 | 255 | 19 | 3 | 5 | 1505 | 5 | 13 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
22 | 255 | 19 | 3 | 5 | 1532 | 5 | 13 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
23 | 255 | 0 | 3 | 5 | 1505 | 5 | 13 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
24 | 255 | 19 | 3 | 8 | 1505 | 5 | 13 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
25 | 255 | 19 | 3 | 8 | 1535 | 5 | 13 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
26 | 255 | 0 | 4 | 8 | 1505 | 5 | 13 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
27 | 255 | 19 | 4 | 2 | 1505 | 5 | 13 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
28 | 255 | 19 | 4 | 2 | 1531 | 5 | 13 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
29 | 255 | 0 | 4 | 2 | 1505 | 5 | 13 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
30 | 255 | 19 | 4 | 5 | 1505 | 5 | 13 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
31 | 255 | 19 | 4 | 5 | 1532 | 5 | 13 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
32 | 255 | 0 | 4 | 5 | 1505 | 5 | 13 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
33 | 255 | 19 | 4 | 8 | 1505 | 5 | 13 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
34 | 255 | 19 | 4 | 8 | 1535 | 5 | 13 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
35 | 255 | 0 | 4 | 8 | 1505 | 5 | 13 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
Table 1
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|
Table 2
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|
Table 3
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|
Table 4
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|
# Group 0 (13, 2, 4, 1, 0)
SubGroup(0)
# Group 1 (0, 5, 0, 4, 23)
SubGroup(3)
Unknown8(0,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(16,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(8)
Unknown14(8,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(9,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(10,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown14(12,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(13,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(14,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(15,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(16,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(17,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(216,2,8,36,36,0,0,0,0,0,0,0,0,0,0)
# Des renforts [r]ennemis[/] sont apparus !
SubGroup(2)
Alert(546,0,0,36,36,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a hâte de combattre les [r]ennemis[/] !
TalkFromOwnStrings2(0,142,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
GroupCheck3(5,2,0,1,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 5: 2 0 1
Unknown1(0,0,1,90,1,20,16,0,0,0,0,0,0,0,0)
PauseMaybe(5,16,200,1,1,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(732,4,16,1,9,8,36,0,0,0,0,200,0,0,0)
# Venez à bout de [g][0:NUMBER][/] ennemis dans le [g]temps imparti[/] !
# Group 2 (0, 5, 0, 4, 23)
SubGroup(3)
Unknown8(0,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(16,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(8)
Unknown14(8,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(9,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(10,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown14(12,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(13,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(14,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(15,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(16,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(17,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(216,2,8,36,36,0,0,0,0,0,0,0,0,0,0)
# Des renforts [r]ennemis[/] sont apparus !
SubGroup(2)
Alert(546,0,1,36,36,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a hâte de combattre les [r]ennemis[/] !
TalkFromOwnStrings2(1,142,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
GroupCheck3(5,2,0,1,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 5: 2 0 1
Unknown1(0,0,1,90,1,20,16,0,0,0,0,0,0,0,0)
PauseMaybe(5,16,200,1,1,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(732,4,16,1,9,8,36,0,0,0,0,200,0,0,0)
# Venez à bout de [g][0:NUMBER][/] ennemis dans le [g]temps imparti[/] !
# Group 3 (0, 5, 0, 4, 23)
SubGroup(3)
Unknown8(0,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(16,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(8)
Unknown14(8,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(9,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(10,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown14(12,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(13,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(14,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(15,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(16,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(17,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(216,2,8,36,36,0,0,0,0,0,0,0,0,0,0)
# Des renforts [r]ennemis[/] sont apparus !
SubGroup(2)
Alert(546,0,2,36,36,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a hâte de combattre les [r]ennemis[/] !
TalkFromOwnStrings2(2,142,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
GroupCheck3(5,2,0,1,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 5: 2 0 1
Unknown1(0,0,1,90,1,20,16,0,0,0,0,0,0,0,0)
PauseMaybe(5,16,200,1,1,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(732,4,16,1,9,8,36,0,0,0,0,200,0,0,0)
# Venez à bout de [g][0:NUMBER][/] ennemis dans le [g]temps imparti[/] !
# Group 4 (0, 5, 0, 4, 23)
SubGroup(3)
Unknown8(0,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(16,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(8)
Unknown14(8,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(9,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(10,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown14(12,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(13,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(14,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(15,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(16,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(17,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(216,2,8,36,36,0,0,0,0,0,0,0,0,0,0)
# Des renforts [r]ennemis[/] sont apparus !
SubGroup(2)
Alert(546,0,3,36,36,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a hâte de combattre les [r]ennemis[/] !
TalkFromOwnStrings2(3,142,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
GroupCheck3(5,2,0,1,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 5: 2 0 1
Unknown1(0,0,1,90,1,20,16,0,0,0,0,0,0,0,0)
PauseMaybe(5,16,200,1,1,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(732,4,16,1,9,8,36,0,0,0,0,200,0,0,0)
# Venez à bout de [g][0:NUMBER][/] ennemis dans le [g]temps imparti[/] !
# Group 5 (0, 2, 2, 8, 1)
SubGroup(3)
GroupCheck3(6,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 6: 0 1 0
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 1: True 0
GroupCheck4(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 2: True 0
GroupCheck4(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 3: True 0
GroupCheck4(4,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 4: True 0
Unknown29(5,200,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,0,1,60,0,20,16,0,0,0,0,0,0,0,0)
# Group 6 (0, 2, 2, 8, 1)
SubGroup(3)
GroupCheck3(5,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 5: 0 1 0
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 1: True 0
GroupCheck4(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 2: True 0
GroupCheck4(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 3: True 0
GroupCheck4(4,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 4: True 0
Unknown28(1,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,0,1,60,0,20,16,0,0,0,0,0,0,0,0)
# Group 7 (0, 5, 0, 3, 7)
SubGroup(2)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 5: 1 0 0
Unknown1(1,0,1,60,0,20,16,0,0,0,0,0,0,0,0)
SubGroup(1)
MainMissionStart(809,1,16,2,8,8,36,0,0,0,0,200,0,0,0)
# Vous avez vaincu [g][0:NUMBER][/] ennemis !
SubGroup(1)
TalkFromOwnStrings2(36,143,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown47(0,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 8 (0, 5, 0, 3, 8)
SubGroup(2)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 6: 1 0 0
Alert(350,2,0,36,36,0,0,0,0,0,0,0,1,0,0)
# Fin du [g]temps de mission imparti[/] !
Unknown1(1,0,1,60,0,20,16,0,0,0,0,0,0,0,0)
SubGroup(1)
MainMissionStart(810,2,16,3,8,8,36,0,0,0,0,200,0,0,0)
# Vous n'avez pas pu vaincre [g][0:NUMBER][/] ennemis !
SubGroup(1)
TalkFromOwnStrings2(36,144,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown47(0,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 9 (0, 5, 0, 7, 13)
SubGroup(4)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(5,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 5: 0 1 0
GroupCheck3(6,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 6: 0 1 0
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(5,75,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(1,60,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(18,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(19,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(20,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(21,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(22,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(23,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(24,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(25,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(26,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(216,2,8,36,36,0,0,0,0,0,0,0,0,0,0)
# Des renforts [r]ennemis[/] sont apparus !
# Group 10 (0, 5, 0, 7, 13)
SubGroup(4)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(5,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 5: 0 1 0
GroupCheck3(6,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 6: 0 1 0
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(5,150,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(1,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(27,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(28,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(29,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(30,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(31,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(32,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(33,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(34,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(35,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(28,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(34,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(216,2,8,36,36,0,0,0,0,0,0,0,0,0,0)
# Des renforts [r]ennemis[/] sont apparus !
# Group 11 (0, 2, 2, 5, 4)
SubGroup(4)
Unknown19(8,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(9,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(10,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(2,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 12 (0, 2, 2, 3, 2)
SubGroup(2)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(2,10,3,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 13 (0, 5, 0, 5, 11)
SubGroup(4)
GroupCheck3(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 11: 1 0 0
GroupCheck3(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 12: 1 0 0
GroupCheck3(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 10: 1 0 0
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown17(8,0,0,1,10,0,0,1,0,0,0,0,0,0,0)
Unknown17(9,0,0,1,10,0,0,1,0,0,0,0,0,0,0)
Unknown17(10,0,0,1,10,0,0,1,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(216,2,8,36,36,0,0,0,0,0,0,0,0,0,0)
# Des renforts [r]ennemis[/] sont apparus !
SubGroup(1)
Unknown48(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(216,2,8,36,36,0,0,0,0,0,0,0,0,0,0)
Des renforts [r]ennemis[/] sont apparus !
Alert(546,0,0,36,36,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a hâte de combattre les [r]ennemis[/] !
MainMissionStart(732,4,16,1,9,8,36,0,0,0,0,200,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout de [0:NUMBER] ennemis dans le temps imparti !
Alert(216,2,8,36,36,0,0,0,0,0,0,0,0,0,0)
Des renforts [r]ennemis[/] sont apparus !
Alert(546,0,1,36,36,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a hâte de combattre les [r]ennemis[/] !
MainMissionStart(732,4,16,1,9,8,36,0,0,0,0,200,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout de [0:NUMBER] ennemis dans le temps imparti !
Alert(216,2,8,36,36,0,0,0,0,0,0,0,0,0,0)
Des renforts [r]ennemis[/] sont apparus !
Alert(546,0,2,36,36,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a hâte de combattre les [r]ennemis[/] !
MainMissionStart(732,4,16,1,9,8,36,0,0,0,0,200,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout de [0:NUMBER] ennemis dans le temps imparti !
Alert(216,2,8,36,36,0,0,0,0,0,0,0,0,0,0)
Des renforts [r]ennemis[/] sont apparus !
Alert(546,0,3,36,36,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a hâte de combattre les [r]ennemis[/] !
MainMissionStart(732,4,16,1,9,8,36,0,0,0,0,200,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout de [0:NUMBER] ennemis dans le temps imparti !
MainMissionStart(809,1,16,2,8,8,36,0,0,0,0,200,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez vaincu [0:NUMBER] ennemis !
Alert(350,2,0,36,36,0,0,0,0,0,0,0,1,0,0)
Fin du temps de mission imparti !
MainMissionStart(810,2,16,3,8,8,36,0,0,0,0,200,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Vous n'avez pas pu vaincre [0:NUMBER] ennemis !
Alert(216,2,8,36,36,0,0,0,0,0,0,0,0,0,0)
Des renforts [r]ennemis[/] sont apparus !
Alert(216,2,8,36,36,0,0,0,0,0,0,0,0,0,0)
Des renforts [r]ennemis[/] sont apparus !
Alert(216,2,8,36,36,0,0,0,0,0,0,0,0,0,0)
Des renforts [r]ennemis[/] sont apparus !