세이로스 기사단, 그리고 한때 기사단에 소속됐던 자들이 모여서 임시 부대를 이루는데……
Deployment table
Index | Notes | 0 | 1 | 2 | 3 | Name | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 세즈 | 57 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 38 | 40 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
1 | 카트린 | 255 | 0 | 0 | 1 | 155 | 1 | 0 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 22 | 20 | 65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
2 | 샤미아 | 255 | 0 | 0 | 2 | 160 | 2 | 0 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 22 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
3 | 제랄트 | 255 | 0 | 0 | 3 | 165 | 3 | 0 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 22 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
4 | 255 | 0 | 0 | 4 | 1999 | 4 | 0 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 41 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
5 | 255 | 0 | 0 | 5 | 1999 | 4 | 0 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 41 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
6 | 255 | 0 | 0 | 6 | 1999 | 4 | 0 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 41 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
7 | 255 | 0 | 0 | 7 | 1999 | 4 | 0 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 41 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
8 | 알로이스 | 255 | 0 | 0 | 8 | 310 | 7 | 1 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 40 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
9 | 구스타브 | 255 | 0 | 0 | 9 | 305 | 7 | 1 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 40 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
10 | 크로니예 | 255 | 0 | 0 | 10 | 325 | 5 | 12 | 5 | 101 | 4 | 1 | 100 | 80 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
11 | 뮈손 | 255 | 0 | 0 | 11 | 906 | 5 | 12 | 5 | 101 | 4 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
12 | 연방국 장군 | 255 | 0 | 2 | 0 | 695 | 5 | 2 | 5 | 101 | 4 | 0 | 32 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
13 | 연방국 장군 | 255 | 0 | 2 | 1 | 680 | 5 | 2 | 5 | 101 | 4 | 0 | 50 | 46 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
14 | 연방국 장군 | 255 | 0 | 2 | 2 | 630 | 5 | 2 | 5 | 101 | 4 | 0 | 50 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
15 | 연방국 장군 | 255 | 0 | 2 | 3 | 645 | 5 | 2 | 5 | 101 | 4 | 1 | 34 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
16 | 연방국 장군 | 255 | 0 | 2 | 4 | 615 | 5 | 2 | 5 | 101 | 4 | 1 | 34 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
17 | 연방국 장군 | 255 | 0 | 2 | 5 | 625 | 5 | 2 | 5 | 101 | 4 | 1 | 38 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
18 | 연방국 장군 | 255 | 0 | 2 | 6 | 655 | 5 | 2 | 5 | 101 | 4 | 1 | 38 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
19 | 연방국 장군 | 255 | 0 | 2 | 7 | 600 | 5 | 2 | 5 | 101 | 4 | 1 | 32 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
20 | 연방국 장군 | 255 | 0 | 2 | 8 | 615 | 5 | 2 | 5 | 101 | 4 | 1 | 34 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
21 | 연방국 장군 | 255 | 0 | 2 | 9 | 635 | 5 | 2 | 5 | 101 | 4 | 1 | 38 | 169 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
22 | 연방국 장군 | 255 | 0 | 2 | 10 | 695 | 5 | 2 | 5 | 101 | 4 | 1 | 32 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
23 | 연방국 장군 | 255 | 0 | 2 | 11 | 690 | 5 | 2 | 5 | 101 | 4 | 1 | 50 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
24 | 연방국 장군 | 255 | 0 | 2 | 12 | 680 | 5 | 2 | 5 | 101 | 4 | 1 | 34 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
25 | 연방국 장군 | 255 | 0 | 2 | 13 | 645 | 5 | 2 | 5 | 101 | 4 | 1 | 38 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
26 | 연방국 장군 | 255 | 0 | 2 | 14 | 600 | 5 | 2 | 5 | 101 | 4 | 1 | 32 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
27 | 연방국 장군 | 255 | 0 | 2 | 15 | 615 | 5 | 2 | 5 | 101 | 0 | 1 | 38 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
28 | 연방국 장군 | 255 | 0 | 2 | 16 | 690 | 5 | 2 | 5 | 101 | 0 | 1 | 34 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
29 | 연방국 장군 | 255 | 0 | 2 | 17 | 645 | 5 | 2 | 5 | 101 | 0 | 1 | 50 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
30 | 연방국 장군 | 255 | 0 | 2 | 18 | 630 | 5 | 2 | 5 | 101 | 0 | 1 | 32 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
31 | 일반병 | 255 | 0 | 3 | 0 | 1000 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
32 | 일반병 | 255 | 0 | 3 | 1 | 1010 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
33 | 일반병 | 255 | 0 | 3 | 2 | 1010 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
34 | 일반병 | 255 | 0 | 3 | 3 | 1000 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
35 | 일반병 | 255 | 0 | 3 | 4 | 1000 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
36 | 일반병 | 255 | 0 | 3 | 5 | 1000 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
37 | 일반병 | 255 | 0 | 3 | 6 | 1000 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
38 | 일반병 | 255 | 0 | 3 | 7 | 1010 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
39 | 일반병 | 255 | 0 | 3 | 8 | 1020 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
40 | 일반병 | 255 | 0 | 3 | 9 | 1010 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
41 | 일반병 | 255 | 0 | 3 | 10 | 1020 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
42 | 일반병 | 255 | 0 | 3 | 11 | 1020 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
43 | 일반병 | 255 | 0 | 3 | 12 | 1010 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
44 | 일반병 | 255 | 0 | 3 | 13 | 1020 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
45 | 일반병 | 255 | 0 | 3 | 14 | 1010 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
46 | 일반병 | 255 | 0 | 3 | 15 | 1020 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
47 | 일반병 | 255 | 0 | 3 | 16 | 1020 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
48 | 일반병 | 255 | 0 | 3 | 17 | 1010 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
49 | 일반병 | 255 | 0 | 3 | 18 | 1020 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
50 | 일반병 | 255 | 0 | 3 | 19 | 1000 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
51 | 일반병 | 255 | 0 | 3 | 20 | 1010 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
52 | 일반병 | 255 | 0 | 3 | 21 | 1000 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
53 | 일반병 | 255 | 0 | 3 | 22 | 1000 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
54 | 일반병 | 255 | 0 | 3 | 23 | 1000 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
55 | 일반병 | 255 | 0 | 3 | 24 | 1000 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
56 | 일반병 | 255 | 0 | 3 | 25 | 1010 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
Table 1
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 33 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 0 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 0 | 5 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 0 | 6 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 0 | 7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 0 | 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 0 | 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 0 | 10 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 0 | 11 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
12 | 0 | 0 | 0 | 12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
13 | 0 | 0 | 0 | 13 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
14 | 0 | 0 | 0 | 14 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
15 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
16 | 0 | 0 | 0 | 16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
17 | 0 | 0 | 0 | 17 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
18 | 0 | 0 | 0 | 18 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
19 | 0 | 0 | 0 | 19 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
20 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
21 | 0 | 0 | 0 | 21 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
22 | 0 | 0 | 0 | 22 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
23 | 0 | 0 | 0 | 23 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
24 | 0 | 0 | 0 | 24 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
25 | 0 | 0 | 0 | 25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
26 | 0 | 0 | 0 | 26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
27 | 0 | 0 | 0 | 27 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
28 | 0 | 0 | 0 | 28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
29 | 0 | 0 | 0 | 29 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
30 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
31 | 0 | 0 | 0 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
32 | 0 | 0 | 0 | 32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Table 2
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|
Table 3
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 12 | 0 | 0 | 0 | 0 | 65535 | 3 | 1000 | 1526 | 22 | 1526 | 27 | 1526 | 27 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 1 | 0 | 1 | 65535 | 3 | 1000 | 1523 | 22 | 1526 | 25 | 1526 | 25 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 2 | 0 | 2 | 65535 | 3 | 1000 | 1526 | 22 | 1526 | 20 | 1526 | 20 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 3 | 0 | 3 | 65535 | 1 | 1000 | 1523 | 22 | 1523 | 25 | 1523 | 25 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 4 | 0 | 4 | 65535 | 1 | 1000 | 1526 | 22 | 1526 | 20 | 1526 | 20 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 5 | 0 | 5 | 65535 | 1 | 1000 | 1523 | 22 | 1526 | 27 | 1526 | 27 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 6 | 0 | 6 | 65535 | 1 | 1000 | 1526 | 22 | 1526 | 20 | 1526 | 20 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 7 | 0 | 7 | 65535 | 1 | 1000 | 1523 | 22 | 1523 | 25 | 1523 | 25 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 8 | 0 | 8 | 65535 | 1 | 1000 | 1526 | 22 | 1526 | 27 | 1526 | 27 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 9 | 0 | 9 | 65535 | 0 | 1000 | 1523 | 22 | 1523 | 25 | 1523 | 25 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 10 | 0 | 10 | 65535 | 0 | 1000 | 1526 | 22 | 1526 | 20 | 1526 | 20 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 11 | 0 | 11 | 65535 | 3 | 1000 | 1523 | 22 | 1523 | 25 | 1523 | 25 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Table 4
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 42 | 0 | 0 | 0 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 0 | 1 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 0 | 2 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 0 | 3 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 0 | 4 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 0 | 5 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 0 | 6 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 0 | 7 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 0 | 8 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 0 | 9 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 0 | 10 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 0 | 11 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
12 | 0 | 0 | 0 | 12 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
13 | 0 | 0 | 0 | 13 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
14 | 0 | 0 | 0 | 14 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
15 | 0 | 0 | 0 | 15 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
16 | 0 | 0 | 0 | 16 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
17 | 0 | 0 | 0 | 17 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
18 | 0 | 0 | 0 | 18 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
19 | 0 | 0 | 0 | 19 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
20 | 0 | 0 | 0 | 20 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
21 | 0 | 0 | 0 | 21 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
22 | 0 | 0 | 0 | 22 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
23 | 0 | 0 | 0 | 23 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
24 | 0 | 0 | 0 | 24 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
25 | 0 | 0 | 0 | 25 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
26 | 0 | 0 | 0 | 26 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
27 | 0 | 0 | 0 | 27 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
28 | 0 | 0 | 0 | 28 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
29 | 0 | 0 | 0 | 29 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
30 | 0 | 0 | 0 | 30 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
31 | 0 | 0 | 0 | 31 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
32 | 0 | 0 | 0 | 32 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
33 | 0 | 0 | 0 | 33 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
34 | 0 | 0 | 0 | 34 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
35 | 0 | 0 | 0 | 35 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
36 | 0 | 0 | 0 | 36 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
37 | 0 | 0 | 0 | 37 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
38 | 0 | 0 | 0 | 38 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
39 | 0 | 0 | 0 | 39 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
40 | 0 | 0 | 0 | 40 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
41 | 0 | 0 | 0 | 41 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
# Group 0 (72, 2, 4, 1, 0)
SubGroup(0)
# Group 1 (0, 2, 1, 1, 29)
SubGroup(0)
Unknown10(0,69,1,57,57,8,14,0,0,0,0,0,0,0,0)
Unknown10(1,93,57,57,57,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(20)
SetName(12,572,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 12 to 수수께끼의 병사
SetName(13,572,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 13 to 수수께끼의 병사
SetName(14,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 14 to 수수께끼의 병사
SetName(15,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 15 to 수수께끼의 병사
SetName(16,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 16 to 수수께끼의 병사
SetName(17,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 17 to 수수께끼의 병사
SetName(18,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 18 to 수수께끼의 병사
SetName(19,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 19 to 수수께끼의 병사
SetName(20,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 20 to 수수께끼의 병사
SetName(21,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 21 to 수수께끼의 병사
SetName(22,572,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 22 to 수수께끼의 병사
SetName(23,572,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 23 to 수수께끼의 병사
SetName(24,572,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 24 to 수수께끼의 병사
SetName(25,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 25 to 수수께끼의 병사
SetName(26,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 26 to 수수께끼의 병사
SetName(27,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 27 to 수수께끼의 병사
SetName(28,572,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 28 to 수수께끼의 병사
SetName(29,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 29 to 수수께끼의 병사
SetName(30,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 30 to 수수께끼의 병사
SetName(9,39,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 9 to 구스타브
# Group 2 (0, 2, 2, 1, 20)
SubGroup(0)
SubGroup(19)
Unknown6(12,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(13,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(14,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(15,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(16,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(17,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(18,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(19,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(20,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(21,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(22,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(23,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(24,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(25,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(26,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(10,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(11,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SetDeathText(38,88,5183,3,0,0,0,0,0,0,0,0,0,0,0)
# 또야……! 말도 안 돼!
탈레스님에게 뭐라고 변명해야……
SetDeathText(150,88,5185,3,0,0,0,0,0,0,0,0,0,0,0)
# 어쩔 수 없다…… 분하지만
이자들은 포기해야겠군……
# Group 3 (12, 2, 4, 1, 0)
SubGroup(0)
# Group 4 (0, 5, 0, 1, 29)
SubGroup(0)
TalkCharacter(5135,35,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 쳇…… 녀석들이 흩어졌군.
우리도 분산해서 기습하자. 놓치지 마라.
SubGroup(6)
PingOnMinimap(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown56(20964,1,45200,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown56(21464,1,19464,1,0,1,0,0,0,0,0,0,0,0,0)
Alert(378,0,12,57,57,8,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G] 일행, [g]퇴각 지점[/]을 향해 진군 개시!
SubGroup(3)
Unknown32(12,1,57,11,20964,1,45200,0,0,1,0,0,0,0,0)
Unknown32(13,2,57,0,20964,1,45200,0,0,1,0,0,0,0,0)
Unknown32(14,2,57,0,20964,1,45200,0,0,1,0,0,0,0,0)
SubGroup(2)
Unknown23(12,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(12,20564,1,19964,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown43(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(742,4,0,1,12,1,57,8,8,0,0,0,0,0,0)
# [0:CHARA_G] 일행의 [g]퇴각 지점[/] 도달을 저지하라!
SubGroup(4)
PingOnMinimap(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(376,4,12,57,57,8,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G] 일행의 [g]퇴각 지점[/] 도달에 주의하라!
TalkCharacter(5136,33,1,3,1,0,0,0,0,0,0,0,0,0,0)
# 갑자기 개별 행동인가.
대충인 건지 신뢰받는 건지……
TalkCharacter(5137,31,1,1,1,3,0,0,0,0,0,0,0,0,0)
# 하하하, 이런 호쾌한 용병술도
제랄트 단장님의 특색이지.
TalkCharacter(5138,33,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 당신은 겉으로만 호쾌하지 사실은 섬세하잖아.
그 점은 자칭 오른팔이어도 배우지 못했나 보네.
TalkCharacter(5139,31,1,0,1,3,0,0,0,0,0,0,0,0,0)
# 단장님과 나는 천지 차이니 말이야.
천년이 지난대도, 차마 이 섬세함만은……
# Group 5 (0, 5, 0, 5, 44)
SubGroup(4)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(13,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(14,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown56(20964,1,45200,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown56(21464,1,19464,1,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5140,35,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 후우…… 이걸로 정리됐군.
이 기세를 몰아 나아가고 싶지만……
SubGroup(4)
Unknown14(15,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(16,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(17,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(18,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(12)
PingOnMinimap(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown56(2464,1,41000,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown56(40000,0,43000,0,0,1,0,0,0,0,0,0,0,0,0)
Alert(220,2,57,57,57,8,0,0,0,0,0,0,0,0,0)
# [r][0:PARTY][/] 증원 출현!
PingOnMinimap(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(378,2,15,57,57,8,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G] 일행, [g]퇴각 지점[/]을 향해 진군 개시!
SubGroup(4)
Unknown32(15,2,57,0,2464,1,41000,0,0,1,0,0,0,0,0)
Unknown32(16,2,57,0,2464,1,41000,0,0,1,0,0,0,0,0)
Unknown32(17,2,57,0,40000,0,43000,0,0,1,0,0,0,0,0)
Unknown32(18,2,57,0,40000,0,43000,0,0,1,0,0,0,0,0)
SubGroup(4)
Unknown23(15,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(17,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(15,2464,1,41000,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(17,40000,0,43000,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown43(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5141,32,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 이런, 이쪽에도 있잖아!
이번엔 우리가 처리할게!
SubGroup(5)
PingOnMinimap(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(742,4,15,57,57,8,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G] 일행의 [g]퇴각 지점[/] 도달을 저지하라!
# Group 6 (0, 2, 0, 6, 3)
SubGroup(1)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(15,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(16,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(17,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(18,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5145,32,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 쳇, 이리저리 도망 다니기나 하고.
……그쪽으로 갔어, 구스타브 아저씨!
TalkDeploySlot(5146,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 맡겨 주십시오, 카트린님.
여기는 제가 막아 내겠습니다……!
TalkCharacter(5147,32,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 역시 왕가를 지도하던 사람은 다른걸!
나도 질 수 없지!
# Group 7 (0, 2, 0, 9, 3)
SubGroup(2)
PauseMaybe(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(15,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(17,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(16,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(18,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5142,32,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 네가 기사단에 있을 때가 생각나네.
자주 이렇게 분담해서……
TalkCharacter(5143,33,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 적을 쓸어버리곤 했지.
너에게는 등 뒤를 맡길 수 있었으니까.
TalkCharacter(5144,33,1,1,1,0,0,0,0,0,0,0,0,0,0)
# ……훗. 다시 파트너라 불러야겠는걸.
# Group 8 (0, 5, 0, 6, 81)
SubGroup(5)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(15,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(16,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(17,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(18,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown56(2464,1,41000,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown56(40000,0,43000,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5148,32,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 좋아, 일단 이쪽도 정리됐어.
흠…… 아직 숨어 있는 기척이 느껴지는데.
SubGroup(11)
Unknown14(19,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown106(19,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(20,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(21,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(22,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown106(22,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(23,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(24,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(25,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(26,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown106(26,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(8)
Unknown43(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(21)
PingOnMinimap(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown56(20964,1,45200,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown56(2464,1,41000,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown56(40000,0,43000,0,0,1,0,0,0,0,0,0,0,0,0)
Alert(220,2,57,57,57,8,0,0,0,0,0,0,0,0,0)
# [r][0:PARTY][/] 증원 출현!
PingOnMinimap(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(378,2,19,57,57,8,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G] 일행, [g]퇴각 지점[/]을 향해 진군 개시!
SubGroup(8)
Unknown32(19,1,57,11,20964,1,45200,0,0,1,0,0,0,0,0)
Unknown32(20,2,57,0,2464,1,41000,0,0,1,0,0,0,0,0)
Unknown32(21,2,57,0,40000,0,43000,0,0,1,0,0,0,0,0)
Unknown32(22,1,57,11,21464,1,19464,1,0,1,0,0,0,0,0)
Unknown32(23,2,57,0,20964,1,45200,0,0,1,0,0,0,0,0)
Unknown32(24,2,57,0,2464,1,41000,0,0,1,0,0,0,0,0)
Unknown32(25,2,57,0,40000,0,43000,0,0,1,0,0,0,0,0)
Unknown32(26,1,57,11,21464,1,19464,1,0,1,0,0,0,0,0)
SubGroup(2)
Unknown56(21464,1,19464,1,0,1,0,0,0,0,0,0,0,0,0)
Alert(10603,0,57,57,57,8,0,0,0,0,0,0,0,0,0)
#
TalkCharacter(5149,35,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 숫자가 많군…… 다들, 연계해서 싸우자.
적이 도망가지 못하게 흩어져라!
SubGroup(9)
PingOnMinimap(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(742,4,15,57,57,8,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G] 일행의 [g]퇴각 지점[/] 도달을 저지하라!
TalkCharacter(5150,31,1,1,1,3,0,0,0,0,0,0,0,0,0)
# 우리가 힘을 합치면 적을 단숨에 소탕할 수
있을 겁니다! 단, 숨은 좀 차겠습니다만.
TalkCharacter(5151,35,1,3,1,0,0,0,0,0,0,0,0,0,0)
# 그렇다고는 해도, 이만한 머릿수를 처리하는 건
한숨 나오는 일이지.
SubGroup(8)
Unknown23(19,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(20,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(21,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(22,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(19,21464,1,19464,1,0,0,0,0,0,0,0,0,0,0)
Unknown26(20,2464,1,41000,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(21,40000,0,43000,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(22,21464,1,19464,1,0,0,0,0,0,0,0,0,0,0)
# Group 9 (0, 2, 0, 8, 3)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(20,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(22,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(24,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(26,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5152,32,1,1,1,0,0,0,0,0,0,0,0,0,0)
# 어디에 있더라도 네 활 솜씨는 최고구나,
샤미아!
TalkCharacter(5153,33,1,1,1,0,0,0,0,0,0,0,0,0,0)
# 네 검 실력도 마찬가지야.
역시 "뇌정"의 카트린님이라니까.
TalkCharacter(5154,32,1,3,1,0,0,0,0,0,0,0,0,0,0)
# 샤미아, 놀리지 말라고……
# Group 10 (0, 2, 0, 8, 2)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(19,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(21,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(23,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(25,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5155,35,1,0,1,0,0,0,0,0,0,0,0,0,0)
# ……예전에는 못 보던 얼굴도 많이 있다만
기사단이 강하다는 사실은 변치 않았군.
TalkCharacter(5156,32,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 글쎄, 당신의 그 강한 실력을 보니
예전 세이로스 기사단이 궁금해지는걸.
# Group 11 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown26(3,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 12 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown26(6,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 13 (0, 2, 0, 2, 3)
SubGroup(1)
Unknown26(3,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown53(3,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(552,0,1,57,57,10,0,0,3,0,0,0,0,0,0)
# [0:AREA], 제압에 의해 개문!
# Group 14 (0, 2, 0, 2, 3)
SubGroup(1)
Unknown26(6,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown53(6,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(552,0,3,57,57,10,0,0,6,0,0,0,0,0,0)
# [0:AREA], 제압에 의해 개문!
# Group 15 (0, 5, 0, 10, 17)
SubGroup(9)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(19,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(20,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(21,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(22,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(23,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(24,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(25,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(26,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown56(20964,1,45200,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown56(2464,1,41000,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown56(40000,0,43000,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown56(21464,1,19464,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(9)
PingOnMinimap(19,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(22,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(23,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(24,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(26,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(821,1,0,2,12,57,57,8,0,0,0,0,0,0,0)
# [0:CHARA_G] 일행의 퇴각 저지 성공!
TalkCharacter(5157,35,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 후우, 어떻게든 됐군.
너희들도 잘해 줬다.
TalkCharacter(5158,32,1,1,1,0,0,0,0,0,0,0,0,0,0)
# 좋았어, 제랄트님!
이 기세로 마무리하자!
# Group 16 (9, 2, 4, 2, 0)
SubGroup(1)
GroupCheck4(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 15: True 0
# Group 17 (0, 5, 0, 1, 10)
SubGroup(0)
TalkCharacter(5159,32,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 저기, 차라리 앞서가서 적의 퇴로를
막아 버리는 게 낫지 않을까?
TalkCharacter(5160,35,1,1,1,0,0,0,0,0,0,0,0,0,0)
# 하핫, 나도 마침 그렇게 생각하던 참이야.
앞질러 가서 퇴로를 끊자!
SubGroup(4)
Unknown56(20964,1,45200,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown56(2464,1,41000,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown56(40000,0,43000,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown56(21464,1,19464,1,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
MainMissionStart(10605,4,3,1,1,57,57,8,0,0,0,300,0,0,0)
#
TalkCharacter(5161,33,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 저 녀석들, 통제받는 것 같진 않은데.
어디로 도망칠 생각이지……?
# Group 18 (0, 2, 2, 6, 0)
SubGroup(1)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(57,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(57,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(57,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(57,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 19 (0, 2, 0, 1, 0)
SubGroup(0)
# Group 20 (0, 2, 0, 1, 0)
SubGroup(0)
# Group 21 (0, 2, 0, 1, 0)
SubGroup(0)
# Group 22 (0, 5, 0, 7, 29)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(57,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(57,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(57,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(57,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(961,0,0,57,57,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G] 일행, [g]퇴각 지점[/]에 도달!
SubGroup(4)
Unknown56(20964,1,45200,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown56(2464,1,41000,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown56(40000,0,43000,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown56(21464,1,19464,1,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(5162,15,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 약삭빠른 짓을……
퇴로를 끊게 둘 수는 없지.
SubGroup(4)
Unknown35(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown53(0,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(1,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(2,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(11,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(10606,0,57,57,57,8,0,0,0,0,0,0,0,0,0)
#
TalkDeploySlot(5163,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
# ……서두릅시다. 저 요새를 함락시키면
퇴로를 끊을 수 있을 겁니다.
SubGroup(5)
Unknown44(0,1,4,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(1,1,4,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(2,1,4,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(11,1,4,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(10607,0,3,4,57,57,57,8,0,0,0,0,0,0,0)
# Group 23 (0, 2, 0, 7, 3)
SubGroup(2)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(0,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(1,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(2,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(11,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5164,31,1,1,1,3,0,0,0,0,0,0,0,0,0)
# 우오오오! 이 알로이스, 요 세상에 홀로 남는
한이 있어도, 요새를 함락시켜 보이겠소이다!
TalkCharacter(5165,33,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 아는 얼굴이 많아서 그런가?
평소보다 훨씬 농담이 많아진 것 같은데.
TalkDeploySlot(5166,9,1,1,1,0,0,0,0,0,0,0,0,0,0)
# 분명 저분 나름대로
본인의 사기를 올리고 계신 것이겠지요.
# Group 24 (0, 2, 0, 9, 1)
SubGroup(2)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown26(0,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(1,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown26(2,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(11,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5167,31,1,2,1,3,0,0,0,0,0,0,0,0,0)
# 제랄트님께 한심한 모습을
보여 드릴 수는 없지……!
# Group 25 (0, 5, 0, 6, 16)
SubGroup(5)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(0,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(1,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(2,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(11,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown53(0,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(1,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(2,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(11,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10608,0,4,2,57,57,57,0,0,0,0,0,0,0,0)
#
TalkCharacter(5168,32,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 자, 제압했다!
이러면 적이 홀랑 도망가 버릴 일은 없겠지.
SubGroup(7)
Unknown10(1,29,10,11,57,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5169,35,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 좋은 계책이었어, 성기사님. ……헌데,
지휘관처럼 보이는 녀석이 눈에 안 띄는군.
# Group 26 (11, 2, 4, 2, 0)
SubGroup(1)
PauseMaybe(4,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 27 (0, 5, 0, 2, 23)
SubGroup(1)
PauseMaybe(4,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown80(44,0,0,0,0,0,57,0,0,0,0,0,0,0,0)
TalkCharacter(5170,38,1,2,1,1,0,0,0,0,0,0,0,0,0)
# 최악이잖아~
역시 엄호하러 오지 말 걸 그랬어, 우리는.
TalkCharacter(5171,150,1,2,1,1,0,0,0,0,0,0,0,0,0)
# 짐승 놈들이 냄새를 맡을 줄이야……
클레오불로스 녀석, 부주의하기는.
SubGroup(6)
Unknown14(10,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(11,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(27,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(28,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(29,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(30,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(201,2,10,11,57,9,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G][kp4] [1:CHARA_G], 출현!
TalkCharacter(5172,35,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 저 녀석들이 적의 우두머리인가?
빨리 쓰러뜨리고 끝내도록 하지.
SubGroup(3)
Unknown43(10,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(11,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(3,4,5,1,10,11,57,21,0,0,0,0,0,0,0)
# [0:CHARA_G][kp4] [1:CHARA_G][kp2] 격파하라!
SubGroup(3)
Unknown10(0,2,10,11,57,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 28 (0, 2, 0, 6, 3)
SubGroup(3)
Unknown19(10,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(0,10,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(0,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5173,38,1,1,1,1,0,0,0,0,0,0,0,0,0)
# 꺄하하하! 봐 봐, 이 녀석들!
우릴 방해했던 걔들 아냐?
TalkCharacter(5174,150,1,0,1,1,0,0,0,0,0,0,0,0,0)
# 확실히 그런 것 같다만…… 하아.
정말이지 요즘 젊은것들은……
GenderedMcTalk(0,5175,5176,1,2,1,0,0,0,0,0,0,0,0,0)
# 너희들…… 마침 잘됐군!
이런 데서 싸우게 될 줄이야!
# Group 29 (0, 2, 0, 8, 2)
SubGroup(3)
GroupCheck3(35,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 35: 0 1 0
GroupCheck3(36,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 36: 0 1 0
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(3,10,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(3,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(8,10,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(8,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5177,35,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 지금까지의 적과는 좀 다르군……
알로이스! 정신 바짝 차려라!
TalkCharacter(5178,31,1,2,1,3,0,0,0,0,0,0,0,0,0)
# 단장님, 맡겨 주십시오오!
# Group 30 (0, 2, 0, 8, 2)
SubGroup(3)
GroupCheck3(35,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 35: 0 1 0
GroupCheck3(36,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 36: 0 1 0
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(1,10,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(1,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(9,10,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(9,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5179,32,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 조금은 즐길 수 있는 상대인걸!
여신을 섬기는 기사의 검을 맛보게 해 주지!
TalkDeploySlot(5180,9,1,1,1,0,0,0,0,0,0,0,0,0,0)
# 후…… 저도 힘을 보태겠습니다.
# Group 31 (0, 2, 0, 3, 1)
SubGroup(2)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(10,40,1,1,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5181,38,1,2,0,1,0,0,0,0,0,0,0,0,0)
# 진짜 얄미운 녀석들이네!
탈레스님을 위해서라도 없애 버리겠어……!
# Group 32 (0, 2, 0, 3, 1)
SubGroup(2)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(11,40,1,1,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5182,150,1,2,0,1,0,0,0,0,0,0,0,0,0)
# 이럴 순 없다…… 우리가
짐승 무리에게 밀리고 있다니……
# Group 33 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown19(10,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 34 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown19(11,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 35 (0, 5, 0, 3, 9)
SubGroup(2)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(10,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown60(2,0,0,10,57,0,0,0,1,0,0,0,0,0,0)
TalkCharacter(5183,38,1,3,1,1,0,0,0,0,0,0,0,0,0)
# 또야……! 말도 안 돼!
탈레스님에게 뭐라고 변명해야……
SubGroup(1)
Unknown18(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,0,10,57,57,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G], 퇴각!
If254(1,34,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5184,32,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 쳇, 놓쳤나…… 괜히 쫓아가지 마!
아직 한 명 더 남았으니까!
# Group 36 (0, 5, 0, 3, 9)
SubGroup(2)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown60(2,0,0,11,57,0,0,0,1,0,0,0,0,0,0)
TalkCharacter(5185,150,1,2,1,1,0,0,0,0,0,0,0,0,0)
# 어쩔 수 없다…… 분하지만
이자들은 포기해야겠군……
SubGroup(1)
Unknown18(11,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,0,11,57,57,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G], 퇴각!
If254(1,33,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5184,32,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 쳇, 놓쳤나…… 괜히 쫓아가지 마!
아직 한 명 더 남았으니까!
# Group 37 (0, 7, 0, 9, 21)
SubGroup(2)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(10,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(10,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,36,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5183,38,1,3,1,1,0,0,0,0,0,0,0,0,0)
# 또야……! 말도 안 돼!
탈레스님에게 뭐라고 변명해야……
SubGroup(1)
Unknown18(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,0,10,57,57,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G], 퇴각!
If254(3,35,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5185,150,1,2,1,1,0,0,0,0,0,0,0,0,0)
# 어쩔 수 없다…… 분하지만
이자들은 포기해야겠군……
SubGroup(1)
Unknown18(11,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,0,11,57,57,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G], 퇴각!
SubGroup(3)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(440,4,5,2,10,11,57,21,0,0,0,0,0,0,0)
# [0:CHARA_G][kp4] [1:CHARA_G] 격파 성공!
TalkCharacter(5186,35,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 그 녀석들을 놓친 건 뼈아프다만……
당초의 목적은 아슬아슬하게 완수한 건가?
TalkDeploySlot(5187,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 네, 그렇지요. 도망친 자들에 대해서도
폐하께 보고해 두도록 하겠습니다.
TalkCharacter(5188,33,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 요란스러운 임무였네……
뭐, 나쁘진 않았지만.
# Group 38 (23, 2, 4, 1, 0)
SubGroup(0)
# Group 39 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(15,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 40 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(16,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 41 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(17,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 42 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(18,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 43 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(19,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 44 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(20,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 45 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(21,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 46 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(22,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 47 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(23,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 48 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(24,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 49 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(25,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 50 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(26,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 51 (0, 2, 2, 6, 4)
SubGroup(1)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(12,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(13,90,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(0,13,20,1,1,0,1,0,0,0,0,0,0,0,0)
Unknown15(3,13,20,1,1,0,1,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown23(13,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(13,20964,1,45200,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(2,13,0,20964,45200,0,57,0,0,0,1,0,0,0,0)
# Group 52 (0, 2, 2, 6, 7)
SubGroup(1)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(15,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(16,90,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(1,16,20,1,1,0,1,0,0,0,0,0,0,0,0)
Unknown15(2,16,20,1,1,0,1,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown23(16,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(16,2464,1,41000,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(2,16,0,2464,41000,0,57,0,0,0,1,0,0,0,0)
SubGroup(2)
Unknown0(2,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 53 (0, 2, 2, 6, 6)
SubGroup(1)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(13,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(14,90,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(0,14,20,1,1,0,1,0,0,0,0,0,0,0,0)
Unknown15(3,14,20,1,1,0,1,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown23(14,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(14,20964,1,45200,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(2,14,0,20964,45200,0,57,0,0,0,1,0,0,0,0)
SubGroup(1)
Unknown0(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 54 (0, 2, 2, 6, 7)
SubGroup(1)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(17,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(18,90,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(1,18,20,1,1,0,1,0,0,0,0,0,0,0,0)
Unknown15(2,18,20,1,1,0,1,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown23(18,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(18,40000,0,43000,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(2,18,0,40000,43000,0,57,0,0,0,1,0,0,0,0)
SubGroup(2)
Unknown0(2,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 55 (0, 2, 2, 8, 7)
SubGroup(1)
If254(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(19,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(23,90,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(0,23,20,1,1,0,1,0,0,0,0,0,0,0,0)
Unknown15(1,23,20,1,1,0,1,0,0,0,0,0,0,0,0)
Unknown15(2,23,20,1,1,0,1,0,0,0,0,0,0,0,0)
Unknown15(3,23,20,1,1,0,1,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown23(23,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(23,20964,1,45200,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(2,23,0,20964,45200,0,57,0,0,0,1,0,0,0,0)
SubGroup(2)
Unknown0(3,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 56 (0, 2, 2, 8, 7)
SubGroup(1)
If254(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(19,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(24,90,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(0,24,20,1,1,0,1,0,0,0,0,0,0,0,0)
Unknown15(1,24,20,1,1,0,1,0,0,0,0,0,0,0,0)
Unknown15(2,24,20,1,1,0,1,0,0,0,0,0,0,0,0)
Unknown15(3,24,20,1,1,0,1,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown23(24,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(24,2464,1,41000,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(2,24,0,2464,41000,0,57,0,0,0,1,0,0,0,0)
SubGroup(2)
Unknown0(3,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 57 (0, 2, 2, 8, 7)
SubGroup(1)
If254(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(19,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(25,90,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(0,25,20,1,1,0,1,0,0,0,0,0,0,0,0)
Unknown15(1,25,20,1,1,0,1,0,0,0,0,0,0,0,0)
Unknown15(2,25,20,1,1,0,1,0,0,0,0,0,0,0,0)
Unknown15(3,25,20,1,1,0,1,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown23(25,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(25,40000,0,43000,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(2,25,0,40000,43000,0,57,0,0,0,1,0,0,0,0)
SubGroup(2)
Unknown0(3,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 58 (0, 2, 2, 8, 8)
SubGroup(1)
If254(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(19,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(26,90,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(0,26,20,1,1,0,1,0,0,0,0,0,0,0,0)
Unknown15(1,26,20,1,1,0,1,0,0,0,0,0,0,0,0)
Unknown15(2,26,20,1,1,0,1,0,0,0,0,0,0,0,0)
Unknown15(3,26,20,1,1,0,1,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown23(26,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(26,21464,1,19464,1,0,0,0,0,0,0,0,0,0,0)
Unknown106(26,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(2,26,0,21464,19464,0,57,0,0,0,1,0,0,0,0)
SubGroup(2)
Unknown0(3,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 59 (0, 2, 2, 6, 10)
SubGroup(1)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(1,300,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(13,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(14,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown23(12,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(12,21464,1,19464,1,0,0,0,0,0,0,0,0,0,0)
Unknown106(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(13,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(13,20964,1,45200,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(14,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(14,20964,1,45200,0,0,0,0,0,0,0,0,0,0,0)
# Group 60 (0, 2, 2, 4, 14)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(2,300,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,2,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown23(15,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(17,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(15,2464,1,41000,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(17,40000,0,43000,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown23(16,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(16,2464,1,41000,0,0,0,0,0,0,0,0,0,0,0)
Unknown106(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(2,16,0,2464,41000,0,57,0,0,0,1,0,0,0,0)
SubGroup(3)
Unknown23(18,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(18,40000,0,43000,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(2,18,0,40000,43000,0,57,0,0,0,1,0,0,0,0)
# Group 61 (0, 2, 2, 4, 20)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(3,300,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,4,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(19)
Unknown23(19,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(20,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(21,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(22,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(23,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(24,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(25,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(26,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(19,21464,1,19464,1,0,0,0,0,0,0,0,0,0,0)
Unknown106(19,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(20,2464,1,41000,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(21,40000,0,43000,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(22,21464,1,19464,1,0,0,0,0,0,0,0,0,0,0)
Unknown106(22,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(23,20964,1,45200,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(24,2464,1,41000,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(25,40000,0,43000,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(26,21464,1,19464,1,0,0,0,0,0,0,0,0,0,0)
Unknown106(26,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 62 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 63 (0, 2, 2, 2, 1)
SubGroup(1)
GroupCheck3(53,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 53: 1 1 0
Unknown23(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 64 (0, 2, 2, 4, 1)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(52,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 52: 1 1 0
GroupCheck3(54,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 54: 1 1 0
Unknown23(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 65 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 66 (0, 5, 0, 6, 5)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown16(12,11,1,1,20000,0,0,0,0,0,0,0,0,0,0)
Unknown16(13,2,1,1,20000,0,0,0,0,0,0,0,0,0,0)
Unknown16(14,2,1,1,20000,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(959,3,12,57,57,8,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G] 일행, [g]퇴각 지점[/]에 도달 직전!
# Group 67 (0, 5, 0, 7, 6)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown16(15,1,1,1,20000,0,0,0,0,0,0,0,0,0,0)
Unknown16(16,1,1,1,20000,0,0,0,0,0,0,0,0,0,0)
Unknown16(17,0,1,1,20000,0,0,0,0,0,0,0,0,0,0)
Unknown16(18,0,1,1,20000,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(959,3,15,57,57,8,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G] 일행, [g]퇴각 지점[/]에 도달 직전!
# Group 68 (0, 5, 0, 11, 10)
SubGroup(2)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown16(19,11,1,1,20000,0,0,0,0,0,0,0,0,0,0)
Unknown16(20,1,1,1,20000,0,0,0,0,0,0,0,0,0,0)
Unknown16(21,0,1,1,20000,0,0,0,0,0,0,0,0,0,0)
Unknown16(22,11,1,1,20000,0,0,0,0,0,0,0,0,0,0)
Unknown16(23,2,1,1,20000,0,0,0,0,0,0,0,0,0,0)
Unknown16(24,1,1,1,20000,0,0,0,0,0,0,0,0,0,0)
Unknown16(25,0,1,1,20000,0,0,0,0,0,0,0,0,0,0)
Unknown16(26,11,1,1,20000,0,0,0,0,0,0,0,0,0,0)
SubGroup(9)
PingOnMinimap(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(959,3,19,57,57,8,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G] 일행, [g]퇴각 지점[/]에 도달 직전!
# Group 69 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 70 (0, 8, 0, 2, 7)
SubGroup(1)
Unknown19(8,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown112(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown149(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(8,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(319,3,8,57,57,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G], 사망!
Alert(338,3,4,57,57,3,0,0,0,0,0,0,0,0,0)
# 전투 패배!
# Group 71 (0, 8, 0, 2, 7)
SubGroup(1)
Unknown19(9,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown112(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown149(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(9,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(319,3,9,57,57,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G], 사망!
Alert(338,3,4,57,57,3,0,0,0,0,0,0,0,0,0)
# 전투 패배!
# Group 72 (0, 8, 0, 17, 12)
SubGroup(1)
If254(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(12,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(13,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(14,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(15,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(16,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(17,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(18,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(19,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(20,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(21,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(22,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(23,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(24,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(25,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(26,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
If254(1,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(960,3,12,57,57,8,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G] 일행, [g]퇴각 지점[/]에 도달!
SubGroup(1)
If254(1,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(960,3,15,57,57,8,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G] 일행, [g]퇴각 지점[/]에 도달!
SubGroup(1)
If254(1,8,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(960,3,19,57,57,8,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G] 일행, [g]퇴각 지점[/]에 도달!
TalkCharacter(5189,35,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 제길……! 놓쳐 버렸나!
이래서는 임무 실패……로군.
Alert(338,3,0,57,57,3,0,0,0,0,0,0,0,0,0)
# 전투 패배!
TalkCharacter(5135,35,1,2,1,0,0,0,0,0,0,0,0,0,0)
Alert(378,0,12,57,57,8,0,0,0,0,0,0,0,0,0)
[0:CHARA_G] 일행, 퇴각 지점을 향해 진군 개시!
MainMissionStart(742,4,0,1,12,1,57,8,8,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G] 일행의 퇴각 지점 도달을 저지하라!
Alert(376,4,12,57,57,8,0,0,0,0,0,0,0,0,0)
[0:CHARA_G] 일행의 퇴각 지점 도달에 주의하라!
TalkCharacter(5137,31,1,1,1,3,0,0,0,0,0,0,0,0,0)
TalkCharacter(5138,33,1,0,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5140,35,1,0,1,0,0,0,0,0,0,0,0,0,0)
Alert(220,2,57,57,57,8,0,0,0,0,0,0,0,0,0)
[r][0:PARTY][/] 증원 출현!
Alert(378,2,15,57,57,8,0,0,0,0,0,0,0,0,0)
[0:CHARA_G] 일행, 퇴각 지점을 향해 진군 개시!
Alert(742,4,15,57,57,8,0,0,0,0,0,0,0,0,0)
[0:CHARA_G] 일행의 퇴각 지점 도달을 저지하라!
TalkCharacter(5145,32,1,2,1,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(5146,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>>
volume_up
맡겨 주십시오, 카트린님. 여기는 제가 막아 내겠습니다……!
맡겨 주십시오, 카트린님. 여기는 제가 막아 내겠습니다……!
TalkCharacter(5142,32,1,0,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5143,33,1,0,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5148,32,1,0,1,0,0,0,0,0,0,0,0,0,0)
Alert(220,2,57,57,57,8,0,0,0,0,0,0,0,0,0)
[r][0:PARTY][/] 증원 출현!
Alert(378,2,19,57,57,8,0,0,0,0,0,0,0,0,0)
[0:CHARA_G] 일행, 퇴각 지점을 향해 진군 개시!
Alert(10603,0,57,57,57,8,0,0,0,0,0,0,0,0,0)
TalkCharacter(5149,35,1,0,1,0,0,0,0,0,0,0,0,0,0)
Alert(742,4,15,57,57,8,0,0,0,0,0,0,0,0,0)
[0:CHARA_G] 일행의 퇴각 지점 도달을 저지하라!
TalkCharacter(5150,31,1,1,1,3,0,0,0,0,0,0,0,0,0)
TalkCharacter(5153,33,1,1,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5155,35,1,0,1,0,0,0,0,0,0,0,0,0,0)
Alert(552,0,1,57,57,10,0,0,3,0,0,0,0,0,0)
[0:AREA], 제압에 의해 개문!
Alert(552,0,3,57,57,10,0,0,6,0,0,0,0,0,0)
[0:AREA], 제압에 의해 개문!
MainMissionStart(821,1,0,2,12,57,57,8,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G] 일행의 퇴각 저지 성공!
TalkCharacter(5159,32,1,0,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5160,35,1,1,1,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10605,4,3,1,1,57,57,8,0,0,0,300,0,0,0)
MAIN MISSION START:
Alert(961,0,0,57,57,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G] 일행, 퇴각 지점에 도달!
Alert(10606,0,57,57,57,8,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(5163,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>>
volume_up
……서두릅시다. 저 요새를 함락시키면 퇴로를 끊을 수 있을 겁니다.
……서두릅시다. 저 요새를 함락시키면 퇴로를 끊을 수 있을 겁니다.
TalkCharacter(5164,31,1,1,1,3,0,0,0,0,0,0,0,0,0)
TalkCharacter(5165,33,1,0,1,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(5166,9,1,1,1,0,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>>
volume_up
분명 저분 나름대로 본인의 사기를 올리고 계신 것이겠지요.
분명 저분 나름대로 본인의 사기를 올리고 계신 것이겠지요.
MainMissionStart(10608,0,4,2,57,57,57,0,0,0,0,0,0,0,0)
MAIN MISSION START:
TalkCharacter(5168,32,1,0,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5170,38,1,2,1,1,0,0,0,0,0,0,0,0,0)
TalkCharacter(5171,150,1,2,1,1,0,0,0,0,0,0,0,0,0)
Alert(201,2,10,11,57,9,0,0,0,0,0,0,0,0,0)
[0:CHARA_G][kp4] [1:CHARA_G], 출현!
TalkCharacter(5172,35,1,2,1,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(3,4,5,1,10,11,57,21,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G][kp4] [1:CHARA_G][kp2] 격파하라!
TalkCharacter(5173,38,1,1,1,1,0,0,0,0,0,0,0,0,0)
TalkCharacter(5174,150,1,0,1,1,0,0,0,0,0,0,0,0,0)
TalkCharacter(5177,35,1,0,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5179,32,1,0,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5183,38,1,3,1,1,0,0,0,0,0,0,0,0,0)
Alert(237,0,10,57,57,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G], 퇴각!
Alert(237,0,11,57,57,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G], 퇴각!
TalkCharacter(5183,38,1,3,1,1,0,0,0,0,0,0,0,0,0)
Alert(237,0,10,57,57,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G], 퇴각!
Alert(237,0,11,57,57,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G], 퇴각!
MainMissionStart(440,4,5,2,10,11,57,21,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G][kp4] [1:CHARA_G] 격파 성공!
TalkCharacter(5186,35,1,0,1,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(5187,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>>
volume_up
네, 그렇지요. 도망친 자들에 대해서도 폐하께 보고해 두도록 하겠습니다.
네, 그렇지요. 도망친 자들에 대해서도 폐하께 보고해 두도록 하겠습니다.
Alert(959,3,12,57,57,8,0,0,0,0,0,0,0,0,0)
[0:CHARA_G] 일행, 퇴각 지점에 도달 직전!
Alert(959,3,15,57,57,8,0,0,0,0,0,0,0,0,0)
[0:CHARA_G] 일행, 퇴각 지점에 도달 직전!
Alert(959,3,19,57,57,8,0,0,0,0,0,0,0,0,0)
[0:CHARA_G] 일행, 퇴각 지점에 도달 직전!
Alert(319,3,8,57,57,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G], 사망!
Alert(338,3,4,57,57,3,0,0,0,0,0,0,0,0,0)
전투 패배!
Alert(319,3,9,57,57,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G], 사망!
Alert(338,3,4,57,57,3,0,0,0,0,0,0,0,0,0)
전투 패배!
Alert(960,3,12,57,57,8,0,0,0,0,0,0,0,0,0)
[0:CHARA_G] 일행, 퇴각 지점에 도달!
Alert(960,3,15,57,57,8,0,0,0,0,0,0,0,0,0)
[0:CHARA_G] 일행, 퇴각 지점에 도달!
Alert(960,3,19,57,57,8,0,0,0,0,0,0,0,0,0)
[0:CHARA_G] 일행, 퇴각 지점에 도달!
Alert(338,3,0,57,57,3,0,0,0,0,0,0,0,0,0)
전투 패배!