1. 하하핫! 우리의 승리다! 포드라의 목걸이를 사수했다!
  2. 더 고된 전투가 될 거라고 각오하고 있었는데……
  3. 이유는 잘 모르겠지만, 팔미라군의 전의가 그다지 높지 않았던 것 같아요.
  4. 그들이 최선을 다했다면 우리도 더 고전했겠죠……
  5. 어쨌든, 다행이에요…… 반 여러분이, 아무도 죽지 않아서……
  6. 다 홀스트씨 덕분이야! 혼자서 몇만 명을 상대하다니, 정말 굉장했어.
  7. 몇만 명이라니, 그렇게 많진 않았잖아. 일당백으로 활약하긴 했지만.
  8. 지지 않으려고 한다
  9. 패배를 인정한다
  10. 나도 질 수야 없지. 언젠간 따라잡아서 뛰어넘어 보이겠어.
  11. 나도 질 수야 없지. 언젠간 따라잡아서 뛰어넘어 보이겠어.
  12. 역시 레스터 제일의 용사야. 나도 저렇게 강해질 수 있을까……?
  13. 역시 레스터 제일의 용사야. 나도 저렇게 강해질 수 있을까……?
  14. [HERO_MF]에게 뒤처지지 않도록 나도 같은 용병으로서 열심히 해야겠다.
  15. 설마 팔미라의 왕자가 직접 병사를 이끌고 쳐들어올 줄이야……
  16. 음, 차기 왕좌를 둘러싸고 왕자들이 대립 중이라는 소식은 들었다만……
  17. 그 영향일지도 모르겠군. 앞으로도 방심할 수 없겠어.
  18. 근데 홀스트씨. 그렇다면 당분간은 괜찮지 않을까?
  19. 그 녀석은 이번 패전으로 왕좌에서 조금 멀어졌을 거야.
  20. 다른 형제도 그 녀석이 실패한 걸 알면 굳이 쳐들어오려고는 하지 않겠지.
  21. 그런 상식이 통하는 상대라면 참 좋겠는데 말이지~
  22. 멋대로 쳐들어온 걸 매번 상대해야 하는 오빠 입장도 좀 생각해 줬으면 좋겠다 정말~
  23. 그건 미안하게 생각하고 있어.
  24. ……어?
  25. 아, 고네릴가에만 부담을 지워서 미안하다는 뜻이야. 맹주 대리로서.
  26. 아 맞다, 클로드도 일단 할아버님의 대리이긴 했지~
  27. 신속하게 지원해 준 것에 대해서는 마음 깊이 감사하고 있다. 정말 고마워.
  28. 목걸이를 보수하는 비용은 에드먼드 변경백이 부담하겠다더군.
  29. 듣자 하니 클로드가 사전에 연락해 줬다던데. 신경 써 주어서 고맙다.
  30. 뭣보다 전장에서의 전술이 훌륭했어. 네가 맹주가 되어도, 동맹은 평안할 거야.
  31. 당신 같은 사람에게 인정받다니 영광이네. 앞으로도 잘 부탁해.
  32. 그래, 잘 부탁한다.
  33. 그럼 전투도 끝났으니……
  34. 얘들아, 승리의 연회를 준비하러 가자! 레스터의 미래를 위해 함께 건배하자고!
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 2 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 4 19 21 22 20 23 25 24 112 NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 8 5 4 9 2 3 2 3 NULL NULL NULL NULL NULL
UnkEvent (15) (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 19 21 22 20 23 25 NULL NULL NULL NULL NULL NULL NULL
UnkEvent (26) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 25 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 0 2409 1 1328 1 0 0 0 0 0 0 0 0 0
UnkEvent (162) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 22 21 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 5 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 1 0 1 1329 1 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 1 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 2 2400 0 1330 1 0 0 0 0 0 0 0 0 0
LookEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 3 2403 1 1331 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 23 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 4 2400 1 1332 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 20 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967288 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 10 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 5 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 3 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 5 2400 1 1333 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 25 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 6 0 1 1334 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 110 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 0 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 0 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 7 8 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SupportPointsEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 0 10 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 9 2402 1 1335 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 10 2402 1 1336 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 1 0 0 0 0 0 0 0 0 0 0 0 0 0
SupportPointsEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 0 10 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 11 2403 1 1337 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 12 2403 1 1338 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 25 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 13 2402 1 1339 1 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 19 21 22 20 23 25 110 NULL NULL NULL NULL NULL NULL NULL
EnterSceneEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 4 24 112 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (26) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 4 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 80 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967281 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 14 0 0 1340 1 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 112 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
350 4294967286 4294967284 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
350 10 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 15 2400 0 1341 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 16 NULL 0 1342 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 4 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 17 0 0 1343 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 18 2403 0 1344 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 19 NULL 0 1345 1 0 0 0 0 0 0 0 0 0
UnkEvent (162) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 24 112 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 24 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 20 0 0 1346 1 0 0 0 0 0 0 0 0 0
LookEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 5 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 2403 1 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 21 NULL 0 1347 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 4 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967291 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 12 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 22 NULL 3 1348 1 0 0 0 0 0 0 0 0 0
LookEvent (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 0 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 23 2412 4 1349 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 24 NULL 3 1350 1 0 0 0 0 0 0 0 0 0
UnkEvent (162) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 24 112 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 25 2400 0 1351 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 26 NULL 0 1352 1 0 0 0 0 0 0 0 0 0
LookEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 5 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 2400 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 27 NULL 0 1353 1 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 112 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 28 2403 0 1354 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 29 NULL 0 1355 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 4 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967288 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 300 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 30 2400 1 1356 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 112 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 31 2400 1 1357 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 4 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (167) (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 32 0 1 1358 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 4 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 80 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967281 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 125)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 5 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 126)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 2 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 127)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 2 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 128)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
350 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 129)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2402 1 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 130)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 33 NULL 1 1359 1 0 0 0 0 0 0 0 0 0
0
InitEvent (10, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (110, 4, 19, 21, 22, 20, 23, 25, 24, 112, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (0, 0, 8, 5, 4, 9, 2, 3, 2, 3, NULL, NULL, NULL, NULL, NULL)
3
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
4
EnterSceneEvent (0, 110, 19, 21, 22, 20, 23, 25, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
5
UnkEvent 26(13, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
UnkEvent 59(600, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 31(2, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
TalkEvent (19, 0, 2409, 1, 1328, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 하하핫! 우리의 승리다! 포드라의 목걸이를 사수했다!
9
UnkEvent 162(8, 22, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 31(1, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
UnkEvent 31(1, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
TalkEvent (21, 1, 0, 1, 1329, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 더 고된 전투가 될 거라고 각오하고 있었는데……
14
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
16
TalkEvent (22, 2, 2400, 0, 1330, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 이유는 잘 모르겠지만, 팔미라군의 전의가 그다지 높지 않았던 것 같아요.
18
TalkEvent (22, 3, 2403, 1, 1331, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그들이 최선을 다했다면 우리도 더 고전했겠죠……
19
UnkEvent 26(15, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
TalkEvent (23, 4, 2400, 1, 1332, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 어쨌든, 다행이에요…… 반 여러분이, 아무도 죽지 않아서……
22
UnkEvent 59(600, 4294967288, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
UnkEvent 27(1, 300, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
UnkEvent 66(25, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
TalkEvent (20, 5, 2400, 1, 1333, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 다 홀스트씨 덕분이야! 혼자서 몇만 명을 상대하다니, 정말 굉장했어.
28
TalkEvent (25, 6, 0, 1, 1334, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 몇만 명이라니, 그렇게 많진 않았잖아. 일당백으로 활약하긴 했지만.
29
UnkEvent 26(11, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
UnkEvent 66(25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
DialogChoiceEvent (0, 7, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
IfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
36
SupportPointsEvent (25, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
38
TalkEvent (110, 9, 2402, 1, 1335, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 나도 질 수야 없지. 언젠간 따라잡아서 뛰어넘어 보이겠어.
39
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
TalkEvent (111, 10, 2402, 1, 1336, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 나도 질 수야 없지. 언젠간 따라잡아서 뛰어넘어 보이겠어.
41
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
IfEvent (0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
44
SupportPointsEvent (22, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
46
TalkEvent (110, 11, 2403, 1, 1337, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 역시 레스터 제일의 용사야. 나도 저렇게 강해질 수 있을까……?
47
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
TalkEvent (111, 12, 2403, 1, 1338, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 역시 레스터 제일의 용사야. 나도 저렇게 강해질 수 있을까……?
49
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
UnkEvent 26(13, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
UnkEvent 59(600, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
UnkEvent 31(2, 600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
TalkEvent (25, 13, 2402, 1, 1339, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # [HERO_MF]에게 뒤처지지 않도록 나도 같은 용병으로서 열심히 해야겠다.
55
UnkEvent 6(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
LeaveSceneEvent (0, 19, 21, 22, 20, 23, 25, 110, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
57
EnterSceneEvent (0, 4, 24, 112, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
58
UnkEvent 26(14, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
UnkEvent 31(1, 300, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
UnkEvent 27(1, 800, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
UnkEvent 59(600, 4294967281, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
UnkEvent 31(1, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
UnkEvent 166(4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
TalkEvent (4, 14, 0, 0, 1340, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 설마 팔미라의 왕자가 직접 병사를 이끌고 쳐들어올 줄이야……
66
UnkEvent 166(112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
UnkEvent 26(9, 112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
UnkEvent 31(4, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
UnkEvent 59(350, 4294967286, 4294967284, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
UnkEvent 59(350, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
TalkEvent (112, 15, 2400, 0, 1341, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 음, 차기 왕좌를 둘러싸고 왕자들이 대립 중이라는 소식은 들었다만……
72
TalkEvent (112, 16, NULL, 0, 1342, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그 영향일지도 모르겠군. 앞으로도 방심할 수 없겠어.
73
UnkEvent 26(16, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
TalkEvent (4, 17, 0, 0, 1343, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 근데 홀스트씨. 그렇다면 당분간은 괜찮지 않을까?
75
TalkEvent (4, 18, 2403, 0, 1344, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그 녀석은 이번 패전으로 왕좌에서 조금 멀어졌을 거야.
76
TalkEvent (4, 19, NULL, 0, 1345, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 다른 형제도 그 녀석이 실패한 걸 알면 굳이 쳐들어오려고는 하지 않겠지.
77
UnkEvent 162(8, 24, 112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
UnkEvent 59(600, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
UnkEvent 31(1, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
TalkEvent (24, 20, 0, 0, 1346, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그런 상식이 통하는 상대라면 참 좋겠는데 말이지~
83
UnkEvent 135(60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
85
TalkEvent (24, 21, NULL, 0, 1347, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 멋대로 쳐들어온 걸 매번 상대해야 하는 오빠 입장도 좀 생각해 줬으면 좋겠다 정말~
86
UnkEvent 54(24, 4, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
UnkEvent 59(600, 4294967291, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
UnkEvent 59(600, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
TalkEvent (4, 22, NULL, 3, 1348, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그건 미안하게 생각하고 있어.
91
TalkEvent (24, 23, 2412, 4, 1349, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……어?
92
TalkEvent (4, 24, NULL, 3, 1350, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 아, 고네릴가에만 부담을 지워서 미안하다는 뜻이야. 맹주 대리로서.
93
UnkEvent 162(8, 24, 112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
UnkEvent 59(600, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
UnkEvent 31(1, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
96
TalkEvent (24, 25, 2400, 0, 1351, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 아 맞다, 클로드도 일단 할아버님의 대리이긴 했지~
97
TalkEvent (112, 26, NULL, 0, 1352, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 신속하게 지원해 준 것에 대해서는 마음 깊이 감사하고 있다. 정말 고마워.
100
UnkEvent 135(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
102
TalkEvent (112, 27, NULL, 0, 1353, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 목걸이를 보수하는 비용은 에드먼드 변경백이 부담하겠다더군.
103
UnkEvent 166(112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
104
UnkEvent 54(4, 112, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
105
UnkEvent 59(600, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
106
UnkEvent 59(600, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
107
TalkEvent (112, 28, 2403, 0, 1354, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 듣자 하니 클로드가 사전에 연락해 줬다던데. 신경 써 주어서 고맙다.
108
TalkEvent (112, 29, NULL, 0, 1355, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 뭣보다 전장에서의 전술이 훌륭했어. 네가 맹주가 되어도, 동맹은 평안할 거야.
109
UnkEvent 54(112, 4, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
110
UnkEvent 59(600, 0, 4294967288, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
111
UnkEvent 31(1, 300, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
112
UnkEvent 31(3, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
113
UnkEvent 31(3, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
114
TalkEvent (4, 30, 2400, 1, 1356, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 당신 같은 사람에게 인정받다니 영광이네. 앞으로도 잘 부탁해.
115
UnkEvent 26(15, 112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
116
TalkEvent (112, 31, 2400, 1, 1357, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그래, 잘 부탁한다.
117
UnkEvent 26(16, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
118
UnkEvent 167(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
119
TalkEvent (4, 32, 0, 1, 1358, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그럼 전투도 끝났으니……
120
UnkEvent 26(14, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
121
UnkEvent 31(1, 300, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
122
UnkEvent 27(1, 800, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
123
UnkEvent 59(600, 4294967281, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
124
UnkEvent 31(1, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
128
UnkEvent 135(350, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
130
TalkEvent (4, 33, NULL, 1, 1359, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 얘들아, 승리의 연회를 준비하러 가자! 레스터의 미래를 위해 함께 건배하자고!
UnkEvent (15) (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 25 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 0 2409 1 1328 1 0 0 0 0 0 0 0 0 0
link 로렌츠 volume_up
하하핫! 우리의 승리다! 포드라의 목걸이를 사수했다!
UnkEvent (162) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 22 21 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 5 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 1 0 1 1329 1 0 0 0 0 0 0 0 0 0
link 이그나츠 volume_up
더 고된 전투가 될 거라고 각오하고 있었는데……
UnkEvent (164) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 1 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 2 2400 0 1330 1 0 0 0 0 0 0 0 0 0
link 리시테아 volume_up
이유는 잘 모르겠지만, 팔미라군의 전의가 그다지 높지 않았던 것 같아요.
LookEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 3 2403 1 1331 1 0 0 0 0 0 0 0 0 0
link 리시테아 volume_up
그들이 최선을 다했다면 우리도 더 고전했겠죠……
UnkEvent (26) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 23 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 4 2400 1 1332 1 0 0 0 0 0 0 0 0 0
link 마리안 volume_up
어쨌든, 다행이에요…… 반 여러분이, 아무도 죽지 않아서……
PanCameraEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 20 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967288 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 10 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 5 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 3 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 5 2400 1 1333 1 0 0 0 0 0 0 0 0 0
link 라파엘 volume_up
다 홀스트씨 덕분이야! 혼자서 몇만 명을 상대하다니, 정말 굉장했어.
LookAtPersonEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 25 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 6 0 1 1334 1 0 0 0 0 0 0 0 0 0
link 레오니 volume_up
몇만 명이라니, 그렇게 많진 않았잖아. 일당백으로 활약하긴 했지만.
UnkEvent (26) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 110 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 0 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 0 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 7 8 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SupportPointsEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 0 10 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 9 2402 1 1335 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
나도 질 수야 없지. 언젠간 따라잡아서 뛰어넘어 보이겠어.
ElseEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 10 2402 1 1336 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
나도 질 수야 없지. 언젠간 따라잡아서 뛰어넘어 보이겠어.
EndIfEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 1 0 0 0 0 0 0 0 0 0 0 0 0 0
SupportPointsEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 0 10 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 11 2403 1 1337 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
역시 레스터 제일의 용사야. 나도 저렇게 강해질 수 있을까……?
ElseEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 12 2403 1 1338 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
역시 레스터 제일의 용사야. 나도 저렇게 강해질 수 있을까……?
EndIfEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 25 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 13 2402 1 1339 1 0 0 0 0 0 0 0 0 0
link 레오니 volume_up
[HERO_MF]에게 뒤처지지 않도록 나도 같은 용병으로서 열심히 해야겠다.
UnkEvent (6) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 4 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 80 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967281 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 14 0 0 1340 1 0 0 0 0 0 0 0 0 0
link 클로드 volume_up
설마 팔미라의 왕자가 직접 병사를 이끌고 쳐들어올 줄이야……
UnkEvent (166) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 112 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
350 4294967286 4294967284 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
350 10 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 15 2400 0 1341 1 0 0 0 0 0 0 0 0 0
link 홀스트 volume_up
음, 차기 왕좌를 둘러싸고 왕자들이 대립 중이라는 소식은 들었다만……
TalkEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 16 NULL 0 1342 1 0 0 0 0 0 0 0 0 0
link 홀스트 volume_up
그 영향일지도 모르겠군. 앞으로도 방심할 수 없겠어.
UnkEvent (26) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 4 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 17 0 0 1343 1 0 0 0 0 0 0 0 0 0
link 클로드 volume_up
근데 홀스트씨. 그렇다면 당분간은 괜찮지 않을까?
TalkEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 18 2403 0 1344 1 0 0 0 0 0 0 0 0 0
link 클로드 volume_up
그 녀석은 이번 패전으로 왕좌에서 조금 멀어졌을 거야.
TalkEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 19 NULL 0 1345 1 0 0 0 0 0 0 0 0 0
link 클로드 volume_up
다른 형제도 그 녀석이 실패한 걸 알면 굳이 쳐들어오려고는 하지 않겠지.
UnkEvent (162) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 24 112 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 24 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 20 0 0 1346 1 0 0 0 0 0 0 0 0 0
link 힐다 volume_up
그런 상식이 통하는 상대라면 참 좋겠는데 말이지~
LookEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 5 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 21 NULL 0 1347 1 0 0 0 0 0 0 0 0 0
link 힐다 volume_up
멋대로 쳐들어온 걸 매번 상대해야 하는 오빠 입장도 좀 생각해 줬으면 좋겠다 정말~
UnkEvent (54) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 4 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967291 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 12 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 22 NULL 3 1348 1 0 0 0 0 0 0 0 0 0
link 클로드 volume_up
그건 미안하게 생각하고 있어.
LookEvent (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 0 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 23 2412 4 1349 1 0 0 0 0 0 0 0 0 0
link 힐다 volume_up
……어?
TalkEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 24 NULL 3 1350 1 0 0 0 0 0 0 0 0 0
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아, 고네릴가에만 부담을 지워서 미안하다는 뜻이야. 맹주 대리로서.
UnkEvent (162) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 24 112 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 25 2400 0 1351 1 0 0 0 0 0 0 0 0 0
link 힐다 volume_up
아 맞다, 클로드도 일단 할아버님의 대리이긴 했지~
TalkEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 26 NULL 0 1352 1 0 0 0 0 0 0 0 0 0
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신속하게 지원해 준 것에 대해서는 마음 깊이 감사하고 있다. 정말 고마워.
LookEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 5 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 27 NULL 0 1353 1 0 0 0 0 0 0 0 0 0
link 홀스트 volume_up
목걸이를 보수하는 비용은 에드먼드 변경백이 부담하겠다더군.
UnkEvent (166) (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 112 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 28 2403 0 1354 1 0 0 0 0 0 0 0 0 0
link 홀스트 volume_up
듣자 하니 클로드가 사전에 연락해 줬다던데. 신경 써 주어서 고맙다.
TalkEvent (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 29 NULL 0 1355 1 0 0 0 0 0 0 0 0 0
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뭣보다 전장에서의 전술이 훌륭했어. 네가 맹주가 되어도, 동맹은 평안할 거야.
UnkEvent (54) (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 4 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967288 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 300 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 30 2400 1 1356 1 0 0 0 0 0 0 0 0 0
link 클로드 volume_up
당신 같은 사람에게 인정받다니 영광이네. 앞으로도 잘 부탁해.
UnkEvent (26) (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 112 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 31 2400 1 1357 1 0 0 0 0 0 0 0 0 0
link 홀스트 volume_up
그래, 잘 부탁한다.
UnkEvent (26) (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 4 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (167) (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 32 0 1 1358 1 0 0 0 0 0 0 0 0 0
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그럼 전투도 끝났으니……
UnkEvent (26) (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 4 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 80 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967281 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 125)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 5 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 126)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 2 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 127)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 2 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 128)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
350 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 130)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 33 NULL 1 1359 1 0 0 0 0 0 0 0 0 0
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얘들아, 승리의 연회를 준비하러 가자! 레스터의 미래를 위해 함께 건배하자고!