1. 哈~哈哈! 這場戰役是我們的勝利! 我們順利守住芙朵拉首飾了!
  2. 本來還以為會是場更嚴酷的戰鬥……
  3. 不知道為什麼, 帕邁拉軍似乎沒什麼鬥志。
  4. 如果他們拿出真本事, 我們應該會打得更艱苦吧……
  5. 不過,學級的同學沒有人犧牲…… 真是太好了……
  6. 都是多虧了荷爾斯特先生! 只憑一己之力就打倒好幾萬人,太厲害了。
  7. 哪來的好幾萬人……根本沒那麼多敵人吧。 但他確實有著以一擋千的好身手呢。
  8. 表示不服輸。
  9. 承認自己比不過。
  10. 我不會輸的。 總有一天我會超越他。
  11. 我不會輸的。 總有一天我會超越他。
  12. 真不愧是雷斯塔第一勇士。 我也能變得像他一樣強嗎……?
  13. 真不愧是雷斯塔第一勇士。 我也能變得像他一樣強嗎……?
  14. 我可不能輸給[HERO_MF], 同為傭兵的我也得更努力才行呢。
  15. 沒想到帕邁拉的王子 會親自率兵攻打過來啊……
  16. 我有聽說王子們為了爭奪 下任國王的寶座而相互對立……
  17. 或許是為了立功才打過來的吧。 今後也不可大意。
  18. 關於這點,荷爾斯特先生, 我想短時間內不用再擔心了。
  19. 因為這次的敗仗, 那傢伙大概又離王座更遠了吧。
  20. 其他兄弟們知道他這次慘敗後, 應該也不會特地來碰釘子。
  21. 如果對方有這麼通情達理就好了呢~
  22. 每次都說打就打,也不替哥哥著想, 不然老是得費心應付他們~
  23. 這點我很抱歉。
  24. 咦……?
  25. 我是指,總讓哥納利爾家肩負不少重擔, 身為代理盟主,我感到很抱歉。
  26. 對喔,人家差點忘了 庫羅德同學是外祖父的代理呢~
  27. 別這麼說,由衷感謝你們迅速趕來救援, 真的幫了我大忙。
  28. 另外,艾德蒙邊境伯爵也照會我, 表示願意負擔首飾的修繕費用。
  29. 聽說庫羅德大人事先就和對方商談好了, 考慮得如此周全,非常感激。
  30. 更重要的是,在戰場上的計策也相當精采。 如果你繼承盟主之位……同盟就能安定了吧。
  31. 能受到像你這麼優秀的人物肯定, 是我的榮幸。今後也請多指教了。
  32. 嗯,請多指教。
  33. 那麼,戰爭也結束了……
  34. 大夥們,來開場宴會慶祝勝利吧! 為雷斯塔的未來祈福,大家一起乾杯!
InitEvent (index: 0)
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LoadCharactersEvent (index: 1)
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110 4 19 21 22 20 23 25 24 112 NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
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0 0 8 5 4 9 2 3 2 3 NULL NULL NULL NULL NULL
UnkEvent (15) (index: 3)
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EnterSceneEvent (index: 4)
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UnkEvent (26) (index: 5)
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UnkEvent (59) (index: 6)
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UnkEvent (31) (index: 7)
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TalkEvent (index: 8)
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UnkEvent (162) (index: 9)
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UnkEvent (31) (index: 10)
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UnkEvent (31) (index: 11)
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LookEvent (index: 12)
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TalkEvent (index: 13)
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UnkEvent (164) (index: 14)
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LookEvent (index: 15)
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TalkEvent (index: 16)
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LookEvent (index: 17)
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TalkEvent (index: 18)
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UnkEvent (26) (index: 19)
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TalkEvent (index: 20)
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PanCameraEvent (index: 21)
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UnkEvent (59) (index: 22)
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UnkEvent (27) (index: 23)
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LookEvent (index: 24)
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UnkEvent (66) (index: 25)
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TalkEvent (index: 26)
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LookAtPersonEvent (index: 27)
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TalkEvent (index: 28)
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UnkEvent (26) (index: 29)
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LookEvent (index: 30)
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LookEvent (index: 31)
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UnkEvent (66) (index: 33)
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DialogChoiceEvent (index: 34)
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IfEvent (index: 35)
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SupportPointsEvent (index: 36)
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IfEvent (index: 37)
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TalkEvent (index: 38)
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ElseEvent (index: 39)
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TalkEvent (index: 40)
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EndIfEvent (index: 41)
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EndIfEvent (index: 42)
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IfEvent (index: 43)
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SupportPointsEvent (index: 44)
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IfEvent (index: 45)
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TalkEvent (index: 46)
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ElseEvent (index: 47)
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TalkEvent (index: 48)
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EndIfEvent (index: 49)
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UnkEvent (26) (index: 51)
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UnkEvent (59) (index: 52)
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UnkEvent (31) (index: 53)
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TalkEvent (index: 54)
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UnkEvent (6) (index: 55)
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LeaveSceneEvent (index: 56)
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EnterSceneEvent (index: 57)
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UnkEvent (26) (index: 58)
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UnkEvent (31) (index: 59)
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UnkEvent (27) (index: 60)
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UnkEvent (59) (index: 61)
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UnkEvent (31) (index: 62)
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UnkEvent (7) (index: 63)
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UnkEvent (166) (index: 64)
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TalkEvent (index: 65)
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UnkEvent (166) (index: 66)
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UnkEvent (26) (index: 67)
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UnkEvent (59) (index: 69)
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UnkEvent (59) (index: 70)
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TalkEvent (index: 71)
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TalkEvent (index: 72)
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UnkEvent (26) (index: 73)
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TalkEvent (index: 74)
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TalkEvent (index: 75)
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TalkEvent (index: 76)
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UnkEvent (162) (index: 77)
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UnkEvent (59) (index: 78)
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UnkEvent (31) (index: 79)
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LookAtPersonEvent (index: 80)
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TalkEvent (index: 81)
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LookEvent (index: 82)
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UnkEvent (135) (index: 83)
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SetAnimationEvent (index: 84)
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TalkEvent (index: 85)
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UnkEvent (54) (index: 86)
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UnkEvent (59) (index: 87)
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UnkEvent (59) (index: 88)
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TalkEvent (index: 89)
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LookEvent (index: 90)
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TalkEvent (index: 91)
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TalkEvent (index: 92)
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UnkEvent (162) (index: 93)
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UnkEvent (59) (index: 94)
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UnkEvent (31) (index: 95)
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TalkEvent (index: 96)
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TalkEvent (index: 97)
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LookEvent (index: 98)
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LookEvent (index: 99)
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UnkEvent (135) (index: 100)
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SetAnimationEvent (index: 101)
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TalkEvent (index: 102)
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UnkEvent (166) (index: 103)
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UnkEvent (54) (index: 104)
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UnkEvent (59) (index: 105)
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UnkEvent (59) (index: 106)
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TalkEvent (index: 107)
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TalkEvent (index: 108)
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UnkEvent (54) (index: 109)
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UnkEvent (59) (index: 110)
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UnkEvent (31) (index: 111)
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UnkEvent (31) (index: 112)
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UnkEvent (31) (index: 113)
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TalkEvent (index: 114)
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UnkEvent (26) (index: 115)
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TalkEvent (index: 116)
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UnkEvent (26) (index: 117)
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UnkEvent (167) (index: 118)
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TalkEvent (index: 119)
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UnkEvent (26) (index: 120)
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UnkEvent (31) (index: 121)
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1 300 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 122)
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UnkEvent (59) (index: 123)
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UnkEvent (31) (index: 124)
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LookEvent (index: 125)
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LookEvent (index: 126)
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LookEvent (index: 127)
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UnkEvent (135) (index: 128)
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350 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 129)
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4 2402 1 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 130)
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0
InitEvent (10, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (110, 4, 19, 21, 22, 20, 23, 25, 24, 112, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (0, 0, 8, 5, 4, 9, 2, 3, 2, 3, NULL, NULL, NULL, NULL, NULL)
3
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
4
EnterSceneEvent (0, 110, 19, 21, 22, 20, 23, 25, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
5
UnkEvent 26(13, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
UnkEvent 59(600, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 31(2, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
TalkEvent (19, 0, 2409, 1, 1328, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 哈~哈哈! 這場戰役是我們的勝利! 我們順利守住芙朵拉首飾了!
9
UnkEvent 162(8, 22, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 31(1, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
UnkEvent 31(1, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
TalkEvent (21, 1, 0, 1, 1329, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 本來還以為會是場更嚴酷的戰鬥……
14
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
16
TalkEvent (22, 2, 2400, 0, 1330, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 不知道為什麼, 帕邁拉軍似乎沒什麼鬥志。
18
TalkEvent (22, 3, 2403, 1, 1331, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 如果他們拿出真本事, 我們應該會打得更艱苦吧……
19
UnkEvent 26(15, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
TalkEvent (23, 4, 2400, 1, 1332, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 不過,學級的同學沒有人犧牲…… 真是太好了……
22
UnkEvent 59(600, 4294967288, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
UnkEvent 27(1, 300, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
UnkEvent 66(25, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
TalkEvent (20, 5, 2400, 1, 1333, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 都是多虧了荷爾斯特先生! 只憑一己之力就打倒好幾萬人,太厲害了。
28
TalkEvent (25, 6, 0, 1, 1334, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 哪來的好幾萬人……根本沒那麼多敵人吧。 但他確實有著以一擋千的好身手呢。
29
UnkEvent 26(11, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
UnkEvent 66(25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
DialogChoiceEvent (0, 7, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
IfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
36
SupportPointsEvent (25, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
38
TalkEvent (110, 9, 2402, 1, 1335, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 我不會輸的。 總有一天我會超越他。
39
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
TalkEvent (111, 10, 2402, 1, 1336, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 我不會輸的。 總有一天我會超越他。
41
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
IfEvent (0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
44
SupportPointsEvent (22, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
46
TalkEvent (110, 11, 2403, 1, 1337, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 真不愧是雷斯塔第一勇士。 我也能變得像他一樣強嗎……?
47
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
TalkEvent (111, 12, 2403, 1, 1338, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 真不愧是雷斯塔第一勇士。 我也能變得像他一樣強嗎……?
49
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
UnkEvent 26(13, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
UnkEvent 59(600, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
UnkEvent 31(2, 600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
TalkEvent (25, 13, 2402, 1, 1339, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我可不能輸給[HERO_MF], 同為傭兵的我也得更努力才行呢。
55
UnkEvent 6(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
LeaveSceneEvent (0, 19, 21, 22, 20, 23, 25, 110, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
57
EnterSceneEvent (0, 4, 24, 112, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
58
UnkEvent 26(14, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
UnkEvent 31(1, 300, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
UnkEvent 27(1, 800, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
UnkEvent 59(600, 4294967281, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
UnkEvent 31(1, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
UnkEvent 166(4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
TalkEvent (4, 14, 0, 0, 1340, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 沒想到帕邁拉的王子 會親自率兵攻打過來啊……
66
UnkEvent 166(112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
UnkEvent 26(9, 112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
UnkEvent 31(4, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
UnkEvent 59(350, 4294967286, 4294967284, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
UnkEvent 59(350, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
TalkEvent (112, 15, 2400, 0, 1341, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我有聽說王子們為了爭奪 下任國王的寶座而相互對立……
72
TalkEvent (112, 16, NULL, 0, 1342, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 或許是為了立功才打過來的吧。 今後也不可大意。
73
UnkEvent 26(16, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
TalkEvent (4, 17, 0, 0, 1343, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 關於這點,荷爾斯特先生, 我想短時間內不用再擔心了。
75
TalkEvent (4, 18, 2403, 0, 1344, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 因為這次的敗仗, 那傢伙大概又離王座更遠了吧。
76
TalkEvent (4, 19, NULL, 0, 1345, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 其他兄弟們知道他這次慘敗後, 應該也不會特地來碰釘子。
77
UnkEvent 162(8, 24, 112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
UnkEvent 59(600, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
UnkEvent 31(1, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
TalkEvent (24, 20, 0, 0, 1346, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 如果對方有這麼通情達理就好了呢~
83
UnkEvent 135(60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
85
TalkEvent (24, 21, NULL, 0, 1347, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 每次都說打就打,也不替哥哥著想, 不然老是得費心應付他們~
86
UnkEvent 54(24, 4, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
UnkEvent 59(600, 4294967291, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
UnkEvent 59(600, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
TalkEvent (4, 22, NULL, 3, 1348, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 這點我很抱歉。
91
TalkEvent (24, 23, 2412, 4, 1349, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 咦……?
92
TalkEvent (4, 24, NULL, 3, 1350, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我是指,總讓哥納利爾家肩負不少重擔, 身為代理盟主,我感到很抱歉。
93
UnkEvent 162(8, 24, 112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
UnkEvent 59(600, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
UnkEvent 31(1, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
96
TalkEvent (24, 25, 2400, 0, 1351, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 對喔,人家差點忘了 庫羅德同學是外祖父的代理呢~
97
TalkEvent (112, 26, NULL, 0, 1352, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 別這麼說,由衷感謝你們迅速趕來救援, 真的幫了我大忙。
100
UnkEvent 135(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
102
TalkEvent (112, 27, NULL, 0, 1353, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 另外,艾德蒙邊境伯爵也照會我, 表示願意負擔首飾的修繕費用。
103
UnkEvent 166(112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
104
UnkEvent 54(4, 112, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
105
UnkEvent 59(600, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
106
UnkEvent 59(600, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
107
TalkEvent (112, 28, 2403, 0, 1354, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 聽說庫羅德大人事先就和對方商談好了, 考慮得如此周全,非常感激。
108
TalkEvent (112, 29, NULL, 0, 1355, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 更重要的是,在戰場上的計策也相當精采。 如果你繼承盟主之位……同盟就能安定了吧。
109
UnkEvent 54(112, 4, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
110
UnkEvent 59(600, 0, 4294967288, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
111
UnkEvent 31(1, 300, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
112
UnkEvent 31(3, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
113
UnkEvent 31(3, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
114
TalkEvent (4, 30, 2400, 1, 1356, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 能受到像你這麼優秀的人物肯定, 是我的榮幸。今後也請多指教了。
115
UnkEvent 26(15, 112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
116
TalkEvent (112, 31, 2400, 1, 1357, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 嗯,請多指教。
117
UnkEvent 26(16, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
118
UnkEvent 167(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
119
TalkEvent (4, 32, 0, 1, 1358, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 那麼,戰爭也結束了……
120
UnkEvent 26(14, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
121
UnkEvent 31(1, 300, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
122
UnkEvent 27(1, 800, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
123
UnkEvent 59(600, 4294967281, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
124
UnkEvent 31(1, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
128
UnkEvent 135(350, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
130
TalkEvent (4, 33, NULL, 1, 1359, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 大夥們,來開場宴會慶祝勝利吧! 為雷斯塔的未來祈福,大家一起乾杯!
UnkEvent (15) (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 25 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 0 2409 1 1328 1 0 0 0 0 0 0 0 0 0
link 洛廉茲 volume_up
哈~哈哈! 這場戰役是我們的勝利! 我們順利守住芙朵拉首飾了!
UnkEvent (162) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 22 21 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 5 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 1 0 1 1329 1 0 0 0 0 0 0 0 0 0
link 伊古納茲 volume_up
本來還以為會是場更嚴酷的戰鬥……
UnkEvent (164) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 1 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 2 2400 0 1330 1 0 0 0 0 0 0 0 0 0
link 莉絲緹亞 volume_up
不知道為什麼, 帕邁拉軍似乎沒什麼鬥志。
LookEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 3 2403 1 1331 1 0 0 0 0 0 0 0 0 0
link 莉絲緹亞 volume_up
如果他們拿出真本事, 我們應該會打得更艱苦吧……
UnkEvent (26) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 23 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 4 2400 1 1332 1 0 0 0 0 0 0 0 0 0
link 瑪莉安奴 volume_up
不過,學級的同學沒有人犧牲…… 真是太好了……
PanCameraEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 20 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967288 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 10 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 5 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 3 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 5 2400 1 1333 1 0 0 0 0 0 0 0 0 0
link 拉斐爾 volume_up
都是多虧了荷爾斯特先生! 只憑一己之力就打倒好幾萬人,太厲害了。
LookAtPersonEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 25 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 6 0 1 1334 1 0 0 0 0 0 0 0 0 0
link 雷歐妮 volume_up
哪來的好幾萬人……根本沒那麼多敵人吧。 但他確實有著以一擋千的好身手呢。
UnkEvent (26) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 110 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 0 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
21 0 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 7 8 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SupportPointsEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 0 10 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 9 2402 1 1335 1 0 0 0 0 0 0 0 0 0
link 謝茲 volume_up
我不會輸的。 總有一天我會超越他。
ElseEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 10 2402 1 1336 1 0 0 0 0 0 0 0 0 0
link 謝茲 volume_up
我不會輸的。 總有一天我會超越他。
EndIfEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 1 0 0 0 0 0 0 0 0 0 0 0 0 0
SupportPointsEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 0 10 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 11 2403 1 1337 1 0 0 0 0 0 0 0 0 0
link 謝茲 volume_up
真不愧是雷斯塔第一勇士。 我也能變得像他一樣強嗎……?
ElseEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 12 2403 1 1338 1 0 0 0 0 0 0 0 0 0
link 謝茲 volume_up
真不愧是雷斯塔第一勇士。 我也能變得像他一樣強嗎……?
EndIfEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 25 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 13 2402 1 1339 1 0 0 0 0 0 0 0 0 0
link 雷歐妮 volume_up
我可不能輸給[HERO_MF], 同為傭兵的我也得更努力才行呢。
UnkEvent (6) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 4 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 80 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967281 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 65)
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沒想到帕邁拉的王子 會親自率兵攻打過來啊……
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我有聽說王子們為了爭奪 下任國王的寶座而相互對立……
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或許是為了立功才打過來的吧。 今後也不可大意。
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關於這點,荷爾斯特先生, 我想短時間內不用再擔心了。
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因為這次的敗仗, 那傢伙大概又離王座更遠了吧。
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其他兄弟們知道他這次慘敗後, 應該也不會特地來碰釘子。
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如果對方有這麼通情達理就好了呢~
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每次都說打就打,也不替哥哥著想, 不然老是得費心應付他們~
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這點我很抱歉。
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咦……?
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我是指,總讓哥納利爾家肩負不少重擔, 身為代理盟主,我感到很抱歉。
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對喔,人家差點忘了 庫羅德同學是外祖父的代理呢~
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別這麼說,由衷感謝你們迅速趕來救援, 真的幫了我大忙。
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另外,艾德蒙邊境伯爵也照會我, 表示願意負擔首飾的修繕費用。
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聽說庫羅德大人事先就和對方商談好了, 考慮得如此周全,非常感激。
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更重要的是,在戰場上的計策也相當精采。 如果你繼承盟主之位……同盟就能安定了吧。
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能受到像你這麼優秀的人物肯定, 是我的榮幸。今後也請多指教了。
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嗯,請多指教。
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那麼,戰爭也結束了……
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大夥們,來開場宴會慶祝勝利吧! 為雷斯塔的未來祈福,大家一起乾杯!