1. ……제국의 본대가 떠난 덕분에 서부 전선은 다소 회복된 모양이군.
  2. 하지만 가장 중요한 아리안로드에는 제국 쪽 군무경이 들어가 있잖아요?
  3. 공략하기는 힘들 것 같고…… 애초에 거기에 매달려 있을 시간도 없고 말이죠.
  4. 그렇다고 여기서 제자리걸음만 하고 있다간 제국의 본대가 돌아올지도 몰라.
  5. ……메리세우스에서 일어난 반란은 이미 진압되었다는 보고가 있었어.
  6. 적군은 곧바로 서부…… 아니 동부에서 직접 왕국령을 침공할 가능성도 있고.
  7. 디미트리 왕이여…… 제안이 있습니다.
  8. ……무엇입니까, 레아님.
  9. 가르그 마크를 탈환합시다. 기사회생할 방법은 그것뿐입니다.
  10. 제가 포드라 전역의 신도들에게 주를 위해 그 땅을 되찾아야 한다고 호소하겠습니다.
  11. 가르그 마크를 되찾아 온다면 제국군을 견제할 수 있을 뿐만 아니라……
  12. 지금 제국 편에 선 동맹 제후들도 생각을 바꿀 수도 있습니다.
  13. ……레아님. 외람되오나, 그건……
  14. 게다가 지금 가르그 마크에는 남방 교회의 사교가 있을 걸세.
  15. 그를 잡아들여 성교회의 맨 위에 있는 사람이 대사교님이라는 걸 인정하게 한다면……
  16. 제국 내 신도들의 황제에 대한 충성심은 틀림없이 크게 흔들리게 될 거야.
  17. 지금은 신앙이 흔들리고 있지만 아드라스테아는 세이로스 성교회의 발상지입니다.
  18. 경건한 신도도 많겠지요. 그들을 우리 편으로 만들면 상황이 호전되지 않을까요?
  19. 쇠뿔도 단김에 빼라고 했습니다. 당장 모두에게 전해서……
  20. 하지만 레아님, 대수도원 탈환이라면 몰라도, 신도에게 호소하는 건 동의할 수 없습니다.
  21. 어째서죠? 우리가 호소한다면 신도들의 마음도 하나로 결집할 텐데요.
  22. 그런 행동으로 우리의 목적을 밝히면 상대의 수비만 견고해질 것입니다.
  23. 적의 견고해진 수비가 모여드는 신도들의 힘을 웃돌 것이란 말인가?
  24. 그렇게까지 제국의 기세가 커졌다니. ……그럼 어떻게 할 생각인가?
  25. 동부의 방어를 카론과 갈라테아에게 맡기고 우리는 아리안로드 대공세에 들어가는……
  26. ……그런 식으로 보이게 한 뒤 말머리를 돌려서 동쪽으로 갈 겁니다.
  27. 동쪽으로……라면, 연옥의 계곡을 따라 가르그 마크를 기습하자는 얘기군요.
  28. 그렇군요, 서쪽에서 공격하면 우리가……
  29. 아리안로드와 가르그 마크의 제국군에게 협공당할 가능성이 있겠군요.
  30. ……알겠습니다. 저는 이의 없습니다.
  31. 아릴에서 가르그 마크로 가는 길 안내는 우리 교단 사람에게 맡겨 주세요.
  32. 대수도원은 우리의 소중한 성지…… 주의 이름을 걸고 반드시 되찾겠습니다.
  33. ……그럼, 이쪽도 진용을 정비하겠습니다. 레아님…… 세테스님, 잘 부탁드립니다.
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
97 2 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 13 15 711 26 36 NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 4 9 5 0 NULL NULL NULL NULL NULL NULL NULL NULL NULL
SetPlaceRotationEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 180 0 0 0 0 0 0 0 0 0 0 0 0 0
SetPlaceRotationEvent (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 75 0 0 0 0 0 0 0 0 0 0 0 0 0
SetPlaceRotationEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 315 0 0 0 0 0 0 0 0 0 0 0 0 0
SetPlaceRotationEvent (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 335 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 3 13 15 711 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
SetAnimationEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2459 0 1 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
711 50 0 4294967256 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 0 0 15 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 0 0 15 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (162) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 13 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 13 1 40 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 3 1 20 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 13 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 0 2400 0 3544 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 15 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 1 2403 0 3545 1 0 0 0 0 0 0 0 0 0
UnkEvent (162) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 3 15 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 15 1 50 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 2 0 3 3546 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 13 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 13 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 3 2401 0 3547 1 0 0 0 0 0 0 0 0 0
UnkEvent (162) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 13 3 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 4 2460 0 3548 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 10 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 5 2405 0 3549 1 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 26 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (64) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 4294967236 0 90 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
711 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 26 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 40 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 15 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 36 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (64) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 4294967236 0 30 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2407 0 1 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 36 1 30 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 36 1 40 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 3 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 6 0 0 3550 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 10 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 7 NULL 0 3551 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 36 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967271 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 8 2403 0 3552 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 36 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967288 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 9 0 0 3553 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 10 0 0 3554 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 11 2400 0 3555 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 2 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 2405 3 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 12 2401 3 3556 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 26 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967288 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 20 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 26 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 13 0 0 3557 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 14 2403 0 3558 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 2407 0 1 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 26 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 15 0 0 3559 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 711 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 10 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 711 1 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 4 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 711 1 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
711 16 2405 0 3560 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
711 3 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
711 17 2407 0 3561 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
711 36 3 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 36 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967271 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 4 40 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 2400 0 1 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 0 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 36 1 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 3 30 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
711 36 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 18 2400 0 3562 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 3 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 19 2401 0 3563 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 36 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967271 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 2405 0 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 20 0 0 3564 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 125)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 3 1 3 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 126)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 3 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 127)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 21 0 0 3565 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 128)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 26 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 129)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 130)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967288 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 131)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 132)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 133)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 134)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 26 1 50 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 135)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 26 1 50 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 136)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 22 2407 0 3566 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 137)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 23 2403 0 3567 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 138)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 139)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 140)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 20 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 141)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 15 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 142)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 36 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 143)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 24 0 0 3568 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 144)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 3 2 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 145)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 146)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 2 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 147)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 148)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 25 2403 0 3569 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 149)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 15 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 150)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967286 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 151)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 152)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 10 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 153)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 15 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 154)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 26 0 0 3570 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 155)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 15 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 156)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 157)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 15 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 158)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 0 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 159)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 160)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 27 2400 0 3571 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 161)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 28 2403 0 3572 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 162)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 36 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 163)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 164)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967271 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 165)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 40 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 166)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
711 26 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 167)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 29 2400 0 3573 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 168)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 26 1 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 169)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 2 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 170)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 30 0 0 3574 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 171)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 31 0 0 3575 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 172)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 173)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 174)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 10 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 175)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 70 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 176)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 177)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 32 2400 0 3576 1 0 0 0 0 0 0 0 0 0
0
InitEvent (97, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (3, 13, 15, 711, 26, 36, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (3, 2, 4, 9, 5, 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
7
EnterSceneEvent (0, 3, 13, 15, 711, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
9
UnkEvent 64(711, 50, 0, 4294967256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 64(13, 0, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
UnkEvent 64(15, 0, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
UnkEvent 162(10, 13, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
UnkEvent 43(15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
UnkEvent 135(30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
TalkEvent (13, 0, 2400, 0, 3544, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……제국의 본대가 떠난 덕분에 서부 전선은 다소 회복된 모양이군.
20
UnkEvent 26(13, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
UnkEvent 27(1, 600, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
UnkEvent 31(2, 600, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
UnkEvent 43(15, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
UnkEvent 135(30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
TalkEvent (15, 1, 2403, 0, 3545, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 하지만 가장 중요한 아리안로드에는 제국 쪽 군무경이 들어가 있잖아요?
27
UnkEvent 162(9, 3, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
TalkEvent (15, 2, 0, 3, 3546, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 공략하기는 힘들 것 같고…… 애초에 거기에 매달려 있을 시간도 없고 말이죠.
30
UnkEvent 26(15, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
TalkEvent (13, 3, 2401, 0, 3547, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그렇다고 여기서 제자리걸음만 하고 있다간 제국의 본대가 돌아올지도 몰라.
34
UnkEvent 162(9, 13, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
TalkEvent (3, 4, 2460, 0, 3548, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……메리세우스에서 일어난 반란은 이미 진압되었다는 보고가 있었어.
36
UnkEvent 26(6, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
UnkEvent 59(100, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
UnkEvent 27(1, 400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
TalkEvent (3, 5, 2405, 0, 3549, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 적군은 곧바로 서부…… 아니 동부에서 직접 왕국령을 침공할 가능성도 있고.
41
EnterSceneEvent (3, 26, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
42
UnkEvent 64(26, 4294967236, 0, 90, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
UnkEvent 166(36, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
UnkEvent 166(3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
UnkEvent 166(711, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
UnkEvent 26(4, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
UnkEvent 59(600, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
UnkEvent 31(2, 600, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
EnterSceneEvent (3, 36, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
51
UnkEvent 64(36, 4294967236, 0, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
UnkEvent 135(30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
TalkEvent (36, 6, 0, 0, 3550, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 디미트리 왕이여…… 제안이 있습니다.
58
UnkEvent 26(9, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
UnkEvent 59(400, 0, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
UnkEvent 59(400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
TalkEvent (3, 7, NULL, 0, 3551, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……무엇입니까, 레아님.
62
UnkEvent 26(10, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
UnkEvent 43(13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
UnkEvent 59(600, 4294967271, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
TalkEvent (36, 8, 2403, 0, 3552, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 가르그 마크를 탈환합시다. 기사회생할 방법은 그것뿐입니다.
66
UnkEvent 26(7, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
UnkEvent 59(100, 4294967288, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
UnkEvent 43(13, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
TalkEvent (36, 9, 0, 0, 3553, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 제가 포드라 전역의 신도들에게 주를 위해 그 땅을 되찾아야 한다고 호소하겠습니다.
71
TalkEvent (36, 10, 0, 0, 3554, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 가르그 마크를 되찾아 온다면 제국군을 견제할 수 있을 뿐만 아니라……
72
TalkEvent (36, 11, 2400, 0, 3555, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 지금 제국 편에 선 동맹 제후들도 생각을 바꿀 수도 있습니다.
73
UnkEvent 26(9, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
UnkEvent 59(400, 0, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
UnkEvent 59(400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
UnkEvent 102(13, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
TalkEvent (3, 12, 2401, 3, 3556, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……레아님. 외람되오나, 그건……
79
UnkEvent 26(10, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
UnkEvent 59(600, 0, 4294967288, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
UnkEvent 59(600, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
TalkEvent (26, 13, 0, 0, 3557, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 게다가 지금 가르그 마크에는 남방 교회의 사교가 있을 걸세.
84
TalkEvent (26, 14, 2403, 0, 3558, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그를 잡아들여 성교회의 맨 위에 있는 사람이 대사교님이라는 걸 인정하게 한다면……
86
UnkEvent 26(7, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
UnkEvent 59(100, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
TalkEvent (26, 15, 0, 0, 3559, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 제국 내 신도들의 황제에 대한 충성심은 틀림없이 크게 흔들리게 될 거야.
90
UnkEvent 26(2, 711, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
UnkEvent 27(1, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
92
UnkEvent 31(2, 100, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
UnkEvent 59(100, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
UnkEvent 31(1, 800, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
96
UnkEvent 66(15, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
98
TalkEvent (711, 16, 2405, 0, 3560, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 지금은 신앙이 흔들리고 있지만 아드라스테아는 세이로스 성교회의 발상지입니다.
100
TalkEvent (711, 17, 2407, 0, 3561, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 경건한 신도도 많겠지요. 그들을 우리 편으로 만들면 상황이 호전되지 않을까요?
102
UnkEvent 26(4, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
103
UnkEvent 31(2, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
104
UnkEvent 59(600, 4294967271, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
105
UnkEvent 135(60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
109
UnkEvent 66(15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
111
UnkEvent 135(20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
114
TalkEvent (36, 18, 2400, 0, 3562, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 쇠뿔도 단김에 빼라고 했습니다. 당장 모두에게 전해서……
116
UnkEvent 59(100, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
117
UnkEvent 27(2, 400, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
118
TalkEvent (3, 19, 2401, 0, 3563, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 하지만 레아님, 대수도원 탈환이라면 몰라도, 신도에게 호소하는 건 동의할 수 없습니다.
119
UnkEvent 26(10, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
120
UnkEvent 43(13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
121
UnkEvent 31(1, 100, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
122
UnkEvent 59(600, 4294967271, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
124
TalkEvent (36, 20, 0, 0, 3564, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 어째서죠? 우리가 호소한다면 신도들의 마음도 하나로 결집할 텐데요.
125
UnkEvent 54(36, 3, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
127
TalkEvent (3, 21, 0, 0, 3565, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그런 행동으로 우리의 목적을 밝히면 상대의 수비만 견고해질 것입니다.
128
UnkEvent 54(3, 26, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
129
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
130
UnkEvent 59(100, 0, 4294967288, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
131
UnkEvent 31(3, 100, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
132
UnkEvent 31(2, 400, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
133
UnkEvent 31(1, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
136
TalkEvent (26, 22, 2407, 0, 3566, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 적의 견고해진 수비가 모여드는 신도들의 힘을 웃돌 것이란 말인가?
137
TalkEvent (26, 23, 2403, 0, 3567, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그렇게까지 제국의 기세가 커졌다니. ……그럼 어떻게 할 생각인가?
138
UnkEvent 26(1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
139
UnkEvent 43(13, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
140
UnkEvent 59(100, 20, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
141
UnkEvent 31(1, 800, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
143
TalkEvent (3, 24, 0, 0, 3568, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 동부의 방어를 카론과 갈라테아에게 맡기고 우리는 아리안로드 대공세에 들어가는……
145
UnkEvent 26(15, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
146
UnkEvent 59(100, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
147
UnkEvent 31(1, 800, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
148
TalkEvent (3, 25, 2403, 0, 3569, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……그런 식으로 보이게 한 뒤 말머리를 돌려서 동쪽으로 갈 겁니다.
149
UnkEvent 26(8, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
150
UnkEvent 59(100, 4294967286, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
151
UnkEvent 31(1, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
152
UnkEvent 31(2, 800, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
154
TalkEvent (15, 26, 0, 0, 3570, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 동쪽으로……라면, 연옥의 계곡을 따라 가르그 마크를 기습하자는 얘기군요.
155
UnkEvent 26(6, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
156
UnkEvent 59(100, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
157
UnkEvent 31(2, 600, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
159
UnkEvent 66(15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
160
TalkEvent (15, 27, 2400, 0, 3571, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그렇군요, 서쪽에서 공격하면 우리가……
161
TalkEvent (15, 28, 2403, 0, 3572, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 아리안로드와 가르그 마크의 제국군에게 협공당할 가능성이 있겠군요.
162
UnkEvent 26(10, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
163
UnkEvent 43(13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
164
UnkEvent 59(600, 4294967271, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
167
TalkEvent (36, 29, 2400, 0, 3573, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……알겠습니다. 저는 이의 없습니다.
169
UnkEvent 102(15, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
170
TalkEvent (36, 30, 0, 0, 3574, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 아릴에서 가르그 마크로 가는 길 안내는 우리 교단 사람에게 맡겨 주세요.
171
TalkEvent (36, 31, 0, 0, 3575, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 대수도원은 우리의 소중한 성지…… 주의 이름을 걸고 반드시 되찾겠습니다.
172
UnkEvent 26(9, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
173
UnkEvent 43(13, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
174
UnkEvent 59(400, 10, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
175
UnkEvent 27(2, 600, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
176
UnkEvent 31(1, 600, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
177
TalkEvent (3, 32, 2400, 0, 3576, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……그럼, 이쪽도 진용을 정비하겠습니다. 레아님…… 세테스님, 잘 부탁드립니다.
UnkEvent (64) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
711 50 0 4294967256 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 0 0 15 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 0 0 15 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (162) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 13 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 13 1 40 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 3 1 20 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 13 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 0 2400 0 3544 1 0 0 0 0 0 0 0 0 0
link 펠릭스 volume_up
……제국의 본대가 떠난 덕분에 서부 전선은 다소 회복된 모양이군.
UnkEvent (26) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 15 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 1 2403 0 3545 1 0 0 0 0 0 0 0 0 0
link 실뱅 volume_up
하지만 가장 중요한 아리안로드에는 제국 쪽 군무경이 들어가 있잖아요?
UnkEvent (162) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 3 15 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 15 1 50 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 2 0 3 3546 1 0 0 0 0 0 0 0 0 0
link 실뱅 volume_up
공략하기는 힘들 것 같고…… 애초에 거기에 매달려 있을 시간도 없고 말이죠.
UnkEvent (26) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 13 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 13 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 3 2401 0 3547 1 0 0 0 0 0 0 0 0 0
link 펠릭스 volume_up
그렇다고 여기서 제자리걸음만 하고 있다간 제국의 본대가 돌아올지도 몰라.
UnkEvent (162) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 13 3 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 4 2460 0 3548 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
……메리세우스에서 일어난 반란은 이미 진압되었다는 보고가 있었어.
UnkEvent (26) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 10 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 5 2405 0 3549 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
적군은 곧바로 서부…… 아니 동부에서 직접 왕국령을 침공할 가능성도 있고.
UnkEvent (64) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 4294967236 0 90 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
711 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 26 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 40 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 4294967236 0 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 36 1 30 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 36 1 40 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 3 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 6 0 0 3550 1 0 0 0 0 0 0 0 0 0
link 레아 volume_up
디미트리 왕이여…… 제안이 있습니다.
UnkEvent (26) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 10 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 7 NULL 0 3551 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
……무엇입니까, 레아님.
UnkEvent (26) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 36 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967271 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 8 2403 0 3552 1 0 0 0 0 0 0 0 0 0
link 레아 volume_up
가르그 마크를 탈환합시다. 기사회생할 방법은 그것뿐입니다.
UnkEvent (26) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 36 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967288 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 9 0 0 3553 1 0 0 0 0 0 0 0 0 0
link 레아 volume_up
제가 포드라 전역의 신도들에게 주를 위해 그 땅을 되찾아야 한다고 호소하겠습니다.
TalkEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 10 0 0 3554 1 0 0 0 0 0 0 0 0 0
link 레아 volume_up
가르그 마크를 되찾아 온다면 제국군을 견제할 수 있을 뿐만 아니라……
TalkEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 11 2400 0 3555 1 0 0 0 0 0 0 0 0 0
link 레아 volume_up
지금 제국 편에 선 동맹 제후들도 생각을 바꿀 수도 있습니다.
UnkEvent (26) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 2 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 12 2401 3 3556 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
……레아님. 외람되오나, 그건……
UnkEvent (26) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 26 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967288 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 20 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 26 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 13 0 0 3557 1 0 0 0 0 0 0 0 0 0
link 세테스 volume_up
게다가 지금 가르그 마크에는 남방 교회의 사교가 있을 걸세.
TalkEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 14 2403 0 3558 1 0 0 0 0 0 0 0 0 0
link 세테스 volume_up
그를 잡아들여 성교회의 맨 위에 있는 사람이 대사교님이라는 걸 인정하게 한다면……
UnkEvent (26) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 26 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 15 0 0 3559 1 0 0 0 0 0 0 0 0 0
link 세테스 volume_up
제국 내 신도들의 황제에 대한 충성심은 틀림없이 크게 흔들리게 될 거야.
UnkEvent (26) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 711 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 10 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 711 1 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 4 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 711 1 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
711 16 2405 0 3560 1 0 0 0 0 0 0 0 0 0
link ??? volume_up
지금은 신앙이 흔들리고 있지만 아드라스테아는 세이로스 성교회의 발상지입니다.
LookAtPersonEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
711 3 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
711 17 2407 0 3561 1 0 0 0 0 0 0 0 0 0
link ??? volume_up
경건한 신도도 많겠지요. 그들을 우리 편으로 만들면 상황이 호전되지 않을까요?
LookAtPersonEvent (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
711 36 3 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 36 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967271 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 4 40 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 0 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 36 1 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 3 30 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
711 36 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 18 2400 0 3562 1 0 0 0 0 0 0 0 0 0
link 레아 volume_up
쇠뿔도 단김에 빼라고 했습니다. 당장 모두에게 전해서……
PanCameraEvent (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 3 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 19 2401 0 3563 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
하지만 레아님, 대수도원 탈환이라면 몰라도, 신도에게 호소하는 건 동의할 수 없습니다.
UnkEvent (26) (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 36 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967271 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 20 0 0 3564 1 0 0 0 0 0 0 0 0 0
link 레아 volume_up
어째서죠? 우리가 호소한다면 신도들의 마음도 하나로 결집할 텐데요.
UnkEvent (54) (index: 125)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 3 1 3 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 126)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 3 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 127)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 21 0 0 3565 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
그런 행동으로 우리의 목적을 밝히면 상대의 수비만 견고해질 것입니다.
UnkEvent (54) (index: 128)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 26 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 129)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 130)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967288 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 131)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 132)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 133)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 134)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 26 1 50 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 135)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 26 1 50 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 136)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 22 2407 0 3566 1 0 0 0 0 0 0 0 0 0
link 세테스 volume_up
적의 견고해진 수비가 모여드는 신도들의 힘을 웃돌 것이란 말인가?
TalkEvent (index: 137)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 23 2403 0 3567 1 0 0 0 0 0 0 0 0 0
link 세테스 volume_up
그렇게까지 제국의 기세가 커졌다니. ……그럼 어떻게 할 생각인가?
UnkEvent (26) (index: 138)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 139)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 140)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 20 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 141)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 15 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 142)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 36 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 143)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 24 0 0 3568 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
동부의 방어를 카론과 갈라테아에게 맡기고 우리는 아리안로드 대공세에 들어가는……
LookAtPersonEvent (index: 144)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 3 2 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 145)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 146)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 2 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 147)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 148)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 25 2403 0 3569 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
……그런 식으로 보이게 한 뒤 말머리를 돌려서 동쪽으로 갈 겁니다.
UnkEvent (26) (index: 149)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 15 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 150)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967286 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 151)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 152)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 10 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 153)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 15 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 154)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 26 0 0 3570 1 0 0 0 0 0 0 0 0 0
link 실뱅 volume_up
동쪽으로……라면, 연옥의 계곡을 따라 가르그 마크를 기습하자는 얘기군요.
UnkEvent (26) (index: 155)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 15 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 156)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 157)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 15 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 158)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 0 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 159)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 160)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 27 2400 0 3571 1 0 0 0 0 0 0 0 0 0
link 실뱅 volume_up
그렇군요, 서쪽에서 공격하면 우리가……
TalkEvent (index: 161)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 28 2403 0 3572 1 0 0 0 0 0 0 0 0 0
link 실뱅 volume_up
아리안로드와 가르그 마크의 제국군에게 협공당할 가능성이 있겠군요.
UnkEvent (26) (index: 162)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 36 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 163)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 164)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967271 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 165)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 40 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 166)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
711 26 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 167)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 29 2400 0 3573 1 0 0 0 0 0 0 0 0 0
link 레아 volume_up
……알겠습니다. 저는 이의 없습니다.
LookAtPersonEvent (index: 168)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 26 1 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 169)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 2 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 170)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 30 0 0 3574 1 0 0 0 0 0 0 0 0 0
link 레아 volume_up
아릴에서 가르그 마크로 가는 길 안내는 우리 교단 사람에게 맡겨 주세요.
TalkEvent (index: 171)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 31 0 0 3575 1 0 0 0 0 0 0 0 0 0
link 레아 volume_up
대수도원은 우리의 소중한 성지…… 주의 이름을 걸고 반드시 되찾겠습니다.
UnkEvent (26) (index: 172)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 173)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 174)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 10 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 175)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 70 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 176)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 177)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 32 2400 0 3576 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
……그럼, 이쪽도 진용을 정비하겠습니다. 레아님…… 세테스님, 잘 부탁드립니다.