1. ……폐하, 제국군이 퇴각한 모양입니다! 그 괴물도 홀연히 사라졌다고……
  2. ……그래.
  3. 에델가르트가 그렇게 됐으니, 그럴 수밖에 없었겠지……
  4. 폐하, 역시 응급 처치를 서두르셔야…… 앉아서 쉬지 않으시면 상처에 해롭습니다.
  5. ……걱정할 필요 없어.
  6. 그보다, 제국군이 물러난 지금이 기회다. 즉시 아리안로드를 확보하라.
  7. 예, 알겠습니다!
  8. 아버지의 원수…… 에델가르트는 「탈레스」라고 불렀었지……
  9. 있잖아…… 디미트리. 난 그 녀석을 얼핏 봤을 뿐이지만……
  10. 있잖아…… 디미트리. 난 그 녀석을 얼핏 봤을 뿐이지만……
  11. 역시 그 힘은 낯이 익어. 토마슈와…… 나와, 같은 힘이 아닐까?
  12. 역시 그 힘은 낯이 익어. 토마슈와…… 나와, 같은 힘이 아닐까?
  13. 내 힘은 대체 뭐지? 그자들과 난 무슨 연관이……?
  14. 내 힘은 대체 뭐지? 그들과 난 무슨 연관이……?
  15. [HERO_MF]……
  16. ……………… 내 생각은 2년 전부터 변함없어.
  17. 네 힘의 정체가 뭐든, 난 다름 아닌 너 자신을 믿어.
  18. 이런 말밖에 해 줄 수 없는 내가 한심할 뿐이야. ……미안하다.
  19. 다만, 그 힘이 토마슈님이나 탈레스와 같은 것이라면……
  20. 네 힘의 정체도, 내가 추구하는 진실도, 도달하게 될 해답은…… 같을 거야.
  21. 무슨 뜻이야?
  22. 무슨 뜻이야?
  23. 에델가르트는 탈레스가 바로 우리 아버지의 원수라고 했어.
  24. 적의 말을 곧이곧대로 믿을 수는 없어. 하지만, 만일 놈이 원수라면……
  25. 그건 서부 제후도, 제국도 아닌 다른 세력이 배후에서 움직이고 있다는 뜻이야.
  26. 코넬리아가 탈레스의 동료라고 가정하면 놈의 애매한 태도도 설명이 돼.
  27. 그러니 난 그 정체를……
  28. 멍청한 놈. 또다시 착각을 하는군.
  29. 복수는 너만의 것이 아니야. 진실을 밝히고 싶은 건 나도 마찬가지라고.
  30. 저도…… 알아야만 해요. 제 과거와 마주하기 위해서라도.
  31. 나도 그래. 아버지에게 진실을 알려 주고 싶기도 하고.
  32. 너희와 같은 과거를 공유할 수는 없지만……
  33. 너희와 같은 과거를 공유할 수는 없지만……
  34. 자신의 정체를…… 진실을 알고 싶다는 마음만은 분명 똑같을 거야.
  35. 자신의 정체를…… 진실을 알고 싶다는 마음만은 분명 똑같을 거야.
  36. ……그렇군. 미안하다. 아무튼 지금은…… 윽.
  37. 디미트리.
  38. ……성채 공방전에서는 승리했지만 이쪽도 유능한 병력을 많이 잃었어.
  39. 나도…… 당분간은 창을 휘두를 수가 없고. 성채 제압이 끝나면…… 왕도로 돌아가자.
  40. ……에델가르트.
InitEvent (index: 0)
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LoadCharactersEvent (index: 1)
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110 3 12 13 18 17 636 15 16 14 NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
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0 3 2 4 7 5 1 8 9 6 NULL NULL NULL NULL NULL
SetPlaceRotationEvent (index: 3)
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1 210 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (78) (index: 4)
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18 17 15 16 14 NULL NULL NULL 0 0 0 0 0 0 0
UnkEvent (15) (index: 5)
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NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 6)
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0 110 3 12 13 18 17 15 16 14 NULL NULL NULL NULL NULL
UnkEvent (64) (index: 7)
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UnkEvent (64) (index: 8)
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UnkEvent (64) (index: 9)
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EnterSceneEvent (index: 10)
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UnkEvent (64) (index: 11)
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UnkEvent (161) (index: 12)
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UnkEvent (26) (index: 13)
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UnkEvent (59) (index: 14)
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UnkEvent (27) (index: 15)
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UnkEvent (31) (index: 16)
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UnkEvent (102) (index: 17)
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UnkEvent (102) (index: 18)
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TalkEvent (index: 19)
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UnkEvent (161) (index: 20)
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UnkEvent (102) (index: 21)
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UnkEvent (102) (index: 22)
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TalkEvent (index: 23)
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SetFaceOrientationEvent (index: 24)
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TalkEvent (index: 25)
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UnkEvent (162) (index: 26)
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UnkEvent (43) (index: 27)
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TalkEvent (index: 28)
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SetFaceOrientationEvent (index: 29)
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TalkEvent (index: 30)
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UnkEvent (26) (index: 31)
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UnkEvent (27) (index: 32)
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UnkEvent (59) (index: 33)
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UnkEvent (31) (index: 34)
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UnkEvent (31) (index: 35)
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UnkEvent (31) (index: 36)
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LookAtPersonEvent (index: 37)
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UnkEvent (43) (index: 38)
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TalkEvent (index: 39)
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TalkEvent (index: 40)
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LeaveSceneEvent (index: 41)
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DelayEvent (index: 42)
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UnkEvent (26) (index: 43)
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SetFaceOrientationEvent (index: 44)
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TalkEvent (index: 45)
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UnkEvent (26) (index: 46)
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IfEvent (index: 47)
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TalkEvent (index: 48)
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TalkEvent (index: 50)
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EndIfEvent (index: 51)
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UnkEvent (161) (index: 52)
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IfEvent (index: 53)
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TalkEvent (index: 54)
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ElseEvent (index: 55)
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TalkEvent (index: 56)
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EndIfEvent (index: 57)
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SetFaceOrientationEvent (index: 58)
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IfEvent (index: 59)
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TalkEvent (index: 60)
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TalkEvent (index: 62)
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EndIfEvent (index: 63)
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TalkEvent (index: 64)
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UnkEvent (54) (index: 65)
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UnkEvent (15) (index: 66)
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UnkEvent (135) (index: 67)
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SetFaceOrientationEvent (index: 68)
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TalkEvent (index: 69)
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TalkEvent (index: 71)
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UnkEvent (26) (index: 72)
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TalkEvent (index: 73)
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TalkEvent (index: 74)
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UnkEvent (59) (index: 77)
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UnkEvent (27) (index: 78)
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UnkEvent (31) (index: 79)
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UnkEvent (31) (index: 80)
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IfEvent (index: 81)
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TalkEvent (index: 82)
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TalkEvent (index: 84)
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EndIfEvent (index: 85)
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UnkEvent (26) (index: 86)
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SetAnimationEvent (index: 87)
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TalkEvent (index: 88)
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TalkEvent (index: 89)
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UnkEvent (161) (index: 90)
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TalkEvent (index: 91)
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TalkEvent (index: 92)
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UnkEvent (162) (index: 93)
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TalkEvent (index: 94)
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UnkEvent (135) (index: 95)
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LookAtPersonEvent (index: 96)
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TalkEvent (index: 97)
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PanCameraEvent (index: 98)
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TalkEvent (index: 102)
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UnkEvent (26) (index: 103)
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LookAtPersonEvent (index: 104)
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LookEvent (index: 105)
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LookEvent (index: 113)
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IfEvent (index: 114)
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TalkEvent (index: 115)
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LookEvent (index: 119)
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IfEvent (index: 120)
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SetEyesEvent (index: 130)
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SetFaceOrientationEvent (index: 131)
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UnkEvent (161) (index: 132)
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TalkEvent (index: 133)
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SetEyesEvent (index: 134)
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TalkEvent (index: 135)
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UnkEvent (26) (index: 136)
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UnkEvent (59) (index: 137)
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UnkEvent (31) (index: 138)
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2 400 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 139)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 10 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 140)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 3 1 45 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 141)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 37 0 0 4868 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 142)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 3 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 143)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 38 NULL 3 4869 1 0 0 0 0 0 0 0 0 0
DelayEvent (index: 144)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 145)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 110 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
LeaveSceneEvent (index: 146)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 13 NULL 18 17 16 17 NULL NULL NULL NULL NULL NULL NULL NULL
LeaveSceneEvent (index: 147)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 12 15 14 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 148)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 149)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 3 3 2 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 150)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 45 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 151)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetEyesEvent (index: 152)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 153)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 39 NULL 3 4870 1 0 0 0 0 0 0 0 0 0
DelayEvent (index: 154)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetEyesEvent (index: 155)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 30 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 156)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 45 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 157)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
65 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 158)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 3 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 159)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
80 0 0 0 0 0 0 0 0 0 0 0 0 0 0
0
InitEvent (22, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (110, 3, 12, 13, 18, 17, 636, 15, 16, 14, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (0, 3, 2, 4, 7, 5, 1, 8, 9, 6, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 78(18, 17, 15, 16, 14, NULL, NULL, NULL, 0, 0, 0, 0, 0, 0, 0)
5
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
EnterSceneEvent (0, 110, 3, 12, 13, 18, 17, 15, 16, 14, NULL, NULL, NULL, NULL, NULL)
7
UnkEvent 64(15, 4294967281, 0, 4294967246, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 64(16, 0, 0, 4294967256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 64(14, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
EnterSceneEvent (7, 636, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
11
UnkEvent 64(636, 200, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
UnkEvent 161(636, 1, 40, 110, 3, 13, 14, 12, 18, 16, 15, 17, NULL, NULL, NULL)
13
UnkEvent 26(14, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
UnkEvent 59(400, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
UnkEvent 27(2, 400, 90, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
16
UnkEvent 31(1, 400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
UnkEvent 102(16, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
18
UnkEvent 102(17, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
TalkEvent (636, 0, 0, 0, 4832, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……폐하, 제국군이 퇴각한 모양입니다! 그 괴물도 홀연히 사라졌다고……
20
UnkEvent 161(3, 1, 30, 12, 110, 13, 14, 17, 18, 15, 16, NULL, NULL, NULL, NULL)
21
UnkEvent 102(15, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
UnkEvent 102(14, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
TalkEvent (3, 1, 2458, 2, 4833, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……그래.
25
TalkEvent (3, 2, NULL, 2, 4834, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 에델가르트가 그렇게 됐으니, 그럴 수밖에 없었겠지……
26
UnkEvent 162(10, 12, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
UnkEvent 43(636, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
TalkEvent (12, 3, 2403, 0, 4835, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 폐하, 역시 응급 처치를 서두르셔야…… 앉아서 쉬지 않으시면 상처에 해롭습니다.
30
TalkEvent (3, 4, 2460, 0, 4836, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……걱정할 필요 없어.
31
UnkEvent 26(14, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
UnkEvent 27(2, 400, 90, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
UnkEvent 59(400, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
UnkEvent 31(3, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
UnkEvent 31(1, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
UnkEvent 31(2, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
UnkEvent 43(636, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
TalkEvent (3, 5, 2403, 0, 4837, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그보다, 제국군이 물러난 지금이 기회다. 즉시 아리안로드를 확보하라.
40
TalkEvent (636, 6, 2404, 0, 4838, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 예, 알겠습니다!
41
LeaveSceneEvent (3, 636, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
43
UnkEvent 26(18, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
TalkEvent (3, 7, NULL, 0, 4839, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 아버지의 원수…… 에델가르트는 「탈레스」라고 불렀었지……
46
UnkEvent 26(15, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
48
TalkEvent (110, 8, 2403, 0, 4840, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 있잖아…… 디미트리. 난 그 녀석을 얼핏 봤을 뿐이지만……
49
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
TalkEvent (111, 9, 2403, 0, 4841, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 있잖아…… 디미트리. 난 그 녀석을 얼핏 봤을 뿐이지만……
51
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
UnkEvent 161(110, 1, 30, 3, 13, 15, 12, 14, 18, 16, NULL, NULL, NULL, NULL, NULL)
53
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
54
TalkEvent (110, 10, 0, 3, 4842, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 역시 그 힘은 낯이 익어. 토마슈와…… 나와, 같은 힘이 아닐까?
55
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
TalkEvent (111, 11, 0, 3, 4843, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 역시 그 힘은 낯이 익어. 토마슈와…… 나와, 같은 힘이 아닐까?
57
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
60
TalkEvent (110, 12, 0, 3, 4844, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 내 힘은 대체 뭐지? 그자들과 난 무슨 연관이……?
61
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
TalkEvent (111, 13, 0, 3, 4845, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 내 힘은 대체 뭐지? 그들과 난 무슨 연관이……?
63
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
TalkEvent (140, 14, 0, 3, NULL, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # [HERO_MF]……
65
UnkEvent 54(110, 3, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
UnkEvent 15(80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
UnkEvent 135(120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
TalkEvent (3, 15, 0, 0, 4846, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……………… 내 생각은 2년 전부터 변함없어.
70
UnkEvent 102(15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
TalkEvent (3, 16, 0, 0, 4847, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 네 힘의 정체가 뭐든, 난 다름 아닌 너 자신을 믿어.
72
UnkEvent 26(16, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
TalkEvent (3, 17, 0, 3, 4848, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 이런 말밖에 해 줄 수 없는 내가 한심할 뿐이야. ……미안하다.
74
TalkEvent (3, 18, 0, 0, 4849, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 다만, 그 힘이 토마슈님이나 탈레스와 같은 것이라면……
75
TalkEvent (3, 19, 2403, 0, 4850, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 네 힘의 정체도, 내가 추구하는 진실도, 도달하게 될 해답은…… 같을 거야.
76
UnkEvent 26(2, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
UnkEvent 59(400, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
UnkEvent 27(2, 400, 90, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
UnkEvent 31(1, 400, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
UnkEvent 31(2, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
82
TalkEvent (110, 20, 2405, 0, 4851, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 무슨 뜻이야?
83
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
84
TalkEvent (111, 21, 2405, 0, 4852, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 무슨 뜻이야?
85
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
86
UnkEvent 26(18, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
TalkEvent (3, 22, 2405, 0, 4853, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 에델가르트는 탈레스가 바로 우리 아버지의 원수라고 했어.
89
TalkEvent (3, 23, 2407, 0, 4854, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 적의 말을 곧이곧대로 믿을 수는 없어. 하지만, 만일 놈이 원수라면……
90
UnkEvent 161(3, 1, 30, 13, 18, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
91
TalkEvent (3, 24, NULL, 0, 4855, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그건 서부 제후도, 제국도 아닌 다른 세력이 배후에서 움직이고 있다는 뜻이야.
92
TalkEvent (3, 25, NULL, 0, 4856, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 코넬리아가 탈레스의 동료라고 가정하면 놈의 애매한 태도도 설명이 돼.
93
UnkEvent 162(8, 3, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
TalkEvent (3, 26, NULL, 0, 4857, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그러니 난 그 정체를……
95
UnkEvent 135(45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
97
TalkEvent (13, 27, 2403, 2, 4858, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 멍청한 놈. 또다시 착각을 하는군.
99
UnkEvent 59(400, 0, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
100
UnkEvent 59(400, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
102
TalkEvent (13, 28, NULL, 2, 4859, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 복수는 너만의 것이 아니야. 진실을 밝히고 싶은 건 나도 마찬가지라고.
103
UnkEvent 26(3, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
106
TalkEvent (18, 29, 2355, 2, 4860, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 저도…… 알아야만 해요. 제 과거와 마주하기 위해서라도.
107
UnkEvent 26(18, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
108
UnkEvent 59(400, 4294967286, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
109
UnkEvent 31(2, 400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
110
TalkEvent (17, 30, 2403, 0, 4861, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 나도 그래. 아버지에게 진실을 알려 주고 싶기도 하고.
111
UnkEvent 43(17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
112
UnkEvent 26(17, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
114
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
115
TalkEvent (110, 31, 0, 0, 4862, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 너희와 같은 과거를 공유할 수는 없지만……
116
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
117
TalkEvent (111, 32, 0, 0, 4863, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 너희와 같은 과거를 공유할 수는 없지만……
118
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
120
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
121
TalkEvent (110, 33, 2400, 0, 4864, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 자신의 정체를…… 진실을 알고 싶다는 마음만은 분명 똑같을 거야.
122
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
123
TalkEvent (111, 34, 2400, 0, 4865, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 자신의 정체를…… 진실을 알고 싶다는 마음만은 분명 똑같을 거야.
124
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
125
UnkEvent 43(17, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
126
UnkEvent 26(18, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
127
UnkEvent 135(350, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
128
UnkEvent 102(15, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
129
UnkEvent 102(3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
132
UnkEvent 161(3, 1, 30, 13, 15, 12, 14, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
133
TalkEvent (3, 35, 0, 0, 4866, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……그렇군. 미안하다. 아무튼 지금은…… 윽.
135
TalkEvent (13, 36, 0, 2, 4867, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 디미트리.
136
UnkEvent 26(4, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
137
UnkEvent 59(400, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
138
UnkEvent 31(2, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
139
UnkEvent 31(2, 400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
141
TalkEvent (3, 37, 0, 0, 4868, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……성채 공방전에서는 승리했지만 이쪽도 유능한 병력을 많이 잃었어.
142
UnkEvent 26(18, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
143
TalkEvent (3, 38, NULL, 3, 4869, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 나도…… 당분간은 창을 휘두를 수가 없고. 성채 제압이 끝나면…… 왕도로 돌아가자.
145
LeaveSceneEvent (2, 110, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
146
LeaveSceneEvent (1, 13, NULL, 18, 17, 16, 17, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
147
LeaveSceneEvent (2, 12, 15, 14, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
151
UnkEvent 135(30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
153
TalkEvent (3, 39, NULL, 3, 4870, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……에델가르트.
158
LeaveSceneEvent (1, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
UnkEvent (78) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 17 15 16 14 NULL NULL NULL 0 0 0 0 0 0 0
UnkEvent (15) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 4294967281 0 4294967246 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 0 0 4294967256 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 4294967281 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
636 200 0 60 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (161) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
636 1 40 110 3 13 14 12 18 16 15 17 NULL NULL NULL
UnkEvent (26) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 90 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 3 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
636 0 0 0 4832 1 0 0 0 0 0 0 0 0 0
link <<EMPTY NAME>> volume_up
……폐하, 제국군이 퇴각한 모양입니다! 그 괴물도 홀연히 사라졌다고……
UnkEvent (161) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 30 12 110 13 14 17 18 15 16 NULL NULL NULL NULL
UnkEvent (102) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 3 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 2458 2 4833 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
……그래.
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 NULL 2 4834 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
에델가르트가 그렇게 됐으니, 그럴 수밖에 없었겠지……
UnkEvent (162) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 12 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
636 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 3 2403 0 4835 1 0 0 0 0 0 0 0 0 0
link 두두 volume_up
폐하, 역시 응급 처치를 서두르셔야…… 앉아서 쉬지 않으시면 상처에 해롭습니다.
TalkEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 4 2460 0 4836 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
……걱정할 필요 없어.
UnkEvent (26) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 90 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 5 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 636 1 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
636 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 5 2403 0 4837 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
그보다, 제국군이 물러난 지금이 기회다. 즉시 아리안로드를 확보하라.
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
636 6 2404 0 4838 1 0 0 0 0 0 0 0 0 0
link <<EMPTY NAME>> volume_up
예, 알겠습니다!
UnkEvent (26) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 3 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 7 NULL 0 4839 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
아버지의 원수…… 에델가르트는 「탈레스」라고 불렀었지……
UnkEvent (26) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 110 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 8 2403 0 4840 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
있잖아…… 디미트리. 난 그 녀석을 얼핏 봤을 뿐이지만……
ElseEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 9 2403 0 4841 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
있잖아…… 디미트리. 난 그 녀석을 얼핏 봤을 뿐이지만……
EndIfEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (161) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 30 3 13 15 12 14 18 16 NULL NULL NULL NULL NULL
IfEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 10 0 3 4842 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
역시 그 힘은 낯이 익어. 토마슈와…… 나와, 같은 힘이 아닐까?
ElseEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 11 0 3 4843 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
역시 그 힘은 낯이 익어. 토마슈와…… 나와, 같은 힘이 아닐까?
EndIfEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 12 0 3 4844 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
내 힘은 대체 뭐지? 그자들과 난 무슨 연관이……?
ElseEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 13 0 3 4845 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
내 힘은 대체 뭐지? 그들과 난 무슨 연관이……?
EndIfEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 14 0 3 NULL 1 0 0 0 0 0 0 0 0 0
link 아르발
[HERO_MF]……
UnkEvent (54) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 2 3 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
80 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
120 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 15 0 0 4846 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
……………… 내 생각은 2년 전부터 변함없어.
UnkEvent (102) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 16 0 0 4847 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
네 힘의 정체가 뭐든, 난 다름 아닌 너 자신을 믿어.
UnkEvent (26) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 3 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 17 0 3 4848 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
이런 말밖에 해 줄 수 없는 내가 한심할 뿐이야. ……미안하다.
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 18 0 0 4849 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
다만, 그 힘이 토마슈님이나 탈레스와 같은 것이라면……
TalkEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 19 2403 0 4850 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
네 힘의 정체도, 내가 추구하는 진실도, 도달하게 될 해답은…… 같을 거야.
UnkEvent (26) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 90 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 5 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 20 2405 0 4851 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
무슨 뜻이야?
ElseEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 21 2405 0 4852 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
무슨 뜻이야?
EndIfEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 3 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 22 2405 0 4853 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
에델가르트는 탈레스가 바로 우리 아버지의 원수라고 했어.
TalkEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 23 2407 0 4854 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
적의 말을 곧이곧대로 믿을 수는 없어. 하지만, 만일 놈이 원수라면……
UnkEvent (161) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 30 13 18 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
TalkEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 24 NULL 0 4855 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
그건 서부 제후도, 제국도 아닌 다른 세력이 배후에서 움직이고 있다는 뜻이야.
TalkEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 25 NULL 0 4856 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
코넬리아가 탈레스의 동료라고 가정하면 놈의 애매한 태도도 설명이 돼.
UnkEvent (162) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 3 13 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 26 NULL 0 4857 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
그러니 난 그 정체를……
UnkEvent (135) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
45 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 13 1 45 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 27 2403 2 4858 1 0 0 0 0 0 0 0 0 0
link 펠릭스 volume_up
멍청한 놈. 또다시 착각을 하는군.
PanCameraEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 13 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 28 NULL 2 4859 1 0 0 0 0 0 0 0 0 0
link 펠릭스 volume_up
복수는 너만의 것이 아니야. 진실을 밝히고 싶은 건 나도 마찬가지라고.
UnkEvent (26) (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 18 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 3 1 30 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 29 2355 2 4860 1 0 0 0 0 0 0 0 0 0
link 잉그리트 volume_up
저도…… 알아야만 해요. 제 과거와 마주하기 위해서라도.
UnkEvent (26) (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 17 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967286 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 30 2403 0 4861 1 0 0 0 0 0 0 0 0 0
link 아네트 volume_up
나도 그래. 아버지에게 진실을 알려 주고 싶기도 하고.
UnkEvent (43) (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 110 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 40 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 31 0 0 4862 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
너희와 같은 과거를 공유할 수는 없지만……
ElseEvent (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 32 0 0 4863 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
너희와 같은 과거를 공유할 수는 없지만……
EndIfEvent (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 40 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 33 2400 0 4864 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
자신의 정체를…… 진실을 알고 싶다는 마음만은 분명 똑같을 거야.
ElseEvent (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 34 2400 0 4865 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
자신의 정체를…… 진실을 알고 싶다는 마음만은 분명 똑같을 거야.
EndIfEvent (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 125)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 126)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 127)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
350 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 128)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 129)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (161) (index: 132)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 30 13 15 12 14 NULL NULL NULL NULL NULL NULL NULL NULL
TalkEvent (index: 133)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 35 0 0 4866 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
……그렇군. 미안하다. 아무튼 지금은…… 윽.
TalkEvent (index: 135)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 36 0 2 4867 1 0 0 0 0 0 0 0 0 0
link 펠릭스 volume_up
디미트리.
UnkEvent (26) (index: 136)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 137)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 138)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 139)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 10 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 140)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 3 1 45 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 141)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 37 0 0 4868 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
……성채 공방전에서는 승리했지만 이쪽도 유능한 병력을 많이 잃었어.
UnkEvent (26) (index: 142)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 3 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 143)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 38 NULL 3 4869 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
나도…… 당분간은 창을 휘두를 수가 없고. 성채 제압이 끝나면…… 왕도로 돌아가자.
PanCameraEvent (index: 149)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 3 3 2 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 151)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 153)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 39 NULL 3 4870 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
……에델가르트.