1. 큭……! 뮈손, 어디냐……!
  2. 큭……! 뮈손, 어디로……!
  3. ……!
  4. ……!
  5. 네놈이…… 어째서 에피메니데스의 힘을 행사하는 거지……?
  6. 에피……메니데스……?
  7. 에피……메니데스……?
  8. 그 힘, 어디서 손에 넣은 거냐…… 설마…… 놈의 핵을……
  9. 핵……? 아니, 잠깐 기다려! 그 힘이란 건 아르발의 힘을 말하는 거야?
  10. 핵……? 잠깐 기다려! 그 힘이란 건 아르발의 힘을 말하는 거야?
  11. ………………
  12. ……이 부근에서 기척이 느껴지진 않아. 아무래도 뮈손은 도망친 것 같네.
  13. 녀석이 무슨 말을 하는 건지는 전혀 이해를 못 했지만……
  14. 녀석이 무슨 말을 하는 건지는 전혀 이해를 못 했지만……
  15. 미안. 뮈손이 한 말이 무슨 뜻인지는 나도 전혀 이해할 수 없어.
  16. 하지만 나와 녀석들이 무관계일 가능성은 이제 완전히 사라졌군.
  17. 하지만 나와 녀석들이 무관계일 가능성은 이제 완전히 사라졌네.
  18. 불안해한다
  19. 낙관한다
  20. 있잖아, 아르발. 역시 이 힘은 위험한 게 아닐까?
  21. 저기, 아르발. 역시 이 힘은 위험한 게 아닐까?
  22. 그런가? 최근 몇 년간, 너는 계속 내 힘을 멋지게 다뤄 왔잖아.
  23. 뭐, 걱정한다고 해결되는 일도 아니고…… 녀석들이 뭐든 간에, 나는 나니까.
  24. 뭐, 걱정한다고 해결되는 일도 아니고…… 녀석들이 뭐든 간에, 나는 나니까.
  25. 맞아. 최근 몇 년간, 너는 계속 내 힘을 멋지게 다뤄 왔잖아.
  26. 새삼스레 무서워할 게 뭐가 있겠어? 이 힘으로 구한 목숨도 있는데.
  27. 디미트리도 말했었지? 힘의 선악은 쓰는 자의 마음에 달렸다고.
  28. 지금 네가 할 수 있는 건, 이 힘으로 동료를 지키는 것뿐이야. "잿빛 악마"를 무찔러서……
  29. ………………
  30. ………………
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
85 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 150 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 7 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
SetPlaceRotationEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 270 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 110 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
LookEvent (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 15 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
90 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 5 45 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 NULL 2 5029 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
90 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 5 45 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 1 NULL 2 5030 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (10) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
37 90 75 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1120 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 150 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (166) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 150 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 4294967289 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2432 0 1 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 150 3 20 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 NULL 4 5031 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 3 NULL 4 5032 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 150 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 4 0 0 5033 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 110 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 5 0 4 5034 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 6 0 4 5035 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 150 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 4294967289 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 7 2403 0 5036 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 110 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 500 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 7 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 8 0 2 5037 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 9 0 2 5038 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 150 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 10 0 0 NULL 0 0 0 0 0 0 0 0 0 0
UnkEvent (10) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 90 75 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 150 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
SetAnimationEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2410 2 1 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 11 0 0 5039 1 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 45 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 12 2405 3 5040 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 13 2405 3 5041 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 110 3 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 14 0 3 5042 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 30 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 15 2407 0 5043 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 16 2407 0 5044 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (123) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 17 18 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 30 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 50 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 19 0 3 5045 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 20 0 3 5046 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 21 0 0 5047 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 45 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 22 0 1 5048 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 23 0 1 5049 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 24 0 1 5050 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 25 NULL 0 5051 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 26 NULL 0 5052 1 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 27 NULL 2 5053 1 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 4 50 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 28 0 3 NULL 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 29 0 3 NULL 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
0
InitEvent (85, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (110, 150, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (2, 7, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
5
EnterSceneEvent (7, 110, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
7
UnkEvent 26(10, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 59(500, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 31(1, 500, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
11
UnkEvent 135(90, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
TalkEvent (110, 0, NULL, 2, 5029, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 큭……! 뮈손, 어디냐……!
14
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
UnkEvent 135(90, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
TalkEvent (111, 1, NULL, 2, 5030, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 큭……! 뮈손, 어디로……!
18
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
UnkEvent 10(37, 90, 75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
PlaySoundEffectEvent (1120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
EnterSceneEvent (9, 150, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
22
UnkEvent 166(110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
UnkEvent 54(110, 150, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
UnkEvent 31(1, 500, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
UnkEvent 59(500, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
UnkEvent 59(500, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
31
TalkEvent (110, 2, NULL, 4, 5031, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# ……!
32
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
TalkEvent (111, 3, NULL, 4, 5032, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# ……!
34
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
UnkEvent 26(16, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
UnkEvent 166(150, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
TalkEvent (150, 4, 0, 0, 5033, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 네놈이…… 어째서 에피메니데스의 힘을 행사하는 거지……?
39
UnkEvent 26(17, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
41
TalkEvent (110, 5, 0, 4, 5034, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 에피……메니데스……?
42
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
TalkEvent (111, 6, 0, 4, 5035, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 에피……메니데스……?
44
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
UnkEvent 54(110, 150, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
UnkEvent 31(1, 500, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
UnkEvent 59(500, 0, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
UnkEvent 59(500, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
TalkEvent (150, 7, 2403, 0, 5036, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그 힘, 어디서 손에 넣은 거냐…… 설마…… 놈의 핵을……
50
UnkEvent 54(150, 110, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
UnkEvent 31(3, 500, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
UnkEvent 31(2, 500, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
UnkEvent 59(500, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
55
TalkEvent (110, 8, 0, 2, 5037, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 핵……? 아니, 잠깐 기다려! 그 힘이란 건 아르발의 힘을 말하는 거야?
56
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
TalkEvent (111, 9, 0, 2, 5038, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 핵……? 잠깐 기다려! 그 힘이란 건 아르발의 힘을 말하는 거야?
58
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
UnkEvent 26(3, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
TalkEvent (150, 10, 0, 0, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ………………
61
UnkEvent 10(36, 90, 75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
PlaySoundEffectEvent (1121, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
LeaveSceneEvent (9, 150, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
67
UnkEvent 59(500, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
UnkEvent 27(1, 300, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
TalkEvent (140, 11, 0, 0, 5039, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……이 부근에서 기척이 느껴지진 않아. 아무래도 뮈손은 도망친 것 같네.
70
UnkEvent 166(110, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
73
TalkEvent (110, 12, 2405, 3, 5040, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 녀석이 무슨 말을 하는 건지는 전혀 이해를 못 했지만……
74
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
TalkEvent (111, 13, 2405, 3, 5041, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 녀석이 무슨 말을 하는 건지는 전혀 이해를 못 했지만……
76
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
TalkEvent (140, 14, 0, 3, 5042, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 미안. 뮈손이 한 말이 무슨 뜻인지는 나도 전혀 이해할 수 없어.
80
UnkEvent 27(1, 400, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
UnkEvent 27(1, 300, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
82
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
83
TalkEvent (110, 15, 2407, 0, 5043, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 하지만 나와 녀석들이 무관계일 가능성은 이제 완전히 사라졌군.
84
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
85
TalkEvent (111, 16, 2407, 0, 5044, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 하지만 나와 녀석들이 무관계일 가능성은 이제 완전히 사라졌네.
86
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
UnkEvent 123(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
DialogChoiceEvent (0, 17, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
UnkEvent 31(1, 800, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
IfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
93
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
94
TalkEvent (110, 19, 0, 3, 5045, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 있잖아, 아르발. 역시 이 힘은 위험한 게 아닐까?
95
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
96
TalkEvent (111, 20, 0, 3, 5046, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 저기, 아르발. 역시 이 힘은 위험한 게 아닐까?
97
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
98
TalkEvent (140, 21, 0, 0, 5047, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 그런가? 최근 몇 년간, 너는 계속 내 힘을 멋지게 다뤄 왔잖아.
99
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
102
TalkEvent (110, 22, 0, 1, 5048, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 뭐, 걱정한다고 해결되는 일도 아니고…… 녀석들이 뭐든 간에, 나는 나니까.
103
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
104
TalkEvent (111, 23, 0, 1, 5049, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 뭐, 걱정한다고 해결되는 일도 아니고…… 녀석들이 뭐든 간에, 나는 나니까.
105
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
106
TalkEvent (140, 24, 0, 1, 5050, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 맞아. 최근 몇 년간, 너는 계속 내 힘을 멋지게 다뤄 왔잖아.
107
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
108
UnkEvent 26(5, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
109
UnkEvent 27(2, 600, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
110
UnkEvent 27(1, 600, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
111
UnkEvent 102(110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
113
TalkEvent (140, 25, NULL, 0, 5051, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 새삼스레 무서워할 게 뭐가 있겠어? 이 힘으로 구한 목숨도 있는데.
114
TalkEvent (140, 26, NULL, 0, 5052, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 디미트리도 말했었지? 힘의 선악은 쓰는 자의 마음에 달렸다고.
115
UnkEvent 102(110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
116
TalkEvent (140, 27, NULL, 2, 5053, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 지금 네가 할 수 있는 건, 이 힘으로 동료를 지키는 것뿐이야. "잿빛 악마"를 무찔러서……
118
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
119
TalkEvent (110, 28, 0, 3, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# ………………
120
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
121
TalkEvent (111, 29, 0, 3, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# ………………
122
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
UnkEvent (15) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 15 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
90 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 5 45 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 NULL 2 5029 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
큭……! 뮈손, 어디냐……!
ElseEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
90 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 5 45 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 1 NULL 2 5030 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
큭……! 뮈손, 어디로……!
EndIfEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (10) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
37 90 75 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1120 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 150 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 4294967289 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 150 3 20 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 NULL 4 5031 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
……!
ElseEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 3 NULL 4 5032 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
……!
EndIfEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 150 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 4 0 0 5033 1 0 0 0 0 0 0 0 0 0
link 뮈손 volume_up
네놈이…… 어째서 에피메니데스의 힘을 행사하는 거지……?
UnkEvent (26) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 110 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 5 0 4 5034 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
에피……메니데스……?
ElseEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 6 0 4 5035 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
에피……메니데스……?
EndIfEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 150 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 4294967289 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 7 2403 0 5036 1 0 0 0 0 0 0 0 0 0
link 뮈손 volume_up
그 힘, 어디서 손에 넣은 거냐…… 설마…… 놈의 핵을……
UnkEvent (54) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 110 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 500 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 7 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 8 0 2 5037 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
핵……? 아니, 잠깐 기다려! 그 힘이란 건 아르발의 힘을 말하는 거야?
ElseEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 9 0 2 5038 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
핵……? 잠깐 기다려! 그 힘이란 건 아르발의 힘을 말하는 거야?
EndIfEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 150 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 10 0 0 NULL 0 0 0 0 0 0 0 0 0 0
link 뮈손
………………
UnkEvent (10) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 90 75 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 11 0 0 5039 1 0 0 0 0 0 0 0 0 0
link 아르발 volume_up
……이 부근에서 기척이 느껴지진 않아. 아무래도 뮈손은 도망친 것 같네.
UnkEvent (166) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 45 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 12 2405 3 5040 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
녀석이 무슨 말을 하는 건지는 전혀 이해를 못 했지만……
ElseEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 13 2405 3 5041 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
녀석이 무슨 말을 하는 건지는 전혀 이해를 못 했지만……
EndIfEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 110 3 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 14 0 3 5042 1 0 0 0 0 0 0 0 0 0
link 아르발 volume_up
미안. 뮈손이 한 말이 무슨 뜻인지는 나도 전혀 이해할 수 없어.
PanCameraEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 30 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 15 2407 0 5043 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
하지만 나와 녀석들이 무관계일 가능성은 이제 완전히 사라졌군.
ElseEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 16 2407 0 5044 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
하지만 나와 녀석들이 무관계일 가능성은 이제 완전히 사라졌네.
EndIfEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (123) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 17 18 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 30 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 19 0 3 5045 1 0 0 0 0 0 0 0 0 0
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있잖아, 아르발. 역시 이 힘은 위험한 게 아닐까?
ElseEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 20 0 3 5046 1 0 0 0 0 0 0 0 0 0
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저기, 아르발. 역시 이 힘은 위험한 게 아닐까?
EndIfEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 21 0 0 5047 1 0 0 0 0 0 0 0 0 0
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그런가? 최근 몇 년간, 너는 계속 내 힘을 멋지게 다뤄 왔잖아.
ElseEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 22 0 1 5048 1 0 0 0 0 0 0 0 0 0
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뭐, 걱정한다고 해결되는 일도 아니고…… 녀석들이 뭐든 간에, 나는 나니까.
ElseEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 23 0 1 5049 1 0 0 0 0 0 0 0 0 0
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뭐, 걱정한다고 해결되는 일도 아니고…… 녀석들이 뭐든 간에, 나는 나니까.
EndIfEvent (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 24 0 1 5050 1 0 0 0 0 0 0 0 0 0
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맞아. 최근 몇 년간, 너는 계속 내 힘을 멋지게 다뤄 왔잖아.
EndIfEvent (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 25 NULL 0 5051 1 0 0 0 0 0 0 0 0 0
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새삼스레 무서워할 게 뭐가 있겠어? 이 힘으로 구한 목숨도 있는데.
TalkEvent (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 26 NULL 0 5052 1 0 0 0 0 0 0 0 0 0
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디미트리도 말했었지? 힘의 선악은 쓰는 자의 마음에 달렸다고.
UnkEvent (102) (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 27 NULL 2 5053 1 0 0 0 0 0 0 0 0 0
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지금 네가 할 수 있는 건, 이 힘으로 동료를 지키는 것뿐이야. "잿빛 악마"를 무찔러서……
IfEvent (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 28 0 3 NULL 0 0 0 0 0 0 0 0 0 0
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………………
ElseEvent (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 29 0 3 NULL 0 0 0 0 0 0 0 0 0 0
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………………
EndIfEvent (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0