1. 음…… 이 찻잎도 아주 훌륭하군. 귀족에 어울리는 멋진 물건이야.
  2. 아니, 이 다과야말로 뛰어난 물건이다. 제대로 준비했군.
  3. 그러나…… 무엇보다 칭찬해야 할 건 이걸 준비한 네 귀족으로서의 자질이지.
  4. 그렇게까지 말해 주는 건가, 로렌츠.
  5. 하지만 이렇게 좋은 홍차를 대접하는 네 소질이야말로 칭찬받아 마땅해.
  6. 그렇게 말해 주니 기쁜걸, 페르디난트군.
  7. 너 같은 진정한 귀족에게 건네기에는 진부한 말이지. 하하하하!
  8. 아니, 너 같은 진정한 귀족이 입에 담으면 그 진부함마저 사라질 거야. 하하하!
  9. ………………
  10. ………………
  11. 이런, 진정한 귀족님들. 두 분께서 나란히 계시니 눈부심이 남다른걸요.
  12. 콘스탄체양이군. 음, 몸 상태가 안 좋은가?
  13. 네게도 홍차를 권하려 했다만……
  14. 콘스탄체양…… 또인가. 자, 홍차를 마셔 몸을 따뜻하게 하도록 해.
  15. 아뇨, 저 따위에게 그런 배려는 하지 않으셔도 괜찮답니다, 로렌츠님.
  16. 그런가. 그럼 억지로 권하진 않겠지만…… 마음이 바뀌거든 말해 줘.
  17. ……?
  18. 그러고 보니, 예전부터 궁금했던 게 있습니다만……
  19. 두 분께 여쭤봐도 될까요? 상당히 난해한 의문이랍니다.
  20. 오, 뭐든 물어보도록. 우리라면 분명 대답할 수 있을 테니.
  21. 그래. 진정한 귀족인 우리가 답하지 못할 의문은 그리 많지 않을걸.
  22. 그럼 실례지만 여쭙겠어요.
  23. 여러분은 서로를 귀족에 어울린다고 칭찬하셨는데……
  24. 실제로 어느 분이 더 귀족에 어울리는 건가요?
  25. 어느 분……?
  26. 아니, 귀족에 어울린다고 함은 비교할 수 있는 지표가 아니야.
  27. 하지만 두 분께서는 늘 비교해 가며 말씀하시지 않으셨나요.
  28. 「이자보단 그자가 귀족에 어울려. 아니, 저자가 더……」라고.
  29. 음, 그건 그럴지도 모른다만……
  30. 잠깐. 가령 비교한다 해도, 우린 둘 다 충분히 귀족에 어울린다고 자부한다.
  31. 거기에 차등은 없어. 진정한 귀족이란 그런 것이지.
  32. 근소한 차이는 모르는 척하고 승패를 덮어 두는 것이 진정한 귀족이로군요.
  33. 과연, 여러분의 답이 그런 것이라면 전 비교하고 싶다는 생각은 않겠습니다.
  34. 아무쪼록 귀족의 정점에 두 분이서 사이좋게 앉아 계시길.
  35. 잠깐. 마치 우리가 패배가 두려워 승부를 피하고 있다는 듯이 들리는군.
  36. 너는 설마, 우리가 한 의자에 억지로 둘이 앉아 있다고 말하는 건가?
  37. 아뇨, 당치도 않은 말씀입니다. 두 분 모두 귀족에 어울리는 멋진 분이십니다.
  38. ………………
  39. ………………
  40. 좋아! 그런 말까지 듣고서 물러난다면 귀족의 불명예나 다름없지!
  41. 그래, 그 말이 맞아. 누가 귀족으로서 더 우월한지 확실히 가려 보자고!
  42. 더없이 멋진 결단이군요. 역시 진정한 귀족님들이세요.
  43. 와…… 진심이야?
  44. 와…… 진심이야?
  45. 진심이고말고. 마침 잘됐군, 네가 판단해 주면 되겠어.
  46. 음, 그렇군. 어떤 이유로 더 우월한지도 네 판단에 맡기도록 하지!
  47. 사양한다
  48. 바로 결정한다
  49. 그런 말을 해 봤자…… 사양하고 싶은데.
  50. 그런 말을 해 봐야…… 사양해도 될까?
  51. 부탁한다. 난 네 안목을 신뢰하고 있어. 다른 자에겐 맡길 수 없는 문제야.
  52. 하아…… 내가 아는 거라고 해 봐야 싸움에 관한 것뿐인데.
  53. 하아…… 내가 아는 거라고 해 봐야 싸움에 관한 것뿐이야.
  54. 명확한 지표가 있는 것도 아니니, 그걸로 해도 좋아.
  55. 알았어. 하지만 내가 아는 거라고 해 봐야 싸움에 대한 것뿐인데.
  56. 좋아. 하지만 내가 아는 거라고 해 봐야 싸움에 대한 것뿐이야.
  57. 명확한 지표가 있는 것도 아니니, 그걸로 해도 좋아.
  58. 그럼, 음…… 이번에 할 군사 훈련의 결과는 어때? 승부를 내기 쉬울 것 같은데.
  59. 그럼, 음…… 이번에 할 군사 훈련의 결과는 어때? 승부를 내기 쉬울 것 같은데.
  60. 흠…… 영주의 자리에 앉으면 병사의 지휘는 당연한 책무.
  61. 그 기량을 가늠하겠다는 말이군.
  62. 그리고 스스로의 무력도 확인할 수 있어. 제 몸 정도는 지킬 줄 알아야 귀족이지.
  63. 그럼 그렇게 하는 걸로. 에델가르트에게도 일단 말해 둘게.
  64. 그럼 그렇게 하는 걸로. 에델가르트에게도 일단 말해 둘게.
  65. 어머…… 제 별것 아닌 한마디가 이런 싸움을 낳게 되다니……
  66. 이건 진정한 귀족을 정하는 싸움…… 그야말로 정상 결전.
  67. 승자야말로 비로소 진정한 귀족에 어울리는 "귀족 중의 귀족"이겠죠.
  68. 콘스탄체…… 더 이상 부추기지 말아 줄래?
  69. 콘스탄체…… 더 이상 부추기지 말아 줄래?
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UnkEvent (27) (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 200 100 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 24 2405 3 22019 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 25 2407 0 22020 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 102 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967266 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 26 2401 0 22021 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 102 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967290 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967287 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 27 NULL 0 22022 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 6 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 28 2412 4 22023 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 19 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967283 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 29 2410 0 22024 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 30 2400 0 22025 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 125)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 102 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 126)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 200 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 127)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967282 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 128)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 129)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 40 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 130)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 31 2411 0 22026 1 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 131)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 2 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 132)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 32 2400 0 22027 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 133)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 33 NULL 0 22028 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 134)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 19 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 135)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967286 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 136)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 137)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 900 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 138)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 34 0 2 22029 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 139)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 35 0 2 22030 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 140)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 36 2401 0 22031 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 141)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 6 2 50 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 142)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 143)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 19 1 20 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 144)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 145)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 19 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 146)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967226 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 147)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 220 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 148)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 200 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 149)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 37 NULL 0 22032 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 150)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 38 NULL 0 22033 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 151)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 102 1 35 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 152)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 6 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 153)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 154)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 155)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 40 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 156)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 157)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 102 2 50 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 158)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 39 2402 0 22034 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 159)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 19 3 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 160)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 161)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 40 2402 0 22035 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 162)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 102 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 163)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967291 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 164)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 165)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 41 2412 1 22036 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 166)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 167)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 168)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1200 20 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 169)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 170)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 42 2411 3 22037 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 171)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 172)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 43 2411 3 22038 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 173)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 174)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 110 3 50 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 175)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 19 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 176)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 177)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 178)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 44 2352 0 22039 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 179)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 110 3 50 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 180)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 2354 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 181)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 182)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 6 2 25 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 183)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 45 2400 0 22040 1 0 0 0 0 0 0 0 0 0
UnkEvent (123) (index: 184)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 185)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 110 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 186)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 46 47 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 187)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 188)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 189)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 48 2401 3 22041 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 190)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 191)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 49 2401 3 22042 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 192)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 193)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 6 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 194)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967266 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 195)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 200 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 196)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 50 2402 0 22043 1 0 0 0 0 0 0 0 0 0
IfEvent (index: 197)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 198)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 199)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2403 3 1 40 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 200)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 51 0 3 22044 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 201)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 202)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 203)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2403 3 1 40 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 204)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 52 0 3 22045 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 205)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 206)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 19 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 207)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 208)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 209)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 53 2400 0 22046 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 210)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 211)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 212)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 54 2400 0 22047 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 213)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 214)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 55 2400 0 22048 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 215)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 216)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 19 5 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 217)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 56 2400 0 22046 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 218)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 219)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 110 2 50 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 220)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 6 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 221)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 222)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 223)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967276 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 224)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 225)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 226)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 57 2405 0 22049 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 227)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 228)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 58 2405 0 22050 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 229)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 230)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2407 0 0 40 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 231)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 6 2 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 232)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 59 0 0 22051 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 233)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 60 2403 0 22052 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 234)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 61 2402 0 22053 1 0 0 0 0 0 0 0 0 0
IfEvent (index: 235)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 236)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 110 1 2 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 237)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 62 2400 0 22054 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 238)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 239)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 240)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 241)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 5 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 242)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 63 2400 0 22055 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 243)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 244)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 245)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 300 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 246)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 247)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967206 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 248)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (167) (index: 249)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 250)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 64 2411 3 22056 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 251)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 102 2 40 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 252)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 102 1 40 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 253)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 102 4 2 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 254)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 65 NULL 3 22057 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 255)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 66 NULL 3 22058 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 256)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 257)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 300 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 258)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 259)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967206 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 260)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 20 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 261)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 102 2 40 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 262)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 263)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 67 2411 3 22059 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 264)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 265)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 68 2410 3 22060 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 266)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
0
InitEvent (71, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (110, 6, 19, 102, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (0, 4, 7, 9, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
CheckSupportLevelEvent (0, 19, 102, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
UnkEvent 157(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 43(102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
EnterSceneEvent (0, 110, 6, 19, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
9
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 64(6, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
UnkEvent 64(19, 4294967266, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
UnkEvent 64(110, 0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
UnkEvent 59(100, 0, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
UnkEvent 59(400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
16
TalkEvent (6, 0, 2400, 1, 21995, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 음…… 이 찻잎도 아주 훌륭하군. 귀족에 어울리는 멋진 물건이야.
18
UnkEvent 59(100, 0, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
UnkEvent 59(400, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
TalkEvent (19, 1, 2400, 1, 21996, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 아니, 이 다과야말로 뛰어난 물건이다. 제대로 준비했군.
22
UnkEvent 27(2, 100, 240, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
UnkEvent 59(100, 0, 4294967271, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
UnkEvent 59(600, 4294967216, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
TalkEvent (19, 2, 2402, 1, 21997, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그러나…… 무엇보다 칭찬해야 할 건 이걸 준비한 네 귀족으로서의 자질이지.
26
TalkEvent (6, 3, 2411, 1, 21998, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그렇게까지 말해 주는 건가, 로렌츠.
28
UnkEvent 26(1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
UnkEvent 27(1, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
UnkEvent 59(100, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
UnkEvent 59(700, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
TalkEvent (6, 4, 2402, 1, 21999, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 하지만 이렇게 좋은 홍차를 대접하는 네 소질이야말로 칭찬받아 마땅해.
33
TalkEvent (19, 5, 2400, 1, 22000, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그렇게 말해 주니 기쁜걸, 페르디난트군.
35
UnkEvent 27(2, 100, 300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
UnkEvent 31(2, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
UnkEvent 59(100, 95, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
UnkEvent 31(3, 100, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
UnkEvent 27(2, 300, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
TalkEvent (6, 6, 2409, 1, 22001, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 너 같은 진정한 귀족에게 건네기에는 진부한 말이지. 하하하하!
41
TalkEvent (19, 7, 2409, 1, 22002, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 아니, 너 같은 진정한 귀족이 입에 담으면 그 진부함마저 사라질 거야. 하하하!
42
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
43
TalkEvent (110, 8, 0, 3, 22003, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# ………………
44
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
TalkEvent (111, 9, 0, 3, 22004, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# ………………
46
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
EnterSceneEvent (3, 102, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
49
UnkEvent 64(102, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
UnkEvent 43(102, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
UnkEvent 135(60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
UnkEvent 66(19, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
TalkEvent (102, 10, 0, 0, 22005, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 이런, 진정한 귀족님들. 두 분께서 나란히 계시니 눈부심이 남다른걸요.
62
UnkEvent 66(19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
UnkEvent 26(1, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
UnkEvent 27(2, 100, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
UnkEvent 59(100, 4294967276, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
UnkEvent 31(4, 100, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
UnkEvent 59(800, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
IfEvent (3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
71
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
TalkEvent (19, 11, 2431, 0, 22006, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 콘스탄체양이군. 음, 몸 상태가 안 좋은가?
73
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
TalkEvent (19, 12, 2403, 0, 22007, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 네게도 홍차를 권하려 했다만……
75
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
TalkEvent (19, 13, NULL, 0, 22008, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 콘스탄체양…… 또인가. 자, 홍차를 마셔 몸을 따뜻하게 하도록 해.
80
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
82
TalkEvent (102, 14, 2401, 0, 22009, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 아뇨, 저 따위에게 그런 배려는 하지 않으셔도 괜찮답니다, 로렌츠님.
83
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
84
TalkEvent (19, 15, 2400, 0, 22010, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그런가. 그럼 억지로 권하진 않겠지만…… 마음이 바뀌거든 말해 줘.
85
TalkEvent (6, 16, NULL, 4, 22011, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……?
87
UnkEvent 26(4, 102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
UnkEvent 27(2, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
UnkEvent 59(100, 4294967256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
UnkEvent 31(3, 100, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
UnkEvent 31(1, 800, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
92
TalkEvent (102, 17, 2403, 0, 22012, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그러고 보니, 예전부터 궁금했던 게 있습니다만……
93
TalkEvent (102, 18, NULL, 0, 22013, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 두 분께 여쭤봐도 될까요? 상당히 난해한 의문이랍니다.
94
TalkEvent (19, 19, 2409, 1, 22014, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 오, 뭐든 물어보도록. 우리라면 분명 대답할 수 있을 테니.
95
TalkEvent (6, 20, 2400, 1, 22015, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그래. 진정한 귀족인 우리가 답하지 못할 의문은 그리 많지 않을걸.
96
UnkEvent 26(3, 102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
97
UnkEvent 59(100, 4294967271, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
98
UnkEvent 31(2, 100, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
99
UnkEvent 27(1, 300, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
100
TalkEvent (102, 21, 2400, 0, 22016, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그럼 실례지만 여쭙겠어요.
101
TalkEvent (102, 22, NULL, 0, 22017, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 여러분은 서로를 귀족에 어울린다고 칭찬하셨는데……
102
UnkEvent 26(7, 102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
103
TalkEvent (102, 23, 2403, 0, 22018, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 실제로 어느 분이 더 귀족에 어울리는 건가요?
104
UnkEvent 26(9, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
105
UnkEvent 59(100, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
106
UnkEvent 27(2, 200, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
107
TalkEvent (6, 24, 2405, 3, 22019, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 어느 분……?
108
TalkEvent (6, 25, 2407, 0, 22020, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 아니, 귀족에 어울린다고 함은 비교할 수 있는 지표가 아니야.
109
UnkEvent 26(4, 102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
110
UnkEvent 59(100, 4294967266, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
111
UnkEvent 27(2, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
112
UnkEvent 31(1, 800, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
113
TalkEvent (102, 26, 2401, 0, 22021, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 하지만 두 분께서는 늘 비교해 가며 말씀하시지 않으셨나요.
114
UnkEvent 26(10, 102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
115
UnkEvent 59(100, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
116
UnkEvent 59(400, 4294967287, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
117
TalkEvent (102, 27, NULL, 0, 22022, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 「이자보단 그자가 귀족에 어울려. 아니, 저자가 더……」라고.
118
UnkEvent 26(9, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
119
TalkEvent (6, 28, 2412, 4, 22023, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 음, 그건 그럴지도 모른다만……
120
UnkEvent 54(102, 19, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
121
UnkEvent 59(100, 0, 4294967283, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
122
UnkEvent 31(2, 800, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
123
TalkEvent (19, 29, 2410, 0, 22024, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 잠깐. 가령 비교한다 해도, 우린 둘 다 충분히 귀족에 어울린다고 자부한다.
124
TalkEvent (19, 30, 2400, 0, 22025, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 거기에 차등은 없어. 진정한 귀족이란 그런 것이지.
125
UnkEvent 54(19, 102, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
126
UnkEvent 27(2, 100, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
127
UnkEvent 59(100, 0, 4294967282, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
128
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
129
UnkEvent 59(600, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
130
TalkEvent (102, 31, 2411, 0, 22026, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 근소한 차이는 모르는 척하고 승패를 덮어 두는 것이 진정한 귀족이로군요.
131
UnkEvent 102(6, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
132
TalkEvent (102, 32, 2400, 0, 22027, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 과연, 여러분의 답이 그런 것이라면 전 비교하고 싶다는 생각은 않겠습니다.
133
TalkEvent (102, 33, NULL, 0, 22028, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 아무쪼록 귀족의 정점에 두 분이서 사이좋게 앉아 계시길.
134
UnkEvent 26(2, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
135
UnkEvent 59(100, 4294967286, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
136
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
137
UnkEvent 31(2, 900, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
138
TalkEvent (19, 34, 0, 2, 22029, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 잠깐. 마치 우리가 패배가 두려워 승부를 피하고 있다는 듯이 들리는군.
139
TalkEvent (6, 35, 0, 2, 22030, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 너는 설마, 우리가 한 의자에 억지로 둘이 앉아 있다고 말하는 건가?
140
TalkEvent (102, 36, 2401, 0, 22031, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 아뇨, 당치도 않은 말씀입니다. 두 분 모두 귀족에 어울리는 멋진 분이십니다.
145
UnkEvent 26(7, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
146
UnkEvent 59(100, 4294967226, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
147
UnkEvent 27(2, 100, 220, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
148
UnkEvent 27(1, 200, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
149
TalkEvent (19, 37, NULL, 0, 22032, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ………………
150
TalkEvent (6, 38, NULL, 0, 22033, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ………………
152
UnkEvent 26(1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
153
UnkEvent 59(100, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
154
UnkEvent 27(2, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
155
UnkEvent 59(600, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
156
UnkEvent 135(30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
158
TalkEvent (6, 39, 2402, 0, 22034, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 좋아! 그런 말까지 듣고서 물러난다면 귀족의 불명예나 다름없지!
160
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
161
TalkEvent (19, 40, 2402, 0, 22035, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그래, 그 말이 맞아. 누가 귀족으로서 더 우월한지 확실히 가려 보자고!
162
UnkEvent 26(7, 102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
163
UnkEvent 59(100, 4294967291, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
164
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
165
TalkEvent (102, 41, 2412, 1, 22036, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 더없이 멋진 결단이군요. 역시 진정한 귀족님들이세요.
166
UnkEvent 26(1, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
167
UnkEvent 59(100, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
168
UnkEvent 31(2, 1200, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
169
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
170
TalkEvent (110, 42, 2411, 3, 22037, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 와…… 진심이야?
171
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
172
TalkEvent (111, 43, 2411, 3, 22038, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 와…… 진심이야?
173
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
175
UnkEvent 26(3, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
176
UnkEvent 27(2, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
177
UnkEvent 59(600, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
178
TalkEvent (19, 44, 2352, 0, 22039, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 진심이고말고. 마침 잘됐군, 네가 판단해 주면 되겠어.
181
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
183
TalkEvent (6, 45, 2400, 0, 22040, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 음, 그렇군. 어떤 이유로 더 우월한지도 네 판단에 맡기도록 하지!
184
UnkEvent 123(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
185
UnkEvent 26(11, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
186
DialogChoiceEvent (0, 46, 47, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
187
IfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
188
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
189
TalkEvent (110, 48, 2401, 3, 22041, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 그런 말을 해 봤자…… 사양하고 싶은데.
190
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
191
TalkEvent (111, 49, 2401, 3, 22042, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 그런 말을 해 봐야…… 사양해도 될까?
192
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
193
UnkEvent 26(3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
194
UnkEvent 59(100, 4294967266, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
195
UnkEvent 27(1, 200, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
196
TalkEvent (6, 50, 2402, 0, 22043, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 부탁한다. 난 네 안목을 신뢰하고 있어. 다른 자에겐 맡길 수 없는 문제야.
197
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
198
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
200
TalkEvent (110, 51, 0, 3, 22044, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 하아…… 내가 아는 거라고 해 봐야 싸움에 관한 것뿐인데.
201
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
202
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
204
TalkEvent (111, 52, 0, 3, 22045, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 하아…… 내가 아는 거라고 해 봐야 싸움에 관한 것뿐이야.
205
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
207
UnkEvent 59(100, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
208
UnkEvent 27(2, 400, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
209
TalkEvent (19, 53, 2400, 0, 22046, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 명확한 지표가 있는 것도 아니니, 그걸로 해도 좋아.
210
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
211
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
212
TalkEvent (110, 54, 2400, 0, 22047, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 알았어. 하지만 내가 아는 거라고 해 봐야 싸움에 대한 것뿐인데.
213
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
214
TalkEvent (111, 55, 2400, 0, 22048, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 좋아. 하지만 내가 아는 거라고 해 봐야 싸움에 대한 것뿐이야.
215
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
217
TalkEvent (19, 56, 2400, 0, 22046, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 명확한 지표가 있는 것도 아니니, 그걸로 해도 좋아.
218
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
220
UnkEvent 26(3, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
221
UnkEvent 27(2, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
222
UnkEvent 31(3, 100, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
223
UnkEvent 59(100, 4294967276, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
224
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
225
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
226
TalkEvent (110, 57, 2405, 0, 22049, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 그럼, 음…… 이번에 할 군사 훈련의 결과는 어때? 승부를 내기 쉬울 것 같은데.
227
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
228
TalkEvent (111, 58, 2405, 0, 22050, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 그럼, 음…… 이번에 할 군사 훈련의 결과는 어때? 승부를 내기 쉬울 것 같은데.
229
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
232
TalkEvent (19, 59, 0, 0, 22051, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 흠…… 영주의 자리에 앉으면 병사의 지휘는 당연한 책무.
233
TalkEvent (19, 60, 2403, 0, 22052, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그 기량을 가늠하겠다는 말이군.
234
TalkEvent (6, 61, 2402, 0, 22053, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그리고 스스로의 무력도 확인할 수 있어. 제 몸 정도는 지킬 줄 알아야 귀족이지.
235
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
237
TalkEvent (110, 62, 2400, 0, 22054, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 그럼 그렇게 하는 걸로. 에델가르트에게도 일단 말해 둘게.
238
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
240
UnkEvent 59(100, 0, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
241
UnkEvent 59(400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
242
TalkEvent (111, 63, 2400, 0, 22055, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 그럼 그렇게 하는 걸로. 에델가르트에게도 일단 말해 둘게.
243
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
245
UnkEvent 27(2, 100, 300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
246
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
247
UnkEvent 59(100, 4294967206, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
248
UnkEvent 31(2, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
249
UnkEvent 167(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
250
TalkEvent (102, 64, 2411, 3, 22056, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 어머…… 제 별것 아닌 한마디가 이런 싸움을 낳게 되다니……
254
TalkEvent (102, 65, NULL, 3, 22057, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 이건 진정한 귀족을 정하는 싸움…… 그야말로 정상 결전.
255
TalkEvent (102, 66, NULL, 3, 22058, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 승자야말로 비로소 진정한 귀족에 어울리는 "귀족 중의 귀족"이겠죠.
257
UnkEvent 27(2, 100, 300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
258
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
259
UnkEvent 59(100, 4294967206, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
260
UnkEvent 31(2, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
262
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
263
TalkEvent (110, 67, 2411, 3, 22059, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 콘스탄체…… 더 이상 부추기지 말아 줄래?
264
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
265
TalkEvent (111, 68, 2410, 3, 22060, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 콘스탄체…… 더 이상 부추기지 말아 줄래?
266
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
CheckSupportLevelEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 19 102 2 2 0 0 0 0 0 0 0 0 0 0
UnkEvent (157) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 30 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 4294967266 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 0 60 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 6 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 5 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 0 2400 1 21995 1 0 0 0 0 0 0 0 0 0
link 페르디난트 volume_up
음…… 이 찻잎도 아주 훌륭하군. 귀족에 어울리는 멋진 물건이야.
PanCameraEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 19 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967291 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 1 2400 1 21996 1 0 0 0 0 0 0 0 0 0
link 로렌츠 volume_up
아니, 이 다과야말로 뛰어난 물건이다. 제대로 준비했군.
PanCameraEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 19 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 240 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967271 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967216 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 2 2402 1 21997 1 0 0 0 0 0 0 0 0 0
link 로렌츠 volume_up
그러나…… 무엇보다 칭찬해야 할 건 이걸 준비한 네 귀족으로서의 자질이지.
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 3 2411 1 21998 1 0 0 0 0 0 0 0 0 0
link 페르디난트 volume_up
그렇게까지 말해 주는 건가, 로렌츠.
UnkEvent (26) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 6 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
700 40 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 4 2402 1 21999 1 0 0 0 0 0 0 0 0 0
link 페르디난트 volume_up
하지만 이렇게 좋은 홍차를 대접하는 네 소질이야말로 칭찬받아 마땅해.
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 5 2400 1 22000 1 0 0 0 0 0 0 0 0 0
link 로렌츠 volume_up
그렇게 말해 주니 기쁜걸, 페르디난트군.
PanCameraEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 300 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 95 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 70 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 6 2409 1 22001 1 0 0 0 0 0 0 0 0 0
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너 같은 진정한 귀족에게 건네기에는 진부한 말이지. 하하하하!
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 7 2409 1 22002 1 0 0 0 0 0 0 0 0 0
link 로렌츠 volume_up
아니, 너 같은 진정한 귀족이 입에 담으면 그 진부함마저 사라질 거야. 하하하!
IfEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 8 0 3 22003 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
………………
ElseEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 9 0 3 22004 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
………………
EndIfEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 1 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 3 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 102 3 55 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 6 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 3 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 10 0 0 22005 1 0 0 0 0 0 0 0 0 0
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이런, 진정한 귀족님들. 두 분께서 나란히 계시니 눈부심이 남다른걸요.
LookAtPersonEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 102 3 60 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 102 3 45 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 19 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 200 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967276 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 40 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 11 2431 0 22006 1 0 0 0 0 0 0 0 0 0
link 로렌츠 volume_up
콘스탄체양이군. 음, 몸 상태가 안 좋은가?
UnkEvent (164) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 12 2403 0 22007 1 0 0 0 0 0 0 0 0 0
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네게도 홍차를 권하려 했다만……
ElseEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 13 NULL 0 22008 1 0 0 0 0 0 0 0 0 0
link 로렌츠 volume_up
콘스탄체양…… 또인가. 자, 홍차를 마셔 몸을 따뜻하게 하도록 해.
EndIfEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 14 2401 0 22009 1 0 0 0 0 0 0 0 0 0
link 콘스탄체 volume_up
아뇨, 저 따위에게 그런 배려는 하지 않으셔도 괜찮답니다, 로렌츠님.
UnkEvent (164) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 15 2400 0 22010 1 0 0 0 0 0 0 0 0 0
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그런가. 그럼 억지로 권하진 않겠지만…… 마음이 바뀌거든 말해 줘.
TalkEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 16 NULL 4 22011 1 0 0 0 0 0 0 0 0 0
link 페르디난트 volume_up
……?
UnkEvent (26) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 102 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967256 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 17 2403 0 22012 1 0 0 0 0 0 0 0 0 0
link 콘스탄체 volume_up
그러고 보니, 예전부터 궁금했던 게 있습니다만……
TalkEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 18 NULL 0 22013 1 0 0 0 0 0 0 0 0 0
link 콘스탄체 volume_up
두 분께 여쭤봐도 될까요? 상당히 난해한 의문이랍니다.
TalkEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 19 2409 1 22014 1 0 0 0 0 0 0 0 0 0
link 로렌츠 volume_up
오, 뭐든 물어보도록. 우리라면 분명 대답할 수 있을 테니.
TalkEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 20 2400 1 22015 1 0 0 0 0 0 0 0 0 0
link 페르디난트 volume_up
그래. 진정한 귀족인 우리가 답하지 못할 의문은 그리 많지 않을걸.
UnkEvent (26) (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 102 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967271 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 100 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 21 2400 0 22016 1 0 0 0 0 0 0 0 0 0
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그럼 실례지만 여쭙겠어요.
TalkEvent (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 22 NULL 0 22017 1 0 0 0 0 0 0 0 0 0
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여러분은 서로를 귀족에 어울린다고 칭찬하셨는데……
UnkEvent (26) (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 102 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 23 2403 0 22018 1 0 0 0 0 0 0 0 0 0
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실제로 어느 분이 더 귀족에 어울리는 건가요?
UnkEvent (26) (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 6 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 60 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 200 100 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 24 2405 3 22019 1 0 0 0 0 0 0 0 0 0
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어느 분……?
TalkEvent (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 25 2407 0 22020 1 0 0 0 0 0 0 0 0 0
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아니, 귀족에 어울린다고 함은 비교할 수 있는 지표가 아니야.
UnkEvent (26) (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 102 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967266 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 26 2401 0 22021 1 0 0 0 0 0 0 0 0 0
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하지만 두 분께서는 늘 비교해 가며 말씀하시지 않으셨나요.
UnkEvent (26) (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 102 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967290 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967287 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 27 NULL 0 22022 1 0 0 0 0 0 0 0 0 0
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「이자보단 그자가 귀족에 어울려. 아니, 저자가 더……」라고.
UnkEvent (26) (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 6 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 28 2412 4 22023 1 0 0 0 0 0 0 0 0 0
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음, 그건 그럴지도 모른다만……
UnkEvent (54) (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 19 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967283 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 29 2410 0 22024 1 0 0 0 0 0 0 0 0 0
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잠깐. 가령 비교한다 해도, 우린 둘 다 충분히 귀족에 어울린다고 자부한다.
TalkEvent (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 30 2400 0 22025 1 0 0 0 0 0 0 0 0 0
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거기에 차등은 없어. 진정한 귀족이란 그런 것이지.
UnkEvent (54) (index: 125)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 102 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 126)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 200 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 127)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967282 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 128)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 129)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 40 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 130)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 31 2411 0 22026 1 0 0 0 0 0 0 0 0 0
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근소한 차이는 모르는 척하고 승패를 덮어 두는 것이 진정한 귀족이로군요.
UnkEvent (102) (index: 131)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 2 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 132)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 32 2400 0 22027 1 0 0 0 0 0 0 0 0 0
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과연, 여러분의 답이 그런 것이라면 전 비교하고 싶다는 생각은 않겠습니다.
TalkEvent (index: 133)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 33 NULL 0 22028 1 0 0 0 0 0 0 0 0 0
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아무쪼록 귀족의 정점에 두 분이서 사이좋게 앉아 계시길.
UnkEvent (26) (index: 134)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 19 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 135)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967286 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 136)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 137)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 900 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 138)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 34 0 2 22029 1 0 0 0 0 0 0 0 0 0
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잠깐. 마치 우리가 패배가 두려워 승부를 피하고 있다는 듯이 들리는군.
TalkEvent (index: 139)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 35 0 2 22030 1 0 0 0 0 0 0 0 0 0
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너는 설마, 우리가 한 의자에 억지로 둘이 앉아 있다고 말하는 건가?
TalkEvent (index: 140)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 36 2401 0 22031 1 0 0 0 0 0 0 0 0 0
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아뇨, 당치도 않은 말씀입니다. 두 분 모두 귀족에 어울리는 멋진 분이십니다.
LookAtPersonEvent (index: 141)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 6 2 50 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 143)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 19 1 20 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 145)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 19 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 146)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967226 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 147)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 220 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 148)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 200 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 149)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 37 NULL 0 22032 0 0 0 0 0 0 0 0 0 0
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………………
TalkEvent (index: 150)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 38 NULL 0 22033 0 0 0 0 0 0 0 0 0 0
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………………
LookAtPersonEvent (index: 151)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 102 1 35 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 152)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 6 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 153)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 154)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 155)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 40 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 156)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 157)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 102 2 50 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 158)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 39 2402 0 22034 1 0 0 0 0 0 0 0 0 0
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좋아! 그런 말까지 듣고서 물러난다면 귀족의 불명예나 다름없지!
LookAtPersonEvent (index: 159)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 19 3 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 160)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 161)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 40 2402 0 22035 1 0 0 0 0 0 0 0 0 0
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그래, 그 말이 맞아. 누가 귀족으로서 더 우월한지 확실히 가려 보자고!
UnkEvent (26) (index: 162)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 102 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 163)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967291 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 164)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 165)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 41 2412 1 22036 1 0 0 0 0 0 0 0 0 0
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더없이 멋진 결단이군요. 역시 진정한 귀족님들이세요.
UnkEvent (26) (index: 166)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 167)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 168)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1200 20 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 169)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 170)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 42 2411 3 22037 1 0 0 0 0 0 0 0 0 0
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와…… 진심이야?
ElseEvent (index: 171)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 172)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 43 2411 3 22038 1 0 0 0 0 0 0 0 0 0
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와…… 진심이야?
EndIfEvent (index: 173)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 174)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 110 3 50 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 175)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 19 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 176)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 177)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 178)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 44 2352 0 22039 1 0 0 0 0 0 0 0 0 0
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진심이고말고. 마침 잘됐군, 네가 판단해 주면 되겠어.
LookAtPersonEvent (index: 179)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 110 3 50 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 181)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 182)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 6 2 25 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 183)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 45 2400 0 22040 1 0 0 0 0 0 0 0 0 0
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음, 그렇군. 어떤 이유로 더 우월한지도 네 판단에 맡기도록 하지!
UnkEvent (123) (index: 184)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 185)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 110 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 186)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 46 47 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 187)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 188)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 189)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 48 2401 3 22041 1 0 0 0 0 0 0 0 0 0
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그런 말을 해 봤자…… 사양하고 싶은데.
ElseEvent (index: 190)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 191)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 49 2401 3 22042 1 0 0 0 0 0 0 0 0 0
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그런 말을 해 봐야…… 사양해도 될까?
EndIfEvent (index: 192)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 193)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 6 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 194)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967266 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 195)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 200 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 196)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 50 2402 0 22043 1 0 0 0 0 0 0 0 0 0
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부탁한다. 난 네 안목을 신뢰하고 있어. 다른 자에겐 맡길 수 없는 문제야.
IfEvent (index: 197)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 198)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 200)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 51 0 3 22044 1 0 0 0 0 0 0 0 0 0
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하아…… 내가 아는 거라고 해 봐야 싸움에 관한 것뿐인데.
ElseEvent (index: 201)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 202)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 204)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 52 0 3 22045 1 0 0 0 0 0 0 0 0 0
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하아…… 내가 아는 거라고 해 봐야 싸움에 관한 것뿐이야.
EndIfEvent (index: 205)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 206)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 19 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 207)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 208)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 209)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 53 2400 0 22046 1 0 0 0 0 0 0 0 0 0
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명확한 지표가 있는 것도 아니니, 그걸로 해도 좋아.
ElseEvent (index: 210)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 211)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 212)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 54 2400 0 22047 1 0 0 0 0 0 0 0 0 0
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알았어. 하지만 내가 아는 거라고 해 봐야 싸움에 대한 것뿐인데.
ElseEvent (index: 213)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 214)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 55 2400 0 22048 1 0 0 0 0 0 0 0 0 0
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좋아. 하지만 내가 아는 거라고 해 봐야 싸움에 대한 것뿐이야.
EndIfEvent (index: 215)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 216)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 19 5 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 217)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 56 2400 0 22046 1 0 0 0 0 0 0 0 0 0
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명확한 지표가 있는 것도 아니니, 그걸로 해도 좋아.
EndIfEvent (index: 218)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 219)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 110 2 50 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 220)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 6 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 221)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 222)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 223)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967276 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 224)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 225)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 226)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 57 2405 0 22049 1 0 0 0 0 0 0 0 0 0
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그럼, 음…… 이번에 할 군사 훈련의 결과는 어때? 승부를 내기 쉬울 것 같은데.
ElseEvent (index: 227)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 228)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 58 2405 0 22050 1 0 0 0 0 0 0 0 0 0
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그럼, 음…… 이번에 할 군사 훈련의 결과는 어때? 승부를 내기 쉬울 것 같은데.
EndIfEvent (index: 229)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 231)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 6 2 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 232)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 59 0 0 22051 1 0 0 0 0 0 0 0 0 0
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흠…… 영주의 자리에 앉으면 병사의 지휘는 당연한 책무.
TalkEvent (index: 233)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 60 2403 0 22052 1 0 0 0 0 0 0 0 0 0
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그 기량을 가늠하겠다는 말이군.
TalkEvent (index: 234)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 61 2402 0 22053 1 0 0 0 0 0 0 0 0 0
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그리고 스스로의 무력도 확인할 수 있어. 제 몸 정도는 지킬 줄 알아야 귀족이지.
IfEvent (index: 235)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 236)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 110 1 2 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 237)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 62 2400 0 22054 1 0 0 0 0 0 0 0 0 0
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그럼 그렇게 하는 걸로. 에델가르트에게도 일단 말해 둘게.
ElseEvent (index: 238)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 239)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 240)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 241)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 5 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 242)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 63 2400 0 22055 1 0 0 0 0 0 0 0 0 0
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그럼 그렇게 하는 걸로. 에델가르트에게도 일단 말해 둘게.
EndIfEvent (index: 243)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 244)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 245)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 300 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 246)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 247)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967206 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 248)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (167) (index: 249)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 250)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 64 2411 3 22056 1 0 0 0 0 0 0 0 0 0
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어머…… 제 별것 아닌 한마디가 이런 싸움을 낳게 되다니……
LookAtPersonEvent (index: 251)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 102 2 40 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 252)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 102 1 40 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 253)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 102 4 2 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 254)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 65 NULL 3 22057 1 0 0 0 0 0 0 0 0 0
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이건 진정한 귀족을 정하는 싸움…… 그야말로 정상 결전.
TalkEvent (index: 255)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 66 NULL 3 22058 1 0 0 0 0 0 0 0 0 0
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승자야말로 비로소 진정한 귀족에 어울리는 "귀족 중의 귀족"이겠죠.
PanCameraEvent (index: 256)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 257)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 300 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 258)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 259)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967206 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 260)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 20 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 261)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 102 2 40 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 262)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 263)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 67 2411 3 22059 1 0 0 0 0 0 0 0 0 0
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콘스탄체…… 더 이상 부추기지 말아 줄래?
ElseEvent (index: 264)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 265)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 68 2410 3 22060 1 0 0 0 0 0 0 0 0 0
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콘스탄체…… 더 이상 부추기지 말아 줄래?
EndIfEvent (index: 266)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0