1. ………………
  2. ………………
  3. ……마지막 한 그릇이군. 네가 먹어라.
  4. 어, 정말로!? 하지만 그러면 펠릭스, 네 점심밥은 어쩌게?
  5. 바깥의 상인에게 대충 사서 때울 거야. 난 신경 쓰지 마.
  6. 그래도 그러면 괜히 돈이 들잖아?
  7. 난 이미 한 그릇 먹었거든. 사 먹으려면 내가 사 먹어야지.
  8. ……그래? 그럼 이번엔 네 호의를……
  9. ……뭐야, 방금 그 소리. 벼락이라도 떨어진 건가?
  10. 하하하, 내 배에서 난 소리야. 깜짝 놀라게 해서 미안.
  11. 얼른 전쟁이 끝나서 마음껏 고기를 먹을 수 있게 되면 좋겠다아……
  12. ………………
  13. 난 조금 덜 먹어도 움직일 수 있어. 절반 줄 테니까 먹어라.
  14. 엇, 정말 그래도 돼!? 고마워, 역시 내 고기 친구야!
  15. 고기 친구……? 나 말이냐?
  16. 그럼! 나나 너나 고기 좋아하잖아? 그러니 고기 친구지!
  17. 하아…… 뭐, 아무렴 어떻겠냐만……
  18. 아, 맞다! 고기가 없으면…… 우리가 사냥해 오면 되지 않을까?
  19. 그럼 우리도 다른 사람들도 배부르게 고기를 먹을 수 있잖아?
  20. 우리가 고기를 사냥해 오자고? 꽤 괜찮은 제안이군.
  21. 그렇지!? 그러면 바로 근처 숲에 가 볼래?
  22. 커다란 사냥감이 잔뜩 있다고 페트라가 그랬거든!
  23. 커다란 사냥감이 잔뜩 있다고 사냥꾼들이 그랬거든!
  24. 식사가 끝나면 같이 가지. 마침 한가하던 참이니.
  25. 그래! 좋았어어어! 고기 친구가 있으면 무적이다아!
  26. 이봐 라파엘, 식사는…… ……대체 뭐지, 저놈은.
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
72 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 20 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 2 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
CheckRecruitmentEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 11 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (15) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 13 20 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (156) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (156) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 2 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 4 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 4 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 12 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 150 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 1 0 0 0 0 0 0 0 0 0 0 0 0
ShowFloatingImageEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
32 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 0 NULL 0 NULL 1 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 1 NULL 0 NULL 1 0 0 0 0 0 0 0 0 0
HideFloatingImageEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 13 5 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 10 0 0 0 0 0 0 0 0 0 0 0 0
HideFloatingImageEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 0 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 2 NULL 0 17004 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 12 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 150 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 3 2412 4 17005 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 13 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 150 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 4 2403 0 17006 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 12 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 150 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 5 2401 3 17007 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 6 NULL 3 17008 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 13 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 7 2400 0 17009 1 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 4 50 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1144 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
120 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 8 NULL 4 17010 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967291 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 9 2409 1 17011 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 10 NULL 0 17012 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 13 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 12 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 150 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 11 0 0 17013 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 12 2403 0 17014 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 5 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 200 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
180 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 2402 1 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 13 NULL 4 17015 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 13 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 12 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 2 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 150 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 14 0 4 17016 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 15 2400 1 17017 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 16 2405 4 17018 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 8 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 17 0 1 17019 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 2407 0 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 18 2403 0 17020 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 13 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 4294967288 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 19 2400 0 17021 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 150 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 20 0 1 17022 1 0 0 0 0 0 0 0 0 0
IfEvent (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 21 2431 0 17023 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 22 2431 0 17024 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 13 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 30 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 2438 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 23 2409 1 17025 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 20 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 125)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
80 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 126)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 2402 1 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 127)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 24 2439 1 17026 1 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 128)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 20 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
SetFaceOrientationEvent (index: 129)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 3 30 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 130)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 131)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 13 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 132)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 133)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
120 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 134)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 3 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 135)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 0 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 136)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 25 0 4 17027 1 0 0 0 0 0 0 0 0 0
0
InitEvent (72, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (13, 20, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (7, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
CheckRecruitmentEvent (0, 0, 11, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
5
EnterSceneEvent (0, 13, 20, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
6
UnkEvent 156(20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 156(13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 66(13, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 66(20, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
UnkEvent 26(17, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
UnkEvent 31(1, 400, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
UnkEvent 31(4, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
UnkEvent 59(400, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
16
UnkEvent 27(1, 400, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
UnkEvent 27(1, 400, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
18
ShowFloatingImageEvent (32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
UnkEvent 166(13, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
TalkEvent (13, 0, NULL, 0, NULL, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ………………
22
UnkEvent 166(20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
TalkEvent (20, 1, NULL, 0, NULL, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ………………
24
HideFloatingImageEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
UnkEvent 59(400, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
UnkEvent 27(2, 400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
HideFloatingImageEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
UnkEvent 66(13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
UnkEvent 135(60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
UnkEvent 66(20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
TalkEvent (13, 2, NULL, 0, 17004, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……마지막 한 그릇이군. 네가 먹어라.
36
UnkEvent 26(17, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
UnkEvent 31(1, 400, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
UnkEvent 31(4, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
UnkEvent 59(400, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
UnkEvent 27(1, 400, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
UnkEvent 31(1, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
UnkEvent 166(20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
TalkEvent (20, 3, 2412, 4, 17005, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 어, 정말로!? 하지만 그러면 펠릭스, 네 점심밥은 어쩌게?
44
UnkEvent 26(18, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
UnkEvent 31(2, 400, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
UnkEvent 59(400, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
UnkEvent 31(3, 100, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
UnkEvent 27(1, 400, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
UnkEvent 31(1, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
UnkEvent 166(13, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
TalkEvent (13, 4, 2403, 0, 17006, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 바깥의 상인에게 대충 사서 때울 거야. 난 신경 쓰지 마.
52
UnkEvent 26(17, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
UnkEvent 31(1, 400, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
UnkEvent 31(4, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
UnkEvent 59(400, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
UnkEvent 27(1, 400, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
UnkEvent 31(1, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
TalkEvent (20, 5, 2401, 3, 17007, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그래도 그러면 괜히 돈이 들잖아?
59
UnkEvent 26(15, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
TalkEvent (20, 6, NULL, 3, 17008, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 난 이미 한 그릇 먹었거든. 사 먹으려면 내가 사 먹어야지.
61
UnkEvent 54(20, 13, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
UnkEvent 27(1, 100, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
UnkEvent 31(1, 500, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
TalkEvent (13, 7, 2400, 0, 17009, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……그래? 그럼 이번엔 네 호의를……
66
PlaySoundEffectEvent (1144, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
TalkEvent (13, 8, NULL, 4, 17010, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……뭐야, 방금 그 소리. 벼락이라도 떨어진 건가?
70
UnkEvent 26(15, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
UnkEvent 59(400, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
TalkEvent (20, 9, 2409, 1, 17011, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 하하하, 내 배에서 난 소리야. 깜짝 놀라게 해서 미안.
73
TalkEvent (20, 10, NULL, 0, 17012, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 얼른 전쟁이 끝나서 마음껏 고기를 먹을 수 있게 되면 좋겠다아……
74
UnkEvent 26(18, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
UnkEvent 31(2, 400, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
UnkEvent 59(400, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
UnkEvent 27(1, 400, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
UnkEvent 31(2, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
TalkEvent (13, 11, 0, 0, 17013, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ………………
80
TalkEvent (13, 12, 2403, 0, 17014, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 난 조금 덜 먹어도 움직일 수 있어. 절반 줄 테니까 먹어라.
81
UnkEvent 26(6, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
82
UnkEvent 59(100, 5, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
UnkEvent 27(1, 200, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
84
UnkEvent 135(180, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
86
TalkEvent (20, 13, NULL, 4, 17015, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 엇, 정말 그래도 돼!? 고마워, 역시 내 고기 친구야!
87
UnkEvent 26(10, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
UnkEvent 59(400, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
UnkEvent 31(3, 100, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
UnkEvent 27(1, 400, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
UnkEvent 31(2, 400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
92
TalkEvent (13, 14, 0, 4, 17016, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 고기 친구……? 나 말이냐?
93
TalkEvent (20, 15, 2400, 1, 17017, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그럼! 나나 너나 고기 좋아하잖아? 그러니 고기 친구지!
94
TalkEvent (13, 16, 2405, 4, 17018, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 하아…… 뭐, 아무렴 어떻겠냐만……
95
UnkEvent 26(6, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
96
UnkEvent 59(100, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
97
UnkEvent 59(200, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
98
TalkEvent (20, 17, 0, 1, 17019, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 아, 맞다! 고기가 없으면…… 우리가 사냥해 오면 되지 않을까?
100
TalkEvent (20, 18, 2403, 0, 17020, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그럼 우리도 다른 사람들도 배부르게 고기를 먹을 수 있잖아?
101
UnkEvent 26(7, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
102
UnkEvent 59(100, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
103
UnkEvent 59(200, 4294967288, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
104
TalkEvent (13, 19, 2400, 0, 17021, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 우리가 고기를 사냥해 오자고? 꽤 괜찮은 제안이군.
105
UnkEvent 26(9, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
106
UnkEvent 31(4, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
107
UnkEvent 59(400, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
108
UnkEvent 27(1, 400, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
109
UnkEvent 31(1, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
110
TalkEvent (20, 20, 0, 1, 17022, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그렇지!? 그러면 바로 근처 숲에 가 볼래?
111
IfEvent (3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
112
TalkEvent (20, 21, 2431, 0, 17023, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 커다란 사냥감이 잔뜩 있다고 페트라가 그랬거든!
113
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
114
TalkEvent (20, 22, 2431, 0, 17024, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 커다란 사냥감이 잔뜩 있다고 사냥꾼들이 그랬거든!
115
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
117
UnkEvent 59(100, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
118
UnkEvent 27(2, 400, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
120
TalkEvent (13, 23, 2409, 1, 17025, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 식사가 끝나면 같이 가지. 마침 한가하던 참이니.
122
UnkEvent 31(4, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
123
UnkEvent 59(100, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
124
UnkEvent 27(1, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
125
UnkEvent 135(80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
127
TalkEvent (20, 24, 2439, 1, 17026, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그래! 좋았어어어! 고기 친구가 있으면 무적이다아!
128
LeaveSceneEvent (7, 20, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
131
UnkEvent 26(16, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
132
UnkEvent 31(1, 500, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
133
UnkEvent 135(120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
134
UnkEvent 102(13, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
136
TalkEvent (13, 25, 0, 4, 17027, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 이봐 라파엘, 식사는…… ……대체 뭐지, 저놈은.
CheckRecruitmentEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 11 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (15) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (156) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (156) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 12 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 150 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 1 0 0 0 0 0 0 0 0 0 0 0 0
ShowFloatingImageEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
32 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 0 NULL 0 NULL 1 0 0 0 0 0 0 0 0 0
link 펠릭스
………………
UnkEvent (166) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 1 NULL 0 NULL 1 0 0 0 0 0 0 0 0 0
link 라파엘
………………
HideFloatingImageEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 13 5 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 10 0 0 0 0 0 0 0 0 0 0 0 0
HideFloatingImageEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 2 NULL 0 17004 1 0 0 0 0 0 0 0 0 0
link 펠릭스 volume_up
……마지막 한 그릇이군. 네가 먹어라.
UnkEvent (26) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 12 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 150 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 3 2412 4 17005 1 0 0 0 0 0 0 0 0 0
link 라파엘 volume_up
어, 정말로!? 하지만 그러면 펠릭스, 네 점심밥은 어쩌게?
UnkEvent (26) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 13 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 150 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 4 2403 0 17006 1 0 0 0 0 0 0 0 0 0
link 펠릭스 volume_up
바깥의 상인에게 대충 사서 때울 거야. 난 신경 쓰지 마.
UnkEvent (26) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 12 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 150 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 5 2401 3 17007 1 0 0 0 0 0 0 0 0 0
link 라파엘 volume_up
그래도 그러면 괜히 돈이 들잖아?
UnkEvent (26) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 6 NULL 3 17008 1 0 0 0 0 0 0 0 0 0
link 라파엘 volume_up
난 이미 한 그릇 먹었거든. 사 먹으려면 내가 사 먹어야지.
UnkEvent (54) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 13 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 7 2400 0 17009 1 0 0 0 0 0 0 0 0 0
link 펠릭스 volume_up
……그래? 그럼 이번엔 네 호의를……
PlaySoundEffectEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1144 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 8 NULL 4 17010 1 0 0 0 0 0 0 0 0 0
link 펠릭스 volume_up
……뭐야, 방금 그 소리. 벼락이라도 떨어진 건가?
UnkEvent (26) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967291 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 9 2409 1 17011 1 0 0 0 0 0 0 0 0 0
link 라파엘 volume_up
하하하, 내 배에서 난 소리야. 깜짝 놀라게 해서 미안.
TalkEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 10 NULL 0 17012 1 0 0 0 0 0 0 0 0 0
link 라파엘 volume_up
얼른 전쟁이 끝나서 마음껏 고기를 먹을 수 있게 되면 좋겠다아……
UnkEvent (26) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 13 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 12 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 150 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 11 0 0 17013 0 0 0 0 0 0 0 0 0 0
link 펠릭스 volume_up
………………
TalkEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 12 2403 0 17014 1 0 0 0 0 0 0 0 0 0
link 펠릭스 volume_up
난 조금 덜 먹어도 움직일 수 있어. 절반 줄 테니까 먹어라.
UnkEvent (26) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 5 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 200 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
180 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 13 NULL 4 17015 1 0 0 0 0 0 0 0 0 0
link 라파엘 volume_up
엇, 정말 그래도 돼!? 고마워, 역시 내 고기 친구야!
UnkEvent (26) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 13 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 12 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 2 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 150 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 14 0 4 17016 1 0 0 0 0 0 0 0 0 0
link 펠릭스 volume_up
고기 친구……? 나 말이냐?
TalkEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 15 2400 1 17017 1 0 0 0 0 0 0 0 0 0
link 라파엘 volume_up
그럼! 나나 너나 고기 좋아하잖아? 그러니 고기 친구지!
TalkEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 16 2405 4 17018 1 0 0 0 0 0 0 0 0 0
link 펠릭스 volume_up
하아…… 뭐, 아무렴 어떻겠냐만……
UnkEvent (26) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 8 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 17 0 1 17019 1 0 0 0 0 0 0 0 0 0
link 라파엘 volume_up
아, 맞다! 고기가 없으면…… 우리가 사냥해 오면 되지 않을까?
TalkEvent (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 18 2403 0 17020 1 0 0 0 0 0 0 0 0 0
link 라파엘 volume_up
그럼 우리도 다른 사람들도 배부르게 고기를 먹을 수 있잖아?
UnkEvent (26) (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 13 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 4294967288 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 19 2400 0 17021 1 0 0 0 0 0 0 0 0 0
link 펠릭스 volume_up
우리가 고기를 사냥해 오자고? 꽤 괜찮은 제안이군.
UnkEvent (26) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 150 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 20 0 1 17022 1 0 0 0 0 0 0 0 0 0
link 라파엘 volume_up
그렇지!? 그러면 바로 근처 숲에 가 볼래?
IfEvent (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 21 2431 0 17023 1 0 0 0 0 0 0 0 0 0
link 라파엘 volume_up
커다란 사냥감이 잔뜩 있다고 페트라가 그랬거든!
ElseEvent (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 22 2431 0 17024 1 0 0 0 0 0 0 0 0 0
link 라파엘 volume_up
커다란 사냥감이 잔뜩 있다고 사냥꾼들이 그랬거든!
EndIfEvent (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 13 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 23 2409 1 17025 1 0 0 0 0 0 0 0 0 0
link 펠릭스 volume_up
식사가 끝나면 같이 가지. 마침 한가하던 참이니.
PanCameraEvent (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 20 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 125)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
80 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 127)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 24 2439 1 17026 1 0 0 0 0 0 0 0 0 0
link 라파엘 volume_up
그래! 좋았어어어! 고기 친구가 있으면 무적이다아!
UnkEvent (26) (index: 131)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 13 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 132)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 133)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
120 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 134)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 3 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 136)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 25 0 4 17027 1 0 0 0 0 0 0 0 0 0
link 펠릭스 volume_up
이봐 라파엘, 식사는…… ……대체 뭐지, 저놈은.