1. 냐아아아앙……
  2. 어라…… 고양이잖아. 잔뜩 겁을 먹었네.
  3. 왜 그래? 누가 쫓아와? 하하. 뭐, 대답할 리가 없……
  4. …………………
  5. ………………!? 왜, 왜 그래, 예리차.
  6. ……어? 전에도 이런 일 있었던 것 같은데.
  7. ……여기에 있었군.
  8. 나한테 무슨 볼일 있어?
  9. 네가 아냐…… 그 녀석이다. 식량고를 어지럽혔다……
  10. 그 녀석이라니, 이 고양이…… 말이야?
  11. ……그 녀석은 발이 빨라. 전에도 나에게서 도망 다닌 적이 있다……
  12. 흐음, 도망 다닌 적이…… 잠깐, 아! 혹시, 전에 네가 쫓아다닌 게……
  13. 그 녀석이다…… ……상처를 입었었다.
  14. 상처를 봐 주려고 했더니…… 도망쳤다. 결국…… 병사가 잡았지만……
  15. …………………
  16. …………………
  17. 그렇구나…… 도망쳤다는 건 사람이 아니라 고양이였어.
  18. 그러고 보니, 사람이라고는 한마디도 안 했던 것 같네. 미안, 착각했어.
  19. 아니…… 나도, 설명이 부족했다.
  20. 그런데, 솔직히 의외야. 네가 고양이를 챙겨 주려 하다니.
  21. 사람이든 짐승이든, 그 누구도 다가오지 못하게 하는 분위기를 풍기잖아.
  22. 내가 혐오하는 것은…… 사람뿐이다.
  23. ……고양이를 돌본 적도 있다. 바르텔스가 저택에서, 누님과……
  24. 오, 그렇구나. 그럼 예전엔 고양이도 겁먹지 않았었나 보네.
  25. ……그래.
  26. 하지만 그 고양이도, 어머니와 누님이 떠나고…… 언젠가부터 행방이 묘연해졌다……
  27. 피투성이인 내가, 두려웠던 걸지도 모르지……
  28. 그럴지도 모른다고 답한다
  29. 그렇지 않다고 답한다
  30. 고양이에 관해선 잘 모르지만, 짐승은 위기를 감지하는 능력이 뛰어나다고 하니까.
  31. 네가 위험한 존재가 되었다는 걸 느꼈을지도 모르겠네.
  32. ………………
  33. 고양이에 관해선 잘 모르지만, 돌봐 주던 사람을 그렇게 쉽게 잊어버릴까?
  34. ……나에게 묻지 마라.
  35. 으음~ 아무튼 그건 그렇고. 너는 이 식량 도둑을 잡아서 어쩌려고?
  36. ……데려간다. 더 이상 도둑질을 못 하도록……
  37. 히야아옹!?
  38. 어이! 도둑질을 못 하게, 무슨 짓을 하려고? 겁먹어서 도망가 버렸잖아.
  39. 식량을 주려고 했을 뿐이다…… 왜 겁을 먹은 것인지……
  40. ……네 좋은 면을 고양이가 알게 되려면 아직 시간이 많이 필요하겠다.
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
77 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 49 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 2 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
EnterSceneEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (15) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 110 0 0 0 0 0 0 0 0 0 0 0 0 0
ShowFloatingImageEvent (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
685 0 NULL 0 20412 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 4 40 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
HideFloatingImageEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 NULL 0 20413 1 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
180 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 NULL 0 20414 1 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1112 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 50 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 49 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (26) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 49 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 15 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 3 NULL 0 20415 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2412 4 1 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 5 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 49 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 4 NULL 4 20416 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 5 2405 0 20417 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 49 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 6 NULL 0 20418 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 7 2407 0 20419 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 8 2401 0 20420 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 16 0 0 0 0 0 0 0 0 0 0 0 0
ShowFloatingImageEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 4 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 9 NULL 0 20421 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 10 NULL 0 20422 1 0 0 0 0 0 0 0 0 0
HideFloatingImageEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 49 1 80 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 4 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 11 2458 0 20423 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 49 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2460 0 1 10 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 12 2400 0 20424 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 13 NULL 0 20425 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 14 NULL 0 NULL 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 49 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 15 NULL 0 NULL 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 600 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 5 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967283 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 16 NULL 0 20426 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 17 2405 3 20427 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2407 0 1 10 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 18 2401 0 20428 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 110 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 600 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 19 2403 1 20429 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 20 NULL 1 20430 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 49 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 350 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 21 NULL 0 20431 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 22 NULL 0 20432 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 110 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 23 2458 0 20433 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 49 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2460 0 1 10 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 24 2400 0 20434 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 25 2016 0 20435 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 26 2018 3 20436 1 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 27 28 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 29 2405 0 20437 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2407 0 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 30 2403 0 20438 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 49 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 31 NULL 0 20439 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 32 2403 0 20440 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 49 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 33 2401 0 20441 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 34 NULL 0 20442 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 35 NULL 0 20443 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 5 1 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2412 4 1 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 4 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
685 36 NULL 0 20444 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1122 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 2 30 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 37 NULL 4 20445 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 49 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 125)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 126)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 0 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 127)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 38 NULL 3 20446 1 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 128)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
90 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 129)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2403 0 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 130)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 39 2411 3 20447 1 0 0 0 0 0 0 0 0 0
0
InitEvent (77, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (110, 49, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (7, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
EnterSceneEvent (0, 110, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
5
UnkEvent 26(10, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
ShowFloatingImageEvent (19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
TalkEvent (685, 0, NULL, 0, 20412, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 냐아아아앙……
8
UnkEvent 26(7, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 59(400, 0, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 59(400, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
HideFloatingImageEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
TalkEvent (110, 1, NULL, 0, 20413, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 어라…… 고양이잖아. 잔뜩 겁을 먹었네.
15
UnkEvent 135(180, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
16
UnkEvent 102(110, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
TalkEvent (110, 2, NULL, 0, 20414, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 왜 그래? 누가 쫓아와? 하하. 뭐, 대답할 리가 없……
18
PlaySoundEffectEvent (1112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
EnterSceneEvent (6, 49, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
22
UnkEvent 26(9, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
UnkEvent 59(600, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
TalkEvent (49, 3, NULL, 0, 20415, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # …………………
28
UnkEvent 26(18, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
UnkEvent 59(600, 0, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
UnkEvent 31(3, 400, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
UnkEvent 31(2, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
TalkEvent (110, 4, NULL, 4, 20416, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ………………!? 왜, 왜 그래, 예리차.
34
TalkEvent (110, 5, 2405, 0, 20417, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……어? 전에도 이런 일 있었던 것 같은데.
35
UnkEvent 26(2, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
UnkEvent 31(2, 600, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
TalkEvent (49, 6, NULL, 0, 20418, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……여기에 있었군.
38
TalkEvent (110, 7, 2407, 0, 20419, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 나한테 무슨 볼일 있어?
39
TalkEvent (49, 8, 2401, 0, 20420, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 네가 아냐…… 그 녀석이다. 식량고를 어지럽혔다……
40
UnkEvent 26(4, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
UnkEvent 27(1, 600, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
UnkEvent 31(2, 600, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
ShowFloatingImageEvent (19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
TalkEvent (110, 9, NULL, 0, 20421, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그 녀석이라니, 이 고양이…… 말이야?
46
TalkEvent (49, 10, NULL, 0, 20422, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……그 녀석은 발이 빨라. 전에도 나에게서 도망 다닌 적이 있다……
47
HideFloatingImageEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
UnkEvent 135(250, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
UnkEvent 102(110, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
TalkEvent (110, 11, 2458, 0, 20423, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 흐음, 도망 다닌 적이…… 잠깐, 아! 혹시, 전에 네가 쫓아다닌 게……
53
UnkEvent 26(17, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
UnkEvent 59(600, 0, 4294967287, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
UnkEvent 31(1, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
TalkEvent (49, 12, 2400, 0, 20424, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그 녀석이다…… ……상처를 입었었다.
58
TalkEvent (49, 13, NULL, 0, 20425, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 상처를 봐 주려고 했더니…… 도망쳤다. 결국…… 병사가 잡았지만……
59
UnkEvent 26(7, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
UnkEvent 59(600, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
UnkEvent 59(600, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
TalkEvent (110, 14, NULL, 0, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # …………………
63
UnkEvent 26(6, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
UnkEvent 59(600, 0, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
UnkEvent 59(600, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
TalkEvent (49, 15, NULL, 0, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # …………………
67
UnkEvent 26(10, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
UnkEvent 31(3, 600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
UnkEvent 59(400, 5, 4294967287, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
UnkEvent 59(400, 4294967283, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
TalkEvent (110, 16, NULL, 0, 20426, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그렇구나…… 도망쳤다는 건 사람이 아니라 고양이였어.
72
TalkEvent (110, 17, 2405, 3, 20427, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그러고 보니, 사람이라고는 한마디도 안 했던 것 같네. 미안, 착각했어.
74
TalkEvent (49, 18, 2401, 0, 20428, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 아니…… 나도, 설명이 부족했다.
75
UnkEvent 54(49, 110, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
UnkEvent 31(3, 600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
UnkEvent 59(400, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
UnkEvent 31(1, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
TalkEvent (110, 19, 2403, 1, 20429, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그런데, 솔직히 의외야. 네가 고양이를 챙겨 주려 하다니.
80
TalkEvent (110, 20, NULL, 1, 20430, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 사람이든 짐승이든, 그 누구도 다가오지 못하게 하는 분위기를 풍기잖아.
82
UnkEvent 27(1, 350, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
TalkEvent (49, 21, NULL, 0, 20431, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 내가 혐오하는 것은…… 사람뿐이다.
84
TalkEvent (49, 22, NULL, 0, 20432, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……고양이를 돌본 적도 있다. 바르텔스가 저택에서, 누님과……
85
UnkEvent 26(3, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
86
TalkEvent (110, 23, 2458, 0, 20433, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 오, 그렇구나. 그럼 예전엔 고양이도 겁먹지 않았었나 보네.
87
UnkEvent 26(17, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
UnkEvent 59(400, 0, 4294967287, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
UnkEvent 31(1, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
TalkEvent (49, 24, 2400, 0, 20434, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……그래.
92
TalkEvent (49, 25, 2016, 0, 20435, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 하지만 그 고양이도, 어머니와 누님이 떠나고…… 언젠가부터 행방이 묘연해졌다……
93
TalkEvent (49, 26, 2018, 3, 20436, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 피투성이인 내가, 두려웠던 걸지도 모르지……
94
DialogChoiceEvent (0, 27, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
IfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
96
TalkEvent (110, 29, 2405, 0, 20437, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 고양이에 관해선 잘 모르지만, 짐승은 위기를 감지하는 능력이 뛰어나다고 하니까.
98
TalkEvent (110, 30, 2403, 0, 20438, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 네가 위험한 존재가 되었다는 걸 느꼈을지도 모르겠네.
99
UnkEvent 26(17, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
100
UnkEvent 59(400, 0, 4294967287, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
UnkEvent 31(1, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
102
TalkEvent (49, 31, NULL, 0, 20439, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# ………………
103
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
104
TalkEvent (110, 32, 2403, 0, 20440, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 고양이에 관해선 잘 모르지만, 돌봐 주던 사람을 그렇게 쉽게 잊어버릴까?
105
UnkEvent 26(17, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
106
UnkEvent 59(400, 0, 4294967287, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
107
UnkEvent 31(1, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
108
TalkEvent (49, 33, 2401, 0, 20441, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# ……나에게 묻지 마라.
109
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
110
UnkEvent 26(3, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
111
UnkEvent 31(1, 600, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
112
TalkEvent (110, 34, NULL, 0, 20442, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 으음~ 아무튼 그건 그렇고. 너는 이 식량 도둑을 잡아서 어쩌려고?
113
TalkEvent (49, 35, NULL, 0, 20443, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……데려간다. 더 이상 도둑질을 못 하도록……
116
UnkEvent 102(110, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
117
TalkEvent (685, 36, NULL, 0, 20444, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 히야아옹!?
119
PlaySoundEffectEvent (1122, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
122
TalkEvent (110, 37, NULL, 4, 20445, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 어이! 도둑질을 못 하게, 무슨 짓을 하려고? 겁먹어서 도망가 버렸잖아.
123
UnkEvent 26(9, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
124
UnkEvent 59(600, 0, 4294967287, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
125
UnkEvent 31(1, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
127
TalkEvent (49, 38, NULL, 3, 20446, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 식량을 주려고 했을 뿐이다…… 왜 겁을 먹은 것인지……
128
UnkEvent 135(90, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
130
TalkEvent (110, 39, 2411, 3, 20447, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……네 좋은 면을 고양이가 알게 되려면 아직 시간이 많이 필요하겠다.
UnkEvent (15) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 110 0 0 0 0 0 0 0 0 0 0 0 0 0
ShowFloatingImageEvent (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
685 0 NULL 0 20412 0 0 0 0 0 0 0 0 0 0
link ??? volume_up
냐아아아앙……
UnkEvent (26) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 0 0 0 0 0 0 0 0 0 0 0 0 0
HideFloatingImageEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 NULL 0 20413 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
어라…… 고양이잖아. 잔뜩 겁을 먹었네.
UnkEvent (135) (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
180 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 NULL 0 20414 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
왜 그래? 누가 쫓아와? 하하. 뭐, 대답할 리가 없……
PlaySoundEffectEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1112 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 49 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 15 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 3 NULL 0 20415 1 0 0 0 0 0 0 0 0 0
link 예리차 volume_up
…………………
UnkEvent (26) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 5 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 49 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 4 NULL 4 20416 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
………………!? 왜, 왜 그래, 예리차.
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 5 2405 0 20417 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
……어? 전에도 이런 일 있었던 것 같은데.
UnkEvent (26) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 49 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 6 NULL 0 20418 1 0 0 0 0 0 0 0 0 0
link 예리차 volume_up
……여기에 있었군.
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 7 2407 0 20419 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
나한테 무슨 볼일 있어?
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 8 2401 0 20420 1 0 0 0 0 0 0 0 0 0
link 예리차 volume_up
네가 아냐…… 그 녀석이다. 식량고를 어지럽혔다……
UnkEvent (26) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 16 0 0 0 0 0 0 0 0 0 0 0 0
ShowFloatingImageEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 9 NULL 0 20421 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
그 녀석이라니, 이 고양이…… 말이야?
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 10 NULL 0 20422 1 0 0 0 0 0 0 0 0 0
link 예리차 volume_up
……그 녀석은 발이 빨라. 전에도 나에게서 도망 다닌 적이 있다……
HideFloatingImageEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 49 1 80 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 4 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 11 2458 0 20423 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
흐음, 도망 다닌 적이…… 잠깐, 아! 혹시, 전에 네가 쫓아다닌 게……
UnkEvent (26) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 49 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 12 2400 0 20424 1 0 0 0 0 0 0 0 0 0
link 예리차 volume_up
그 녀석이다…… ……상처를 입었었다.
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 13 NULL 0 20425 1 0 0 0 0 0 0 0 0 0
link 예리차 volume_up
상처를 봐 주려고 했더니…… 도망쳤다. 결국…… 병사가 잡았지만……
UnkEvent (26) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 14 NULL 0 NULL 0 0 0 0 0 0 0 0 0 0
link 세즈
…………………
UnkEvent (26) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 49 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 15 NULL 0 NULL 0 0 0 0 0 0 0 0 0 0
link 예리차
…………………
UnkEvent (26) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 600 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 5 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967283 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 16 NULL 0 20426 1 0 0 0 0 0 0 0 0 0
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그렇구나…… 도망쳤다는 건 사람이 아니라 고양이였어.
TalkEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 17 2405 3 20427 1 0 0 0 0 0 0 0 0 0
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그러고 보니, 사람이라고는 한마디도 안 했던 것 같네. 미안, 착각했어.
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 18 2401 0 20428 1 0 0 0 0 0 0 0 0 0
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아니…… 나도, 설명이 부족했다.
UnkEvent (54) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 110 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 600 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 19 2403 1 20429 1 0 0 0 0 0 0 0 0 0
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그런데, 솔직히 의외야. 네가 고양이를 챙겨 주려 하다니.
TalkEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 20 NULL 1 20430 1 0 0 0 0 0 0 0 0 0
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사람이든 짐승이든, 그 누구도 다가오지 못하게 하는 분위기를 풍기잖아.
PanCameraEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 49 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 350 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 21 NULL 0 20431 1 0 0 0 0 0 0 0 0 0
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내가 혐오하는 것은…… 사람뿐이다.
TalkEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 22 NULL 0 20432 1 0 0 0 0 0 0 0 0 0
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……고양이를 돌본 적도 있다. 바르텔스가 저택에서, 누님과……
UnkEvent (26) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 110 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 23 2458 0 20433 1 0 0 0 0 0 0 0 0 0
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오, 그렇구나. 그럼 예전엔 고양이도 겁먹지 않았었나 보네.
UnkEvent (26) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 49 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 24 2400 0 20434 1 0 0 0 0 0 0 0 0 0
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……그래.
TalkEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 25 2016 0 20435 1 0 0 0 0 0 0 0 0 0
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하지만 그 고양이도, 어머니와 누님이 떠나고…… 언젠가부터 행방이 묘연해졌다……
TalkEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 26 2018 3 20436 1 0 0 0 0 0 0 0 0 0
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피투성이인 내가, 두려웠던 걸지도 모르지……
DialogChoiceEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 27 28 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 29 2405 0 20437 1 0 0 0 0 0 0 0 0 0
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고양이에 관해선 잘 모르지만, 짐승은 위기를 감지하는 능력이 뛰어나다고 하니까.
TalkEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 30 2403 0 20438 1 0 0 0 0 0 0 0 0 0
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네가 위험한 존재가 되었다는 걸 느꼈을지도 모르겠네.
UnkEvent (26) (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 49 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 31 NULL 0 20439 0 0 0 0 0 0 0 0 0 0
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………………
ElseEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 32 2403 0 20440 1 0 0 0 0 0 0 0 0 0
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고양이에 관해선 잘 모르지만, 돌봐 주던 사람을 그렇게 쉽게 잊어버릴까?
UnkEvent (26) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 49 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 33 2401 0 20441 1 0 0 0 0 0 0 0 0 0
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……나에게 묻지 마라.
EndIfEvent (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 34 NULL 0 20442 1 0 0 0 0 0 0 0 0 0
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으음~ 아무튼 그건 그렇고. 너는 이 식량 도둑을 잡아서 어쩌려고?
TalkEvent (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 35 NULL 0 20443 1 0 0 0 0 0 0 0 0 0
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……데려간다. 더 이상 도둑질을 못 하도록……
PanCameraEvent (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 5 1 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 4 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
685 36 NULL 0 20444 0 0 0 0 0 0 0 0 0 0
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히야아옹!?
PlaySoundEffectEvent (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1122 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 2 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 37 NULL 4 20445 1 0 0 0 0 0 0 0 0 0
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어이! 도둑질을 못 하게, 무슨 짓을 하려고? 겁먹어서 도망가 버렸잖아.
UnkEvent (26) (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 49 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 125)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 126)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 0 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 127)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 38 NULL 3 20446 1 0 0 0 0 0 0 0 0 0
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식량을 주려고 했을 뿐이다…… 왜 겁을 먹은 것인지……
UnkEvent (135) (index: 128)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
90 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 130)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 39 2411 3 20447 1 0 0 0 0 0 0 0 0 0
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……네 좋은 면을 고양이가 알게 되려면 아직 시간이 많이 필요하겠다.