1. 陛下,据消息说, 帝国军已经攻陷了加尔古·玛库。
  2. 果然撑不了太久啊…… 那蕾雅大人没事吧?
  3. 是的……据说她逃出了大修道院, 正和小部分人一同前往王国。
  4. 这样啊……
  5. 这与收留难民不同。 如果将大司教接进来,那等于是向帝国开战。
  6. 陛下……您已经做好心理准备了吗?
  7. 嗯。我也已经和国内的诸侯们反复商议过了。
  8. 即使我们不动声色, 帝国也一定会要求我们交出蕾雅大人他们。
  9. 我国的人民也好,政体也好,都还没有成熟到 不依靠教团也能独立的地步……
  10. 所以要把改革的眼光放得更长远一些。 皇帝那种莽撞的做法并不适合这个国家。
  11. 那么……就照预定计划进军吧。 我会派遣迎接部队前往阿利尔。
  12. 嗯,拜托了。我其实也应该过去的, 只是还有开战的准备要做……
  13. 总之现在立刻通知贾拉提雅伯爵和卡隆伯爵。 我们需要整顿护卫的兵力。
  14. 还要通知伏拉鲁达力乌斯领。 得让新的公爵也尽尽责任……
  15. 不好了!
  16. 嗯?这次到底又怎么了?
  17. 洛贝伯爵好像已经臣服于帝国了! 他们正在集结兵力!
  18. 而且洛贝家的城主罗纳特卿, 还打着讨伐大司教的旗号发起进攻了……
  19. 洛贝伯爵之前的举动是有些可疑…… 但万万没想到会以这种形式掀起战端。
  20. 我们在他身上也花了不少心思,实在没想到。 这其中一定有什么缘由吧。
  21. 我要改变一下刚才的部署。
  22. 我去担任蕾雅大人他们的护卫, 让伏拉鲁达力乌斯家负责掩护我们。
  23. 传令告诉贾拉提雅和卡隆, 把兵力都集中到艾勒博斯领和格莱茵特领。
  24. 罗纳特卿曾侍奉过王家。 也要下令讨伐他吗?
  25. 逆贼就是逆贼,无需怜悯。 我们有义务守护王国免受他们侵扰。
  26. 我们好不容易让王国恢复了安定。 岂能容忍帝国再来作乱?
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
97 2 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 12 50 30 610 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 2 1 5 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
SetPlaceRotationEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 145 0 0 0 0 0 0 0 0 0 0 0 0 0
SetPlaceRotationEvent (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 225 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 3 12 50 30 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (64) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 4294967251 5 60 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 0 0 20 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 12 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 700 70 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 2 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 0 0 0 1599 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 3 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 0 3 1600 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 12 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 2 NULL 0 1601 1 0 0 0 0 0 0 0 0 0
UnkEvent (162) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 50 3 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 3 2400 0 1602 1 0 0 0 0 0 0 0 0 0
LookEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 5 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 4 0 0 1603 1 0 0 0 0 0 0 0 0 0
LookEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 5 0 2 1604 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 6 2400 0 1605 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 7 2458 0 1606 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 3 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 8 NULL 0 1607 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 9 2460 0 1608 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 30 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 30 1 50 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 10 0 0 1609 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 3 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967274 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 11 2400 0 1610 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 12 0 0 1611 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 3 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 13 2405 0 1612 1 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 610 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (64) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
610 20 0 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
610 50 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1000 80 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2407 0 1 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 610 1 50 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (16) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
120 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
610 14 NULL 2 1613 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 610 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 15 0 2 1614 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 610 1 40 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 2 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
74 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
610 16 NULL 2 1615 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
610 17 NULL 2 1616 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 30 5 2 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 NULL 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 18 0 3 1617 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
610 50 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1000 80 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 2 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 19 0 3 1618 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 3 1 50 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 0 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 5 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 20 0 2 1619 1 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 610 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 5 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 21 2400 0 1620 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 1 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
610 2400 0 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 22 2403 0 1621 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 30 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 30 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 23 0 0 1622 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 3 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 24 2400 2 1623 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 25 NULL 2 1624 1 0 0 0 0 0 0 0 0 0
0
InitEvent (97, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (3, 12, 50, 30, 610, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (3, 0, 2, 1, 5, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
5
EnterSceneEvent (0, 3, 12, 50, 30, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
6
UnkEvent 64(30, 4294967251, 5, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 64(12, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 26(2, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 27(1, 700, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
UnkEvent 31(1, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
UnkEvent 102(50, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
TalkEvent (12, 0, 0, 0, 1599, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 陛下,据消息说, 帝国军已经攻陷了加尔古·玛库。
14
UnkEvent 26(18, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
TalkEvent (3, 1, 0, 3, 1600, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 果然撑不了太久啊…… 那蕾雅大人没事吧?
16
UnkEvent 26(17, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
TalkEvent (12, 2, NULL, 0, 1601, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 是的……据说她逃出了大修道院, 正和小部分人一同前往王国。
18
UnkEvent 162(8, 50, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
TalkEvent (3, 3, 2400, 0, 1602, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 这样啊……
21
TalkEvent (50, 4, 0, 0, 1603, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 这与收留难民不同。 如果将大司教接进来,那等于是向帝国开战。
23
TalkEvent (50, 5, 0, 2, 1604, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 陛下……您已经做好心理准备了吗?
24
UnkEvent 26(5, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
UnkEvent 59(600, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
UnkEvent 59(600, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
TalkEvent (3, 6, 2400, 0, 1605, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 嗯。我也已经和国内的诸侯们反复商议过了。
28
TalkEvent (3, 7, 2458, 0, 1606, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 即使我们不动声色, 帝国也一定会要求我们交出蕾雅大人他们。
29
UnkEvent 26(18, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
TalkEvent (3, 8, NULL, 0, 1607, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我国的人民也好,政体也好,都还没有成熟到 不依靠教团也能独立的地步……
32
TalkEvent (3, 9, 2460, 0, 1608, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 所以要把改革的眼光放得更长远一些。 皇帝那种莽撞的做法并不适合这个国家。
33
UnkEvent 54(3, 30, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
UnkEvent 59(600, 0, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
UnkEvent 59(600, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
UnkEvent 31(3, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
TalkEvent (30, 10, 0, 0, 1609, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 那么……就照预定计划进军吧。 我会派遣迎接部队前往阿利尔。
39
UnkEvent 54(30, 3, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
UnkEvent 59(600, 0, 4294967274, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
UnkEvent 59(600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
UnkEvent 31(1, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
TalkEvent (3, 11, 2400, 0, 1610, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 嗯,拜托了。我其实也应该过去的, 只是还有开战的准备要做……
44
TalkEvent (3, 12, 0, 0, 1611, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 总之现在立刻通知贾拉提雅伯爵和卡隆伯爵。 我们需要整顿护卫的兵力。
45
UnkEvent 26(18, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
TalkEvent (3, 13, 2405, 0, 1612, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 还要通知伏拉鲁达力乌斯领。 得让新的公爵也尽尽责任……
48
EnterSceneEvent (7, 610, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
49
UnkEvent 64(610, 20, 0, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
UnkEvent 54(610, 50, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
UnkEvent 59(600, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
UnkEvent 27(2, 1000, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
UnkEvent 27(2, 800, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
UnkEvent 31(2, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
UnkEvent 31(2, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
UnkEvent 16(120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
TalkEvent (610, 14, NULL, 2, 1613, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 不好了!
61
TalkEvent (50, 15, 0, 2, 1614, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 嗯?这次到底又怎么了?
64
UnkEvent 15(74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
TalkEvent (610, 16, NULL, 2, 1615, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 洛贝伯爵好像已经臣服于帝国了! 他们正在集结兵力!
66
TalkEvent (610, 17, NULL, 2, 1616, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 而且洛贝家的城主罗纳特卿, 还打着讨伐大司教的旗号发起进攻了……
68
UnkEvent 59(600, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
UnkEvent 59(600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
UnkEvent 59(600, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
TalkEvent (30, 18, 0, 3, 1617, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 洛贝伯爵之前的举动是有些可疑…… 但万万没想到会以这种形式掀起战端。
72
UnkEvent 54(610, 50, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
UnkEvent 59(600, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
UnkEvent 27(2, 1000, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
UnkEvent 27(2, 800, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
UnkEvent 31(2, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
UnkEvent 31(2, 300, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
UnkEvent 135(150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
UnkEvent 164(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
TalkEvent (50, 19, 0, 3, 1618, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我们在他身上也花了不少心思,实在没想到。 这其中一定有什么缘由吧。
84
UnkEvent 135(60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
86
TalkEvent (3, 20, 0, 2, 1619, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我要改变一下刚才的部署。
87
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
UnkEvent 54(3, 610, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
UnkEvent 59(600, 0, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
UnkEvent 59(600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
UnkEvent 31(3, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
UnkEvent 43(50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
TalkEvent (3, 21, 2400, 0, 1620, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我去担任蕾雅大人他们的护卫, 让伏拉鲁达力乌斯家负责掩护我们。
95
UnkEvent 26(18, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
96
UnkEvent 43(50, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
98
TalkEvent (3, 22, 2403, 0, 1621, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 传令告诉贾拉提雅和卡隆, 把兵力都集中到艾勒博斯领和格莱茵特领。
99
UnkEvent 54(3, 30, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
100
UnkEvent 59(600, 0, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
UnkEvent 59(600, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
102
UnkEvent 31(3, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
104
TalkEvent (30, 23, 0, 0, 1622, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 罗纳特卿曾侍奉过王家。 也要下令讨伐他吗?
105
UnkEvent 26(5, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
107
TalkEvent (3, 24, 2400, 2, 1623, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 逆贼就是逆贼,无需怜悯。 我们有义务守护王国免受他们侵扰。
108
TalkEvent (3, 25, NULL, 2, 1624, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我们好不容易让王国恢复了安定。 岂能容忍帝国再来作乱?
UnkEvent (64) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 4294967251 5 60 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 0 0 20 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 12 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 700 70 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 2 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 0 0 0 1599 1 0 0 0 0 0 0 0 0 0
link 杜笃 volume_up
陛下,据消息说, 帝国军已经攻陷了加尔古·玛库。
UnkEvent (26) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 3 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 0 3 1600 1 0 0 0 0 0 0 0 0 0
link 帝弥托利 volume_up
果然撑不了太久啊…… 那蕾雅大人没事吧?
UnkEvent (26) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 12 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 2 NULL 0 1601 1 0 0 0 0 0 0 0 0 0
link 杜笃 volume_up
是的……据说她逃出了大修道院, 正和小部分人一同前往王国。
UnkEvent (162) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 50 3 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 3 2400 0 1602 1 0 0 0 0 0 0 0 0 0
link 帝弥托利 volume_up
这样啊……
LookEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 5 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 4 0 0 1603 1 0 0 0 0 0 0 0 0 0
link 罗德利古 volume_up
这与收留难民不同。 如果将大司教接进来,那等于是向帝国开战。
LookEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 5 0 2 1604 1 0 0 0 0 0 0 0 0 0
link 罗德利古 volume_up
陛下……您已经做好心理准备了吗?
UnkEvent (26) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 6 2400 0 1605 1 0 0 0 0 0 0 0 0 0
link 帝弥托利 volume_up
嗯。我也已经和国内的诸侯们反复商议过了。
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 7 2458 0 1606 1 0 0 0 0 0 0 0 0 0
link 帝弥托利 volume_up
即使我们不动声色, 帝国也一定会要求我们交出蕾雅大人他们。
UnkEvent (26) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 3 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 8 NULL 0 1607 1 0 0 0 0 0 0 0 0 0
link 帝弥托利 volume_up
我国的人民也好,政体也好,都还没有成熟到 不依靠教团也能独立的地步……
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 9 2460 0 1608 1 0 0 0 0 0 0 0 0 0
link 帝弥托利 volume_up
所以要把改革的眼光放得更长远一些。 皇帝那种莽撞的做法并不适合这个国家。
UnkEvent (54) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 30 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 30 1 50 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 10 0 0 1609 1 0 0 0 0 0 0 0 0 0
link 古斯塔夫 volume_up
那么……就照预定计划进军吧。 我会派遣迎接部队前往阿利尔。
UnkEvent (54) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 3 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967274 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 11 2400 0 1610 1 0 0 0 0 0 0 0 0 0
link 帝弥托利 volume_up
嗯,拜托了。我其实也应该过去的, 只是还有开战的准备要做……
TalkEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 12 0 0 1611 1 0 0 0 0 0 0 0 0 0
link 帝弥托利 volume_up
总之现在立刻通知贾拉提雅伯爵和卡隆伯爵。 我们需要整顿护卫的兵力。
UnkEvent (26) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 3 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 13 2405 0 1612 1 0 0 0 0 0 0 0 0 0
link 帝弥托利 volume_up
还要通知伏拉鲁达力乌斯领。 得让新的公爵也尽尽责任……
UnkEvent (64) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
610 20 0 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
610 50 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1000 80 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 610 1 50 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (16) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
120 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
610 14 NULL 2 1613 1 0 0 0 0 0 0 0 0 0
link 工匠 volume_up
不好了!
LookAtPersonEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 610 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 15 0 2 1614 1 0 0 0 0 0 0 0 0 0
link 罗德利古 volume_up
嗯?这次到底又怎么了?
LookAtPersonEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 610 1 40 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 2 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
74 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
610 16 NULL 2 1615 1 0 0 0 0 0 0 0 0 0
link 工匠 volume_up
洛贝伯爵好像已经臣服于帝国了! 他们正在集结兵力!
TalkEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
610 17 NULL 2 1616 1 0 0 0 0 0 0 0 0 0
link 工匠 volume_up
而且洛贝家的城主罗纳特卿, 还打着讨伐大司教的旗号发起进攻了……
PanCameraEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 30 5 2 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 NULL 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 18 0 3 1617 1 0 0 0 0 0 0 0 0 0
link 古斯塔夫 volume_up
洛贝伯爵之前的举动是有些可疑…… 但万万没想到会以这种形式掀起战端。
UnkEvent (54) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
610 50 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1000 80 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 2 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 19 0 3 1618 1 0 0 0 0 0 0 0 0 0
link 罗德利古 volume_up
我们在他身上也花了不少心思,实在没想到。 这其中一定有什么缘由吧。
LookAtPersonEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 3 1 50 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 0 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 5 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 20 0 2 1619 1 0 0 0 0 0 0 0 0 0
link 帝弥托利 volume_up
我要改变一下刚才的部署。
UnkEvent (164) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 610 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 5 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 21 2400 0 1620 1 0 0 0 0 0 0 0 0 0
link 帝弥托利 volume_up
我去担任蕾雅大人他们的护卫, 让伏拉鲁达力乌斯家负责掩护我们。
UnkEvent (26) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 22 2403 0 1621 1 0 0 0 0 0 0 0 0 0
link 帝弥托利 volume_up
传令告诉贾拉提雅和卡隆, 把兵力都集中到艾勒博斯领和格莱茵特领。
UnkEvent (54) (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 30 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 30 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 23 0 0 1622 1 0 0 0 0 0 0 0 0 0
link 古斯塔夫 volume_up
罗纳特卿曾侍奉过王家。 也要下令讨伐他吗?
UnkEvent (26) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 3 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 24 2400 2 1623 1 0 0 0 0 0 0 0 0 0
link 帝弥托利 volume_up
逆贼就是逆贼,无需怜悯。 我们有义务守护王国免受他们侵扰。
TalkEvent (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 25 NULL 2 1624 1 0 0 0 0 0 0 0 0 0
link 帝弥托利 volume_up
我们好不容易让王国恢复了安定。 岂能容忍帝国再来作乱?