1. 各位,请听我说! 我们即将进入“炼狱之谷”阿利尔!
  2. 我们将和盟友帝国军在此, 与王国军以及中央教会联军一决雌雄……
  3. 不难想象, 这将会是一场艰难的激战。
  4. 但此刻,我要再次向各位提问, 你们真的甘心于此吗?
  5. 我们曾一度败给了帝国军, 迫不得已和他们缔结盟约。
  6. 而同时,我们也不可能去协助 与王国合作、腐败至极的中央教会。
  7. 我们雷斯塔诸侯同盟扭转局势的机会…… 现在就摆在眼前!
  8. <<<EMPTY>>>
  9. 骁勇的雷斯塔之民啊! 为新理想燃烧斗志的战士们啊!
  10. 我们能去拥护这个 发动战争、强迫人民流血的皇帝吗!?
  11. 我们能去遵从墨守成规、 夺走人民自由的国王和大司教吗!?
  12. 就在这一战告诉他们吧! 我们的答案是——不!
  13. 将激烈冲突的帝国军与王国军一网打尽, 开创雷斯塔的新时代!
  14. 我在此宣布, 雷斯塔诸侯同盟向帝国与王国宣战!
  15. 喔喔喔喔喔喔喔喔喔喔喔!!!
  16. 陛下……您听说了吗?
  17. 嗯,我刚接到报告。
  18. 等一下。 同盟军要和帝国、王国为敌!?
  19. 等等。 同盟军要和帝国、王国为敌!?
  20. 我脑子有点跟不上了…… 到底发生了什么?
  21. 我不明白…… 到底发生了什么?
  22. 真是被你摆了一道啊…… 库罗德!
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 2 0 0 0 0 0 0 0 0 0 0 0 0 0
TopLeftLocationBannerEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
55 NULL NULL 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 5 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 2 4 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (15) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
ShowCardEvent (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 0 0 3623 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 0 0 3624 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 0 0 3625 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 3 0 2 3626 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 4 0 0 3627 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 5 0 3 3628 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 6 0 0 3629 1 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1153 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
120 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
78 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 8 0 2 3631 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 9 0 2 3632 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 10 0 2 3633 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 11 0 2 3634 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 12 0 2 3635 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 13 0 2 3636 1 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
622 1 0 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1152 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 2 5 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (64) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 30 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 4294967266 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 2 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 40 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (22) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (106) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 15 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 2 1 40 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 5 1 50 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 15 0 0 3638 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 5 1 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 16 2400 2 3639 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 600 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 10 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 4 50 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 17 2403 4 3640 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 18 2403 4 3641 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 20 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 19 2401 4 3642 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 20 2401 4 3643 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 2 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967271 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
350 0 18 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (167) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 21 NULL 2 3644 1 0 0 0 0 0 0 0 0 0
0
InitEvent (26, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
TopLeftLocationBannerEvent (55, NULL, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) #
2
LoadCharactersEvent (110, 2, 5, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
InitPlacesEvent (0, 2, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
5
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
ShowCardEvent (2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
TalkEvent (4, 0, 0, 0, 3623, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 各位,请听我说! 我们即将进入“炼狱之谷”阿利尔!
8
TalkEvent (4, 1, 0, 0, 3624, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我们将和盟友帝国军在此, 与王国军以及中央教会联军一决雌雄……
9
TalkEvent (4, 2, 0, 0, 3625, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 不难想象, 这将会是一场艰难的激战。
10
TalkEvent (4, 3, 0, 2, 3626, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 但此刻,我要再次向各位提问, 你们真的甘心于此吗?
11
TalkEvent (4, 4, 0, 0, 3627, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我们曾一度败给了帝国军, 迫不得已和他们缔结盟约。
12
TalkEvent (4, 5, 0, 3, 3628, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 而同时,我们也不可能去协助 与王国合作、腐败至极的中央教会。
13
TalkEvent (4, 6, 0, 0, 3629, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我们雷斯塔诸侯同盟扭转局势的机会…… 现在就摆在眼前!
14
PlaySoundEffectEvent (1153, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
16
UnkEvent 15(78, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
TalkEvent (4, 8, 0, 2, 3631, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 骁勇的雷斯塔之民啊! 为新理想燃烧斗志的战士们啊!
18
TalkEvent (4, 9, 0, 2, 3632, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我们能去拥护这个 发动战争、强迫人民流血的皇帝吗!?
19
TalkEvent (4, 10, 0, 2, 3633, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我们能去遵从墨守成规、 夺走人民自由的国王和大司教吗!?
20
TalkEvent (4, 11, 0, 2, 3634, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 就在这一战告诉他们吧! 我们的答案是——不!
21
TalkEvent (4, 12, 0, 2, 3635, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 将激烈冲突的帝国军与王国军一网打尽, 开创雷斯塔的新时代!
22
TalkEvent (4, 13, 0, 2, 3636, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我在此宣布, 雷斯塔诸侯同盟向帝国与王国宣战!
23
UnkEvent 166(622, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
PlaySoundEffectEvent (1152, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
EnterSceneEvent (0, 110, 2, 5, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
27
UnkEvent 64(2, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
UnkEvent 64(5, 4294967266, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
UnkEvent 26(13, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
UnkEvent 6(0, 0, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
UnkEvent 22(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
UnkEvent 106(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
UnkEvent 59(400, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
UnkEvent 31(1, 600, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
TalkEvent (5, 15, 0, 0, 3638, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 陛下……您听说了吗?
42
TalkEvent (2, 16, 2400, 2, 3639, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 嗯,我刚接到报告。
43
UnkEvent 26(3, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
UnkEvent 59(400, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
UnkEvent 31(3, 600, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
UnkEvent 31(2, 600, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
UnkEvent 31(1, 600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
50
TalkEvent (110, 17, 2403, 4, 3640, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 等一下。 同盟军要和帝国、王国为敌!?
51
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
TalkEvent (111, 18, 2403, 4, 3641, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 等等。 同盟军要和帝国、王国为敌!?
53
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
UnkEvent 26(7, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
UnkEvent 59(100, 0, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
UnkEvent 27(2, 400, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
IfEvent (1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
58
TalkEvent (110, 19, 2401, 4, 3642, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 我脑子有点跟不上了…… 到底发生了什么?
59
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
TalkEvent (111, 20, 2401, 4, 3643, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 我不明白…… 到底发生了什么?
61
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
UnkEvent 59(600, 0, 4294967271, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
UnkEvent 27(2, 100, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
UnkEvent 59(350, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
UnkEvent 167(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
TalkEvent (2, 21, NULL, 2, 3644, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 真是被你摆了一道啊…… 库罗德!
UnkEvent (15) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
ShowCardEvent (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 0 0 3623 1 0 0 0 0 0 0 0 0 0
link 库罗德 volume_up
各位,请听我说! 我们即将进入“炼狱之谷”阿利尔!
TalkEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 0 0 3624 1 0 0 0 0 0 0 0 0 0
link 库罗德 volume_up
我们将和盟友帝国军在此, 与王国军以及中央教会联军一决雌雄……
TalkEvent (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 0 0 3625 1 0 0 0 0 0 0 0 0 0
link 库罗德 volume_up
不难想象, 这将会是一场艰难的激战。
TalkEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 3 0 2 3626 1 0 0 0 0 0 0 0 0 0
link 库罗德 volume_up
但此刻,我要再次向各位提问, 你们真的甘心于此吗?
TalkEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 4 0 0 3627 1 0 0 0 0 0 0 0 0 0
link 库罗德 volume_up
我们曾一度败给了帝国军, 迫不得已和他们缔结盟约。
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 5 0 3 3628 1 0 0 0 0 0 0 0 0 0
link 库罗德 volume_up
而同时,我们也不可能去协助 与王国合作、腐败至极的中央教会。
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 6 0 0 3629 1 0 0 0 0 0 0 0 0 0
link 库罗德 volume_up
我们雷斯塔诸侯同盟扭转局势的机会…… 现在就摆在眼前!
PlaySoundEffectEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1153 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
78 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 8 0 2 3631 1 0 0 0 0 0 0 0 0 0
link 库罗德 volume_up
骁勇的雷斯塔之民啊! 为新理想燃烧斗志的战士们啊!
TalkEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 9 0 2 3632 1 0 0 0 0 0 0 0 0 0
link 库罗德 volume_up
我们能去拥护这个 发动战争、强迫人民流血的皇帝吗!?
TalkEvent (index: 19)
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link 库罗德 volume_up
我们能去遵从墨守成规、 夺走人民自由的国王和大司教吗!?
TalkEvent (index: 20)
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link 库罗德 volume_up
就在这一战告诉他们吧! 我们的答案是——不!
TalkEvent (index: 21)
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link 库罗德 volume_up
将激烈冲突的帝国军与王国军一网打尽, 开创雷斯塔的新时代!
TalkEvent (index: 22)
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link 库罗德 volume_up
我在此宣布, 雷斯塔诸侯同盟向帝国与王国宣战!
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link 修伯特 volume_up
陛下……您听说了吗?
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link 艾黛尔贾特 volume_up
嗯,我刚接到报告。
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link 谢兹 volume_up
等一下。 同盟军要和帝国、王国为敌!?
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link 谢兹 volume_up
等等。 同盟军要和帝国、王国为敌!?
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link 谢兹 volume_up
我脑子有点跟不上了…… 到底发生了什么?
ElseEvent (index: 59)
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link 谢兹 volume_up
我不明白…… 到底发生了什么?
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link 艾黛尔贾特 volume_up
真是被你摆了一道啊…… 库罗德!