1. 各位,聽我說! 我們馬上就要進入 「煉獄之谷」阿利爾了!
  2. 我們將與盟友帝國軍, 在那裡和王國軍及中央教會聯軍一決雌雄……
  3. 不難想像屆時會演變成一場壯烈的激戰。
  4. 但我要再次詢問各位。 你們認為就這樣開戰真的好嗎?
  5. 我們曾一度敗給帝國軍, 並逼不得已締結了盟約。
  6. 另外,與王國合作的中央教會有多腐敗 更是無須多言,我們也不可能協助他們。
  7. 我們雷斯塔諸侯同盟能扭轉情勢的機會…… 現在就在眼前!
  8. <<<EMPTY>>>
  9. 驍勇的雷斯塔人民啊! 為新理想而燃燒鬥志的戰士們啊!
  10. 發動戰爭,強迫人民流血的皇帝, 我們能擁戴她嗎!?
  11. 受陳規陋習束縛,奪去人民自由的國王 與大司教,我們能遵從他們嗎!?
  12. 答案是「不」! 就在這一戰向他們宣示立場吧!
  13. 將激烈衝突的帝國軍與王國軍一同誅討, 開創雷斯塔的世代吧!
  14. 我在此宣布, 雷斯塔諸侯同盟向帝國與王國宣戰!
  15. 嗚喔喔喔喔喔喔喔喔喔喔!!!
  16. 陛下……您聽說了嗎?
  17. 嗯,我剛接到報告。
  18. 等一下。 同盟軍要與帝國、王國為敵!?
  19. 等等。 同盟軍要與帝國、王國為敵!?
  20. 我無法理解…… 到底發生什麼事了?
  21. 我不能理解…… 到底發生什麼事了?
  22. ……………… 庫羅德……你好樣的!
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
26 2 0 0 0 0 0 0 0 0 0 0 0 0 0
TopLeftLocationBannerEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
55 NULL NULL 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 5 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 2 4 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (15) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
ShowCardEvent (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 0 0 3623 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 0 0 3624 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 0 0 3625 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 3 0 2 3626 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 4 0 0 3627 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 5 0 3 3628 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 6 0 0 3629 1 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1153 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
120 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
78 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 8 0 2 3631 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 9 0 2 3632 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 10 0 2 3633 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 11 0 2 3634 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 12 0 2 3635 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 13 0 2 3636 1 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
622 1 0 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1152 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 2 5 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (64) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 30 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 4294967266 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 2 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 40 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (22) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (106) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 15 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 2 1 40 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 5 1 50 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 15 0 0 3638 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 5 1 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 16 2400 2 3639 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 600 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 10 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 4 50 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 17 2403 4 3640 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 18 2403 4 3641 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 20 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 19 2401 4 3642 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 20 2401 4 3643 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 2 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967271 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
350 0 18 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (167) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 21 NULL 2 3644 1 0 0 0 0 0 0 0 0 0
0
InitEvent (26, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
TopLeftLocationBannerEvent (55, NULL, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) #
2
LoadCharactersEvent (110, 2, 5, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
InitPlacesEvent (0, 2, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
5
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
ShowCardEvent (2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
TalkEvent (4, 0, 0, 0, 3623, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 各位,聽我說! 我們馬上就要進入 「煉獄之谷」阿利爾了!
8
TalkEvent (4, 1, 0, 0, 3624, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我們將與盟友帝國軍, 在那裡和王國軍及中央教會聯軍一決雌雄……
9
TalkEvent (4, 2, 0, 0, 3625, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 不難想像屆時會演變成一場壯烈的激戰。
10
TalkEvent (4, 3, 0, 2, 3626, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 但我要再次詢問各位。 你們認為就這樣開戰真的好嗎?
11
TalkEvent (4, 4, 0, 0, 3627, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我們曾一度敗給帝國軍, 並逼不得已締結了盟約。
12
TalkEvent (4, 5, 0, 3, 3628, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 另外,與王國合作的中央教會有多腐敗 更是無須多言,我們也不可能協助他們。
13
TalkEvent (4, 6, 0, 0, 3629, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我們雷斯塔諸侯同盟能扭轉情勢的機會…… 現在就在眼前!
14
PlaySoundEffectEvent (1153, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
16
UnkEvent 15(78, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
TalkEvent (4, 8, 0, 2, 3631, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 驍勇的雷斯塔人民啊! 為新理想而燃燒鬥志的戰士們啊!
18
TalkEvent (4, 9, 0, 2, 3632, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 發動戰爭,強迫人民流血的皇帝, 我們能擁戴她嗎!?
19
TalkEvent (4, 10, 0, 2, 3633, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 受陳規陋習束縛,奪去人民自由的國王 與大司教,我們能遵從他們嗎!?
20
TalkEvent (4, 11, 0, 2, 3634, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 答案是「不」! 就在這一戰向他們宣示立場吧!
21
TalkEvent (4, 12, 0, 2, 3635, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 將激烈衝突的帝國軍與王國軍一同誅討, 開創雷斯塔的世代吧!
22
TalkEvent (4, 13, 0, 2, 3636, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我在此宣布, 雷斯塔諸侯同盟向帝國與王國宣戰!
23
UnkEvent 166(622, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
PlaySoundEffectEvent (1152, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
EnterSceneEvent (0, 110, 2, 5, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
27
UnkEvent 64(2, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
UnkEvent 64(5, 4294967266, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
UnkEvent 26(13, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
UnkEvent 6(0, 0, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
UnkEvent 22(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
UnkEvent 106(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
UnkEvent 59(400, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
UnkEvent 31(1, 600, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
TalkEvent (5, 15, 0, 0, 3638, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 陛下……您聽說了嗎?
42
TalkEvent (2, 16, 2400, 2, 3639, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 嗯,我剛接到報告。
43
UnkEvent 26(3, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
UnkEvent 59(400, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
UnkEvent 31(3, 600, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
UnkEvent 31(2, 600, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
UnkEvent 31(1, 600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
50
TalkEvent (110, 17, 2403, 4, 3640, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 等一下。 同盟軍要與帝國、王國為敵!?
51
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
TalkEvent (111, 18, 2403, 4, 3641, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 等等。 同盟軍要與帝國、王國為敵!?
53
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
UnkEvent 26(7, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
UnkEvent 59(100, 0, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
UnkEvent 27(2, 400, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
IfEvent (1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
58
TalkEvent (110, 19, 2401, 4, 3642, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 我無法理解…… 到底發生什麼事了?
59
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
TalkEvent (111, 20, 2401, 4, 3643, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 我不能理解…… 到底發生什麼事了?
61
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
UnkEvent 59(600, 0, 4294967271, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
UnkEvent 27(2, 100, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
UnkEvent 59(350, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
UnkEvent 167(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
TalkEvent (2, 21, NULL, 2, 3644, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……………… 庫羅德……你好樣的!
UnkEvent (15) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
ShowCardEvent (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 0 0 3623 1 0 0 0 0 0 0 0 0 0
link 庫羅德 volume_up
各位,聽我說! 我們馬上就要進入 「煉獄之谷」阿利爾了!
TalkEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 0 0 3624 1 0 0 0 0 0 0 0 0 0
link 庫羅德 volume_up
我們將與盟友帝國軍, 在那裡和王國軍及中央教會聯軍一決雌雄……
TalkEvent (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 0 0 3625 1 0 0 0 0 0 0 0 0 0
link 庫羅德 volume_up
不難想像屆時會演變成一場壯烈的激戰。
TalkEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 3 0 2 3626 1 0 0 0 0 0 0 0 0 0
link 庫羅德 volume_up
但我要再次詢問各位。 你們認為就這樣開戰真的好嗎?
TalkEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 4 0 0 3627 1 0 0 0 0 0 0 0 0 0
link 庫羅德 volume_up
我們曾一度敗給帝國軍, 並逼不得已締結了盟約。
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 5 0 3 3628 1 0 0 0 0 0 0 0 0 0
link 庫羅德 volume_up
另外,與王國合作的中央教會有多腐敗 更是無須多言,我們也不可能協助他們。
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 6 0 0 3629 1 0 0 0 0 0 0 0 0 0
link 庫羅德 volume_up
我們雷斯塔諸侯同盟能扭轉情勢的機會…… 現在就在眼前!
PlaySoundEffectEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1153 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
78 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
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驍勇的雷斯塔人民啊! 為新理想而燃燒鬥志的戰士們啊!
TalkEvent (index: 18)
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link 庫羅德 volume_up
發動戰爭,強迫人民流血的皇帝, 我們能擁戴她嗎!?
TalkEvent (index: 19)
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link 庫羅德 volume_up
受陳規陋習束縛,奪去人民自由的國王 與大司教,我們能遵從他們嗎!?
TalkEvent (index: 20)
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答案是「不」! 就在這一戰向他們宣示立場吧!
TalkEvent (index: 21)
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將激烈衝突的帝國軍與王國軍一同誅討, 開創雷斯塔的世代吧!
TalkEvent (index: 22)
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我在此宣布, 雷斯塔諸侯同盟向帝國與王國宣戰!
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陛下……您聽說了嗎?
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嗯,我剛接到報告。
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等一下。 同盟軍要與帝國、王國為敵!?
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等等。 同盟軍要與帝國、王國為敵!?
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我無法理解…… 到底發生什麼事了?
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我不能理解…… 到底發生什麼事了?
EndIfEvent (index: 61)
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……………… 庫羅德……你好樣的!