1. 塔烈斯他们就在这前面吗…… 我们终于走到这一步了,帝弥托利。
  2. 塔烈斯他们就在这前面吗…… 我们终于走到这一步了呢,帝弥托利。
  3. 嗯……没想到我竟然和三年前一样, 为了同样的目的踏入这间大修道院。
  4. 同样的目的?
  5. 同样的目的?
  6. 为了复仇……当时这里聚集了各国贵族子弟, 我想也许可以在此找到一些仇人的线索。
  7. 因为没能在王都打听到像样的情报, 我才抱着死马当活马医的心态来到大修道院。
  8. 当初仅凭我一人之力最终未能获得任何线索, 但现在……该打败的敌人就在眼前。
  9. 那这次你一定要达成目的才行。 现在你不是一个人,还有同伴陪着你呢。
  10. 那这次你一定要达成目的才行呢。 现在你不是一个人,我们也都在哦。
  11. 帝弥托利,我们绝不能输。 打赢这场仗,一起去看明天的日出吧!
  12. 帝弥托利,我们绝不能输。 打赢这场仗,一起去看明天的日出吧!
  13. 嗯…… 我们上吧,[HERO_MF]。
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 2 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 5 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
SetPlaceRotationEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetPlaceRotationEvent (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 110 3 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (162) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 3 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 NULL 0 5802 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 1 NULL 0 5803 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
90 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 110 1 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 2400 0 5804 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2432 0 1 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 2 30 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 NULL 0 5805 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 4 NULL 0 5806 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 3 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 4294967286 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 30 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 NULL NULL 60 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 4 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 5 0 NULL 5807 1 0 0 0 0 0 0 0 0 0
SetEyesEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 6 NULL 0 5808 1 0 0 0 0 0 0 0 0 0
SetEyesEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 30 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 110 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 20 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 10 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 110 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 20 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 4 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 10 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 45 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 7 NULL 0 5809 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 110 1 30 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 8 0 0 5810 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 9 0 0 5811 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 110 4 1 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 10 2403 1 5812 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 11 2403 1 5813 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 2 3 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
300 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2400 1 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 12 0 1 5814 1 0 0 0 0 0 0 0 0 0
LookEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 40 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 30 0 0 0 0 0 0 0 0 0 0 0 0
RotateEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 7 30 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 NULL 3 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 110 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
90 0 0 0 0 0 0 0 0 0 0 0 0 0 0
0
InitEvent (14, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (110, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (4, 5, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
5
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
EnterSceneEvent (3, 110, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
7
UnkEvent 162(9, 110, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
9
TalkEvent (110, 0, NULL, 0, 5802, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 塔烈斯他们就在这前面吗…… 我们终于走到这一步了,帝弥托利。
10
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
TalkEvent (111, 1, NULL, 0, 5803, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 塔烈斯他们就在这前面吗…… 我们终于走到这一步了呢,帝弥托利。
12
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
UnkEvent 135(90, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
TalkEvent (3, 2, 2400, 0, 5804, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 嗯……没想到我竟然和三年前一样, 为了同样的目的踏入这间大修道院。
18
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
19
TalkEvent (110, 3, NULL, 0, 5805, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 同样的目的?
20
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
TalkEvent (111, 4, NULL, 0, 5806, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 同样的目的?
22
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
UnkEvent 59(500, 4294967286, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
UnkEvent 27(2, 600, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
UnkEvent 27(1, 600, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
TalkEvent (3, 5, 0, NULL, 5807, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 为了复仇……当时这里聚集了各国贵族子弟, 我想也许可以在此找到一些仇人的线索。
31
TalkEvent (3, 6, NULL, 0, 5808, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 因为没能在王都打听到像样的情报, 我才抱着死马当活马医的心态来到大修道院。
34
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
35
UnkEvent 54(3, 110, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
UnkEvent 59(600, 20, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
UnkEvent 31(2, 600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
UnkEvent 54(3, 110, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
UnkEvent 59(600, 20, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
UnkEvent 31(3, 100, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
UnkEvent 31(2, 600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
TalkEvent (3, 7, NULL, 0, 5809, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 当初仅凭我一人之力最终未能获得任何线索, 但现在……该打败的敌人就在眼前。
47
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
48
TalkEvent (110, 8, 0, 0, 5810, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 那这次你一定要达成目的才行。 现在你不是一个人,还有同伴陪着你呢。
49
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
TalkEvent (111, 9, 0, 0, 5811, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 那这次你一定要达成目的才行呢。 现在你不是一个人,我们也都在哦。
51
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
54
TalkEvent (110, 10, 2403, 1, 5812, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 帝弥托利,我们绝不能输。 打赢这场仗,一起去看明天的日出吧!
55
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
TalkEvent (111, 11, 2403, 1, 5813, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 帝弥托利,我们绝不能输。 打赢这场仗,一起去看明天的日出吧!
57
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
UnkEvent 54(110, 3, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
UnkEvent 59(600, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
UnkEvent 31(1, 600, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
UnkEvent 59(300, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
UnkEvent 135(30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
TalkEvent (3, 12, 0, 1, 5814, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 嗯…… 我们上吧,[HERO_MF]。
69
LeaveSceneEvent (4, NULL, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
71
LeaveSceneEvent (4, 110, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
UnkEvent (15) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (162) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 3 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 NULL 0 5802 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
塔烈斯他们就在这前面吗…… 我们终于走到这一步了,帝弥托利。
ElseEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 1 NULL 0 5803 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
塔烈斯他们就在这前面吗…… 我们终于走到这一步了呢,帝弥托利。
EndIfEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
90 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 110 1 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 2400 0 5804 1 0 0 0 0 0 0 0 0 0
link 帝弥托利 volume_up
嗯……没想到我竟然和三年前一样, 为了同样的目的踏入这间大修道院。
LookAtPersonEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 2 30 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 NULL 0 5805 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
同样的目的?
ElseEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 4 NULL 0 5806 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
同样的目的?
EndIfEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 3 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 4294967286 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 30 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 NULL NULL 60 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 5 0 NULL 5807 1 0 0 0 0 0 0 0 0 0
link 帝弥托利 volume_up
为了复仇……当时这里聚集了各国贵族子弟, 我想也许可以在此找到一些仇人的线索。
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 6 NULL 0 5808 1 0 0 0 0 0 0 0 0 0
link 帝弥托利 volume_up
因为没能在王都打听到像样的情报, 我才抱着死马当活马医的心态来到大修道院。
IfEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 110 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 20 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 10 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 110 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 20 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 4 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 10 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
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3 7 NULL 0 5809 1 0 0 0 0 0 0 0 0 0
link 帝弥托利 volume_up
当初仅凭我一人之力最终未能获得任何线索, 但现在……该打败的敌人就在眼前。
LookAtPersonEvent (index: 46)
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3 110 1 30 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 47)
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1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 48)
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110 8 0 0 5810 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
那这次你一定要达成目的才行。 现在你不是一个人,还有同伴陪着你呢。
ElseEvent (index: 49)
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TalkEvent (index: 50)
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link 谢兹 volume_up
那这次你一定要达成目的才行呢。 现在你不是一个人,我们也都在哦。
EndIfEvent (index: 51)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 52)
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IfEvent (index: 53)
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1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
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110 10 2403 1 5812 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
帝弥托利,我们绝不能输。 打赢这场仗,一起去看明天的日出吧!
ElseEvent (index: 55)
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TalkEvent (index: 56)
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111 11 2403 1 5813 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
帝弥托利,我们绝不能输。 打赢这场仗,一起去看明天的日出吧!
EndIfEvent (index: 57)
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UnkEvent (54) (index: 58)
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UnkEvent (59) (index: 59)
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UnkEvent (31) (index: 60)
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UnkEvent (59) (index: 61)
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UnkEvent (135) (index: 62)
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TalkEvent (index: 64)
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link 帝弥托利 volume_up
嗯…… 我们上吧,[HERO_MF]。
LookEvent (index: 65)
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LookEvent (index: 66)
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RotateEvent (index: 67)
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