1. 呼……今天天气也很好啊, 是个适合锻炼的好日子……
  2. 找……找到了! [HERO_MF],我一直在找你!
  3. 哦?是雅妮特啊。 你一大早就这么有精神……怎么了?
  4. 哎呀,你快别问了! 大事不好了!
  5. 大事不好? 这事情跟我有关系?
  6. [HERO_MF], 你在那些佣兵面前唱了我的歌吧!
  7. 你的歌?
  8. 啊……你是说那首什么 人面马怎么怎么的歌吗?
  9. 不是!不对,也算是吧! 可那不是什么人面马啊!
  10. 是吗? 但我记得歌词里说身体有八成都是马啊?
  11. 我很在意,就哼了哼,结果佣兵们听见了…… 我就顺便教他们唱了吧。
  12. 我好端端地走在营地里, 不知从哪就听见了这首歌,害我吓了一跳。
  13. 那首歌明明只有你听过……
  14. 抱歉,我只是觉得歌词有趣…… 我是不是不该教别人唱啊?
  15. 你这样说我是很开心啦, 但那首歌的歌词还没写完。
  16. 如果在别人面前唱起我自己也很满意的歌, 那我当然不会觉得害羞……
  17. 可如果我没写完或是我不满意的歌被人听见, 我也会觉得很丢人啊。
  18. 表示理解。
  19. 表示疑惑。
  20. 也对, 你应该不想让别人看见你自己的半成品。
  21. 我也不想让别人看我还没完成的剑技, 不过这是不可能的。
  22. 我就是这个意思…… 可这首歌都已经传开了,也没办法了……
  23. 是这样吗? 凡事都会有这么一个阶段吧。
  24. 况且,听别人唱你的歌, 你反而能更客观地去审视它了。
  25. 那我也不喜欢这样啊,唉…… 可事情都已经传开了,那我也没办法了……
  26. 只能老实等大家忘掉了吧……
  27. 真不好意思…… 我现在就去让大家忘了这首歌吧?
  28. 不、不行啦! 你这样反而会更让人起疑!
  29. 那你就好好完成那首歌, 然后再正式传出去,怎么样?
  30. 也许你还不满意, 但是能传播出去就代表这是首好歌。
  31. 或许你说得没错…… 我只要写完歌词就行了吧?
  32. 没错, 不过写成这样我就已经很喜欢了。
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
80 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 17 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 2 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
SetPlaceRotationEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 130 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (26) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 0 1 20022 1 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 17 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (26) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 17 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 2410 2 1 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 6 45 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 110 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 1 NULL 2 20023 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2432 0 1 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 17 3 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
45 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2431 0 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 NULL 0 20024 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 17 5 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 3 2401 2 20025 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 110 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 4 0 0 20026 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 5 2410 2 20027 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 6 2405 3 20028 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 7 2407 4 20029 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 17 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 8 2401 2 20030 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 9 0 0 20031 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 10 2403 0 20032 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 17 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 11 0 0 20033 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 12 NULL 3 20034 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 110 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 13 0 3 20035 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 17 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 14 0 3 20036 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 15 2411 3 20037 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 16 2403 3 20038 1 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 17 18 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 19 2400 3 20039 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 20 NULL 3 20040 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 17 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 500 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 500 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 10 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 1 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 21 2400 0 20041 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 22 2401 0 20042 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 23 NULL 0 20043 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 17 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 500 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 500 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 10 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 1 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 24 2401 3 20044 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 25 NULL 3 20045 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 17 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 26 2403 3 20046 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 27 2412 4 20047 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 28 0 0 20048 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 29 NULL 0 20049 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 17 5 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 30 0 0 20050 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 110 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 31 2400 1 20051 1 0 0 0 0 0 0 0 0 0
0
InitEvent (80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (110, 17, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (7, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
5
EnterSceneEvent (0, 110, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
6
UnkEvent 26(6, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 59(500, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 59(500, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 31(1, 500, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
TalkEvent (110, 0, 0, 1, 20022, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 呼……今天天气也很好啊, 是个适合锻炼的好日子……
11
EnterSceneEvent (7, 17, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
12
UnkEvent 26(2, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
UnkEvent 59(500, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
UnkEvent 59(500, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
UnkEvent 31(2, 500, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
16
UnkEvent 135(60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
TalkEvent (17, 1, NULL, 2, 20023, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 找……找到了! [HERO_MF],我一直在找你!
23
UnkEvent 135(45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
TalkEvent (110, 2, NULL, 0, 20024, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 哦?是雅妮特啊。 你一大早就这么有精神……怎么了?
27
UnkEvent 59(500, 0, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
UnkEvent 59(500, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
TalkEvent (17, 3, 2401, 2, 20025, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 哎呀,你快别问了! 大事不好了!
30
UnkEvent 54(17, 110, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
UnkEvent 59(500, 0, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
UnkEvent 59(500, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
TalkEvent (110, 4, 0, 0, 20026, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 大事不好? 这事情跟我有关系?
34
TalkEvent (17, 5, 2410, 2, 20027, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # [HERO_MF], 你在那些佣兵面前唱了我的歌吧!
35
UnkEvent 26(16, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
UnkEvent 27(2, 500, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
TalkEvent (110, 6, 2405, 3, 20028, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 你的歌?
38
TalkEvent (110, 7, 2407, 4, 20029, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 啊……你是说那首什么 人面马怎么怎么的歌吗?
39
UnkEvent 26(17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
UnkEvent 59(500, 0, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
UnkEvent 59(500, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
UnkEvent 31(2, 500, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
TalkEvent (17, 8, 2401, 2, 20030, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 不是!不对,也算是吧! 可那不是什么人面马啊!
44
UnkEvent 26(18, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
UnkEvent 59(500, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
UnkEvent 59(500, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
UnkEvent 31(2, 500, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
UnkEvent 31(1, 500, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
TalkEvent (110, 9, 0, 0, 20031, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 是吗? 但我记得歌词里说身体有八成都是马啊?
50
TalkEvent (110, 10, 2403, 0, 20032, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我很在意,就哼了哼,结果佣兵们听见了…… 我就顺便教他们唱了吧。
51
UnkEvent 26(17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
UnkEvent 59(500, 0, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
UnkEvent 59(500, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
UnkEvent 31(2, 500, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
TalkEvent (17, 11, 0, 0, 20033, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我好端端地走在营地里, 不知从哪就听见了这首歌,害我吓了一跳。
56
TalkEvent (17, 12, NULL, 3, 20034, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 那首歌明明只有你听过……
57
UnkEvent 26(16, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
TalkEvent (110, 13, 0, 3, 20035, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 抱歉,我只是觉得歌词有趣…… 我是不是不该教别人唱啊?
59
UnkEvent 26(15, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
UnkEvent 31(2, 500, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
TalkEvent (17, 14, 0, 3, 20036, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 你这样说我是很开心啦, 但那首歌的歌词还没写完。
62
TalkEvent (17, 15, 2411, 3, 20037, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 如果在别人面前唱起我自己也很满意的歌, 那我当然不会觉得害羞……
63
TalkEvent (17, 16, 2403, 3, 20038, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 可如果我没写完或是我不满意的歌被人听见, 我也会觉得很丢人啊。
64
DialogChoiceEvent (0, 17, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
IfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
66
TalkEvent (110, 19, 2400, 3, 20039, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 也对, 你应该不想让别人看见你自己的半成品。
67
TalkEvent (110, 20, NULL, 3, 20040, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 我也不想让别人看我还没完成的剑技, 不过这是不可能的。
68
UnkEvent 54(110, 17, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
UnkEvent 31(3, 500, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
UnkEvent 31(3, 500, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
UnkEvent 59(500, 10, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
UnkEvent 59(500, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
UnkEvent 31(2, 500, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
TalkEvent (17, 21, 2400, 0, 20041, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 我就是这个意思…… 可这首歌都已经传开了,也没办法了……
75
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
IfEvent (0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
77
TalkEvent (110, 22, 2401, 0, 20042, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 是这样吗? 凡事都会有这么一个阶段吧。
78
TalkEvent (110, 23, NULL, 0, 20043, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 况且,听别人唱你的歌, 你反而能更客观地去审视它了。
79
UnkEvent 54(110, 17, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
UnkEvent 31(3, 500, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
UnkEvent 31(3, 500, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
82
UnkEvent 59(500, 10, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
UnkEvent 59(500, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
84
UnkEvent 31(2, 500, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
85
TalkEvent (17, 24, 2401, 3, 20044, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 那我也不喜欢这样啊,唉…… 可事情都已经传开了,那我也没办法了……
86
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
TalkEvent (17, 25, NULL, 3, 20045, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 只能老实等大家忘掉了吧……
88
UnkEvent 26(2, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
UnkEvent 59(500, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
UnkEvent 59(500, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
UnkEvent 31(2, 500, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
92
TalkEvent (110, 26, 2403, 3, 20046, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 真不好意思…… 我现在就去让大家忘了这首歌吧?
93
TalkEvent (17, 27, 2412, 4, 20047, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 不、不行啦! 你这样反而会更让人起疑!
94
UnkEvent 26(16, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
UnkEvent 31(1, 500, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
96
TalkEvent (110, 28, 0, 0, 20048, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 那你就好好完成那首歌, 然后再正式传出去,怎么样?
97
TalkEvent (110, 29, NULL, 0, 20049, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 也许你还不满意, 但是能传播出去就代表这是首好歌。
99
UnkEvent 59(500, 0, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
100
UnkEvent 59(500, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
TalkEvent (17, 30, 0, 0, 20050, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 或许你说得没错…… 我只要写完歌词就行了吧?
102
UnkEvent 54(17, 110, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
103
UnkEvent 59(500, 0, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
104
UnkEvent 59(500, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
105
TalkEvent (110, 31, 2400, 1, 20051, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 没错, 不过写成这样我就已经很喜欢了。
UnkEvent (15) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 0 1 20022 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
呼……今天天气也很好啊, 是个适合锻炼的好日子……
UnkEvent (26) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 17 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 6 45 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 110 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 1 NULL 2 20023 1 0 0 0 0 0 0 0 0 0
link 雅妮特 volume_up
找……找到了! [HERO_MF],我一直在找你!
LookAtPersonEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 17 3 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
45 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 NULL 0 20024 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
哦?是雅妮特啊。 你一大早就这么有精神……怎么了?
PanCameraEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 17 5 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 3 2401 2 20025 1 0 0 0 0 0 0 0 0 0
link 雅妮特 volume_up
哎呀,你快别问了! 大事不好了!
UnkEvent (54) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 110 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 4 0 0 20026 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
大事不好? 这事情跟我有关系?
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 5 2410 2 20027 1 0 0 0 0 0 0 0 0 0
link 雅妮特 volume_up
[HERO_MF], 你在那些佣兵面前唱了我的歌吧!
UnkEvent (26) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 6 2405 3 20028 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
你的歌?
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 7 2407 4 20029 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
啊……你是说那首什么 人面马怎么怎么的歌吗?
UnkEvent (26) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 17 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 8 2401 2 20030 1 0 0 0 0 0 0 0 0 0
link 雅妮特 volume_up
不是!不对,也算是吧! 可那不是什么人面马啊!
UnkEvent (26) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 9 0 0 20031 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
是吗? 但我记得歌词里说身体有八成都是马啊?
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 10 2403 0 20032 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
我很在意,就哼了哼,结果佣兵们听见了…… 我就顺便教他们唱了吧。
UnkEvent (26) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 17 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 11 0 0 20033 1 0 0 0 0 0 0 0 0 0
link 雅妮特 volume_up
我好端端地走在营地里, 不知从哪就听见了这首歌,害我吓了一跳。
TalkEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 12 NULL 3 20034 1 0 0 0 0 0 0 0 0 0
link 雅妮特 volume_up
那首歌明明只有你听过……
UnkEvent (26) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 110 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 13 0 3 20035 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
抱歉,我只是觉得歌词有趣…… 我是不是不该教别人唱啊?
UnkEvent (26) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 17 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 14 0 3 20036 1 0 0 0 0 0 0 0 0 0
link 雅妮特 volume_up
你这样说我是很开心啦, 但那首歌的歌词还没写完。
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 15 2411 3 20037 1 0 0 0 0 0 0 0 0 0
link 雅妮特 volume_up
如果在别人面前唱起我自己也很满意的歌, 那我当然不会觉得害羞……
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 16 2403 3 20038 1 0 0 0 0 0 0 0 0 0
link 雅妮特 volume_up
可如果我没写完或是我不满意的歌被人听见, 我也会觉得很丢人啊。
DialogChoiceEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 17 18 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 19 2400 3 20039 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
也对, 你应该不想让别人看见你自己的半成品。
TalkEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 20 NULL 3 20040 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
我也不想让别人看我还没完成的剑技, 不过这是不可能的。
UnkEvent (54) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 17 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 500 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 500 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 10 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 1 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 21 2400 0 20041 1 0 0 0 0 0 0 0 0 0
link 雅妮特 volume_up
我就是这个意思…… 可这首歌都已经传开了,也没办法了……
EndIfEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 22 2401 0 20042 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
是这样吗? 凡事都会有这么一个阶段吧。
TalkEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 23 NULL 0 20043 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
况且,听别人唱你的歌, 你反而能更客观地去审视它了。
UnkEvent (54) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 17 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 500 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 500 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 10 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 1 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 24 2401 3 20044 1 0 0 0 0 0 0 0 0 0
link 雅妮特 volume_up
那我也不喜欢这样啊,唉…… 可事情都已经传开了,那我也没办法了……
EndIfEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 25 NULL 3 20045 1 0 0 0 0 0 0 0 0 0
link 雅妮特 volume_up
只能老实等大家忘掉了吧……
UnkEvent (26) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 17 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 26 2403 3 20046 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
真不好意思…… 我现在就去让大家忘了这首歌吧?
TalkEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 27 2412 4 20047 1 0 0 0 0 0 0 0 0 0
link 雅妮特 volume_up
不、不行啦! 你这样反而会更让人起疑!
UnkEvent (26) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 28 0 0 20048 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
那你就好好完成那首歌, 然后再正式传出去,怎么样?
TalkEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 29 NULL 0 20049 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
也许你还不满意, 但是能传播出去就代表这是首好歌。
PanCameraEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 17 5 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 30 0 0 20050 1 0 0 0 0 0 0 0 0 0
link 雅妮特 volume_up
或许你说得没错…… 我只要写完歌词就行了吧?
UnkEvent (54) (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 110 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 31 2400 1 20051 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
没错, 不过写成这样我就已经很喜欢了。