弗琉慕領發生的動亂餘波未平, 帝國各處依然動盪,負責前往平亂的是……

Deployment table

Index Notes 0 1 2 3 Name 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
0 謝茲 56 0 0 0 0 0 0 0 100 0 0 100 300 255 65535 1999 38 40 20 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
1 卡斯帕爾 255 0 0 1 50 1 0 0 100 0 0 100 300 255 65535 1999 22 40 20 65 0 0 0 0 0 0 0 0 0 65535 65535 65535
2 林哈爾特 255 0 0 2 45 2 0 0 100 0 0 100 300 255 65535 1999 22 40 20 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
3 255 0 0 3 1999 3 0 0 100 8 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
4 255 0 0 4 1999 4 13 0 100 8 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
5 255 0 0 5 1999 4 13 0 100 8 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
6 255 0 0 6 1999 4 13 0 100 8 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
7 255 0 0 7 1999 4 13 0 100 8 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
8 貝爾谷里斯伯爵 255 0 0 8 440 7 12 3 101 0 0 100 148 255 65535 1999 4 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
9 海弗林格伯爵 255 0 0 9 465 7 12 3 101 0 0 100 300 255 65535 1999 4 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
10 聯邦國將領 255 0 0 10 660 5 2 3 101 5 1 8 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
11 聯邦國將領 255 0 0 11 640 5 2 3 101 5 1 34 300 255 2 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
12 聯邦國將領 255 0 0 12 645 5 2 3 101 5 1 34 300 255 3 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
13 聯邦國將領 255 0 0 13 600 5 2 3 101 5 1 8 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
14 聯邦國將領 255 0 0 14 660 5 2 3 101 5 1 8 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
15 聯邦國將領 255 0 0 15 640 5 2 3 101 5 1 34 300 255 7 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
16 聯邦國將領 255 0 0 16 680 5 2 3 101 5 1 8 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
17 聯邦國將領 255 0 0 17 600 5 2 3 101 1 1 29 130 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
18 聯邦國將領 255 0 0 18 660 5 2 3 101 1 1 29 130 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
19 聯邦國將領 255 0 0 19 640 5 2 3 101 1 1 29 130 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
20 聯邦國將領 255 0 0 20 640 5 2 3 101 5 1 30 300 255 4 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
21 聯邦國將領 255 0 0 21 655 5 2 3 101 5 0 30 300 255 8 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
22 聯邦國將領 255 0 0 22 655 5 2 3 101 5 0 35 300 255 1 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
23 聯邦國將領 255 0 0 23 680 5 2 3 101 5 0 30 300 255 10 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
24 聯邦國將領 255 0 0 24 690 5 2 3 101 5 0 34 300 255 0 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
25 聯邦國將領 255 0 0 25 625 5 2 3 101 5 0 30 300 255 9 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
26 聯邦國將領 255 0 0 26 685 5 2 3 101 5 0 35 300 255 5 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
27 聯邦國將領 255 0 0 27 700 5 2 3 101 5 1 30 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
28 聯邦國將領 255 0 0 28 665 5 2 3 101 5 1 30 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
29 聯邦國將領 255 0 0 29 600 5 2 3 101 5 1 34 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
30 聯邦國將領 255 0 0 30 660 5 2 3 101 5 1 30 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
31 聯邦國將領 255 0 0 31 690 5 2 3 101 5 1 35 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
32 聯邦國將領 255 0 0 32 640 5 2 3 101 5 1 35 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
33 聯邦國將領 255 0 0 33 600 5 2 3 101 5 1 35 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
34 聯邦國將領 255 0 0 34 680 4 2 0 101 8 1 2 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
35 聯邦國將領 255 0 0 35 670 5 2 3 101 5 0 30 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
36 聯邦國將領 255 0 0 36 615 5 2 3 101 5 0 30 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
37 聯邦國將領 255 0 0 37 685 5 2 3 101 5 0 30 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
38 聯邦國將領 255 0 0 38 635 5 2 3 101 5 0 30 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
39 聯邦國將領 255 0 0 39 655 5 2 3 101 5 0 30 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
40 聯邦國將領 255 0 0 40 675 5 2 3 101 5 0 30 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
41 聯邦國將領 255 0 0 41 690 5 2 3 101 5 0 30 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
42 聯邦國將領 255 0 0 42 615 5 2 3 101 5 0 34 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
43 聯邦國將領 255 0 0 43 670 5 2 3 101 5 0 34 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
44 聯邦國將領 255 0 0 44 635 5 2 3 101 5 0 34 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
45 聯邦國將領 255 0 0 45 630 5 2 3 101 5 0 34 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
46 聯邦國將領 255 0 0 46 675 5 2 3 101 5 0 34 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
47 聯邦國將領 255 0 0 47 670 5 2 3 101 5 0 34 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
48 聯邦國將領 255 0 0 48 690 5 2 3 101 5 0 34 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
49 聯邦國將領 255 0 0 49 670 5 2 3 101 5 0 35 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
50 聯邦國將領 255 0 0 50 675 5 2 3 101 5 0 35 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
51 聯邦國將領 255 0 0 51 690 5 2 3 101 5 0 35 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
52 聯邦國將領 255 0 0 52 635 5 2 3 101 5 0 35 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
53 聯邦國將領 255 0 0 53 615 5 2 3 101 5 0 35 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
54 聯邦國將領 255 0 0 54 670 5 2 3 101 5 0 35 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
55 聯邦國將領 255 0 0 55 690 5 2 3 101 5 0 35 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535

Table 1

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
0 34 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
2 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
3 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
4 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
5 0 0 0 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
6 0 0 0 6 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
7 0 0 0 7 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
8 0 0 0 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
9 0 0 0 9 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
10 0 0 0 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
11 0 0 0 11 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
12 0 0 0 12 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
13 0 0 0 13 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
14 0 0 0 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
15 0 0 0 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
16 0 0 0 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
17 0 0 0 17 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
18 0 0 0 18 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
19 0 0 0 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
20 0 0 0 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
21 0 0 0 21 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
22 0 0 0 22 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
23 0 0 0 23 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
24 0 0 0 24 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
25 0 0 0 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
26 0 0 0 26 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
27 0 0 0 27 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
28 0 0 0 28 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
29 0 0 0 29 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
30 0 0 0 30 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
31 0 0 0 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
32 0 0 0 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
33 0 0 0 33 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Table 2

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31

Table 3

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
0 12 0 0 0 0 65535 1 1000 1526 35 1527 35 1526 3 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
1 0 0 1 0 1 65535 1 1000 1523 35 1524 35 1526 3 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
2 0 0 2 0 2 65535 3 1000 1523 34 1527 34 1526 3 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
3 0 0 3 0 3 65535 3 1000 1526 34 1524 34 1526 3 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
4 0 0 4 0 4 65535 3 1000 1526 30 1527 30 1526 3 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
5 0 0 5 0 5 65535 1 1000 1523 35 1524 35 1526 3 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
6 0 0 6 0 6 65535 3 1000 1523 35 1527 35 1526 3 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
7 0 0 7 0 7 65535 3 1000 1526 34 1524 34 1526 3 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
8 0 0 8 0 8 65535 1 1000 1526 34 1527 34 1526 3 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
9 0 0 9 0 9 65535 1 1000 1523 30 1524 30 1526 3 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
10 0 0 10 0 10 65535 1 1000 1523 30 1527 30 1526 3 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
11 0 0 11 0 11 65535 3 1000 1526 30 1524 30 1526 3 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0

Table 4

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
0 48 0 0 0 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 0 0 0 1 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
2 0 0 0 2 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
3 0 0 0 3 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
4 0 0 0 4 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
5 0 0 0 5 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
6 0 0 0 6 0 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
7 0 0 0 7 0 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
8 0 0 0 8 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
9 0 0 0 9 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
10 0 0 0 10 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
11 0 0 0 11 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
12 0 0 0 12 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
13 0 0 0 13 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
14 0 0 0 14 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
15 0 0 0 15 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
16 0 0 0 16 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
17 0 0 0 17 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
18 0 0 0 18 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
19 0 0 0 19 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
20 0 0 0 20 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
21 0 0 0 21 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
22 0 0 0 22 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
23 0 0 0 23 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
24 0 0 0 24 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
25 0 0 0 25 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
26 0 0 0 26 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
27 0 0 0 27 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
28 0 0 0 28 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
29 0 0 0 29 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
30 0 0 0 30 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
31 0 0 0 31 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
32 0 0 0 32 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
33 0 0 0 33 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
34 0 0 0 34 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
35 0 0 0 35 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
36 0 0 0 36 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
37 0 0 0 37 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
38 0 0 0 38 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
39 0 0 0 39 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
40 0 0 0 40 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
41 0 0 0 41 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
42 0 0 0 42 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
43 0 0 0 43 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
44 0 0 0 44 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
45 0 0 0 45 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
46 0 0 0 46 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
47 0 0 0 47 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
# Group 0 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 1 (0, 2, 1, 1, 46)
SubGroup(0)
SubGroup(7)
Unknown10(0,79,11,56,56,25,0,0,0,0,0,0,0,0,0)
Unknown10(1,29,1,2,56,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(18)
SetName(34,563,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 34 to 帝國兵
SetName(27,650,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 27 to 堡壘兵長
SetName(28,250,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 28 to 堡壘兵長
SetName(29,250,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 29 to 堡壘兵長
SetName(30,250,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 30 to 堡壘兵長
SetName(31,650,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 31 to 堡壘兵長
SetName(32,250,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 32 to 堡壘兵長
SetName(33,250,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 33 to 堡壘兵長
SetName(11,250,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 11 to 堡壘兵長
SetName(12,250,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 12 to 堡壘兵長
SetName(15,250,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 15 to 堡壘兵長
SetName(20,250,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 20 to 堡壘兵長
SetName(21,250,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 21 to 堡壘兵長
SetName(22,250,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 22 to 堡壘兵長
SetName(23,650,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 23 to 堡壘兵長
SetName(24,650,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 24 to 堡壘兵長
SetName(25,250,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 25 to 堡壘兵長
SetName(26,650,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 26 to 堡壘兵長
SubGroup(4)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown6(8,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(9,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown2(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown0(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(2,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(3,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
SetName(34,151,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 34 to 帝國兵
# Group 2 (0, 5, 2, 1, 6)
SubGroup(0)
SubGroup(4)
Unknown66(738,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown66(769,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown66(743,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown66(747,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(8,52,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 3 (9, 2, 4, 1, 0)
SubGroup(0)
# Group 4 (0, 5, 0, 1, 8)
SubGroup(0)
SubGroup(2)
TalkCharacter(4638,141,1,0,1,3,0,0,0,0,0,0,0,0,0) # 敵軍也聚集了相當多人啊…… 現在開始討伐叛軍的餘黨!
TalkCharacter(4639,146,1,0,1,3,0,0,0,0,0,0,0,0,0) # 還不是你在城鎮外大鬧的關係。 算了,也的確是因此才能把他們引出來。
SubGroup(4)
Unknown44(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(6,4,0,1,56,56,56,25,0,0,0,0,0,0,0) # 擊敗[r][0:PARTY][/]!
# Group 5 (0, 2, 0, 2, 5)
SubGroup(1)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
TalkCharacter(4640,8,1,0,1,0,0,0,0,0,0,0,0,0,0) # 好久沒跟老爹一起戰鬥了! 不拿出幹勁可就慘了!
TalkCharacter(4641,7,1,0,1,0,0,0,0,0,0,0,0,0,0) # 你平常就夠有幹勁了吧? 我會想辦法避免被你們扯進去的。
TalkCharacter(4642,8,1,4,1,0,0,0,0,0,0,0,0,0,0) # 胡說什麼啊。平常那種程度的話, 我老爹一咆哮就會被吹跑了喔。
TalkCharacter(4643,7,1,3,1,0,0,0,0,0,0,0,0,0,0) # 那倒也是…… 我還是離遠一點好了。
# Group 6 (0, 2, 0, 5, 3)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(8,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(9,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(4644,141,1,1,1,3,0,0,0,0,0,0,0,0,0) # 上次與你並肩而戰…… 是安巴爾發生變故的時候吧。
TalkCharacter(4645,146,1,4,1,3,0,0,0,0,0,0,0,0,0) # 意外地沒過很久啊。 我倒也不求有這個機會啦。
# Group 7 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 8 (0, 5, 2, 3, 2)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(21,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 9 (0, 5, 2, 3, 2)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(25,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 10 (0, 5, 2, 3, 2)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(21,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 11 (0, 2, 0, 3, 3)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,2,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(4646,141,1,1,1,3,0,0,0,0,0,0,0,0,0) # 哦? 鍛鍊得很好嘛。 看起來都沒有鬆懈呢。
TalkCharacter(4647,8,1,4,1,0,0,0,0,0,0,0,0,0,0) # 唔……感受到老爹的視線了。 不加把勁就慘了啊!
# Group 12 (0, 5, 0, 6, 5)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown19(21,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(23,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(25,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown53(8,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(9,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(10,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(464,1,0,2,56,56,56,25,0,0,0,0,0,0,0) # 成功擊敗[r][0:PARTY][/]!
# Group 13 (24, 2, 4, 1, 0)
SubGroup(0)
# Group 14 (6, 2, 4, 1, 0)
SubGroup(0)
# Group 15 (0, 2, 2, 4, 2)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(8,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(9,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown0(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 16 (0, 2, 0, 4, 7)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(3,10,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,1,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown19(26,8,7,0,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 17 (0, 2, 2, 4, 2)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(9,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown0(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 18 (0, 2, 0, 5, 7)
SubGroup(2)
GroupCheck3(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 17: 1 0 0
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(2,10,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,2,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown19(22,9,7,0,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 19 (0, 2, 2, 4, 2)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(8,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(9,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown0(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 20 (0, 5, 0, 5, 17)
SubGroup(2)
GroupCheck3(19,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 19: 1 0 0
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(1,10,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,3,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown19(24,8,7,0,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown96(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown100(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(554,0,8,56,56,0,0,0,0,0,0,0,0,0,0) # [0:CHARA_G]開啟[0:AREA]的大門!
SubGroup(4)
TalkCharacter(3556,141,1,0,1,3,0,0,0,0,0,0,0,0,0) # 雷奧波特‧馮‧貝爾谷里斯在此! 儘管來吧!
Unknown77(8,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(508,1,8,24,56,0,0,0,5,0,0,0,0,0,0) # [0:CHARA_G]鬥志高昂!
SubGroup(4)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 21 (4, 2, 4, 4, 0)
SubGroup(3)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(47,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 47: 0 1 0
GroupCheck3(48,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 48: 0 1 0
# Group 22 (0, 2, 2, 3, 5)
SubGroup(2)
GroupCheck4(39,1,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 39: True 1
Unknown19(11,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 23 (0, 2, 2, 3, 5)
SubGroup(2)
Unknown19(11,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 24 (0, 2, 2, 4, 5)
SubGroup(3)
Unknown19(12,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(15,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 25 (0, 2, 2, 5, 5)
SubGroup(4)
Unknown19(15,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(20,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 26 (5, 2, 4, 4, 0)
SubGroup(3)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(48,1,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 48: 1 1 0
GroupCheck3(49,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 49: 0 1 0
# Group 27 (0, 2, 2, 2, 3)
SubGroup(1)
Unknown19(27,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 28 (0, 2, 2, 2, 3)
SubGroup(1)
Unknown19(27,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 29 (0, 2, 2, 2, 3)
SubGroup(1)
Unknown19(28,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 30 (0, 2, 2, 3, 3)
SubGroup(2)
GroupCheck4(48,1,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 48: True 1
Unknown19(20,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 31 (0, 2, 2, 4, 3)
SubGroup(3)
Unknown19(29,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(30,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(20,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 32 (5, 2, 4, 3, 0)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(49,1,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 49: 1 1 0
# Group 33 (0, 2, 2, 4, 3)
SubGroup(3)
Unknown19(27,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(28,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(29,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 34 (0, 2, 2, 4, 3)
SubGroup(3)
Unknown19(33,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(31,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(33,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 33: 1 0 0
SubGroup(2)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 35 (0, 2, 2, 4, 3)
SubGroup(3)
Unknown19(31,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(32,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(33,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 36 (0, 2, 2, 3, 3)
SubGroup(2)
Unknown19(30,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(29,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 37 (0, 2, 2, 4, 3)
SubGroup(3)
Unknown19(30,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(29,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(33,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 38 (46, 2, 4, 1, 0)
SubGroup(0)
# Group 39 (0, 5, 0, 3, 55)
SubGroup(2)
PauseMaybe(0,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 20: True 0
SubGroup(1)
TalkDeploySlot(4648,10,0,4,1,0,0,0,0,0,0,0,0,0,0) # 什、什麼騷動!? 我們被發現了嗎?
SubGroup(15)
Unknown128(11,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown128(12,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown128(20,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown128(15,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(4,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(13,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(14,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(15,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(17,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(18,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(19,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(20,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown96(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(9)
Unknown53(2,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(3,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(4,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(7,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10061,2,27,56,56,14,0,0,0,0,0,0,0,0,0) #
SubGroup(3)
Unknown100(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(7,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(555,0,27,56,56,14,0,0,7,0,0,0,0,0,0) # [r][0:PARTY][/]開啟[0:AREA]的大門!
SubGroup(1)
TalkCharacter(4649,146,1,0,1,3,0,0,0,0,0,0,0,0,0) # 連無關的賊人都跑出來啦? 看來只能一起解決了吧。
SubGroup(8)
Unknown44(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(7,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown44(8,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(9,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(10,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(11,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown44(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(6,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10059,4,1,1,10,56,56,25,14,0,0,0,0,0,0) #
SubGroup(2)
Unknown0(4,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 40 (0, 5, 8, 3, 52)
SubGroup(2)
PauseMaybe(0,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 20: True 0
SubGroup(1)
TalkDeploySlot(4648,10,0,4,1,0,0,0,0,0,0,0,0,0,0) # 什、什麼騷動!? 我們被發現了嗎?
SubGroup(19)
Unknown128(11,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown128(12,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown128(20,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown128(15,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(4,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(11,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(12,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(20,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(15,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown38(13,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(14,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(15,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(17,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(18,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(19,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(20,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown96(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(9)
Unknown53(2,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(3,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(4,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(7,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10061,2,27,56,56,14,0,0,0,0,0,0,0,0,0) #
SubGroup(3)
Unknown100(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(7,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(555,0,27,56,56,14,0,0,7,0,0,0,0,0,0) # [r][0:PARTY][/]開啟[0:AREA]的大門!
SubGroup(1)
TalkCharacter(4649,146,1,0,1,3,0,0,0,0,0,0,0,0,0) # 連無關的賊人都跑出來啦? 看來只能一起解決了吧。
SubGroup(8)
Unknown44(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(7,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10059,4,1,1,10,56,56,25,14,0,0,0,0,0,0) #
SubGroup(2)
Unknown0(4,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 41 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 42 (0, 5, 0, 19, 4)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,15,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,27,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,28,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,29,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,15,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,27,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,28,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,29,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4652,8,1,1,1,0,0,0,0,0,0,0,0,0,0) # 好! 幹掉一個了! 再來啊!
SubGroup(1)
TalkCharacter(4653,7,1,3,1,0,0,0,0,0,0,0,0,0,0) # 你可以普通點作戰嗎? 數屍體什麼的……是在拷問我嗎……
# Group 43 (0, 5, 0, 19, 4)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,15,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,27,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,28,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,29,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,15,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,27,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,28,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,29,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4654,141,1,1,1,3,0,0,0,0,0,0,0,0,0) # 呵,瓦爾德馬,再振作點啊!
SubGroup(1)
TalkCharacter(4655,146,1,0,1,3,0,0,0,0,0,0,0,0,0) # 真是無聊的比賽…… 雷奧波特,我可不想陪你玩。
# Group 44 (0, 2, 0, 3, 3)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(4650,146,1,0,1,3,0,0,0,0,0,0,0,0,0) # 對了,你家長男現在狀況如何? 他被當成人質了吧。
TalkCharacter(4651,141,1,0,1,3,0,0,0,0,0,0,0,0,0) # 他還活著,但因為梅利賽烏斯暫時淪陷, 得負很大的責任,該考慮今後的進退呢。
# Group 45 (0, 2, 0, 3, 3)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,4,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(4660,8,1,2,1,0,0,0,0,0,0,0,0,0,0) # 老爹,你狀況如何? 我不會輸給你的!
TalkCharacter(4661,141,1,0,1,3,0,0,0,0,0,0,0,0,0) # 只要每天持續訓練, 就不可能狀況欠佳啊。
# Group 46 (0, 2, 0, 3, 4)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,8,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
TalkCharacter(4663,7,1,0,1,0,0,0,0,0,0,0,0,0,0) # 父親,你還挺配合貝爾谷里斯伯爵呢。 你不是討厭他嗎?
TalkCharacter(4664,146,1,2,1,3,0,0,0,0,0,0,0,0,0) # 我討厭啊。那個男人任性又霸道, 還有完全不想理解我發言的態度……
TalkCharacter(4665,146,1,3,1,3,0,0,0,0,0,0,0,0,0) # 全都都很差勁。身為他的竹馬之交, 一起長大真是倒楣透了。
# Group 47 (0, 5, 0, 3, 39)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,3,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown96(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(29,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(30,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown35(8,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(9,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(10,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(11,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(8)
Unknown128(27,10,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown128(28,9,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown128(29,8,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown128(30,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown44(8,1,16,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(9,1,16,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(10,1,16,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(11,1,16,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(8)
Unknown53(8,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(9,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(10,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(11,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(27,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(28,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(29,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10062,2,27,56,56,14,0,0,0,0,0,0,0,0,0) #
SubGroup(5)
Unknown100(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(29,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(30,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(577,0,8,56,56,3,0,0,0,0,0,0,0,0,0) # [b][0:PARTY][/]為迎擊敵軍而開啟大門!
# Group 48 (0, 5, 0, 3, 29)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(47,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 47: True 0
SubGroup(2)
TalkCharacter(4656,141,1,2,1,3,0,0,0,0,0,0,0,0,0) # 那邊出現賊人了啊。 讓我飛過去,瓦爾德馬。
TalkCharacter(4657,146,1,3,1,3,0,0,0,0,0,0,0,0,0) # 你又想一個人衝鋒陷陣了…… 真拿你沒辦法。
SubGroup(2)
Unknown125(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown6(8,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(8,32,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown21(8,45600,0,19164,1,0,0,0,0,0,1,1,1,0,0)
SubGroup(1)
Unknown17(8,0,0,0,10,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown83(4590,115,8490,4560,110,8470,0,0,0,0,0,0,0,0,0) # Focus on coords?
Unknown88(500,0,0,0,0,0,0,0,0,0,0,0,0,0,0) # Something with pot focus
Unknown83(4590,104,8470,4560,108,8470,100,0,0,0,0,0,0,0,0) # Focus on coords?
SubGroup(3)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10050,0,8,56,56,25,0,0,0,0,0,0,0,0,0) # SUB_00_170
Unknown88(500,0,0,0,0,0,0,0,0,0,0,0,0,0,0) # Something with pot focus
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0) # Reset camera?
SubGroup(3)
Unknown6(8,52,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(8,32,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(4658,7,1,0,1,0,0,0,0,0,0,0,0,0,0) # 卡斯帕爾,你也要轉移嗎? 我是希望你別模仿那種危險的動作就是。
TalkCharacter(4659,8,1,2,1,0,0,0,0,0,0,0,0,0,0) # 不,我要靠自己的能力決勝負! 才不要依賴轉移那種東西!
# Group 49 (0, 5, 0, 3, 25)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,6,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown35(1,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(5,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(6,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown128(31,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown128(32,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown128(33,6,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown44(1,1,16,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(5,1,16,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(6,1,16,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
Unknown53(1,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(5,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(6,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(31,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(32,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(33,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10062,2,31,56,56,14,0,0,0,0,0,0,0,0,0) #
SubGroup(1)
TalkCharacter(4662,7,1,3,1,0,0,0,0,0,0,0,0,0,0) # 又是賊人? 這個城鎮裡 賊人是不是比餘黨還多啊?
# Group 50 (8, 2, 4, 1, 0)
SubGroup(0)
# Group 51 (0, 5, 2, 3, 2)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 52 (0, 5, 2, 3, 2)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 53 (0, 5, 2, 3, 2)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(15,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 54 (0, 5, 2, 3, 2)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(20,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 55 (0, 5, 2, 4, 2)
SubGroup(3)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(47,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 47: 1 0 0
Unknown19(27,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 56 (0, 5, 2, 4, 2)
SubGroup(3)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(47,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 47: 1 0 0
Unknown19(28,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 57 (0, 5, 2, 4, 2)
SubGroup(3)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(47,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 47: 1 0 0
Unknown19(29,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 58 (0, 5, 2, 4, 2)
SubGroup(3)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(47,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 47: 1 0 0
Unknown19(30,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 59 (24, 2, 4, 2, 0)
SubGroup(1)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 60 (0, 2, 2, 5, 1)
SubGroup(2)
Unknown28(4,5,3,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,11,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,11,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown48(83,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 61 (0, 2, 2, 5, 1)
SubGroup(2)
Unknown28(4,5,3,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,12,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,12,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown48(83,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 62 (0, 2, 2, 5, 1)
SubGroup(2)
Unknown28(4,5,3,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,15,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,15,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown48(83,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 63 (0, 2, 2, 5, 1)
SubGroup(2)
Unknown28(4,5,3,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,20,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,20,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown48(83,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 64 (0, 2, 2, 5, 1)
SubGroup(2)
Unknown28(4,5,3,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,27,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,27,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown48(83,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 65 (0, 2, 2, 5, 1)
SubGroup(2)
Unknown28(4,5,3,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,28,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,28,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown48(83,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 66 (0, 2, 2, 5, 1)
SubGroup(2)
Unknown28(4,5,3,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,29,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,29,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown48(83,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 67 (0, 2, 2, 5, 1)
SubGroup(2)
Unknown28(4,5,3,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,30,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,30,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown48(83,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 68 (0, 2, 2, 5, 1)
SubGroup(2)
Unknown28(4,5,3,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,33,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,33,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown48(83,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 69 (0, 2, 2, 5, 1)
SubGroup(2)
Unknown28(4,5,3,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,31,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,31,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown48(83,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 70 (0, 2, 2, 5, 1)
SubGroup(2)
Unknown28(4,5,3,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,32,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,32,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown48(83,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 71 (11, 2, 4, 1, 0)
SubGroup(0)
# Group 72 (0, 2, 2, 5, 1)
SubGroup(4)
GroupCheck3(60,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 60: 1 0 0
Unknown18(11,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,11,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(11,56,30,1,0,1,0,0,0,0,0,0,0,0,0)
Unknown19(11,8,7,0,1,0,0,0,0,0,0,0,0,0,0)
# Group 73 (0, 2, 2, 5, 1)
SubGroup(4)
GroupCheck3(61,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 61: 1 0 0
Unknown18(12,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(9,12,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(12,56,30,1,0,1,0,0,0,0,0,0,0,0,0)
Unknown19(12,9,7,0,1,0,0,0,0,0,0,0,0,0,0)
# Group 74 (0, 2, 2, 5, 1)
SubGroup(4)
GroupCheck3(62,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 62: 1 0 0
Unknown18(15,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,15,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(15,56,30,1,0,1,0,0,0,0,0,0,0,0,0)
Unknown19(15,8,7,0,1,0,0,0,0,0,0,0,0,0,0)
# Group 75 (0, 2, 2, 5, 1)
SubGroup(4)
GroupCheck3(63,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 63: 1 0 0
Unknown18(20,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(9,20,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(20,56,30,1,0,1,0,0,0,0,0,0,0,0,0)
Unknown19(20,9,7,0,1,0,0,0,0,0,0,0,0,0,0)
# Group 76 (0, 2, 2, 5, 1)
SubGroup(4)
GroupCheck3(64,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 64: 1 0 0
Unknown18(27,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,27,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(27,56,30,1,0,1,0,0,0,0,0,0,0,0,0)
Unknown19(27,8,7,0,1,0,0,0,0,0,0,0,0,0,0)
# Group 77 (0, 2, 2, 5, 1)
SubGroup(4)
GroupCheck3(65,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 65: 1 0 0
Unknown18(28,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,28,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(28,56,30,1,0,1,0,0,0,0,0,0,0,0,0)
Unknown19(28,8,7,0,1,0,0,0,0,0,0,0,0,0,0)
# Group 78 (0, 2, 2, 5, 1)
SubGroup(4)
GroupCheck3(66,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 66: 1 0 0
Unknown18(29,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(9,29,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(29,56,30,1,0,1,0,0,0,0,0,0,0,0,0)
Unknown19(29,9,7,0,1,0,0,0,0,0,0,0,0,0,0)
# Group 79 (0, 2, 2, 5, 1)
SubGroup(4)
GroupCheck3(67,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 67: 1 0 0
Unknown18(30,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(9,30,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(30,56,30,1,0,1,0,0,0,0,0,0,0,0,0)
Unknown19(30,9,7,0,1,0,0,0,0,0,0,0,0,0,0)
# Group 80 (0, 2, 2, 5, 1)
SubGroup(4)
GroupCheck3(68,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 68: 1 0 0
Unknown18(33,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,33,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(33,56,30,1,0,1,0,0,0,0,0,0,0,0,0)
Unknown19(33,8,7,0,1,0,0,0,0,0,0,0,0,0,0)
# Group 81 (0, 2, 2, 5, 1)
SubGroup(4)
GroupCheck3(69,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 69: 1 0 0
Unknown18(31,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,31,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(31,56,30,1,0,1,0,0,0,0,0,0,0,0,0)
Unknown19(31,8,7,0,1,0,0,0,0,0,0,0,0,0,0)
# Group 82 (0, 2, 2, 5, 1)
SubGroup(4)
GroupCheck3(70,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 70: 1 0 0
Unknown18(32,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,32,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(32,56,30,1,0,1,0,0,0,0,0,0,0,0,0)
Unknown19(32,8,7,0,1,0,0,0,0,0,0,0,0,0,0)
# Group 83 (0, 2, 2, 13, 37)
SubGroup(1)
If254(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(60,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 60: 1 0 0
GroupCheck3(61,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 61: 1 0 0
GroupCheck3(62,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 62: 1 0 0
GroupCheck3(63,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 63: 1 0 0
GroupCheck3(64,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 64: 1 0 0
GroupCheck3(65,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 65: 1 0 0
GroupCheck3(66,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 66: 1 0 0
GroupCheck3(67,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 67: 1 0 0
GroupCheck3(68,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 68: 1 0 0
GroupCheck3(69,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 69: 1 0 0
GroupCheck3(70,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 70: 1 0 0
If254(1,60,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(11,65528,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,61,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(12,65530,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,62,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(15,65530,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,63,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(20,65530,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,64,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(27,65530,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,65,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(28,65530,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,66,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(29,65530,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,67,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(30,65530,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,68,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(33,65530,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,69,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(31,65530,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,70,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(32,65530,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(11)
Unknown48(60,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(61,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(62,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(63,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(64,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(65,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(66,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(67,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(68,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(69,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(70,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(4,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 84 (0, 5, 0, 24, 16)
SubGroup(3)
SubGroup(11)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(15,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(20,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(21,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(23,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(25,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(22,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(24,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(26,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
GroupCheck3(47,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 47: 1 0 0
Unknown19(27,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(28,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(29,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(30,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
GroupCheck3(49,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 49: 1 0 0
Unknown19(31,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(32,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(33,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(13)
Unknown53(0,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(1,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(2,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(3,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(4,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(5,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(6,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(7,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(8,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(9,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(10,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(11,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10060,1,1,2,10,56,56,25,0,0,0,0,0,0,0) #
SubGroup(1)
TalkDeploySlot(4666,34,1,0,1,0,0,0,0,0,0,0,0,0,0) # 為了護送抓到的俘虜, 我們就先撤退了!
# Group 85 (27, 2, 4, 1, 0)
SubGroup(0)
# Group 86 (0, 5, 0, 2, 11)
SubGroup(1)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(4689,141,1,0,1,3,0,0,0,0,0,0,0,0,0) # 一味打倒弱小的敵人也很沒意思…… 卡斯帕爾,來和我們比賽戰果吧!
TalkCharacter(4690,8,1,1,1,0,0,0,0,0,0,0,0,0,0) # 我們這隊是我、林哈爾特還有[HERO_MF] 三個人吧? 好,我接受挑戰!
SubGroup(5)
Unknown44(2,1,16,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(3,1,16,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(4,1,16,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(7,1,16,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10051,4,16,1,8,9,10,0,0,0,0,0,0,0,0) #
SubGroup(1)
TalkCharacter(4691,7,1,3,1,0,0,0,0,0,0,0,0,0,0) # 你們父子倆比就夠了, 為什麼要把我們扯進去呢……
# Group 87 (11, 2, 4, 1, 0)
SubGroup(0)
# Group 88 (0, 2, 2, 7, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 89 (0, 2, 2, 7, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 90 (0, 2, 2, 7, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(15,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,15,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,15,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,15,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 91 (0, 2, 2, 7, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(20,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 92 (0, 2, 2, 7, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(27,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,27,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,27,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,27,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 93 (0, 2, 2, 7, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(28,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,28,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,28,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,28,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 94 (0, 2, 2, 7, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(29,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,29,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,29,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,29,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 95 (0, 2, 2, 7, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(30,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 96 (0, 2, 2, 7, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(31,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,31,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,31,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,31,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 97 (0, 2, 2, 7, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(32,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,32,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,32,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,32,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 98 (0, 2, 2, 7, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(33,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,33,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,33,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,33,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 99 (11, 2, 4, 1, 0)
SubGroup(0)
# Group 100 (0, 2, 2, 6, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 101 (0, 2, 2, 6, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 102 (0, 2, 2, 6, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(15,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,15,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,15,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 103 (0, 2, 2, 6, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(20,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 104 (0, 2, 2, 6, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(27,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,27,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,27,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 105 (0, 2, 2, 6, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(28,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,28,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,28,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 106 (0, 2, 2, 6, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(29,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,29,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,29,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 107 (0, 2, 2, 6, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(30,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 108 (0, 2, 2, 6, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(31,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,31,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,31,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 109 (0, 2, 2, 6, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(32,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,32,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,32,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 110 (0, 2, 2, 6, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(33,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,33,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,33,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 111 (0, 5, 0, 17, 7)
SubGroup(5)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown30(3,2,3,0,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown19(11,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(15,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(20,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown19(27,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(28,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(29,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(30,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown19(31,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(32,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(33,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10052,1,16,2,8,9,10,0,0,0,0,0,0,0,0) #
SubGroup(1)
TalkCharacter(4692,8,1,4,1,0,0,0,0,0,0,0,0,0,0) # 超越老爹了……!? 真的假的,我不敢相信啊。
Unknown9(19,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 112 (0, 5, 0, 17, 7)
SubGroup(5)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown30(3,2,0,0,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown19(11,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(15,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(20,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown19(27,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(28,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(29,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(30,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown19(31,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(32,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(33,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10053,2,16,3,8,9,10,0,0,0,0,0,0,0,0) #
SubGroup(1)
TalkCharacter(4693,7,1,0,1,0,0,0,0,0,0,0,0,0,0) # 嗯,我早就猜到結果了。 不過勇於挑戰還不壞吧?
Unknown9(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 113 (2, 2, 4, 2, 0)
SubGroup(1)
GroupCheck3(49,1,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 49: 1 1 0
# Group 114 (0, 5, 0, 1, 22)
SubGroup(0)
TalkDeploySlot(5577,17,1,0,1,0,0,0,0,0,0,0,0,0,0) # 在吵什麼啊! 是敵人嗎? 快點收拾他們!
SubGroup(4)
Unknown14(17,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(18,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(19,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(6,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown23(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(18,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(19,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(18,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(19,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(220,2,31,56,56,14,0,0,0,0,0,0,0,0,0) # [r][0:PARTY][/]的援軍現身!
SubGroup(4)
Unknown43(17,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(18,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(19,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(734,0,17,1,17,56,56,14,0,0,0,0,0,0,0) # 擊敗[r][0:PARTY][/]的援軍!
# Group 115 (0, 5, 0, 5, 6)
SubGroup(4)
PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(17,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(18,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(19,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(19,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(819,1,17,2,17,56,56,14,0,0,0,0,0,0,0) # 成功擊敗[r][0:PARTY][/]的援軍!
TalkFromOwnStrings(8,143,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 116 (15, 2, 4, 1, 0)
SubGroup(0)
# Group 117 (0, 5, 0, 2, 40)
SubGroup(1)
PauseMaybe(1,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,111,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(4667,141,1,1,1,3,0,0,0,0,0,0,0,0,0) # 動作真是敏捷啊…… 讓我們就用拳頭來好好確認你們的力量吧!
TalkCharacter(4668,146,1,0,1,3,0,0,0,0,0,0,0,0,0) # 雷奧波特,我也要嗎? 就算我手下留情……你也別抱怨喔。
If254(1,112,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(4670,141,1,2,1,3,0,0,0,0,0,0,0,0,0) # 看來是鍛鍊不夠嚴格啊。 就讓我們直接教導你們吧!
TalkCharacter(4668,146,1,0,1,3,0,0,0,0,0,0,0,0,0) # 雷奧波特,我也要嗎? 就算我手下留情……你也別抱怨喔。
SubGroup(10)
Unknown22(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown22(9,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(8,100,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(9,100,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(8,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(9,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10065,0,8,9,56,0,0,0,0,0,0,0,0,0,0) #
SubGroup(10)
Unknown10(0,2,8,9,56,25,0,0,0,0,0,0,0,0,0)
Unknown10(1,29,1,2,56,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(9,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(3,4,2,1,8,9,56,0,0,0,0,0,0,0,0) # 擊敗[0:CHARA_G]和[1:CHARA_G]!
If254(1,111,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4669,8,1,2,1,0,0,0,0,0,0,0,0,0,0) # 在這裡贏過老爹, 展現我們的力量吧!
If254(1,112,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4671,8,1,2,1,0,0,0,0,0,0,0,0,0,0) # 老爹的特訓…… 讓我熱血沸騰起來了!
# Group 118 (1, 2, 4, 2, 0)
SubGroup(1)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 119 (0, 5, 0, 2, 11)
SubGroup(1)
Unknown15(8,56,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4672,141,1,0,1,2,0,0,0,0,0,0,0,0,0) # 把力量與技能全部展現出來吧。 我會接下你所有的招式。
SubGroup(1)
Unknown77(8,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10057,2,8,24,56,0,0,0,5,0,0,0,0,0,0) #
SubGroup(3)
GenderedMcTalk(0,4673,4674,1,0,1,0,0,0,0,0,0,0,0,0) # 對手是以帝國最強著稱的男人…… 讓你見識我的本事吧!
TalkCharacter(4675,8,1,2,1,0,0,0,0,0,0,0,0,0,0) # 嗯,看我的! 好好見識我的全力吧!
TalkCharacter(4676,7,1,3,1,0,0,0,0,0,0,0,0,0,0) # 你們是不是搞錯測試對手了啊? 我就不用了……
# Group 120 (2, 2, 4, 2, 0)
SubGroup(1)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 121 (0, 5, 0, 5, 5)
SubGroup(1)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(110,0,146,2,1,0,0,0,0,0,0,0,0,0,0)
Unknown45(111,0,146,2,1,0,0,0,0,0,0,0,0,0,0)
Unknown45(8,0,146,2,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4681,146,1,3,1,2,0,0,0,0,0,0,0,0,0) # 在那種「力量」面前, 我們的意願可是很薄弱的。
SubGroup(2)
GenderedMcTalk(0,4682,4683,1,3,1,0,0,0,0,0,0,0,0,0) # 該怎麼說呢……你好像很操勞? 還真是辛苦啊。
TalkCharacter(4684,8,1,2,1,0,0,0,0,0,0,0,0,0,0) # 雖然我完全不懂, 但我可不想示弱啊!
# Group 122 (0, 5, 0, 2, 4)
SubGroup(1)
Unknown45(7,0,146,2,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4685,146,1,0,1,2,0,0,0,0,0,0,0,0,0) # 真是沒轍,林哈爾特, 這次就當成是測試你力量的機會吧。
SubGroup(1)
TalkCharacter(4686,7,1,3,1,0,0,0,0,0,0,0,0,0,0) # 測試我的力量要幹什麼呢? 你不要管我啦……
# Group 123 (4, 2, 4, 1, 0)
SubGroup(0)
# Group 124 (0, 5, 0, 4, 2)
SubGroup(3)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(8,60,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4677,141,1,1,0,2,0,0,0,0,0,0,0,0,0) # 沒錯! 用盡你的全力!
# Group 125 (0, 5, 0, 4, 2)
SubGroup(3)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(8,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4678,141,1,0,0,2,0,0,0,0,0,0,0,0,0) # 年輕就是本錢呢。 能在戰鬥中逐漸成長……!
# Group 126 (0, 5, 0, 4, 4)
SubGroup(3)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,8,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown6(8,37,1,1,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4680,141,1,1,1,2,0,0,0,0,0,0,0,0,0) # 卡斯帕爾,你超越我了啊。 做得很好! 你應該感到自豪!
Unknown60(3,0,0,8,8,0,0,0,0,0,0,0,0,0,0)
# Group 127 (0, 5, 0, 4, 4)
SubGroup(3)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown6(8,37,1,1,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4679,141,1,1,1,2,0,0,0,0,0,0,0,0,0) # 漂亮……你那份強悍烙印在我心中了。
Unknown60(3,0,0,8,8,0,0,0,0,0,0,0,0,0,0)
# Group 128 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 129 (0, 5, 0, 4, 2)
SubGroup(3)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(9,60,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(9,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4687,146,1,3,0,2,0,0,0,0,0,0,0,0,0) # 今天這筆帳要是不討回來, 可就吃虧了……
# Group 130 (0, 5, 0, 3, 4)
SubGroup(2)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(9,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown6(9,37,1,1,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4688,146,1,0,1,2,0,0,0,0,0,0,0,0,0) # 嗯……跟我想像中的差不多強啊。
Unknown60(3,0,0,9,9,0,0,0,0,0,0,0,0,0,0)
# Group 131 (0, 7, 0, 6, 7)
SubGroup(3)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(126,1,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 126: 1 1 0
GroupCheck3(127,1,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 127: 1 1 0
GroupCheck3(130,1,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 130: 1 1 0
SubGroup(3)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(440,1,2,2,8,9,56,0,0,0,0,0,0,0,0) # 成功擊敗[0:CHARA_G]和[1:CHARA_G]!
SubGroup(2)
TalkCharacter(4694,7,1,3,1,0,0,0,0,0,0,0,0,0,0) # 真是悽慘的一天…… 早點回去睡覺吧。
TalkCharacter(4695,8,1,0,1,0,0,0,0,0,0,0,0,0,0) # 喂喂,今天還沒有結束呢。 如果是我老爹,之後一定還會訓練……
# Group 132 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 133 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 134 (0, 8, 0, 4, 6)
SubGroup(3)
GroupCheck3(117,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 117: 0 1 0
PauseMaybe(2,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkFromOwnStrings2(8,88,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,3,8,56,56,0,0,0,0,0,0,0,0,0,0) # [0:CHARA_G]敗退!
Alert(338,3,8,56,56,0,0,0,0,0,0,0,0,0,0) # 戰鬥敗北!
# Group 135 (0, 8, 0, 4, 6)
SubGroup(3)
GroupCheck3(117,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 117: 0 1 0
PauseMaybe(2,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(9,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkFromOwnStrings2(9,88,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,3,9,56,56,0,0,0,0,0,0,0,0,0,0) # [0:CHARA_G]敗退!
Alert(338,3,8,56,56,0,0,0,0,0,0,0,0,0,0) # 戰鬥敗北!
TalkCharacter(4638,141,1,0,1,3,0,0,0,0,0,0,0,0,0)
link 雷奧波特 volume_up
敵軍也聚集了相當多人啊…… 現在開始討伐叛軍的餘黨!
TalkCharacter(4639,146,1,0,1,3,0,0,0,0,0,0,0,0,0)
link 瓦爾德馬 volume_up
還不是你在城鎮外大鬧的關係。 算了,也的確是因此才能把他們引出來。
MainMissionStart(6,4,0,1,56,56,56,25,0,0,0,0,0,0,0) MAIN MISSION START: 擊敗[r][0:PARTY][/]!
TalkCharacter(4640,8,1,0,1,0,0,0,0,0,0,0,0,0,0)
link 卡斯帕爾 volume_up
好久沒跟老爹一起戰鬥了! 不拿出幹勁可就慘了!
TalkCharacter(4641,7,1,0,1,0,0,0,0,0,0,0,0,0,0)
link 林哈爾特 volume_up
你平常就夠有幹勁了吧? 我會想辦法避免被你們扯進去的。
TalkCharacter(4642,8,1,4,1,0,0,0,0,0,0,0,0,0,0)
link 卡斯帕爾 volume_up
胡說什麼啊。平常那種程度的話, 我老爹一咆哮就會被吹跑了喔。
TalkCharacter(4643,7,1,3,1,0,0,0,0,0,0,0,0,0,0)
link 林哈爾特 volume_up
那倒也是…… 我還是離遠一點好了。
TalkCharacter(4644,141,1,1,1,3,0,0,0,0,0,0,0,0,0)
link 雷奧波特 volume_up
上次與你並肩而戰…… 是安巴爾發生變故的時候吧。
TalkCharacter(4645,146,1,4,1,3,0,0,0,0,0,0,0,0,0)
link 瓦爾德馬 volume_up
意外地沒過很久啊。 我倒也不求有這個機會啦。
TalkCharacter(4646,141,1,1,1,3,0,0,0,0,0,0,0,0,0)
link 雷奧波特 volume_up
哦? 鍛鍊得很好嘛。 看起來都沒有鬆懈呢。
TalkCharacter(4647,8,1,4,1,0,0,0,0,0,0,0,0,0,0)
link 卡斯帕爾 volume_up
唔……感受到老爹的視線了。 不加把勁就慘了啊!
MainMissionStart(464,1,0,2,56,56,56,25,0,0,0,0,0,0,0) MAIN MISSION START: 成功擊敗[r][0:PARTY][/]!
Alert(554,0,8,56,56,0,0,0,0,0,0,0,0,0,0) [0:CHARA_G]開啟[0:AREA]的大門!
TalkCharacter(3556,141,1,0,1,3,0,0,0,0,0,0,0,0,0)
link 雷奧波特 volume_up
雷奧波特‧馮‧貝爾谷里斯在此! 儘管來吧!
Alert(508,1,8,24,56,0,0,0,5,0,0,0,0,0,0) [0:CHARA_G]鬥志高昂!
TalkDeploySlot(4648,10,0,4,1,0,0,0,0,0,0,0,0,0,0)
??? volume_up
什、什麼騷動!? 我們被發現了嗎?
Alert(10061,2,27,56,56,14,0,0,0,0,0,0,0,0,0)
Alert(555,0,27,56,56,14,0,0,7,0,0,0,0,0,0) [r][0:PARTY][/]開啟[0:AREA]的大門!
TalkCharacter(4649,146,1,0,1,3,0,0,0,0,0,0,0,0,0)
link 瓦爾德馬 volume_up
連無關的賊人都跑出來啦? 看來只能一起解決了吧。
MainMissionStart(10059,4,1,1,10,56,56,25,14,0,0,0,0,0,0) MAIN MISSION START:
TalkDeploySlot(4648,10,0,4,1,0,0,0,0,0,0,0,0,0,0)
??? volume_up
什、什麼騷動!? 我們被發現了嗎?
Alert(10061,2,27,56,56,14,0,0,0,0,0,0,0,0,0)
Alert(555,0,27,56,56,14,0,0,7,0,0,0,0,0,0) [r][0:PARTY][/]開啟[0:AREA]的大門!
TalkCharacter(4649,146,1,0,1,3,0,0,0,0,0,0,0,0,0)
link 瓦爾德馬 volume_up
連無關的賊人都跑出來啦? 看來只能一起解決了吧。
MainMissionStart(10059,4,1,1,10,56,56,25,14,0,0,0,0,0,0) MAIN MISSION START:
TalkCharacter(4652,8,1,1,1,0,0,0,0,0,0,0,0,0,0)
link 卡斯帕爾 volume_up
好! 幹掉一個了! 再來啊!
TalkCharacter(4653,7,1,3,1,0,0,0,0,0,0,0,0,0,0)
link 林哈爾特 volume_up
你可以普通點作戰嗎? 數屍體什麼的……是在拷問我嗎……
TalkCharacter(4654,141,1,1,1,3,0,0,0,0,0,0,0,0,0)
link 雷奧波特 volume_up
呵,瓦爾德馬,再振作點啊!
TalkCharacter(4655,146,1,0,1,3,0,0,0,0,0,0,0,0,0)
link 瓦爾德馬 volume_up
真是無聊的比賽…… 雷奧波特,我可不想陪你玩。
TalkCharacter(4650,146,1,0,1,3,0,0,0,0,0,0,0,0,0)
link 瓦爾德馬 volume_up
對了,你家長男現在狀況如何? 他被當成人質了吧。
TalkCharacter(4651,141,1,0,1,3,0,0,0,0,0,0,0,0,0)
link 雷奧波特 volume_up
他還活著,但因為梅利賽烏斯暫時淪陷, 得負很大的責任,該考慮今後的進退呢。
TalkCharacter(4660,8,1,2,1,0,0,0,0,0,0,0,0,0,0)
link 卡斯帕爾 volume_up
老爹,你狀況如何? 我不會輸給你的!
TalkCharacter(4661,141,1,0,1,3,0,0,0,0,0,0,0,0,0)
link 雷奧波特 volume_up
只要每天持續訓練, 就不可能狀況欠佳啊。
TalkCharacter(4663,7,1,0,1,0,0,0,0,0,0,0,0,0,0)
link 林哈爾特 volume_up
父親,你還挺配合貝爾谷里斯伯爵呢。 你不是討厭他嗎?
TalkCharacter(4664,146,1,2,1,3,0,0,0,0,0,0,0,0,0)
link 瓦爾德馬 volume_up
我討厭啊。那個男人任性又霸道, 還有完全不想理解我發言的態度……
TalkCharacter(4665,146,1,3,1,3,0,0,0,0,0,0,0,0,0)
link 瓦爾德馬 volume_up
全都都很差勁。身為他的竹馬之交, 一起長大真是倒楣透了。
Alert(10062,2,27,56,56,14,0,0,0,0,0,0,0,0,0)
Alert(577,0,8,56,56,3,0,0,0,0,0,0,0,0,0) [b][0:PARTY][/]為迎擊敵軍而開啟大門!
TalkCharacter(4656,141,1,2,1,3,0,0,0,0,0,0,0,0,0)
link 雷奧波特 volume_up
那邊出現賊人了啊。 讓我飛過去,瓦爾德馬。
TalkCharacter(4657,146,1,3,1,3,0,0,0,0,0,0,0,0,0)
link 瓦爾德馬 volume_up
你又想一個人衝鋒陷陣了…… 真拿你沒辦法。
Alert(10050,0,8,56,56,25,0,0,0,0,0,0,0,0,0) SUB_00_170
TalkCharacter(4658,7,1,0,1,0,0,0,0,0,0,0,0,0,0)
link 林哈爾特 volume_up
卡斯帕爾,你也要轉移嗎? 我是希望你別模仿那種危險的動作就是。
TalkCharacter(4659,8,1,2,1,0,0,0,0,0,0,0,0,0,0)
link 卡斯帕爾 volume_up
不,我要靠自己的能力決勝負! 才不要依賴轉移那種東西!
Alert(10062,2,31,56,56,14,0,0,0,0,0,0,0,0,0)
TalkCharacter(4662,7,1,3,1,0,0,0,0,0,0,0,0,0,0)
link 林哈爾特 volume_up
又是賊人? 這個城鎮裡 賊人是不是比餘黨還多啊?
MainMissionStart(10060,1,1,2,10,56,56,25,0,0,0,0,0,0,0) MAIN MISSION START:
TalkDeploySlot(4666,34,1,0,1,0,0,0,0,0,0,0,0,0,0)
??? volume_up
為了護送抓到的俘虜, 我們就先撤退了!
TalkCharacter(4689,141,1,0,1,3,0,0,0,0,0,0,0,0,0)
link 雷奧波特 volume_up
一味打倒弱小的敵人也很沒意思…… 卡斯帕爾,來和我們比賽戰果吧!
TalkCharacter(4690,8,1,1,1,0,0,0,0,0,0,0,0,0,0)
link 卡斯帕爾 volume_up
我們這隊是我、林哈爾特還有[HERO_MF] 三個人吧? 好,我接受挑戰!
MainMissionStart(10051,4,16,1,8,9,10,0,0,0,0,0,0,0,0) MAIN MISSION START:
TalkCharacter(4691,7,1,3,1,0,0,0,0,0,0,0,0,0,0)
link 林哈爾特 volume_up
你們父子倆比就夠了, 為什麼要把我們扯進去呢……
MainMissionStart(10052,1,16,2,8,9,10,0,0,0,0,0,0,0,0) MAIN MISSION START:
TalkCharacter(4692,8,1,4,1,0,0,0,0,0,0,0,0,0,0)
link 卡斯帕爾 volume_up
超越老爹了……!? 真的假的,我不敢相信啊。
MainMissionStart(10053,2,16,3,8,9,10,0,0,0,0,0,0,0,0) MAIN MISSION START:
TalkCharacter(4693,7,1,0,1,0,0,0,0,0,0,0,0,0,0)
link 林哈爾特 volume_up
嗯,我早就猜到結果了。 不過勇於挑戰還不壞吧?
TalkDeploySlot(5577,17,1,0,1,0,0,0,0,0,0,0,0,0,0)
市民 volume_up
在吵什麼啊! 是敵人嗎? 快點收拾他們!
Alert(220,2,31,56,56,14,0,0,0,0,0,0,0,0,0) [r][0:PARTY][/]的援軍現身!
MainMissionStart(734,0,17,1,17,56,56,14,0,0,0,0,0,0,0) MAIN MISSION START: 擊敗[r][0:PARTY][/]的援軍!
MainMissionStart(819,1,17,2,17,56,56,14,0,0,0,0,0,0,0) MAIN MISSION START: 成功擊敗[r][0:PARTY][/]的援軍!
TalkFromOwnStrings(8,143,1,1,0,0,0,0,0,0,0,0,0,0,0) warning 成功了呢!
TalkCharacter(4667,141,1,1,1,3,0,0,0,0,0,0,0,0,0)
link 雷奧波特 volume_up
動作真是敏捷啊…… 讓我們就用拳頭來好好確認你們的力量吧!
TalkCharacter(4668,146,1,0,1,3,0,0,0,0,0,0,0,0,0)
link 瓦爾德馬 volume_up
雷奧波特,我也要嗎? 就算我手下留情……你也別抱怨喔。
TalkCharacter(4670,141,1,2,1,3,0,0,0,0,0,0,0,0,0)
link 雷奧波特 volume_up
看來是鍛鍊不夠嚴格啊。 就讓我們直接教導你們吧!
TalkCharacter(4668,146,1,0,1,3,0,0,0,0,0,0,0,0,0)
link 瓦爾德馬 volume_up
雷奧波特,我也要嗎? 就算我手下留情……你也別抱怨喔。
Alert(10065,0,8,9,56,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(3,4,2,1,8,9,56,0,0,0,0,0,0,0,0) MAIN MISSION START: 擊敗[0:CHARA_G]和[1:CHARA_G]!
TalkCharacter(4669,8,1,2,1,0,0,0,0,0,0,0,0,0,0)
link 卡斯帕爾 volume_up
在這裡贏過老爹, 展現我們的力量吧!
TalkCharacter(4671,8,1,2,1,0,0,0,0,0,0,0,0,0,0)
link 卡斯帕爾 volume_up
老爹的特訓…… 讓我熱血沸騰起來了!
TalkCharacter(4672,141,1,0,1,2,0,0,0,0,0,0,0,0,0)
link 雷奧波特 volume_up
把力量與技能全部展現出來吧。 我會接下你所有的招式。
Alert(10057,2,8,24,56,0,0,0,5,0,0,0,0,0,0)
GenderedMcTalk(0,4673,4674,1,0,1,0,0,0,0,0,0,0,0,0)
謝茲 volume_up
對手是以帝國最強著稱的男人…… 讓你見識我的本事吧!
謝茲 volume_up
對手是以帝國最強著稱的男人…… 讓你見識我的本事吧!
TalkCharacter(4675,8,1,2,1,0,0,0,0,0,0,0,0,0,0)
link 卡斯帕爾 volume_up
嗯,看我的! 好好見識我的全力吧!
TalkCharacter(4676,7,1,3,1,0,0,0,0,0,0,0,0,0,0)
link 林哈爾特 volume_up
你們是不是搞錯測試對手了啊? 我就不用了……
TalkCharacter(4681,146,1,3,1,2,0,0,0,0,0,0,0,0,0)
link 瓦爾德馬 volume_up
在那種「力量」面前, 我們的意願可是很薄弱的。
GenderedMcTalk(0,4682,4683,1,3,1,0,0,0,0,0,0,0,0,0)
謝茲 volume_up
該怎麼說呢……你好像很操勞? 還真是辛苦啊。
謝茲 volume_up
該怎麼說呢……你好像很操勞? 還真是辛苦呢。
TalkCharacter(4684,8,1,2,1,0,0,0,0,0,0,0,0,0,0)
link 卡斯帕爾 volume_up
雖然我完全不懂, 但我可不想示弱啊!
TalkCharacter(4685,146,1,0,1,2,0,0,0,0,0,0,0,0,0)
link 瓦爾德馬 volume_up
真是沒轍,林哈爾特, 這次就當成是測試你力量的機會吧。
TalkCharacter(4686,7,1,3,1,0,0,0,0,0,0,0,0,0,0)
link 林哈爾特 volume_up
測試我的力量要幹什麼呢? 你不要管我啦……
TalkCharacter(4677,141,1,1,0,2,0,0,0,0,0,0,0,0,0)
link 雷奧波特 volume_up
沒錯! 用盡你的全力!
TalkCharacter(4678,141,1,0,0,2,0,0,0,0,0,0,0,0,0)
link 雷奧波特 volume_up
年輕就是本錢呢。 能在戰鬥中逐漸成長……!
TalkCharacter(4680,141,1,1,1,2,0,0,0,0,0,0,0,0,0)
link 雷奧波特 volume_up
卡斯帕爾,你超越我了啊。 做得很好! 你應該感到自豪!
TalkCharacter(4679,141,1,1,1,2,0,0,0,0,0,0,0,0,0)
link 雷奧波特 volume_up
漂亮……你那份強悍烙印在我心中了。
TalkCharacter(4687,146,1,3,0,2,0,0,0,0,0,0,0,0,0)
link 瓦爾德馬 volume_up
今天這筆帳要是不討回來, 可就吃虧了……
TalkCharacter(4688,146,1,0,1,2,0,0,0,0,0,0,0,0,0)
link 瓦爾德馬 volume_up
嗯……跟我想像中的差不多強啊。
MainMissionStart(440,1,2,2,8,9,56,0,0,0,0,0,0,0,0) MAIN MISSION START: 成功擊敗[0:CHARA_G]和[1:CHARA_G]!
TalkCharacter(4694,7,1,3,1,0,0,0,0,0,0,0,0,0,0)
link 林哈爾特 volume_up
真是悽慘的一天…… 早點回去睡覺吧。
TalkCharacter(4695,8,1,0,1,0,0,0,0,0,0,0,0,0,0)
link 卡斯帕爾 volume_up
喂喂,今天還沒有結束呢。 如果是我老爹,之後一定還會訓練……
Alert(313,3,8,56,56,0,0,0,0,0,0,0,0,0,0) [0:CHARA_G]敗退!
Alert(338,3,8,56,56,0,0,0,0,0,0,0,0,0,0) 戰鬥敗北!
Alert(313,3,9,56,56,0,0,0,0,0,0,0,0,0,0) [0:CHARA_G]敗退!
Alert(338,3,8,56,56,0,0,0,0,0,0,0,0,0,0) 戰鬥敗北!