北上的帝國軍進攻里剛領的領都迪亞朵拉。 一行人竭盡全力保衛城鎮。
Deployment table
Index | Notes | 0 | 1 | 2 | 3 | Name | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 謝茲 | 69 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 38 | 40 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
1 | 希爾妲 | 255 | 0 | 0 | 1 | 130 | 1 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
2 | 庫羅德 | 255 | 0 | 0 | 2 | 30 | 2 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
3 | 荷爾斯特 | 255 | 0 | 0 | 3 | 210 | 3 | 0 | 0 | 101 | 0 | 1 | 19 | 166 | 255 | 65535 | 1999 | 43 | 22 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
4 | 拉斐爾 | 255 | 0 | 0 | 4 | 110 | 4 | 13 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
5 | 洛廉茲 | 255 | 0 | 0 | 5 | 105 | 4 | 13 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
6 | 瑪莉安奴 | 255 | 0 | 0 | 6 | 125 | 4 | 13 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
7 | 伊古納茲 | 255 | 0 | 0 | 7 | 115 | 4 | 13 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
8 | 朱迪特 | 255 | 0 | 0 | 8 | 375 | 7 | 13 | 3 | 101 | 5 | 0 | 100 | 46 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
9 | 菲爾迪南特 | 255 | 0 | 0 | 9 | 40 | 5 | 12 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 3 | 39 | 42 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
10 | 巴魯塔札爾 | 255 | 0 | 0 | 10 | 195 | 5 | 13 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 39 | 42 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
11 | 聯邦國將領 | 255 | 0 | 0 | 11 | 610 | 5 | 13 | 3 | 101 | 3 | 1 | 13 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
12 | 聯邦國將領 | 255 | 0 | 0 | 12 | 660 | 5 | 13 | 3 | 101 | 3 | 1 | 11 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
13 | 聯邦國將領 | 255 | 0 | 0 | 13 | 610 | 5 | 13 | 3 | 101 | 3 | 1 | 24 | 79 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
14 | 聯邦國將領 | 255 | 0 | 0 | 14 | 675 | 5 | 13 | 3 | 101 | 3 | 1 | 24 | 79 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
15 | 聯邦國將領 | 255 | 0 | 0 | 15 | 600 | 6 | 13 | 3 | 101 | 3 | 1 | 8 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
16 | 聯邦國將領 | 255 | 0 | 0 | 16 | 605 | 7 | 13 | 3 | 101 | 3 | 1 | 12 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
17 | 聯邦國將領 | 255 | 0 | 0 | 17 | 680 | 7 | 13 | 3 | 101 | 3 | 1 | 12 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
18 | 聯邦國將領 | 255 | 0 | 0 | 18 | 600 | 7 | 5 | 0 | 101 | 3 | 1 | 12 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
19 | 聯邦國將領 | 255 | 0 | 0 | 19 | 630 | 5 | 5 | 0 | 101 | 3 | 1 | 14 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
20 | 聯邦國將領 | 255 | 0 | 0 | 20 | 650 | 7 | 5 | 0 | 101 | 5 | 1 | 4 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
21 | 聯邦國將領 | 255 | 0 | 0 | 21 | 600 | 7 | 13 | 0 | 101 | 5 | 1 | 4 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
22 | 聯邦國將領 | 255 | 0 | 0 | 22 | 650 | 5 | 13 | 3 | 101 | 3 | 1 | 13 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
23 | 聯邦國將領 | 255 | 0 | 0 | 23 | 610 | 5 | 13 | 3 | 101 | 3 | 1 | 13 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
24 | 聯邦國將領 | 255 | 0 | 0 | 24 | 620 | 5 | 13 | 3 | 101 | 3 | 1 | 10 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
25 | 聯邦國將領 | 255 | 0 | 0 | 25 | 680 | 5 | 13 | 3 | 101 | 3 | 1 | 10 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
26 | 聯邦國將領 | 255 | 0 | 0 | 26 | 610 | 5 | 13 | 3 | 101 | 3 | 1 | 13 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
27 | 聯邦國將領 | 255 | 0 | 0 | 27 | 610 | 5 | 13 | 3 | 101 | 3 | 1 | 13 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
28 | 聯邦國將領 | 255 | 0 | 0 | 28 | 625 | 5 | 13 | 3 | 101 | 3 | 1 | 10 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
29 | 聯邦國將領 | 255 | 0 | 0 | 29 | 655 | 5 | 13 | 3 | 101 | 3 | 1 | 13 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
30 | 聯邦國將領 | 255 | 0 | 0 | 30 | 695 | 5 | 13 | 3 | 101 | 3 | 1 | 10 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
31 | 聯邦國將領 | 255 | 0 | 0 | 31 | 620 | 5 | 13 | 3 | 101 | 3 | 0 | 10 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
32 | 聯邦國將領 | 255 | 0 | 0 | 32 | 675 | 5 | 13 | 3 | 101 | 3 | 0 | 10 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
33 | 聯邦國將領 | 255 | 0 | 0 | 33 | 610 | 5 | 13 | 3 | 101 | 3 | 0 | 13 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
34 | 聯邦國將領 | 255 | 0 | 0 | 34 | 695 | 5 | 13 | 3 | 101 | 3 | 0 | 10 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
35 | 聯邦國將領 | 255 | 0 | 0 | 35 | 600 | 5 | 13 | 3 | 101 | 3 | 0 | 13 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
36 | 聯邦國將領 | 255 | 0 | 0 | 36 | 680 | 5 | 13 | 3 | 101 | 3 | 0 | 10 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
37 | 聯邦國將領 | 255 | 0 | 0 | 37 | 610 | 5 | 13 | 3 | 101 | 3 | 0 | 13 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
38 | 聯邦國將領 | 255 | 0 | 0 | 38 | 650 | 5 | 13 | 3 | 101 | 3 | 0 | 13 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
39 | 聯邦國將領 | 255 | 0 | 0 | 39 | 695 | 5 | 13 | 3 | 101 | 3 | 0 | 10 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
40 | 聯邦國將領 | 255 | 0 | 0 | 40 | 680 | 5 | 13 | 3 | 101 | 3 | 0 | 10 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
41 | 聯邦國將領 | 255 | 0 | 0 | 41 | 650 | 5 | 13 | 3 | 101 | 3 | 1 | 11 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
42 | 聯邦國將領 | 255 | 0 | 0 | 42 | 650 | 5 | 13 | 3 | 101 | 3 | 1 | 24 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
43 | 聯邦國將領 | 255 | 0 | 0 | 43 | 605 | 5 | 13 | 3 | 101 | 3 | 1 | 11 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
44 | 聯邦國將領 | 255 | 0 | 0 | 44 | 600 | 5 | 13 | 3 | 101 | 3 | 1 | 10 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
45 | 聯邦國將領 | 255 | 0 | 0 | 45 | 675 | 5 | 13 | 3 | 101 | 3 | 1 | 11 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
46 | 聯邦國將領 | 255 | 0 | 0 | 46 | 650 | 5 | 13 | 3 | 101 | 3 | 1 | 13 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
47 | 聯邦國將領 | 255 | 0 | 0 | 47 | 675 | 5 | 13 | 3 | 101 | 3 | 1 | 11 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
48 | 聯邦國將領 | 255 | 0 | 0 | 48 | 610 | 5 | 13 | 3 | 101 | 3 | 1 | 13 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
49 | 聯邦國將領 | 255 | 0 | 0 | 49 | 610 | 5 | 13 | 3 | 101 | 3 | 1 | 11 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
50 | 聯邦國將領 | 255 | 0 | 0 | 50 | 610 | 5 | 13 | 3 | 101 | 3 | 1 | 13 | 300 | 255 | 65535 | 1999 | 45 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
51 | 聯邦國將領 | 255 | 0 | 0 | 51 | 680 | 5 | 13 | 3 | 101 | 3 | 0 | 10 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
52 | 聯邦國將領 | 255 | 0 | 0 | 52 | 610 | 5 | 13 | 3 | 101 | 3 | 0 | 10 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
53 | 聯邦國將領 | 255 | 0 | 0 | 53 | 680 | 5 | 13 | 3 | 101 | 3 | 0 | 10 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
54 | 聯邦國將領 | 255 | 0 | 0 | 54 | 670 | 5 | 13 | 3 | 101 | 3 | 1 | 13 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
55 | 聯邦國將領 | 255 | 0 | 0 | 55 | 610 | 5 | 13 | 3 | 101 | 3 | 1 | 13 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
56 | 聯邦國將領 | 255 | 0 | 0 | 56 | 610 | 5 | 13 | 3 | 101 | 3 | 1 | 11 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
57 | 聯邦國將領 | 255 | 0 | 0 | 57 | 675 | 5 | 13 | 3 | 101 | 3 | 0 | 11 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
58 | 普通兵 | 255 | 0 | 0 | 58 | 1020 | 5 | 13 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
59 | 普通兵 | 255 | 0 | 0 | 59 | 1020 | 5 | 13 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
60 | 普通兵 | 255 | 0 | 0 | 60 | 1010 | 5 | 13 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
61 | 普通兵 | 255 | 0 | 0 | 61 | 1010 | 5 | 13 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
62 | 普通兵 | 255 | 0 | 0 | 62 | 1010 | 5 | 13 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
63 | 普通兵 | 255 | 0 | 0 | 63 | 1010 | 5 | 13 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
64 | 普通兵 | 255 | 0 | 0 | 64 | 1010 | 5 | 13 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
65 | 普通兵 | 255 | 0 | 0 | 65 | 1025 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
66 | 普通兵 | 255 | 0 | 0 | 66 | 1025 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
67 | 普通兵 | 255 | 0 | 0 | 67 | 1020 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
68 | 普通兵 | 255 | 0 | 0 | 68 | 1005 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
Table 1
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 38 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 0 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 0 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 0 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 0 | 7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 0 | 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 0 | 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 0 | 10 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 0 | 11 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
12 | 0 | 0 | 0 | 12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
13 | 0 | 0 | 0 | 13 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
14 | 0 | 0 | 0 | 14 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
15 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
16 | 0 | 0 | 0 | 16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
17 | 0 | 0 | 0 | 17 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
18 | 0 | 0 | 0 | 18 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
19 | 0 | 0 | 0 | 19 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
20 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
21 | 0 | 0 | 0 | 21 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
22 | 0 | 0 | 0 | 22 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
23 | 0 | 0 | 0 | 23 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
24 | 0 | 0 | 0 | 24 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
25 | 0 | 0 | 0 | 25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
26 | 0 | 0 | 0 | 26 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
27 | 0 | 0 | 0 | 27 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
28 | 0 | 0 | 0 | 28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
29 | 0 | 0 | 0 | 29 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
30 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
31 | 0 | 0 | 0 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
32 | 0 | 0 | 0 | 32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
33 | 0 | 0 | 0 | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
34 | 0 | 0 | 0 | 34 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
35 | 0 | 0 | 0 | 35 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
36 | 0 | 0 | 0 | 36 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
37 | 0 | 0 | 0 | 37 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Table 2
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 1 | 0 | 0 | 0 | 0 | 100 | 0 | 52 | 108 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Table 3
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 16 | 0 | 0 | 0 | 0 | 65535 | 0 | 1000 | 1526 | 4 | 1525 | 11 | 1525 | 2 | 5 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 1 | 0 | 1 | 65535 | 3 | 1000 | 1522 | 4 | 1522 | 11 | 1525 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 2 | 0 | 2 | 65535 | 1 | 1000 | 1525 | 4 | 1522 | 10 | 1525 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 3 | 0 | 3 | 65535 | 1 | 1000 | 1525 | 4 | 1525 | 10 | 1525 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 4 | 0 | 4 | 65535 | 3 | 1000 | 1525 | 4 | 1522 | 11 | 1525 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 5 | 0 | 5 | 65535 | 3 | 1000 | 1525 | 4 | 1525 | 13 | 1525 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 6 | 0 | 6 | 65535 | 1 | 1000 | 1522 | 4 | 1525 | 11 | 1525 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 7 | 0 | 7 | 65535 | 3 | 1000 | 1525 | 4 | 1525 | 13 | 1525 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 8 | 0 | 8 | 65535 | 1 | 1000 | 1525 | 4 | 1525 | 10 | 1525 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 9 | 0 | 9 | 65535 | 1 | 1000 | 1522 | 4 | 1522 | 10 | 1525 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 10 | 0 | 10 | 65535 | 1 | 1000 | 1525 | 4 | 1525 | 13 | 1525 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 11 | 0 | 11 | 65535 | 1 | 1000 | 1522 | 4 | 1525 | 13 | 1525 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
12 | 0 | 0 | 12 | 0 | 12 | 65535 | 1 | 1000 | 1525 | 4 | 1525 | 13 | 1525 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
13 | 0 | 0 | 13 | 0 | 13 | 65535 | 1 | 1000 | 1522 | 4 | 1522 | 10 | 1525 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
14 | 0 | 0 | 14 | 0 | 14 | 65535 | 1 | 1000 | 1525 | 4 | 1525 | 10 | 1525 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
15 | 0 | 0 | 15 | 0 | 15 | 65535 | 3 | 1000 | 1522 | 4 | 1522 | 11 | 1525 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Table 4
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 64 | 0 | 0 | 0 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 0 | 1 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 0 | 2 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 0 | 3 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 0 | 4 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 0 | 5 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 0 | 6 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 0 | 7 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 0 | 8 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 0 | 9 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 0 | 10 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 0 | 11 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
12 | 0 | 0 | 0 | 12 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
13 | 0 | 0 | 0 | 13 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
14 | 0 | 0 | 0 | 14 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
15 | 0 | 0 | 0 | 15 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
16 | 0 | 0 | 0 | 16 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
17 | 0 | 0 | 0 | 17 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
18 | 0 | 0 | 0 | 18 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
19 | 0 | 0 | 0 | 19 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
20 | 0 | 0 | 0 | 20 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
21 | 0 | 0 | 0 | 21 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
22 | 0 | 0 | 0 | 22 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
23 | 0 | 0 | 0 | 23 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
24 | 0 | 0 | 0 | 24 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
25 | 0 | 0 | 0 | 25 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
26 | 0 | 0 | 0 | 26 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
27 | 0 | 0 | 0 | 27 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
28 | 0 | 0 | 0 | 28 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
29 | 0 | 0 | 0 | 29 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
30 | 0 | 0 | 0 | 30 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
31 | 0 | 0 | 0 | 31 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
32 | 0 | 0 | 0 | 32 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
33 | 0 | 0 | 0 | 33 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
34 | 0 | 0 | 0 | 34 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
35 | 0 | 0 | 0 | 35 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
36 | 0 | 0 | 0 | 36 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
37 | 0 | 0 | 0 | 37 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
38 | 0 | 0 | 0 | 38 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
39 | 0 | 0 | 0 | 39 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
40 | 0 | 0 | 0 | 40 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
41 | 0 | 0 | 0 | 41 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
42 | 0 | 0 | 0 | 42 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
43 | 0 | 0 | 0 | 43 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
44 | 0 | 0 | 0 | 44 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
45 | 0 | 0 | 0 | 45 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
46 | 0 | 0 | 0 | 46 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
47 | 0 | 0 | 0 | 47 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
48 | 0 | 0 | 0 | 48 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
49 | 0 | 0 | 0 | 49 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
50 | 0 | 0 | 0 | 50 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
51 | 0 | 0 | 0 | 51 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
52 | 0 | 0 | 0 | 52 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
53 | 0 | 0 | 0 | 53 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
54 | 0 | 0 | 0 | 54 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
55 | 0 | 0 | 0 | 55 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
56 | 0 | 0 | 0 | 56 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
57 | 0 | 0 | 0 | 57 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
58 | 0 | 0 | 0 | 58 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
59 | 0 | 0 | 0 | 59 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
60 | 0 | 0 | 0 | 60 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
61 | 0 | 0 | 0 | 61 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
62 | 0 | 0 | 0 | 62 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
63 | 0 | 0 | 0 | 63 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
# Group 0 (161, 2, 4, 1, 0)
SubGroup(0)
# Group 1 (1, 2, 4, 1, 0)
SubGroup(0)
# Group 2 (0, 5, 1, 1, 14)
SubGroup(0)
SubGroup(5)
Unknown10(0,1,9,69,69,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown10(1,42,8,69,69,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown12(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
SetName(18,153,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 18 to 同盟兵
SetName(19,151,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 19 to 帝國兵
SetName(20,153,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 20 to 同盟兵
SubGroup(3)
Unknown62(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown61(8,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown61(8,13,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 3 (4, 2, 4, 1, 0)
SubGroup(0)
# Group 4 (0, 5, 16, 2, 3)
SubGroup(1)
Unknown42(0,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 5 (0, 5, 16, 2, 2)
SubGroup(1)
Unknown42(1,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown51(49500,0,9464,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 6 (0, 2, 16, 2, 2)
SubGroup(1)
Unknown42(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown143(2,10,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 7 (0, 2, 16, 2, 2)
SubGroup(1)
Unknown42(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown143(2,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 8 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 9 (0, 2, 16, 2, 5)
SubGroup(1)
Unknown42(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown99(3,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown21(6,36500,0,37000,0,0,3,0,0,0,0,1,1,0,0)
Unknown21(7,40500,0,37000,0,0,3,0,0,0,0,1,1,0,0)
# Group 10 (0, 2, 16, 2, 3)
SubGroup(1)
Unknown42(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown21(6,12164,1,37200,0,0,3,0,0,0,0,1,1,0,0)
Unknown21(7,20664,1,37200,0,0,3,0,0,0,0,1,1,0,0)
# Group 11 (0, 2, 16, 2, 3)
SubGroup(1)
Unknown42(3,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 12 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 13 (0, 2, 16, 2, 4)
SubGroup(1)
Unknown42(4,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown53(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 14 (0, 2, 16, 2, 2)
SubGroup(1)
Unknown42(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown99(4,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 15 (0, 2, 2, 2, 4)
SubGroup(1)
MainMissionStart(4,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
# 擊敗[0:CHARA_G]等!
SubGroup(3)
Unknown37(2,65506,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(3,65506,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(6,65506,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 16 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 17 (0, 2, 16, 2, 19)
SubGroup(1)
Unknown42(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown99(5,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(16)
Unknown137(0,0,1002,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(1,0,1002,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(2,0,1002,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(3,0,1002,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(4,0,1002,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(5,0,1002,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(6,0,1002,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(7,0,1002,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(8,0,1002,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(9,0,1002,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(10,0,1002,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(11,0,1002,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(12,0,1002,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(13,0,1002,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(14,0,1002,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(15,0,1002,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 18 (0, 2, 16, 2, 17)
SubGroup(1)
Unknown42(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(16)
Unknown137(0,0,1002,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(1,0,1002,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(2,0,1002,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(3,0,1002,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(4,0,1002,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(5,0,1002,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(6,0,1002,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(7,0,1002,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(8,0,1002,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(9,0,1002,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(10,0,1002,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(11,0,1002,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(12,0,1002,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(13,0,1002,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(14,0,1002,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(15,0,1002,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 19 (1, 2, 4, 1, 0)
SubGroup(0)
# Group 20 (0, 5, 0, 1, 2)
SubGroup(0)
SubGroup(1)
TalkCharacter(3276,4,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 撐住啊各位!
情勢一定會有所改變,只要撐到那時就好!
# Group 21 (8, 2, 4, 1, 0)
SubGroup(0)
# Group 22 (0, 5, 0, 2, 7)
SubGroup(1)
GroupCheck3(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 20: 1 0 0
SubGroup(1)
TalkCharacter(3277,4,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 不能讓他們繼續占領港口了。
盡力奪回吧!
SubGroup(4)
Unknown44(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(4200,4,0,1,69,69,69,0,0,0,0,0,0,0,0)
# 占領[g]港口[/]的[r]堡壘[/]!
# Group 23 (0, 5, 0, 2, 7)
SubGroup(1)
GroupCheck3(22,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 22: 1 0 0
SubGroup(3)
TalkDeploySlot(3278,8,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 終於來了啊,盟主大人!
我在這裡可是孤軍奮戰呢!
TalkCharacter(3279,4,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 抱歉了,朱迪特。
我實在是騰不出手來啊。
TalkCharacter(3280,4,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 朱迪特是防守關鍵!
各位,絕對不能讓敵人打倒她!
SubGroup(2)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(322,2,8,69,69,0,0,0,0,0,0,0,0,0,0)
# 提防[0:CHARA_G]敗退!
# Group 24 (0, 2, 0, 6, 2)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(2,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(3,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(6,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(3283,8,1,1,1,0,0,0,0,0,0,0,0,0,0)
# 挺有一手的嘛!
保持這股氣勢吧!
# Group 25 (0, 2, 0, 12, 2)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown26(2,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(3,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown26(2,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(6,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown26(3,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(6,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,155,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(3284,20,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 還剩一個! 出發囉!
# Group 26 (0, 5, 0, 2, 2)
SubGroup(1)
Unknown26(2,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(4,0,0,69,69,2,0,1,1,0,0,0,0,0,0)
# Group 27 (0, 5, 0, 2, 2)
SubGroup(1)
Unknown26(3,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(4,0,0,69,69,3,0,1,1,0,0,0,0,0,0)
# Group 28 (0, 5, 0, 2, 2)
SubGroup(1)
Unknown26(6,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(4,0,0,69,69,6,0,1,1,0,0,0,0,0,0)
# Group 29 (0, 5, 0, 5, 7)
SubGroup(4)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(2,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(3,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(6,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown53(2,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(3,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(6,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(4201,1,0,2,69,69,69,0,0,0,0,0,0,0,0)
# 成功占領[g]港口[/]的[r]堡壘[/]!
SubGroup(1)
TalkCharacter(3285,4,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 好,戰線已經穩定下來了。
小心別又讓敵人奪走堡壘。
# Group 30 (4, 2, 4, 1, 0)
SubGroup(0)
# Group 31 (0, 5, 0, 2, 62)
SubGroup(1)
GroupCheck3(29,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 29: 1 0 0
SubGroup(1)
TalkDeploySlot(3286,9,1,4,1,0,0,0,0,0,0,0,0,0,0)
# 什麼? 港口被奪回去了?
這可不妙,立刻出動伏兵!
SubGroup(3)
Unknown35(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(4,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
Unknown38(12,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(13,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(14,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(15,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(16,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(17,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(18,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(9)
Unknown14(11,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(12,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(41,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(54,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(55,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(58,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(59,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(60,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(61,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(41,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(4202,2,11,69,69,0,0,0,0,0,0,0,0,0,0)
# [r]伏兵部隊[/]在[g]迪亞朵拉市區[/]現身!
SubGroup(1)
TalkCharacter(3287,4,1,4,1,0,0,0,0,0,0,0,0,0,0)
# 竟把伏兵藏在市區裡……被擺了一道啊。
放下吊橋,前往迎擊吧!
SubGroup(3)
Unknown83(7278,532,3860,7247,530,3917,0,0,1,0,0,0,0,0,0)
# Focus on coords?
Unknown88(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(7338,542,3741,7307,536,3798,150,0,0,0,0,0,0,0,0)
# Focus on coords?
SubGroup(2)
Unknown66(1140,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(3500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
SubGroup(1)
Unknown94(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown51(5464,1,41700,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(4203,0,69,69,69,7,0,0,0,0,0,0,0,0,0)
# [b][0:PARTY][/]降下[g]吊橋[/],開通了前往[g]迪亞朵拉市區[/]的道路!
SubGroup(1)
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
SubGroup(4)
Unknown43(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(41,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(4204,4,1,1,11,69,69,0,0,0,0,0,0,0,0)
# 擊敗[r]伏兵部隊[/]!
SubGroup(6)
Unknown23(11,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(12,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(41,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(41,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown96(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown100(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(557,0,69,69,69,7,0,7,6,0,0,0,0,0,0)
# [b][0:PARTY][/]開啟[0:AREA]的大門!
# Group 32 (0, 5, 0, 2, 12)
SubGroup(1)
GroupCheck3(31,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 31: 1 0 0
SubGroup(1)
TalkCharacter(3288,19,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 可不能讓他們突破防線。
同心協力,守住這裡吧!
SubGroup(2)
Unknown53(0,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(329,2,20,69,69,0,0,0,0,0,0,0,0,0,0)
# 提防[0:AREA]淪陷!
SubGroup(2)
Unknown96(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(27,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown100(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(27,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(615,0,19,69,69,3,0,0,0,0,0,0,0,0,0)
# [r][0:PARTY][/]為派兵出擊而開啟大門!
# Group 33 (0, 2, 0, 6, 2)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(41,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,159,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(3292,25,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 迪亞朵拉和同盟,
全由我們來守護!
# Group 34 (0, 5, 0, 5, 5)
SubGroup(4)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(41,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(41,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(4205,1,1,2,11,69,69,0,0,0,0,0,0,0,0)
# 成功擊敗[r]伏兵部隊[/]!
# Group 35 (4, 2, 4, 1, 0)
SubGroup(0)
# Group 36 (0, 5, 0, 2, 35)
SubGroup(1)
GroupCheck3(34,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 34: 1 0 0
SubGroup(1)
TalkDeploySlot(3293,9,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 還沒完! 別停下攻勢!
讓他們見識帝國的力量!
SubGroup(2)
Unknown35(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown38(20,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(61,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(63,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
Unknown14(13,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(14,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(42,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(56,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(62,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(63,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(64,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(42,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,13,0,0,0,1,69,0,0,0,1,1,0,0,0)
Unknown55(0,14,0,0,0,1,69,0,0,0,1,1,0,0,0)
Unknown55(0,42,0,0,0,1,69,0,0,0,1,1,0,0,0)
Alert(4217,2,13,69,69,0,0,0,0,0,0,0,0,0,0)
# [r]進攻部隊[/]現身! 開始朝[0:AREA]進軍!
SubGroup(4)
Unknown23(14,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(42,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(42,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown43(13,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(14,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(42,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(4207,4,2,1,13,69,69,0,0,0,0,0,0,0,0)
# 擊敗[r]進攻部隊[/]!
# Group 37 (0, 5, 0, 2, 31)
SubGroup(1)
GroupCheck3(36,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 36: 1 0 0
SubGroup(1)
TalkCharacter(3298,4,1,4,1,0,0,0,0,0,0,0,0,0,0)
# 不行……用盡全力了,卻還是差一步……
難道無法逆轉情勢了嗎……? 那是……!
SubGroup(2)
SetDeathText(112,73,3299,0,0,0,0,0,0,0,0,0,0,0,0)
# 荷爾斯特‧基吉斯瓦爾特‧哥納利爾——
前來救援迪亞朵拉!
CloseUp(3,6,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown14(3,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown130(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown6(3,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown115(47,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown23(13,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(13,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(14,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(14,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(4219,1,3,69,69,0,0,0,0,0,0,0,0,0,0)
# 因成功會合而可以操控[0:CHARA_G]!
SubGroup(2)
TalkCharacter(3300,24,1,4,1,0,0,0,0,0,0,0,0,0,0)
# 哥哥!? 怎麼會在這裡……
不過得救了呢!
TalkCharacter(3301,112,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 我將化為鬼神,誅討帝國軍。
各位,跟著我上吧!
SubGroup(4)
Unknown10(1,43,8,3,69,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown12(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(322,0,3,69,69,0,0,0,0,0,0,0,0,0,0)
# 提防[0:CHARA_G]敗退!
# Group 38 (0, 2, 0, 6, 2)
SubGroup(2)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(13,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(14,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(42,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(3302,8,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 雷斯塔第一勇士荷爾斯特來支援了!
這下我們可不會輸了!
# Group 39 (0, 5, 0, 5, 5)
SubGroup(4)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(13,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(14,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(42,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(42,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(4209,1,2,2,13,69,69,0,0,0,0,0,0,0,0)
# 成功擊敗[r]進攻部隊[/]!
# Group 40 (20, 2, 4, 1, 0)
SubGroup(0)
# Group 41 (0, 5, 0, 3, 31)
SubGroup(2)
GroupCheck3(39,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 39: 1 0 0
GroupCheck3(79,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 79: 1 0 0
SubGroup(4)
Unknown14(10,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(22,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(23,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(50,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(50,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(203,2,10,69,69,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]等人現身!
SubGroup(2)
SetDeathText(101,73,3310,0,0,0,0,0,0,0,0,0,0,0,0)
# 很好! 該我出場了!
傭兵部隊,進攻吧!
CloseUp(10,2,1,0,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown23(10,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(10,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(22,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(22,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(23,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(23,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(110,2,10,69,69,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]等人開始進軍!
SubGroup(2)
Unknown43(10,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2,4,3,1,10,69,69,0,0,0,0,0,0,0,0)
# 擊敗[0:CHARA_G]!
If254(1,42,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(3311,24,1,4,1,0,0,0,0,0,0,0,0,0,0)
# 那不是巴魯哥嗎?
他為什麼站在帝國那一邊啊!?
# Group 42 (0, 2, 2, 2, 0)
SubGroup(1)
MainMissionStart(2,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
# 擊敗[0:CHARA_G]!
# Group 43 (0, 5, 0, 3, 6)
SubGroup(2)
GroupCheck3(41,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 41: 1 0 0
MainMissionStart(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# 擊敗[0:CHARA_G]!
If254(1,160,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(3311,24,1,4,1,0,0,0,0,0,0,0,0,0,0)
# 那不是巴魯哥嗎?
他為什麼站在帝國那一邊啊!?
If254(1,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(3312,22,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 那是……傭兵吧。
如果能說服他們,就能減少不必要的犧牲了。
SubGroup(1)
Unknown99(2,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 44 (0, 5, 0, 3, 8)
SubGroup(2)
MainMissionStart(2,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
# 擊敗[0:CHARA_G]!
GroupCheck3(50,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 50: 0 1 0
SubGroup(2)
Unknown6(10,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(10,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown99(2,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown43(10,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(19,4,3,5,10,69,69,0,0,0,0,0,0,0,0)
# Group 45 (0, 2, 0, 6, 4)
SubGroup(3)
Unknown45(112,0,101,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown43(112,5,0,1,1,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown88(2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
TalkDeploySlot(3314,10,1,4,1,0,0,0,0,0,0,0,0,0,0)
# 呃,荷爾斯特!?
看來……得做好心理準備了!
TalkCharacter(3315,112,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 哦……好久沒跟你認真打一場了呢。
我要上了,巴魯塔札爾!
# Group 46 (0, 2, 0, 6, 4)
SubGroup(3)
Unknown45(24,0,101,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown43(24,5,0,1,1,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown88(2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
TalkDeploySlot(3316,10,1,4,1,0,0,0,0,0,0,0,0,0,0)
# 呃,希爾妲!? 這可要對荷爾斯特保密……
好吧,我知道不可能。
TalkCharacter(3317,24,1,3,1,0,0,0,0,0,0,0,0,0,0)
# 巴魯哥你啊~
稍微挑一下工作比較好吧?
# Group 47 (0, 2, 0, 6, 4)
SubGroup(3)
Unknown45(22,0,101,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown43(22,5,0,1,1,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown88(2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
TalkDeploySlot(3318,10,1,4,1,0,0,0,0,0,0,0,0,0,0)
# 你是科迪利亞家的……!
我不想殺了你,你願意讓開嗎?
TalkCharacter(3319,22,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 我為什麼非得聽敵人的話不可?
而且,贏的人會是我。
# Group 48 (0, 2, 0, 8, 2)
SubGroup(5)
Unknown17(69,10,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(45,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 45: 0 1 0
GroupCheck3(46,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 46: 0 1 0
GroupCheck3(47,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 47: 0 1 0
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(3313,10,1,0,0,0,0,0,0,0,0,0,0,0,0)
# 你有聽說過「雷斯塔格鬥王」嗎?
嗯……看來是沒有啊。
# Group 49 (0, 2, 0, 5, 2)
SubGroup(2)
Unknown18(10,50,1,0,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(3320,10,1,0,0,0,0,0,0,0,0,0,0,0,0)
# 受到這點小傷就撤退,
可有損我格鬥王之名啊!
# Group 50 (0, 2, 2, 3, 2)
SubGroup(2)
GroupCheck3(44,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 44: 0 1 0
Unknown19(10,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown112(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 51 (0, 2, 2, 5, 2)
SubGroup(2)
GroupCheck3(50,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 50: 1 0 0
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
# 擊敗[0:CHARA_G]!
MainMissionStart(2,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
# 擊敗[0:CHARA_G]!
SubGroup(1)
Unknown99(2,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 52 (0, 5, 0, 3, 8)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(50,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 50: 1 0 0
SubGroup(1)
Unknown149(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(319,0,10,69,69,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]戰死!
SubGroup(2)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(438,1,3,2,10,69,69,0,0,0,0,0,0,0,0)
# 成功擊敗[0:CHARA_G]!
# Group 53 (0, 5, 0, 3, 17)
SubGroup(2)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(10,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(2,0,0,10,69,0,0,1,1,0,0,0,0,0,0)
If254(2,160,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(3321,24,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 巴魯哥,收手吧。
你要不要加入同盟軍一起戰鬥?
TalkDeploySlot(3322,10,1,3,1,0,0,0,0,0,0,0,0,0,0)
# 輸家可沒有選擇的餘地。
要殺要剮隨便你們。
If254(2,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(3323,22,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 是你輸了。
不要再做無謂的抵抗了,乖乖投降吧?
TalkDeploySlot(3324,10,1,3,1,0,0,0,0,0,0,0,0,0,0)
# 既然科迪利亞家的大小姐都這麼說了……
就當作是回報當時的恩情吧。
SubGroup(1)
Unknown22(10,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(485,1,5,2,10,69,69,0,0,0,0,0,0,0,0)
# 成功說服[0:CHARA_G]!
SubGroup(1)
Unknown18(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown115(30,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 54 (0, 2, 2, 6, 3)
SubGroup(5)
GroupCheck4(41,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 41: True 0
Unknown26(10,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(10,10,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(97,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 97: 1 0 0
GroupCheck3(55,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 55: 0 1 0
SubGroup(2)
Unknown23(10,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(10,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 55 (0, 2, 2, 6, 3)
SubGroup(5)
GroupCheck4(41,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 41: True 0
Unknown26(10,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(10,10,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(97,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 97: 0 1 0
GroupCheck3(54,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 54: 0 1 0
SubGroup(2)
Unknown23(10,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(10,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 56 (0, 2, 2, 6, 3)
SubGroup(5)
GroupCheck4(55,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 55: True 0
Unknown26(11,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(10,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(97,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 97: 1 0 0
GroupCheck3(57,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 57: 0 1 0
SubGroup(2)
Unknown23(10,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(10,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 57 (0, 2, 2, 6, 3)
SubGroup(5)
GroupCheck4(55,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 55: True 0
Unknown26(11,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(10,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(97,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 97: 0 1 0
GroupCheck3(56,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 56: 0 1 0
SubGroup(2)
Unknown23(10,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(10,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 58 (0, 2, 2, 6, 3)
SubGroup(3)
Unknown26(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(10,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(54,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 54: True 0
GroupCheck4(56,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 56: True 0
SubGroup(2)
Unknown23(10,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(10,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 59 (0, 2, 2, 4, 3)
SubGroup(3)
GroupCheck4(58,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 58: True 0
Unknown26(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(10,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(10,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 60 (0, 2, 2, 4, 3)
SubGroup(3)
GroupCheck4(57,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 57: True 0
Unknown26(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(10,8,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(10,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 61 (11, 2, 4, 1, 0)
SubGroup(0)
# Group 62 (0, 5, 0, 4, 36)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(52,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 52: 1 0 0
GroupCheck3(53,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 53: 1 0 0
SubGroup(1)
Unknown80(48,0,0,0,0,0,9,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(3326,9,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 雖然我並沒有輕敵……但真不容易啊。
發動總攻擊! 跟著我上!
SubGroup(3)
Unknown96(29,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(34,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(35,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown14(28,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(29,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(30,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown100(29,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(34,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(35,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(4218,0,9,69,69,3,0,0,0,0,0,0,0,0,0)
# [r][0:PARTY][/]開啟[r]堡壘[/]的大門!
SubGroup(8)
PingOnMinimap(29,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(30,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(28,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,9,0,0,0,1,69,0,0,0,1,1,0,0,0)
Unknown55(0,29,0,0,0,1,69,0,0,0,1,1,0,0,0)
Unknown55(0,30,0,0,0,1,69,3,0,0,1,1,0,0,0)
Alert(110,2,9,69,69,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]等人開始進軍!
SubGroup(2)
Unknown43(9,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(4220,4,4,1,9,69,69,0,0,0,0,0,0,0,0)
# 擊敗[0:CHARA_G],守住[g]迪亞朵拉的市區[/]!
SubGroup(6)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,13,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(28,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(28,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(30,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(30,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 63 (0, 2, 2, 4, 3)
SubGroup(3)
GroupCheck4(62,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 62: True 0
Unknown26(13,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(9,13,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 64 (0, 2, 2, 4, 3)
SubGroup(3)
GroupCheck4(63,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 63: True 0
Unknown26(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(9,8,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 65 (0, 2, 2, 4, 3)
SubGroup(3)
GroupCheck4(64,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 64: True 0
Unknown26(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(9,6,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 66 (0, 2, 2, 4, 3)
SubGroup(3)
GroupCheck4(65,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 65: True 0
Unknown26(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(9,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 67 (0, 2, 0, 4, 6)
SubGroup(3)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(19,0,6,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown43(19,5,0,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown88(2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
TalkCharacter(3330,19,1,3,1,0,0,0,0,0,0,0,0,0,0)
# 好久不見了,菲爾迪南特同學。
真希望是在茶會見到你,而不是在戰場上呢。
TalkDeploySlot(3331,9,1,3,1,0,0,0,0,0,0,0,0,0,0)
# 是啊。若無須真刀真槍,
唇槍舌戰就能了事,那該有多好呢……
If254(1,69,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown9(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 68 (0, 2, 0, 4, 6)
SubGroup(3)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(7,0,6,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown43(7,5,0,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown88(2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
TalkDeploySlot(3332,9,1,3,1,0,0,0,0,0,0,0,0,0,0)
# 林哈爾特……我很遺憾。
帝國明明可以實現你所期望的未來啊。
TalkCharacter(3333,7,1,3,1,0,0,0,0,0,0,0,0,0,0)
# 我只是不想死而已。
你應該……也有很多無法妥協的事物吧。
If254(1,69,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown9(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 69 (0, 2, 0, 2, 0)
SubGroup(1)
Unknown39(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 70 (0, 2, 2, 5, 3)
SubGroup(2)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(69,9,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(69,9,30,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
SetDeathText(6,73,3329,2,0,0,0,0,0,0,0,0,0,0,0)
# 為了帝國的未來,
我可不能在這裡落敗!
CloseUp(9,2,1,0,0,1,0,0,0,0,0,0,0,0,0)
# Group 71 (0, 2, 0, 3, 2)
SubGroup(2)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(9,66,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(3334,9,1,2,0,0,0,0,0,0,0,0,0,0,0)
# 我是不會輸的!
不管對手是誰……!
# Group 72 (0, 2, 0, 3, 2)
SubGroup(2)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(9,33,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(3335,9,1,2,0,0,0,0,0,0,0,0,0,0,0)
# 我可不能……在這裡認輸……!
# Group 73 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 74 (0, 5, 0, 6, 17)
SubGroup(2)
GroupCheck3(32,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 32: 1 0 0
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown10(0,33000,0,34000,0,57500,0,55000,0,0,1,0,0,0,0)
Unknown10(1,33000,0,34000,0,57500,0,55000,0,0,1,0,0,0,0)
Unknown10(2,33000,0,34000,0,57500,0,55000,0,0,1,0,0,0,0)
SubGroup(1)
Unknown14(15,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown56(24964,1,19964,1,0,1,0,0,0,0,0,0,0,0,0)
Unknown32(15,2,69,0,24964,1,19964,1,0,1,0,0,0,0,0)
Alert(951,2,15,69,69,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]現身! 開始朝[g]撤退地點[/]進軍!
SubGroup(1)
TalkDeploySlot(3289,15,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 嘿嘿! 寶物都是我的囉!
差不多該溜了……
SubGroup(2)
Unknown43(15,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(4210,4,16,1,15,69,69,0,0,0,0,0,0,0,0)
# 阻止[0:CHARA_G]抵達[g]撤退地點[/]!
SubGroup(1)
TalkCharacter(3290,24,1,4,1,0,0,0,0,0,0,0,0,0,0)
# 居然趁火打劫?
真是難以置信!
SubGroup(2)
Unknown23(15,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(15,25464,1,20464,1,0,0,0,0,0,0,0,0,0,0)
# Group 75 (0, 5, 0, 4, 10)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(15,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(76,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 76: 0 1 0
SubGroup(2)
Unknown56(24964,1,19964,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown32(15,2,69,0,24964,1,19964,1,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(3,0,0,15,69,0,0,1,1,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(811,1,16,2,15,69,69,0,0,0,0,0,0,0,0)
# 成功阻止[0:CHARA_G]撤退!
SubGroup(1)
TalkCharacter(3291,24,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 呼~
總算是拿回來了~
# Group 76 (0, 5, 0, 4, 8)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown10(15,23964,1,19464,1,26964,1,21964,1,0,1,0,0,0,0)
GroupCheck3(75,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 75: 0 1 0
SubGroup(2)
Unknown56(24964,1,19964,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown32(15,2,69,0,24964,1,19964,1,0,0,0,0,0,0,0)
SubGroup(1)
Unknown18(15,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(4212,3,16,3,15,69,69,0,0,0,0,0,0,0,0)
# [0:CHARA_G]抵達[g]撤退地點[/]! 未能阻止其逃跑!
# Group 77 (9, 2, 4, 1, 0)
SubGroup(0)
# Group 78 (0, 5, 2, 11, 3)
SubGroup(1)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(13,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(14,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(13,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(42,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(14,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(42,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 79 (0, 5, 0, 3, 39)
SubGroup(2)
GroupCheck3(37,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 37: 1 0 0
Unknown28(1,3,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkDeploySlot(3294,19,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 報告!
魔道炮台已準備完畢!
TalkDeploySlot(3295,9,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 好,開始炮擊。
打破敵軍防線吧!
SubGroup(3)
Unknown83(6281,671,8345,6239,666,8295,0,0,1,0,0,0,0,0,0)
# Focus on coords?
Unknown88(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(6281,649,8346,6240,645,8296,150,0,1,0,0,0,0,0,0)
# Focus on coords?
SubGroup(2)
Unknown66(702,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown66(710,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown88(2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown51(36500,0,15964,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(64000,0,15464,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(4213,2,69,69,69,3,0,0,0,0,0,0,0,0,0)
# [r][0:PARTY][/]開始利用[g]魔道炮台[/]發動攻擊!
SubGroup(1)
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
SubGroup(11)
Unknown70(19,2,0,0,69,2,1,40,0,1,0,0,0,0,0)
Unknown72(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown72(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown72(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown72(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown72(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown70(19,0,77,77,69,3,1,40,0,1,0,0,0,0,0)
Unknown70(19,0,96,109,69,3,1,40,0,1,0,0,0,0,0)
Unknown70(19,0,77,126,69,3,1,40,0,1,0,0,0,0,0)
Unknown70(19,0,93,74,69,3,1,40,0,1,0,0,0,0,0)
Unknown70(19,0,70,90,69,3,1,40,0,1,0,0,0,0,0)
SubGroup(1)
Unknown96(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,158,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(3296,23,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 嗚……再這樣下去防線會……
有沒有辦法能阻止炮擊呢……
If254(1,158,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(3297,24,1,4,1,0,0,0,0,0,0,0,0,0,0)
# 不快點阻止炮擊可就不妙了!
庫羅德同學,想點辦法吧!
SubGroup(3)
Unknown44(10,1,17,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(11,1,17,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(90,4,17,1,69,69,69,0,0,0,0,0,0,0,0)
# 占領[r]堡壘[/],使[g]魔道炮台[/]停止炮擊!
# Group 80 (0, 2, 2, 3, 2)
SubGroup(2)
PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(10,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown66(700,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 81 (0, 5, 0, 4, 10)
SubGroup(3)
PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(10,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(83,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 83: 0 1 0
SubGroup(1)
Unknown60(4,0,0,69,69,10,0,1,1,0,0,0,0,0,0)
SubGroup(3)
Unknown51(36500,0,15964,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(10,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(754,0,69,69,69,0,0,0,0,0,1,0,0,0,0)
# [g][0:NUMBER][/]座[g]魔道炮台[/]因[r]堡壘[/]被占領而停止攻擊!
If254(1,158,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(3303,23,1,1,1,0,0,0,0,0,0,0,0,0,0)
# 成功阻止其中一座炮台了……!
If254(1,158,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(3304,19,1,1,1,0,0,0,0,0,0,0,0,0,0)
# 很好! 只剩下一座魔道炮台了!
# Group 82 (0, 2, 2, 3, 2)
SubGroup(2)
PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(11,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown66(708,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 83 (0, 5, 0, 4, 10)
SubGroup(3)
PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(11,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(81,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 81: 0 1 0
SubGroup(1)
Unknown60(4,0,0,69,69,11,0,1,1,0,0,0,0,0,0)
SubGroup(3)
Unknown51(64000,0,15464,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(11,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(754,0,69,69,69,0,0,0,0,0,1,0,0,0,0)
# [g][0:NUMBER][/]座[g]魔道炮台[/]因[r]堡壘[/]被占領而停止攻擊!
If254(1,158,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(3303,23,1,1,1,0,0,0,0,0,0,0,0,0,0)
# 成功阻止其中一座炮台了……!
If254(1,158,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(3304,19,1,1,1,0,0,0,0,0,0,0,0,0,0)
# 很好! 只剩下一座魔道炮台了!
# Group 84 (0, 5, 0, 3, 2)
SubGroup(2)
Unknown26(10,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(81,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 81: 0 1 0
SubGroup(1)
Unknown60(4,0,0,69,69,10,0,1,1,0,0,0,0,0,0)
# Group 85 (0, 5, 0, 3, 2)
SubGroup(2)
Unknown26(11,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(83,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 83: 0 1 0
SubGroup(1)
Unknown60(4,0,0,69,69,11,0,1,1,0,0,0,0,0,0)
# Group 86 (0, 5, 0, 4, 11)
SubGroup(3)
PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(10,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(11,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown51(36500,0,15964,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(64000,0,15464,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(474,1,17,2,69,69,69,0,0,0,0,0,0,0,0)
# 成功使所有的[g]魔道炮台[/]停止攻擊!
SubGroup(2)
Unknown71(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown75(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,158,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(3305,23,1,1,1,0,0,0,0,0,0,0,0,0,0)
# 太好了……
這樣就不會遭受炮擊了。
If254(1,158,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(3306,19,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 阻止魔道炮台的攻擊了。
接下來帝國軍會怎麼行動呢……
# Group 87 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 88 (0, 5, 0, 2, 19)
SubGroup(1)
GroupCheck3(62,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 62: 1 0 0
SubGroup(1)
TalkCharacter(3327,19,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 守護人民是貴族的責任……
我們一定要奪回迪亞朵拉!
SubGroup(16)
Unknown44(1,1,18,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(2,1,18,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(3,1,18,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(4,1,18,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(5,1,18,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(6,1,18,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(7,1,18,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(8,1,18,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(9,1,18,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(10,1,18,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(11,1,18,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(12,1,18,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(13,1,18,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(14,1,18,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(15,1,18,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(81,4,18,1,69,69,69,0,0,0,0,0,0,0,0)
# 占領所有的[r]堡壘[/]!
# Group 89 (0, 5, 0, 17, 19)
SubGroup(16)
PauseMaybe(18,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(1,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(2,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(3,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(5,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(6,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(7,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(8,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(9,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(10,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(11,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(12,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(13,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(14,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(15,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(16)
Unknown53(1,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(2,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(3,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(4,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(5,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(6,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(7,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(8,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(9,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(10,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(11,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(12,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(13,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(14,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(15,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(470,1,18,2,69,69,69,0,0,0,0,0,0,0,0)
# 成功占領所有的[g]堡壘[/]!
SubGroup(1)
TalkCharacter(3328,4,1,1,1,0,0,0,0,0,0,0,0,0,0)
# 只剩下擊敗敵將了!
# Group 90 (4, 2, 4, 1, 0)
SubGroup(0)
# Group 91 (0, 5, 0, 3, 4)
SubGroup(2)
MainMissionStart(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# 擊敗[r]敵人[/]!
GroupCheck3(31,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 31: 1 0 0
SubGroup(1)
TalkCharacter(3281,24,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 欸欸,可以叫那些人來幫忙吧?
SubGroup(1)
Unknown99(0,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 92 (0, 5, 0, 2, 16)
SubGroup(1)
MainMissionStart(0,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
# 擊敗[r]敵人[/]!
SubGroup(1)
Unknown99(0,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(3282,24,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 弓兵隊,人家想拜託你們守住防線!
SubGroup(2)
Unknown14(16,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(17,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(234,1,16,69,69,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]等人於[0:AREA]現身!
SubGroup(4)
Unknown23(16,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(17,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 93 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown13(16,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown23(16,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 94 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown13(17,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown23(17,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 95 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 96 (0, 5, 0, 3, 5)
SubGroup(2)
MainMissionStart(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# 擊敗[y]敵人[/]!
GroupCheck3(79,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 79: 1 0 0
SubGroup(2)
TalkDeploySlot(3307,18,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 庫羅德大人!
終於可以移動船隻了!
TalkCharacter(3308,4,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 做得好。
只要集合船隻,就能用船搭成橋……
SubGroup(1)
Unknown99(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 97 (0, 5, 0, 2, 24)
SubGroup(1)
MainMissionStart(1,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
# 擊敗[y]敵人[/]!
SubGroup(1)
Unknown99(1,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(3309,4,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 好,把船隻集合過來吧!
SubGroup(2)
Unknown83(5440,526,7257,5385,527,7289,0,0,1,0,0,0,0,0,0)
# Focus on coords?
Unknown88(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
SubGroup(1)
Unknown66(620,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown83(4952,489,7193,4952,488,7234,300,0,1,0,0,0,0,0,0)
# Focus on coords?
Unknown88(5800,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
SubGroup(1)
Unknown94(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown123(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(700,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown66(1264,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown88(1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown51(49500,0,9464,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(4215,1,16,69,69,7,0,0,0,0,0,0,0,0,0)
# [b][0:PARTY][/]召集[g]船隻[/],開通了前往[g]對岸[/]的道路!
SubGroup(1)
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
# Group 98 (9, 2, 4, 1, 0)
SubGroup(0)
# Group 99 (0, 2, 2, 3, 5)
SubGroup(2)
GroupCheck4(34,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 34: True 0
Unknown26(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown14(43,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(43,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(43,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 100 (0, 2, 2, 2, 5)
SubGroup(1)
Unknown19(43,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(2,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(101,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 101 (0, 2, 2, 3, 7)
SubGroup(2)
Unknown26(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(2,60,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown21(43,63200,0,39700,0,0,2,0,0,1,1,0,0,0,0)
SubGroup(2)
Unknown23(43,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(43,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 102 (0, 2, 2, 3, 5)
SubGroup(2)
GroupCheck4(34,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 34: True 0
Unknown26(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown14(45,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(45,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(45,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 103 (0, 2, 2, 2, 5)
SubGroup(1)
Unknown19(45,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(4,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(104,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 104 (0, 2, 2, 3, 7)
SubGroup(2)
Unknown26(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(4,60,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown21(45,51200,0,47200,0,0,0,0,0,1,1,0,0,0,0)
SubGroup(2)
Unknown23(45,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(45,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(103,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 105 (0, 2, 2, 3, 5)
SubGroup(2)
GroupCheck4(34,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 34: True 0
Unknown26(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown14(46,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(46,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(46,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 106 (0, 2, 2, 2, 5)
SubGroup(1)
Unknown19(46,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(5,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(107,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 107 (0, 2, 2, 3, 7)
SubGroup(2)
Unknown26(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(5,60,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown21(46,36700,0,53200,0,0,1,0,0,1,1,0,0,0,0)
SubGroup(2)
Unknown23(46,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(46,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(106,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 108 (8, 2, 4, 1, 0)
SubGroup(0)
# Group 109 (0, 2, 2, 3, 5)
SubGroup(2)
GroupCheck4(39,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 39: True 0
Unknown26(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown14(48,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(48,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(48,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 110 (0, 2, 2, 3, 3)
SubGroup(2)
GroupCheck4(109,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 109: True 0
Unknown26(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(48,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(48,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 111 (0, 2, 2, 2, 5)
SubGroup(1)
Unknown19(48,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(7,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(112,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 112 (0, 2, 2, 3, 8)
SubGroup(2)
Unknown26(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(7,60,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown21(48,49700,0,64200,0,0,1,0,0,1,1,0,0,0,0)
SubGroup(2)
Unknown23(48,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(48,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown48(111,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(110,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 113 (0, 2, 2, 3, 5)
SubGroup(2)
GroupCheck4(39,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 39: True 0
Unknown26(15,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown14(49,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(49,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(49,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 114 (0, 2, 2, 3, 3)
SubGroup(2)
GroupCheck4(113,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 113: True 0
Unknown26(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(49,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(49,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 115 (0, 2, 2, 2, 5)
SubGroup(1)
Unknown19(49,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(116,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 116 (0, 2, 2, 3, 8)
SubGroup(2)
Unknown26(15,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,60,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown21(49,59700,0,65200,0,0,1,0,0,1,1,0,0,0,0)
SubGroup(2)
Unknown23(49,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(49,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown48(115,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(114,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 117 (5, 2, 4, 1, 0)
SubGroup(0)
# Group 118 (0, 2, 2, 2, 8)
SubGroup(1)
GroupCheck4(32,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 32: True 0
SubGroup(2)
Unknown14(24,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(25,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown23(24,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(24,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(25,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(25,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 119 (0, 2, 2, 2, 5)
SubGroup(1)
Unknown19(24,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(9,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(120,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 120 (0, 2, 2, 3, 7)
SubGroup(2)
Unknown26(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,30,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown21(24,12664,1,10164,1,0,1,0,0,1,1,0,0,0,0)
SubGroup(2)
Unknown23(24,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(24,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(119,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 121 (0, 2, 2, 2, 5)
SubGroup(1)
Unknown19(25,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(122,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 122 (0, 2, 2, 3, 7)
SubGroup(2)
Unknown26(9,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(10,30,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown21(25,24164,1,10664,1,0,1,0,0,1,1,0,0,0,0)
SubGroup(2)
Unknown23(25,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(25,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(121,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 123 (4, 2, 4, 1, 0)
SubGroup(0)
# Group 124 (0, 2, 2, 2, 5)
SubGroup(1)
Unknown19(26,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(11,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(125,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 125 (0, 2, 10, 3, 7)
SubGroup(2)
Unknown28(11,10,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(10,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown21(26,36000,0,17464,1,0,0,0,0,1,1,0,0,0,0)
SubGroup(2)
Unknown23(26,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(124,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 126 (0, 2, 2, 2, 5)
SubGroup(1)
Unknown19(27,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(12,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(127,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 127 (0, 2, 10, 3, 7)
SubGroup(2)
Unknown28(12,10,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(11,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown21(27,62700,0,17664,1,0,0,0,0,1,1,0,0,0,0)
SubGroup(2)
Unknown23(27,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(27,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(126,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 128 (11, 2, 4, 1, 0)
SubGroup(0)
# Group 129 (0, 2, 2, 3, 3)
SubGroup(2)
GroupCheck4(62,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 62: True 0
GroupCheck3(97,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 97: 1 0 0
SubGroup(2)
Unknown23(29,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(29,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 130 (0, 2, 2, 4, 3)
SubGroup(3)
GroupCheck4(129,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 129: True 0
Unknown26(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(29,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(29,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(29,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 131 (0, 2, 2, 4, 3)
SubGroup(3)
GroupCheck4(130,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 130: True 0
Unknown26(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(29,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(29,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(29,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 132 (0, 2, 2, 3, 3)
SubGroup(2)
GroupCheck4(62,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 62: True 0
GroupCheck3(97,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 97: 0 1 0
SubGroup(2)
Unknown23(29,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(29,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 133 (0, 2, 2, 2, 5)
SubGroup(1)
Unknown19(29,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(13,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(134,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 134 (0, 2, 10, 3, 11)
SubGroup(2)
Unknown28(13,60,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(12,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown21(29,52200,0,23164,1,0,0,0,0,1,1,0,0,0,0)
SubGroup(2)
Unknown23(29,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(29,20464,1,60000,0,0,100,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown48(133,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(129,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(130,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(131,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(132,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 135 (0, 2, 2, 4, 3)
SubGroup(3)
GroupCheck4(62,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 62: True 0
Unknown26(9,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(30,9,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(30,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(30,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 136 (0, 2, 2, 2, 5)
SubGroup(1)
Unknown19(30,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(14,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(137,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 137 (0, 2, 10, 3, 8)
SubGroup(2)
Unknown28(14,60,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(13,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown21(30,18664,1,27164,1,0,0,0,0,1,1,0,0,0,0)
SubGroup(2)
Unknown23(30,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(30,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown48(136,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(135,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 138 (0, 2, 2, 2, 5)
SubGroup(1)
Unknown19(28,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(15,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(139,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 139 (0, 2, 10, 3, 7)
SubGroup(2)
Unknown28(15,60,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(14,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown21(28,2464,1,30464,1,0,0,0,0,1,1,0,0,0,0)
SubGroup(2)
Unknown23(28,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(28,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(138,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 140 (4, 2, 4, 1, 0)
SubGroup(0)
# Group 141 (0, 2, 0, 2, 5)
SubGroup(1)
Unknown18(8,60,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(330,2,8,69,69,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]陷入苦戰!
SubGroup(1)
TalkDeploySlot(3339,8,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 還沒完呢!
就這點程度,我是不會逃跑的!
# Group 142 (0, 2, 0, 2, 12)
SubGroup(1)
Unknown18(8,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(333,3,8,69,69,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]面臨敗退的危機! 儘速前往救援!
SubGroup(1)
TalkDeploySlot(3340,8,1,3,1,0,0,0,0,0,0,0,0,0,0)
# 糟了,要是我在這裡倒下……
迪亞朵拉的城鎮就會……!
If254(1,156,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(3341,21,1,4,1,0,0,0,0,0,0,0,0,0,0)
# 朱迪特小姐她……!
趕快去幫助她吧!
If254(1,156,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(3342,19,1,4,1,0,0,0,0,0,0,0,0,0,0)
# 朱迪特小姐現在很危險。
趕緊前往救援吧。
SubGroup(2)
Unknown61(8,13,0,0,0,0,0,0,0,0,0,0,0,0,0)
SetDeathText(51,28,3340,3,0,0,0,0,0,0,0,0,0,0,0)
# 糟了,要是我在這裡倒下……
迪亞朵拉的城鎮就會……!
# Group 143 (0, 2, 0, 2, 5)
SubGroup(1)
Unknown25(0,60,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown53(0,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(357,2,69,69,69,0,0,0,0,0,0,0,0,0,0)
# [0:AREA]損傷慘重! 提防該處淪陷!
SubGroup(1)
TalkDeploySlot(3348,20,0,3,1,0,0,0,0,0,0,0,0,0,0)
# 再這樣下去防線會被突破!
請儘速支援……!
# Group 144 (0, 2, 0, 2, 7)
SubGroup(1)
Unknown25(0,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown53(0,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(358,3,69,69,69,0,0,0,0,0,0,0,0,0,0)
# [0:AREA]面臨淪陷的危機! 儘速前往防衛!
SubGroup(1)
TalkDeploySlot(3345,20,0,3,1,0,0,0,0,0,0,0,0,0,0)
# 已經要撐不下去了……!
請求援軍支援……!
SubGroup(1)
Unknown62(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 145 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 146 (0, 5, 0, 2, 3)
SubGroup(1)
Unknown19(50,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(50,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(549,1,50,69,69,0,0,0,0,0,0,0,0,0,0)
# 擊敗[0:CHARA_G]後,從其身上獲得[g]寶箱鑰匙[/]!
# Group 147 (0, 2, 2, 2, 4)
SubGroup(1)
Unknown26(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown7(3,10,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(148,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 148 (0, 2, 2, 2, 4)
SubGroup(1)
Unknown26(3,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown7(3,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(147,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 149 (4, 2, 4, 1, 0)
SubGroup(0)
# Group 150 (0, 7, 0, 3, 13)
SubGroup(2)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(9,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(438,1,4,2,9,69,69,0,0,0,0,0,0,0,0)
# 成功擊敗[0:CHARA_G]!
SubGroup(1)
TalkDeploySlot(3336,9,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 唔,是我太急於進攻了嗎……!
暫時退守,重整軍隊吧! 撤退!
SubGroup(1)
Unknown18(9,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,0,9,69,69,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]撤退!
SubGroup(2)
TalkCharacter(3337,4,1,1,1,0,0,0,0,0,0,0,0,0,0)
# 是我們贏了
盡情為勝利歡呼吧!
TalkCharacter(3338,4,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 敵人重整態勢後,
會再次進攻嗎……?
# Group 151 (0, 2, 2, 2, 4)
SubGroup(1)
Unknown19(8,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
SetDeathText(51,96,3343,3,0,0,0,0,0,0,0,0,0,0,0)
# 抱歉了,盟主大人……
我居然……在這裡……
SubGroup(1)
Unknown112(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 152 (0, 8, 0, 2, 9)
SubGroup(1)
GroupCheck3(151,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 151: 1 0 0
SubGroup(1)
Unknown149(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(319,3,8,69,69,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]戰死!
SubGroup(1)
TalkCharacter(3344,4,1,3,1,0,0,0,0,0,0,0,0,0,0)
# 朱迪特!
不行啊! 如果你現在死去……
SubGroup(1)
Alert(338,3,8,69,69,0,0,0,0,0,0,0,0,0,0)
# 戰鬥敗北!
# Group 153 (0, 8, 0, 2, 8)
SubGroup(1)
Unknown26(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown53(0,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(321,3,20,69,69,0,0,0,0,0,0,0,0,0,0)
# [0:AREA]淪陷!
SubGroup(2)
TalkDeploySlot(3349,20,1,3,1,0,0,0,0,0,0,0,0,0,0)
# 嗚哇……萬分……抱歉……
防線被……突破了……
TalkCharacter(3350,4,1,4,1,0,0,0,0,0,0,0,0,0,0)
# 糟了……!
帝國軍湧進城鎮了……!
SubGroup(1)
Alert(338,3,8,69,69,0,0,0,0,0,0,0,0,0,0)
# 戰鬥敗北!
# Group 154 (7, 2, 4, 1, 0)
SubGroup(0)
# Group 155 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown48(20,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 156 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown48(21,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 157 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown48(22,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 158 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown48(23,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 159 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown48(25,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 160 (0, 2, 0, 5, 0)
SubGroup(1)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(24,5,0,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(157,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 157: 1 0 0
Unknown43(22,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 161 (0, 2, 2, 3, 2)
SubGroup(2)
Unknown43(7,5,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown39(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown9(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(4,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
MAIN MISSION START: 擊敗[0:CHARA_G]等!
MainMissionStart(4200,4,0,1,69,69,69,0,0,0,0,0,0,0,0)
MAIN MISSION START: 占領港口的[r]堡壘[/]!
Alert(322,2,8,69,69,0,0,0,0,0,0,0,0,0,0)
提防[0:CHARA_G]敗退!
MainMissionStart(4201,1,0,2,69,69,69,0,0,0,0,0,0,0,0)
MAIN MISSION START: 成功占領港口的[r]堡壘[/]!
Alert(4202,2,11,69,69,0,0,0,0,0,0,0,0,0,0)
[r]伏兵部隊[/]在迪亞朵拉市區現身!
Alert(4203,0,69,69,69,7,0,0,0,0,0,0,0,0,0)
[b][0:PARTY][/]降下吊橋,開通了前往迪亞朵拉市區的道路!
MainMissionStart(4204,4,1,1,11,69,69,0,0,0,0,0,0,0,0)
MAIN MISSION START: 擊敗[r]伏兵部隊[/]!
Alert(557,0,69,69,69,7,0,7,6,0,0,0,0,0,0)
[b][0:PARTY][/]開啟[0:AREA]的大門!
Alert(329,2,20,69,69,0,0,0,0,0,0,0,0,0,0)
提防[0:AREA]淪陷!
Alert(615,0,19,69,69,3,0,0,0,0,0,0,0,0,0)
[r][0:PARTY][/]為派兵出擊而開啟大門!
MainMissionStart(4205,1,1,2,11,69,69,0,0,0,0,0,0,0,0)
MAIN MISSION START: 成功擊敗[r]伏兵部隊[/]!
Alert(4217,2,13,69,69,0,0,0,0,0,0,0,0,0,0)
[r]進攻部隊[/]現身! 開始朝[0:AREA]進軍!
MainMissionStart(4207,4,2,1,13,69,69,0,0,0,0,0,0,0,0)
MAIN MISSION START: 擊敗[r]進攻部隊[/]!
TalkCharacter(3298,4,1,4,1,0,0,0,0,0,0,0,0,0,0)
Alert(4219,1,3,69,69,0,0,0,0,0,0,0,0,0,0)
因成功會合而可以操控[0:CHARA_G]!
Alert(322,0,3,69,69,0,0,0,0,0,0,0,0,0,0)
提防[0:CHARA_G]敗退!
TalkDeploySlot(3302,8,1,0,1,0,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>>
volume_up
雷斯塔第一勇士荷爾斯特來支援了! 這下我們可不會輸了!
雷斯塔第一勇士荷爾斯特來支援了! 這下我們可不會輸了!
MainMissionStart(4209,1,2,2,13,69,69,0,0,0,0,0,0,0,0)
MAIN MISSION START: 成功擊敗[r]進攻部隊[/]!
Alert(203,2,10,69,69,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]等人現身!
Alert(110,2,10,69,69,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]等人開始進軍!
MainMissionStart(2,4,3,1,10,69,69,0,0,0,0,0,0,0,0)
MAIN MISSION START: 擊敗[0:CHARA_G]!
MainMissionStart(2,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
MAIN MISSION START: 擊敗[0:CHARA_G]!
MainMissionStart(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
MAIN MISSION START: 擊敗[0:CHARA_G]!
MainMissionStart(2,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
MAIN MISSION START: 擊敗[0:CHARA_G]!
MainMissionStart(2,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
MAIN MISSION START: 擊敗[0:CHARA_G]!
MainMissionStart(2,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
MAIN MISSION START: 擊敗[0:CHARA_G]!
Alert(319,0,10,69,69,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]戰死!
MainMissionStart(438,1,3,2,10,69,69,0,0,0,0,0,0,0,0)
MAIN MISSION START: 成功擊敗[0:CHARA_G]!
MainMissionStart(485,1,5,2,10,69,69,0,0,0,0,0,0,0,0)
MAIN MISSION START: 成功說服[0:CHARA_G]!
Alert(4218,0,9,69,69,3,0,0,0,0,0,0,0,0,0)
[r][0:PARTY][/]開啟[r]堡壘[/]的大門!
Alert(110,2,9,69,69,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]等人開始進軍!
MainMissionStart(4220,4,4,1,9,69,69,0,0,0,0,0,0,0,0)
MAIN MISSION START: 擊敗[0:CHARA_G],守住迪亞朵拉的市區!
TalkCharacter(3330,19,1,3,1,0,0,0,0,0,0,0,0,0,0)
Alert(951,2,15,69,69,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]現身! 開始朝撤退地點進軍!
MainMissionStart(4210,4,16,1,15,69,69,0,0,0,0,0,0,0,0)
MAIN MISSION START: 阻止[0:CHARA_G]抵達撤退地點!
MainMissionStart(811,1,16,2,15,69,69,0,0,0,0,0,0,0,0)
MAIN MISSION START: 成功阻止[0:CHARA_G]撤退!
MainMissionStart(4212,3,16,3,15,69,69,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G]抵達撤退地點! 未能阻止其逃跑!
Alert(4213,2,69,69,69,3,0,0,0,0,0,0,0,0,0)
[r][0:PARTY][/]開始利用魔道炮台發動攻擊!
MainMissionStart(90,4,17,1,69,69,69,0,0,0,0,0,0,0,0)
MAIN MISSION START: 占領[r]堡壘[/],使魔道炮台停止炮擊!
Alert(754,0,69,69,69,0,0,0,0,0,1,0,0,0,0)
[0:NUMBER]座魔道炮台因[r]堡壘[/]被占領而停止攻擊!
Alert(754,0,69,69,69,0,0,0,0,0,1,0,0,0,0)
[0:NUMBER]座魔道炮台因[r]堡壘[/]被占領而停止攻擊!
MainMissionStart(474,1,17,2,69,69,69,0,0,0,0,0,0,0,0)
MAIN MISSION START: 成功使所有的魔道炮台停止攻擊!
MainMissionStart(81,4,18,1,69,69,69,0,0,0,0,0,0,0,0)
MAIN MISSION START: 占領所有的[r]堡壘[/]!
MainMissionStart(470,1,18,2,69,69,69,0,0,0,0,0,0,0,0)
MAIN MISSION START: 成功占領所有的堡壘!
MainMissionStart(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
MAIN MISSION START: 擊敗[r]敵人[/]!
MainMissionStart(0,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
MAIN MISSION START: 擊敗[r]敵人[/]!
Alert(234,1,16,69,69,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]等人於[0:AREA]現身!
MainMissionStart(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
MAIN MISSION START: 擊敗[y]敵人[/]!
MainMissionStart(1,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
MAIN MISSION START: 擊敗[y]敵人[/]!
Alert(4215,1,16,69,69,7,0,0,0,0,0,0,0,0,0)
[b][0:PARTY][/]召集船隻,開通了前往對岸的道路!
Alert(330,2,8,69,69,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]陷入苦戰!
Alert(333,3,8,69,69,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]面臨敗退的危機! 儘速前往救援!
TalkDeploySlot(3340,8,1,3,1,0,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>>
volume_up
糟了,要是我在這裡倒下…… 迪亞朵拉的城鎮就會……!
糟了,要是我在這裡倒下…… 迪亞朵拉的城鎮就會……!
Alert(357,2,69,69,69,0,0,0,0,0,0,0,0,0,0)
[0:AREA]損傷慘重! 提防該處淪陷!
Alert(358,3,69,69,69,0,0,0,0,0,0,0,0,0,0)
[0:AREA]面臨淪陷的危機! 儘速前往防衛!
Alert(549,1,50,69,69,0,0,0,0,0,0,0,0,0,0)
擊敗[0:CHARA_G]後,從其身上獲得寶箱鑰匙!
MainMissionStart(438,1,4,2,9,69,69,0,0,0,0,0,0,0,0)
MAIN MISSION START: 成功擊敗[0:CHARA_G]!
Alert(237,0,9,69,69,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]撤退!
Alert(319,3,8,69,69,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]戰死!
Alert(338,3,8,69,69,0,0,0,0,0,0,0,0,0,0)
戰鬥敗北!