Embers from the uprising in Hrym continue to smolder throughout the Empire. Who will snuff them out?

Deployment table

Index Notes 0 1 2 3 Name 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
0 Shez 56 0 0 0 0 0 0 0 100 0 0 100 300 255 65535 1999 38 40 20 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
1 Caspar 255 0 0 1 50 1 0 0 100 0 0 100 300 255 65535 1999 22 40 20 65 0 0 0 0 0 0 0 0 0 65535 65535 65535
2 Linhardt 255 0 0 2 45 2 0 0 100 0 0 100 300 255 65535 1999 22 40 20 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
3 255 0 0 3 1999 3 0 0 100 8 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
4 255 0 0 4 1999 4 13 0 100 8 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
5 255 0 0 5 1999 4 13 0 100 8 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
6 255 0 0 6 1999 4 13 0 100 8 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
7 255 0 0 7 1999 4 13 0 100 8 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
8 Count Bergliez 255 0 0 8 440 7 12 3 101 0 0 100 148 255 65535 1999 4 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
9 Count Hevring 255 0 0 9 465 7 12 3 101 0 0 100 300 255 65535 1999 4 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
10 [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] 255 0 0 10 660 5 2 3 101 5 1 8 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
11 [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] 255 0 0 11 640 5 2 3 101 5 1 34 300 255 2 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
12 [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] 255 0 0 12 645 5 2 3 101 5 1 34 300 255 3 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
13 [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] 255 0 0 13 600 5 2 3 101 5 1 8 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
14 [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] 255 0 0 14 660 5 2 3 101 5 1 8 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
15 [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] 255 0 0 15 640 5 2 3 101 5 1 34 300 255 7 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
16 [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] 255 0 0 16 680 5 2 3 101 5 1 8 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
17 [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] 255 0 0 17 600 5 2 3 101 1 1 29 130 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
18 [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] 255 0 0 18 660 5 2 3 101 1 1 29 130 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
19 [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] 255 0 0 19 640 5 2 3 101 1 1 29 130 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
20 [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] 255 0 0 20 640 5 2 3 101 5 1 30 300 255 4 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
21 [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] 255 0 0 21 655 5 2 3 101 5 0 30 300 255 8 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
22 [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] 255 0 0 22 655 5 2 3 101 5 0 35 300 255 1 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
23 [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] 255 0 0 23 680 5 2 3 101 5 0 30 300 255 10 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
24 [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] 255 0 0 24 690 5 2 3 101 5 0 34 300 255 0 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
25 [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] 255 0 0 25 625 5 2 3 101 5 0 30 300 255 9 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
26 [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] 255 0 0 26 685 5 2 3 101 5 0 35 300 255 5 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
27 [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] 255 0 0 27 700 5 2 3 101 5 1 30 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
28 [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] 255 0 0 28 665 5 2 3 101 5 1 30 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
29 [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] 255 0 0 29 600 5 2 3 101 5 1 34 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
30 [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] 255 0 0 30 660 5 2 3 101 5 1 30 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
31 [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] 255 0 0 31 690 5 2 3 101 5 1 35 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
32 [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] 255 0 0 32 640 5 2 3 101 5 1 35 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
33 [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] 255 0 0 33 600 5 2 3 101 5 1 35 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
34 [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] 255 0 0 34 680 4 2 0 101 8 1 2 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
35 [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] 255 0 0 35 670 5 2 3 101 5 0 30 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
36 [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] 255 0 0 36 615 5 2 3 101 5 0 30 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
37 [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] 255 0 0 37 685 5 2 3 101 5 0 30 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
38 [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] 255 0 0 38 635 5 2 3 101 5 0 30 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
39 [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] 255 0 0 39 655 5 2 3 101 5 0 30 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
40 [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] 255 0 0 40 675 5 2 3 101 5 0 30 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
41 [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] 255 0 0 41 690 5 2 3 101 5 0 30 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
42 [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] 255 0 0 42 615 5 2 3 101 5 0 34 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
43 [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] 255 0 0 43 670 5 2 3 101 5 0 34 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
44 [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] 255 0 0 44 635 5 2 3 101 5 0 34 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
45 [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] 255 0 0 45 630 5 2 3 101 5 0 34 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
46 [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] 255 0 0 46 675 5 2 3 101 5 0 34 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
47 [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] 255 0 0 47 670 5 2 3 101 5 0 34 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
48 [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] 255 0 0 48 690 5 2 3 101 5 0 34 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
49 [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] 255 0 0 49 670 5 2 3 101 5 0 35 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
50 [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] 255 0 0 50 675 5 2 3 101 5 0 35 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
51 [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] 255 0 0 51 690 5 2 3 101 5 0 35 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
52 [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] 255 0 0 52 635 5 2 3 101 5 0 35 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
53 [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] 255 0 0 53 615 5 2 3 101 5 0 35 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
54 [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] 255 0 0 54 670 5 2 3 101 5 0 35 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
55 [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] 255 0 0 55 690 5 2 3 101 5 0 35 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535

Table 1

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
0 34 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
2 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
3 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
4 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
5 0 0 0 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
6 0 0 0 6 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
7 0 0 0 7 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
8 0 0 0 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
9 0 0 0 9 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
10 0 0 0 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
11 0 0 0 11 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
12 0 0 0 12 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
13 0 0 0 13 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
14 0 0 0 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
15 0 0 0 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
16 0 0 0 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
17 0 0 0 17 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
18 0 0 0 18 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
19 0 0 0 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
20 0 0 0 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
21 0 0 0 21 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
22 0 0 0 22 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
23 0 0 0 23 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
24 0 0 0 24 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
25 0 0 0 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
26 0 0 0 26 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
27 0 0 0 27 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
28 0 0 0 28 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
29 0 0 0 29 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
30 0 0 0 30 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
31 0 0 0 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
32 0 0 0 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
33 0 0 0 33 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Table 2

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31

Table 3

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
0 12 0 0 0 0 65535 1 1000 1526 35 1527 35 1526 3 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
1 0 0 1 0 1 65535 1 1000 1523 35 1524 35 1526 3 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
2 0 0 2 0 2 65535 3 1000 1523 34 1527 34 1526 3 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
3 0 0 3 0 3 65535 3 1000 1526 34 1524 34 1526 3 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
4 0 0 4 0 4 65535 3 1000 1526 30 1527 30 1526 3 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
5 0 0 5 0 5 65535 1 1000 1523 35 1524 35 1526 3 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
6 0 0 6 0 6 65535 3 1000 1523 35 1527 35 1526 3 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
7 0 0 7 0 7 65535 3 1000 1526 34 1524 34 1526 3 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
8 0 0 8 0 8 65535 1 1000 1526 34 1527 34 1526 3 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
9 0 0 9 0 9 65535 1 1000 1523 30 1524 30 1526 3 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
10 0 0 10 0 10 65535 1 1000 1523 30 1527 30 1526 3 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
11 0 0 11 0 11 65535 3 1000 1526 30 1524 30 1526 3 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0

Table 4

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
0 48 0 0 0 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 0 0 0 1 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
2 0 0 0 2 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
3 0 0 0 3 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
4 0 0 0 4 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
5 0 0 0 5 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
6 0 0 0 6 0 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
7 0 0 0 7 0 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
8 0 0 0 8 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
9 0 0 0 9 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
10 0 0 0 10 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
11 0 0 0 11 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
12 0 0 0 12 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
13 0 0 0 13 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
14 0 0 0 14 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
15 0 0 0 15 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
16 0 0 0 16 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
17 0 0 0 17 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
18 0 0 0 18 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
19 0 0 0 19 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
20 0 0 0 20 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
21 0 0 0 21 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
22 0 0 0 22 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
23 0 0 0 23 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
24 0 0 0 24 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
25 0 0 0 25 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
26 0 0 0 26 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
27 0 0 0 27 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
28 0 0 0 28 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
29 0 0 0 29 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
30 0 0 0 30 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
31 0 0 0 31 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
32 0 0 0 32 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
33 0 0 0 33 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
34 0 0 0 34 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
35 0 0 0 35 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
36 0 0 0 36 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
37 0 0 0 37 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
38 0 0 0 38 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
39 0 0 0 39 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
40 0 0 0 40 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
41 0 0 0 41 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
42 0 0 0 42 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
43 0 0 0 43 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
44 0 0 0 44 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
45 0 0 0 45 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
46 0 0 0 46 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
47 0 0 0 47 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
# Group 0 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 1 (0, 2, 1, 1, 46)
SubGroup(0)
SubGroup(7)
Unknown10(0,79,11,56,56,25,0,0,0,0,0,0,0,0,0)
Unknown10(1,29,1,2,56,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(18)
SetName(34,563,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 34 to [cs][es]3_5_1______Imperial Soldier[cm][es]1_5_1______Imperial Soldiers[ce]
SetName(27,650,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 27 to [cs][es]2_5_1______Stronghold Captain[cm][es]1_5_1______Stronghold Captains[ce]
SetName(28,250,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 28 to [cs][es]2_5_1______Stronghold Captain[cm][es]1_5_1______Stronghold Captains[ce]
SetName(29,250,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 29 to [cs][es]2_5_1______Stronghold Captain[cm][es]1_5_1______Stronghold Captains[ce]
SetName(30,250,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 30 to [cs][es]2_5_1______Stronghold Captain[cm][es]1_5_1______Stronghold Captains[ce]
SetName(31,650,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 31 to [cs][es]2_5_1______Stronghold Captain[cm][es]1_5_1______Stronghold Captains[ce]
SetName(32,250,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 32 to [cs][es]2_5_1______Stronghold Captain[cm][es]1_5_1______Stronghold Captains[ce]
SetName(33,250,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 33 to [cs][es]2_5_1______Stronghold Captain[cm][es]1_5_1______Stronghold Captains[ce]
SetName(11,250,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 11 to [cs][es]2_5_1______Stronghold Captain[cm][es]1_5_1______Stronghold Captains[ce]
SetName(12,250,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 12 to [cs][es]2_5_1______Stronghold Captain[cm][es]1_5_1______Stronghold Captains[ce]
SetName(15,250,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 15 to [cs][es]2_5_1______Stronghold Captain[cm][es]1_5_1______Stronghold Captains[ce]
SetName(20,250,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 20 to [cs][es]2_5_1______Stronghold Captain[cm][es]1_5_1______Stronghold Captains[ce]
SetName(21,250,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 21 to [cs][es]2_5_1______Stronghold Captain[cm][es]1_5_1______Stronghold Captains[ce]
SetName(22,250,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 22 to [cs][es]2_5_1______Stronghold Captain[cm][es]1_5_1______Stronghold Captains[ce]
SetName(23,650,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 23 to [cs][es]2_5_1______Stronghold Captain[cm][es]1_5_1______Stronghold Captains[ce]
SetName(24,650,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 24 to [cs][es]2_5_1______Stronghold Captain[cm][es]1_5_1______Stronghold Captains[ce]
SetName(25,250,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 25 to [cs][es]2_5_1______Stronghold Captain[cm][es]1_5_1______Stronghold Captains[ce]
SetName(26,650,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 26 to [cs][es]2_5_1______Stronghold Captain[cm][es]1_5_1______Stronghold Captains[ce]
SubGroup(4)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown6(8,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(9,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown2(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown0(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(2,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(3,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
SetName(34,151,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 34 to [cs][es]3_5_1______Imperial Soldier[cm][es]1_5_1______Imperial Soldiers[ce]
# Group 2 (0, 5, 2, 1, 6)
SubGroup(0)
SubGroup(4)
Unknown66(738,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown66(769,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown66(743,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown66(747,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(8,52,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 3 (9, 2, 4, 1, 0)
SubGroup(0)
# Group 4 (0, 5, 0, 1, 8)
SubGroup(0)
SubGroup(2)
TalkCharacter(4638,141,1,0,1,3,0,0,0,0,0,0,0,0,0) # So much for catching the enemy unprepared. Well, no matter—we'll wipe out what's left [cdb]of this rebellion regardless!
TalkCharacter(4639,146,1,0,1,3,0,0,0,0,0,0,0,0,0) # That racket you caused outside of town [cdb]certainly didn't help. Still, at least they've [cdb]been drawn out.
SubGroup(4)
Unknown44(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(6,4,0,1,56,56,56,25,0,0,0,0,0,0,0) # Defeat [eg2][r][0:PARTY][/]!
# Group 5 (0, 2, 0, 2, 5)
SubGroup(1)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
TalkCharacter(4640,8,1,0,1,0,0,0,0,0,0,0,0,0,0) # It's been a while since I fought alongside my [cdb]father. Better step it up!
TalkCharacter(4641,7,1,0,1,0,0,0,0,0,0,0,0,0,0) # Even more than you usually do? In that case, I'll try to keep out of your way.
TalkCharacter(4642,8,1,4,1,0,0,0,0,0,0,0,0,0,0) # Are you kidding? My usual approach would [cdb]get blasted away by my father's battle cry [cdb]alone!
TalkCharacter(4643,7,1,3,1,0,0,0,0,0,0,0,0,0,0) # A good point. I'll stay away from him as well.
# Group 6 (0, 2, 0, 5, 3)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(8,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(9,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(4644,141,1,1,1,3,0,0,0,0,0,0,0,0,0) # When did we two last fight side by side? During the troubles in Enbarr, perhaps?
TalkCharacter(4645,146,1,4,1,3,0,0,0,0,0,0,0,0,0) # Quite recently, then. Hopefully things go [cdb]better this time around.
# Group 7 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 8 (0, 5, 2, 3, 2)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(21,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 9 (0, 5, 2, 3, 2)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(25,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 10 (0, 5, 2, 3, 2)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(21,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 11 (0, 2, 0, 3, 3)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,2,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(4646,141,1,1,1,3,0,0,0,0,0,0,0,0,0) # Your training is starting to pay off, son. You've become much more disciplined.
TalkCharacter(4647,8,1,4,1,0,0,0,0,0,0,0,0,0,0) # Ugh. Now I feel his eyes watching my every [cdb]move. Better not let him down!
# Group 12 (0, 5, 0, 6, 5)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown19(21,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(23,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(25,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown53(8,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(9,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(10,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(464,1,0,2,56,56,56,25,0,0,0,0,0,0,0) # Defeated [r][eg2][0:PARTY][/]!
# Group 13 (24, 2, 4, 1, 0)
SubGroup(0)
# Group 14 (6, 2, 4, 1, 0)
SubGroup(0)
# Group 15 (0, 2, 2, 4, 2)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(8,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(9,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown0(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 16 (0, 2, 0, 4, 7)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(3,10,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,1,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown19(26,8,7,0,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 17 (0, 2, 2, 4, 2)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(9,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown0(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 18 (0, 2, 0, 5, 7)
SubGroup(2)
GroupCheck3(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 17: 1 0 0
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(2,10,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,2,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown19(22,9,7,0,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 19 (0, 2, 2, 4, 2)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(8,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(9,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown0(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 20 (0, 5, 0, 5, 17)
SubGroup(2)
GroupCheck3(19,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 19: 1 0 0
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(1,10,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,3,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown19(24,8,7,0,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown96(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown100(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(554,0,8,56,56,0,0,0,0,0,0,0,0,0,0) # [eg2][0:CHARA_G] opened the gates to [eg2][0:AREA]!
SubGroup(4)
TalkCharacter(3556,141,1,0,1,3,0,0,0,0,0,0,0,0,0) # Leopold von Bergliez stands before you! Come and face me!
Unknown77(8,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(508,1,8,24,56,0,0,0,5,0,0,0,0,0,0) # [eg2][0:CHARA_G] is fired up!
SubGroup(4)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 21 (4, 2, 4, 4, 0)
SubGroup(3)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(47,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 47: 0 1 0
GroupCheck3(48,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 48: 0 1 0
# Group 22 (0, 2, 2, 3, 5)
SubGroup(2)
GroupCheck4(39,1,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 39: True 1
Unknown19(11,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 23 (0, 2, 2, 3, 5)
SubGroup(2)
Unknown19(11,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 24 (0, 2, 2, 4, 5)
SubGroup(3)
Unknown19(12,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(15,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 25 (0, 2, 2, 5, 5)
SubGroup(4)
Unknown19(15,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(20,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 26 (5, 2, 4, 4, 0)
SubGroup(3)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(48,1,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 48: 1 1 0
GroupCheck3(49,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 49: 0 1 0
# Group 27 (0, 2, 2, 2, 3)
SubGroup(1)
Unknown19(27,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 28 (0, 2, 2, 2, 3)
SubGroup(1)
Unknown19(27,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 29 (0, 2, 2, 2, 3)
SubGroup(1)
Unknown19(28,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 30 (0, 2, 2, 3, 3)
SubGroup(2)
GroupCheck4(48,1,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 48: True 1
Unknown19(20,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 31 (0, 2, 2, 4, 3)
SubGroup(3)
Unknown19(29,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(30,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(20,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 32 (5, 2, 4, 3, 0)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(49,1,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 49: 1 1 0
# Group 33 (0, 2, 2, 4, 3)
SubGroup(3)
Unknown19(27,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(28,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(29,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 34 (0, 2, 2, 4, 3)
SubGroup(3)
Unknown19(33,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(31,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(33,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 33: 1 0 0
SubGroup(2)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 35 (0, 2, 2, 4, 3)
SubGroup(3)
Unknown19(31,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(32,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(33,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 36 (0, 2, 2, 3, 3)
SubGroup(2)
Unknown19(30,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(29,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 37 (0, 2, 2, 4, 3)
SubGroup(3)
Unknown19(30,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(29,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(33,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 38 (46, 2, 4, 1, 0)
SubGroup(0)
# Group 39 (0, 5, 0, 3, 55)
SubGroup(2)
PauseMaybe(0,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 20: True 0
SubGroup(1)
TalkDeploySlot(4648,10,0,4,1,0,0,0,0,0,0,0,0,0,0) # Hey, what's that noise? Are they on to us?
SubGroup(15)
Unknown128(11,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown128(12,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown128(20,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown128(15,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(4,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(13,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(14,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(15,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(17,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(18,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(19,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(20,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown96(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(9)
Unknown53(2,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(3,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(4,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(7,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10061,2,27,56,56,14,0,0,0,0,0,0,0,0,0) #
SubGroup(3)
Unknown100(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(7,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(555,0,27,56,56,14,0,0,7,0,0,0,0,0,0) # [r][eg2][0:PARTY][/] opened the gates to [eg2][0:AREA]!
SubGroup(1)
TalkCharacter(4649,146,1,0,1,3,0,0,0,0,0,0,0,0,0) # These bandits seem unrelated to the rebels. Still, we might as well deal with them.
SubGroup(8)
Unknown44(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(7,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown44(8,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(9,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(10,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(11,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown44(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(6,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10059,4,1,1,10,56,56,25,14,0,0,0,0,0,0) #
SubGroup(2)
Unknown0(4,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 40 (0, 5, 8, 3, 52)
SubGroup(2)
PauseMaybe(0,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 20: True 0
SubGroup(1)
TalkDeploySlot(4648,10,0,4,1,0,0,0,0,0,0,0,0,0,0) # Hey, what's that noise? Are they on to us?
SubGroup(19)
Unknown128(11,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown128(12,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown128(20,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown128(15,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(4,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(11,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(12,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(20,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(15,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown38(13,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(14,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(15,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(17,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(18,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(19,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(20,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown96(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(9)
Unknown53(2,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(3,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(4,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(7,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10061,2,27,56,56,14,0,0,0,0,0,0,0,0,0) #
SubGroup(3)
Unknown100(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(7,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(555,0,27,56,56,14,0,0,7,0,0,0,0,0,0) # [r][eg2][0:PARTY][/] opened the gates to [eg2][0:AREA]!
SubGroup(1)
TalkCharacter(4649,146,1,0,1,3,0,0,0,0,0,0,0,0,0) # These bandits seem unrelated to the rebels. Still, we might as well deal with them.
SubGroup(8)
Unknown44(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(7,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10059,4,1,1,10,56,56,25,14,0,0,0,0,0,0) #
SubGroup(2)
Unknown0(4,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 41 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 42 (0, 5, 0, 19, 4)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,15,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,27,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,28,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,29,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,15,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,27,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,28,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,29,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4652,8,1,1,1,0,0,0,0,0,0,0,0,0,0) # All right, that's one down. C'mon, gimme [cdb]another!
SubGroup(1)
TalkCharacter(4653,7,1,3,1,0,0,0,0,0,0,0,0,0,0) # Can't we just have a nice, normal battle? Counting bodies is so tacky.
# Group 43 (0, 5, 0, 19, 4)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,15,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,27,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,28,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,29,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,15,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,27,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,28,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,29,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4654,141,1,1,1,3,0,0,0,0,0,0,0,0,0) # C'mon, Waldemar! You're falling behind!
SubGroup(1)
TalkCharacter(4655,146,1,0,1,3,0,0,0,0,0,0,0,0,0) # I don't know why you insist on this foolish [cdb]competition, Leopold. You know full well I [cdb]could never keep up with you.
# Group 44 (0, 2, 0, 3, 3)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(4650,146,1,0,1,3,0,0,0,0,0,0,0,0,0) # By the way, what of your older boy? I understand he was taken captive?
TalkCharacter(4651,141,1,0,1,3,0,0,0,0,0,0,0,0,0) # He lives, but the temporary loss of Merceus [cdb]had dire repercussions. I fear we must [cdb]reassess his fitness for the Bergliez mantle.
# Group 45 (0, 2, 0, 3, 3)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,4,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(4660,8,1,2,1,0,0,0,0,0,0,0,0,0,0) # I'm feeling great, Father! What about you?
TalkCharacter(4661,141,1,0,1,3,0,0,0,0,0,0,0,0,0) # Need you even ask? Thanks to my training, [cdb]my stamina is the envy of men half my age!
# Group 46 (0, 2, 0, 3, 4)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,8,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
TalkCharacter(4663,7,1,0,1,0,0,0,0,0,0,0,0,0,0) # You're keeping quite close to me, Father. Is the count's company not to your liking?
TalkCharacter(4664,146,1,2,1,3,0,0,0,0,0,0,0,0,0) # Precisely so. The man is a selfish, overbearing [cdb]oaf who doesn't even pretend to listen to me!
TalkCharacter(4665,146,1,3,1,3,0,0,0,0,0,0,0,0,0) # He is the worst, and I curse fate for seeing fit [cdb]to saddle us together since birth.
# Group 47 (0, 5, 0, 3, 39)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,3,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown96(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(29,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(30,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown35(8,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(9,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(10,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(11,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(8)
Unknown128(27,10,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown128(28,9,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown128(29,8,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown128(30,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown44(8,1,16,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(9,1,16,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(10,1,16,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(11,1,16,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(8)
Unknown53(8,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(9,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(10,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(11,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(27,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(28,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(29,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10062,2,27,56,56,14,0,0,0,0,0,0,0,0,0) #
SubGroup(5)
Unknown100(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(29,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(30,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(577,0,8,56,56,3,0,0,0,0,0,0,0,0,0) # [b][eg2][0:PARTY][/] opened the gates to intercept!
# Group 48 (0, 5, 0, 3, 29)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(47,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 47: True 0
SubGroup(2)
TalkCharacter(4656,141,1,2,1,3,0,0,0,0,0,0,0,0,0) # More bandits over there, Waldemar! Warp me in!
TalkCharacter(4657,146,1,3,1,3,0,0,0,0,0,0,0,0,0) # Another one-man assault? Well, if that's [cdb]what you want...
SubGroup(2)
Unknown125(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown6(8,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(8,32,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown21(8,45600,0,19164,1,0,0,0,0,0,1,1,1,0,0)
SubGroup(1)
Unknown17(8,0,0,0,10,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown83(4590,115,8490,4560,110,8470,0,0,0,0,0,0,0,0,0) # Focus on coords?
Unknown88(500,0,0,0,0,0,0,0,0,0,0,0,0,0,0) # Something with pot focus
Unknown83(4590,104,8470,4560,108,8470,100,0,0,0,0,0,0,0,0) # Focus on coords?
SubGroup(3)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10050,0,8,56,56,25,0,0,0,0,0,0,0,0,0) # SUB_00_170
Unknown88(500,0,0,0,0,0,0,0,0,0,0,0,0,0,0) # Something with pot focus
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0) # Reset camera?
SubGroup(3)
Unknown6(8,52,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(8,32,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(4658,7,1,0,1,0,0,0,0,0,0,0,0,0,0) # Would you like to be warped as well, Caspar? I personally think it's a terrible idea, but I'll [cdb]let you make your own decision.
TalkCharacter(4659,8,1,2,1,0,0,0,0,0,0,0,0,0,0) # No thanks! I'm running on pure, clean Caspar-power this time!
# Group 49 (0, 5, 0, 3, 25)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,6,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown35(1,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(5,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(6,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown128(31,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown128(32,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown128(33,6,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown44(1,1,16,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(5,1,16,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(6,1,16,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
Unknown53(1,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(5,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(6,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(31,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(32,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(33,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10062,2,31,56,56,14,0,0,0,0,0,0,0,0,0) #
SubGroup(1)
TalkCharacter(4662,7,1,3,1,0,0,0,0,0,0,0,0,0,0) # More bandits? Or mostly bandits, I guess. I don't see very many rebels.
# Group 50 (8, 2, 4, 1, 0)
SubGroup(0)
# Group 51 (0, 5, 2, 3, 2)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 52 (0, 5, 2, 3, 2)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 53 (0, 5, 2, 3, 2)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(15,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 54 (0, 5, 2, 3, 2)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(20,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 55 (0, 5, 2, 4, 2)
SubGroup(3)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(47,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 47: 1 0 0
Unknown19(27,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 56 (0, 5, 2, 4, 2)
SubGroup(3)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(47,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 47: 1 0 0
Unknown19(28,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 57 (0, 5, 2, 4, 2)
SubGroup(3)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(47,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 47: 1 0 0
Unknown19(29,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 58 (0, 5, 2, 4, 2)
SubGroup(3)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(47,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 47: 1 0 0
Unknown19(30,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 59 (24, 2, 4, 2, 0)
SubGroup(1)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 60 (0, 2, 2, 5, 1)
SubGroup(2)
Unknown28(4,5,3,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,11,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,11,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown48(83,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 61 (0, 2, 2, 5, 1)
SubGroup(2)
Unknown28(4,5,3,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,12,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,12,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown48(83,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 62 (0, 2, 2, 5, 1)
SubGroup(2)
Unknown28(4,5,3,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,15,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,15,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown48(83,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 63 (0, 2, 2, 5, 1)
SubGroup(2)
Unknown28(4,5,3,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,20,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,20,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown48(83,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 64 (0, 2, 2, 5, 1)
SubGroup(2)
Unknown28(4,5,3,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,27,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,27,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown48(83,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 65 (0, 2, 2, 5, 1)
SubGroup(2)
Unknown28(4,5,3,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,28,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,28,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown48(83,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 66 (0, 2, 2, 5, 1)
SubGroup(2)
Unknown28(4,5,3,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,29,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,29,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown48(83,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 67 (0, 2, 2, 5, 1)
SubGroup(2)
Unknown28(4,5,3,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,30,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,30,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown48(83,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 68 (0, 2, 2, 5, 1)
SubGroup(2)
Unknown28(4,5,3,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,33,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,33,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown48(83,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 69 (0, 2, 2, 5, 1)
SubGroup(2)
Unknown28(4,5,3,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,31,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,31,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown48(83,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 70 (0, 2, 2, 5, 1)
SubGroup(2)
Unknown28(4,5,3,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,32,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,32,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown48(83,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 71 (11, 2, 4, 1, 0)
SubGroup(0)
# Group 72 (0, 2, 2, 5, 1)
SubGroup(4)
GroupCheck3(60,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 60: 1 0 0
Unknown18(11,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,11,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(11,56,30,1,0,1,0,0,0,0,0,0,0,0,0)
Unknown19(11,8,7,0,1,0,0,0,0,0,0,0,0,0,0)
# Group 73 (0, 2, 2, 5, 1)
SubGroup(4)
GroupCheck3(61,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 61: 1 0 0
Unknown18(12,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(9,12,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(12,56,30,1,0,1,0,0,0,0,0,0,0,0,0)
Unknown19(12,9,7,0,1,0,0,0,0,0,0,0,0,0,0)
# Group 74 (0, 2, 2, 5, 1)
SubGroup(4)
GroupCheck3(62,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 62: 1 0 0
Unknown18(15,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,15,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(15,56,30,1,0,1,0,0,0,0,0,0,0,0,0)
Unknown19(15,8,7,0,1,0,0,0,0,0,0,0,0,0,0)
# Group 75 (0, 2, 2, 5, 1)
SubGroup(4)
GroupCheck3(63,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 63: 1 0 0
Unknown18(20,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(9,20,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(20,56,30,1,0,1,0,0,0,0,0,0,0,0,0)
Unknown19(20,9,7,0,1,0,0,0,0,0,0,0,0,0,0)
# Group 76 (0, 2, 2, 5, 1)
SubGroup(4)
GroupCheck3(64,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 64: 1 0 0
Unknown18(27,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,27,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(27,56,30,1,0,1,0,0,0,0,0,0,0,0,0)
Unknown19(27,8,7,0,1,0,0,0,0,0,0,0,0,0,0)
# Group 77 (0, 2, 2, 5, 1)
SubGroup(4)
GroupCheck3(65,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 65: 1 0 0
Unknown18(28,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,28,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(28,56,30,1,0,1,0,0,0,0,0,0,0,0,0)
Unknown19(28,8,7,0,1,0,0,0,0,0,0,0,0,0,0)
# Group 78 (0, 2, 2, 5, 1)
SubGroup(4)
GroupCheck3(66,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 66: 1 0 0
Unknown18(29,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(9,29,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(29,56,30,1,0,1,0,0,0,0,0,0,0,0,0)
Unknown19(29,9,7,0,1,0,0,0,0,0,0,0,0,0,0)
# Group 79 (0, 2, 2, 5, 1)
SubGroup(4)
GroupCheck3(67,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 67: 1 0 0
Unknown18(30,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(9,30,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(30,56,30,1,0,1,0,0,0,0,0,0,0,0,0)
Unknown19(30,9,7,0,1,0,0,0,0,0,0,0,0,0,0)
# Group 80 (0, 2, 2, 5, 1)
SubGroup(4)
GroupCheck3(68,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 68: 1 0 0
Unknown18(33,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,33,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(33,56,30,1,0,1,0,0,0,0,0,0,0,0,0)
Unknown19(33,8,7,0,1,0,0,0,0,0,0,0,0,0,0)
# Group 81 (0, 2, 2, 5, 1)
SubGroup(4)
GroupCheck3(69,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 69: 1 0 0
Unknown18(31,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,31,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(31,56,30,1,0,1,0,0,0,0,0,0,0,0,0)
Unknown19(31,8,7,0,1,0,0,0,0,0,0,0,0,0,0)
# Group 82 (0, 2, 2, 5, 1)
SubGroup(4)
GroupCheck3(70,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 70: 1 0 0
Unknown18(32,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,32,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(32,56,30,1,0,1,0,0,0,0,0,0,0,0,0)
Unknown19(32,8,7,0,1,0,0,0,0,0,0,0,0,0,0)
# Group 83 (0, 2, 2, 13, 37)
SubGroup(1)
If254(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(60,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 60: 1 0 0
GroupCheck3(61,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 61: 1 0 0
GroupCheck3(62,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 62: 1 0 0
GroupCheck3(63,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 63: 1 0 0
GroupCheck3(64,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 64: 1 0 0
GroupCheck3(65,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 65: 1 0 0
GroupCheck3(66,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 66: 1 0 0
GroupCheck3(67,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 67: 1 0 0
GroupCheck3(68,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 68: 1 0 0
GroupCheck3(69,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 69: 1 0 0
GroupCheck3(70,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 70: 1 0 0
If254(1,60,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(11,65528,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,61,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(12,65530,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,62,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(15,65530,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,63,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(20,65530,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,64,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(27,65530,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,65,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(28,65530,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,66,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(29,65530,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,67,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(30,65530,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,68,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(33,65530,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,69,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(31,65530,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,70,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(32,65530,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(11)
Unknown48(60,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(61,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(62,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(63,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(64,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(65,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(66,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(67,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(68,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(69,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(70,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(4,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 84 (0, 5, 0, 24, 16)
SubGroup(3)
SubGroup(11)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(15,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(20,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(21,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(23,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(25,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(22,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(24,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(26,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
GroupCheck3(47,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 47: 1 0 0
Unknown19(27,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(28,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(29,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(30,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
GroupCheck3(49,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 49: 1 0 0
Unknown19(31,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(32,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(33,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(13)
Unknown53(0,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(1,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(2,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(3,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(4,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(5,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(6,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(7,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(8,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(9,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(10,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(11,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10060,1,1,2,10,56,56,25,0,0,0,0,0,0,0) #
SubGroup(1)
TalkDeploySlot(4666,34,1,0,1,0,0,0,0,0,0,0,0,0,0) # We'll go on ahead to escort the prisoners.
# Group 85 (27, 2, 4, 1, 0)
SubGroup(0)
# Group 86 (0, 5, 0, 2, 11)
SubGroup(1)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(4689,141,1,0,1,3,0,0,0,0,0,0,0,0,0) # Mowing down weak enemies is so very dull! What say you, Caspar? Care to compete over [cdb]which group can rack up more kills?
TalkCharacter(4690,8,1,1,1,0,0,0,0,0,0,0,0,0,0) # You and Count Hevring versus the three [cdb]of us? I like those odds!
SubGroup(5)
Unknown44(2,1,16,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(3,1,16,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(4,1,16,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(7,1,16,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10051,4,16,1,8,9,10,0,0,0,0,0,0,0,0) #
SubGroup(1)
TalkCharacter(4691,7,1,3,1,0,0,0,0,0,0,0,0,0,0) # Or you can leave us out of your absurd [cdb]contest entirely...
# Group 87 (11, 2, 4, 1, 0)
SubGroup(0)
# Group 88 (0, 2, 2, 7, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 89 (0, 2, 2, 7, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 90 (0, 2, 2, 7, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(15,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,15,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,15,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,15,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 91 (0, 2, 2, 7, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(20,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 92 (0, 2, 2, 7, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(27,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,27,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,27,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,27,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 93 (0, 2, 2, 7, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(28,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,28,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,28,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,28,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 94 (0, 2, 2, 7, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(29,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,29,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,29,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,29,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 95 (0, 2, 2, 7, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(30,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 96 (0, 2, 2, 7, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(31,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,31,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,31,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,31,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 97 (0, 2, 2, 7, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(32,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,32,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,32,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,32,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 98 (0, 2, 2, 7, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(33,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,33,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,33,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,33,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 99 (11, 2, 4, 1, 0)
SubGroup(0)
# Group 100 (0, 2, 2, 6, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 101 (0, 2, 2, 6, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 102 (0, 2, 2, 6, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(15,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,15,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,15,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 103 (0, 2, 2, 6, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(20,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 104 (0, 2, 2, 6, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(27,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,27,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,27,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 105 (0, 2, 2, 6, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(28,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,28,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,28,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 106 (0, 2, 2, 6, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(29,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,29,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,29,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 107 (0, 2, 2, 6, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(30,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 108 (0, 2, 2, 6, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(31,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,31,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,31,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 109 (0, 2, 2, 6, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(32,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,32,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,32,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 110 (0, 2, 2, 6, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(33,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,33,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,33,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 111 (0, 5, 0, 17, 7)
SubGroup(5)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown30(3,2,3,0,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown19(11,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(15,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(20,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown19(27,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(28,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(29,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(30,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown19(31,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(32,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(33,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10052,1,16,2,8,9,10,0,0,0,0,0,0,0,0) #
SubGroup(1)
TalkCharacter(4692,8,1,4,1,0,0,0,0,0,0,0,0,0,0) # We beat my father? I don't believe it!
Unknown9(19,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 112 (0, 5, 0, 17, 7)
SubGroup(5)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown30(3,2,0,0,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown19(11,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(15,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(20,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown19(27,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(28,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(29,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(30,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown19(31,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(32,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(33,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10053,2,16,3,8,9,10,0,0,0,0,0,0,0,0) #
SubGroup(1)
TalkCharacter(4693,7,1,0,1,0,0,0,0,0,0,0,0,0,0) # I think we knew this would be the result... Still, it's always good to try, yes?
Unknown9(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 113 (2, 2, 4, 2, 0)
SubGroup(1)
GroupCheck3(49,1,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 49: 1 1 0
# Group 114 (0, 5, 0, 1, 22)
SubGroup(0)
TalkDeploySlot(5577,17,1,0,1,0,0,0,0,0,0,0,0,0,0) # What's all the commotion? If we're under [cdb]attack, then fight back, you idiots!
SubGroup(4)
Unknown14(17,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(18,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(19,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(6,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown23(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(18,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(19,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(18,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(19,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(220,2,31,56,56,14,0,0,0,0,0,0,0,0,0) # [r][eg2][0:PARTY][/] deployed reinforcements!
SubGroup(4)
Unknown43(17,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(18,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(19,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(734,0,17,1,17,56,56,14,0,0,0,0,0,0,0) # Defeat the [r][0:PARTY][/] reinforcements!
# Group 115 (0, 5, 0, 5, 6)
SubGroup(4)
PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(17,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(18,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(19,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(19,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(819,1,17,2,17,56,56,14,0,0,0,0,0,0,0) # Defeated the [r][0:PARTY][/] reinforcements!
TalkFromOwnStrings(8,143,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 116 (15, 2, 4, 1, 0)
SubGroup(0)
# Group 117 (0, 5, 0, 2, 40)
SubGroup(1)
PauseMaybe(1,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,111,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(4667,141,1,1,1,3,0,0,0,0,0,0,0,0,0) # You boys did well. So well, in fact, that I think [cdb]we ought to put you to the test ourselves! What say you, Waldemar?
TalkCharacter(4668,146,1,0,1,3,0,0,0,0,0,0,0,0,0) # So be it—but I cannot promise to match [cdb]your intensity.
If254(1,112,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(4670,141,1,2,1,3,0,0,0,0,0,0,0,0,0) # It seems someone's training has been lacking. Perhaps it's time we put these lads through [cdb]their paces. What say you, Waldemar?
TalkCharacter(4668,146,1,0,1,3,0,0,0,0,0,0,0,0,0) # So be it—but I cannot promise to match [cdb]your intensity.
SubGroup(10)
Unknown22(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown22(9,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(8,100,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(9,100,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(8,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(9,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10065,0,8,9,56,0,0,0,0,0,0,0,0,0,0) #
SubGroup(10)
Unknown10(0,2,8,9,56,25,0,0,0,0,0,0,0,0,0)
Unknown10(1,29,1,2,56,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(9,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(3,4,2,1,8,9,56,0,0,0,0,0,0,0,0) # Defeat [eg2][0:CHARA_G] and [eg2][1:CHARA_G]!
If254(1,111,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4669,8,1,2,1,0,0,0,0,0,0,0,0,0,0) # C'mon, let's show our fathers what we [cdb]can do!
If254(1,112,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4671,8,1,2,1,0,0,0,0,0,0,0,0,0,0) # Extra-special father training? Count me in!
# Group 118 (1, 2, 4, 2, 0)
SubGroup(1)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 119 (0, 5, 0, 2, 11)
SubGroup(1)
Unknown15(8,56,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4672,141,1,0,1,2,0,0,0,0,0,0,0,0,0) # Show me what you've learned—every [cdb]technique and talent! Hold nothing back!
SubGroup(1)
Unknown77(8,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10057,2,8,24,56,0,0,0,5,0,0,0,0,0,0) #
SubGroup(3)
GenderedMcTalk(0,4673,4674,1,0,1,0,0,0,0,0,0,0,0,0) # A fight against the strongest man in the Empire? You got it!
TalkCharacter(4675,8,1,2,1,0,0,0,0,0,0,0,0,0,0) # I'll give you all you can handle!
TalkCharacter(4676,7,1,3,1,0,0,0,0,0,0,0,0,0,0) # Are you sure you have the right son here? Because I'd much prefer to stay out of this...
# Group 120 (2, 2, 4, 2, 0)
SubGroup(1)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 121 (0, 5, 0, 5, 5)
SubGroup(1)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(110,0,146,2,1,0,0,0,0,0,0,0,0,0,0)
Unknown45(111,0,146,2,1,0,0,0,0,0,0,0,0,0,0)
Unknown45(8,0,146,2,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4681,146,1,3,1,2,0,0,0,0,0,0,0,0,0) # My force of will seems rather weak in the face [cdb]of the might you display so casually.
SubGroup(2)
GenderedMcTalk(0,4682,4683,1,3,1,0,0,0,0,0,0,0,0,0) # Sorry. I can tell your heart's not really in this.
TalkCharacter(4684,8,1,2,1,0,0,0,0,0,0,0,0,0,0) # I dunno what you're talking about, but I'm [cdb]gonna prove how strong I am!
# Group 122 (0, 5, 0, 2, 4)
SubGroup(1)
Unknown45(7,0,146,2,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4685,146,1,0,1,2,0,0,0,0,0,0,0,0,0) # Well. Linhardt! Seeing as we're here, I may as [cdb]well put you to the test also.
SubGroup(1)
TalkCharacter(4686,7,1,3,1,0,0,0,0,0,0,0,0,0,0) # Must you? And what exactly are you hoping to [cdb]prove with this "test" of yours?
# Group 123 (4, 2, 4, 1, 0)
SubGroup(0)
# Group 124 (0, 5, 0, 4, 2)
SubGroup(3)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(8,60,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4677,141,1,1,0,2,0,0,0,0,0,0,0,0,0) # Yes... Yes! Give me more!
# Group 125 (0, 5, 0, 4, 2)
SubGroup(3)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(8,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4678,141,1,0,0,2,0,0,0,0,0,0,0,0,0) # Ah, the vigor of youth! Let this battle be your [cdb]proving ground!
# Group 126 (0, 5, 0, 4, 4)
SubGroup(3)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,8,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown6(8,37,1,1,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4680,141,1,1,1,2,0,0,0,0,0,0,0,0,0) # You have surpassed me, Caspar. Well fought. I am proud of you.
Unknown60(3,0,0,8,8,0,0,0,0,0,0,0,0,0,0)
# Group 127 (0, 5, 0, 4, 4)
SubGroup(3)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown6(8,37,1,1,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4679,141,1,1,1,2,0,0,0,0,0,0,0,0,0) # Impressive. You've done yourself proud.
Unknown60(3,0,0,8,8,0,0,0,0,0,0,0,0,0,0)
# Group 128 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 129 (0, 5, 0, 4, 2)
SubGroup(3)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(9,60,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(9,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4687,146,1,3,0,2,0,0,0,0,0,0,0,0,0) # It doesn't feel like I've posed much of a [cdb]challenge today.
# Group 130 (0, 5, 0, 3, 4)
SubGroup(2)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(9,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown6(9,37,1,1,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4688,146,1,0,1,2,0,0,0,0,0,0,0,0,0) # That was about what I expected.
Unknown60(3,0,0,9,9,0,0,0,0,0,0,0,0,0,0)
# Group 131 (0, 7, 0, 6, 7)
SubGroup(3)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(126,1,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 126: 1 1 0
GroupCheck3(127,1,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 127: 1 1 0
GroupCheck3(130,1,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 130: 1 1 0
SubGroup(3)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(440,1,2,2,8,9,56,0,0,0,0,0,0,0,0) # Defeated [eg2][0:CHARA_G] and [eg2][1:CHARA_G]!
SubGroup(2)
TalkCharacter(4694,7,1,3,1,0,0,0,0,0,0,0,0,0,0) # Well, this day has been simply awful. Time for [cdb]me to hurry home and fall into bed.
TalkCharacter(4695,8,1,0,1,0,0,0,0,0,0,0,0,0,0) # Bed? It's still early! I bet my father has plenty [cdb]more training in store for us.
# Group 132 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 133 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 134 (0, 8, 0, 4, 6)
SubGroup(3)
GroupCheck3(117,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 117: 0 1 0
PauseMaybe(2,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkFromOwnStrings2(8,88,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,3,8,56,56,0,0,0,0,0,0,0,0,0,0) # [eg2][0:CHARA_G] has been routed!
Alert(338,3,8,56,56,0,0,0,0,0,0,0,0,0,0) # You lost the battle!
# Group 135 (0, 8, 0, 4, 6)
SubGroup(3)
GroupCheck3(117,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 117: 0 1 0
PauseMaybe(2,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(9,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkFromOwnStrings2(9,88,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,3,9,56,56,0,0,0,0,0,0,0,0,0,0) # [eg2][0:CHARA_G] has been routed!
Alert(338,3,8,56,56,0,0,0,0,0,0,0,0,0,0) # You lost the battle!
TalkCharacter(4638,141,1,0,1,3,0,0,0,0,0,0,0,0,0)
link Leopold volume_up
So much for catching the enemy unprepared. Well, no matter—we'll wipe out what's left of this rebellion regardless!
TalkCharacter(4639,146,1,0,1,3,0,0,0,0,0,0,0,0,0)
link Waldemar volume_up
That racket you caused outside of town certainly didn't help. Still, at least they've been drawn out.
MainMissionStart(6,4,0,1,56,56,56,25,0,0,0,0,0,0,0) MAIN MISSION START: Defeat [eg2][r][0:PARTY][/]!
TalkCharacter(4640,8,1,0,1,0,0,0,0,0,0,0,0,0,0)
link Caspar volume_up
It's been a while since I fought alongside my father. Better step it up!
TalkCharacter(4641,7,1,0,1,0,0,0,0,0,0,0,0,0,0)
link Linhardt volume_up
Even more than you usually do? In that case, I'll try to keep out of your way.
TalkCharacter(4642,8,1,4,1,0,0,0,0,0,0,0,0,0,0)
link Caspar volume_up
Are you kidding? My usual approach would get blasted away by my father's battle cry alone!
TalkCharacter(4643,7,1,3,1,0,0,0,0,0,0,0,0,0,0)
link Linhardt volume_up
A good point. I'll stay away from him as well.
TalkCharacter(4644,141,1,1,1,3,0,0,0,0,0,0,0,0,0)
link Leopold volume_up
When did we two last fight side by side? During the troubles in Enbarr, perhaps?
TalkCharacter(4645,146,1,4,1,3,0,0,0,0,0,0,0,0,0)
link Waldemar volume_up
Quite recently, then. Hopefully things go better this time around.
TalkCharacter(4646,141,1,1,1,3,0,0,0,0,0,0,0,0,0)
link Leopold volume_up
Your training is starting to pay off, son. You've become much more disciplined.
TalkCharacter(4647,8,1,4,1,0,0,0,0,0,0,0,0,0,0)
link Caspar volume_up
Ugh. Now I feel his eyes watching my every move. Better not let him down!
MainMissionStart(464,1,0,2,56,56,56,25,0,0,0,0,0,0,0) MAIN MISSION START: Defeated [r][eg2][0:PARTY][/]!
Alert(554,0,8,56,56,0,0,0,0,0,0,0,0,0,0) [eg2][0:CHARA_G] opened the gates to [eg2][0:AREA]!
TalkCharacter(3556,141,1,0,1,3,0,0,0,0,0,0,0,0,0)
link Leopold volume_up
Leopold von Bergliez stands before you! Come and face me!
Alert(508,1,8,24,56,0,0,0,5,0,0,0,0,0,0) [eg2][0:CHARA_G] is fired up!
TalkDeploySlot(4648,10,0,4,1,0,0,0,0,0,0,0,0,0,0)
??? volume_up
Hey, what's that noise? Are they on to us?
Alert(10061,2,27,56,56,14,0,0,0,0,0,0,0,0,0)
Alert(555,0,27,56,56,14,0,0,7,0,0,0,0,0,0) [r][eg2][0:PARTY][/] opened the gates to [eg2][0:AREA]!
TalkCharacter(4649,146,1,0,1,3,0,0,0,0,0,0,0,0,0)
link Waldemar volume_up
These bandits seem unrelated to the rebels. Still, we might as well deal with them.
MainMissionStart(10059,4,1,1,10,56,56,25,14,0,0,0,0,0,0) MAIN MISSION START:
TalkDeploySlot(4648,10,0,4,1,0,0,0,0,0,0,0,0,0,0)
??? volume_up
Hey, what's that noise? Are they on to us?
Alert(10061,2,27,56,56,14,0,0,0,0,0,0,0,0,0)
Alert(555,0,27,56,56,14,0,0,7,0,0,0,0,0,0) [r][eg2][0:PARTY][/] opened the gates to [eg2][0:AREA]!
TalkCharacter(4649,146,1,0,1,3,0,0,0,0,0,0,0,0,0)
link Waldemar volume_up
These bandits seem unrelated to the rebels. Still, we might as well deal with them.
MainMissionStart(10059,4,1,1,10,56,56,25,14,0,0,0,0,0,0) MAIN MISSION START:
TalkCharacter(4652,8,1,1,1,0,0,0,0,0,0,0,0,0,0)
link Caspar volume_up
All right, that's one down. C'mon, gimme another!
TalkCharacter(4653,7,1,3,1,0,0,0,0,0,0,0,0,0,0)
link Linhardt volume_up
Can't we just have a nice, normal battle? Counting bodies is so tacky.
TalkCharacter(4654,141,1,1,1,3,0,0,0,0,0,0,0,0,0)
link Leopold volume_up
C'mon, Waldemar! You're falling behind!
TalkCharacter(4655,146,1,0,1,3,0,0,0,0,0,0,0,0,0)
link Waldemar volume_up
I don't know why you insist on this foolish competition, Leopold. You know full well I could never keep up with you.
TalkCharacter(4650,146,1,0,1,3,0,0,0,0,0,0,0,0,0)
link Waldemar volume_up
By the way, what of your older boy? I understand he was taken captive?
TalkCharacter(4651,141,1,0,1,3,0,0,0,0,0,0,0,0,0)
link Leopold volume_up
He lives, but the temporary loss of Merceus had dire repercussions. I fear we must reassess his fitness for the Bergliez mantle.
TalkCharacter(4660,8,1,2,1,0,0,0,0,0,0,0,0,0,0)
link Caspar volume_up
I'm feeling great, Father! What about you?
TalkCharacter(4661,141,1,0,1,3,0,0,0,0,0,0,0,0,0)
link Leopold volume_up
Need you even ask? Thanks to my training, my stamina is the envy of men half my age!
TalkCharacter(4663,7,1,0,1,0,0,0,0,0,0,0,0,0,0)
link Linhardt volume_up
You're keeping quite close to me, Father. Is the count's company not to your liking?
TalkCharacter(4664,146,1,2,1,3,0,0,0,0,0,0,0,0,0)
link Waldemar volume_up
Precisely so. The man is a selfish, overbearing oaf who doesn't even pretend to listen to me!
TalkCharacter(4665,146,1,3,1,3,0,0,0,0,0,0,0,0,0)
link Waldemar volume_up
He is the worst, and I curse fate for seeing fit to saddle us together since birth.
Alert(10062,2,27,56,56,14,0,0,0,0,0,0,0,0,0)
Alert(577,0,8,56,56,3,0,0,0,0,0,0,0,0,0) [b][eg2][0:PARTY][/] opened the gates to intercept!
TalkCharacter(4656,141,1,2,1,3,0,0,0,0,0,0,0,0,0)
link Leopold volume_up
More bandits over there, Waldemar! Warp me in!
TalkCharacter(4657,146,1,3,1,3,0,0,0,0,0,0,0,0,0)
link Waldemar volume_up
Another one-man assault? Well, if that's what you want...
Alert(10050,0,8,56,56,25,0,0,0,0,0,0,0,0,0) SUB_00_170
TalkCharacter(4658,7,1,0,1,0,0,0,0,0,0,0,0,0,0)
link Linhardt volume_up
Would you like to be warped as well, Caspar? I personally think it's a terrible idea, but I'll let you make your own decision.
TalkCharacter(4659,8,1,2,1,0,0,0,0,0,0,0,0,0,0)
link Caspar volume_up
No thanks! I'm running on pure, clean Caspar-power this time!
Alert(10062,2,31,56,56,14,0,0,0,0,0,0,0,0,0)
TalkCharacter(4662,7,1,3,1,0,0,0,0,0,0,0,0,0,0)
link Linhardt volume_up
More bandits? Or mostly bandits, I guess. I don't see very many rebels.
MainMissionStart(10060,1,1,2,10,56,56,25,0,0,0,0,0,0,0) MAIN MISSION START:
TalkDeploySlot(4666,34,1,0,1,0,0,0,0,0,0,0,0,0,0)
??? volume_up
We'll go on ahead to escort the prisoners.
TalkCharacter(4689,141,1,0,1,3,0,0,0,0,0,0,0,0,0)
link Leopold volume_up
Mowing down weak enemies is so very dull! What say you, Caspar? Care to compete over which group can rack up more kills?
TalkCharacter(4690,8,1,1,1,0,0,0,0,0,0,0,0,0,0)
link Caspar volume_up
You and Count Hevring versus the three of us? I like those odds!
MainMissionStart(10051,4,16,1,8,9,10,0,0,0,0,0,0,0,0) MAIN MISSION START:
TalkCharacter(4691,7,1,3,1,0,0,0,0,0,0,0,0,0,0)
link Linhardt volume_up
Or you can leave us out of your absurd contest entirely...
MainMissionStart(10052,1,16,2,8,9,10,0,0,0,0,0,0,0,0) MAIN MISSION START:
TalkCharacter(4692,8,1,4,1,0,0,0,0,0,0,0,0,0,0)
link Caspar volume_up
We beat my father? I don't believe it!
MainMissionStart(10053,2,16,3,8,9,10,0,0,0,0,0,0,0,0) MAIN MISSION START:
TalkCharacter(4693,7,1,0,1,0,0,0,0,0,0,0,0,0,0)
link Linhardt volume_up
I think we knew this would be the result... Still, it's always good to try, yes?
TalkDeploySlot(5577,17,1,0,1,0,0,0,0,0,0,0,0,0,0)
Citizen volume_up
What's all the commotion? If we're under attack, then fight back, you idiots!
Alert(220,2,31,56,56,14,0,0,0,0,0,0,0,0,0) [r][eg2][0:PARTY][/] deployed reinforcements!
MainMissionStart(734,0,17,1,17,56,56,14,0,0,0,0,0,0,0) MAIN MISSION START: Defeat the [r][0:PARTY][/] reinforcements!
MainMissionStart(819,1,17,2,17,56,56,14,0,0,0,0,0,0,0) MAIN MISSION START: Defeated the [r][0:PARTY][/] reinforcements!
TalkFromOwnStrings(8,143,1,1,0,0,0,0,0,0,0,0,0,0,0) warning We did it!
TalkCharacter(4667,141,1,1,1,3,0,0,0,0,0,0,0,0,0)
link Leopold volume_up
You boys did well. So well, in fact, that I think we ought to put you to the test ourselves! What say you, Waldemar?
TalkCharacter(4668,146,1,0,1,3,0,0,0,0,0,0,0,0,0)
link Waldemar volume_up
So be it—but I cannot promise to match your intensity.
TalkCharacter(4670,141,1,2,1,3,0,0,0,0,0,0,0,0,0)
link Leopold volume_up
It seems someone's training has been lacking. Perhaps it's time we put these lads through their paces. What say you, Waldemar?
TalkCharacter(4668,146,1,0,1,3,0,0,0,0,0,0,0,0,0)
link Waldemar volume_up
So be it—but I cannot promise to match your intensity.
Alert(10065,0,8,9,56,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(3,4,2,1,8,9,56,0,0,0,0,0,0,0,0) MAIN MISSION START: Defeat [eg2][0:CHARA_G] and [eg2][1:CHARA_G]!
TalkCharacter(4669,8,1,2,1,0,0,0,0,0,0,0,0,0,0)
link Caspar volume_up
C'mon, let's show our fathers what we can do!
TalkCharacter(4671,8,1,2,1,0,0,0,0,0,0,0,0,0,0)
link Caspar volume_up
Extra-special father training? Count me in!
TalkCharacter(4672,141,1,0,1,2,0,0,0,0,0,0,0,0,0)
link Leopold volume_up
Show me what you've learned—every technique and talent! Hold nothing back!
Alert(10057,2,8,24,56,0,0,0,5,0,0,0,0,0,0)
GenderedMcTalk(0,4673,4674,1,0,1,0,0,0,0,0,0,0,0,0)
Shez volume_up
A fight against the strongest man in the Empire? You got it!
Shez volume_up
A fight against the strongest man in the Empire? You got it!
TalkCharacter(4675,8,1,2,1,0,0,0,0,0,0,0,0,0,0)
link Caspar volume_up
I'll give you all you can handle!
TalkCharacter(4676,7,1,3,1,0,0,0,0,0,0,0,0,0,0)
link Linhardt volume_up
Are you sure you have the right son here? Because I'd much prefer to stay out of this...
TalkCharacter(4681,146,1,3,1,2,0,0,0,0,0,0,0,0,0)
link Waldemar volume_up
My force of will seems rather weak in the face of the might you display so casually.
GenderedMcTalk(0,4682,4683,1,3,1,0,0,0,0,0,0,0,0,0)
Shez volume_up
Sorry. I can tell your heart's not really in this.
Shez volume_up
Sorry. I can tell your heart's not really in this.
TalkCharacter(4684,8,1,2,1,0,0,0,0,0,0,0,0,0,0)
link Caspar volume_up
I dunno what you're talking about, but I'm gonna prove how strong I am!
TalkCharacter(4685,146,1,0,1,2,0,0,0,0,0,0,0,0,0)
link Waldemar volume_up
Well. Linhardt! Seeing as we're here, I may as well put you to the test also.
TalkCharacter(4686,7,1,3,1,0,0,0,0,0,0,0,0,0,0)
link Linhardt volume_up
Must you? And what exactly are you hoping to prove with this "test" of yours?
TalkCharacter(4677,141,1,1,0,2,0,0,0,0,0,0,0,0,0)
link Leopold volume_up
Yes... Yes! Give me more!
TalkCharacter(4678,141,1,0,0,2,0,0,0,0,0,0,0,0,0)
link Leopold volume_up
Ah, the vigor of youth! Let this battle be your proving ground!
TalkCharacter(4680,141,1,1,1,2,0,0,0,0,0,0,0,0,0)
link Leopold volume_up
You have surpassed me, Caspar. Well fought. I am proud of you.
TalkCharacter(4679,141,1,1,1,2,0,0,0,0,0,0,0,0,0)
link Leopold volume_up
Impressive. You've done yourself proud.
TalkCharacter(4687,146,1,3,0,2,0,0,0,0,0,0,0,0,0)
link Waldemar volume_up
It doesn't feel like I've posed much of a challenge today.
TalkCharacter(4688,146,1,0,1,2,0,0,0,0,0,0,0,0,0)
link Waldemar volume_up
That was about what I expected.
MainMissionStart(440,1,2,2,8,9,56,0,0,0,0,0,0,0,0) MAIN MISSION START: Defeated [eg2][0:CHARA_G] and [eg2][1:CHARA_G]!
TalkCharacter(4694,7,1,3,1,0,0,0,0,0,0,0,0,0,0)
link Linhardt volume_up
Well, this day has been simply awful. Time for me to hurry home and fall into bed.
TalkCharacter(4695,8,1,0,1,0,0,0,0,0,0,0,0,0,0)
link Caspar volume_up
Bed? It's still early! I bet my father has plenty more training in store for us.
Alert(313,3,8,56,56,0,0,0,0,0,0,0,0,0,0) [eg2][0:CHARA_G] has been routed!
Alert(338,3,8,56,56,0,0,0,0,0,0,0,0,0,0) You lost the battle!
Alert(313,3,9,56,56,0,0,0,0,0,0,0,0,0,0) [eg2][0:CHARA_G] has been routed!
Alert(338,3,8,56,56,0,0,0,0,0,0,0,0,0,0) You lost the battle!