프륨령에서 일어난 변란의 여파는 아직 제국 각지에 타오르고 있었다. 이를 토벌하고자 간 사람은……

Deployment table

Index Notes 0 1 2 3 Name 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
0 세즈 56 0 0 0 0 0 0 0 100 0 0 100 300 255 65535 1999 38 40 20 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
1 카스파르 255 0 0 1 50 1 0 0 100 0 0 100 300 255 65535 1999 22 40 20 65 0 0 0 0 0 0 0 0 0 65535 65535 65535
2 린하르트 255 0 0 2 45 2 0 0 100 0 0 100 300 255 65535 1999 22 40 20 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
3 255 0 0 3 1999 3 0 0 100 8 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
4 255 0 0 4 1999 4 13 0 100 8 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
5 255 0 0 5 1999 4 13 0 100 8 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
6 255 0 0 6 1999 4 13 0 100 8 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
7 255 0 0 7 1999 4 13 0 100 8 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
8 베르그리즈 백작 255 0 0 8 440 7 12 3 101 0 0 100 148 255 65535 1999 4 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
9 헤브링 백작 255 0 0 9 465 7 12 3 101 0 0 100 300 255 65535 1999 4 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
10 연방국 장군 255 0 0 10 660 5 2 3 101 5 1 8 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
11 연방국 장군 255 0 0 11 640 5 2 3 101 5 1 34 300 255 2 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
12 연방국 장군 255 0 0 12 645 5 2 3 101 5 1 34 300 255 3 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
13 연방국 장군 255 0 0 13 600 5 2 3 101 5 1 8 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
14 연방국 장군 255 0 0 14 660 5 2 3 101 5 1 8 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
15 연방국 장군 255 0 0 15 640 5 2 3 101 5 1 34 300 255 7 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
16 연방국 장군 255 0 0 16 680 5 2 3 101 5 1 8 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
17 연방국 장군 255 0 0 17 600 5 2 3 101 1 1 29 130 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
18 연방국 장군 255 0 0 18 660 5 2 3 101 1 1 29 130 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
19 연방국 장군 255 0 0 19 640 5 2 3 101 1 1 29 130 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
20 연방국 장군 255 0 0 20 640 5 2 3 101 5 1 30 300 255 4 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
21 연방국 장군 255 0 0 21 655 5 2 3 101 5 0 30 300 255 8 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
22 연방국 장군 255 0 0 22 655 5 2 3 101 5 0 35 300 255 1 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
23 연방국 장군 255 0 0 23 680 5 2 3 101 5 0 30 300 255 10 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
24 연방국 장군 255 0 0 24 690 5 2 3 101 5 0 34 300 255 0 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
25 연방국 장군 255 0 0 25 625 5 2 3 101 5 0 30 300 255 9 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
26 연방국 장군 255 0 0 26 685 5 2 3 101 5 0 35 300 255 5 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
27 연방국 장군 255 0 0 27 700 5 2 3 101 5 1 30 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
28 연방국 장군 255 0 0 28 665 5 2 3 101 5 1 30 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
29 연방국 장군 255 0 0 29 600 5 2 3 101 5 1 34 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
30 연방국 장군 255 0 0 30 660 5 2 3 101 5 1 30 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
31 연방국 장군 255 0 0 31 690 5 2 3 101 5 1 35 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
32 연방국 장군 255 0 0 32 640 5 2 3 101 5 1 35 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
33 연방국 장군 255 0 0 33 600 5 2 3 101 5 1 35 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
34 연방국 장군 255 0 0 34 680 4 2 0 101 8 1 2 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
35 연방국 장군 255 0 0 35 670 5 2 3 101 5 0 30 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
36 연방국 장군 255 0 0 36 615 5 2 3 101 5 0 30 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
37 연방국 장군 255 0 0 37 685 5 2 3 101 5 0 30 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
38 연방국 장군 255 0 0 38 635 5 2 3 101 5 0 30 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
39 연방국 장군 255 0 0 39 655 5 2 3 101 5 0 30 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
40 연방국 장군 255 0 0 40 675 5 2 3 101 5 0 30 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
41 연방국 장군 255 0 0 41 690 5 2 3 101 5 0 30 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
42 연방국 장군 255 0 0 42 615 5 2 3 101 5 0 34 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
43 연방국 장군 255 0 0 43 670 5 2 3 101 5 0 34 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
44 연방국 장군 255 0 0 44 635 5 2 3 101 5 0 34 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
45 연방국 장군 255 0 0 45 630 5 2 3 101 5 0 34 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
46 연방국 장군 255 0 0 46 675 5 2 3 101 5 0 34 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
47 연방국 장군 255 0 0 47 670 5 2 3 101 5 0 34 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
48 연방국 장군 255 0 0 48 690 5 2 3 101 5 0 34 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
49 연방국 장군 255 0 0 49 670 5 2 3 101 5 0 35 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
50 연방국 장군 255 0 0 50 675 5 2 3 101 5 0 35 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
51 연방국 장군 255 0 0 51 690 5 2 3 101 5 0 35 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
52 연방국 장군 255 0 0 52 635 5 2 3 101 5 0 35 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
53 연방국 장군 255 0 0 53 615 5 2 3 101 5 0 35 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
54 연방국 장군 255 0 0 54 670 5 2 3 101 5 0 35 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535
55 연방국 장군 255 0 0 55 690 5 2 3 101 5 0 35 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 0 65535 65535 65535

Table 1

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
0 34 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
2 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
3 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
4 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
5 0 0 0 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
6 0 0 0 6 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
7 0 0 0 7 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
8 0 0 0 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
9 0 0 0 9 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
10 0 0 0 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
11 0 0 0 11 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
12 0 0 0 12 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
13 0 0 0 13 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
14 0 0 0 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
15 0 0 0 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
16 0 0 0 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
17 0 0 0 17 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
18 0 0 0 18 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
19 0 0 0 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
20 0 0 0 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
21 0 0 0 21 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
22 0 0 0 22 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
23 0 0 0 23 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
24 0 0 0 24 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
25 0 0 0 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
26 0 0 0 26 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
27 0 0 0 27 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
28 0 0 0 28 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
29 0 0 0 29 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
30 0 0 0 30 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
31 0 0 0 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
32 0 0 0 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
33 0 0 0 33 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Table 2

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31

Table 3

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
0 12 0 0 0 0 65535 1 1000 1526 35 1527 35 1526 3 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
1 0 0 1 0 1 65535 1 1000 1523 35 1524 35 1526 3 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
2 0 0 2 0 2 65535 3 1000 1523 34 1527 34 1526 3 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
3 0 0 3 0 3 65535 3 1000 1526 34 1524 34 1526 3 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
4 0 0 4 0 4 65535 3 1000 1526 30 1527 30 1526 3 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
5 0 0 5 0 5 65535 1 1000 1523 35 1524 35 1526 3 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
6 0 0 6 0 6 65535 3 1000 1523 35 1527 35 1526 3 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
7 0 0 7 0 7 65535 3 1000 1526 34 1524 34 1526 3 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
8 0 0 8 0 8 65535 1 1000 1526 34 1527 34 1526 3 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
9 0 0 9 0 9 65535 1 1000 1523 30 1524 30 1526 3 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
10 0 0 10 0 10 65535 1 1000 1523 30 1527 30 1526 3 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
11 0 0 11 0 11 65535 3 1000 1526 30 1524 30 1526 3 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0

Table 4

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
0 48 0 0 0 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 0 0 0 1 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
2 0 0 0 2 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
3 0 0 0 3 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
4 0 0 0 4 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
5 0 0 0 5 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
6 0 0 0 6 0 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
7 0 0 0 7 0 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
8 0 0 0 8 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
9 0 0 0 9 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
10 0 0 0 10 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
11 0 0 0 11 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
12 0 0 0 12 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
13 0 0 0 13 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
14 0 0 0 14 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
15 0 0 0 15 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
16 0 0 0 16 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
17 0 0 0 17 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
18 0 0 0 18 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
19 0 0 0 19 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
20 0 0 0 20 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
21 0 0 0 21 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
22 0 0 0 22 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
23 0 0 0 23 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
24 0 0 0 24 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
25 0 0 0 25 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
26 0 0 0 26 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
27 0 0 0 27 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
28 0 0 0 28 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
29 0 0 0 29 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
30 0 0 0 30 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
31 0 0 0 31 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
32 0 0 0 32 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
33 0 0 0 33 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
34 0 0 0 34 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
35 0 0 0 35 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
36 0 0 0 36 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
37 0 0 0 37 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
38 0 0 0 38 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
39 0 0 0 39 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
40 0 0 0 40 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
41 0 0 0 41 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
42 0 0 0 42 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
43 0 0 0 43 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
44 0 0 0 44 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
45 0 0 0 45 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
46 0 0 0 46 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
47 0 0 0 47 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
# Group 0 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 1 (0, 2, 1, 1, 46)
SubGroup(0)
SubGroup(7)
Unknown10(0,79,11,56,56,25,0,0,0,0,0,0,0,0,0)
Unknown10(1,29,1,2,56,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(18)
SetName(34,563,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 34 to 제국병
SetName(27,650,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 27 to 요새 병사장
SetName(28,250,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 28 to 요새 병사장
SetName(29,250,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 29 to 요새 병사장
SetName(30,250,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 30 to 요새 병사장
SetName(31,650,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 31 to 요새 병사장
SetName(32,250,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 32 to 요새 병사장
SetName(33,250,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 33 to 요새 병사장
SetName(11,250,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 11 to 요새 병사장
SetName(12,250,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 12 to 요새 병사장
SetName(15,250,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 15 to 요새 병사장
SetName(20,250,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 20 to 요새 병사장
SetName(21,250,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 21 to 요새 병사장
SetName(22,250,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 22 to 요새 병사장
SetName(23,650,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 23 to 요새 병사장
SetName(24,650,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 24 to 요새 병사장
SetName(25,250,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 25 to 요새 병사장
SetName(26,650,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 26 to 요새 병사장
SubGroup(4)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown6(8,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(9,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown2(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown0(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(2,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(3,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
SetName(34,151,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 34 to 제국병
# Group 2 (0, 5, 2, 1, 6)
SubGroup(0)
SubGroup(4)
Unknown66(738,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown66(769,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown66(743,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown66(747,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(8,52,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 3 (9, 2, 4, 1, 0)
SubGroup(0)
# Group 4 (0, 5, 0, 1, 8)
SubGroup(0)
SubGroup(2)
TalkCharacter(4638,141,1,0,1,3,0,0,0,0,0,0,0,0,0) # 적도 제법 병력을 갖추기 시작했군. ……지금부터 반란군의 잔당을 토벌한다!
TalkCharacter(4639,146,1,0,1,3,0,0,0,0,0,0,0,0,0) # 자네가 바깥에서 소란을 피워서잖나. 뭐, 됐네. 잔당을 적발해 낸 건 사실이니까.
SubGroup(4)
Unknown44(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(6,4,0,1,56,56,56,25,0,0,0,0,0,0,0) # [r][0:PARTY][/][kp2] 격파하라!
# Group 5 (0, 2, 0, 2, 5)
SubGroup(1)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
TalkCharacter(4640,8,1,0,1,0,0,0,0,0,0,0,0,0,0) # 아버지랑 같이 싸우는 건 오랜만이야! 기합을 바짝 넣어야 되겠는데!
TalkCharacter(4641,7,1,0,1,0,0,0,0,0,0,0,0,0,0) # 항상 충분히 들어가 있잖아? 나는 휩쓸리지 않도록 피해 있을게.
TalkCharacter(4642,8,1,4,1,0,0,0,0,0,0,0,0,0,0) # 무슨 소릴 하는 거야. 그 정도 기합으로는 아버지의 포효에 날아가 버릴걸.
TalkCharacter(4643,7,1,3,1,0,0,0,0,0,0,0,0,0,0) # ……그것도 그렇겠네. 역시 나는 더 떨어져 있을까 봐.
# Group 6 (0, 2, 0, 5, 3)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(8,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(9,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(4644,141,1,1,1,3,0,0,0,0,0,0,0,0,0) # 경과 어깨를 나란히 하고 싸우는 건…… 앙바르에서의 그 일 이후 처음인가.
TalkCharacter(4645,146,1,4,1,3,0,0,0,0,0,0,0,0,0) # 의외로 최근이었군. 다시는 이럴 일이 없어도 괜찮은데 말이지.
# Group 7 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 8 (0, 5, 2, 3, 2)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(21,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 9 (0, 5, 2, 3, 2)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(25,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 10 (0, 5, 2, 3, 2)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(21,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 11 (0, 2, 0, 3, 3)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,2,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(4646,141,1,1,1,3,0,0,0,0,0,0,0,0,0) # 호오, 제법 단련했구나. 방심하지도 않고.
TalkCharacter(4647,8,1,4,1,0,0,0,0,0,0,0,0,0,0) # 윽…… 아버지의 시선이 느껴지는데. 더 분발해야겠어!
# Group 12 (0, 5, 0, 6, 5)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown19(21,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(23,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(25,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown53(8,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(9,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(10,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(464,1,0,2,56,56,56,25,0,0,0,0,0,0,0) # [r][0:PARTY][/] 격파 성공!
# Group 13 (24, 2, 4, 1, 0)
SubGroup(0)
# Group 14 (6, 2, 4, 1, 0)
SubGroup(0)
# Group 15 (0, 2, 2, 4, 2)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(8,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(9,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown0(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 16 (0, 2, 0, 4, 7)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(3,10,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,1,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown19(26,8,7,0,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 17 (0, 2, 2, 4, 2)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(9,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown0(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 18 (0, 2, 0, 5, 7)
SubGroup(2)
GroupCheck3(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 17: 1 0 0
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(2,10,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,2,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown19(22,9,7,0,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 19 (0, 2, 2, 4, 2)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(8,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(9,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown0(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 20 (0, 5, 0, 5, 17)
SubGroup(2)
GroupCheck3(19,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 19: 1 0 0
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(1,10,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,3,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown19(24,8,7,0,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown96(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown100(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(554,0,8,56,56,0,0,0,0,0,0,0,0,0,0) # [0:CHARA_G], [0:AREA][kp2] 개문!
SubGroup(4)
TalkCharacter(3556,141,1,0,1,3,0,0,0,0,0,0,0,0,0) # 레오폴트 폰 베르그리즈, 내가 여기 있다! 오너라!
Unknown77(8,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(508,1,8,24,56,0,0,0,5,0,0,0,0,0,0) # [0:CHARA_G], 분전 중!
SubGroup(4)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 21 (4, 2, 4, 4, 0)
SubGroup(3)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(47,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 47: 0 1 0
GroupCheck3(48,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 48: 0 1 0
# Group 22 (0, 2, 2, 3, 5)
SubGroup(2)
GroupCheck4(39,1,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 39: True 1
Unknown19(11,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 23 (0, 2, 2, 3, 5)
SubGroup(2)
Unknown19(11,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 24 (0, 2, 2, 4, 5)
SubGroup(3)
Unknown19(12,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(15,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 25 (0, 2, 2, 5, 5)
SubGroup(4)
Unknown19(15,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(20,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 26 (5, 2, 4, 4, 0)
SubGroup(3)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(48,1,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 48: 1 1 0
GroupCheck3(49,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 49: 0 1 0
# Group 27 (0, 2, 2, 2, 3)
SubGroup(1)
Unknown19(27,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 28 (0, 2, 2, 2, 3)
SubGroup(1)
Unknown19(27,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 29 (0, 2, 2, 2, 3)
SubGroup(1)
Unknown19(28,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 30 (0, 2, 2, 3, 3)
SubGroup(2)
GroupCheck4(48,1,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 48: True 1
Unknown19(20,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 31 (0, 2, 2, 4, 3)
SubGroup(3)
Unknown19(29,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(30,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(20,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 32 (5, 2, 4, 3, 0)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(49,1,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 49: 1 1 0
# Group 33 (0, 2, 2, 4, 3)
SubGroup(3)
Unknown19(27,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(28,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(29,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 34 (0, 2, 2, 4, 3)
SubGroup(3)
Unknown19(33,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(31,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(33,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 33: 1 0 0
SubGroup(2)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 35 (0, 2, 2, 4, 3)
SubGroup(3)
Unknown19(31,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(32,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(33,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 36 (0, 2, 2, 3, 3)
SubGroup(2)
Unknown19(30,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(29,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 37 (0, 2, 2, 4, 3)
SubGroup(3)
Unknown19(30,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(29,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(33,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 38 (46, 2, 4, 1, 0)
SubGroup(0)
# Group 39 (0, 5, 0, 3, 55)
SubGroup(2)
PauseMaybe(0,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 20: True 0
SubGroup(1)
TalkDeploySlot(4648,10,0,4,1,0,0,0,0,0,0,0,0,0,0) # 무, 무슨 소란이지!? 우리 위치가 들킨 건가?
SubGroup(15)
Unknown128(11,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown128(12,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown128(20,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown128(15,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(4,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(13,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(14,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(15,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(17,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(18,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(19,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(20,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown96(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(9)
Unknown53(2,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(3,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(4,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(7,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10061,2,27,56,56,14,0,0,0,0,0,0,0,0,0) #
SubGroup(3)
Unknown100(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(7,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(555,0,27,56,56,14,0,0,7,0,0,0,0,0,0) # [r][0:PARTY][/], [0:AREA][kp2] 개문!
SubGroup(1)
TalkCharacter(4649,146,1,0,1,3,0,0,0,0,0,0,0,0,0) # 상관없는 도적까지 나타났군. 한꺼번에 토벌할 수밖에 없겠어.
SubGroup(8)
Unknown44(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(7,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown44(8,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(9,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(10,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(11,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown44(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(6,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10059,4,1,1,10,56,56,25,14,0,0,0,0,0,0) #
SubGroup(2)
Unknown0(4,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 40 (0, 5, 8, 3, 52)
SubGroup(2)
PauseMaybe(0,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 20: True 0
SubGroup(1)
TalkDeploySlot(4648,10,0,4,1,0,0,0,0,0,0,0,0,0,0) # 무, 무슨 소란이지!? 우리 위치가 들킨 건가?
SubGroup(19)
Unknown128(11,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown128(12,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown128(20,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown128(15,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(4,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(11,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(12,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(20,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(15,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown38(13,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(14,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(15,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(17,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(18,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(19,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(20,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown96(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(9)
Unknown53(2,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(3,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(4,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(7,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10061,2,27,56,56,14,0,0,0,0,0,0,0,0,0) #
SubGroup(3)
Unknown100(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(7,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(555,0,27,56,56,14,0,0,7,0,0,0,0,0,0) # [r][0:PARTY][/], [0:AREA][kp2] 개문!
SubGroup(1)
TalkCharacter(4649,146,1,0,1,3,0,0,0,0,0,0,0,0,0) # 상관없는 도적까지 나타났군. 한꺼번에 토벌할 수밖에 없겠어.
SubGroup(8)
Unknown44(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(7,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10059,4,1,1,10,56,56,25,14,0,0,0,0,0,0) #
SubGroup(2)
Unknown0(4,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 41 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 42 (0, 5, 0, 19, 4)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,15,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,27,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,28,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,29,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,15,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,27,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,28,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,29,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4652,8,1,1,1,0,0,0,0,0,0,0,0,0,0) # 좋았어! 머리 하나! 더 내놓으라고!
SubGroup(1)
TalkCharacter(4653,7,1,3,1,0,0,0,0,0,0,0,0,0,0) # 평범하게 좀 싸워 줄래? 시체를 세다니, 고문이야……
# Group 43 (0, 5, 0, 19, 4)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,15,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,27,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,28,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,29,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,15,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,27,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,28,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,29,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4654,141,1,1,1,3,0,0,0,0,0,0,0,0,0) # 훗, 좀 더 힘을 내게. 발데마르!
SubGroup(1)
TalkCharacter(4655,146,1,0,1,3,0,0,0,0,0,0,0,0,0) # 쓸데없는 승부를 하다니…… 어울려 주질 못하겠군, 레오폴트.
# Group 44 (0, 2, 0, 3, 3)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(4650,146,1,0,1,3,0,0,0,0,0,0,0,0,0) # 그러고 보니, 맏이는 어쩌고 있나. 인질이 되었었잖아.
TalkCharacter(4651,141,1,0,1,3,0,0,0,0,0,0,0,0,0) # 살아는 있지만, 메리세우스를 한때 빼앗긴 책임은 커. 처분을 생각해 봐야겠지.
# Group 45 (0, 2, 0, 3, 3)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,4,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(4660,8,1,2,1,0,0,0,0,0,0,0,0,0,0) # 아버지, 컨디션은 좀 어때! 난 지지 않을 거라고!
TalkCharacter(4661,141,1,0,1,3,0,0,0,0,0,0,0,0,0) # 매일 단련을 거듭하면 컨디션이 좋지 않은 때 같은 건 없다.
# Group 46 (0, 2, 0, 3, 4)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,8,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
TalkCharacter(4663,7,1,0,1,0,0,0,0,0,0,0,0,0,0) # 상당히 맞춰 주고 계시네요, 아버지. 베르그리즈 백작을 싫어하셨던 거 아닌가요?
TalkCharacter(4664,146,1,2,1,3,0,0,0,0,0,0,0,0,0) # 싫어하고말고. 제멋대로에, 고집 세고, 내 말을 이해하려고도 하지 않는 저 태도……
TalkCharacter(4665,146,1,3,1,3,0,0,0,0,0,0,0,0,0) # 모든 것이 최악이다. 저런 자와 소꿉친구라니 운도 없지.
# Group 47 (0, 5, 0, 3, 39)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,3,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown96(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(29,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(30,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown35(8,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(9,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(10,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(11,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(8)
Unknown128(27,10,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown128(28,9,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown128(29,8,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown128(30,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown44(8,1,16,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(9,1,16,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(10,1,16,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(11,1,16,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(8)
Unknown53(8,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(9,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(10,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(11,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(27,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(28,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(29,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10062,2,27,56,56,14,0,0,0,0,0,0,0,0,0) #
SubGroup(5)
Unknown100(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(29,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(30,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(577,0,8,56,56,3,0,0,0,0,0,0,0,0,0) # [b][0:PARTY][/], 요격을 위해 개문!
# Group 48 (0, 5, 0, 3, 29)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(47,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 47: True 0
SubGroup(2)
TalkCharacter(4656,141,1,2,1,3,0,0,0,0,0,0,0,0,0) # 저쪽에 적이 나타났군. 나를 전이시켜 주게, 발데마르.
TalkCharacter(4657,146,1,3,1,3,0,0,0,0,0,0,0,0,0) # 자네는 또 그렇게 혼자 튀어 나가서는…… 별수 없지.
SubGroup(2)
Unknown125(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown6(8,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(8,32,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown21(8,45600,0,19164,1,0,0,0,0,0,1,1,1,0,0)
SubGroup(1)
Unknown17(8,0,0,0,10,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown83(4590,115,8490,4560,110,8470,0,0,0,0,0,0,0,0,0) # Focus on coords?
Unknown88(500,0,0,0,0,0,0,0,0,0,0,0,0,0,0) # Something with pot focus
Unknown83(4590,104,8470,4560,108,8470,100,0,0,0,0,0,0,0,0) # Focus on coords?
SubGroup(3)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10050,0,8,56,56,25,0,0,0,0,0,0,0,0,0) # SUB_00_170
Unknown88(500,0,0,0,0,0,0,0,0,0,0,0,0,0,0) # Something with pot focus
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0) # Reset camera?
SubGroup(3)
Unknown6(8,52,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(8,32,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(4658,7,1,0,1,0,0,0,0,0,0,0,0,0,0) # 카스파르, 너도 전이할래? 위험한 짓은 안 했으면 좋겠지만.
TalkCharacter(4659,8,1,2,1,0,0,0,0,0,0,0,0,0,0) # 아니, 나는 내 실력으로 승부할래! 전이 같은 거에 의지하지 않을 거야!
# Group 49 (0, 5, 0, 3, 25)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,6,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown35(1,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(5,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(6,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown128(31,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown128(32,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown128(33,6,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown44(1,1,16,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(5,1,16,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(6,1,16,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
Unknown53(1,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(5,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(6,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(31,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(32,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(33,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10062,2,31,56,56,14,0,0,0,0,0,0,0,0,0) #
SubGroup(1)
TalkCharacter(4662,7,1,3,1,0,0,0,0,0,0,0,0,0,0) # 또 도적이야? 잔당보다 도적이 더 많은 거 아닌가, 이 도시.
# Group 50 (8, 2, 4, 1, 0)
SubGroup(0)
# Group 51 (0, 5, 2, 3, 2)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 52 (0, 5, 2, 3, 2)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 53 (0, 5, 2, 3, 2)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(15,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 54 (0, 5, 2, 3, 2)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(20,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 55 (0, 5, 2, 4, 2)
SubGroup(3)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(47,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 47: 1 0 0
Unknown19(27,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 56 (0, 5, 2, 4, 2)
SubGroup(3)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(47,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 47: 1 0 0
Unknown19(28,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 57 (0, 5, 2, 4, 2)
SubGroup(3)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(47,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 47: 1 0 0
Unknown19(29,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 58 (0, 5, 2, 4, 2)
SubGroup(3)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(47,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 47: 1 0 0
Unknown19(30,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 59 (24, 2, 4, 2, 0)
SubGroup(1)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 60 (0, 2, 2, 5, 1)
SubGroup(2)
Unknown28(4,5,3,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,11,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,11,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown48(83,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 61 (0, 2, 2, 5, 1)
SubGroup(2)
Unknown28(4,5,3,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,12,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,12,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown48(83,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 62 (0, 2, 2, 5, 1)
SubGroup(2)
Unknown28(4,5,3,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,15,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,15,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown48(83,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 63 (0, 2, 2, 5, 1)
SubGroup(2)
Unknown28(4,5,3,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,20,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,20,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown48(83,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 64 (0, 2, 2, 5, 1)
SubGroup(2)
Unknown28(4,5,3,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,27,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,27,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown48(83,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 65 (0, 2, 2, 5, 1)
SubGroup(2)
Unknown28(4,5,3,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,28,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,28,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown48(83,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 66 (0, 2, 2, 5, 1)
SubGroup(2)
Unknown28(4,5,3,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,29,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,29,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown48(83,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 67 (0, 2, 2, 5, 1)
SubGroup(2)
Unknown28(4,5,3,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,30,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,30,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown48(83,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 68 (0, 2, 2, 5, 1)
SubGroup(2)
Unknown28(4,5,3,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,33,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,33,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown48(83,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 69 (0, 2, 2, 5, 1)
SubGroup(2)
Unknown28(4,5,3,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,31,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,31,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown48(83,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 70 (0, 2, 2, 5, 1)
SubGroup(2)
Unknown28(4,5,3,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,32,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,32,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown48(83,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 71 (11, 2, 4, 1, 0)
SubGroup(0)
# Group 72 (0, 2, 2, 5, 1)
SubGroup(4)
GroupCheck3(60,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 60: 1 0 0
Unknown18(11,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,11,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(11,56,30,1,0,1,0,0,0,0,0,0,0,0,0)
Unknown19(11,8,7,0,1,0,0,0,0,0,0,0,0,0,0)
# Group 73 (0, 2, 2, 5, 1)
SubGroup(4)
GroupCheck3(61,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 61: 1 0 0
Unknown18(12,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(9,12,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(12,56,30,1,0,1,0,0,0,0,0,0,0,0,0)
Unknown19(12,9,7,0,1,0,0,0,0,0,0,0,0,0,0)
# Group 74 (0, 2, 2, 5, 1)
SubGroup(4)
GroupCheck3(62,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 62: 1 0 0
Unknown18(15,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,15,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(15,56,30,1,0,1,0,0,0,0,0,0,0,0,0)
Unknown19(15,8,7,0,1,0,0,0,0,0,0,0,0,0,0)
# Group 75 (0, 2, 2, 5, 1)
SubGroup(4)
GroupCheck3(63,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 63: 1 0 0
Unknown18(20,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(9,20,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(20,56,30,1,0,1,0,0,0,0,0,0,0,0,0)
Unknown19(20,9,7,0,1,0,0,0,0,0,0,0,0,0,0)
# Group 76 (0, 2, 2, 5, 1)
SubGroup(4)
GroupCheck3(64,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 64: 1 0 0
Unknown18(27,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,27,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(27,56,30,1,0,1,0,0,0,0,0,0,0,0,0)
Unknown19(27,8,7,0,1,0,0,0,0,0,0,0,0,0,0)
# Group 77 (0, 2, 2, 5, 1)
SubGroup(4)
GroupCheck3(65,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 65: 1 0 0
Unknown18(28,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,28,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(28,56,30,1,0,1,0,0,0,0,0,0,0,0,0)
Unknown19(28,8,7,0,1,0,0,0,0,0,0,0,0,0,0)
# Group 78 (0, 2, 2, 5, 1)
SubGroup(4)
GroupCheck3(66,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 66: 1 0 0
Unknown18(29,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(9,29,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(29,56,30,1,0,1,0,0,0,0,0,0,0,0,0)
Unknown19(29,9,7,0,1,0,0,0,0,0,0,0,0,0,0)
# Group 79 (0, 2, 2, 5, 1)
SubGroup(4)
GroupCheck3(67,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 67: 1 0 0
Unknown18(30,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(9,30,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(30,56,30,1,0,1,0,0,0,0,0,0,0,0,0)
Unknown19(30,9,7,0,1,0,0,0,0,0,0,0,0,0,0)
# Group 80 (0, 2, 2, 5, 1)
SubGroup(4)
GroupCheck3(68,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 68: 1 0 0
Unknown18(33,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,33,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(33,56,30,1,0,1,0,0,0,0,0,0,0,0,0)
Unknown19(33,8,7,0,1,0,0,0,0,0,0,0,0,0,0)
# Group 81 (0, 2, 2, 5, 1)
SubGroup(4)
GroupCheck3(69,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 69: 1 0 0
Unknown18(31,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,31,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(31,56,30,1,0,1,0,0,0,0,0,0,0,0,0)
Unknown19(31,8,7,0,1,0,0,0,0,0,0,0,0,0,0)
# Group 82 (0, 2, 2, 5, 1)
SubGroup(4)
GroupCheck3(70,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 70: 1 0 0
Unknown18(32,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,32,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(32,56,30,1,0,1,0,0,0,0,0,0,0,0,0)
Unknown19(32,8,7,0,1,0,0,0,0,0,0,0,0,0,0)
# Group 83 (0, 2, 2, 13, 37)
SubGroup(1)
If254(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(60,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 60: 1 0 0
GroupCheck3(61,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 61: 1 0 0
GroupCheck3(62,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 62: 1 0 0
GroupCheck3(63,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 63: 1 0 0
GroupCheck3(64,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 64: 1 0 0
GroupCheck3(65,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 65: 1 0 0
GroupCheck3(66,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 66: 1 0 0
GroupCheck3(67,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 67: 1 0 0
GroupCheck3(68,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 68: 1 0 0
GroupCheck3(69,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 69: 1 0 0
GroupCheck3(70,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 70: 1 0 0
If254(1,60,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(11,65528,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,61,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(12,65530,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,62,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(15,65530,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,63,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(20,65530,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,64,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(27,65530,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,65,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(28,65530,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,66,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(29,65530,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,67,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(30,65530,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,68,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(33,65530,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,69,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(31,65530,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,70,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(32,65530,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(11)
Unknown48(60,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(61,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(62,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(63,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(64,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(65,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(66,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(67,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(68,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(69,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(70,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(4,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 84 (0, 5, 0, 24, 16)
SubGroup(3)
SubGroup(11)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(15,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(20,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(21,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(23,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(25,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(22,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(24,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(26,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
GroupCheck3(47,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 47: 1 0 0
Unknown19(27,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(28,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(29,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(30,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
GroupCheck3(49,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 49: 1 0 0
Unknown19(31,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(32,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(33,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(13)
Unknown53(0,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(1,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(2,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(3,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(4,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(5,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(6,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(7,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(8,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(9,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(10,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(11,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10060,1,1,2,10,56,56,25,0,0,0,0,0,0,0) #
SubGroup(1)
TalkDeploySlot(4666,34,1,0,1,0,0,0,0,0,0,0,0,0,0) # 저희는 붙잡은 자들을 호송하기 위해 먼저 물러나겠습니다!
# Group 85 (27, 2, 4, 1, 0)
SubGroup(0)
# Group 86 (0, 5, 0, 2, 11)
SubGroup(1)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(4689,141,1,0,1,3,0,0,0,0,0,0,0,0,0) # 약하기만 한 적을 이기는 것도 재미가 없지…… 어떠냐, 카스파르. 우리와 성과를 겨루자꾸나!
TalkCharacter(4690,8,1,1,1,0,0,0,0,0,0,0,0,0,0) # 이쪽은 나랑 린하르트랑 [HERO_MF] 셋이서 하는 거야? 좋아, 받아들일게!
SubGroup(5)
Unknown44(2,1,16,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(3,1,16,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(4,1,16,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(7,1,16,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10051,4,16,1,8,9,10,0,0,0,0,0,0,0,0) #
SubGroup(1)
TalkCharacter(4691,7,1,3,1,0,0,0,0,0,0,0,0,0,0) # 둘이서 하면 될 텐데 왜 우리까지 끌어들이는 거야……
# Group 87 (11, 2, 4, 1, 0)
SubGroup(0)
# Group 88 (0, 2, 2, 7, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 89 (0, 2, 2, 7, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 90 (0, 2, 2, 7, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(15,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,15,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,15,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,15,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 91 (0, 2, 2, 7, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(20,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 92 (0, 2, 2, 7, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(27,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,27,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,27,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,27,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 93 (0, 2, 2, 7, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(28,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,28,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,28,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,28,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 94 (0, 2, 2, 7, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(29,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,29,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,29,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,29,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 95 (0, 2, 2, 7, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(30,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 96 (0, 2, 2, 7, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(31,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,31,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,31,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,31,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 97 (0, 2, 2, 7, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(32,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,32,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,32,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,32,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 98 (0, 2, 2, 7, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(33,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,33,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,33,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(2,33,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 99 (11, 2, 4, 1, 0)
SubGroup(0)
# Group 100 (0, 2, 2, 6, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 101 (0, 2, 2, 6, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 102 (0, 2, 2, 6, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(15,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,15,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,15,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 103 (0, 2, 2, 6, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(20,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 104 (0, 2, 2, 6, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(27,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,27,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,27,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 105 (0, 2, 2, 6, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(28,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,28,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,28,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 106 (0, 2, 2, 6, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(29,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,29,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,29,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 107 (0, 2, 2, 6, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(30,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 108 (0, 2, 2, 6, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(31,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,31,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,31,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 109 (0, 2, 2, 6, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(32,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,32,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,32,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 110 (0, 2, 2, 6, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(33,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(8,33,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(9,33,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 111 (0, 5, 0, 17, 7)
SubGroup(5)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown30(3,2,3,0,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown19(11,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(15,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(20,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown19(27,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(28,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(29,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(30,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown19(31,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(32,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(33,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10052,1,16,2,8,9,10,0,0,0,0,0,0,0,0) #
SubGroup(1)
TalkCharacter(4692,8,1,4,1,0,0,0,0,0,0,0,0,0,0) # 아버지를 뛰어넘은 건가……!? 진짠가, 믿기질 않아.
Unknown9(19,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 112 (0, 5, 0, 17, 7)
SubGroup(5)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown30(3,2,0,0,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown19(11,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(15,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(20,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown19(27,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(28,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(29,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(30,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown19(31,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(32,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(33,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10053,2,16,3,8,9,10,0,0,0,0,0,0,0,0) #
SubGroup(1)
TalkCharacter(4693,7,1,0,1,0,0,0,0,0,0,0,0,0,0) # 뭐, 결과는 뻔했지. 하지만 도전하는 건 나쁘지 않잖아?
Unknown9(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 113 (2, 2, 4, 2, 0)
SubGroup(1)
GroupCheck3(49,1,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 49: 1 1 0
# Group 114 (0, 5, 0, 1, 22)
SubGroup(0)
TalkDeploySlot(5577,17,1,0,1,0,0,0,0,0,0,0,0,0,0) # 웬 소란이야! 적이 나타났다고? 냉큼 해치워 버려!
SubGroup(4)
Unknown14(17,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(18,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(19,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(6,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown23(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(18,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(19,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(18,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(19,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(220,2,31,56,56,14,0,0,0,0,0,0,0,0,0) # [r][0:PARTY][/] 증원 출현!
SubGroup(4)
Unknown43(17,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(18,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(19,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(734,0,17,1,17,56,56,14,0,0,0,0,0,0,0) # [r][0:PARTY][/]의 증원을 격파하라!
# Group 115 (0, 5, 0, 5, 6)
SubGroup(4)
PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(17,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(18,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(19,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(19,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(819,1,17,2,17,56,56,14,0,0,0,0,0,0,0) # [r][0:PARTY][/]의 증원 격파 성공!
TalkFromOwnStrings(8,143,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 116 (15, 2, 4, 1, 0)
SubGroup(0)
# Group 117 (0, 5, 0, 2, 40)
SubGroup(1)
PauseMaybe(1,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,111,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(4667,141,1,1,1,3,0,0,0,0,0,0,0,0,0) # 움직임이 제법이더군…… 그 힘, 우리의 주먹으로 확인해 보도록 하지!
TalkCharacter(4668,146,1,0,1,3,0,0,0,0,0,0,0,0,0) # 나까지 넣는 건가, 레오폴트. ……적당히 해도 불평하지 말게.
If254(1,112,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(4670,141,1,2,1,3,0,0,0,0,0,0,0,0,0) # 단련이 부족한 것 같구나. 우리가 직접 가르쳐 주마!
TalkCharacter(4668,146,1,0,1,3,0,0,0,0,0,0,0,0,0) # 나까지 넣는 건가, 레오폴트. ……적당히 해도 불평하지 말게.
SubGroup(10)
Unknown22(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown22(9,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(8,100,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(9,100,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(8,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(9,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10065,0,8,9,56,0,0,0,0,0,0,0,0,0,0) #
SubGroup(10)
Unknown10(0,2,8,9,56,25,0,0,0,0,0,0,0,0,0)
Unknown10(1,29,1,2,56,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(9,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(3,4,2,1,8,9,56,0,0,0,0,0,0,0,0) # [0:CHARA_G][kp4] [1:CHARA_G][kp2] 격파하라!
If254(1,111,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4669,8,1,2,1,0,0,0,0,0,0,0,0,0,0) # 여기서 아버지를 이겨서, 우리의 힘을 보여 주는 거야!
If254(1,112,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4671,8,1,2,1,0,0,0,0,0,0,0,0,0,0) # 아버지의 특훈인가…… 투지가 샘솟는데!
# Group 118 (1, 2, 4, 2, 0)
SubGroup(1)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 119 (0, 5, 0, 2, 11)
SubGroup(1)
Unknown15(8,56,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4672,141,1,0,1,2,0,0,0,0,0,0,0,0,0) # 힘과 기술, 빠짐없이 보여 봐라. 나는 그 전부를 받아 주마.
SubGroup(1)
Unknown77(8,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(10057,2,8,24,56,0,0,0,5,0,0,0,0,0,0) #
SubGroup(3)
GenderedMcTalk(0,4673,4674,1,0,1,0,0,0,0,0,0,0,0,0) # 제국 최강으로 이름난 남자가 상대야…… 내 실력을 시험해 볼 때로군!
TalkCharacter(4675,8,1,2,1,0,0,0,0,0,0,0,0,0,0) # 좋아, 잘 봐! 내 온 힘을 뇌리에 새겨 줄 테니까!
TalkCharacter(4676,7,1,3,1,0,0,0,0,0,0,0,0,0,0) # 말할 상대를 잘못 고르신 거 아닌가요? 저는 사양하고 싶은데요……
# Group 120 (2, 2, 4, 2, 0)
SubGroup(1)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 121 (0, 5, 0, 5, 5)
SubGroup(1)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(110,0,146,2,1,0,0,0,0,0,0,0,0,0,0)
Unknown45(111,0,146,2,1,0,0,0,0,0,0,0,0,0,0)
Unknown45(8,0,146,2,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4681,146,1,3,1,2,0,0,0,0,0,0,0,0,0) # 저런 「힘」 앞에서는 우리의 의지란 이처럼 약한 존재일 뿐이지.
SubGroup(2)
GenderedMcTalk(0,4682,4683,1,3,1,0,0,0,0,0,0,0,0,0) # 뭔가…… 고생하고 있는 거야? 힘들겠어, 당신도.
TalkCharacter(4684,8,1,2,1,0,0,0,0,0,0,0,0,0,0) # 잘은 모르겠지만, 난 약한 사람으로 있고 싶지는 않아!
# Group 122 (0, 5, 0, 2, 4)
SubGroup(1)
Unknown45(7,0,146,2,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4685,146,1,0,1,2,0,0,0,0,0,0,0,0,0) # 어쩔 수 없지. 린하르트, 네 힘을 확인하는 기회로라도 삼으마.
SubGroup(1)
TalkCharacter(4686,7,1,3,1,0,0,0,0,0,0,0,0,0,0) # 제 힘 같은 걸 확인해서 뭐 하시게요? 제발 내버려 둬 주시면 좋겠는데……
# Group 123 (4, 2, 4, 1, 0)
SubGroup(0)
# Group 124 (0, 5, 0, 4, 2)
SubGroup(3)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(8,60,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4677,141,1,1,0,2,0,0,0,0,0,0,0,0,0) # 그렇지! 더 노력해 봐라!
# Group 125 (0, 5, 0, 4, 2)
SubGroup(3)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(8,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4678,141,1,0,0,2,0,0,0,0,0,0,0,0,0) # 젊음이란, 좋구나. 싸우는 도중에 성장해 나가다니……
# Group 126 (0, 5, 0, 4, 4)
SubGroup(3)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,8,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown6(8,37,1,1,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4680,141,1,1,1,2,0,0,0,0,0,0,0,0,0) # 나를 뛰어넘었구나, 카스파르. 잘 해냈다! 너 자신을 자랑스럽게 생각해라!
Unknown60(3,0,0,8,8,0,0,0,0,0,0,0,0,0,0)
# Group 127 (0, 5, 0, 4, 4)
SubGroup(3)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown6(8,37,1,1,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4679,141,1,1,1,2,0,0,0,0,0,0,0,0,0) # 훌륭하군…… 경의 힘, 확실하게 마음에 새겼다.
Unknown60(3,0,0,8,8,0,0,0,0,0,0,0,0,0,0)
# Group 128 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 129 (0, 5, 0, 4, 2)
SubGroup(3)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(9,60,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(9,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4687,146,1,3,0,2,0,0,0,0,0,0,0,0,0) # 아무래도 오늘의 빚은 제대로 돌려받아야 수지가 맞겠어……
# Group 130 (0, 5, 0, 3, 4)
SubGroup(2)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(9,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown6(9,37,1,1,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4688,146,1,0,1,2,0,0,0,0,0,0,0,0,0) # 흠…… 대체로 예상했던 정도의 실력이군.
Unknown60(3,0,0,9,9,0,0,0,0,0,0,0,0,0,0)
# Group 131 (0, 7, 0, 6, 7)
SubGroup(3)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(126,1,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 126: 1 1 0
GroupCheck3(127,1,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 127: 1 1 0
GroupCheck3(130,1,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 130: 1 1 0
SubGroup(3)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(440,1,2,2,8,9,56,0,0,0,0,0,0,0,0) # [0:CHARA_G][kp4] [1:CHARA_G] 격파 성공!
SubGroup(2)
TalkCharacter(4694,7,1,3,1,0,0,0,0,0,0,0,0,0,0) # 비참한 하루였어…… 얼른 돌아가서 자야지.
TalkCharacter(4695,8,1,0,1,0,0,0,0,0,0,0,0,0,0) # 뭐야, 아직 하루는 다 지나지 않았다고. 아버지라면 분명히 이 뒤에 단련을……
# Group 132 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 133 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 134 (0, 8, 0, 4, 6)
SubGroup(3)
GroupCheck3(117,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 117: 0 1 0
PauseMaybe(2,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkFromOwnStrings2(8,88,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,3,8,56,56,0,0,0,0,0,0,0,0,0,0) # [0:CHARA_G], 패배!
Alert(338,3,8,56,56,0,0,0,0,0,0,0,0,0,0) # 전투 패배!
# Group 135 (0, 8, 0, 4, 6)
SubGroup(3)
GroupCheck3(117,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 117: 0 1 0
PauseMaybe(2,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(9,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkFromOwnStrings2(9,88,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,3,9,56,56,0,0,0,0,0,0,0,0,0,0) # [0:CHARA_G], 패배!
Alert(338,3,8,56,56,0,0,0,0,0,0,0,0,0,0) # 전투 패배!
TalkCharacter(4638,141,1,0,1,3,0,0,0,0,0,0,0,0,0)
link 레오폴트 volume_up
적도 제법 병력을 갖추기 시작했군. ……지금부터 반란군의 잔당을 토벌한다!
TalkCharacter(4639,146,1,0,1,3,0,0,0,0,0,0,0,0,0)
link 발데마르 volume_up
자네가 바깥에서 소란을 피워서잖나. 뭐, 됐네. 잔당을 적발해 낸 건 사실이니까.
MainMissionStart(6,4,0,1,56,56,56,25,0,0,0,0,0,0,0) MAIN MISSION START: [r][0:PARTY][/][kp2] 격파하라!
TalkCharacter(4640,8,1,0,1,0,0,0,0,0,0,0,0,0,0)
link 카스파르 volume_up
아버지랑 같이 싸우는 건 오랜만이야! 기합을 바짝 넣어야 되겠는데!
TalkCharacter(4641,7,1,0,1,0,0,0,0,0,0,0,0,0,0)
link 린하르트 volume_up
항상 충분히 들어가 있잖아? 나는 휩쓸리지 않도록 피해 있을게.
TalkCharacter(4642,8,1,4,1,0,0,0,0,0,0,0,0,0,0)
link 카스파르 volume_up
무슨 소릴 하는 거야. 그 정도 기합으로는 아버지의 포효에 날아가 버릴걸.
TalkCharacter(4643,7,1,3,1,0,0,0,0,0,0,0,0,0,0)
link 린하르트 volume_up
……그것도 그렇겠네. 역시 나는 더 떨어져 있을까 봐.
TalkCharacter(4644,141,1,1,1,3,0,0,0,0,0,0,0,0,0)
link 레오폴트 volume_up
경과 어깨를 나란히 하고 싸우는 건…… 앙바르에서의 그 일 이후 처음인가.
TalkCharacter(4645,146,1,4,1,3,0,0,0,0,0,0,0,0,0)
link 발데마르 volume_up
의외로 최근이었군. 다시는 이럴 일이 없어도 괜찮은데 말이지.
TalkCharacter(4646,141,1,1,1,3,0,0,0,0,0,0,0,0,0)
link 레오폴트 volume_up
호오, 제법 단련했구나. 방심하지도 않고.
TalkCharacter(4647,8,1,4,1,0,0,0,0,0,0,0,0,0,0)
link 카스파르 volume_up
윽…… 아버지의 시선이 느껴지는데. 더 분발해야겠어!
MainMissionStart(464,1,0,2,56,56,56,25,0,0,0,0,0,0,0) MAIN MISSION START: [r][0:PARTY][/] 격파 성공!
Alert(554,0,8,56,56,0,0,0,0,0,0,0,0,0,0) [0:CHARA_G], [0:AREA][kp2] 개문!
TalkCharacter(3556,141,1,0,1,3,0,0,0,0,0,0,0,0,0)
link 레오폴트 volume_up
레오폴트 폰 베르그리즈, 내가 여기 있다! 오너라!
Alert(508,1,8,24,56,0,0,0,5,0,0,0,0,0,0) [0:CHARA_G], 분전 중!
TalkDeploySlot(4648,10,0,4,1,0,0,0,0,0,0,0,0,0,0)
??? volume_up
무, 무슨 소란이지!? 우리 위치가 들킨 건가?
Alert(10061,2,27,56,56,14,0,0,0,0,0,0,0,0,0)
Alert(555,0,27,56,56,14,0,0,7,0,0,0,0,0,0) [r][0:PARTY][/], [0:AREA][kp2] 개문!
TalkCharacter(4649,146,1,0,1,3,0,0,0,0,0,0,0,0,0)
link 발데마르 volume_up
상관없는 도적까지 나타났군. 한꺼번에 토벌할 수밖에 없겠어.
MainMissionStart(10059,4,1,1,10,56,56,25,14,0,0,0,0,0,0) MAIN MISSION START:
TalkDeploySlot(4648,10,0,4,1,0,0,0,0,0,0,0,0,0,0)
??? volume_up
무, 무슨 소란이지!? 우리 위치가 들킨 건가?
Alert(10061,2,27,56,56,14,0,0,0,0,0,0,0,0,0)
Alert(555,0,27,56,56,14,0,0,7,0,0,0,0,0,0) [r][0:PARTY][/], [0:AREA][kp2] 개문!
TalkCharacter(4649,146,1,0,1,3,0,0,0,0,0,0,0,0,0)
link 발데마르 volume_up
상관없는 도적까지 나타났군. 한꺼번에 토벌할 수밖에 없겠어.
MainMissionStart(10059,4,1,1,10,56,56,25,14,0,0,0,0,0,0) MAIN MISSION START:
TalkCharacter(4652,8,1,1,1,0,0,0,0,0,0,0,0,0,0)
link 카스파르 volume_up
좋았어! 머리 하나! 더 내놓으라고!
TalkCharacter(4653,7,1,3,1,0,0,0,0,0,0,0,0,0,0)
link 린하르트 volume_up
평범하게 좀 싸워 줄래? 시체를 세다니, 고문이야……
TalkCharacter(4654,141,1,1,1,3,0,0,0,0,0,0,0,0,0)
link 레오폴트 volume_up
훗, 좀 더 힘을 내게. 발데마르!
TalkCharacter(4655,146,1,0,1,3,0,0,0,0,0,0,0,0,0)
link 발데마르 volume_up
쓸데없는 승부를 하다니…… 어울려 주질 못하겠군, 레오폴트.
TalkCharacter(4650,146,1,0,1,3,0,0,0,0,0,0,0,0,0)
link 발데마르 volume_up
그러고 보니, 맏이는 어쩌고 있나. 인질이 되었었잖아.
TalkCharacter(4651,141,1,0,1,3,0,0,0,0,0,0,0,0,0)
link 레오폴트 volume_up
살아는 있지만, 메리세우스를 한때 빼앗긴 책임은 커. 처분을 생각해 봐야겠지.
TalkCharacter(4660,8,1,2,1,0,0,0,0,0,0,0,0,0,0)
link 카스파르 volume_up
아버지, 컨디션은 좀 어때! 난 지지 않을 거라고!
TalkCharacter(4661,141,1,0,1,3,0,0,0,0,0,0,0,0,0)
link 레오폴트 volume_up
매일 단련을 거듭하면 컨디션이 좋지 않은 때 같은 건 없다.
TalkCharacter(4663,7,1,0,1,0,0,0,0,0,0,0,0,0,0)
link 린하르트 volume_up
상당히 맞춰 주고 계시네요, 아버지. 베르그리즈 백작을 싫어하셨던 거 아닌가요?
TalkCharacter(4664,146,1,2,1,3,0,0,0,0,0,0,0,0,0)
link 발데마르 volume_up
싫어하고말고. 제멋대로에, 고집 세고, 내 말을 이해하려고도 하지 않는 저 태도……
TalkCharacter(4665,146,1,3,1,3,0,0,0,0,0,0,0,0,0)
link 발데마르 volume_up
모든 것이 최악이다. 저런 자와 소꿉친구라니 운도 없지.
Alert(10062,2,27,56,56,14,0,0,0,0,0,0,0,0,0)
Alert(577,0,8,56,56,3,0,0,0,0,0,0,0,0,0) [b][0:PARTY][/], 요격을 위해 개문!
TalkCharacter(4656,141,1,2,1,3,0,0,0,0,0,0,0,0,0)
link 레오폴트 volume_up
저쪽에 적이 나타났군. 나를 전이시켜 주게, 발데마르.
TalkCharacter(4657,146,1,3,1,3,0,0,0,0,0,0,0,0,0)
link 발데마르 volume_up
자네는 또 그렇게 혼자 튀어 나가서는…… 별수 없지.
Alert(10050,0,8,56,56,25,0,0,0,0,0,0,0,0,0) SUB_00_170
TalkCharacter(4658,7,1,0,1,0,0,0,0,0,0,0,0,0,0)
link 린하르트 volume_up
카스파르, 너도 전이할래? 위험한 짓은 안 했으면 좋겠지만.
TalkCharacter(4659,8,1,2,1,0,0,0,0,0,0,0,0,0,0)
link 카스파르 volume_up
아니, 나는 내 실력으로 승부할래! 전이 같은 거에 의지하지 않을 거야!
Alert(10062,2,31,56,56,14,0,0,0,0,0,0,0,0,0)
TalkCharacter(4662,7,1,3,1,0,0,0,0,0,0,0,0,0,0)
link 린하르트 volume_up
또 도적이야? 잔당보다 도적이 더 많은 거 아닌가, 이 도시.
MainMissionStart(10060,1,1,2,10,56,56,25,0,0,0,0,0,0,0) MAIN MISSION START:
TalkDeploySlot(4666,34,1,0,1,0,0,0,0,0,0,0,0,0,0)
??? volume_up
저희는 붙잡은 자들을 호송하기 위해 먼저 물러나겠습니다!
TalkCharacter(4689,141,1,0,1,3,0,0,0,0,0,0,0,0,0)
link 레오폴트 volume_up
약하기만 한 적을 이기는 것도 재미가 없지…… 어떠냐, 카스파르. 우리와 성과를 겨루자꾸나!
TalkCharacter(4690,8,1,1,1,0,0,0,0,0,0,0,0,0,0)
link 카스파르 volume_up
이쪽은 나랑 린하르트랑 [HERO_MF] 셋이서 하는 거야? 좋아, 받아들일게!
MainMissionStart(10051,4,16,1,8,9,10,0,0,0,0,0,0,0,0) MAIN MISSION START:
TalkCharacter(4691,7,1,3,1,0,0,0,0,0,0,0,0,0,0)
link 린하르트 volume_up
둘이서 하면 될 텐데 왜 우리까지 끌어들이는 거야……
MainMissionStart(10052,1,16,2,8,9,10,0,0,0,0,0,0,0,0) MAIN MISSION START:
TalkCharacter(4692,8,1,4,1,0,0,0,0,0,0,0,0,0,0)
link 카스파르 volume_up
아버지를 뛰어넘은 건가……!? 진짠가, 믿기질 않아.
MainMissionStart(10053,2,16,3,8,9,10,0,0,0,0,0,0,0,0) MAIN MISSION START:
TalkCharacter(4693,7,1,0,1,0,0,0,0,0,0,0,0,0,0)
link 린하르트 volume_up
뭐, 결과는 뻔했지. 하지만 도전하는 건 나쁘지 않잖아?
TalkDeploySlot(5577,17,1,0,1,0,0,0,0,0,0,0,0,0,0)
시민 volume_up
웬 소란이야! 적이 나타났다고? 냉큼 해치워 버려!
Alert(220,2,31,56,56,14,0,0,0,0,0,0,0,0,0) [r][0:PARTY][/] 증원 출현!
MainMissionStart(734,0,17,1,17,56,56,14,0,0,0,0,0,0,0) MAIN MISSION START: [r][0:PARTY][/]의 증원을 격파하라!
MainMissionStart(819,1,17,2,17,56,56,14,0,0,0,0,0,0,0) MAIN MISSION START: [r][0:PARTY][/]의 증원 격파 성공!
TalkFromOwnStrings(8,143,1,1,0,0,0,0,0,0,0,0,0,0,0) warning 해냈네요!
TalkCharacter(4667,141,1,1,1,3,0,0,0,0,0,0,0,0,0)
link 레오폴트 volume_up
움직임이 제법이더군…… 그 힘, 우리의 주먹으로 확인해 보도록 하지!
TalkCharacter(4668,146,1,0,1,3,0,0,0,0,0,0,0,0,0)
link 발데마르 volume_up
나까지 넣는 건가, 레오폴트. ……적당히 해도 불평하지 말게.
TalkCharacter(4670,141,1,2,1,3,0,0,0,0,0,0,0,0,0)
link 레오폴트 volume_up
단련이 부족한 것 같구나. 우리가 직접 가르쳐 주마!
TalkCharacter(4668,146,1,0,1,3,0,0,0,0,0,0,0,0,0)
link 발데마르 volume_up
나까지 넣는 건가, 레오폴트. ……적당히 해도 불평하지 말게.
Alert(10065,0,8,9,56,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(3,4,2,1,8,9,56,0,0,0,0,0,0,0,0) MAIN MISSION START: [0:CHARA_G][kp4] [1:CHARA_G][kp2] 격파하라!
TalkCharacter(4669,8,1,2,1,0,0,0,0,0,0,0,0,0,0)
link 카스파르 volume_up
여기서 아버지를 이겨서, 우리의 힘을 보여 주는 거야!
TalkCharacter(4671,8,1,2,1,0,0,0,0,0,0,0,0,0,0)
link 카스파르 volume_up
아버지의 특훈인가…… 투지가 샘솟는데!
TalkCharacter(4672,141,1,0,1,2,0,0,0,0,0,0,0,0,0)
link 레오폴트 volume_up
힘과 기술, 빠짐없이 보여 봐라. 나는 그 전부를 받아 주마.
Alert(10057,2,8,24,56,0,0,0,5,0,0,0,0,0,0)
GenderedMcTalk(0,4673,4674,1,0,1,0,0,0,0,0,0,0,0,0)
세즈 volume_up
제국 최강으로 이름난 남자가 상대야…… 내 실력을 시험해 볼 때로군!
세즈 volume_up
제국 최강으로 이름난 남자가 상대야…… 내 실력을 시험해 보겠어!
TalkCharacter(4675,8,1,2,1,0,0,0,0,0,0,0,0,0,0)
link 카스파르 volume_up
좋아, 잘 봐! 내 온 힘을 뇌리에 새겨 줄 테니까!
TalkCharacter(4676,7,1,3,1,0,0,0,0,0,0,0,0,0,0)
link 린하르트 volume_up
말할 상대를 잘못 고르신 거 아닌가요? 저는 사양하고 싶은데요……
TalkCharacter(4681,146,1,3,1,2,0,0,0,0,0,0,0,0,0)
link 발데마르 volume_up
저런 「힘」 앞에서는 우리의 의지란 이처럼 약한 존재일 뿐이지.
GenderedMcTalk(0,4682,4683,1,3,1,0,0,0,0,0,0,0,0,0)
세즈 volume_up
뭔가…… 고생하고 있는 거야? 힘들겠어, 당신도.
세즈 volume_up
뭔가…… 고생하고 있는 거야? 힘들겠다, 당신도.
TalkCharacter(4684,8,1,2,1,0,0,0,0,0,0,0,0,0,0)
link 카스파르 volume_up
잘은 모르겠지만, 난 약한 사람으로 있고 싶지는 않아!
TalkCharacter(4685,146,1,0,1,2,0,0,0,0,0,0,0,0,0)
link 발데마르 volume_up
어쩔 수 없지. 린하르트, 네 힘을 확인하는 기회로라도 삼으마.
TalkCharacter(4686,7,1,3,1,0,0,0,0,0,0,0,0,0,0)
link 린하르트 volume_up
제 힘 같은 걸 확인해서 뭐 하시게요? 제발 내버려 둬 주시면 좋겠는데……
TalkCharacter(4677,141,1,1,0,2,0,0,0,0,0,0,0,0,0)
link 레오폴트 volume_up
그렇지! 더 노력해 봐라!
TalkCharacter(4678,141,1,0,0,2,0,0,0,0,0,0,0,0,0)
link 레오폴트 volume_up
젊음이란, 좋구나. 싸우는 도중에 성장해 나가다니……
TalkCharacter(4680,141,1,1,1,2,0,0,0,0,0,0,0,0,0)
link 레오폴트 volume_up
나를 뛰어넘었구나, 카스파르. 잘 해냈다! 너 자신을 자랑스럽게 생각해라!
TalkCharacter(4679,141,1,1,1,2,0,0,0,0,0,0,0,0,0)
link 레오폴트 volume_up
훌륭하군…… 경의 힘, 확실하게 마음에 새겼다.
TalkCharacter(4687,146,1,3,0,2,0,0,0,0,0,0,0,0,0)
link 발데마르 volume_up
아무래도 오늘의 빚은 제대로 돌려받아야 수지가 맞겠어……
TalkCharacter(4688,146,1,0,1,2,0,0,0,0,0,0,0,0,0)
link 발데마르 volume_up
흠…… 대체로 예상했던 정도의 실력이군.
MainMissionStart(440,1,2,2,8,9,56,0,0,0,0,0,0,0,0) MAIN MISSION START: [0:CHARA_G][kp4] [1:CHARA_G] 격파 성공!
TalkCharacter(4694,7,1,3,1,0,0,0,0,0,0,0,0,0,0)
link 린하르트 volume_up
비참한 하루였어…… 얼른 돌아가서 자야지.
TalkCharacter(4695,8,1,0,1,0,0,0,0,0,0,0,0,0,0)
link 카스파르 volume_up
뭐야, 아직 하루는 다 지나지 않았다고. 아버지라면 분명히 이 뒤에 단련을……
Alert(313,3,8,56,56,0,0,0,0,0,0,0,0,0,0) [0:CHARA_G], 패배!
Alert(338,3,8,56,56,0,0,0,0,0,0,0,0,0,0) 전투 패배!
Alert(313,3,9,56,56,0,0,0,0,0,0,0,0,0,0) [0:CHARA_G], 패배!
Alert(338,3,8,56,56,0,0,0,0,0,0,0,0,0,0) 전투 패배!