1. 하하하! 설마 나를 능가할 줄이야.
  2. 놀랍구나, 카스파르. 린하르트도 아주 늠름해졌어.
  3. 그리고 [HERO_MF][kp6]로군…… 이 둘에게 경과 같은 벗이 있다면 안심할 수 있지.
  4. 안 그런가? 발데마르.
  5. 자네가 이렇게 터무니없는 짓을 하니 전혀 안심할 수가 없네만.
  6. 뭐, 전장에서는 예측할 수 없는 일이 많으니. 유능한 동료는 많을수록 좋지.
  7. 좋았어어! 그리고 대단한데, [HERO_MF]!
  8. 아버지가 저런 말을 한다는 건 상당히 높게 평가하고 있다는 뜻이야.
  9. 당신 정도 되는 장수에게 그런 말을 듣다니 영광이군. 앞으로도 노력해야겠어.
  10. 당신 정도 되는 장수에게 그런 말을 듣다니 영광이군. 앞으로도 노력해야겠어.
  11. 훗, 언제든지 덤벼 보아라. 난 기다리고 있으마.
  12. 아니, 아버지…… 이 녀석은 그런 녀석이 아니라니까……
  13. 그러냐, 그거 아쉽구나. 뭐, 됐다.
  14. 그보다 카스파르, 이걸 주마.
  15. 우리 집안에 전해지는 무구 "야릉그레이프". 문장이 없는 자도 다룰 수 있는 건틀릿이다.
  16. 이건…… 괜찮겠어, 아버지? 내가 써도……
  17. 당연하지. 이건 베르그리즈의 무예를 잇는 자에게 넘겨줘야 하니.
  18. 내가…… 아버지의 무예를……
  19. 카스파르를 축하한다
  20. 부러워한다
  21. 잘됐다, 카스파르. 네 실력을 인정받은 거야.
  22. 잘됐다, 카스파르. 네 실력을 인정받았구나.
  23. 응, 고마워…… ……아버지.
  24. 나는 이 건틀릿이 아깝지 않을 만큼 더욱 강해질 거야! 지켜봐 줘!
  25. 그래! 지켜보마!
  26. 그래, 자네들에게도 아무것도 없이 넘어갈 수는 없지.
  27. 부럽다, 카스파르.
  28. 부럽다, 카스파르.
  29. 나도 높게 평가한댔으니까 뭐라도 받을 수 있지 않을까?
  30. 나도 높게 평가한댔으니까 뭐라도 받을 수 있지 않을까?
  31. 와하하하하! 그 뻔뻔함도 좋구나!
  32. 처음부터 자네들에게도 아무것도 없이 넘어갈 생각은 없었다.
  33. 그보다, 너희 셋에게 이걸 주마. 이번 일에 대한 보수라고 생각해 다오.
  34. 내 사정에 휘말리게 한 셈이니, 그 사과의 의미도 겸해서 말이야.
  35. 오, 고마운걸!
  36. 와, 고마워라!
  37. 계속 용병 일을 해서 그런지, 역시 보수가 없으면 싸우는 보람이 없어.
  38. 계속 용병 일을 해서 그런지, 역시 보수가 없으면 싸우는 보람이 없어.
  39. 전우를 위해 선뜻 따라와서는, 보수는 또 확실히 챙기는군.
  40. 과연, 흥미로운 자구나. 문관이었다면 부하로 들이고자 청했을 텐데.
  41. 당황하며 거절한다
  42. 당당히 넘긴다
  43. 문관!? 별로 내키지 않는데. 나는 전장에 있고 싶거든.
  44. 문관!? 별로 내키지 않는데. 나는 전장에 있고 싶거든.
  45. 지금까지도 검 한 자루로 살아왔고.
  46. 지금까지도 검 한 자루로 살아왔고.
  47. 그거 영광스럽긴 하지만 지금껏 검 한 자루로 살아왔는걸……
  48. 그거 영광스럽긴 하지만 지금껏 검 한 자루로 살아왔는걸……
  49. 나로서는 감당할 수 없을 거야. 진심으로.
  50. 나로서는 감당할 수 없을 거야. 진심으로.
  51. 검 한 자루? 네 검은 두 자루잖아?
  52. 아니, 그 한 자루가 아니라……
  53. 아니, 그 한 자루가 아니라……
  54. 하하하, 아직 갈고닦아야 할 부분이 많구나, 카스파르.
  55. 하하…… 어라, 그러고 보니 린하르트는? 아까부터 유난히 조용……
  56. 후후…… 어라, 그러고 보니 린하르트는? 아까부터 유난히 조용……
  57. 새근새근……
  58. 지쳐서 잠들었잖아!?
  59. 지쳐서 잠들었잖아!?
  60. ……응? 벌써 가는 거야? 좋아, 조금 회복했어. 돌아가면 자야지.
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
56 1 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 7 8 141 146 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 5 6 8 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
SetPlaceRotationEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 90 0 0 0 0 0 0 0 0 0 0 0 0 0
SetPlaceRotationEvent (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 300 0 0 0 0 0 0 0 0 0 0 0 0 0
SetPlaceRotationEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 7 8 141 146 NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (15) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
146 4294967266 0 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 4294967256 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 141 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 150 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1200 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 0 2409 1 21616 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 1 2400 1 21617 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 110 1 25 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 2 NULL 1 21618 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 141 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 150 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 35 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 146 1 25 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 3 NULL 1 21619 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
146 141 2 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
146 4 2401 0 21620 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
146 5 2400 1 21621 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 110 1 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 40 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 150 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 900 25 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 110 2 40 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
146 110 2 40 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 5 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 6 2409 1 21622 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 8 2 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 7 2402 1 21623 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 110 2 40 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 141 1 40 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 8 2400 1 21624 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 9 2400 1 21625 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 141 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 80 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 4 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 15 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1000 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 141 2 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 10 0 1 21626 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 11 2401 3 21627 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 12 2400 0 21628 1 0 0 0 0 0 0 0 0 0
LookEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 0 30 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 8 1 30 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 141 2 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfUnkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (95) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 141 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967236 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 200 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 200 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 13 NULL 0 21629 1 0 0 0 0 0 0 0 0 0
ShowFloatingImageEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
42 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 14 2403 0 21630 1 0 0 0 0 0 0 0 0 0
HideFloatingImageEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
146 7 3 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 8 2 40 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 8 2 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 15 2412 4 21631 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 16 2400 0 21632 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 17 NULL 4 21633 1 0 0 0 0 0 0 0 0 0
UnkEvent (123) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 110 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 18 19 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 110 2 35 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 20 2409 1 21634 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 110 2 35 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 21 2409 1 21635 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 8 4 1 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 141 2 35 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 22 2400 1 21636 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 23 NULL 0 21637 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 141 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967293 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 24 0 0 21638 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 141 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967236 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 110 2 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 141 2 30 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 141 2 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 25 NULL 0 21639 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 26 0 0 21640 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 27 0 0 21641 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 28 2405 0 21642 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 29 2405 0 21643 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 141 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967236 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 110 2 40 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2407 0 0 40 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 125)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 141 2 30 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 126)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 141 2 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 127)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 30 2409 1 21644 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 128)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 31 2400 1 21645 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 129)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 130)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 131)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 141 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 132)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 133)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967236 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 134)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 110 2 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 135)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 136)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 141 2 40 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 137)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 141 2 40 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 138)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
146 7 3 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 139)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 32 NULL 0 21646 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 140)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 141)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 141 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 142)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 143)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967288 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 144)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 33 NULL 0 21647 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 145)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 146)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 147)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 34 2409 1 21648 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 148)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 149)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 35 2409 1 21649 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 150)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 151)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 152)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 36 2400 1 21650 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 153)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 154)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 37 2400 1 21651 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 155)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 156)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 146 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 157)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967291 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 158)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 159)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 160)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 2365 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 161)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
146 38 2405 0 21652 1 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 162)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 163)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
146 2403 1 1 30 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 164)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
146 39 2407 0 21653 1 0 0 0 0 0 0 0 0 0
UnkEvent (123) (index: 165)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 166)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 110 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 167)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 40 41 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 168)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 1 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 169)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 170)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 42 2401 4 21654 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 171)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 172)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 43 2401 4 21655 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 173)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 174)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 175)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 44 2403 0 21656 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 176)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 177)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 45 2403 0 21657 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 178)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 179)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 180)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 181)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 46 0 1 21658 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 182)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 183)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 47 0 1 21659 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 184)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 185)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 186)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 48 2403 0 21660 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 187)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 188)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 49 2403 0 21661 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 189)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 190)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 191)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 192)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 193)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 70 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 194)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 195)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967256 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 196)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 50 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 197)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 110 1 25 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 198)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 50 2412 4 21662 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 199)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 8 2 40 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 200)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 201)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 51 2411 3 21663 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 202)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 203)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 52 2411 3 21664 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 204)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 205)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 53 2409 1 21665 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 206)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 207)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 208)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 100 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 209)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 5 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 210)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 1 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 211)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 212)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 213)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 7 1 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 214)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 3 0 0 0 0 0 0 0 0 0 0 0 0 0
RotateEvent (index: 215)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 216)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 217)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 54 0 1 21666 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 218)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 219)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 220)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 7 1 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 221)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 3 0 0 0 0 0 0 0 0 0 0 0 0 0
RotateEvent (index: 222)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 223)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 224)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 55 0 1 21667 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 225)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 226)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 7 3 40 0 0 0 0 0 0 0 0 0 0 0
SetEyesEvent (index: 227)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 0 10 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 228)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 229)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 56 2366 0 21668 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 230)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 7 3 30 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 231)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 4 40 0 0 0 0 0 0 0 0 0 0 0 0
SetEyesEvent (index: 232)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 1 5 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 233)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 234)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 57 2412 4 21669 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 235)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 236)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 58 2412 4 21670 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 237)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 238)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 2367 0 0 30 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 239)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
80 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 240)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 241)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 40 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 242)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 243)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 50 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 244)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 245)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 110 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 246)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967266 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 247)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 248)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 249)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 250)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 200 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 251)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 252)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 2319 0 1 40 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 253)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 59 NULL 0 21671 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 254)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
146 2401 3 0 20 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 255)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 2409 1 0 30 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 256)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 257)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2411 4 0 30 0 0 0 0 0 0 0 0 0 0
0
InitEvent (56, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (110, 7, 8, 141, 146, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (3, 1, 5, 6, 8, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
6
EnterSceneEvent (0, 110, 7, 8, 141, 146, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
7
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 64(146, 4294967266, 0, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 64(8, 4294967256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 26(4, 141, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
UnkEvent 27(2, 100, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
UnkEvent 59(100, 0, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
UnkEvent 31(2, 1200, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
TalkEvent (141, 0, 2409, 1, 21616, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 하하하! 설마 나를 능가할 줄이야.
15
TalkEvent (141, 1, 2400, 1, 21617, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 놀랍구나, 카스파르. 린하르트도 아주 늠름해졌어.
17
TalkEvent (141, 2, NULL, 1, 21618, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그리고 [HERO_MF][kp6]로군…… 이 둘에게 경과 같은 벗이 있다면 안심할 수 있지.
18
UnkEvent 26(6, 141, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
UnkEvent 27(2, 100, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
UnkEvent 59(100, 0, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
UnkEvent 59(400, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
TalkEvent (141, 3, NULL, 1, 21619, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 안 그런가? 발데마르.
25
TalkEvent (146, 4, 2401, 0, 21620, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 자네가 이렇게 터무니없는 짓을 하니 전혀 안심할 수가 없네만.
26
TalkEvent (146, 5, 2400, 1, 21621, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 뭐, 전장에서는 예측할 수 없는 일이 많으니. 유능한 동료는 많을수록 좋지.
28
UnkEvent 26(1, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
UnkEvent 59(100, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
UnkEvent 27(2, 100, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
UnkEvent 31(2, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
UnkEvent 31(2, 900, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
TalkEvent (8, 6, 2409, 1, 21622, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 좋았어어! 그리고 대단한데, [HERO_MF]!
39
TalkEvent (8, 7, 2402, 1, 21623, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 아버지가 저런 말을 한다는 건 상당히 높게 평가하고 있다는 뜻이야.
42
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
43
TalkEvent (110, 8, 2400, 1, 21624, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 당신 정도 되는 장수에게 그런 말을 듣다니 영광이군. 앞으로도 노력해야겠어.
44
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
TalkEvent (111, 9, 2400, 1, 21625, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 당신 정도 되는 장수에게 그런 말을 듣다니 영광이군. 앞으로도 노력해야겠어.
46
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
UnkEvent 54(8, 141, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
UnkEvent 27(2, 100, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
UnkEvent 31(2, 100, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
UnkEvent 59(100, 15, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
UnkEvent 31(3, 1000, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
TalkEvent (141, 10, 0, 1, 21626, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 훗, 언제든지 덤벼 보아라. 난 기다리고 있으마.
55
TalkEvent (8, 11, 2401, 3, 21627, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 아니, 아버지…… 이 녀석은 그런 녀석이 아니라니까……
56
TalkEvent (141, 12, 2400, 0, 21628, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그러냐, 그거 아쉽구나. 뭐, 됐다.
60
UnkEvent 102(8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
IfUnkEvent (19, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
UnkEvent 95(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
UnkEvent 26(10, 141, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
UnkEvent 59(100, 4294967236, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
UnkEvent 27(2, 100, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
UnkEvent 27(1, 600, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
TalkEvent (141, 13, NULL, 0, 21629, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 그보다 카스파르, 이걸 주마.
68
ShowFloatingImageEvent (42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
TalkEvent (141, 14, 2403, 0, 21630, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 우리 집안에 전해지는 무구 "야릉그레이프". 문장이 없는 자도 다룰 수 있는 건틀릿이다.
70
HideFloatingImageEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
UnkEvent 135(20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
TalkEvent (8, 15, 2412, 4, 21631, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 이건…… 괜찮겠어, 아버지? 내가 써도……
76
TalkEvent (141, 16, 2400, 0, 21632, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 당연하지. 이건 베르그리즈의 무예를 잇는 자에게 넘겨줘야 하니.
77
TalkEvent (8, 17, NULL, 4, 21633, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 내가…… 아버지의 무예를……
78
UnkEvent 123(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
UnkEvent 26(11, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
DialogChoiceEvent (0, 18, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
IfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# IfEvent
82
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
83
UnkEvent 135(10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
85
TalkEvent (110, 20, 2409, 1, 21634, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 잘됐다, 카스파르. 네 실력을 인정받은 거야.
86
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
UnkEvent 135(10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
TalkEvent (111, 21, 2409, 1, 21635, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 잘됐다, 카스파르. 네 실력을 인정받았구나.
90
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
92
UnkEvent 135(110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
TalkEvent (8, 22, 2400, 1, 21636, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 응, 고마워…… ……아버지.
95
TalkEvent (8, 23, NULL, 0, 21637, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 나는 이 건틀릿이 아깝지 않을 만큼 더욱 강해질 거야! 지켜봐 줘!
97
UnkEvent 59(100, 4294967293, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
98
UnkEvent 27(2, 400, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
99
TalkEvent (141, 24, 0, 0, 21638, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 그래! 지켜보마!
100
UnkEvent 26(4, 141, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
UnkEvent 27(2, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
102
UnkEvent 59(600, 4294967236, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
104
UnkEvent 135(60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
107
TalkEvent (141, 25, NULL, 0, 21639, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 그래, 자네들에게도 아무것도 없이 넘어갈 수는 없지.
108
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
109
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
110
TalkEvent (110, 26, 0, 0, 21640, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 부럽다, 카스파르.
111
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
112
TalkEvent (111, 27, 0, 0, 21641, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 부럽다, 카스파르.
113
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
114
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
115
TalkEvent (110, 28, 2405, 0, 21642, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 나도 높게 평가한댔으니까 뭐라도 받을 수 있지 않을까?
116
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
117
TalkEvent (111, 29, 2405, 0, 21643, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 나도 높게 평가한댔으니까 뭐라도 받을 수 있지 않을까?
118
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
119
UnkEvent 26(4, 141, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
120
UnkEvent 27(2, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
121
UnkEvent 59(600, 4294967236, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
124
UnkEvent 135(20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
127
TalkEvent (141, 30, 2409, 1, 21644, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 와하하하하! 그 뻔뻔함도 좋구나!
128
TalkEvent (141, 31, 2400, 1, 21645, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 처음부터 자네들에게도 아무것도 없이 넘어갈 생각은 없었다.
129
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
130
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
131
UnkEvent 26(4, 141, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
132
UnkEvent 27(2, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
133
UnkEvent 59(600, 4294967236, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
135
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
139
TalkEvent (141, 32, NULL, 0, 21646, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 그보다, 너희 셋에게 이걸 주마. 이번 일에 대한 보수라고 생각해 다오.
140
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
141
UnkEvent 26(7, 141, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
142
UnkEvent 59(100, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
143
UnkEvent 59(400, 4294967288, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
144
TalkEvent (141, 33, NULL, 0, 21647, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 내 사정에 휘말리게 한 셈이니, 그 사과의 의미도 겸해서 말이야.
145
UnkEvent 26(9, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
146
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
147
TalkEvent (110, 34, 2409, 1, 21648, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 오, 고마운걸!
148
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
149
TalkEvent (111, 35, 2409, 1, 21649, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 와, 고마워라!
150
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
151
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
152
TalkEvent (110, 36, 2400, 1, 21650, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 계속 용병 일을 해서 그런지, 역시 보수가 없으면 싸우는 보람이 없어.
153
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
154
TalkEvent (111, 37, 2400, 1, 21651, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 계속 용병 일을 해서 그런지, 역시 보수가 없으면 싸우는 보람이 없어.
155
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
157
UnkEvent 59(100, 4294967291, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
158
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
159
UnkEvent 43(7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
161
TalkEvent (146, 38, 2405, 0, 21652, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 전우를 위해 선뜻 따라와서는, 보수는 또 확실히 챙기는군.
162
UnkEvent 135(60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
164
TalkEvent (146, 39, 2407, 0, 21653, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 과연, 흥미로운 자구나. 문관이었다면 부하로 들이고자 청했을 텐데.
165
UnkEvent 123(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
166
UnkEvent 26(11, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
167
DialogChoiceEvent (1, 40, 41, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
168
IfEvent (0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
169
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
170
TalkEvent (110, 42, 2401, 4, 21654, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 문관!? 별로 내키지 않는데. 나는 전장에 있고 싶거든.
171
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
172
TalkEvent (111, 43, 2401, 4, 21655, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 문관!? 별로 내키지 않는데. 나는 전장에 있고 싶거든.
173
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
174
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
175
TalkEvent (110, 44, 2403, 0, 21656, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 지금까지도 검 한 자루로 살아왔고.
176
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
177
TalkEvent (111, 45, 2403, 0, 21657, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 지금까지도 검 한 자루로 살아왔고.
178
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
179
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
180
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
181
TalkEvent (110, 46, 0, 1, 21658, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 그거 영광스럽긴 하지만 지금껏 검 한 자루로 살아왔는걸……
182
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
183
TalkEvent (111, 47, 0, 1, 21659, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 그거 영광스럽긴 하지만 지금껏 검 한 자루로 살아왔는걸……
184
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
185
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
186
TalkEvent (110, 48, 2403, 0, 21660, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 나로서는 감당할 수 없을 거야. 진심으로.
187
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
188
TalkEvent (111, 49, 2403, 0, 21661, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 나로서는 감당할 수 없을 거야. 진심으로.
189
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
190
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
191
UnkEvent 26(2, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
192
UnkEvent 31(2, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
193
UnkEvent 27(1, 100, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
194
UnkEvent 31(3, 100, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
195
UnkEvent 59(100, 4294967256, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
196
UnkEvent 59(500, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
198
TalkEvent (8, 50, 2412, 4, 21662, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 검 한 자루? 네 검은 두 자루잖아?
200
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
201
TalkEvent (110, 51, 2411, 3, 21663, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 아니, 그 한 자루가 아니라……
202
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
203
TalkEvent (111, 52, 2411, 3, 21664, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 아니, 그 한 자루가 아니라……
204
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
205
TalkEvent (141, 53, 2409, 1, 21665, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 하하하, 아직 갈고닦아야 할 부분이 많구나, 카스파르.
206
UnkEvent 26(6, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
207
UnkEvent 59(100, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
208
UnkEvent 27(2, 300, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
210
UnkEvent 43(7, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
211
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
212
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
214
UnkEvent 102(8, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
217
TalkEvent (110, 54, 0, 1, 21666, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 하하…… 어라, 그러고 보니 린하르트는? 아까부터 유난히 조용……
218
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
219
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
221
UnkEvent 102(8, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
224
TalkEvent (111, 55, 0, 1, 21667, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 후후…… 어라, 그러고 보니 린하르트는? 아까부터 유난히 조용……
225
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
229
TalkEvent (7, 56, 2366, 0, 21668, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 새근새근……
233
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
234
TalkEvent (110, 57, 2412, 4, 21669, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 지쳐서 잠들었잖아!?
235
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
236
TalkEvent (111, 58, 2412, 4, 21670, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 지쳐서 잠들었잖아!?
237
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
240
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
242
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
244
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
245
UnkEvent 54(141, 110, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
246
UnkEvent 59(100, 4294967266, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
247
UnkEvent 31(1, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
248
UnkEvent 27(2, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
249
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
250
UnkEvent 27(2, 600, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
251
UnkEvent 135(60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
253
TalkEvent (7, 59, NULL, 0, 21671, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……응? 벌써 가는 거야? 좋아, 조금 회복했어. 돌아가면 자야지.
UnkEvent (15) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
146 4294967266 0 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 4294967256 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 141 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 150 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1200 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 0 2409 1 21616 1 0 0 0 0 0 0 0 0 0
link 레오폴트 volume_up
하하하! 설마 나를 능가할 줄이야.
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 1 2400 1 21617 1 0 0 0 0 0 0 0 0 0
link 레오폴트 volume_up
놀랍구나, 카스파르. 린하르트도 아주 늠름해졌어.
LookAtPersonEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 110 1 25 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 2 NULL 1 21618 1 0 0 0 0 0 0 0 0 0
link 레오폴트 volume_up
그리고 [HERO_MF][kp6]로군…… 이 둘에게 경과 같은 벗이 있다면 안심할 수 있지.
UnkEvent (26) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 141 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 150 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 35 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 146 1 25 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 3 NULL 1 21619 1 0 0 0 0 0 0 0 0 0
link 레오폴트 volume_up
안 그런가? 발데마르.
LookAtPersonEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
146 141 2 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
146 4 2401 0 21620 1 0 0 0 0 0 0 0 0 0
link 발데마르 volume_up
자네가 이렇게 터무니없는 짓을 하니 전혀 안심할 수가 없네만.
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
146 5 2400 1 21621 1 0 0 0 0 0 0 0 0 0
link 발데마르 volume_up
뭐, 전장에서는 예측할 수 없는 일이 많으니. 유능한 동료는 많을수록 좋지.
LookAtPersonEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 110 1 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 40 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 150 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 900 25 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 110 2 40 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
146 110 2 40 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 5 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 6 2409 1 21622 1 0 0 0 0 0 0 0 0 0
link 카스파르 volume_up
좋았어어! 그리고 대단한데, [HERO_MF]!
LookAtPersonEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 8 2 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 7 2402 1 21623 1 0 0 0 0 0 0 0 0 0
link 카스파르 volume_up
아버지가 저런 말을 한다는 건 상당히 높게 평가하고 있다는 뜻이야.
LookAtPersonEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 110 2 40 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 141 1 40 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 8 2400 1 21624 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
당신 정도 되는 장수에게 그런 말을 듣다니 영광이군. 앞으로도 노력해야겠어.
ElseEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 9 2400 1 21625 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
당신 정도 되는 장수에게 그런 말을 듣다니 영광이군. 앞으로도 노력해야겠어.
EndIfEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 141 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 80 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 4 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 15 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1000 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 141 2 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 10 0 1 21626 1 0 0 0 0 0 0 0 0 0
link 레오폴트 volume_up
훗, 언제든지 덤벼 보아라. 난 기다리고 있으마.
TalkEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 11 2401 3 21627 1 0 0 0 0 0 0 0 0 0
link 카스파르 volume_up
아니, 아버지…… 이 녀석은 그런 녀석이 아니라니까……
TalkEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 12 2400 0 21628 1 0 0 0 0 0 0 0 0 0
link 레오폴트 volume_up
그러냐, 그거 아쉽구나. 뭐, 됐다.
LookEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 0 30 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 8 1 30 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 141 2 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfUnkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (95) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 141 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967236 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 200 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 200 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 13 NULL 0 21629 1 0 0 0 0 0 0 0 0 0
link 레오폴트 volume_up
그보다 카스파르, 이걸 주마.
ShowFloatingImageEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
42 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 14 2403 0 21630 1 0 0 0 0 0 0 0 0 0
link 레오폴트 volume_up
우리 집안에 전해지는 무구 "야릉그레이프". 문장이 없는 자도 다룰 수 있는 건틀릿이다.
HideFloatingImageEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
146 7 3 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 8 2 40 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 8 2 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 15 2412 4 21631 1 0 0 0 0 0 0 0 0 0
link 카스파르 volume_up
이건…… 괜찮겠어, 아버지? 내가 써도……
TalkEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 16 2400 0 21632 1 0 0 0 0 0 0 0 0 0
link 레오폴트 volume_up
당연하지. 이건 베르그리즈의 무예를 잇는 자에게 넘겨줘야 하니.
TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 17 NULL 4 21633 1 0 0 0 0 0 0 0 0 0
link 카스파르 volume_up
내가…… 아버지의 무예를……
UnkEvent (123) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 110 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 18 19 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 110 2 35 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 20 2409 1 21634 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
잘됐다, 카스파르. 네 실력을 인정받은 거야.
ElseEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 110 2 35 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 21 2409 1 21635 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
잘됐다, 카스파르. 네 실력을 인정받았구나.
EndIfEvent (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 8 4 1 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 141 2 35 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 22 2400 1 21636 1 0 0 0 0 0 0 0 0 0
link 카스파르 volume_up
응, 고마워…… ……아버지.
TalkEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 23 NULL 0 21637 1 0 0 0 0 0 0 0 0 0
link 카스파르 volume_up
나는 이 건틀릿이 아깝지 않을 만큼 더욱 강해질 거야! 지켜봐 줘!
PanCameraEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 141 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967293 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 24 0 0 21638 1 0 0 0 0 0 0 0 0 0
link 레오폴트 volume_up
그래! 지켜보마!
UnkEvent (26) (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 141 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967236 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 110 2 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 141 2 30 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 141 2 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 25 NULL 0 21639 1 0 0 0 0 0 0 0 0 0
link 레오폴트 volume_up
그래, 자네들에게도 아무것도 없이 넘어갈 수는 없지.
ElseEvent (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 26 0 0 21640 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
부럽다, 카스파르.
ElseEvent (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 27 0 0 21641 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
부럽다, 카스파르.
EndIfEvent (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 28 2405 0 21642 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
나도 높게 평가한댔으니까 뭐라도 받을 수 있지 않을까?
ElseEvent (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 29 2405 0 21643 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
나도 높게 평가한댔으니까 뭐라도 받을 수 있지 않을까?
EndIfEvent (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 141 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967236 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 110 2 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 125)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 141 2 30 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 126)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 141 2 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 127)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 30 2409 1 21644 1 0 0 0 0 0 0 0 0 0
link 레오폴트 volume_up
와하하하하! 그 뻔뻔함도 좋구나!
TalkEvent (index: 128)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 31 2400 1 21645 1 0 0 0 0 0 0 0 0 0
link 레오폴트 volume_up
처음부터 자네들에게도 아무것도 없이 넘어갈 생각은 없었다.
EndIfEvent (index: 129)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 130)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 131)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 141 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 132)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 133)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967236 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 134)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 110 2 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 135)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 136)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 141 2 40 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 137)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 141 2 40 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 138)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
146 7 3 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 139)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 32 NULL 0 21646 1 0 0 0 0 0 0 0 0 0
link 레오폴트 volume_up
그보다, 너희 셋에게 이걸 주마. 이번 일에 대한 보수라고 생각해 다오.
EndIfEvent (index: 140)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 141)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 141 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 142)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 143)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967288 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 144)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 33 NULL 0 21647 1 0 0 0 0 0 0 0 0 0
link 레오폴트 volume_up
내 사정에 휘말리게 한 셈이니, 그 사과의 의미도 겸해서 말이야.
UnkEvent (26) (index: 145)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 146)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 147)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 34 2409 1 21648 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
오, 고마운걸!
ElseEvent (index: 148)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 149)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 35 2409 1 21649 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
와, 고마워라!
EndIfEvent (index: 150)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 151)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 152)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 36 2400 1 21650 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
계속 용병 일을 해서 그런지, 역시 보수가 없으면 싸우는 보람이 없어.
ElseEvent (index: 153)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 154)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 37 2400 1 21651 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
계속 용병 일을 해서 그런지, 역시 보수가 없으면 싸우는 보람이 없어.
EndIfEvent (index: 155)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 156)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 146 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 157)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967291 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 158)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 159)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 161)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
146 38 2405 0 21652 1 0 0 0 0 0 0 0 0 0
link 발데마르 volume_up
전우를 위해 선뜻 따라와서는, 보수는 또 확실히 챙기는군.
UnkEvent (135) (index: 162)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 164)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
146 39 2407 0 21653 1 0 0 0 0 0 0 0 0 0
link 발데마르 volume_up
과연, 흥미로운 자구나. 문관이었다면 부하로 들이고자 청했을 텐데.
UnkEvent (123) (index: 165)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 166)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 110 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 167)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 40 41 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 168)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 1 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 169)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 170)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 42 2401 4 21654 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
문관!? 별로 내키지 않는데. 나는 전장에 있고 싶거든.
ElseEvent (index: 171)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 172)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 43 2401 4 21655 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
문관!? 별로 내키지 않는데. 나는 전장에 있고 싶거든.
EndIfEvent (index: 173)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 174)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 175)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 44 2403 0 21656 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
지금까지도 검 한 자루로 살아왔고.
ElseEvent (index: 176)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 177)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 45 2403 0 21657 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
지금까지도 검 한 자루로 살아왔고.
EndIfEvent (index: 178)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 179)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 180)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 181)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 46 0 1 21658 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
그거 영광스럽긴 하지만 지금껏 검 한 자루로 살아왔는걸……
ElseEvent (index: 182)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 183)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 47 0 1 21659 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
그거 영광스럽긴 하지만 지금껏 검 한 자루로 살아왔는걸……
EndIfEvent (index: 184)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 185)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 186)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 48 2403 0 21660 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
나로서는 감당할 수 없을 거야. 진심으로.
ElseEvent (index: 187)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 188)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 49 2403 0 21661 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
나로서는 감당할 수 없을 거야. 진심으로.
EndIfEvent (index: 189)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 190)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 191)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 192)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 193)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 70 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 194)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 195)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967256 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 196)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 50 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 197)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 110 1 25 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 198)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 50 2412 4 21662 1 0 0 0 0 0 0 0 0 0
link 카스파르 volume_up
검 한 자루? 네 검은 두 자루잖아?
LookAtPersonEvent (index: 199)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 8 2 40 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 200)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 201)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 51 2411 3 21663 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
아니, 그 한 자루가 아니라……
ElseEvent (index: 202)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 203)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 52 2411 3 21664 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
아니, 그 한 자루가 아니라……
EndIfEvent (index: 204)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 205)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 53 2409 1 21665 1 0 0 0 0 0 0 0 0 0
link 레오폴트 volume_up
하하하, 아직 갈고닦아야 할 부분이 많구나, 카스파르.
UnkEvent (26) (index: 206)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 207)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 208)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 100 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 209)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 5 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 210)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 1 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 211)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 212)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 213)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 7 1 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 214)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 3 0 0 0 0 0 0 0 0 0 0 0 0 0
RotateEvent (index: 215)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 216)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 217)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 54 0 1 21666 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
하하…… 어라, 그러고 보니 린하르트는? 아까부터 유난히 조용……
ElseEvent (index: 218)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 219)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 220)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 7 1 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 221)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 3 0 0 0 0 0 0 0 0 0 0 0 0 0
RotateEvent (index: 222)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 223)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 224)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 55 0 1 21667 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
후후…… 어라, 그러고 보니 린하르트는? 아까부터 유난히 조용……
EndIfEvent (index: 225)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 226)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 7 3 40 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 228)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 229)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 56 2366 0 21668 1 0 0 0 0 0 0 0 0 0
link 린하르트 volume_up
새근새근……
LookAtPersonEvent (index: 230)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 7 3 30 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 233)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 234)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 57 2412 4 21669 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
지쳐서 잠들었잖아!?
ElseEvent (index: 235)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 236)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 58 2412 4 21670 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
지쳐서 잠들었잖아!?
EndIfEvent (index: 237)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 240)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 242)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 244)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 245)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 110 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 246)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967266 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 247)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 248)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 249)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 250)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 200 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 251)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 253)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 59 NULL 0 21671 1 0 0 0 0 0 0 0 0 0
link 린하르트 volume_up
……응? 벌써 가는 거야? 좋아, 조금 회복했어. 돌아가면 자야지.