Driven from Garreg Mach, the surviving members of the church flee for the Kingdom. You must make for Ailell at once to cover their escape.
Deployment table
Index | Notes | 0 | 1 | 2 | 3 | Name | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | Shez | 83 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 38 | 40 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
1 | Dimitri | 255 | 0 | 0 | 1 | 25 | 1 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
2 | Dedue | 255 | 0 | 0 | 2 | 70 | 2 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
3 | Felix | 255 | 0 | 0 | 3 | 75 | 3 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
4 | Mercedes | 255 | 0 | 0 | 4 | 90 | 4 | 13 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
5 | Ashe | 255 | 0 | 0 | 5 | 80 | 4 | 13 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
6 | Annette | 255 | 0 | 0 | 6 | 95 | 4 | 13 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
7 | Sylvain | 255 | 0 | 0 | 7 | 85 | 4 | 13 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
8 | Rhea | 255 | 0 | 0 | 8 | 170 | 7 | 13 | 0 | 101 | 5 | 0 | 100 | 250 | 8 | 65535 | 1999 | 31 | 67 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 |
9 | Seteth | 255 | 0 | 0 | 9 | 140 | 7 | 13 | 3 | 101 | 5 | 1 | 100 | 300 | 255 | 65535 | 1999 | 31 | 67 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 |
10 | Catherine | 255 | 0 | 0 | 10 | 155 | 7 | 13 | 3 | 101 | 5 | 1 | 100 | 253 | 255 | 65535 | 1999 | 31 | 67 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 |
11 | Cyril | 255 | 0 | 0 | 11 | 315 | 7 | 13 | 3 | 101 | 5 | 1 | 100 | 300 | 255 | 65535 | 1999 | 67 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 |
12 | Hubert | 255 | 0 | 0 | 12 | 35 | 5 | 12 | 3 | 101 | 5 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 |
13 | Petra | 255 | 0 | 0 | 13 | 65 | 5 | 13 | 3 | 101 | 5 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 |
14 | Hapi | 255 | 0 | 0 | 14 | 205 | 5 | 13 | 3 | 101 | 5 | 1 | 100 | 300 | 255 | 5 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 65535 | 65535 | 65535 |
15 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 15 | 630 | 5 | 13 | 3 | 101 | 5 | 1 | 14 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
16 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 16 | 630 | 5 | 13 | 3 | 101 | 5 | 1 | 14 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
17 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 17 | 630 | 5 | 13 | 3 | 101 | 5 | 1 | 14 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
18 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 18 | 690 | 5 | 13 | 3 | 101 | 5 | 1 | 23 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
19 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 19 | 690 | 5 | 13 | 3 | 101 | 5 | 1 | 23 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
20 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 20 | 690 | 5 | 13 | 3 | 101 | 5 | 1 | 23 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
21 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 21 | 690 | 5 | 13 | 3 | 101 | 5 | 1 | 23 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
22 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 22 | 630 | 5 | 13 | 3 | 101 | 5 | 1 | 4 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
23 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 23 | 630 | 5 | 13 | 3 | 101 | 5 | 1 | 3 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
24 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 24 | 630 | 5 | 13 | 3 | 101 | 5 | 1 | 4 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
25 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 25 | 630 | 5 | 13 | 3 | 101 | 5 | 1 | 4 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
26 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 26 | 630 | 4 | 5 | 3 | 101 | 5 | 1 | 4 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
27 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 27 | 645 | 5 | 5 | 3 | 101 | 5 | 1 | 4 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
28 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 28 | 675 | 5 | 5 | 3 | 101 | 5 | 1 | 4 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
29 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 29 | 625 | 7 | 5 | 3 | 101 | 5 | 1 | 5 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 65535 | 65535 | 65535 |
30 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 4 | 0 | 0 | 30 | 675 | 7 | 5 | 3 | 101 | 5 | 1 | 5 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 65535 | 65535 | 65535 |
31 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 4 | 0 | 0 | 31 | 630 | 5 | 13 | 3 | 101 | 5 | 0 | 4 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
32 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 32 | 635 | 5 | 13 | 3 | 101 | 5 | 0 | 4 | 300 | 255 | 6 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
33 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 33 | 675 | 5 | 13 | 3 | 101 | 5 | 0 | 4 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
34 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 34 | 680 | 5 | 13 | 3 | 101 | 5 | 1 | 4 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
35 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 35 | 645 | 5 | 13 | 3 | 101 | 5 | 0 | 2 | 300 | 255 | 65535 | 1999 | 50 | 45 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
36 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 36 | 650 | 5 | 13 | 3 | 101 | 5 | 1 | 2 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
37 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 37 | 690 | 5 | 13 | 3 | 101 | 5 | 1 | 14 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
38 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 38 | 630 | 5 | 13 | 3 | 101 | 5 | 1 | 14 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
39 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 39 | 645 | 5 | 13 | 3 | 101 | 5 | 0 | 14 | 300 | 255 | 7 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
40 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 40 | 675 | 5 | 13 | 3 | 101 | 5 | 0 | 14 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
41 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 41 | 645 | 5 | 13 | 3 | 101 | 5 | 0 | 14 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
42 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 42 | 630 | 5 | 13 | 3 | 101 | 5 | 0 | 3 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
43 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 43 | 690 | 5 | 13 | 3 | 101 | 5 | 0 | 4 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
44 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 44 | 695 | 5 | 13 | 3 | 101 | 5 | 0 | 4 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
45 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 45 | 650 | 5 | 13 | 0 | 101 | 5 | 0 | 4 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
46 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 46 | 630 | 5 | 13 | 0 | 101 | 5 | 0 | 4 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
47 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 47 | 630 | 5 | 13 | 3 | 101 | 5 | 0 | 4 | 300 | 255 | 1 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
48 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 48 | 695 | 5 | 13 | 3 | 101 | 5 | 0 | 2 | 300 | 255 | 4 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
49 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 49 | 630 | 5 | 13 | 3 | 101 | 5 | 0 | 3 | 300 | 255 | 9 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
50 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 50 | 695 | 5 | 13 | 3 | 101 | 5 | 0 | 3 | 300 | 255 | 10 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
51 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 51 | 630 | 5 | 13 | 3 | 101 | 5 | 0 | 3 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
52 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 52 | 650 | 5 | 13 | 3 | 101 | 5 | 0 | 3 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
53 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 53 | 630 | 7 | 13 | 3 | 101 | 5 | 1 | 5 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
54 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 54 | 650 | 7 | 13 | 3 | 101 | 5 | 1 | 5 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
55 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 55 | 680 | 7 | 13 | 3 | 101 | 5 | 1 | 5 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
56 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 56 | 650 | 5 | 13 | 3 | 101 | 5 | 0 | 2 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
57 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 57 | 690 | 5 | 13 | 3 | 101 | 5 | 0 | 4 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
58 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 58 | 630 | 5 | 13 | 3 | 101 | 5 | 0 | 2 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
59 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 59 | 630 | 5 | 13 | 3 | 101 | 5 | 1 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
60 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 60 | 635 | 5 | 13 | 3 | 101 | 5 | 0 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
61 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 61 | 675 | 5 | 13 | 3 | 101 | 5 | 0 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
62 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 62 | 680 | 5 | 13 | 3 | 101 | 5 | 0 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
63 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 63 | 645 | 5 | 13 | 3 | 101 | 5 | 1 | 4 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
64 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 64 | 650 | 5 | 13 | 3 | 101 | 5 | 1 | 4 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
65 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 65 | 690 | 5 | 13 | 3 | 101 | 5 | 1 | 4 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
66 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 66 | 630 | 5 | 13 | 3 | 101 | 5 | 1 | 4 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
67 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 67 | 645 | 5 | 13 | 3 | 101 | 5 | 0 | 2 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
68 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 68 | 675 | 5 | 13 | 3 | 101 | 5 | 0 | 2 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
69 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 69 | 645 | 5 | 13 | 3 | 101 | 5 | 0 | 14 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
70 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 70 | 630 | 5 | 13 | 3 | 101 | 5 | 0 | 14 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
71 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 71 | 690 | 5 | 13 | 3 | 101 | 5 | 1 | 2 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
72 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 72 | 695 | 5 | 13 | 3 | 101 | 5 | 0 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
73 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 73 | 650 | 5 | 13 | 3 | 101 | 5 | 0 | 2 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
74 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 74 | 630 | 5 | 13 | 3 | 101 | 5 | 0 | 4 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
75 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 75 | 635 | 4 | 13 | 3 | 101 | 5 | 1 | 9 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
76 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 76 | 640 | 4 | 13 | 3 | 101 | 5 | 1 | 9 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
77 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 77 | 655 | 4 | 13 | 3 | 101 | 5 | 1 | 9 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
78 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 78 | 690 | 4 | 13 | 3 | 101 | 5 | 1 | 9 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
79 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 79 | 645 | 4 | 13 | 3 | 101 | 5 | 1 | 16 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
80 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 80 | 685 | 5 | 13 | 3 | 101 | 5 | 1 | 2 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
81 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 81 | 650 | 5 | 13 | 3 | 101 | 5 | 1 | 2 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
82 | [cs][es]2_5_1______Federation General[cm][es]1_5_1______Federation Generals[ce] | 255 | 0 | 0 | 82 | 640 | 5 | 13 | 3 | 101 | 5 | 1 | 2 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
Table 1
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 29 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 0 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 0 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 0 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 0 | 7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 0 | 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 0 | 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 0 | 10 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 0 | 11 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
12 | 0 | 0 | 0 | 12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
13 | 0 | 0 | 0 | 13 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
14 | 0 | 0 | 0 | 14 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
15 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
16 | 0 | 0 | 0 | 16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
17 | 0 | 0 | 0 | 17 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
18 | 0 | 0 | 0 | 18 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
19 | 0 | 0 | 0 | 19 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
20 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
21 | 0 | 0 | 0 | 21 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
22 | 0 | 0 | 0 | 22 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
23 | 0 | 0 | 0 | 23 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
24 | 0 | 0 | 0 | 24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
25 | 0 | 0 | 0 | 25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
26 | 0 | 0 | 0 | 26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
27 | 0 | 0 | 0 | 27 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
28 | 0 | 0 | 0 | 28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Table 2
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 175 | 108 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Table 3
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 12 | 0 | 0 | 0 | 0 | 65535 | 3 | 1000 | 1525 | 3 | 1525 | 2 | 1525 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 1 | 0 | 1 | 65535 | 1 | 1000 | 1522 | 3 | 1522 | 4 | 1522 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 2 | 0 | 2 | 65535 | 3 | 1000 | 1525 | 5 | 1525 | 4 | 1525 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 3 | 0 | 3 | 65535 | 1 | 1000 | 1522 | 5 | 1522 | 2 | 1522 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 4 | 0 | 4 | 65535 | 1 | 1000 | 1525 | 3 | 1525 | 2 | 1525 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 5 | 0 | 5 | 65535 | 3 | 1000 | 1522 | 3 | 1522 | 14 | 1522 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 6 | 0 | 6 | 65535 | 1 | 1000 | 1525 | 5 | 1525 | 4 | 1525 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 7 | 0 | 7 | 65535 | 1 | 1000 | 1522 | 5 | 1522 | 14 | 1522 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 8 | 0 | 8 | 65535 | 3 | 1000 | 1525 | 3 | 1525 | 3 | 1525 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 9 | 0 | 9 | 65535 | 1 | 1000 | 1522 | 3 | 1522 | 3 | 1522 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 10 | 0 | 10 | 65535 | 1 | 1000 | 1525 | 5 | 1525 | 3 | 1525 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 11 | 0 | 11 | 65535 | 3 | 1000 | 1522 | 5 | 1522 | 3 | 1522 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Table 4
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 44 | 0 | 0 | 0 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 0 | 1 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 0 | 2 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 0 | 3 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 0 | 4 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 0 | 5 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 0 | 6 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 0 | 7 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 0 | 8 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 0 | 9 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 0 | 10 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 0 | 11 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
12 | 0 | 0 | 0 | 12 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
13 | 0 | 0 | 0 | 13 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
14 | 0 | 0 | 0 | 14 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
15 | 0 | 0 | 0 | 15 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
16 | 0 | 0 | 0 | 16 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
17 | 0 | 0 | 0 | 17 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
18 | 0 | 0 | 0 | 18 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
19 | 0 | 0 | 0 | 19 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
20 | 0 | 0 | 0 | 20 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
21 | 0 | 0 | 0 | 21 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
22 | 0 | 0 | 0 | 22 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
23 | 0 | 0 | 0 | 23 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
24 | 0 | 0 | 0 | 24 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
25 | 0 | 0 | 0 | 25 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
26 | 0 | 0 | 0 | 26 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
27 | 0 | 0 | 0 | 27 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
28 | 0 | 0 | 0 | 28 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
29 | 0 | 0 | 0 | 29 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
30 | 0 | 0 | 0 | 30 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
31 | 0 | 0 | 0 | 31 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
32 | 0 | 0 | 0 | 32 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
33 | 0 | 0 | 0 | 33 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
34 | 0 | 0 | 0 | 34 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
35 | 0 | 0 | 0 | 35 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
36 | 0 | 0 | 0 | 36 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
37 | 0 | 0 | 0 | 37 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
38 | 0 | 0 | 0 | 38 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
39 | 0 | 0 | 0 | 39 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
40 | 0 | 0 | 0 | 40 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
41 | 0 | 0 | 0 | 41 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
42 | 0 | 0 | 0 | 42 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
43 | 0 | 0 | 0 | 43 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
# Group 0 (32, 2, 4, 1, 0)
SubGroup(0)
# Group 1 (0, 2, 1, 1, 57)
SubGroup(0)
SubGroup(5)
Unknown10(0,90,8,83,83,0,0,0,0,0,0,0,0,0,0)
Unknown10(1,23,8,83,83,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(0,22864,1,38600,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(16)
SetName(26,152,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 26 to [cs][es]2_5_1______Kingdom Soldier[cm][es]1_5_1______Kingdom Soldiers[ce]
SetName(27,151,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 27 to [cs][es]3_5_1______Imperial Soldier[cm][es]1_5_1______Imperial Soldiers[ce]
SetName(28,563,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 28 to [cs][es]3_5_1______Imperial Soldier[cm][es]1_5_1______Imperial Soldiers[ce]
SetName(29,154,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 29 to [cs][es]2_5_1______Church Soldier[cm][es]1_5_1______Church Soldiers[ce]
SetName(30,566,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 30 to [cs][es]2_5_1______Church Soldier[cm][es]1_5_1______Church Soldiers[ce]
SetName(53,154,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 53 to [cs][es]2_5_1______Church Soldier[cm][es]1_5_1______Church Soldiers[ce]
SetName(54,154,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 54 to [cs][es]2_5_1______Church Soldier[cm][es]1_5_1______Church Soldiers[ce]
SetName(55,566,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 55 to [cs][es]2_5_1______Church Soldier[cm][es]1_5_1______Church Soldiers[ce]
SetName(32,250,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 32 to [cs][es]2_5_1______Stronghold Captain[cm][es]1_5_1______Stronghold Captains[ce]
SetName(39,250,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 39 to [cs][es]2_5_1______Stronghold Captain[cm][es]1_5_1______Stronghold Captains[ce]
SetName(47,250,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 47 to [cs][es]2_5_1______Stronghold Captain[cm][es]1_5_1______Stronghold Captains[ce]
SetName(48,650,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 48 to [cs][es]2_5_1______Stronghold Captain[cm][es]1_5_1______Stronghold Captains[ce]
SetName(49,250,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 49 to [cs][es]2_5_1______Stronghold Captain[cm][es]1_5_1______Stronghold Captains[ce]
SetName(50,650,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 50 to [cs][es]2_5_1______Stronghold Captain[cm][es]1_5_1______Stronghold Captains[ce]
SetName(22,250,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 22 to [cs][es]2_5_1______Stronghold Captain[cm][es]1_5_1______Stronghold Captains[ce]
SetName(23,250,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 23 to [cs][es]2_5_1______Stronghold Captain[cm][es]1_5_1______Stronghold Captains[ce]
SubGroup(17)
Unknown6(8,8,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown143(1,14,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown143(2,13,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(9,17,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(10,17,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(11,17,1,0,0,0,0,0,0,0,0,0,0,0,0)
SetDeathText(36,27,1906,3,0,0,0,0,0,0,0,0,0,0,0)
# Worry not, I am perfectly all right. Let us
[cdb]continue.
SetDeathText(36,28,1907,3,0,0,0,0,0,0,0,0,0,0,0)
# Oh, Goddess, grant me your divine
[cdb]protection! I must not fall here!
SetDeathText(26,27,1911,2,0,0,0,0,0,0,0,0,0,0,0)
# Nrgh... Who will protect Flayn if I die here?
SetDeathText(32,27,1914,2,0,0,0,0,0,0,0,0,0,0,0)
# Ngh... I should be better than this.
SetDeathText(34,27,1874,2,0,0,0,0,0,0,0,0,0,0,0)
# I can't give up... Not yet. I've gotta protect
Lady Rhea!
SetDeathText(34,28,1876,2,0,0,0,0,0,0,0,0,0,0,0)
# I'll endure any pain...suffer any torment...
if it means keeping Lady Rhea safe!
Unknown61(8,13,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown61(9,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown61(10,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown61(11,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown61(11,13,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown6(12,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SetDeathText(103,96,1841,3,0,0,0,0,0,0,0,0,0,0,0)
# So this is where I die, huh? I just hope...
Coco's...OK...
SetDeathText(34,96,1882,3,0,0,0,0,0,0,0,0,0,0,0)
# Lady Rhea, I'm...sorry. Run away...please.
Unknown6(14,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(13,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown91(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown2(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 2 (0, 2, 2, 1, 3)
SubGroup(0)
SubGroup(2)
Unknown66(1208,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown66(1204,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 3 (5, 2, 4, 1, 0)
SubGroup(0)
# Group 4 (0, 5, 2, 2, 0)
SubGroup(1)
Unknown48(18,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 5 (0, 5, 2, 2, 0)
SubGroup(1)
Unknown48(16,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 6 (0, 5, 2, 2, 0)
SubGroup(1)
Unknown48(15,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 7 (0, 5, 2, 2, 0)
SubGroup(1)
Unknown48(17,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 8 (0, 5, 2, 2, 0)
SubGroup(1)
Unknown48(14,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 9 (23, 2, 4, 1, 0)
SubGroup(0)
# Group 10 (0, 2, 16, 2, 2)
SubGroup(1)
Unknown42(0,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 11 (0, 2, 16, 2, 1)
SubGroup(1)
Unknown42(1,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(0)
# Group 12 (0, 2, 16, 2, 1)
SubGroup(1)
Unknown42(2,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(0)
# Group 13 (7, 2, 4, 1, 0)
SubGroup(0)
# Group 14 (0, 2, 16, 2, 5)
SubGroup(1)
Unknown42(3,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 15 (0, 2, 16, 2, 7)
SubGroup(1)
Unknown42(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown99(3,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown14(75,0,0,10,0,1,0,0,0,0,0,0,0,0,0)
Unknown14(76,0,0,10,0,1,0,0,0,0,0,0,0,0,0)
Unknown14(77,0,0,10,0,1,0,0,0,0,0,0,0,0,0)
Unknown14(78,0,0,10,0,1,0,0,0,0,0,0,0,0,0)
# Group 16 (0, 2, 16, 2, 5)
SubGroup(1)
Unknown42(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown18(75,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(76,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(77,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(78,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 17 (0, 2, 2, 2, 9)
SubGroup(1)
MainMissionStart(3,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Defeat [eg2][0:CHARA_G] and [eg2][1:CHARA_G]!
SubGroup(8)
Unknown23(75,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(75,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(76,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(76,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(77,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(77,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(78,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(78,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 18 (0, 2, 2, 4, 3)
SubGroup(3)
MainMissionStart(3,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Defeat [eg2][0:CHARA_G] and [eg2][1:CHARA_G]!
GroupCheck4(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 17: True 0
Unknown19(1,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(76,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(76,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 19 (0, 2, 2, 4, 3)
SubGroup(3)
MainMissionStart(3,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Defeat [eg2][0:CHARA_G] and [eg2][1:CHARA_G]!
GroupCheck4(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 17: True 0
Unknown19(2,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(77,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(77,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 20 (0, 2, 2, 4, 3)
SubGroup(3)
MainMissionStart(3,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Defeat [eg2][0:CHARA_G] and [eg2][1:CHARA_G]!
GroupCheck4(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 17: True 0
Unknown19(3,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(78,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(78,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 21 (7, 2, 4, 1, 0)
SubGroup(0)
# Group 22 (0, 2, 16, 2, 2)
SubGroup(1)
Unknown42(4,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
PingOnMinimap(79,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 23 (0, 2, 16, 2, 4)
SubGroup(1)
Unknown42(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown99(4,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown14(79,0,1,10,0,1,0,0,0,0,0,0,0,0,0)
# Group 24 (0, 2, 16, 2, 5)
SubGroup(1)
Unknown42(4,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown18(79,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(79,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(79,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 25 (0, 2, 2, 3, 5)
SubGroup(2)
MainMissionStart(4,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Defeat [eg2][0:CHARA_G] and their allies!
Unknown19(79,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(5,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(27,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 26 (0, 2, 0, 4, 17)
SubGroup(3)
GroupCheck4(25,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 25: True 1
Unknown19(79,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(5,60,3,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(8)
Unknown76(0,5,1,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown76(1,5,1,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown76(2,5,1,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown76(3,5,1,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown76(4,5,1,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown76(5,5,1,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown76(6,5,1,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown76(7,5,1,0,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(5,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(79,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(658,1,79,83,83,0,0,0,0,0,0,0,0,0,0)
# [eg2][0:CHARA_G] is healing with [b]Resonant White Magic[/]!
SubGroup(1)
Unknown48(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 27 (0, 2, 0, 4, 11)
SubGroup(3)
GroupCheck4(26,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 26: True 1
Unknown19(79,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(5,60,3,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(8)
Unknown76(0,5,1,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown76(1,5,1,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown76(2,5,1,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown76(3,5,1,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown76(4,5,1,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown76(5,5,1,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown76(6,5,1,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown76(7,5,1,0,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 28 (0, 2, 0, 3, 5)
SubGroup(2)
MainMissionStart(4,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Defeat [eg2][0:CHARA_G] and their allies!
Unknown19(79,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(79,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,79,83,83,0,0,0,0,0,0,0,0,0,0)
# [eg2][0:CHARA_G] has been routed!
PingOnMinimap(79,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(659,2,79,83,83,0,0,0,0,0,0,0,0,0,0)
# [eg2][0:CHARA_G] was routed! [b]Resonant White Magic[/] stopped!
# Group 29 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 30 (0, 2, 16, 2, 2)
SubGroup(1)
Unknown42(5,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown53(8,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 31 (0, 2, 16, 2, 4)
SubGroup(1)
Unknown42(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown99(5,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown35(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 32 (0, 2, 16, 2, 2)
SubGroup(1)
Unknown42(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown35(8,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 33 (15, 2, 4, 1, 0)
SubGroup(0)
# Group 34 (0, 5, 0, 1, 11)
SubGroup(0)
SubGroup(3)
TalkCharacter(1832,3,1,1,1,0,0,0,0,0,0,0,0,0,0)
# There you are, Lady Rhea. I am relieved to
[cdb]find you alive and well.
TalkCharacter(1833,36,1,1,1,3,0,0,0,0,0,0,0,0,0)
# King Dimitri. You have my gratitude for
[cdb]coming to aid us in our time of need.
TalkCharacter(1834,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
# I fear we have no time for niceties, though.
We must make our way out of the valley and
[cdb]return to Kingdom territory.
SubGroup(4)
Unknown43(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown56(23164,1,38600,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown32(8,1,83,0,0,0,0,0,0,1,0,0,0,0,0)
MainMissionStart(2900,4,0,1,8,83,83,0,0,0,0,0,0,0,0)
# Escort [eg2][0:CHARA_G] to the [g]evacuation point[/]!
SubGroup(1)
ShowTutorial(96,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# You will take damage when traversing [g]lava[/].
[g]Flying classes[/] can traverse lava without
[cdb]taking damage while [g]mounted[/].
# Group 35 (0, 5, 8, 3, 3)
SubGroup(2)
Unknown13(8,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(14,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(369,2,8,83,83,3,0,0,0,0,0,0,0,0,0)
# [eg2][0:CHARA_G] is being obstructed by [r][eg2][0:PARTY][/]! They stopped advancing!
# Group 36 (5, 2, 4, 3, 0)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(3,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 37 (0, 2, 2, 2, 3)
SubGroup(1)
Unknown26(6,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,38,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 38 (0, 5, 2, 11, 4)
SubGroup(1)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(31,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,31,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(32,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,32,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(33,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,33,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown23(8,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(41,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 39 (0, 5, 0, 2, 3)
SubGroup(1)
GroupCheck4(38,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 38: True 1
SubGroup(2)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(369,2,8,83,83,3,0,0,0,0,0,0,0,0,0)
# [eg2][0:CHARA_G] is being obstructed by [r][eg2][0:PARTY][/]! They stopped advancing!
# Group 40 (0, 5, 0, 2, 3)
SubGroup(1)
GroupCheck4(38,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 38: True 1
SubGroup(2)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(2934,2,8,83,83,3,0,0,0,0,0,0,0,0,0)
# Defeat the [r]enemies[/] obstructing [eg2][0:CHARA_G][b]'s[/] advance!
# Group 41 (0, 5, 0, 13, 9)
SubGroup(3)
GroupCheck4(38,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 38: True 1
SubGroup(0)
SubGroup(3)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(31,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,31,80,1,0,1,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(32,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,32,80,1,0,1,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(33,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,33,80,1,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown48(38,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(39,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(373,1,8,83,83,3,0,0,0,0,0,0,0,0,0)
# [r][eg2][0:PARTY][/] were driven back! [eb][eg2][0:CHARA_G] resumed their advance!
# Group 42 (6, 2, 4, 3, 0)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(3,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 43 (0, 5, 2, 3, 4)
SubGroup(2)
Unknown19(31,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,31,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown43(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(46,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 44 (0, 5, 2, 3, 4)
SubGroup(2)
Unknown19(32,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,32,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown43(32,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(47,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 45 (0, 5, 2, 3, 4)
SubGroup(2)
Unknown19(33,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,33,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown43(33,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(48,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 46 (0, 5, 2, 4, 4)
SubGroup(3)
GroupCheck4(43,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 43: True 1
Unknown19(31,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,31,80,3,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown43(31,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(43,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 47 (0, 5, 2, 4, 4)
SubGroup(3)
GroupCheck4(44,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 44: True 1
Unknown19(32,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,32,80,3,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown43(32,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(44,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 48 (0, 5, 2, 4, 4)
SubGroup(3)
GroupCheck4(45,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 45: True 1
Unknown19(33,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,33,80,3,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown43(33,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(45,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 49 (10, 2, 4, 1, 0)
SubGroup(0)
# Group 50 (0, 5, 0, 4, 13)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(84,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(8,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown43(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown128(14,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown23(14,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(2914,2,14,8,83,0,0,0,0,0,0,0,0,0,0)
# [eg2][0:CHARA_G] appeared to obstruct [eg2][1:CHARA_G][b]'s[/] advance!
SubGroup(2)
SetDeathText(103,73,1835,3,0,0,0,0,0,0,0,0,0,0,0)
# Nobody told me how sweaty I'd get here.
Ugh, gross!
CloseUp(14,2,1,0,0,1,0,0,0,0,0,0,0,0,0)
# Group 51 (0, 5, 0, 5, 3)
SubGroup(2)
GroupCheck4(50,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 50: True 1
SubGroup(2)
Unknown19(14,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,14,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(369,2,8,83,83,3,0,0,0,0,0,0,0,0,0)
# [eg2][0:CHARA_G] is being obstructed by [r][eg2][0:PARTY][/]! They stopped advancing!
# Group 52 (0, 5, 8, 4, 15)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(84,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(8,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown43(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown14(14,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown23(14,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(2914,2,14,8,83,0,0,0,0,0,0,0,0,0,0)
# [eg2][0:CHARA_G] appeared to obstruct [eg2][1:CHARA_G][b]'s[/] advance!
SubGroup(2)
SetDeathText(103,73,1835,3,0,0,0,0,0,0,0,0,0,0,0)
# Nobody told me how sweaty I'd get here.
Ugh, gross!
CloseUp(14,2,1,0,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(369,2,8,83,83,3,0,0,0,0,0,0,0,0,0)
# [eg2][0:CHARA_G] is being obstructed by [r][eg2][0:PARTY][/]! They stopped advancing!
# Group 53 (0, 5, 0, 3, 3)
SubGroup(2)
PauseMaybe(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(50,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 50: True 0
SubGroup(2)
Unknown43(14,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2,4,2,1,14,83,83,0,0,0,0,0,0,0,0)
# Defeat [eg2][0:CHARA_G]!
# Group 54 (0, 5, 0, 3, 4)
SubGroup(2)
MainMissionStart(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Defeat the [y]enemies[/]!
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(1836,12,1,0,1,0,0,0,0,0,0,0,0,0,0)
# That general lacks motivation. We may be
[cdb]able to persuade her to join our cause.
SubGroup(1)
Unknown99(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 55 (0, 5, 0, 4, 8)
SubGroup(3)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(1,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Defeat the [y]enemies[/]!
GroupCheck3(56,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 56: 0 1 0
SubGroup(2)
Unknown6(14,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(14,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown99(1,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown43(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(19,4,2,1,14,83,83,0,0,0,0,0,0,0,0)
# Group 56 (0, 5, 0, 3, 2)
SubGroup(2)
GroupCheck3(55,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 55: 0 1 0
Unknown19(14,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown112(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 57 (0, 2, 2, 5, 2)
SubGroup(2)
GroupCheck3(56,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 56: 1 0 0
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(1,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Defeat the [y]enemies[/]!
MainMissionStart(1,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Defeat the [y]enemies[/]!
SubGroup(1)
Unknown99(1,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 58 (0, 5, 0, 3, 12)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(14,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(1839,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
# You are not beholden to the Empire. Why
[cdb]don't you join us instead? You have my word
[cdb]that no harm will come to you.
TalkCharacter(1840,103,1,0,1,1,0,0,0,0,0,0,0,0,0)
# You've got a point. And I guess you did beat
[cdb]me fair and square... All right, lead away.
SubGroup(1)
Unknown22(14,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(485,1,1,2,14,83,83,0,0,0,0,0,0,0,0)
# Recruited [eg2][0:CHARA_G]!
SubGroup(1)
Unknown18(14,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown115(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 59 (0, 5, 0, 3, 8)
SubGroup(2)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(56,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 56: 1 0 0
SubGroup(1)
Unknown149(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(319,0,14,83,83,0,0,0,0,0,0,0,0,0,0)
# [eg2][0:CHARA_G] has died!
SubGroup(2)
PingOnMinimap(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(438,1,2,2,14,83,83,0,0,0,0,0,0,0,0)
# Defeated [eg2][0:CHARA_G]!
# Group 60 (1, 2, 4, 4, 0)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 61 (0, 2, 0, 2, 2)
SubGroup(1)
Unknown18(14,50,1,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(1838,15,1,4,1,0,0,0,0,0,0,0,0,0,0)
# I can tell your heart's not in this fight, my lady.
# Group 62 (11, 2, 4, 1, 0)
SubGroup(0)
# Group 63 (0, 5, 0, 4, 35)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(1,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(2,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(1842,26,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Your Majesty! Imperial forces are setting up a
[cdb]blockade at the stronghold ahead!
SubGroup(2)
Unknown105(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(2901,0,83,83,83,3,0,0,0,0,0,0,0,0,0)
# [r][eg2][0:PARTY][/] are preparing to blockade the [g]stronghold[/]!
SubGroup(3)
Unknown14(15,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(16,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(17,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown53(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(7,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(2921,2,15,83,83,0,0,0,0,0,0,0,0,0,0)
# [cp][0:CHARA_G] appeared and are preparing to blockade the [r]stronghold[/]!
SubGroup(2)
TalkCharacter(1843,12,1,2,1,0,0,0,0,0,0,0,0,0,0)
# If they cut us off, we'll be forced toward the
[cdb]volcanic crater.
TalkCharacter(1844,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
# We cannot allow them to push us down a
[cdb]dangerous path. Let us charge forth and
[cdb]carve our way through!
SubGroup(5)
Unknown43(15,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(16,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(17,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(0,0,4,180,1,30,3,0,0,0,0,0,0,0,0)
MainMissionStart(2922,4,3,1,15,15,83,0,0,0,0,0,0,0,0)
# Defeat [eg2][cp][0:CHARA_G] before the [r]stronghold[/] is blockaded!
SubGroup(2)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(2932,2,8,83,83,3,0,0,0,0,0,0,0,0,0)
# [eg2][0:CHARA_G] stopped advancing in order to choose a path!
# Group 64 (3, 2, 4, 2, 0)
SubGroup(1)
PauseMaybe(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 65 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown19(15,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 66 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown19(16,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 67 (0, 5, 0, 2, 1)
SubGroup(1)
Unknown19(17,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 68 (1, 2, 4, 2, 0)
SubGroup(1)
PauseMaybe(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 69 (0, 5, 0, 2, 2)
SubGroup(1)
Unknown29(0,1,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(1845,13,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Hmph. This ridiculous charade won't stop us.
# Group 70 (0, 5, 0, 5, 20)
SubGroup(4)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(15,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(16,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(17,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,0,4,180,0,30,3,0,0,0,0,0,0,0,0)
MainMissionStart(2903,1,3,2,83,16,83,0,0,0,0,0,0,0,0)
# Secured the route!
If254(1,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(1846,14,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Hey, we did it! We should be able to move
[cdb]forward safely now.
If254(1,8,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(1847,3,1,1,1,0,0,0,0,0,0,0,0,0,0)
# The path forward is secure. This way,
Lady Rhea.
SubGroup(1)
TalkCharacter(1848,36,1,1,1,3,0,0,0,0,0,0,0,0,0)
# You have my thanks. The goddess smiles upon
[cdb]your gallant deeds.
SubGroup(2)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(139,1,8,83,83,0,0,0,0,0,0,0,0,0,0)
# [eg2][0:CHARA_G] is advancing again!
SubGroup(2)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(1849,27,1,3,1,0,0,0,0,0,0,0,0,0,0)
# They're getting away! We've got to stop them
[cdb]somehow.
# Group 71 (0, 5, 0, 3, 33)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(1,180,3,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown96(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown100(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown1(1,0,4,180,0,30,3,0,0,0,0,0,0,0,0)
MainMissionStart(2904,2,3,3,83,83,83,3,0,0,0,0,0,0,0)
# [r][eg2][0:PARTY][/] have blockaded the [g]stronghold[/]!
SubGroup(9)
Unknown14(80,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(81,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(82,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown23(80,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(81,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(82,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(80,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(81,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(82,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(80,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(81,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(82,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(275,2,8,83,83,3,0,0,0,0,0,0,0,0,0)
# [eg2][r][0:PARTY][/] appeared in pursuit of [eg2][0:CHARA_G]!
SubGroup(2)
TalkCharacter(1851,3,1,3,1,0,0,0,0,0,0,0,0,0,0)
# The path ahead is a dangerous one,
Lady Rhea, but we have no choice.
I must ask that you endure it for now.
TalkCharacter(1852,36,1,0,1,3,0,0,0,0,0,0,0,0,0)
# Do not worry yourself over me. Together,
[cdb]we will reach the other side.
SubGroup(3)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,8,0,0,0,1,83,3,0,0,1,3,0,0,0)
Alert(139,0,8,83,83,0,0,0,0,0,0,0,0,0,0)
# [eg2][0:CHARA_G] is advancing again!
SubGroup(2)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 72 (0, 5, 0, 2, 3)
SubGroup(1)
Unknown10(8,56500,0,53100,0,64900,0,60800,0,0,1,0,0,0,0)
SubGroup(2)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(2927,2,8,83,83,0,0,0,0,0,0,0,0,0,0)
# The [r]stronghold[/] was blockaded! [eg2][0:CHARA_G] is advancing on the [g]lava[/] flow!
# Group 73 (0, 5, 0, 3, 3)
SubGroup(2)
Unknown13(8,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(14,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(369,2,8,83,83,3,0,0,0,0,0,0,0,0,0)
# [eg2][0:CHARA_G] is being obstructed by [r][eg2][0:PARTY][/]! They stopped advancing!
# Group 74 (6, 2, 4, 1, 0)
SubGroup(0)
# Group 75 (0, 5, 0, 4, 42)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(8,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(8,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(30,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(1854,30,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Your Grace! Seteth and Catherine are under
[cdb]attack by Imperial forces!
SubGroup(2)
Unknown35(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown14(9,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(10,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(2924,2,9,10,83,3,0,0,0,0,0,0,0,0,0)
# Spotted [eg2][0:CHARA_G] and [eg2][1:CHARA_G] being attacked by [r][eg2][0:PARTY][/]!
SubGroup(4)
SetDeathText(26,73,1910,3,0,0,0,0,0,0,0,0,0,0,0)
# So I find myself cornered... Perhaps I
[cdb]misjudged the situation.
SetDeathText(32,73,1913,2,0,0,0,0,0,0,0,0,0,0,0)
# Persistent little guys, aren't you? Cut one
[cdb]down and another two just spring up in
[cdb]their place.
CloseUp(9,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
CloseUp(10,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(1855,36,1,3,1,3,0,0,0,0,0,0,0,0,0)
# They must not be allowed to fall here.
TalkCharacter(1856,36,1,0,1,3,0,0,0,0,0,0,0,0,0)
# Please, King Dimitri. May I ask that you lend
[cdb]them your aid?
SubGroup(5)
Unknown43(9,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(10,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(2,1,4,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(11,1,4,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2913,4,4,1,9,10,83,3,0,0,0,0,0,0,0)
# Seize the [r]strongholds[/] and aid [eg2][0:CHARA_G] and [eg2][1:CHARA_G]!
SubGroup(4)
Unknown10(1,26,8,9,10,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(323,0,9,10,83,0,0,0,0,0,0,0,0,0,0)
# Don't let [eg2][0:CHARA_G] or [eg2][1:CHARA_G] be routed!
SubGroup(2)
Unknown0(2,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(2933,2,8,9,83,3,0,0,0,0,0,0,0,0,0)
# [eg2][0:CHARA_G] is worried about [1:CHARA_G] and [b]Catherine[/]! They stopped advancing!
# Group 76 (0, 2, 0, 3, 3)
SubGroup(2)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(83,9,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(1857,12,1,0,1,0,0,0,0,0,0,0,0,0,0)
# We made it in time.
TalkCharacter(1858,26,1,1,1,3,0,0,0,0,0,0,0,0,0)
# I appreciate the assistance. Come, lend me
[cdb]a hand!
# Group 77 (0, 2, 0, 3, 6)
SubGroup(2)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(83,10,30,1,1,1,0,0,0,0,0,0,0,0,0)
If254(1,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(1860,18,1,1,1,0,0,0,0,0,0,0,0,0,0)
# It's good to see you safe, Catherine.
Please, let us join you!
If254(1,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(1861,3,1,1,1,0,0,0,0,0,0,0,0,0,0)
# It is good to see you safe, Catherine. Allow us
[cdb]to join our strength with yours.
SubGroup(1)
TalkCharacter(1862,32,1,1,1,3,0,0,0,0,0,0,0,0,0)
# Gladly! This was all too much to handle on
[cdb]my own anyway.
# Group 78 (0, 5, 0, 4, 7)
SubGroup(2)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown26(2,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(1859,26,1,1,1,3,0,0,0,0,0,0,0,0,0)
# If not for you, I would have surely perished.
And the archbishop appears to be unharmed.
You have my gratitude.
SubGroup(2)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(934,1,9,83,83,0,0,0,0,0,0,0,0,0,0)
# Aided [eg2][0:CHARA_G]!
SubGroup(1)
Unknown6(9,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 79 (0, 5, 0, 4, 7)
SubGroup(2)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown26(11,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(1863,32,1,1,1,3,0,0,0,0,0,0,0,0,0)
# It's a good thing you came along when you
[cdb]did. And Lady Rhea's safe, too? Good, good.
SubGroup(2)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(934,1,10,83,83,0,0,0,0,0,0,0,0,0,0)
# Aided [eg2][0:CHARA_G]!
SubGroup(1)
Unknown6(10,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 80 (0, 5, 0, 6, 4)
SubGroup(3)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown26(2,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown26(11,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(446,1,4,2,9,10,83,3,3,0,0,0,0,0,0)
# Aided [eg2][0:CHARA_G] and [eg2][1:CHARA_G]!
# Group 81 (4, 2, 4, 1, 0)
SubGroup(0)
# Group 82 (0, 5, 0, 2, 34)
SubGroup(1)
PauseMaybe(4,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
Unknown83(4040,480,3810,4400,420,3850,0,0,0,0,0,0,0,0,0)
# Focus on coords?
Unknown88(500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(4340,460,3850,4400,440,3850,200,0,0,0,0,0,0,0,0)
# Focus on coords?
If254(1,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(1866,16,1,0,1,0,0,0,0,0,0,0,0,0,0)
# We have to help Seteth and Catherine escape!
If254(1,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(1867,12,1,0,1,0,0,0,0,0,0,0,0,0,0)
# We must secure an escape for Seteth and
Catherine.
Unknown88(500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
SubGroup(7)
Unknown83(8750,465,7600,8795,430,7800,0,0,0,0,0,0,0,0,0)
# Focus on coords?
Unknown88(500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(8800,430,7680,8795,415,7800,200,0,0,0,0,0,0,0,0)
# Focus on coords?
If254(1,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(1868,15,1,4,1,0,0,0,0,0,0,0,0,0,0)
# Can't we block the lava flow with rocks or
[cdb]something? Not saying it'll be easy, but it
[cdb]might be the best shot we've got.
If254(1,6,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(1869,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
# If we can temporarily block the flow of lava
[cdb]somehow, we should be able to forge a way
[cdb]forward.
Unknown88(500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
SubGroup(2)
Unknown66(897,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown66(777,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown45(897,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(777,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(897,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(777,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown45(896,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(896,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(776,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(776,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2928,4,5,1,9,10,83,3,0,0,0,0,0,0,0)
# Block the [g]lava[/] and secure a path for [eg2][0:CHARA_G] and [eg2][1:CHARA_G]!
# Group 83 (0, 5, 0, 2, 6)
SubGroup(1)
Unknown36(896,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown45(896,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(4500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
SubGroup(2)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(2931,1,9,83,83,0,0,0,0,0,0,0,0,0,0)
# Secured a path for [eg2][0:CHARA_G]!
# Group 84 (0, 5, 0, 2, 6)
SubGroup(1)
Unknown36(776,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown45(776,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(4500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
SubGroup(2)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(2931,1,10,83,83,0,0,0,0,0,0,0,0,0,0)
# Secured a path for [eg2][0:CHARA_G]!
# Group 85 (0, 5, 0, 4, 6)
SubGroup(3)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown36(776,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown36(896,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(777,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(897,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2908,1,5,2,9,10,83,3,3,0,0,0,0,0,0)
# Secured a path for [eg2][0:CHARA_G] and [eg2][1:CHARA_G]!
# Group 86 (51, 2, 4, 1, 0)
SubGroup(0)
# Group 87 (0, 5, 0, 3, 26)
SubGroup(2)
PauseMaybe(4,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(5,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(1870,3,1,2,1,0,0,0,0,0,0,0,0,0,0)
# We've done it! Hold fast, everyone, our escape
[cdb]is only a short ways off.
SubGroup(5)
Unknown10(0,91,8,9,10,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(0,22864,1,38600,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown43(8,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(9,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(10,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(2909,4,0,6,8,83,83,0,0,0,0,0,0,0,0)
SubGroup(8)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(10,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown26(10,25578,1,2636,1,0,0,0,0,0,0,0,0,0,0)
Unknown32(9,1,83,0,0,0,0,0,0,1,0,0,0,0,0)
Unknown32(10,1,83,0,0,0,0,0,0,1,0,0,0,0,0)
SubGroup(2)
Unknown0(3,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 88 (0, 2, 2, 3, 3)
SubGroup(2)
Unknown11(10,25578,1,2636,1,0,300,1,0,0,0,0,0,0,0)
SubGroup(0)
SubGroup(2)
Unknown23(10,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 89 (0, 2, 2, 2, 3)
SubGroup(1)
Unknown15(8,13,50,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(13,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 90 (13, 2, 4, 2, 0)
SubGroup(1)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 91 (0, 2, 2, 4, 1)
SubGroup(1)
SubGroup(2)
Unknown19(13,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,13,50,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown2(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 92 (0, 2, 2, 4, 1)
SubGroup(1)
SubGroup(2)
Unknown19(13,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(9,13,50,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown2(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 93 (0, 2, 2, 4, 1)
SubGroup(1)
SubGroup(2)
Unknown19(13,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(10,13,50,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown2(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 94 (0, 2, 2, 4, 3)
SubGroup(1)
SubGroup(2)
GroupCheck4(151,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 151: True 0
Unknown19(13,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 95 (0, 5, 2, 40, 4)
SubGroup(1)
If254(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown29(1,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(40,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,40,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(41,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,41,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(42,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,42,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(43,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,43,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(44,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,44,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(45,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,45,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(46,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,46,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(47,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,47,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(48,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,48,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(49,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,49,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(50,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,50,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(51,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,51,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown23(8,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(97,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 96 (0, 5, 0, 2, 3)
SubGroup(1)
GroupCheck4(95,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 95: True 1
SubGroup(2)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(369,2,8,83,83,3,0,0,0,0,0,0,0,0,0)
# [eg2][0:CHARA_G] is being obstructed by [r][eg2][0:PARTY][/]! They stopped advancing!
# Group 97 (0, 5, 0, 40, 9)
SubGroup(2)
GroupCheck4(95,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 95: True 1
SubGroup(13)
Unknown29(1,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(40,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,40,80,1,0,1,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(41,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,41,80,1,0,1,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(42,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,42,80,1,0,1,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(43,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,43,80,1,0,1,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(44,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,44,80,1,0,1,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(45,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,45,80,1,0,1,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(46,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,46,80,1,0,1,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(47,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,47,80,1,0,1,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(48,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,48,80,1,0,1,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(49,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,49,80,1,0,1,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(50,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,50,80,1,0,1,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(51,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,51,80,1,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown48(95,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(96,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(373,1,8,83,83,3,0,0,0,0,0,0,0,0,0)
# [r][eg2][0:PARTY][/] were driven back! [eb][eg2][0:CHARA_G] resumed their advance!
# Group 98 (0, 5, 2, 40, 4)
SubGroup(1)
If254(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown29(2,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(40,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(9,40,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(41,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(9,41,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(42,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(9,42,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(43,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(9,43,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(44,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(9,44,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(45,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(9,45,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(46,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(9,46,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(47,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(9,47,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(48,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(9,48,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(49,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(9,49,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(50,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(9,50,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(51,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(9,51,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown23(9,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 99 (0, 5, 0, 2, 3)
SubGroup(1)
GroupCheck4(98,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 98: True 1
SubGroup(2)
PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(369,2,9,83,83,3,0,0,0,0,0,0,0,0,0)
# [eg2][0:CHARA_G] is being obstructed by [r][eg2][0:PARTY][/]! They stopped advancing!
# Group 100 (0, 5, 0, 40, 9)
SubGroup(2)
GroupCheck4(98,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 98: True 1
SubGroup(13)
Unknown29(2,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(40,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(9,40,80,1,0,1,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(41,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(9,41,80,1,0,1,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(42,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(9,42,80,1,0,1,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(43,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(9,43,80,1,0,1,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(44,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(9,44,80,1,0,1,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(45,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(9,45,80,1,0,1,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(46,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(9,46,80,1,0,1,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(47,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(9,47,80,1,0,1,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(48,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(9,48,80,1,0,1,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(49,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(9,49,80,1,0,1,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(50,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(9,50,80,1,0,1,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(51,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(9,51,80,1,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown48(98,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(99,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(373,1,9,83,83,3,0,0,0,0,0,0,0,0,0)
# [r][eg2][0:PARTY][/] were driven back! [eb][eg2][0:CHARA_G] resumed their advance!
# Group 101 (0, 5, 2, 40, 4)
SubGroup(1)
If254(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown29(3,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(40,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(10,40,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(41,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(10,41,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(42,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(10,42,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(43,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(10,43,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(44,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(10,44,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(45,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(10,45,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(46,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(10,46,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(47,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(10,47,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(48,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(10,48,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(49,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(10,49,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(50,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(10,50,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(51,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(10,51,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown23(10,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(103,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 102 (0, 5, 0, 2, 3)
SubGroup(1)
GroupCheck4(101,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 101: True 1
SubGroup(2)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(369,2,10,83,83,3,0,0,0,0,0,0,0,0,0)
# [eg2][0:CHARA_G] is being obstructed by [r][eg2][0:PARTY][/]! They stopped advancing!
# Group 103 (0, 5, 0, 40, 9)
SubGroup(2)
GroupCheck4(101,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 101: True 1
SubGroup(13)
Unknown29(3,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(40,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(10,40,80,1,0,1,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(41,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(10,41,80,1,0,1,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(42,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(10,42,80,1,0,1,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(43,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(10,43,80,1,0,1,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(44,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(10,44,80,1,0,1,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(45,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(10,45,80,1,0,1,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(46,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(10,46,80,1,0,1,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(47,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(10,47,80,1,0,1,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(48,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(10,48,80,1,0,1,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(49,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(10,49,80,1,0,1,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(50,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(10,50,80,1,0,1,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(51,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(10,51,80,1,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(10,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown48(101,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(102,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(373,1,10,83,83,3,0,0,0,0,0,0,0,0,0)
# [r][eg2][0:PARTY][/] were driven back! [eb][eg2][0:CHARA_G] resumed their advance!
# Group 104 (26, 2, 4, 2, 0)
SubGroup(1)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 105 (0, 5, 10, 6, 4)
SubGroup(2)
Unknown19(13,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,13,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,13,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(10,13,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown43(13,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(118,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 106 (0, 5, 2, 6, 4)
SubGroup(2)
Unknown19(40,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,40,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,40,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(10,40,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown43(40,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(119,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 107 (0, 5, 2, 6, 4)
SubGroup(2)
Unknown19(41,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,41,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,41,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(10,41,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown43(41,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(120,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 108 (0, 5, 2, 6, 4)
SubGroup(2)
Unknown19(42,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,42,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,42,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(10,42,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown43(42,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(121,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 109 (0, 5, 2, 6, 4)
SubGroup(2)
Unknown19(43,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,43,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,43,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(10,43,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown43(43,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(122,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 110 (0, 5, 2, 6, 4)
SubGroup(2)
Unknown19(44,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,44,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,44,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(10,44,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown43(44,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(123,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 111 (0, 5, 2, 6, 4)
SubGroup(2)
Unknown19(45,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,45,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,45,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(10,45,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown43(45,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(124,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 112 (0, 5, 2, 6, 4)
SubGroup(2)
Unknown19(46,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,46,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,46,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(10,46,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown43(46,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(125,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 113 (0, 5, 2, 6, 4)
SubGroup(2)
Unknown19(47,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,47,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,47,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(10,47,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown43(47,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(126,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 114 (0, 5, 2, 6, 4)
SubGroup(2)
Unknown19(48,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,48,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,48,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(10,48,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown43(48,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(127,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 115 (0, 5, 2, 6, 4)
SubGroup(2)
Unknown19(49,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,49,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,49,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(10,49,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown43(49,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(128,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 116 (0, 5, 2, 6, 4)
SubGroup(2)
Unknown19(50,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,50,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,50,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(10,50,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown43(50,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(129,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 117 (0, 5, 2, 6, 4)
SubGroup(2)
Unknown19(51,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,51,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,51,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(10,51,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown43(51,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(130,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 118 (0, 5, 10, 4, 4)
SubGroup(3)
GroupCheck4(105,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 105: True 1
Unknown19(13,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(0)
SubGroup(1)
Unknown43(13,6,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(105,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 119 (0, 5, 2, 7, 4)
SubGroup(3)
GroupCheck4(106,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 106: True 1
Unknown19(40,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown15(8,40,80,4,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,40,80,4,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(10,40,80,4,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown43(40,6,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(106,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 120 (0, 5, 2, 7, 4)
SubGroup(3)
GroupCheck4(107,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 107: True 1
Unknown19(41,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown15(8,41,80,4,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,41,80,4,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(10,41,80,4,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown43(41,6,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(107,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 121 (0, 5, 2, 7, 4)
SubGroup(3)
GroupCheck4(108,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 108: True 1
Unknown19(42,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown15(8,42,80,4,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,42,80,4,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(10,42,80,4,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown43(42,6,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(108,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 122 (0, 5, 2, 7, 4)
SubGroup(3)
GroupCheck4(109,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 109: True 1
Unknown19(43,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown15(8,43,80,4,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,43,80,4,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(10,43,80,4,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown43(43,6,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(109,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 123 (0, 5, 2, 7, 4)
SubGroup(3)
GroupCheck4(110,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 110: True 1
Unknown19(44,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown15(8,44,80,4,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,44,80,4,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(10,44,80,4,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown43(44,6,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(110,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 124 (0, 5, 2, 7, 4)
SubGroup(3)
GroupCheck4(111,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 111: True 1
Unknown19(45,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown15(8,45,80,4,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,45,80,4,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(10,45,80,4,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown43(45,6,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(111,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 125 (0, 5, 2, 7, 4)
SubGroup(3)
GroupCheck4(112,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 112: True 1
Unknown19(46,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown15(8,46,80,4,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,46,80,4,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(10,46,80,4,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown43(46,6,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(112,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 126 (0, 5, 2, 7, 4)
SubGroup(3)
GroupCheck4(113,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 113: True 1
Unknown19(47,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown15(8,47,80,4,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,47,80,4,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(10,47,80,4,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown43(47,6,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(113,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 127 (0, 5, 2, 7, 4)
SubGroup(3)
GroupCheck4(114,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 114: True 1
Unknown19(48,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown15(8,48,80,4,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,48,80,4,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(10,48,80,4,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown43(48,6,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(114,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 128 (0, 5, 2, 7, 4)
SubGroup(3)
GroupCheck4(115,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 115: True 1
Unknown19(49,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown15(8,49,80,4,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,49,80,4,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(10,49,80,4,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown43(49,6,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(115,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 129 (0, 5, 2, 7, 4)
SubGroup(3)
GroupCheck4(116,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 116: True 1
Unknown19(50,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown15(8,50,80,4,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,50,80,4,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(10,50,80,4,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown43(50,6,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(116,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 130 (0, 5, 2, 7, 4)
SubGroup(3)
GroupCheck4(117,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 117: True 1
Unknown19(51,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown15(8,51,80,4,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(9,51,80,4,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(10,51,80,4,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown43(51,6,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(117,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 131 (0, 5, 0, 7, 6)
SubGroup(4)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(8,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(95,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 95: False 1
SubGroup(2)
GroupCheck4(151,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 151: True 0
Unknown19(13,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(1894,36,1,0,1,3,0,0,0,0,0,0,0,0,0)
# I can scarcely believe we arrived here whole
[cdb]and sound. You have my deepest gratitude.
SubGroup(3)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown32(8,1,83,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(142,1,8,83,83,0,0,0,0,0,0,0,0,0,0)
# [eg2][0:CHARA_G] arrived at their [g]destination[/]!
# Group 132 (0, 5, 0, 7, 6)
SubGroup(4)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(9,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(98,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 98: False 1
SubGroup(2)
GroupCheck4(151,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 151: True 0
Unknown19(13,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(1896,26,1,0,1,3,0,0,0,0,0,0,0,0,0)
# My apologies for the trouble. I do not wish to
[cdb]consider what would have happened had you
[cdb]not come along.
SubGroup(3)
PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown32(9,1,83,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(142,1,9,83,83,0,0,0,0,0,0,0,0,0,0)
# [eg2][0:CHARA_G] arrived at their [g]destination[/]!
# Group 133 (0, 5, 0, 7, 6)
SubGroup(4)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(10,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(101,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 101: False 1
SubGroup(2)
GroupCheck4(151,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 151: True 0
Unknown19(13,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(1898,32,1,1,1,3,0,0,0,0,0,0,0,0,0)
# Thanks for the help. I never would've made it
[cdb]out of there without you.
SubGroup(3)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown32(10,1,83,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(142,1,10,83,83,0,0,0,0,0,0,0,0,0,0)
# [eg2][0:CHARA_G] arrived at their [g]destination[/]!
# Group 134 (0, 2, 0, 7, 2)
SubGroup(4)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(8,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(131,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 131: True 1
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(132,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 132: False 1
GroupCheck4(133,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 133: False 1
SubGroup(1)
TalkCharacter(1895,36,1,3,1,3,0,0,0,0,0,0,0,0,0)
# We cannot leave the valley until we see both
Seteth and Catherine to safety!
# Group 135 (0, 2, 0, 4, 2)
SubGroup(3)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(132,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 132: True 1
GroupCheck4(131,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 131: False 1
SubGroup(1)
TalkCharacter(1897,26,1,3,1,3,0,0,0,0,0,0,0,0,0)
# Ngh... My wounds are deeper than I had
[cdb]initially thought. I can do little but remain
[cdb]here and pray the archbishop arrives safely.
# Group 136 (0, 2, 0, 4, 2)
SubGroup(3)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(133,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 133: True 1
GroupCheck4(131,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 131: False 1
SubGroup(1)
TalkCharacter(1899,32,1,2,1,3,0,0,0,0,0,0,0,0,0)
# Lady Rhea's not here yet! If only I didn't get
[cdb]so hurt out there...
# Group 137 (0, 5, 0, 5, 6)
SubGroup(4)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(131,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 131: True 1
GroupCheck4(132,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 132: True 1
GroupCheck4(133,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 133: True 1
SubGroup(5)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown56(23164,1,38600,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(807,1,6,2,8,10,83,3,3,0,0,0,0,0,0)
# Protected [eg2][cp][0:CHARA_G]!
# Group 138 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 139 (0, 5, 0, 3, 5)
SubGroup(2)
PauseMaybe(6,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Defeat the [r]enemies[/]!
SubGroup(1)
Unknown99(0,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(29,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(1864,29,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Everyone, to arms! We fight to protect
[cdb]the archbishop!
# Group 140 (0, 5, 0, 3, 20)
SubGroup(2)
PauseMaybe(6,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(0,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Defeat the [r]enemies[/]!
SubGroup(1)
Unknown99(0,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown15(53,8,2,0,0,1,1,0,0,0,0,0,0,0,0)
Unknown15(54,9,2,2,0,1,1,0,0,0,0,0,0,0,0)
Unknown15(55,10,2,3,0,1,1,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown23(53,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(54,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(55,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(53,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(54,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(55,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(53,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(54,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(55,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(2926,1,53,8,83,1,0,0,0,0,0,0,0,0,0)
# [cp][0:CHARA_G] appeared to cover [eg2][1:CHARA_G] as they flee!
SubGroup(1)
TalkCharacter(1865,13,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Looks like we've got backup. I expect they'll
[cdb]come in handy.
# Group 141 (8, 2, 4, 1, 0)
SubGroup(0)
# Group 142 (0, 5, 0, 4, 19)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(78,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 78: True 1
GroupCheck4(79,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 79: True 1
SubGroup(1)
Unknown14(11,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(11,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown27(11,47800,0,15764,1,0,3000,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown76(11,65526,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown78(1,11,90,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
SetDeathText(34,73,1871,3,0,0,0,0,0,0,0,0,0,0,0)
# Is Lady Rhea safe? Did she...get away?
CloseUp(11,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(2935,0,11,83,83,1,0,0,0,0,0,0,0,0,0)
# [eg2][0:CHARA_G] appeared to bring up the rear!
SubGroup(1)
TalkCharacter(1872,36,1,4,1,3,0,0,0,0,0,0,0,0,0)
# No... Cyril was covering the rear? He will
[cdb]never make it out!
SubGroup(2)
Unknown0(6,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 143 (0, 5, 2, 7, 0)
SubGroup(2)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(78,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 78: True 1
GroupCheck4(79,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 79: True 1
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(110,5,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(111,5,0,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 144 (0, 5, 0, 5, 32)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(11,47800,0,15764,1,0,500,1,0,0,0,0,0,0,0)
SubGroup(1)
Unknown28(6,20,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown14(24,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(25,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown23(24,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(25,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown25(24,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown25(25,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown31(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(11,24,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(2930,2,24,11,83,3,0,0,0,0,0,0,0,0,0)
# [cp][0:CHARA_G] appeared and launched a surprise attack on [eg2][1:CHARA_G]!
SubGroup(1)
TalkCharacter(1873,36,1,3,1,3,0,0,0,0,0,0,0,0,0)
# I shall not sacrifice his life for the sake of my
[cdb]own. Please, help him.
SubGroup(4)
Unknown43(11,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(24,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(25,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2936,4,7,1,11,83,83,0,0,0,0,0,0,0,0)
# Aid [eg2][0:CHARA_G]!
SubGroup(1)
Unknown78(0,11,90,0,0,0,0,0,0,0,0,0,0,0,0)
If254(2,143,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(6659,140,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Time to show how strong you've become.
SubGroup(2)
ShowTutorial(275,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# If the main character is deployed in a battle,
[cdb]you can press [$PAD_RU] to use [g]Shadow Slide[/]
[cdb]from the [g]Orders[/] screen. Using Shadow Slide, you can select an
[g]available allied stronghold[/] from the minimap
[cdb]and [g]warp there instantly[/]. You can only use
[cdb]this power [g]a certain number of times per
[cdb]battle[/].
Unknown91(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 145 (0, 5, 2, 3, 3)
SubGroup(2)
PauseMaybe(7,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(8,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(11,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown27(11,39500,0,24464,1,0,0,0,0,0,0,0,0,0,0)
# Group 146 (0, 5, 0, 3, 8)
SubGroup(2)
PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(11,60,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(331,2,11,83,83,0,0,0,0,0,0,0,0,0,0)
# [eg2][0:CHARA_G] is in trouble! Aid them!
SubGroup(2)
TalkCharacter(1874,34,1,3,0,3,0,0,0,0,0,0,0,0,0)
# I can't give up... Not yet. I've gotta protect
Lady Rhea!
TalkCharacter(1875,36,1,3,0,3,0,0,0,0,0,0,0,0,0)
# Goddess, please deliver Cyril unto us safely.
SubGroup(1)
Unknown61(11,12,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 147 (0, 5, 0, 3, 11)
SubGroup(2)
PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(11,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(333,3,11,83,83,0,0,0,0,0,0,0,0,0,0)
# [eg2][0:CHARA_G] is nearly routed! Aid them at once!
SubGroup(1)
TalkCharacter(1876,34,1,2,0,3,0,0,0,0,0,0,0,0,0)
# I'll endure any pain...suffer any torment...
if it means keeping Lady Rhea safe!
If254(1,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(1877,17,1,3,1,0,0,0,0,0,0,0,0,0,0)
# He's pinned down. We have to help him, fast!
If254(1,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(1878,3,1,3,1,0,0,0,0,0,0,0,0,0,0)
# He's pinned down. We need to hurry!
SubGroup(1)
Unknown61(11,13,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 148 (0, 5, 0, 4, 18)
SubGroup(3)
PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(24,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(25,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown6(11,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(1879,3,1,1,1,0,0,0,0,0,0,0,0,0,0)
# You've shown true valor on this day, Cyril.
Lady Rhea will soon be clear of the valley
[cdb]thanks to you.
TalkCharacter(1880,34,1,3,1,3,0,0,0,0,0,0,0,0,0)
# I'm...so glad. Thank you.
SubGroup(2)
PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(444,1,7,2,11,83,83,0,0,0,0,0,0,0,0)
# Aided [eg2][0:CHARA_G]!
SubGroup(1)
Unknown18(11,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,0,11,83,83,0,0,0,0,0,0,0,0,0,0)
# [eg2][0:CHARA_G] retreated!
SubGroup(1)
TalkCharacter(1881,36,1,1,1,3,0,0,0,0,0,0,0,0,0)
# My utmost gratitude for your efforts in
[cdb]rescuing Cyril. And to the goddess for her
[cdb]divine protection!
SubGroup(2)
Unknown23(11,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(11,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 149 (0, 5, 0, 3, 16)
SubGroup(2)
PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown32(11,2,83,0,47800,0,15764,1,0,0,0,0,0,0,0)
SubGroup(1)
Unknown112(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown149(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(319,3,11,83,83,0,0,0,0,0,0,0,0,0,0)
# [eg2][0:CHARA_G] has died!
SubGroup(1)
TalkCharacter(1883,36,1,3,1,3,0,0,0,0,0,0,0,0,0)
# Cyril, no! This is all my fault.
SubGroup(2)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(445,2,7,3,11,83,83,0,0,0,0,0,0,0,0)
# Failed to aid [eg2][0:CHARA_G]!
SubGroup(1)
TalkCharacter(1884,36,1,2,1,3,0,0,0,0,0,0,0,0,0)
# His sacrifice shall not be in vain. Let us
[cdb]press on.
# Group 150 (7, 2, 4, 1, 0)
SubGroup(0)
# Group 151 (0, 5, 0, 7, 18)
SubGroup(2)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown10(84,12564,1,36400,0,22064,1,49400,0,0,1,1,0,0,0)
Unknown10(8,12564,1,36400,0,22064,1,49400,0,0,1,1,0,0,0)
Unknown10(9,12564,1,36400,0,22064,1,49400,0,0,1,1,0,0,0)
Unknown10(10,12564,1,36400,0,22064,1,49400,0,0,1,1,0,0,0)
SubGroup(2)
Unknown43(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(13,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown14(13,0,0,10,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown23(13,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(2914,2,13,8,83,0,0,0,0,0,0,0,0,0,0)
# [eg2][0:CHARA_G] appeared to obstruct [eg2][1:CHARA_G][b]'s[/] advance!
SubGroup(2)
SetDeathText(11,73,1885,0,0,0,0,0,0,0,0,0,0,0,0)
# You will not be passing here. I will be
[cdb]capturing the archbishop!
CloseUp(13,2,1,0,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(1886,36,1,3,1,3,0,0,0,0,0,0,0,0,0)
# An ambush. We have no choice but to
[cdb]fight our way through.
SubGroup(2)
Unknown43(13,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2,4,9,1,13,83,83,0,0,0,0,0,0,0,0)
# Defeat [eg2][0:CHARA_G]!
# Group 152 (0, 5, 0, 3, 4)
SubGroup(2)
MainMissionStart(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Defeat [eg2][0:CHARA_G]!
PauseMaybe(9,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(1888,13,1,0,1,0,0,0,0,0,0,0,0,0,0)
# That's the princess of Brigid. After everything
[cdb]she's been through, she might be willing to
[cdb]join us. Assuming we can take her alive.
SubGroup(1)
Unknown99(2,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 153 (0, 5, 0, 4, 8)
SubGroup(3)
PauseMaybe(9,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Defeat [eg2][0:CHARA_G]!
GroupCheck3(154,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 154: 0 1 0
SubGroup(2)
Unknown6(13,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(13,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown99(2,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown43(13,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(19,4,9,8,13,83,83,0,0,0,0,0,0,0,0)
# Group 154 (0, 2, 2, 3, 2)
SubGroup(2)
GroupCheck3(153,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 153: 0 1 0
Unknown19(13,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown112(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 155 (0, 2, 2, 5, 2)
SubGroup(2)
GroupCheck3(154,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 154: 1 0 0
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Defeat [eg2][0:CHARA_G]!
MainMissionStart(2,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Defeat [eg2][0:CHARA_G]!
SubGroup(1)
Unknown99(2,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 156 (0, 6, 0, 3, 14)
SubGroup(2)
PauseMaybe(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(13,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown115(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(1890,13,1,0,1,0,0,0,0,0,0,0,0,0,0)
# This is no place for royalty to die. Not here.
Not like this.
TalkCharacter(1891,11,1,3,1,1,0,0,0,0,0,0,0,0,0)
# Yes...I am choosing life. I will be going with
[cdb]you peacefully.
SubGroup(1)
Unknown22(13,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(485,1,8,2,13,83,83,0,0,0,0,0,0,0,0)
# Recruited [eg2][0:CHARA_G]!
SubGroup(1)
Unknown18(13,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown115(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 157 (0, 6, 0, 3, 8)
SubGroup(2)
PauseMaybe(9,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(154,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 154: 1 0 0
SubGroup(1)
Unknown149(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(319,0,13,83,83,0,0,0,0,0,0,0,0,0,0)
# [eg2][0:CHARA_G] has died!
SubGroup(2)
PingOnMinimap(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(438,1,9,2,13,83,83,0,0,0,0,0,0,0,0)
# Defeated [eg2][0:CHARA_G]!
# Group 158 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 159 (0, 5, 0, 2, 2)
SubGroup(1)
Unknown15(83,13,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(1887,11,1,2,0,1,0,0,0,0,0,0,0,0,0)
# Anyone standing in my way will be eliminated
[cdb]with quickness.
# Group 160 (0, 5, 0, 2, 2)
SubGroup(1)
Unknown18(13,50,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(1889,11,1,3,0,1,0,0,0,0,0,0,0,0,0)
# I must not have defeat here. For the
Empire! For Brigid!
# Group 161 (1, 2, 4, 1, 0)
SubGroup(0)
# Group 162 (0, 5, 0, 5, 23)
SubGroup(2)
PauseMaybe(7,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(8,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(9,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(28,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(1892,28,1,2,1,0,0,0,0,0,0,0,0,0,0)
# All knights, on me! We need to capture the
[cdb]archbishop before she clears the valley!
SubGroup(4)
Unknown14(18,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(19,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(20,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(21,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(2917,2,18,8,83,0,0,0,0,0,0,0,0,0,0)
# [eg1][0:CHARA_G] squadron appeared and is advancing on [eg2][1:CHARA_G]!
SubGroup(8)
Unknown23(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(18,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(19,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(20,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(21,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 163 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 164 (0, 5, 0, 8, 22)
SubGroup(3)
PauseMaybe(6,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(7,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(7,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(8,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(9,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown80(48,0,0,0,0,0,83,0,0,0,0,0,0,0,0)
SubGroup(2)
SetDeathText(5,73,1900,2,0,0,0,0,0,0,0,0,0,0,0)
# If I cannot have the archbishop...your heads
[cdb]will have to suffice.
CloseUp(12,2,1,0,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown14(12,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(12,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(200,2,12,83,83,3,0,0,0,0,0,0,0,0,0)
# [eg1][0:CHARA_G] appeared!
SubGroup(2)
TalkCharacter(1901,12,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Hubert. We have to defeat him, Your Majesty.
TalkCharacter(1902,3,1,2,1,0,0,0,0,0,0,0,0,0,0)
# I'm aware. Let us do so at once and make with
[cdb]our retreat.
SubGroup(2)
Unknown43(12,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2,4,10,1,12,83,83,0,0,0,0,0,0,0,0)
# Defeat [eg2][0:CHARA_G]!
SubGroup(2)
Unknown10(0,1,12,83,83,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,12,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 165 (0, 2, 0, 3, 2)
SubGroup(2)
PauseMaybe(10,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(12,60,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(1903,5,1,2,0,1,0,0,0,0,0,0,0,0,0)
# I failed to realize how desperate you would be
[cdb]to save your dear archbishop. The Kingdom
[cdb]truly is a tiresome place.
# Group 166 (0, 2, 0, 3, 2)
SubGroup(2)
PauseMaybe(10,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(12,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(1904,5,1,3,0,1,0,0,0,0,0,0,0,0,0)
# How... I may have no choice but to retreat.
# Group 167 (1, 2, 4, 1, 0)
SubGroup(0)
# Group 168 (0, 5, 0, 2, 3)
SubGroup(1)
Unknown19(35,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(35,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(549,1,35,83,60,0,0,0,0,0,0,0,0,0,0)
# Got a [g]chest key[/] by defeating [eg2][0:CHARA_G]!
# Group 169 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 170 (0, 5, 0, 2, 11)
SubGroup(1)
Unknown18(8,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(333,2,8,83,83,0,0,0,0,0,0,0,0,0,0)
# [eg2][0:CHARA_G] is nearly routed! Aid them at once!
SubGroup(1)
TalkCharacter(1907,36,1,3,1,3,0,0,0,0,0,0,0,0,0)
# Oh, Goddess, grant me your divine
[cdb]protection! I must not fall here!
If254(1,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(1908,16,1,3,1,0,0,0,0,0,0,0,0,0,0)
# We have to keep going, Lady Rhea. We're all
[cdb]here to help you.
If254(1,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(1909,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
# We cannot afford to halt our advance,
Lady Rhea. Please endure just a little longer.
SubGroup(1)
Unknown61(8,13,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 171 (0, 5, 0, 2, 8)
SubGroup(1)
Unknown18(9,60,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(331,2,9,83,83,0,0,0,0,0,0,0,0,0,0)
# [eg2][0:CHARA_G] is in trouble! Aid them!
SubGroup(2)
TalkCharacter(1911,26,1,2,1,3,0,0,0,0,0,0,0,0,0)
# Nrgh... Who will protect Flayn if I die here?
TalkCharacter(1912,12,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Seteth. We must hurry.
SubGroup(1)
Unknown61(9,12,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 172 (0, 5, 0, 2, 11)
SubGroup(1)
Unknown18(10,60,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(331,2,10,83,83,0,0,0,0,0,0,0,0,0,0)
# [eg2][0:CHARA_G] is in trouble! Aid them!
SubGroup(1)
TalkCharacter(1914,32,1,2,1,3,0,0,0,0,0,0,0,0,0)
# Ngh... I should be better than this.
If254(1,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(1915,17,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Catherine can't hold out much longer!
We've got to help her, quick!
If254(1,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(1916,3,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Catherine is in dire trouble. We must assist
[cdb]her as soon as possible.
SubGroup(1)
Unknown61(10,12,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 173 (6, 2, 4, 1, 0)
SubGroup(0)
# Group 174 (1, 2, 4, 1, 0)
SubGroup(0)
# Group 175 (0, 7, 0, 3, 10)
SubGroup(2)
PauseMaybe(10,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(438,1,10,2,12,83,83,0,0,0,0,0,0,0,0)
# Defeated [eg2][0:CHARA_G]!
SubGroup(1)
TalkCharacter(1905,5,1,3,1,1,0,0,0,0,0,0,0,0,0)
# Fine, you may have your victory...today.
How will I face Her Majesty after this?
SubGroup(1)
Unknown18(12,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,0,12,83,83,0,0,0,0,0,0,0,0,0,0)
# [eg2][0:CHARA_G] retreated!
# Group 176 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 177 (0, 8, 0, 3, 8)
SubGroup(2)
PauseMaybe(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
SetDeathText(36,96,1917,3,0,0,0,0,0,0,0,0,0,0,0)
# My apologies, everyone. I cannot continue...
Unknown112(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown149(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(1918,3,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Rhea has fallen into Imperial hands...and we
[cdb]have failed. Retreat is the only comfort that
[cdb]remains for us.
SubGroup(1)
Alert(338,3,83,83,83,3,0,0,0,0,0,0,0,0,0)
# You lost the battle!
# Group 178 (0, 8, 0, 3, 8)
SubGroup(2)
PauseMaybe(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(9,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
SetDeathText(26,96,1919,3,0,0,0,0,0,0,0,0,0,0,0)
# Rhea... Flayn... Forgive me.
Unknown112(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown149(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(1920,36,1,3,1,3,0,0,0,0,0,0,0,0,0)
# No, Seteth! There is no future without you
[cdb]at my side.
SubGroup(1)
Alert(338,3,83,83,83,3,0,0,0,0,0,0,0,0,0)
# You lost the battle!
# Group 179 (0, 8, 0, 3, 8)
SubGroup(2)
PauseMaybe(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(10,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
SetDeathText(32,96,1921,3,0,0,0,0,0,0,0,0,0,0,0)
# Forgive me, Lady Rhea. I hope...at least you
[cdb]can escape...
Unknown112(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown149(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(1922,36,1,3,1,3,0,0,0,0,0,0,0,0,0)
# Catherine has been struck down. How could
[cdb]we ever continue now...
SubGroup(1)
Alert(338,3,83,83,83,3,0,0,0,0,0,0,0,0,0)
# You lost the battle!
SetDeathText(36,27,1906,3,0,0,0,0,0,0,0,0,0,0,0)
Rhea
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Worry not, I am perfectly all right. Let us continue.
Worry not, I am perfectly all right. Let us continue.
SetDeathText(36,28,1907,3,0,0,0,0,0,0,0,0,0,0,0)
Rhea
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Oh, Goddess, grant me your divine protection! I must not fall here!
Oh, Goddess, grant me your divine protection! I must not fall here!
SetDeathText(26,27,1911,2,0,0,0,0,0,0,0,0,0,0,0)
Seteth
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Nrgh... Who will protect Flayn if I die here?
Nrgh... Who will protect Flayn if I die here?
SetDeathText(32,27,1914,2,0,0,0,0,0,0,0,0,0,0,0)
Catherine
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Ngh... I should be better than this.
Ngh... I should be better than this.
SetDeathText(34,27,1874,2,0,0,0,0,0,0,0,0,0,0,0)
Cyril
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I can't give up... Not yet. I've gotta protect Lady Rhea!
I can't give up... Not yet. I've gotta protect Lady Rhea!
SetDeathText(34,28,1876,2,0,0,0,0,0,0,0,0,0,0,0)
Cyril
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I'll endure any pain...suffer any torment... if it means keeping Lady Rhea safe!
I'll endure any pain...suffer any torment... if it means keeping Lady Rhea safe!
SetDeathText(103,96,1841,3,0,0,0,0,0,0,0,0,0,0,0)
Hapi
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So this is where I die, huh? I just hope... Coco's...OK...
So this is where I die, huh? I just hope... Coco's...OK...
SetDeathText(34,96,1882,3,0,0,0,0,0,0,0,0,0,0,0)
Cyril
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Lady Rhea, I'm...sorry. Run away...please.
Lady Rhea, I'm...sorry. Run away...please.
MainMissionStart(3,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
MAIN MISSION START: Defeat [eg2][0:CHARA_G] and [eg2][1:CHARA_G]!
MainMissionStart(3,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
MAIN MISSION START: Defeat [eg2][0:CHARA_G] and [eg2][1:CHARA_G]!
MainMissionStart(3,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
MAIN MISSION START: Defeat [eg2][0:CHARA_G] and [eg2][1:CHARA_G]!
MainMissionStart(3,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
MAIN MISSION START: Defeat [eg2][0:CHARA_G] and [eg2][1:CHARA_G]!
MainMissionStart(4,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
MAIN MISSION START: Defeat [eg2][0:CHARA_G] and their allies!
Alert(658,1,79,83,83,0,0,0,0,0,0,0,0,0,0)
[eg2][0:CHARA_G] is healing with [b]Resonant White Magic[/]!
MainMissionStart(4,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
MAIN MISSION START: Defeat [eg2][0:CHARA_G] and their allies!
Alert(313,2,79,83,83,0,0,0,0,0,0,0,0,0,0)
[eg2][0:CHARA_G] has been routed!
Alert(659,2,79,83,83,0,0,0,0,0,0,0,0,0,0)
[eg2][0:CHARA_G] was routed! [b]Resonant White Magic[/] stopped!
TalkCharacter(1832,3,1,1,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(1833,36,1,1,1,3,0,0,0,0,0,0,0,0,0)
TalkCharacter(1834,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2900,4,0,1,8,83,83,0,0,0,0,0,0,0,0)
MAIN MISSION START: Escort [eg2][0:CHARA_G] to the evacuation point!
ShowTutorial(96,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
You will take damage when traversing lava. Flying classes can traverse lava without taking damage while mounted.
Alert(369,2,8,83,83,3,0,0,0,0,0,0,0,0,0)
[eg2][0:CHARA_G] is being obstructed by [r][eg2][0:PARTY][/]! They stopped advancing!
Alert(369,2,8,83,83,3,0,0,0,0,0,0,0,0,0)
[eg2][0:CHARA_G] is being obstructed by [r][eg2][0:PARTY][/]! They stopped advancing!
Alert(2934,2,8,83,83,3,0,0,0,0,0,0,0,0,0)
Defeat the [r]enemies[/] obstructing [eg2][0:CHARA_G][b]'s[/] advance!
Alert(373,1,8,83,83,3,0,0,0,0,0,0,0,0,0)
[r][eg2][0:PARTY][/] were driven back! [eb][eg2][0:CHARA_G] resumed their advance!
Alert(2914,2,14,8,83,0,0,0,0,0,0,0,0,0,0)
[eg2][0:CHARA_G] appeared to obstruct [eg2][1:CHARA_G][b]'s[/] advance!
SetDeathText(103,73,1835,3,0,0,0,0,0,0,0,0,0,0,0)
Hapi
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Nobody told me how sweaty I'd get here. Ugh, gross!
Nobody told me how sweaty I'd get here. Ugh, gross!
Alert(369,2,8,83,83,3,0,0,0,0,0,0,0,0,0)
[eg2][0:CHARA_G] is being obstructed by [r][eg2][0:PARTY][/]! They stopped advancing!
Alert(2914,2,14,8,83,0,0,0,0,0,0,0,0,0,0)
[eg2][0:CHARA_G] appeared to obstruct [eg2][1:CHARA_G][b]'s[/] advance!
SetDeathText(103,73,1835,3,0,0,0,0,0,0,0,0,0,0,0)
Hapi
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Nobody told me how sweaty I'd get here. Ugh, gross!
Nobody told me how sweaty I'd get here. Ugh, gross!
Alert(369,2,8,83,83,3,0,0,0,0,0,0,0,0,0)
[eg2][0:CHARA_G] is being obstructed by [r][eg2][0:PARTY][/]! They stopped advancing!
MainMissionStart(2,4,2,1,14,83,83,0,0,0,0,0,0,0,0)
MAIN MISSION START: Defeat [eg2][0:CHARA_G]!
MainMissionStart(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
MAIN MISSION START: Defeat the [y]enemies[/]!
MainMissionStart(1,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
MAIN MISSION START: Defeat the [y]enemies[/]!
MainMissionStart(1,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
MAIN MISSION START: Defeat the [y]enemies[/]!
MainMissionStart(1,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
MAIN MISSION START: Defeat the [y]enemies[/]!
TalkCharacter(1839,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(1840,103,1,0,1,1,0,0,0,0,0,0,0,0,0)
MainMissionStart(485,1,1,2,14,83,83,0,0,0,0,0,0,0,0)
MAIN MISSION START: Recruited [eg2][0:CHARA_G]!
Alert(319,0,14,83,83,0,0,0,0,0,0,0,0,0,0)
[eg2][0:CHARA_G] has died!
MainMissionStart(438,1,2,2,14,83,83,0,0,0,0,0,0,0,0)
MAIN MISSION START: Defeated [eg2][0:CHARA_G]!
TalkDeploySlot(1842,26,1,0,1,0,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>>
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Your Majesty! Imperial forces are setting up a blockade at the stronghold ahead!
Your Majesty! Imperial forces are setting up a blockade at the stronghold ahead!
Alert(2901,0,83,83,83,3,0,0,0,0,0,0,0,0,0)
[r][eg2][0:PARTY][/] are preparing to blockade the stronghold!
Alert(2921,2,15,83,83,0,0,0,0,0,0,0,0,0,0)
[cp][0:CHARA_G] appeared and are preparing to blockade the [r]stronghold[/]!
TalkCharacter(1843,12,1,2,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(1844,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2922,4,3,1,15,15,83,0,0,0,0,0,0,0,0)
MAIN MISSION START: Defeat [eg2][cp][0:CHARA_G] before the [r]stronghold[/] is blockaded!
Alert(2932,2,8,83,83,3,0,0,0,0,0,0,0,0,0)
[eg2][0:CHARA_G] stopped advancing in order to choose a path!
MainMissionStart(2903,1,3,2,83,16,83,0,0,0,0,0,0,0,0)
MAIN MISSION START: Secured the route!
TalkCharacter(1846,14,1,1,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(1847,3,1,1,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(1848,36,1,1,1,3,0,0,0,0,0,0,0,0,0)
Alert(139,1,8,83,83,0,0,0,0,0,0,0,0,0,0)
[eg2][0:CHARA_G] is advancing again!
TalkDeploySlot(1849,27,1,3,1,0,0,0,0,0,0,0,0,0,0)
???
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They're getting away! We've got to stop them somehow.
They're getting away! We've got to stop them somehow.
MainMissionStart(2904,2,3,3,83,83,83,3,0,0,0,0,0,0,0)
MAIN MISSION START: [r][eg2][0:PARTY][/] have blockaded the stronghold!
Alert(275,2,8,83,83,3,0,0,0,0,0,0,0,0,0)
[eg2][r][0:PARTY][/] appeared in pursuit of [eg2][0:CHARA_G]!
TalkCharacter(1851,3,1,3,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(1852,36,1,0,1,3,0,0,0,0,0,0,0,0,0)
Alert(139,0,8,83,83,0,0,0,0,0,0,0,0,0,0)
[eg2][0:CHARA_G] is advancing again!
Alert(2927,2,8,83,83,0,0,0,0,0,0,0,0,0,0)
The [r]stronghold[/] was blockaded! [eg2][0:CHARA_G] is advancing on the lava flow!
Alert(369,2,8,83,83,3,0,0,0,0,0,0,0,0,0)
[eg2][0:CHARA_G] is being obstructed by [r][eg2][0:PARTY][/]! They stopped advancing!
TalkDeploySlot(1854,30,1,0,1,0,0,0,0,0,0,0,0,0,0)
???
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Your Grace! Seteth and Catherine are under attack by Imperial forces!
Your Grace! Seteth and Catherine are under attack by Imperial forces!
Alert(2924,2,9,10,83,3,0,0,0,0,0,0,0,0,0)
Spotted [eg2][0:CHARA_G] and [eg2][1:CHARA_G] being attacked by [r][eg2][0:PARTY][/]!
SetDeathText(26,73,1910,3,0,0,0,0,0,0,0,0,0,0,0)
Seteth
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So I find myself cornered... Perhaps I misjudged the situation.
So I find myself cornered... Perhaps I misjudged the situation.
SetDeathText(32,73,1913,2,0,0,0,0,0,0,0,0,0,0,0)
Catherine
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Persistent little guys, aren't you? Cut one down and another two just spring up in their place.
Persistent little guys, aren't you? Cut one down and another two just spring up in their place.
TalkCharacter(1855,36,1,3,1,3,0,0,0,0,0,0,0,0,0)
TalkCharacter(1856,36,1,0,1,3,0,0,0,0,0,0,0,0,0)
MainMissionStart(2913,4,4,1,9,10,83,3,0,0,0,0,0,0,0)
MAIN MISSION START: Seize the [r]strongholds[/] and aid [eg2][0:CHARA_G] and [eg2][1:CHARA_G]!
Alert(323,0,9,10,83,0,0,0,0,0,0,0,0,0,0)
Don't let [eg2][0:CHARA_G] or [eg2][1:CHARA_G] be routed!
Alert(2933,2,8,9,83,3,0,0,0,0,0,0,0,0,0)
[eg2][0:CHARA_G] is worried about [1:CHARA_G] and [b]Catherine[/]! They stopped advancing!
TalkCharacter(1860,18,1,1,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(1861,3,1,1,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(1859,26,1,1,1,3,0,0,0,0,0,0,0,0,0)
Alert(934,1,9,83,83,0,0,0,0,0,0,0,0,0,0)
Aided [eg2][0:CHARA_G]!
TalkCharacter(1863,32,1,1,1,3,0,0,0,0,0,0,0,0,0)
Alert(934,1,10,83,83,0,0,0,0,0,0,0,0,0,0)
Aided [eg2][0:CHARA_G]!
MainMissionStart(446,1,4,2,9,10,83,3,3,0,0,0,0,0,0)
MAIN MISSION START: Aided [eg2][0:CHARA_G] and [eg2][1:CHARA_G]!
TalkCharacter(1866,16,1,0,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(1867,12,1,0,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(1868,15,1,4,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(1869,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2928,4,5,1,9,10,83,3,0,0,0,0,0,0,0)
MAIN MISSION START: Block the lava and secure a path for [eg2][0:CHARA_G] and [eg2][1:CHARA_G]!
Alert(2931,1,9,83,83,0,0,0,0,0,0,0,0,0,0)
Secured a path for [eg2][0:CHARA_G]!
Alert(2931,1,10,83,83,0,0,0,0,0,0,0,0,0,0)
Secured a path for [eg2][0:CHARA_G]!
MainMissionStart(2908,1,5,2,9,10,83,3,3,0,0,0,0,0,0)
MAIN MISSION START: Secured a path for [eg2][0:CHARA_G] and [eg2][1:CHARA_G]!
Alert(369,2,8,83,83,3,0,0,0,0,0,0,0,0,0)
[eg2][0:CHARA_G] is being obstructed by [r][eg2][0:PARTY][/]! They stopped advancing!
Alert(373,1,8,83,83,3,0,0,0,0,0,0,0,0,0)
[r][eg2][0:PARTY][/] were driven back! [eb][eg2][0:CHARA_G] resumed their advance!
Alert(369,2,9,83,83,3,0,0,0,0,0,0,0,0,0)
[eg2][0:CHARA_G] is being obstructed by [r][eg2][0:PARTY][/]! They stopped advancing!
Alert(373,1,9,83,83,3,0,0,0,0,0,0,0,0,0)
[r][eg2][0:PARTY][/] were driven back! [eb][eg2][0:CHARA_G] resumed their advance!
Alert(369,2,10,83,83,3,0,0,0,0,0,0,0,0,0)
[eg2][0:CHARA_G] is being obstructed by [r][eg2][0:PARTY][/]! They stopped advancing!
Alert(373,1,10,83,83,3,0,0,0,0,0,0,0,0,0)
[r][eg2][0:PARTY][/] were driven back! [eb][eg2][0:CHARA_G] resumed their advance!
TalkCharacter(1894,36,1,0,1,3,0,0,0,0,0,0,0,0,0)
Alert(142,1,8,83,83,0,0,0,0,0,0,0,0,0,0)
[eg2][0:CHARA_G] arrived at their destination!
TalkCharacter(1896,26,1,0,1,3,0,0,0,0,0,0,0,0,0)
Alert(142,1,9,83,83,0,0,0,0,0,0,0,0,0,0)
[eg2][0:CHARA_G] arrived at their destination!
TalkCharacter(1898,32,1,1,1,3,0,0,0,0,0,0,0,0,0)
Alert(142,1,10,83,83,0,0,0,0,0,0,0,0,0,0)
[eg2][0:CHARA_G] arrived at their destination!
MainMissionStart(807,1,6,2,8,10,83,3,3,0,0,0,0,0,0)
MAIN MISSION START: Protected [eg2][cp][0:CHARA_G]!
MainMissionStart(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
MAIN MISSION START: Defeat the [r]enemies[/]!
TalkDeploySlot(1864,29,1,2,1,0,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>>
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Everyone, to arms! We fight to protect the archbishop!
Everyone, to arms! We fight to protect the archbishop!
MainMissionStart(0,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
MAIN MISSION START: Defeat the [r]enemies[/]!
Alert(2926,1,53,8,83,1,0,0,0,0,0,0,0,0,0)
[cp][0:CHARA_G] appeared to cover [eg2][1:CHARA_G] as they flee!
SetDeathText(34,73,1871,3,0,0,0,0,0,0,0,0,0,0,0)
Cyril
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Is Lady Rhea safe? Did she...get away?
Is Lady Rhea safe? Did she...get away?
Alert(2935,0,11,83,83,1,0,0,0,0,0,0,0,0,0)
[eg2][0:CHARA_G] appeared to bring up the rear!
Alert(2930,2,24,11,83,3,0,0,0,0,0,0,0,0,0)
[cp][0:CHARA_G] appeared and launched a surprise attack on [eg2][1:CHARA_G]!
TalkCharacter(1873,36,1,3,1,3,0,0,0,0,0,0,0,0,0)
MainMissionStart(2936,4,7,1,11,83,83,0,0,0,0,0,0,0,0)
MAIN MISSION START: Aid [eg2][0:CHARA_G]!
TalkCharacter(6659,140,1,0,1,0,0,0,0,0,0,0,0,0,0)
ShowTutorial(275,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
If the main character is deployed in a battle, you can press [$PAD_RU] to use Shadow Slide from the Orders screen.Using Shadow Slide, you can select an available allied stronghold from the minimap and warp there instantly. You can only use this power a certain number of times per battle.
Alert(331,2,11,83,83,0,0,0,0,0,0,0,0,0,0)
[eg2][0:CHARA_G] is in trouble! Aid them!
TalkCharacter(1874,34,1,3,0,3,0,0,0,0,0,0,0,0,0)
Alert(333,3,11,83,83,0,0,0,0,0,0,0,0,0,0)
[eg2][0:CHARA_G] is nearly routed! Aid them at once!
TalkCharacter(1876,34,1,2,0,3,0,0,0,0,0,0,0,0,0)
TalkCharacter(1877,17,1,3,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(1879,3,1,1,1,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(444,1,7,2,11,83,83,0,0,0,0,0,0,0,0)
MAIN MISSION START: Aided [eg2][0:CHARA_G]!
Alert(237,0,11,83,83,0,0,0,0,0,0,0,0,0,0)
[eg2][0:CHARA_G] retreated!
Alert(319,3,11,83,83,0,0,0,0,0,0,0,0,0,0)
[eg2][0:CHARA_G] has died!
TalkCharacter(1883,36,1,3,1,3,0,0,0,0,0,0,0,0,0)
MainMissionStart(445,2,7,3,11,83,83,0,0,0,0,0,0,0,0)
MAIN MISSION START: Failed to aid [eg2][0:CHARA_G]!
Alert(2914,2,13,8,83,0,0,0,0,0,0,0,0,0,0)
[eg2][0:CHARA_G] appeared to obstruct [eg2][1:CHARA_G][b]'s[/] advance!
SetDeathText(11,73,1885,0,0,0,0,0,0,0,0,0,0,0,0)
Petra
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You will not be passing here. I will be capturing the archbishop!
You will not be passing here. I will be capturing the archbishop!
TalkCharacter(1886,36,1,3,1,3,0,0,0,0,0,0,0,0,0)
MainMissionStart(2,4,9,1,13,83,83,0,0,0,0,0,0,0,0)
MAIN MISSION START: Defeat [eg2][0:CHARA_G]!
MainMissionStart(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
MAIN MISSION START: Defeat [eg2][0:CHARA_G]!
MainMissionStart(2,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
MAIN MISSION START: Defeat [eg2][0:CHARA_G]!
MainMissionStart(2,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
MAIN MISSION START: Defeat [eg2][0:CHARA_G]!
MainMissionStart(2,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
MAIN MISSION START: Defeat [eg2][0:CHARA_G]!
TalkCharacter(1890,13,1,0,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(1891,11,1,3,1,1,0,0,0,0,0,0,0,0,0)
MainMissionStart(485,1,8,2,13,83,83,0,0,0,0,0,0,0,0)
MAIN MISSION START: Recruited [eg2][0:CHARA_G]!
Alert(319,0,13,83,83,0,0,0,0,0,0,0,0,0,0)
[eg2][0:CHARA_G] has died!
MainMissionStart(438,1,9,2,13,83,83,0,0,0,0,0,0,0,0)
MAIN MISSION START: Defeated [eg2][0:CHARA_G]!
TalkDeploySlot(1892,28,1,2,1,0,0,0,0,0,0,0,0,0,0)
???
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All knights, on me! We need to capture the archbishop before she clears the valley!
All knights, on me! We need to capture the archbishop before she clears the valley!
Alert(2917,2,18,8,83,0,0,0,0,0,0,0,0,0,0)
[eg1][0:CHARA_G] squadron appeared and is advancing on [eg2][1:CHARA_G]!
SetDeathText(5,73,1900,2,0,0,0,0,0,0,0,0,0,0,0)
Hubert
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If I cannot have the archbishop...your heads will have to suffice.
If I cannot have the archbishop...your heads will have to suffice.
Alert(200,2,12,83,83,3,0,0,0,0,0,0,0,0,0)
[eg1][0:CHARA_G] appeared!
TalkCharacter(1901,12,1,0,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(1902,3,1,2,1,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2,4,10,1,12,83,83,0,0,0,0,0,0,0,0)
MAIN MISSION START: Defeat [eg2][0:CHARA_G]!
Alert(549,1,35,83,60,0,0,0,0,0,0,0,0,0,0)
Got a chest key by defeating [eg2][0:CHARA_G]!
Alert(333,2,8,83,83,0,0,0,0,0,0,0,0,0,0)
[eg2][0:CHARA_G] is nearly routed! Aid them at once!
TalkCharacter(1907,36,1,3,1,3,0,0,0,0,0,0,0,0,0)
TalkCharacter(1908,16,1,3,1,0,0,0,0,0,0,0,0,0,0)
Alert(331,2,9,83,83,0,0,0,0,0,0,0,0,0,0)
[eg2][0:CHARA_G] is in trouble! Aid them!
TalkCharacter(1911,26,1,2,1,3,0,0,0,0,0,0,0,0,0)
Alert(331,2,10,83,83,0,0,0,0,0,0,0,0,0,0)
[eg2][0:CHARA_G] is in trouble! Aid them!
TalkCharacter(1914,32,1,2,1,3,0,0,0,0,0,0,0,0,0)
TalkCharacter(1915,17,1,3,1,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(438,1,10,2,12,83,83,0,0,0,0,0,0,0,0)
MAIN MISSION START: Defeated [eg2][0:CHARA_G]!
TalkCharacter(1905,5,1,3,1,1,0,0,0,0,0,0,0,0,0)
Alert(237,0,12,83,83,0,0,0,0,0,0,0,0,0,0)
[eg2][0:CHARA_G] retreated!
SetDeathText(36,96,1917,3,0,0,0,0,0,0,0,0,0,0,0)
Rhea
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My apologies, everyone. I cannot continue...
My apologies, everyone. I cannot continue...
TalkCharacter(1918,3,1,3,1,0,0,0,0,0,0,0,0,0,0)
Alert(338,3,83,83,83,3,0,0,0,0,0,0,0,0,0)
You lost the battle!
TalkCharacter(1920,36,1,3,1,3,0,0,0,0,0,0,0,0,0)
Alert(338,3,83,83,83,3,0,0,0,0,0,0,0,0,0)
You lost the battle!
SetDeathText(32,96,1921,3,0,0,0,0,0,0,0,0,0,0,0)
Catherine
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Forgive me, Lady Rhea. I hope...at least you can escape...
Forgive me, Lady Rhea. I hope...at least you can escape...
TalkCharacter(1922,36,1,3,1,3,0,0,0,0,0,0,0,0,0)
Alert(338,3,83,83,83,3,0,0,0,0,0,0,0,0,0)
You lost the battle!