- Bolster defenses, temporarily reducing damage taken by [b]allied strongholds[/].
- Spread flames to continuously damage [r]enemies[/] within an area.
- Light a [g]torch[/], improving visibility in [g]fog[/].
- Request suppressive fire from the [b]Gaspard Archers[/].
- Build a [g]bridge[/] to create a new path.
- Have the [b]Empire Holy Magic Users[/] use [b]white magic[/] to heal the [b]Bergliez Generals[/].
- Have the [b]Bergliez Squadron[/] cut loose and break through the [r]enemy's[/] siege.
- Have the [b]Gaspard Militia[/] reinforce the [b]Rowe army[/], halting the [r]Kingdom army's[/] invasion.
- Activate [g]hidden staircases[/] using information acquired from Rowe soldiers.
- Get [b]Edelgard[/] to a safe location using [b]Rescue Magic[/].
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- Attack using powerful [b]lightning magic[/]. This strategy will significantly turn the tide of battle.
- Increase the amount of HP restored while in [b]allied strongholds[/].
- Open a [g]backdoor into the fortress[/] using previously acquired information.
- Summon [b]reserves[/] to stop the [r]enemy[/] messengers.
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- Summon [b]vigilantes[/] to protect the [b]citizenry's[/] [g]evacuation point[/].
- Activate the [g]catapults[/] on the walls of [g]Fort Merceus[/].
- Use infiltrators to reinforce the [b]auxiliary unit[/].
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- Reveal the impostors you've placed within the [r]enemy army[/], ruining their strategy.
- Use the [b]Imperial mages[/] waiting in ambush to launch a surprise attack on the [r]enemy[/] reinforcements.
- Summon the [b]Alliance Wyvern Co.[/] to reinforce your [b]allies[/].
- Have the [b]Alliance Snipers[/] loose a fusillade of arrows.
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- Have the [b]Adrestian Empire's[/] elites set the surrounding area ablaze.
- Set [b]Hubert[/] and [b]Ferdinand[/] loose on the enemy.
- Have the [b]Church of Seiros soldiers[/] assemble to protect a target.
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- Conjure a [b]magic shield[/] that reduces damage from incoming magic attacks.
- Summon an [b]armored unit[/] to protect an important [g]stronghold[/].
- Attack using powerful [b]ice magic[/].
- Have [b]combat engineers[/] repair the [g]controls[/] and lower the [g]drawbridge[/] to [g]Fhirdiad Castle[/].
- Conjure a [b]magic shield[/] to reduce damage from [r]enemy[/] [g]weapons[/].
- Summon [b]guards[/] to defend an [b]allied army[/].
- Summon skilled [b]marksmen[/] to fire the [g]ballistas[/].
- Close off passages within [g]Arianrhod[/] to restrict the [r]enemy's[/] advance.
- Have [b]healers[/] heal the [b]citizenry[/].
- Completely seal off the [b]citizenry's evacuation point[/] and prevent [r]enemy[/] infiltration.
- Call on [b]Rodrigue's troops lying in wait[/] to reinforce all [b]allied strongholds[/].
- Summon reinforcements to stop the [r]enemy's[/] advance.
- Mobilize a [b]reconnaissance unit[/] to detect [r]ambushes[/]. This strategy will significantly turn the tide of battle.
- Completely seal off the [b]Allied Base[/] to prevent [r]enemy[/] infiltration.
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- Summon the [b]Knights of Faerghus[/] to stop a [r]powerful enemy's[/] advance.
- Light [b]beacons[/] to confuse the [r]enemy[/] and temporarily halt the [r]enemy[/] advance.
- Summon elites from the [b]Holy Kingdom of Faerghus[/] to launch an onslaught on the [r]enemy[/].
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- Summon a [b]support unit[/] to cover the Alliance [b]general's[/] retreat.
- Summon [b]archers[/] to protect the defensive line.
- Move [g]boats[/] to form a bridge and create a new path.
- Locate the [r]enemy general[/] in hiding using information obtained about the [r]Imperial army's[/] formation.
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- Increase the might of [g]ballista[/] attacks.
- Increase the attack power of [b]allies[/] in [b]allied strongholds[/].
- Signal to your [b]allies[/] for an all-out assault, and break open the gate of the [r]enemy stronghold[/].
- Increase [b]your army's[/] movement speed.
- Summon [b]guards[/] to defend the [b]combat engineers[/].
- Bolster the [b]combat engineers'[/] numbers, reducing the time needed to rig explosives.
- Restore the durability of [b]allied strongholds[/] with supplies from the supply depot.
- Summon [b]sentinels[/] to protect [b]allied strongholds[/].
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- Dispatch a [b]Federation General[/] to the [g]secret path[/] used by the [r]bandits[/] and cut off their escape.
- Heal [b]Edelgard[/] as she advances to the front lines, where the fighting is fiercest.
- Dispatch [b]combat engineers[/] to disrupt the [r]Kingdom army's[/] plans.
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- Have the [b]Leicester Federation's[/] elites loose countless arrows and reduce the [r]enemy[/] to ash.
- Set [b]Claude[/] and [b]Lorenz[/] loose on the enemy.
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- Begin the battle in an offensive formation.
- Begin the battle in a defensive formation.
- Begin the battle in a special formation.
- Begin the battle with the [r]enemy[/] formation drawn in towards [b]your army[/].
- Begin the battle with the [r]enemy[/] formation in disarray.
- Begin the battle with some [r]enemy[/] and [b]ally[/] positions switched.
- Assign an [b]armored unit[/] to protect a target.
- Assign a [b]mage unit[/] to protect a target.
- Assign an [b]archer unit[/] to protect a target.
- Summon [b]mercenaries[/] to engage the [r]enemy[/] force. Reinforcements will deploy periodically.
- Summon a [b]mounted unit[/] to engage the [r]enemy[/]. Reinforcements will deploy periodically.
- Summon a [b]flying unit[/] to engage the [r]enemy[/]. Reinforcements will deploy periodically.
- Assign an [b]armored unit[/] to protect [b]allies[/] as they advance.
- Assign a [b]brawler unit[/] to protect [b]allies[/] as they advance.
- Assign an [b]archer unit[/] to protect [b]allies[/] as they advance.
- Assign a [b]healer unit[/] to periodically heal [b]allies[/].
- Slightly strengthen [b]allies[/] for a period of time at the start of battle.
- Strengthen units stationed in [b]allied strongholds[/].
- Slightly weaken the [r]enemy[/] for a period of time by demoralizing them at the start of battle.
- Decrease the durability of all [r]enemy strongholds[/] at the beginning of battle.
- Intimidate the [r]enemy army[/], making them act defensively for a time.
- Provoke the [r]enemy army[/], making them act aggressively for a time.
- Begin the battle with the [r]enemy's[/] HP slightly decreased.
- Begin the battle with additional [b]allied strongholds[/] secured.
- Begin the battle with [b]allied strongholds[/] stocked with healing items.
- Agitate the [r]enemy army[/], encouraging them to deploy additional forces. Boosts combat experience for all [b]allies[/].
- Grant the Lancebreaker ability to [b]Stronghold Captains[/] in [b]allied strongholds[/].
- Grant the Axebreaker ability to [b]Stronghold Captains[/] in [b]allied strongholds[/].
- Grant the Tomebreaker ability to [b]Stronghold Captains[/] in [b]allied strongholds[/].
- Grant the Swordbreaker ability to [b]Stronghold Captains[/] in [b]allied strongholds[/].
- Grant the Bowbreaker ability to [b]Stronghold Captains[/] in [b]allied strongholds[/].
- Grant the Nullify Armored Effect ability to [b]Stronghold Captains[/] in [b]allied strongholds[/].
- Grant the Nullify Cavalry Effect ability to [b]Stronghold Captains[/] in [b]allied strongholds[/].
- Grant the Nullify Flying Effect ability to [b]Stronghold Captains[/] in [b]allied strongholds[/].
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- Convince an [r]enemy general[/] to join [b]your army[/].
- Convince an [b]allied general[/] to join [b]your army[/].
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- Unknown. This strategy will significantly turn the tide of battle.
- Unknown.