1. We love you, Manuela!
  2. Ahh! Did you see that? Dorothea looked right at me!
  3. Yeahhh! Woo!
  4. Well, that crowd was amazing.
  5. I thought they were going to faint on the spot the [cdb]moment you appeared.
  6. Pretty impressive reaction considering how long it's [cdb]been since you quit the stage.
  7. Don't sell yourself short, Dorothea—those people [cdb]were cheering full-throat for you as well.
  8. That's also a fine reaction considering you left the [cdb]songstress life behind nearly two years ago.
  9. But time passes quickly—and let me tell you, it has [cdb]certainly done a number on me!
  10. Oh, stop it.
  11. Time hasn't diminished your beauty, nor your voice.
  12. Well, you're very sweet to say so.
  13. But we both know I'm getting by with smoke, [cdb]mirrors, and the skin of my teeth.
  14. I'm no longer fit to command the stage.
  15. At best, I can serve as a bodyguard to our successors [cdb]in the Mittelfrank Opera Company as they look to [cdb]entertain our troops.
  16. Yes, well, all kidding aside, we both know it was the [cdb]current songstress, Adrienne, who received the [cdb]loudest cheers from the crowd.
  17. Remain silent.
  18. Ask your burning question.
  19. ...
  20. ...
  21. Feel free to join in the conversation anytime.
  22. Yeah, all this is a bit outta my wheelhouse. Makes me [cdb]wonder what I'm even doing here, actually.
  23. Yeah, all this is a bit outta my wheelhouse. Makes me [cdb]wonder what I'm even doing here, actually.
  24. Hey, not to bring down the mood, but, uh... What am I doing here?
  25. Hey, so not to bring down the mood, but, uh... What am I doing here?
  26. I don't know the first thing about opera, and I'm sure [cdb]you had plenty of people clamoring to keep all of [cdb]you safe on this little excursion.
  27. I dunno the first thing about opera, and I'm sure you [cdb]had plenty of people clamoring to keep all of you safe [cdb]on this little excursion.
  28. So why me?
  29. So why me?
  30. We've already been over this, Dorothea. You and I [cdb]both know this kinda thing isn't my cup of tea.
  31. We've already been over this, Dorothea. You and I [cdb]both know this kinda thing isn't my cup of tea.
  32. Actually, your unfamiliarity is the reason we chose [cdb]you to accompany us.
  33. If we brought along a bunch of star-struck fans to [cdb]serve as escorts, it would end in disaster.
  34. Sadly, we've learned from experience that people will [cdb]use any excuse to get close to our singers.
  35. Sometimes they even convince themselves that we've [cdb]reciprocated their feelings when we've clearly done [cdb]nothing of the sort.
  36. Alas, we've all had to get quite good at close-quarter [cdb]combat as a result.
  37. The opera company was where I learned my dagger [cdb]skills—though I admit it's hardly the most [cdb]appropriate weapon for a battlefield.
  38. Sounds intense.
  39. Sounds intense.
  40. Indeed. Behind the glitz and glamor of the stage [cdb]swirl all manner of dark desires.
  41. But when it works, everyone comes together to beat [cdb]back the darkness and create something magical.
  42. Like most everything else, you just have to take the [cdb]good with the bad.
  43. Heh. This kind of talk really takes me back.
  44. Forgive our intrusion, my lady, but we're ready to [cdb]begin moving again.
  45. We should reach the next town in a little over... Hmm? What's all that racket?
  46. Sounds like we're up.
  47. Sounds like we're up.
  48. Don't let them harm any members of the company!
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100 4294967256 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 155)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 4294967261 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 156)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
29 39 2400 0 21816 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 157)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 40 2403 0 21817 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 158)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 159)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967293 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 160)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 161)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 41 NULL 0 21818 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 162)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 29 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 163)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 45 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 164)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 120 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 165)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 166)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 167)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
29 5 45 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 168)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
29 42 2400 0 21819 1 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 169)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 667 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
LookAtPersonEvent (index: 170)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
29 667 3 30 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 171)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
29 2432 0 1 20 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 172)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 173)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 667 3 30 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 174)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2432 0 1 20 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 175)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 667 3 50 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 176)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 2432 0 1 30 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 177)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
90 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 178)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
667 43 2404 0 21820 1 0 0 0 0 0 0 0 0 0
UnkEvent (16) (index: 179)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 180)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 667 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 181)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 182)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
667 5 20 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 183)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
667 2412 4 1 30 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 184)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
29 2 25 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 185)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 2 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 186)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
667 44 NULL 0 21821 1 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 187)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
74 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (167) (index: 188)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 189)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 190)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 191)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 192)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 193)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 45 2402 0 21822 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 194)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 195)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 196)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 197)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 198)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 46 2402 0 21823 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 199)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 200)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 0 30 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 201)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
29 10 1 10 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 202)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 203)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 204)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 205)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 206)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1000 200 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 207)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 10 1 25 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 208)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 209)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
29 2400 2 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 210)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 47 2400 2 21824 1 0 0 0 0 0 0 0 0 0
0
InitEvent (41, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (110, 10, 29, 664, 665, 667, 666, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (2, 5, 7, 0, 9, 10, 11, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
CheckSupportLevelEvent (0, 110, 10, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
EnterSceneEvent (0, 110, 10, 29, 665, 664, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
7
UnkEvent 64(110, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
TalkEvent (664, 0, 2409, 1, 21781, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # We love you, Manuela!
13
TalkEvent (665, 1, 2409, 1, 21782, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Ahh! Did you see that? Dorothea looked right at me!
14
PlaySoundEffectEvent (1154, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
LeaveSceneEvent (0, 665, 664, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
16
UnkEvent 6(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
UnkEvent 22(60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
UnkEvent 26(1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
UnkEvent 59(100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
TalkEvent (10, 3, 2409, 1, 21784, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Well, that crowd was amazing.
25
TalkEvent (10, 4, NULL, 1, 21785, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I thought they were going to faint on the spot the [cdb]moment you appeared.
26
UnkEvent 26(6, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
UnkEvent 59(100, 5, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
TalkEvent (10, 5, 2411, 1, 21786, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Pretty impressive reaction considering how long it's [cdb]been since you quit the stage.
30
UnkEvent 54(10, 29, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
UnkEvent 59(100, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
UnkEvent 31(1, 800, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
UnkEvent 43(110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
TalkEvent (29, 6, 2403, 1, 21787, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Don't sell yourself short, Dorothea—those people [cdb]were cheering full-throat for you as well.
36
TalkEvent (29, 7, NULL, 1, 21788, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # That's also a fine reaction considering you left the [cdb]songstress life behind nearly two years ago.
38
UnkEvent 59(100, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
UnkEvent 59(300, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
UnkEvent 43(110, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
TalkEvent (29, 8, 2411, 3, 21789, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But time passes quickly—and let me tell you, it has [cdb]certainly done a number on me!
42
UnkEvent 26(9, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
UnkEvent 27(2, 100, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
UnkEvent 59(100, 40, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
UnkEvent 59(600, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
TalkEvent (10, 9, 0, 0, 21790, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh, stop it.
47
TalkEvent (10, 10, 2409, 1, 21791, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Time hasn't diminished your beauty, nor your voice.
48
UnkEvent 26(0, 29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
UnkEvent 27(1, 100, 170, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
UnkEvent 59(100, 4294967286, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
UnkEvent 31(4, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
UnkEvent 31(1, 800, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
UnkEvent 43(110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
TalkEvent (29, 11, 2400, 3, 21792, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Well, you're very sweet to say so.
55
TalkEvent (29, 12, 2411, 3, 21793, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But we both know I'm getting by with smoke, [cdb]mirrors, and the skin of my teeth.
56
UnkEvent 26(5, 29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
UnkEvent 27(2, 100, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
UnkEvent 59(100, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
UnkEvent 59(500, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
UnkEvent 43(110, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
TalkEvent (29, 13, NULL, 3, 21794, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I'm no longer fit to command the stage.
62
TalkEvent (29, 14, NULL, 0, 21795, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # At best, I can serve as a bodyguard to our successors [cdb]in the Mittelfrank Opera Company as they look to [cdb]entertain our troops.
63
UnkEvent 26(2, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
UnkEvent 59(100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
TalkEvent (10, 15, 2400, 0, 21796, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yes, well, all kidding aside, we both know it was the [cdb]current songstress, Adrienne, who received the [cdb]loudest cheers from the crowd.
67
UnkEvent 123(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
UnkEvent 26(11, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
DialogChoiceEvent (0, 16, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
IfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
71
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
72
TalkEvent (110, 18, 0, 0, NULL, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# ...
73
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
TalkEvent (111, 19, 0, 0, NULL, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# ...
75
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
UnkEvent 26(4, 29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
UnkEvent 27(2, 100, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
UnkEvent 59(800, 4294967241, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
TalkEvent (29, 20, 2431, 0, 21797, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Feel free to join in the conversation anytime.
84
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
85
TalkEvent (110, 21, 2401, 3, 21798, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Yeah, all this is a bit outta my wheelhouse. Makes me [cdb]wonder what I'm even doing here, actually.
86
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
TalkEvent (111, 22, 2401, 3, 21799, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Yeah, all this is a bit outta my wheelhouse. Makes me [cdb]wonder what I'm even doing here, actually.
88
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
91
TalkEvent (110, 23, 2410, 3, 21800, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Hey, not to bring down the mood, but, uh... What am I doing here?
92
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
TalkEvent (111, 24, 2401, 3, 21801, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Hey, so not to bring down the mood, but, uh... What am I doing here?
94
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
98
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
99
UnkEvent 26(2, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
100
UnkEvent 31(3, 100, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
102
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
103
TalkEvent (110, 25, NULL, 3, 21802, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I don't know the first thing about opera, and I'm sure [cdb]you had plenty of people clamoring to keep all of [cdb]you safe on this little excursion.
104
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
105
TalkEvent (111, 26, NULL, 3, 21803, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I dunno the first thing about opera, and I'm sure you [cdb]had plenty of people clamoring to keep all of you safe [cdb]on this little excursion.
106
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
107
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
108
TalkEvent (110, 27, 2411, 3, 21804, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# So why me?
109
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
110
TalkEvent (111, 28, 2411, 3, 21805, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# So why me?
111
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
112
IfEvent (3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
113
UnkEvent 54(10, 110, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
114
UnkEvent 59(100, 0, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
115
UnkEvent 27(2, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
117
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
118
TalkEvent (110, 29, 2403, 0, 21806, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# We've already been over this, Dorothea. You and I [cdb]both know this kinda thing isn't my cup of tea.
119
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
120
TalkEvent (111, 30, 2403, 0, 21807, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# We've already been over this, Dorothea. You and I [cdb]both know this kinda thing isn't my cup of tea.
121
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
122
UnkEvent 26(10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
123
UnkEvent 59(600, 4294967271, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
124
UnkEvent 164(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
125
TalkEvent (10, 31, 2400, 0, 21808, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Actually, your unfamiliarity is the reason we chose [cdb]you to accompany us.
126
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
127
UnkEvent 26(10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
128
UnkEvent 59(600, 4294967271, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
129
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
130
UnkEvent 164(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
131
TalkEvent (10, 32, NULL, 0, 21809, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # If we brought along a bunch of star-struck fans to [cdb]serve as escorts, it would end in disaster.
132
UnkEvent 26(3, 29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
133
UnkEvent 135(30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
135
TalkEvent (29, 33, 2400, 0, 21810, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Sadly, we've learned from experience that people will [cdb]use any excuse to get close to our singers.
136
UnkEvent 102(10, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
137
TalkEvent (29, 34, NULL, 2, 21811, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Sometimes they even convince themselves that we've [cdb]reciprocated their feelings when we've clearly done [cdb]nothing of the sort.
139
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
140
UnkEvent 59(100, 4294967266, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
141
UnkEvent 59(800, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
142
TalkEvent (29, 35, 2411, 3, 21812, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Alas, we've all had to get quite good at close-quarter [cdb]combat as a result.
143
TalkEvent (10, 36, 2401, 3, 21813, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # The opera company was where I learned my dagger [cdb]skills—though I admit it's hardly the most [cdb]appropriate weapon for a battlefield.
144
UnkEvent 26(9, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
145
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
146
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
147
TalkEvent (110, 37, 2411, 3, 21814, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Sounds intense.
148
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
149
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
150
TalkEvent (111, 38, 2411, 3, 21815, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Sounds intense.
151
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
152
UnkEvent 26(10, 29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
153
UnkEvent 27(2, 100, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
154
UnkEvent 59(100, 4294967256, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
155
UnkEvent 59(800, 4294967261, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
156
TalkEvent (29, 39, 2400, 0, 21816, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Indeed. Behind the glitz and glamor of the stage [cdb]swirl all manner of dark desires.
157
TalkEvent (10, 40, 2403, 0, 21817, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But when it works, everyone comes together to beat [cdb]back the darkness and create something magical.
158
UnkEvent 26(7, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
159
UnkEvent 59(100, 4294967293, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
160
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
161
TalkEvent (10, 41, NULL, 0, 21818, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Like most everything else, you just have to take the [cdb]good with the bad.
162
UnkEvent 26(3, 29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
163
UnkEvent 59(100, 45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
164
UnkEvent 27(2, 100, 120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
165
UnkEvent 31(2, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
166
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
168
TalkEvent (29, 42, 2400, 0, 21819, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Heh. This kind of talk really takes me back.
169
EnterSceneEvent (1, 667, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
178
TalkEvent (667, 43, 2404, 0, 21820, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Forgive our intrusion, my lady, but we're ready to [cdb]begin moving again.
179
UnkEvent 16(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
180
UnkEvent 26(3, 667, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
181
UnkEvent 135(60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
186
TalkEvent (667, 44, NULL, 0, 21821, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # We should reach the next town in a little over... Hmm? What's all that racket?
187
UnkEvent 15(74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
188
UnkEvent 167(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
189
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
190
UnkEvent 26(6, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
191
UnkEvent 59(100, 0, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
192
UnkEvent 27(1, 400, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
193
TalkEvent (110, 45, 2402, 0, 21822, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Sounds like we're up.
194
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
195
UnkEvent 26(6, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
196
UnkEvent 59(100, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
197
UnkEvent 27(1, 400, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
198
TalkEvent (111, 46, 2402, 0, 21823, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Sounds like we're up.
199
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
202
UnkEvent 26(0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
203
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
204
UnkEvent 31(2, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
205
UnkEvent 59(100, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
206
UnkEvent 27(2, 1000, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
208
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
210
TalkEvent (10, 47, 2400, 2, 21824, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Don't let them harm any members of the company!
CheckSupportLevelEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 10 2 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 40 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 29 1 20 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
29 10 1 20 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 10 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
664 0 2409 1 21781 1 0 0 0 0 0 0 0 0 0
link ??? volume_up
We love you, Manuela!
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
665 1 2409 1 21782 1 0 0 0 0 0 0 0 0 0
link ??? volume_up
Ahh! Did you see that? Dorothea looked right at me!
PlaySoundEffectEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1154 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (22) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 50 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 3 2409 1 21784 1 0 0 0 0 0 0 0 0 0
link Dorothea volume_up
Well, that crowd was amazing.
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 4 NULL 1 21785 1 0 0 0 0 0 0 0 0 0
link Dorothea volume_up
I thought they were going to faint on the spot the moment you appeared.
UnkEvent (26) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 5 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 5 2411 1 21786 1 0 0 0 0 0 0 0 0 0
link Dorothea volume_up
Pretty impressive reaction considering how long it's been since you quit the stage.
UnkEvent (54) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 29 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
29 6 2403 1 21787 1 0 0 0 0 0 0 0 0 0
link Manuela volume_up
Don't sell yourself short, Dorothea—those people were cheering full-throat for you as well.
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
29 7 NULL 1 21788 1 0 0 0 0 0 0 0 0 0
link Manuela volume_up
That's also a fine reaction considering you left the songstress life behind nearly two years ago.
PanCameraEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 29 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967291 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
300 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
29 8 2411 3 21789 1 0 0 0 0 0 0 0 0 0
link Manuela volume_up
But time passes quickly—and let me tell you, it has certainly done a number on me!
UnkEvent (26) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 40 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 30 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 9 0 0 21790 1 0 0 0 0 0 0 0 0 0
link Dorothea volume_up
Oh, stop it.
TalkEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 10 2409 1 21791 1 0 0 0 0 0 0 0 0 0
link Dorothea volume_up
Time hasn't diminished your beauty, nor your voice.
UnkEvent (26) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 29 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 170 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967286 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
29 11 2400 3 21792 1 0 0 0 0 0 0 0 0 0
link Manuela volume_up
Well, you're very sweet to say so.
TalkEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
29 12 2411 3 21793 1 0 0 0 0 0 0 0 0 0
link Manuela volume_up
But we both know I'm getting by with smoke, mirrors, and the skin of my teeth.
UnkEvent (26) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 29 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
29 13 NULL 3 21794 1 0 0 0 0 0 0 0 0 0
link Manuela volume_up
I'm no longer fit to command the stage.
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
29 14 NULL 0 21795 1 0 0 0 0 0 0 0 0 0
link Manuela volume_up
At best, I can serve as a bodyguard to our successors in the Mittelfrank Opera Company as they look to entertain our troops.
UnkEvent (26) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 50 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 15 2400 0 21796 1 0 0 0 0 0 0 0 0 0
link Dorothea volume_up
Yes, well, all kidding aside, we both know it was the current songstress, Adrienne, who received the loudest cheers from the crowd.
UnkEvent (123) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 110 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 16 17 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 18 0 0 NULL 1 0 0 0 0 0 0 0 0 0
link Shez
...
ElseEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 19 0 0 NULL 1 0 0 0 0 0 0 0 0 0
link Shez
...
EndIfEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 29 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 4294967241 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
29 110 2 20 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 110 3 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
29 20 2431 0 21797 1 0 0 0 0 0 0 0 0 0
link Manuela volume_up
Feel free to join in the conversation anytime.
IfEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 21 2401 3 21798 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Yeah, all this is a bit outta my wheelhouse. Makes me wonder what I'm even doing here, actually.
ElseEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 22 2401 3 21799 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Yeah, all this is a bit outta my wheelhouse. Makes me wonder what I'm even doing here, actually.
EndIfEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 23 2410 3 21800 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Hey, not to bring down the mood, but, uh... What am I doing here?
ElseEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 24 2401 3 21801 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Hey, so not to bring down the mood, but, uh... What am I doing here?
EndIfEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
29 110 2 20 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 110 3 35 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 4 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 25 NULL 3 21802 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
I don't know the first thing about opera, and I'm sure you had plenty of people clamoring to keep all of you safe on this little excursion.
ElseEvent (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 26 NULL 3 21803 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
I dunno the first thing about opera, and I'm sure you had plenty of people clamoring to keep all of you safe on this little excursion.
EndIfEvent (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 27 2411 3 21804 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
So why me?
ElseEvent (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 28 2411 3 21805 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
So why me?
EndIfEvent (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 110 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 50 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 10 3 35 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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link Shez volume_up
We've already been over this, Dorothea. You and I both know this kinda thing isn't my cup of tea.
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We've already been over this, Dorothea. You and I both know this kinda thing isn't my cup of tea.
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Actually, your unfamiliarity is the reason we chose you to accompany us.
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If we brought along a bunch of star-struck fans to serve as escorts, it would end in disaster.
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Sadly, we've learned from experience that people will use any excuse to get close to our singers.
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Sometimes they even convince themselves that we've reciprocated their feelings when we've clearly done nothing of the sort.
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Alas, we've all had to get quite good at close-quarter combat as a result.
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The opera company was where I learned my dagger skills—though I admit it's hardly the most appropriate weapon for a battlefield.
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Sounds intense.
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Sounds intense.
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Indeed. Behind the glitz and glamor of the stage swirl all manner of dark desires.
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But when it works, everyone comes together to beat back the darkness and create something magical.
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Like most everything else, you just have to take the good with the bad.
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Heh. This kind of talk really takes me back.
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Forgive our intrusion, my lady, but we're ready to begin moving again.
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We should reach the next town in a little over... Hmm? What's all that racket?
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Sounds like we're up.
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Sounds like we're up.
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Don't let them harm any members of the company!