1. They descended upon us like a storm.
  2. I've never seen the people of Sreng fight with [cdb]such ferocity—and their leader was a pure terror.
  3. Still, I'd thought that man more discerning than to [cdb]simply attempt to batter his way into Faerghus.
  4. Assume that someone incited the Sreng forces.
  5. Claim the Sreng forces underestimate your strength.
  6. Sounds like someone lit a fire under them.
  7. Sounds like someone lit a fire under them.
  8. Probably convinced them this was their chance to [cdb]take out the Kingdom, what with our being occupied [cdb]with the Empire and all.
  9. Probably convinced them this was their chance to [cdb]take out the Kingdom, what with our being occupied [cdb]with the Empire and all.
  10. But who would this flame-stoker be? Someone from Adrestia, perhaps?
  11. We can't discount Cornelia and her ilk. They're like a [cdb]bad rash that won't go away.
  12. Probably didn't realize how outmatched they were. I mean, they never could've expected that the king [cdb]himself would show up to stop them.
  13. Probably didn't realize how outmatched they were. I mean, they never could've expected that the king [cdb]himself would show up to stop them.
  14. But the three northern houses have always fought as [cdb]one against the forces of Sreng.
  15. Plus, they know the entire Kingdom will fall on them [cdb]if they press the issue too far.
  16. Sylvain is right. This was no miscalculation—instead, I think someone was whispering suggestions in their [cdb]collective ears.
  17. Espionage by the Empire? Or perhaps Cornelia's [cdb]fell group.
  18. It will take time to pin down the truth.
  19. But even if this is the result of some outside influence [cdb]on the Sreng clans, the fault still lies with me. I never [cdb]should've educated that man.
  20. Don't blame yourself, Father.
  21. The people of Sreng do not speak the language of Fódlan. Had he never learned it...
  22. Yet Sylvain was only able to get through to him as a [cdb]result of your teachings.
  23. And though his words lacked compassion, it was still [cdb]quite remarkable to hear him speak at all.
  24. I was raised to think of the Sreng people as demons [cdb]who emerged unbidden from the snowy tundra.
  25. Considering that, exchanging even a few meager [cdb]sentences with them feels like a miracle.
  26. ...
  27. I agree with His Majesty. We will never achieve peace [cdb]without understanding each other.
  28. And you know we can't end this through sheer force [cdb]of arms alone, Father.
  29. We already understand our enemy perfectly well. They fight for a port that is not choked with ice, [cdb]and for land that is warm and fertile.
  30. Yet Faerghus is hardly a region of abundance, [cdb]and there is nothing we can spare them.
  31. So how exactly do you hope to achieve peace amidst [cdb]such scarcity?
  32. I don't know—yet. But I'll keep searching for a way, [cdb]even if it takes my entire life.
  33. Pah! You remain as naïve as ever, boy!
  34. Matthias, wait! Apologies, Your Majesty. I will go [cdb]speak with him. You should make ready to head back.
  35. What the margrave says is reasonable, yet I sense an [cdb]earnestness in your words as well, Sylvain.
  36. Oh, I'm earnest, all right. I'll drag our people kicking [cdb]and screaming to peace if that's what I have to do.
  37. Encourage Sylvain.
  38. Express concern for his plan.
  39. Peace with Sreng doesn't sound like some hopeless [cdb]ideal to me. I'm sure you'll find a way to pull it off.
  40. Peace with Sreng doesn't sound like some hopeless [cdb]ideal to me. I'm sure you'll find a way to pull it off.
  41. Heh, thanks. That...means a lot.
  42. Are you serious? They fought us to the last, and the [cdb]only one we could even talk to was the commander. How do you make peace with that?
  43. Are you serious? They fought us to the last, and the [cdb]only one we could even talk to was the commander. How do you make peace with that?
  44. This will probably come as a shock, but I actually [cdb]speak a little of the Sreng language.
  45. Regardless, we must eliminate this threat if we ever [cdb]hope to free ourselves from the power of the Relics.
  46. Still, there's no reason we must do so through military [cdb]might and bloodshed if another way will suffice.
  47. I appreciate the way you think, Sylvain. I truly do.
  48. And I'm always impressed with how much you hate [cdb]warfare, considering how good you are at it.
  49. Is your father going to be OK? He didn't exactly [cdb]take well to your opinion back there.
  50. Is your father going to be OK? He didn't exactly take [cdb]well to your opinion back there.
  51. Trust me, I've been his son for long enough to know [cdb]that the feelings he keeps private can fill a library.
  52. If he really thought I was some kind of naïve idiot, [cdb]he'd have kept it to himself.
  53. There's something else weighing on his mind here. I'm certain of it.
  54. There you are, Matthias.
  55. Do you remember the night of the ball, Rodrigue? Back in our days at the academy?
  56. You, me, and Lambert grew weary of the festivities [cdb]and stole away to train by ourselves.
  57. How could I forget? The stars in that sky were a true [cdb]sight to behold.
  58. We talked about all sorts of things that night. It was [cdb]the first time we ever discussed our dreams for the [cdb]future—and the last, as well.
  59. Lambert told us how he hoped to forge a peace [cdb]between Faerghus and the people of Sreng [cdb]and Duscur.
  60. Ha! He certainly did. And once he was named king, [cdb]the man did his best to see it through.
  61. Sreng may have been a lost cause, but he worked [cdb]tirelessly to bring Duscur into the fold.
  62. I called him naïve that night. His dream sounded like [cdb]the thing of childhood storybooks and cradle tales.
  63. But these days, I wonder if I wasn't the naïve one.
  64. He always took the long view of things—saw the [cdb]whole continent unfolding before him.
  65. But me? I've lost too many over the years, and their [cdb]blood clouds my vision. I could never see things now [cdb]as he once did.
  66. Could there really be a pathway to peace?
  67. You haven't changed one bit, Matthias.
  68. If you regret what you said to Sylvain, I suggest you [cdb]find him and apologize before this goes any further.
  69. Yes... Yes, you're right.
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0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 2432 4 1 35 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 138)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 33 NULL 4 22323 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 139)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 2404 0 0 120 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 140)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 141)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 50 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 142)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
80 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 143)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 144)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 20 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 145)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 15 3 35 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 146)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 147)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 3 3 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 148)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 34 0 0 22324 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 149)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 15 3 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 150)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 15 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 151)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967294 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 152)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 153)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 154)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 35 2400 0 22325 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 155)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 110 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 156)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 110 2 40 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 157)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 36 37 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 158)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 1 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 159)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 160)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 38 2400 1 22326 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 161)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 162)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 39 2400 1 22327 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 163)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 164)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 15 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 165)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 40 2409 1 22328 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 166)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 167)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 168)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 41 0 0 22329 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 169)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 170)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 42 0 0 22330 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 171)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 172)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 15 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 173)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 43 0 0 22331 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 174)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 175)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 176)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 177)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 10 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 178)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 44 0 0 22332 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 179)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 3 3 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 180)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 45 NULL 0 22333 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 181)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 15 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 182)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 183)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 184)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 185)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 186)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 46 2400 1 22334 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 187)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 47 0 1 22335 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 188)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 189)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 30 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 190)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 20 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 191)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 192)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 48 NULL 0 22336 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 193)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 194)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 49 NULL 0 22337 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 195)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 196)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 110 2 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 197)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 15 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 198)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 199)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 200)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 201)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 50 0 3 22338 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 202)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 51 2403 0 22339 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 203)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 15 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 204)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 205)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 10 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 206)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 52 NULL 0 22340 1 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 207)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 40 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 208)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 3 15 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 209)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
MovePersonToPlaceEvent (index: 210)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 7 0 0 0 0 0 0 0 0 0 0 0 0 0
MovePersonToPlaceEvent (index: 211)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
145 2 0 0 0 0 0 0 0 0 0 0 0 0 0
FadeToBlackEvent (index: 212)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
52 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 213)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 145 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
RotateEvent (index: 214)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
145 7 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 215)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
145 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 216)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 1 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 217)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
KenBurnsEvent (index: 218)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
45 NULL NULL 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 219)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 220)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 40 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 221)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 50 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
TalkEvent (index: 222)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 53 0 0 22341 1 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 223)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
145 3 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 224)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
145 54 0 0 22342 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 225)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 145 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 226)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 227)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967266 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 228)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 40 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 229)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
145 55 NULL 0 22343 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 230)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 56 2400 0 22344 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 231)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 57 NULL 0 22345 1 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 232)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
145 0 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 233)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 145 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 234)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 235)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 236)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
145 58 0 0 22346 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 237)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 238)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 59 2400 1 22347 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 239)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 60 NULL 0 22348 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 240)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
145 50 3 40 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 241)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
145 2432 0 1 35 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 242)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 145 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 243)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
145 61 0 0 22349 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 244)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
145 62 NULL 0 22350 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 245)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 145 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 246)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 NULL 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 247)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 5 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 248)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
145 63 NULL 0 22351 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 249)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
145 64 NULL 0 22352 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 250)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 145 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 251)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 252)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 253)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
145 65 2405 0 22353 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 254)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 50 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 255)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 30 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 256)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 4294967256 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 257)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 66 2411 3 22354 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 258)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
145 2407 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 259)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 67 2403 0 22355 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 260)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 145 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 261)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1000 500 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 262)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
145 68 2400 1 22356 1 0 0 0 0 0 0 0 0 0
0
InitEvent (51, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (110, 3, 15, 145, 50, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (0, 1, 2, 3, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
EnterSceneEvent (0, 110, 3, 15, 145, 50, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
5
UnkEvent 166(110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 64(3, 50, 0, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 64(110, 30, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 64(15, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 64(50, 4294967293, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
UnkEvent 64(145, 0, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
UnkEvent 102(15, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
UnkEvent 26(9, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
UnkEvent 135(30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
16
TalkEvent (3, 0, 2403, 3, 22292, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # They descended upon us like a storm.
17
UnkEvent 26(10, 145, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
TalkEvent (145, 1, 2401, 0, 22293, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I've never seen the people of Sreng fight with [cdb]such ferocity—and their leader was a pure terror.
20
TalkEvent (145, 2, NULL, 0, 22294, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Still, I'd thought that man more discerning than to [cdb]simply attempt to batter his way into Faerghus.
22
UnkEvent 123(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
UnkEvent 26(12, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
DialogChoiceEvent (0, 3, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
IfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
26
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
27
TalkEvent (110, 5, 2401, 0, 22295, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Sounds like someone lit a fire under them.
28
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
TalkEvent (111, 6, 2401, 0, 22296, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Sounds like someone lit a fire under them.
30
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
32
TalkEvent (110, 7, NULL, 0, 22297, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Probably convinced them this was their chance to [cdb]take out the Kingdom, what with our being occupied [cdb]with the Empire and all.
33
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
TalkEvent (111, 8, NULL, 0, 22298, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Probably convinced them this was their chance to [cdb]take out the Kingdom, what with our being occupied [cdb]with the Empire and all.
35
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
UnkEvent 102(15, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
UnkEvent 26(6, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
UnkEvent 59(100, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
TalkEvent (3, 9, 2408, 0, 22299, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# But who would this flame-stoker be? Someone from Adrestia, perhaps?
41
UnkEvent 26(4, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
UnkEvent 59(100, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
UnkEvent 27(1, 400, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
UnkEvent 135(70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
TalkEvent (50, 10, 0, 0, 22300, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# We can't discount Cornelia and her ilk. They're like a [cdb]bad rash that won't go away.
47
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
49
TalkEvent (110, 11, 2403, 0, 22301, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Probably didn't realize how outmatched they were. I mean, they never could've expected that the king [cdb]himself would show up to stop them.
50
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
TalkEvent (111, 12, 2403, 0, 22302, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Probably didn't realize how outmatched they were. I mean, they never could've expected that the king [cdb]himself would show up to stop them.
52
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
UnkEvent 26(10, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
UnkEvent 31(2, 800, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
TalkEvent (15, 13, 2401, 0, 22303, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# But the three northern houses have always fought as [cdb]one against the forces of Sreng.
56
TalkEvent (15, 14, NULL, 0, 22304, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Plus, they know the entire Kingdom will fall on them [cdb]if they press the issue too far.
57
UnkEvent 26(6, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
UnkEvent 59(100, 0, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
UnkEvent 59(400, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
TalkEvent (3, 15, 2400, 0, 22305, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Sylvain is right. This was no miscalculation—instead, I think someone was whispering suggestions in their [cdb]collective ears.
61
UnkEvent 26(4, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
UnkEvent 59(100, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
UnkEvent 27(1, 400, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
UnkEvent 102(15, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
UnkEvent 135(70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
TalkEvent (50, 16, 2405, 3, 22306, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Espionage by the Empire? Or perhaps Cornelia's [cdb]fell group.
69
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
UnkEvent 102(15, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
UnkEvent 102(50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
TalkEvent (145, 17, 0, 0, 22307, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # It will take time to pin down the truth.
79
UnkEvent 59(100, 4294967266, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
UnkEvent 59(600, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
TalkEvent (145, 18, NULL, 0, 22308, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But even if this is the result of some outside influence [cdb]on the Sreng clans, the fault still lies with me. I never [cdb]should've educated that man.
82
UnkEvent 102(50, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
TalkEvent (15, 19, 0, 3, 22309, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Don't blame yourself, Father.
84
UnkEvent 26(3, 145, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
85
TalkEvent (145, 20, 0, 0, 22310, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # The people of Sreng do not speak the language of Fódlan. Had he never learned it...
86
TalkEvent (3, 21, 2401, 0, 22311, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yet Sylvain was only able to get through to him as a [cdb]result of your teachings.
87
UnkEvent 102(50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
UnkEvent 54(145, 3, 1, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
TalkEvent (3, 22, NULL, 0, 22312, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And though his words lacked compassion, it was still [cdb]quite remarkable to hear him speak at all.
91
TalkEvent (3, 23, NULL, 0, 22313, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I was raised to think of the Sreng people as demons [cdb]who emerged unbidden from the snowy tundra.
92
TalkEvent (3, 24, 2400, 1, 22314, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Considering that, exchanging even a few meager [cdb]sentences with them feels like a miracle.
93
UnkEvent 26(2, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
UnkEvent 59(100, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
96
TalkEvent (145, 25, 0, 0, 22315, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ...
97
TalkEvent (15, 26, 2400, 0, 22316, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I agree with His Majesty. We will never achieve peace [cdb]without understanding each other.
98
UnkEvent 54(145, 15, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
99
UnkEvent 59(100, 0, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
100
UnkEvent 31(2, 800, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
UnkEvent 43(50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
102
TalkEvent (15, 27, NULL, 0, 22317, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And you know we can't end this through sheer force [cdb]of arms alone, Father.
103
UnkEvent 26(10, 145, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
104
UnkEvent 59(800, 4294967266, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
105
UnkEvent 43(50, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
106
TalkEvent (145, 28, 0, 2, 22318, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # We already understand our enemy perfectly well. They fight for a port that is not choked with ice, [cdb]and for land that is warm and fertile.
107
TalkEvent (145, 29, NULL, 2, 22319, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yet Faerghus is hardly a region of abundance, [cdb]and there is nothing we can spare them.
109
TalkEvent (145, 30, NULL, 0, 22320, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # So how exactly do you hope to achieve peace amidst [cdb]such scarcity?
110
UnkEvent 54(145, 15, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
111
UnkEvent 59(100, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
112
UnkEvent 31(2, 800, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
113
UnkEvent 43(50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
115
UnkEvent 135(220, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
116
UnkEvent 102(15, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
117
TalkEvent (15, 31, NULL, 3, 22321, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I don't know—yet. But I'll keep searching for a way, [cdb]even if it takes my entire life.
118
UnkEvent 54(15, 145, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
119
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
120
UnkEvent 31(3, 100, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
121
UnkEvent 27(1, 400, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
122
UnkEvent 43(50, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
123
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
126
UnkEvent 102(50, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
127
TalkEvent (145, 32, 0, 0, 22322, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Pah! You remain as naïve as ever, boy!
128
UnkEvent 102(15, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
129
LeaveSceneEvent (4, 145, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
131
UnkEvent 26(4, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
132
UnkEvent 27(1, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
135
UnkEvent 135(80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
138
TalkEvent (50, 33, NULL, 4, 22323, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Matthias, wait! Apologies, Your Majesty. I will go [cdb]speak with him. You should make ready to head back.
141
LeaveSceneEvent (7, 50, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
143
UnkEvent 26(2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
144
UnkEvent 59(800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
146
UnkEvent 135(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
148
TalkEvent (3, 34, 0, 0, 22324, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # What the margrave says is reasonable, yet I sense an [cdb]earnestness in your words as well, Sylvain.
150
UnkEvent 26(10, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
151
UnkEvent 59(100, 4294967294, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
152
UnkEvent 27(1, 400, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
153
UnkEvent 166(15, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
154
TalkEvent (15, 35, 2400, 0, 22325, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh, I'm earnest, all right. I'll drag our people kicking [cdb]and screaming to peace if that's what I have to do.
155
UnkEvent 26(12, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
157
DialogChoiceEvent (1, 36, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
158
IfEvent (0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
159
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
160
TalkEvent (110, 38, 2400, 1, 22326, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Peace with Sreng doesn't sound like some hopeless [cdb]ideal to me. I'm sure you'll find a way to pull it off.
161
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
162
TalkEvent (111, 39, 2400, 1, 22327, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Peace with Sreng doesn't sound like some hopeless [cdb]ideal to me. I'm sure you'll find a way to pull it off.
163
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
164
UnkEvent 26(10, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
165
TalkEvent (15, 40, 2409, 1, 22328, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Heh, thanks. That...means a lot.
166
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
167
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
168
TalkEvent (110, 41, 0, 0, 22329, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Are you serious? They fought us to the last, and the [cdb]only one we could even talk to was the commander. How do you make peace with that?
169
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
170
TalkEvent (111, 42, 0, 0, 22330, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Are you serious? They fought us to the last, and the [cdb]only one we could even talk to was the commander. How do you make peace with that?
171
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
172
UnkEvent 26(10, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
173
TalkEvent (15, 43, 0, 0, 22331, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# This will probably come as a shock, but I actually [cdb]speak a little of the Sreng language.
174
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
175
UnkEvent 26(6, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
176
UnkEvent 59(100, 0, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
177
UnkEvent 59(800, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
178
TalkEvent (3, 44, 0, 0, 22332, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Regardless, we must eliminate this threat if we ever [cdb]hope to free ourselves from the power of the Relics.
180
TalkEvent (3, 45, NULL, 0, 22333, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Still, there's no reason we must do so through military [cdb]might and bloodshed if another way will suffice.
181
UnkEvent 54(3, 15, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
182
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
183
UnkEvent 31(3, 100, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
184
UnkEvent 59(100, 0, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
185
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
186
TalkEvent (3, 46, 2400, 1, 22334, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I appreciate the way you think, Sylvain. I truly do.
187
TalkEvent (15, 47, 0, 1, 22335, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And I'm always impressed with how much you hate [cdb]warfare, considering how good you are at it.
188
UnkEvent 26(1, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
189
UnkEvent 59(100, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
190
UnkEvent 31(2, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
191
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
192
TalkEvent (110, 48, NULL, 0, 22336, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Is your father going to be OK? He didn't exactly [cdb]take well to your opinion back there.
193
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
194
TalkEvent (111, 49, NULL, 0, 22337, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Is your father going to be OK? He didn't exactly take [cdb]well to your opinion back there.
195
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
197
UnkEvent 54(110, 15, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
198
UnkEvent 59(100, 0, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
199
UnkEvent 31(3, 100, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
200
UnkEvent 27(1, 400, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
201
TalkEvent (15, 50, 0, 3, 22338, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Trust me, I've been his son for long enough to know [cdb]that the feelings he keeps private can fill a library.
202
TalkEvent (15, 51, 2403, 0, 22339, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # If he really thought I was some kind of naïve idiot, [cdb]he'd have kept it to himself.
203
UnkEvent 26(7, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
204
UnkEvent 59(100, 0, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
205
UnkEvent 59(400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
206
TalkEvent (15, 52, NULL, 0, 22340, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # There's something else weighing on his mind here. I'm certain of it.
207
UnkEvent 6(0, 0, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
208
LeaveSceneEvent (0, 110, 3, 15, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
210
MovePersonToPlaceEvent (50, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
211
MovePersonToPlaceEvent (145, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
213
EnterSceneEvent (0, 145, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
215
UnkEvent 166(145, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
216
UnkEvent 166(50, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
219
UnkEvent 27(1, 400, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
220
UnkEvent 7(0, 0, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
221
EnterSceneEvent (3, 50, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
222
TalkEvent (50, 53, 0, 0, 22341, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # There you are, Matthias.
224
TalkEvent (145, 54, 0, 0, 22342, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Do you remember the night of the ball, Rodrigue? Back in our days at the academy?
225
UnkEvent 26(9, 145, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
226
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
227
UnkEvent 59(100, 4294967266, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
228
UnkEvent 59(800, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
229
TalkEvent (145, 55, NULL, 0, 22343, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You, me, and Lambert grew weary of the festivities [cdb]and stole away to train by ourselves.
230
TalkEvent (50, 56, 2400, 0, 22344, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # How could I forget? The stars in that sky were a true [cdb]sight to behold.
231
TalkEvent (50, 57, NULL, 0, 22345, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # We talked about all sorts of things that night. It was [cdb]the first time we ever discussed our dreams for the [cdb]future—and the last, as well.
233
UnkEvent 54(50, 145, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
234
UnkEvent 59(100, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
235
UnkEvent 59(600, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
236
TalkEvent (145, 58, 0, 0, 22346, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Lambert told us how he hoped to forge a peace [cdb]between Faerghus and the people of Sreng [cdb]and Duscur.
237
UnkEvent 26(3, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
238
TalkEvent (50, 59, 2400, 1, 22347, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Ha! He certainly did. And once he was named king, [cdb]the man did his best to see it through.
239
TalkEvent (50, 60, NULL, 0, 22348, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Sreng may have been a lost cause, but he worked [cdb]tirelessly to bring Duscur into the fold.
242
UnkEvent 26(1, 145, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
243
TalkEvent (145, 61, 0, 0, 22349, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I called him naïve that night. His dream sounded like [cdb]the thing of childhood storybooks and cradle tales.
244
TalkEvent (145, 62, NULL, 0, 22350, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But these days, I wonder if I wasn't the naïve one.
246
UnkEvent 59(100, 0, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
247
UnkEvent 59(400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
248
TalkEvent (145, 63, NULL, 0, 22351, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # He always took the long view of things—saw the [cdb]whole continent unfolding before him.
249
TalkEvent (145, 64, NULL, 0, 22352, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But me? I've lost too many over the years, and their [cdb]blood clouds my vision. I could never see things now [cdb]as he once did.
251
UnkEvent 59(100, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
252
UnkEvent 31(2, 800, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
253
TalkEvent (145, 65, 2405, 0, 22353, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Could there really be a pathway to peace?
254
UnkEvent 26(10, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
255
UnkEvent 59(100, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
256
UnkEvent 59(800, 4294967256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
257
TalkEvent (50, 66, 2411, 3, 22354, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You haven't changed one bit, Matthias.
259
TalkEvent (50, 67, 2403, 0, 22355, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # If you regret what you said to Sylvain, I suggest you [cdb]find him and apologize before this goes any further.
260
UnkEvent 26(2, 145, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
261
UnkEvent 27(2, 1000, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
262
TalkEvent (145, 68, 2400, 1, 22356, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yes... Yes, you're right.
UnkEvent (166) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
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link Dimitri volume_up
They descended upon us like a storm.
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link Matthias volume_up
I've never seen the people of Sreng fight with such ferocity—and their leader was a pure terror.
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link Matthias volume_up
Still, I'd thought that man more discerning than to simply attempt to batter his way into Faerghus.
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link Shez volume_up
Sounds like someone lit a fire under them.
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link Shez volume_up
Sounds like someone lit a fire under them.
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link Shez volume_up
Probably convinced them this was their chance to take out the Kingdom, what with our being occupied with the Empire and all.
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link Shez volume_up
Probably convinced them this was their chance to take out the Kingdom, what with our being occupied with the Empire and all.
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link Dimitri volume_up
But who would this flame-stoker be? Someone from Adrestia, perhaps?
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link Rodrigue volume_up
We can't discount Cornelia and her ilk. They're like a bad rash that won't go away.
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link Shez volume_up
Probably didn't realize how outmatched they were. I mean, they never could've expected that the king himself would show up to stop them.
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link Shez volume_up
Probably didn't realize how outmatched they were. I mean, they never could've expected that the king himself would show up to stop them.
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link Sylvain volume_up
But the three northern houses have always fought as one against the forces of Sreng.
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link Sylvain volume_up
Plus, they know the entire Kingdom will fall on them if they press the issue too far.
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link Dimitri volume_up
Sylvain is right. This was no miscalculation—instead, I think someone was whispering suggestions in their collective ears.
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link Rodrigue volume_up
Espionage by the Empire? Or perhaps Cornelia's fell group.
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link Matthias volume_up
It will take time to pin down the truth.
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link Matthias volume_up
But even if this is the result of some outside influence on the Sreng clans, the fault still lies with me. I never should've educated that man.
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link Sylvain volume_up
Don't blame yourself, Father.
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link Matthias volume_up
The people of Sreng do not speak the language of Fódlan. Had he never learned it...
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link Dimitri volume_up
Yet Sylvain was only able to get through to him as a result of your teachings.
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link Dimitri volume_up
And though his words lacked compassion, it was still quite remarkable to hear him speak at all.
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link Dimitri volume_up
I was raised to think of the Sreng people as demons who emerged unbidden from the snowy tundra.
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link Dimitri volume_up
Considering that, exchanging even a few meager sentences with them feels like a miracle.
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link Matthias volume_up
...
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link Sylvain volume_up
I agree with His Majesty. We will never achieve peace without understanding each other.
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link Sylvain volume_up
And you know we can't end this through sheer force of arms alone, Father.
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link Matthias volume_up
We already understand our enemy perfectly well. They fight for a port that is not choked with ice, and for land that is warm and fertile.
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link Matthias volume_up
Yet Faerghus is hardly a region of abundance, and there is nothing we can spare them.
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link Matthias volume_up
So how exactly do you hope to achieve peace amidst such scarcity?
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link Sylvain volume_up
I don't know—yet. But I'll keep searching for a way, even if it takes my entire life.
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link Matthias volume_up
Pah! You remain as naïve as ever, boy!
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link Rodrigue volume_up
Matthias, wait! Apologies, Your Majesty. I will go speak with him. You should make ready to head back.
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link Dimitri volume_up
What the margrave says is reasonable, yet I sense an earnestness in your words as well, Sylvain.
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link Sylvain volume_up
Oh, I'm earnest, all right. I'll drag our people kicking and screaming to peace if that's what I have to do.
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link Shez volume_up
Peace with Sreng doesn't sound like some hopeless ideal to me. I'm sure you'll find a way to pull it off.
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link Shez volume_up
Peace with Sreng doesn't sound like some hopeless ideal to me. I'm sure you'll find a way to pull it off.
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link Sylvain volume_up
Heh, thanks. That...means a lot.
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link Shez volume_up
Are you serious? They fought us to the last, and the only one we could even talk to was the commander. How do you make peace with that?
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Are you serious? They fought us to the last, and the only one we could even talk to was the commander. How do you make peace with that?
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link Sylvain volume_up
This will probably come as a shock, but I actually speak a little of the Sreng language.
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Regardless, we must eliminate this threat if we ever hope to free ourselves from the power of the Relics.
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Still, there's no reason we must do so through military might and bloodshed if another way will suffice.
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I appreciate the way you think, Sylvain. I truly do.
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And I'm always impressed with how much you hate warfare, considering how good you are at it.
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Is your father going to be OK? He didn't exactly take well to your opinion back there.
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Is your father going to be OK? He didn't exactly take well to your opinion back there.
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Trust me, I've been his son for long enough to know that the feelings he keeps private can fill a library.
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If he really thought I was some kind of naïve idiot, he'd have kept it to himself.
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There's something else weighing on his mind here. I'm certain of it.
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link Rodrigue volume_up
There you are, Matthias.
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Do you remember the night of the ball, Rodrigue? Back in our days at the academy?
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You, me, and Lambert grew weary of the festivities and stole away to train by ourselves.
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How could I forget? The stars in that sky were a true sight to behold.
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We talked about all sorts of things that night. It was the first time we ever discussed our dreams for the future—and the last, as well.
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Lambert told us how he hoped to forge a peace between Faerghus and the people of Sreng and Duscur.
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Ha! He certainly did. And once he was named king, the man did his best to see it through.
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Sreng may have been a lost cause, but he worked tirelessly to bring Duscur into the fold.
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I called him naïve that night. His dream sounded like the thing of childhood storybooks and cradle tales.
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But these days, I wonder if I wasn't the naïve one.
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He always took the long view of things—saw the whole continent unfolding before him.
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But me? I've lost too many over the years, and their blood clouds my vision. I could never see things now as he once did.
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Could there really be a pathway to peace?
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You haven't changed one bit, Matthias.
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If you regret what you said to Sylvain, I suggest you find him and apologize before this goes any further.
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Yes... Yes, you're right.