1. Oh dear. She left some of her feed again today.
  2. Ah!
  3. She might even be sick... But what do I do if she is?
  4. Um, you should give her hay instead of feed.
  5. Oh, Marianne! I didn't notice you there. Wait, [cdb]what's wrong with feed?
  6. Oats aren't enough. For a horse, I mean. Not enough nutritional value.
  7. Hmm. I suppose I have been giving her a good [cdb]amount of oats recently. Is that really what's making [cdb]her unwell?
  8. Um, yes. Probably.
  9. In that case, I'll find some hay for her right away. Thanks for the advice! You sure know a lot.
  10. Oh no, not at all.
  11. There's no need to be humble when you clearly know [cdb]so much! Speaking of which, would you mind if I [cdb]asked you some other questions?
  12. No, um, I should have minded my own... Please excuse me.
  13. Hey, wait! There's so much I want to ask!
  14. What do I do? I only brought her on the [cdb]battlefield once.
  15. But now she refuses to take even a single step.
  16. I think, um, she's scared.
  17. What, really?
  18. I can try to calm her down, but I don't know.
  19. Easy, girl. Easy. I know that was scary, but you're [cdb]safe now. Shhh.
  20. Amazing! She's walking again!
  21. She said she hates the stench of blood on the [cdb]battlefield. That's why she didn't want to move.
  22. Oh, well, that makes sen— Wait. Did you just talk to [cdb]my horse?
  23. Yes. Well, I mean, sort of? I just kind of understand.
  24. That's incredible. How do you do that? And can you [cdb]teach me?
  25. It's really just, I mean, um... I sort of imagine what [cdb]they're thinking based on little movements or...
  26. I'm sorry. I'm not helpful. I should go.
  27. Not helpful? This is the second time you've helped [cdb]me and her both!
  28. You shouldn't be so hard on yourself, Marianne. Have a little confidence in your abilities!
  29. Please excuse me.
  30. Wait! I didn't even get to thank you!
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
67 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 23 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 2 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
SetPlaceRotationEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 90 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 18 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (171) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 18 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 0 2405 3 17589 1 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 23 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 1 0 0 17590 1 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 2 2407 3 17591 1 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 3 0 0 17592 1 0 0 0 0 0 0 0 0 0
RotateEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 6 30 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 2432 4 1 60 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 4 0 4 17593 1 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 5 2450 0 17594 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 6 2400 0 17595 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 7 NULL 0 17596 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 18 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 8 2400 0 17597 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 23 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 9 2452 0 17598 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 10 2401 1 17599 1 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 2404 3 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 11 2401 3 17600 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 18 0 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 23 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
LookEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 5 50 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 18 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 12 0 4 17601 1 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 18 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
FadeToBlackEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
80 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 18 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (26) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 18 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 13 2405 3 17602 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 14 NULL 3 17603 1 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 23 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (26) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 23 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 15 0 0 17604 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 16 2407 4 17605 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 17 2401 0 17606 1 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
BlackScreenEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 18 NULL 1 17607 1 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1131 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
70 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 19 0 1 17608 1 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
BlackScreenEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 20 2403 3 17609 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 21 2400 3 17610 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 22 2400 0 17611 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 18 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 2403 4 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 23 2401 4 17612 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 23 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 24 2400 4 17613 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 25 2401 3 17614 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 26 0 0 17615 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 27 NULL 0 17616 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 23 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 28 2404 3 17617 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 18 0 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 23 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
LookEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 5 50 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 18 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 29 0 4 17618 1 0 0 0 0 0 0 0 0 0
0
InitEvent (67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (18, 23, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (7, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
EnterSceneEvent (0, 18, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
5
UnkEvent 171(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
UnkEvent 26(6, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 59(600, 0, 4294967287, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 59(600, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 31(1, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
UnkEvent 31(1, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
TalkEvent (18, 0, 2405, 3, 17589, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh dear. She left some of her feed again today.
14
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
EnterSceneEvent (2, 23, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
17
TalkEvent (23, 1, 0, 0, 17590, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Ah!
18
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
TalkEvent (18, 2, 2407, 3, 17591, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # She might even be sick... But what do I do if she is?
20
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
TalkEvent (23, 3, 0, 0, 17592, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Um, you should give her hay instead of feed.
24
UnkEvent 30(1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
UnkEvent 166(18, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
TalkEvent (18, 4, 0, 4, 17593, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh, Marianne! I didn't notice you there. Wait, [cdb]what's wrong with feed?
27
UnkEvent 166(23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
TalkEvent (23, 5, 2450, 0, 17594, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oats aren't enough. For a horse, I mean. Not enough nutritional value.
29
TalkEvent (18, 6, 2400, 0, 17595, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hmm. I suppose I have been giving her a good [cdb]amount of oats recently. Is that really what's making [cdb]her unwell?
30
TalkEvent (23, 7, NULL, 0, 17596, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Um, yes. Probably.
31
UnkEvent 26(16, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
TalkEvent (18, 8, 2400, 0, 17597, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # In that case, I'll find some hay for her right away. Thanks for the advice! You sure know a lot.
33
UnkEvent 26(15, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
TalkEvent (23, 9, 2452, 0, 17598, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh no, not at all.
35
UnkEvent 30(1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
TalkEvent (18, 10, 2401, 1, 17599, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # There's no need to be humble when you clearly know [cdb]so much! Speaking of which, would you mind if I [cdb]asked you some other questions?
37
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
TalkEvent (23, 11, 2401, 3, 17600, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # No, um, I should have minded my own... Please excuse me.
40
UnkEvent 26(3, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
LeaveSceneEvent (2, 23, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
44
UnkEvent 26(7, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
UnkEvent 59(600, 0, 4294967287, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
UnkEvent 59(600, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
TalkEvent (18, 12, 0, 4, 17601, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hey, wait! There's so much I want to ask!
48
UnkEvent 6(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
LeaveSceneEvent (0, 18, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
52
EnterSceneEvent (0, 18, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
53
UnkEvent 26(5, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
UnkEvent 59(600, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
UnkEvent 59(600, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
TalkEvent (18, 13, 2405, 3, 17602, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # What do I do? I only brought her on the [cdb]battlefield once.
58
TalkEvent (18, 14, NULL, 3, 17603, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But now she refuses to take even a single step.
59
EnterSceneEvent (3, 23, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
60
UnkEvent 26(9, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
TalkEvent (23, 15, 0, 0, 17604, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I think, um, she's scared.
62
UnkEvent 30(1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
TalkEvent (18, 16, 2407, 4, 17605, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # What, really?
64
TalkEvent (23, 17, 2401, 0, 17606, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I can try to calm her down, but I don't know.
65
UnkEvent 6(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
TalkEvent (23, 18, NULL, 1, 17607, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Easy, girl. Easy. I know that was scary, but you're [cdb]safe now. Shhh.
69
PlaySoundEffectEvent (1127, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
PlaySoundEffectEvent (1131, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
TalkEvent (18, 19, 0, 1, 17608, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Amazing! She's walking again!
74
UnkEvent 6(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
TalkEvent (23, 20, 2403, 3, 17609, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # She said she hates the stench of blood on the [cdb]battlefield. That's why she didn't want to move.
78
TalkEvent (18, 21, 2400, 3, 17610, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh, well, that makes sen— Wait. Did you just talk to [cdb]my horse?
79
TalkEvent (23, 22, 2400, 0, 17611, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yes. Well, I mean, sort of? I just kind of understand.
80
UnkEvent 26(16, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
TalkEvent (18, 23, 2401, 4, 17612, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # That's incredible. How do you do that? And can you [cdb]teach me?
84
UnkEvent 26(15, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
85
TalkEvent (23, 24, 2400, 4, 17613, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # It's really just, I mean, um... I sort of imagine what [cdb]they're thinking based on little movements or...
86
TalkEvent (23, 25, 2401, 3, 17614, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I'm sorry. I'm not helpful. I should go.
87
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
TalkEvent (18, 26, 0, 0, 17615, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Not helpful? This is the second time you've helped [cdb]me and her both!
89
TalkEvent (18, 27, NULL, 0, 17616, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You shouldn't be so hard on yourself, Marianne. Have a little confidence in your abilities!
90
UnkEvent 26(5, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
UnkEvent 59(600, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
92
UnkEvent 59(600, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
TalkEvent (23, 28, 2404, 3, 17617, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Please excuse me.
94
UnkEvent 26(3, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
LeaveSceneEvent (2, 23, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
98
UnkEvent 26(7, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
99
UnkEvent 59(600, 0, 4294967287, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
100
UnkEvent 59(600, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
TalkEvent (18, 29, 0, 4, 17618, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Wait! I didn't even get to thank you!
UnkEvent (171) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 18 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 0 2405 3 17589 1 0 0 0 0 0 0 0 0 0
link Ingrid volume_up
Oh dear. She left some of her feed again today.
UnkEvent (164) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 1 0 0 17590 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
Ah!
UnkEvent (164) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 2 2407 3 17591 1 0 0 0 0 0 0 0 0 0
link Ingrid volume_up
She might even be sick... But what do I do if she is?
UnkEvent (164) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 3 0 0 17592 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
Um, you should give her hay instead of feed.
RotateEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 6 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 4 0 4 17593 1 0 0 0 0 0 0 0 0 0
link Ingrid volume_up
Oh, Marianne! I didn't notice you there. Wait, what's wrong with feed?
UnkEvent (166) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 5 2450 0 17594 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
Oats aren't enough. For a horse, I mean. Not enough nutritional value.
TalkEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 6 2400 0 17595 1 0 0 0 0 0 0 0 0 0
link Ingrid volume_up
Hmm. I suppose I have been giving her a good amount of oats recently. Is that really what's making her unwell?
TalkEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 7 NULL 0 17596 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
Um, yes. Probably.
UnkEvent (26) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 18 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 8 2400 0 17597 1 0 0 0 0 0 0 0 0 0
link Ingrid volume_up
In that case, I'll find some hay for her right away. Thanks for the advice! You sure know a lot.
UnkEvent (26) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 23 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 9 2452 0 17598 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
Oh no, not at all.
UnkEvent (30) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 10 2401 1 17599 1 0 0 0 0 0 0 0 0 0
link Ingrid volume_up
There's no need to be humble when you clearly know so much! Speaking of which, would you mind if I asked you some other questions?
UnkEvent (135) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 11 2401 3 17600 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
No, um, I should have minded my own... Please excuse me.
UnkEvent (26) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 18 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 5 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 18 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 12 0 4 17601 1 0 0 0 0 0 0 0 0 0
link Ingrid volume_up
Hey, wait! There's so much I want to ask!
UnkEvent (6) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
FadeToBlackEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
80 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 18 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 13 2405 3 17602 1 0 0 0 0 0 0 0 0 0
link Ingrid volume_up
What do I do? I only brought her on the battlefield once.
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 14 NULL 3 17603 1 0 0 0 0 0 0 0 0 0
link Ingrid volume_up
But now she refuses to take even a single step.
UnkEvent (26) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 23 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 15 0 0 17604 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
I think, um, she's scared.
UnkEvent (30) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 16 2407 4 17605 1 0 0 0 0 0 0 0 0 0
link Ingrid volume_up
What, really?
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 17 2401 0 17606 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
I can try to calm her down, but I don't know.
UnkEvent (6) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 18 NULL 1 17607 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
Easy, girl. Easy. I know that was scary, but you're safe now. Shhh.
PlaySoundEffectEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1131 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 19 0 1 17608 1 0 0 0 0 0 0 0 0 0
link Ingrid volume_up
Amazing! She's walking again!
UnkEvent (6) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 20 2403 3 17609 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
She said she hates the stench of blood on the battlefield. That's why she didn't want to move.
TalkEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 21 2400 3 17610 1 0 0 0 0 0 0 0 0 0
link Ingrid volume_up
Oh, well, that makes sen— Wait. Did you just talk to my horse?
TalkEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 22 2400 0 17611 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
Yes. Well, I mean, sort of? I just kind of understand.
UnkEvent (26) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 18 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 23 2401 4 17612 1 0 0 0 0 0 0 0 0 0
link Ingrid volume_up
That's incredible. How do you do that? And can you teach me?
UnkEvent (26) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 23 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 24 2400 4 17613 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
It's really just, I mean, um... I sort of imagine what they're thinking based on little movements or...
TalkEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 25 2401 3 17614 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
I'm sorry. I'm not helpful. I should go.
UnkEvent (30) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 26 0 0 17615 1 0 0 0 0 0 0 0 0 0
link Ingrid volume_up
Not helpful? This is the second time you've helped me and her both!
TalkEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 27 NULL 0 17616 1 0 0 0 0 0 0 0 0 0
link Ingrid volume_up
You shouldn't be so hard on yourself, Marianne. Have a little confidence in your abilities!
UnkEvent (26) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 23 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 28 2404 3 17617 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
Please excuse me.
UnkEvent (26) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 18 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 5 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 18 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 29 0 4 17618 1 0 0 0 0 0 0 0 0 0
link Ingrid volume_up
Wait! I didn't even get to thank you!