1. 又剩了不少牧草…… 它最近总是吃不完呢。
  2. ……
  3. 它该不会是生病了吧。 我该怎么办……
  4. 我觉得……把牧草…… 换成干草比较好……
  5. 哎呀,玛莉安奴。 唔……为什么要换呢?
  6. 你如果一直都只喂燕麦…… 会导致它营养不均衡……
  7. 我最近喂的确实都是燕麦, 这就是它状态欠佳的原因吗?
  8. 啊……对……应该是的……
  9. 要喂干草啊……我试试看。 谢谢,你懂得真多!
  10. 不……没那回事……
  11. 不用谦虚啦。 对了,我可以再请教你一些别的问题吗?
  12. 啊……唔…… 是我多管闲事了……对不起。
  13. 啊,玛莉安奴,请等一下! 我还有事想问你!
  14. 唉,为什么呢…… 只在战场上跑过一次而已……
  15. 怎么一回来就一步也不肯走了。
  16. 它……应该是在害怕……
  17. 咦,是这样吗?
  18. 也不知道能不能成功…… 让我来安抚它试试吧……
  19. 你很害怕吧…… 已经没事了,真乖……
  20. 好厉害,它开始走了!
  21. 它说自己不喜欢战场上弥漫的血腥味, 所以才不想跑……
  22. 原来是这样啊…… 等等,这是它告诉你的吗?
  23. 嗯……总之就是能明白它的想法。
  24. 真不敢相信……你是怎么做到的? 你不介意的话,能教教我吗?
  25. 真、真的只是凭感觉而已……硬要说的话, 就是观察动物的细微举动,再配合想象……
  26. 对不起……我说的这些, 根本帮不上什么忙吧……
  27. 哪有, 这都是你第二次帮上我们的忙了吧?
  28. 玛莉安奴,你别太看轻自己了, 你完全可以更自信一些。
  29. 唔……对不起。
  30. 啊,玛莉安奴,请等一下! 我还没向你道谢!
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
67 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 23 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 2 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
SetPlaceRotationEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 90 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 18 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (171) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 18 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 0 2405 3 17589 1 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 23 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 1 0 0 17590 1 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 2 2407 3 17591 1 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 3 0 0 17592 1 0 0 0 0 0 0 0 0 0
RotateEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 6 30 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 2432 4 1 60 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 4 0 4 17593 1 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 5 2450 0 17594 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 6 2400 0 17595 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 7 NULL 0 17596 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 18 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 8 2400 0 17597 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 23 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 9 2452 0 17598 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 10 2401 1 17599 1 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 2404 3 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 11 2401 3 17600 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 18 0 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 23 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
LookEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 5 50 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 18 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 12 0 4 17601 1 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 18 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
FadeToBlackEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
80 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 18 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (26) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 18 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 13 2405 3 17602 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 14 NULL 3 17603 1 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 23 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (26) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 23 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 15 0 0 17604 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 16 2407 4 17605 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 17 2401 0 17606 1 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
BlackScreenEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 18 NULL 1 17607 1 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1131 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
70 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 19 0 1 17608 1 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
BlackScreenEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 20 2403 3 17609 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 21 2400 3 17610 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 22 2400 0 17611 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 18 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 2403 4 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 23 2401 4 17612 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 23 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 24 2400 4 17613 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 25 2401 3 17614 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 26 0 0 17615 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 27 NULL 0 17616 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 23 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 28 2404 3 17617 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 18 0 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 23 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
LookEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 5 50 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 18 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 29 0 4 17618 1 0 0 0 0 0 0 0 0 0
0
InitEvent (67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (18, 23, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (7, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
EnterSceneEvent (0, 18, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
5
UnkEvent 171(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
UnkEvent 26(6, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 59(600, 0, 4294967287, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 59(600, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 31(1, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
UnkEvent 31(1, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
TalkEvent (18, 0, 2405, 3, 17589, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 又剩了不少牧草…… 它最近总是吃不完呢。
14
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
EnterSceneEvent (2, 23, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
17
TalkEvent (23, 1, 0, 0, 17590, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……
18
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
TalkEvent (18, 2, 2407, 3, 17591, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 它该不会是生病了吧。 我该怎么办……
20
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
TalkEvent (23, 3, 0, 0, 17592, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我觉得……把牧草…… 换成干草比较好……
24
UnkEvent 30(1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
UnkEvent 166(18, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
TalkEvent (18, 4, 0, 4, 17593, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 哎呀,玛莉安奴。 唔……为什么要换呢?
27
UnkEvent 166(23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
TalkEvent (23, 5, 2450, 0, 17594, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 你如果一直都只喂燕麦…… 会导致它营养不均衡……
29
TalkEvent (18, 6, 2400, 0, 17595, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我最近喂的确实都是燕麦, 这就是它状态欠佳的原因吗?
30
TalkEvent (23, 7, NULL, 0, 17596, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 啊……对……应该是的……
31
UnkEvent 26(16, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
TalkEvent (18, 8, 2400, 0, 17597, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 要喂干草啊……我试试看。 谢谢,你懂得真多!
33
UnkEvent 26(15, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
TalkEvent (23, 9, 2452, 0, 17598, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 不……没那回事……
35
UnkEvent 30(1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
TalkEvent (18, 10, 2401, 1, 17599, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 不用谦虚啦。 对了,我可以再请教你一些别的问题吗?
37
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
TalkEvent (23, 11, 2401, 3, 17600, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 啊……唔…… 是我多管闲事了……对不起。
40
UnkEvent 26(3, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
LeaveSceneEvent (2, 23, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
44
UnkEvent 26(7, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
UnkEvent 59(600, 0, 4294967287, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
UnkEvent 59(600, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
TalkEvent (18, 12, 0, 4, 17601, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 啊,玛莉安奴,请等一下! 我还有事想问你!
48
UnkEvent 6(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
LeaveSceneEvent (0, 18, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
52
EnterSceneEvent (0, 18, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
53
UnkEvent 26(5, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
UnkEvent 59(600, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
UnkEvent 59(600, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
TalkEvent (18, 13, 2405, 3, 17602, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 唉,为什么呢…… 只在战场上跑过一次而已……
58
TalkEvent (18, 14, NULL, 3, 17603, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 怎么一回来就一步也不肯走了。
59
EnterSceneEvent (3, 23, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
60
UnkEvent 26(9, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
TalkEvent (23, 15, 0, 0, 17604, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 它……应该是在害怕……
62
UnkEvent 30(1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
TalkEvent (18, 16, 2407, 4, 17605, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 咦,是这样吗?
64
TalkEvent (23, 17, 2401, 0, 17606, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 也不知道能不能成功…… 让我来安抚它试试吧……
65
UnkEvent 6(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
TalkEvent (23, 18, NULL, 1, 17607, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 你很害怕吧…… 已经没事了,真乖……
69
PlaySoundEffectEvent (1127, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
PlaySoundEffectEvent (1131, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
TalkEvent (18, 19, 0, 1, 17608, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 好厉害,它开始走了!
74
UnkEvent 6(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
TalkEvent (23, 20, 2403, 3, 17609, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 它说自己不喜欢战场上弥漫的血腥味, 所以才不想跑……
78
TalkEvent (18, 21, 2400, 3, 17610, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 原来是这样啊…… 等等,这是它告诉你的吗?
79
TalkEvent (23, 22, 2400, 0, 17611, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 嗯……总之就是能明白它的想法。
80
UnkEvent 26(16, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
TalkEvent (18, 23, 2401, 4, 17612, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 真不敢相信……你是怎么做到的? 你不介意的话,能教教我吗?
84
UnkEvent 26(15, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
85
TalkEvent (23, 24, 2400, 4, 17613, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 真、真的只是凭感觉而已……硬要说的话, 就是观察动物的细微举动,再配合想象……
86
TalkEvent (23, 25, 2401, 3, 17614, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 对不起……我说的这些, 根本帮不上什么忙吧……
87
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
TalkEvent (18, 26, 0, 0, 17615, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 哪有, 这都是你第二次帮上我们的忙了吧?
89
TalkEvent (18, 27, NULL, 0, 17616, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 玛莉安奴,你别太看轻自己了, 你完全可以更自信一些。
90
UnkEvent 26(5, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
UnkEvent 59(600, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
92
UnkEvent 59(600, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
TalkEvent (23, 28, 2404, 3, 17617, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 唔……对不起。
94
UnkEvent 26(3, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
LeaveSceneEvent (2, 23, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
98
UnkEvent 26(7, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
99
UnkEvent 59(600, 0, 4294967287, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
100
UnkEvent 59(600, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
TalkEvent (18, 29, 0, 4, 17618, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 啊,玛莉安奴,请等一下! 我还没向你道谢!
UnkEvent (171) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 18 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 0 2405 3 17589 1 0 0 0 0 0 0 0 0 0
link 英谷莉特 volume_up
又剩了不少牧草…… 它最近总是吃不完呢。
UnkEvent (164) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 1 0 0 17590 1 0 0 0 0 0 0 0 0 0
link 玛莉安奴 volume_up
……
UnkEvent (164) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 2 2407 3 17591 1 0 0 0 0 0 0 0 0 0
link 英谷莉特 volume_up
它该不会是生病了吧。 我该怎么办……
UnkEvent (164) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 3 0 0 17592 1 0 0 0 0 0 0 0 0 0
link 玛莉安奴 volume_up
我觉得……把牧草…… 换成干草比较好……
RotateEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 6 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 4 0 4 17593 1 0 0 0 0 0 0 0 0 0
link 英谷莉特 volume_up
哎呀,玛莉安奴。 唔……为什么要换呢?
UnkEvent (166) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 5 2450 0 17594 1 0 0 0 0 0 0 0 0 0
link 玛莉安奴 volume_up
你如果一直都只喂燕麦…… 会导致它营养不均衡……
TalkEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 6 2400 0 17595 1 0 0 0 0 0 0 0 0 0
link 英谷莉特 volume_up
我最近喂的确实都是燕麦, 这就是它状态欠佳的原因吗?
TalkEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 7 NULL 0 17596 1 0 0 0 0 0 0 0 0 0
link 玛莉安奴 volume_up
啊……对……应该是的……
UnkEvent (26) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 18 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 8 2400 0 17597 1 0 0 0 0 0 0 0 0 0
link 英谷莉特 volume_up
要喂干草啊……我试试看。 谢谢,你懂得真多!
UnkEvent (26) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 23 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 9 2452 0 17598 1 0 0 0 0 0 0 0 0 0
link 玛莉安奴 volume_up
不……没那回事……
UnkEvent (30) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 10 2401 1 17599 1 0 0 0 0 0 0 0 0 0
link 英谷莉特 volume_up
不用谦虚啦。 对了,我可以再请教你一些别的问题吗?
UnkEvent (135) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 11 2401 3 17600 1 0 0 0 0 0 0 0 0 0
link 玛莉安奴 volume_up
啊……唔…… 是我多管闲事了……对不起。
UnkEvent (26) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 18 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 5 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 18 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 12 0 4 17601 1 0 0 0 0 0 0 0 0 0
link 英谷莉特 volume_up
啊,玛莉安奴,请等一下! 我还有事想问你!
UnkEvent (6) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
FadeToBlackEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
80 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 18 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 13 2405 3 17602 1 0 0 0 0 0 0 0 0 0
link 英谷莉特 volume_up
唉,为什么呢…… 只在战场上跑过一次而已……
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 14 NULL 3 17603 1 0 0 0 0 0 0 0 0 0
link 英谷莉特 volume_up
怎么一回来就一步也不肯走了。
UnkEvent (26) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 23 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 15 0 0 17604 1 0 0 0 0 0 0 0 0 0
link 玛莉安奴 volume_up
它……应该是在害怕……
UnkEvent (30) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 16 2407 4 17605 1 0 0 0 0 0 0 0 0 0
link 英谷莉特 volume_up
咦,是这样吗?
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 17 2401 0 17606 1 0 0 0 0 0 0 0 0 0
link 玛莉安奴 volume_up
也不知道能不能成功…… 让我来安抚它试试吧……
UnkEvent (6) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 18 NULL 1 17607 1 0 0 0 0 0 0 0 0 0
link 玛莉安奴 volume_up
你很害怕吧…… 已经没事了,真乖……
PlaySoundEffectEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1131 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 19 0 1 17608 1 0 0 0 0 0 0 0 0 0
link 英谷莉特 volume_up
好厉害,它开始走了!
UnkEvent (6) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 20 2403 3 17609 1 0 0 0 0 0 0 0 0 0
link 玛莉安奴 volume_up
它说自己不喜欢战场上弥漫的血腥味, 所以才不想跑……
TalkEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 21 2400 3 17610 1 0 0 0 0 0 0 0 0 0
link 英谷莉特 volume_up
原来是这样啊…… 等等,这是它告诉你的吗?
TalkEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 22 2400 0 17611 1 0 0 0 0 0 0 0 0 0
link 玛莉安奴 volume_up
嗯……总之就是能明白它的想法。
UnkEvent (26) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 18 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 23 2401 4 17612 1 0 0 0 0 0 0 0 0 0
link 英谷莉特 volume_up
真不敢相信……你是怎么做到的? 你不介意的话,能教教我吗?
UnkEvent (26) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 23 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 24 2400 4 17613 1 0 0 0 0 0 0 0 0 0
link 玛莉安奴 volume_up
真、真的只是凭感觉而已……硬要说的话, 就是观察动物的细微举动,再配合想象……
TalkEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 25 2401 3 17614 1 0 0 0 0 0 0 0 0 0
link 玛莉安奴 volume_up
对不起……我说的这些, 根本帮不上什么忙吧……
UnkEvent (30) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 26 0 0 17615 1 0 0 0 0 0 0 0 0 0
link 英谷莉特 volume_up
哪有, 这都是你第二次帮上我们的忙了吧?
TalkEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 27 NULL 0 17616 1 0 0 0 0 0 0 0 0 0
link 英谷莉特 volume_up
玛莉安奴,你别太看轻自己了, 你完全可以更自信一些。
UnkEvent (26) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 23 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 28 2404 3 17617 1 0 0 0 0 0 0 0 0 0
link 玛莉安奴 volume_up
唔……对不起。
UnkEvent (26) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 18 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 5 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 18 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 29 0 4 17618 1 0 0 0 0 0 0 0 0 0
link 英谷莉特 volume_up
啊,玛莉安奴,请等一下! 我还没向你道谢!