1. 또 여물이 남았어…… 요즘 들어 계속 남기기만 하네.
  2. ………………
  3. 나쁜 병에 걸린 걸지도 모르겠어. 어쩌지……
  4. 저기…… 여물…… 건초로 바꾸는 편이……
  5. 앗, 마리안. 으음…… 그게 무슨 말씀이시죠?
  6. 귀리만 먹이면…… 영양 균형이 무너져서……
  7. 확실히, 요즘 귀리를 많이 먹이긴 했어요. 그래서 몸이 안 좋아진 걸까요?
  8. 아…… 네…… 아마도……
  9. 그렇군요, 건초라…… 시험해 보겠습니다. 감사해요, 잘 아시는군요!
  10. 아뇨…… 그 정도는……
  11. 너무 겸손해하지 않으셔도 됩니다. 참, 다른 질문도 해도 괜찮을까요?
  12. 그건…… 그…… 저, 괜한 말을…… 죄송합니다.
  13. 앗, 기다려 주세요, 마리안! 아직 물어보고 싶은 게……!
  14. 하아, 왜 이럴까…… 딱 한 번 전장을 달렸을 뿐인데……
  15. 돌아오자마자 한 발짝도 움직이지 않게 되다니.
  16. 그 애…… 아마, 겁내는 거예요……
  17. 앗, 그런가요?
  18. 잘할 수 있을지는 모르겠지만…… 제가 달래 볼게요……
  19. ……무서웠구나? 이제 괜찮아. 착하지……
  20. 굉장해, 걷기 시작하다니……!
  21. 전장에 떠도는 피 냄새가 싫어서 달리기 싫다고 하네요……
  22. 그랬군요…… 설마, 이 애가 그렇게 말한 건가요?
  23. ……네. 왠지 모르게 알 수 있어요.
  24. 그럴 수가…… 대체 어떻게요? 괜찮다면 방법을 가르쳐 주시겠어요?
  25. 저, 정말 왠지 모르게…… 굳이 말하자면 동물의 작은 몸짓을 보고 상상하거나……
  26. 죄송해요…… 제가 말해 봐야 분명 잉그리트씨에게는 별 도움이……
  27. 당신은 저를, 그리고 이 아이를 두 번이나 도와주셨잖아요?
  28. 그렇게 자신을 비하하지 않으셔도 됩니다. 더 자신을 가지세요, 마리안.
  29. 저…… 죄송합니다.
  30. 앗, 기다려 주세요, 마리안! 아직 감사 인사도 못 했는데……!
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
67 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 23 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 2 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
SetPlaceRotationEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 90 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 18 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (171) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 18 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 0 2405 3 17589 1 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 23 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 1 0 0 17590 1 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 2 2407 3 17591 1 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 3 0 0 17592 1 0 0 0 0 0 0 0 0 0
RotateEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 6 30 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 2432 4 1 60 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 4 0 4 17593 1 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 5 2450 0 17594 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 6 2400 0 17595 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 7 NULL 0 17596 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 18 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 8 2400 0 17597 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 23 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 9 2452 0 17598 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 10 2401 1 17599 1 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 2404 3 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 11 2401 3 17600 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 18 0 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 23 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
LookEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 5 50 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 18 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 12 0 4 17601 1 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 18 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
FadeToBlackEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
80 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 18 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (26) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 18 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 13 2405 3 17602 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 14 NULL 3 17603 1 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 23 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (26) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 23 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 15 0 0 17604 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 16 2407 4 17605 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 17 2401 0 17606 1 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
BlackScreenEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 18 NULL 1 17607 1 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1131 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
70 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 19 0 1 17608 1 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
BlackScreenEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 20 2403 3 17609 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 21 2400 3 17610 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 22 2400 0 17611 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 18 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 2403 4 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 23 2401 4 17612 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 23 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 24 2400 4 17613 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 25 2401 3 17614 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 26 0 0 17615 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 27 NULL 0 17616 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 23 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 28 2404 3 17617 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 18 0 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 23 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
LookEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 5 50 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 18 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 29 0 4 17618 1 0 0 0 0 0 0 0 0 0
0
InitEvent (67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (18, 23, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (7, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
EnterSceneEvent (0, 18, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
5
UnkEvent 171(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
UnkEvent 26(6, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 59(600, 0, 4294967287, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 59(600, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 31(1, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
UnkEvent 31(1, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
TalkEvent (18, 0, 2405, 3, 17589, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 또 여물이 남았어…… 요즘 들어 계속 남기기만 하네.
14
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
EnterSceneEvent (2, 23, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
17
TalkEvent (23, 1, 0, 0, 17590, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ………………
18
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
TalkEvent (18, 2, 2407, 3, 17591, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 나쁜 병에 걸린 걸지도 모르겠어. 어쩌지……
20
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
TalkEvent (23, 3, 0, 0, 17592, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 저기…… 여물…… 건초로 바꾸는 편이……
24
UnkEvent 30(1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
UnkEvent 166(18, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
TalkEvent (18, 4, 0, 4, 17593, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 앗, 마리안. 으음…… 그게 무슨 말씀이시죠?
27
UnkEvent 166(23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
TalkEvent (23, 5, 2450, 0, 17594, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 귀리만 먹이면…… 영양 균형이 무너져서……
29
TalkEvent (18, 6, 2400, 0, 17595, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 확실히, 요즘 귀리를 많이 먹이긴 했어요. 그래서 몸이 안 좋아진 걸까요?
30
TalkEvent (23, 7, NULL, 0, 17596, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 아…… 네…… 아마도……
31
UnkEvent 26(16, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
TalkEvent (18, 8, 2400, 0, 17597, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그렇군요, 건초라…… 시험해 보겠습니다. 감사해요, 잘 아시는군요!
33
UnkEvent 26(15, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
TalkEvent (23, 9, 2452, 0, 17598, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 아뇨…… 그 정도는……
35
UnkEvent 30(1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
TalkEvent (18, 10, 2401, 1, 17599, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 너무 겸손해하지 않으셔도 됩니다. 참, 다른 질문도 해도 괜찮을까요?
37
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
TalkEvent (23, 11, 2401, 3, 17600, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그건…… 그…… 저, 괜한 말을…… 죄송합니다.
40
UnkEvent 26(3, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
LeaveSceneEvent (2, 23, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
44
UnkEvent 26(7, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
UnkEvent 59(600, 0, 4294967287, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
UnkEvent 59(600, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
TalkEvent (18, 12, 0, 4, 17601, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 앗, 기다려 주세요, 마리안! 아직 물어보고 싶은 게……!
48
UnkEvent 6(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
LeaveSceneEvent (0, 18, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
52
EnterSceneEvent (0, 18, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
53
UnkEvent 26(5, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
UnkEvent 59(600, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
UnkEvent 59(600, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
TalkEvent (18, 13, 2405, 3, 17602, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 하아, 왜 이럴까…… 딱 한 번 전장을 달렸을 뿐인데……
58
TalkEvent (18, 14, NULL, 3, 17603, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 돌아오자마자 한 발짝도 움직이지 않게 되다니.
59
EnterSceneEvent (3, 23, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
60
UnkEvent 26(9, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
TalkEvent (23, 15, 0, 0, 17604, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그 애…… 아마, 겁내는 거예요……
62
UnkEvent 30(1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
TalkEvent (18, 16, 2407, 4, 17605, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 앗, 그런가요?
64
TalkEvent (23, 17, 2401, 0, 17606, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 잘할 수 있을지는 모르겠지만…… 제가 달래 볼게요……
65
UnkEvent 6(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
TalkEvent (23, 18, NULL, 1, 17607, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……무서웠구나? 이제 괜찮아. 착하지……
69
PlaySoundEffectEvent (1127, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
PlaySoundEffectEvent (1131, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
TalkEvent (18, 19, 0, 1, 17608, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 굉장해, 걷기 시작하다니……!
74
UnkEvent 6(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
TalkEvent (23, 20, 2403, 3, 17609, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 전장에 떠도는 피 냄새가 싫어서 달리기 싫다고 하네요……
78
TalkEvent (18, 21, 2400, 3, 17610, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그랬군요…… 설마, 이 애가 그렇게 말한 건가요?
79
TalkEvent (23, 22, 2400, 0, 17611, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……네. 왠지 모르게 알 수 있어요.
80
UnkEvent 26(16, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
TalkEvent (18, 23, 2401, 4, 17612, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그럴 수가…… 대체 어떻게요? 괜찮다면 방법을 가르쳐 주시겠어요?
84
UnkEvent 26(15, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
85
TalkEvent (23, 24, 2400, 4, 17613, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 저, 정말 왠지 모르게…… 굳이 말하자면 동물의 작은 몸짓을 보고 상상하거나……
86
TalkEvent (23, 25, 2401, 3, 17614, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 죄송해요…… 제가 말해 봐야 분명 잉그리트씨에게는 별 도움이……
87
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
TalkEvent (18, 26, 0, 0, 17615, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 당신은 저를, 그리고 이 아이를 두 번이나 도와주셨잖아요?
89
TalkEvent (18, 27, NULL, 0, 17616, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그렇게 자신을 비하하지 않으셔도 됩니다. 더 자신을 가지세요, 마리안.
90
UnkEvent 26(5, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
UnkEvent 59(600, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
92
UnkEvent 59(600, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
TalkEvent (23, 28, 2404, 3, 17617, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 저…… 죄송합니다.
94
UnkEvent 26(3, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
LeaveSceneEvent (2, 23, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
98
UnkEvent 26(7, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
99
UnkEvent 59(600, 0, 4294967287, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
100
UnkEvent 59(600, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
TalkEvent (18, 29, 0, 4, 17618, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 앗, 기다려 주세요, 마리안! 아직 감사 인사도 못 했는데……!
UnkEvent (171) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 18 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 0 2405 3 17589 1 0 0 0 0 0 0 0 0 0
link 잉그리트 volume_up
또 여물이 남았어…… 요즘 들어 계속 남기기만 하네.
UnkEvent (164) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 1 0 0 17590 1 0 0 0 0 0 0 0 0 0
link 마리안 volume_up
………………
UnkEvent (164) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 2 2407 3 17591 1 0 0 0 0 0 0 0 0 0
link 잉그리트 volume_up
나쁜 병에 걸린 걸지도 모르겠어. 어쩌지……
UnkEvent (164) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 3 0 0 17592 1 0 0 0 0 0 0 0 0 0
link 마리안 volume_up
저기…… 여물…… 건초로 바꾸는 편이……
RotateEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 6 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 4 0 4 17593 1 0 0 0 0 0 0 0 0 0
link 잉그리트 volume_up
앗, 마리안. 으음…… 그게 무슨 말씀이시죠?
UnkEvent (166) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 5 2450 0 17594 1 0 0 0 0 0 0 0 0 0
link 마리안 volume_up
귀리만 먹이면…… 영양 균형이 무너져서……
TalkEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 6 2400 0 17595 1 0 0 0 0 0 0 0 0 0
link 잉그리트 volume_up
확실히, 요즘 귀리를 많이 먹이긴 했어요. 그래서 몸이 안 좋아진 걸까요?
TalkEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 7 NULL 0 17596 1 0 0 0 0 0 0 0 0 0
link 마리안 volume_up
아…… 네…… 아마도……
UnkEvent (26) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 18 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 8 2400 0 17597 1 0 0 0 0 0 0 0 0 0
link 잉그리트 volume_up
그렇군요, 건초라…… 시험해 보겠습니다. 감사해요, 잘 아시는군요!
UnkEvent (26) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 23 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 9 2452 0 17598 1 0 0 0 0 0 0 0 0 0
link 마리안 volume_up
아뇨…… 그 정도는……
UnkEvent (30) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 10 2401 1 17599 1 0 0 0 0 0 0 0 0 0
link 잉그리트 volume_up
너무 겸손해하지 않으셔도 됩니다. 참, 다른 질문도 해도 괜찮을까요?
UnkEvent (135) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 11 2401 3 17600 1 0 0 0 0 0 0 0 0 0
link 마리안 volume_up
그건…… 그…… 저, 괜한 말을…… 죄송합니다.
UnkEvent (26) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 18 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 5 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 18 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 12 0 4 17601 1 0 0 0 0 0 0 0 0 0
link 잉그리트 volume_up
앗, 기다려 주세요, 마리안! 아직 물어보고 싶은 게……!
UnkEvent (6) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
FadeToBlackEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
80 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 18 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 13 2405 3 17602 1 0 0 0 0 0 0 0 0 0
link 잉그리트 volume_up
하아, 왜 이럴까…… 딱 한 번 전장을 달렸을 뿐인데……
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 14 NULL 3 17603 1 0 0 0 0 0 0 0 0 0
link 잉그리트 volume_up
돌아오자마자 한 발짝도 움직이지 않게 되다니.
UnkEvent (26) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 23 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 15 0 0 17604 1 0 0 0 0 0 0 0 0 0
link 마리안 volume_up
그 애…… 아마, 겁내는 거예요……
UnkEvent (30) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 16 2407 4 17605 1 0 0 0 0 0 0 0 0 0
link 잉그리트 volume_up
앗, 그런가요?
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 17 2401 0 17606 1 0 0 0 0 0 0 0 0 0
link 마리안 volume_up
잘할 수 있을지는 모르겠지만…… 제가 달래 볼게요……
UnkEvent (6) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 18 NULL 1 17607 1 0 0 0 0 0 0 0 0 0
link 마리안 volume_up
……무서웠구나? 이제 괜찮아. 착하지……
PlaySoundEffectEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1127 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1131 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 19 0 1 17608 1 0 0 0 0 0 0 0 0 0
link 잉그리트 volume_up
굉장해, 걷기 시작하다니……!
UnkEvent (6) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 20 2403 3 17609 1 0 0 0 0 0 0 0 0 0
link 마리안 volume_up
전장에 떠도는 피 냄새가 싫어서 달리기 싫다고 하네요……
TalkEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 21 2400 3 17610 1 0 0 0 0 0 0 0 0 0
link 잉그리트 volume_up
그랬군요…… 설마, 이 애가 그렇게 말한 건가요?
TalkEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 22 2400 0 17611 1 0 0 0 0 0 0 0 0 0
link 마리안 volume_up
……네. 왠지 모르게 알 수 있어요.
UnkEvent (26) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 18 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 23 2401 4 17612 1 0 0 0 0 0 0 0 0 0
link 잉그리트 volume_up
그럴 수가…… 대체 어떻게요? 괜찮다면 방법을 가르쳐 주시겠어요?
UnkEvent (26) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 23 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 24 2400 4 17613 1 0 0 0 0 0 0 0 0 0
link 마리안 volume_up
저, 정말 왠지 모르게…… 굳이 말하자면 동물의 작은 몸짓을 보고 상상하거나……
TalkEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 25 2401 3 17614 1 0 0 0 0 0 0 0 0 0
link 마리안 volume_up
죄송해요…… 제가 말해 봐야 분명 잉그리트씨에게는 별 도움이……
UnkEvent (30) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 26 0 0 17615 1 0 0 0 0 0 0 0 0 0
link 잉그리트 volume_up
당신은 저를, 그리고 이 아이를 두 번이나 도와주셨잖아요?
TalkEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 27 NULL 0 17616 1 0 0 0 0 0 0 0 0 0
link 잉그리트 volume_up
그렇게 자신을 비하하지 않으셔도 됩니다. 더 자신을 가지세요, 마리안.
UnkEvent (26) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 23 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 28 2404 3 17617 1 0 0 0 0 0 0 0 0 0
link 마리안 volume_up
저…… 죄송합니다.
UnkEvent (26) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 18 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 5 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 18 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 29 0 4 17618 1 0 0 0 0 0 0 0 0 0
link 잉그리트 volume_up
앗, 기다려 주세요, 마리안! 아직 감사 인사도 못 했는데……!