1. Aw, no! I scared away another one!
  2. I know I'm hidden. Why do they keep noticing me?
  3. Of course they will be noticing you, Raphael.
  4. Whoa, Petra! Wait, why did you say "of course"?
  5. Because you are moving like a giant bear when you [cdb]are hunting.
  6. Even animals without ears are hearing you approach. You must have subtleness.
  7. OK, but bears are really strong, right? So maybe I [cdb]should just channel a little more of that.
  8. Bear roar! Grrrrrrr!
  9. This roaring is only making you louder. Now the [cdb]animals are running even further away.
  10. You are hunting rabbits, yes? And foxes? These creatures are not wanting to be friends [cdb]with a bear.
  11. Oh. Yeah, I guess I'd run too if a bear was coming [cdb]after me like that.
  12. So how do I get more...subtle?
  13. I mean, how do bears hunt?
  14. Often, bears are not hunting.
  15. Seriously? But they're a couple thousand pounds [cdb]of muscle!
  16. You can't bulk up that much and not even flex. It's just not right.
  17. Do not be looking at me. I am not knowing the ways [cdb]of...bulk.
  18. Oh...right. Well, if the bear thing is off the table, [cdb]what do you suggest?
  19. I mean, how do people hunt in Brigid?
  20. Our hunters have much subtleness. They are hiding [cdb]themselves completely. For you, I am thinking this is [cdb]not a possibility.
  21. But, there are many in Fódlan who are hunting with [cdb]skill despite not hiding like the people of Brigid.
  22. Really? How?
  23. They are using hounds. Hounds do not have [cdb]subtleness.
  24. But I am not knowing the specifics. We do not use [cdb]dogs for hunting in Brigid.
  25. You know, I think I've heard of that before.
  26. I wonder why dogs are so good at—ooooh! Dogs are basically wolves, and wolves are [cdb]natural hunters! I get it now!
  27. So basically, I just need to channel my inner canine.
  28. I...do not have understanding.
  29. Oh yeah, my hunting luck's about to improve! Wolf howl! Awoooooo!
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InitPlacesEvent (index: 2)
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UnkEvent (43) (index: 6)
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UnkEvent (15) (index: 7)
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TalkEvent (index: 12)
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TalkEvent (index: 78)
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UnkEvent (26) (index: 85)
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SetAnimationEvent (index: 92)
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TalkEvent (index: 93)
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0
InitEvent (86, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (11, 20, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (2, 7, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
EnterSceneEvent (0, 20, 11, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
6
UnkEvent 43(11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 26(15, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 31(2, 600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 166(20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
TalkEvent (20, 0, 2411, 3, 16868, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Aw, no! I scared away another one!
12
TalkEvent (20, 1, NULL, 3, 16869, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I know I'm hidden. Why do they keep noticing me?
13
UnkEvent 43(11, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
UnkEvent 26(2, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
18
UnkEvent 59(400, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
UnkEvent 31(2, 600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
UnkEvent 166(11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
TalkEvent (11, 2, 2403, 0, 16870, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Of course they will be noticing you, Raphael.
26
UnkEvent 166(20, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
TalkEvent (20, 3, NULL, 4, 16871, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Whoa, Petra! Wait, why did you say "of course"?
28
UnkEvent 26(17, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
UnkEvent 59(400, 0, 4294967284, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
UnkEvent 31(3, 400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
UnkEvent 31(2, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
TalkEvent (11, 4, NULL, 0, 16872, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Because you are moving like a giant bear when you [cdb]are hunting.
33
TalkEvent (11, 5, 2401, 0, 16873, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Even animals without ears are hearing you approach. You must have subtleness.
34
UnkEvent 26(3, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
TalkEvent (20, 6, 2411, 0, 16874, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # OK, but bears are really strong, right? So maybe I [cdb]should just channel a little more of that.
36
UnkEvent 26(16, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
TalkEvent (20, 7, 2410, 2, 16875, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Bear roar! Grrrrrrr!
38
UnkEvent 26(1, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
TalkEvent (11, 8, 2411, 3, 16876, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # This roaring is only making you louder. Now the [cdb]animals are running even further away.
40
TalkEvent (11, 9, 2403, 0, 16877, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You are hunting rabbits, yes? And foxes? These creatures are not wanting to be friends [cdb]with a bear.
41
UnkEvent 26(3, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
TalkEvent (20, 10, NULL, 3, 16878, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh. Yeah, I guess I'd run too if a bear was coming [cdb]after me like that.
43
UnkEvent 26(16, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
TalkEvent (20, 11, 2401, 3, 16879, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # So how do I get more...subtle?
45
TalkEvent (20, 12, 2403, 0, 16880, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I mean, how do bears hunt?
46
UnkEvent 26(17, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
UnkEvent 59(400, 0, 4294967284, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
UnkEvent 31(3, 400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
UnkEvent 31(2, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
TalkEvent (11, 13, 2400, 0, 16881, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Often, bears are not hunting.
51
UnkEvent 26(18, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
UnkEvent 59(400, 0, 4294967283, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
UnkEvent 31(1, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
TalkEvent (20, 14, 2412, 4, 16882, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Seriously? But they're a couple thousand pounds [cdb]of muscle!
55
TalkEvent (20, 15, 2402, 0, 16883, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You can't bulk up that much and not even flex. It's just not right.
56
UnkEvent 26(2, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
TalkEvent (11, 16, 2401, 0, 16884, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Do not be looking at me. I am not knowing the ways [cdb]of...bulk.
58
UnkEvent 26(18, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
UnkEvent 59(400, 0, 4294967283, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
UnkEvent 31(1, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
TalkEvent (20, 17, 2400, 0, 16885, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh...right. Well, if the bear thing is off the table, [cdb]what do you suggest?
62
TalkEvent (20, 18, 2408, 0, 16886, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I mean, how do people hunt in Brigid?
63
UnkEvent 26(17, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
UnkEvent 59(400, 0, 4294967284, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
UnkEvent 31(3, 400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
UnkEvent 31(2, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
TalkEvent (11, 19, NULL, 0, 16887, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Our hunters have much subtleness. They are hiding [cdb]themselves completely. For you, I am thinking this is [cdb]not a possibility.
68
TalkEvent (11, 20, 2408, 0, 16888, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But, there are many in Fódlan who are hunting with [cdb]skill despite not hiding like the people of Brigid.
69
UnkEvent 26(18, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
UnkEvent 59(400, 0, 4294967283, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
UnkEvent 31(1, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
TalkEvent (20, 21, NULL, 1, 16889, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Really? How?
73
UnkEvent 26(17, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
UnkEvent 59(400, 0, 4294967284, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
UnkEvent 31(3, 400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
UnkEvent 31(2, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
TalkEvent (11, 22, 2400, 0, 16890, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # They are using hounds. Hounds do not have [cdb]subtleness.
78
TalkEvent (11, 23, NULL, 0, 16891, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But I am not knowing the specifics. We do not use [cdb]dogs for hunting in Brigid.
79
UnkEvent 26(18, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
UnkEvent 59(400, 0, 4294967283, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
UnkEvent 31(1, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
82
TalkEvent (20, 24, 2403, 1, 16892, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You know, I think I've heard of that before.
83
TalkEvent (20, 25, NULL, 0, 16893, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I wonder why dogs are so good at—ooooh! Dogs are basically wolves, and wolves are [cdb]natural hunters! I get it now!
84
TalkEvent (20, 26, 2402, 1, 16894, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # So basically, I just need to channel my inner canine.
85
UnkEvent 26(17, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
86
UnkEvent 59(400, 0, 4294967284, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
UnkEvent 31(3, 400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
UnkEvent 31(2, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
TalkEvent (11, 27, 2405, 3, 16895, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I...do not have understanding.
90
UnkEvent 26(16, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
UnkEvent 135(120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
TalkEvent (20, 28, NULL, 2, 16896, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh yeah, my hunting luck's about to improve! Wolf howl! Awoooooo!
UnkEvent (43) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 2411 3 16868 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Aw, no! I scared away another one!
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 1 NULL 3 16869 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
I know I'm hidden. Why do they keep noticing me?
UnkEvent (43) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 11 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 2 2403 0 16870 1 0 0 0 0 0 0 0 0 0
link Petra volume_up
Of course they will be noticing you, Raphael.
LookAtPersonEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 11 3 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 3 NULL 4 16871 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Whoa, Petra! Wait, why did you say "of course"?
UnkEvent (26) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 11 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967284 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 4 NULL 0 16872 1 0 0 0 0 0 0 0 0 0
link Petra volume_up
Because you are moving like a giant bear when you are hunting.
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 5 2401 0 16873 1 0 0 0 0 0 0 0 0 0
link Petra volume_up
Even animals without ears are hearing you approach. You must have subtleness.
UnkEvent (26) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 6 2411 0 16874 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
OK, but bears are really strong, right? So maybe I should just channel a little more of that.
UnkEvent (26) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 7 2410 2 16875 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Bear roar! Grrrrrrr!
UnkEvent (26) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 11 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 8 2411 3 16876 1 0 0 0 0 0 0 0 0 0
link Petra volume_up
This roaring is only making you louder. Now the animals are running even further away.
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 9 2403 0 16877 1 0 0 0 0 0 0 0 0 0
link Petra volume_up
You are hunting rabbits, yes? And foxes? These creatures are not wanting to be friends with a bear.
UnkEvent (26) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 10 NULL 3 16878 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Oh. Yeah, I guess I'd run too if a bear was coming after me like that.
UnkEvent (26) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 11 2401 3 16879 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
So how do I get more...subtle?
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 12 2403 0 16880 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
I mean, how do bears hunt?
UnkEvent (26) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 11 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967284 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 13 2400 0 16881 1 0 0 0 0 0 0 0 0 0
link Petra volume_up
Often, bears are not hunting.
UnkEvent (26) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967283 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 14 2412 4 16882 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Seriously? But they're a couple thousand pounds of muscle!
TalkEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 15 2402 0 16883 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
You can't bulk up that much and not even flex. It's just not right.
UnkEvent (26) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 11 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 16 2401 0 16884 1 0 0 0 0 0 0 0 0 0
link Petra volume_up
Do not be looking at me. I am not knowing the ways of...bulk.
UnkEvent (26) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967283 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 17 2400 0 16885 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Oh...right. Well, if the bear thing is off the table, what do you suggest?
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 18 2408 0 16886 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
I mean, how do people hunt in Brigid?
UnkEvent (26) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 11 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967284 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 19 NULL 0 16887 1 0 0 0 0 0 0 0 0 0
link Petra volume_up
Our hunters have much subtleness. They are hiding themselves completely. For you, I am thinking this is not a possibility.
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 20 2408 0 16888 1 0 0 0 0 0 0 0 0 0
link Petra volume_up
But, there are many in Fódlan who are hunting with skill despite not hiding like the people of Brigid.
UnkEvent (26) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967283 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 21 NULL 1 16889 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Really? How?
UnkEvent (26) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 11 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967284 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 22 2400 0 16890 1 0 0 0 0 0 0 0 0 0
link Petra volume_up
They are using hounds. Hounds do not have subtleness.
TalkEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 23 NULL 0 16891 1 0 0 0 0 0 0 0 0 0
link Petra volume_up
But I am not knowing the specifics. We do not use dogs for hunting in Brigid.
UnkEvent (26) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967283 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 24 2403 1 16892 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
You know, I think I've heard of that before.
TalkEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 25 NULL 0 16893 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
I wonder why dogs are so good at—ooooh! Dogs are basically wolves, and wolves are natural hunters! I get it now!
TalkEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 26 2402 1 16894 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
So basically, I just need to channel my inner canine.
UnkEvent (26) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 11 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967284 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 27 2405 3 16895 1 0 0 0 0 0 0 0 0 0
link Petra volume_up
I...do not have understanding.
UnkEvent (26) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
120 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 28 NULL 2 16896 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Oh yeah, my hunting luck's about to improve! Wolf howl! Awoooooo!